Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.08 @ 17:36:45 Player: konomiyu Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (186) 930 Value Destroyed (5589) 5589 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1209) 1209 TOTAL SCORE: 10828 Bonus ------- High Alert Combat Kills 509 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 46/300 Energy 100/100 System Corruption 26% Temperature Cool (9) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Coolant Injector High-capacity Matter Pod (200) Matter Filter System Restoration Module Heavy Assault Rifle Gauss Cannon Rocket Launcher Power Maul Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Advanced Treads Improved Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Micro Nuclear Core Terrain Scanner Matter Filter Hacking Suite System Shield Minigun Rocket Launcher Rocket Launcher Remote Datajack Power Maul [Rating: 42] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Utility Hacking Suite Device Experimental Sensor Array Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Gauss Cannon Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Ripper Build | -11 -10 -10 -10 -8 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Slots Evolved 6 | . . . . 4 . . 2 Power . | . . . . . . . . Propulsion 2 | . . . . 2 . . . Utility 4 | . . . . 2 . . 2 Weapon . | . . . . . . . . Parts Attached 93 | 6 12 . 3 35 5 21 11 Power 13 | 1 2 . 2 4 . 3 1 Engine 7 | 1 2 . 2 2 . . . Core 6 | . . . . 2 . 3 1 Reactor . | . . . . . . . . Propulsion 31 | 2 2 . 1 12 1 9 4 Treads 9 | . . . . 4 . 5 . Leg 21 | 2 2 . 1 8 1 4 3 Wheel 1 | . . . . . . . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 21 | 1 1 . . 8 2 4 5 Device 7 | . . . . 4 2 . 1 Storage 4 | 1 . . . 2 . 1 . Processor 2 | . . . . 1 . . 1 Hackware 4 | . 1 . . 1 . 1 1 Protection 4 | . . . . . . 2 2 Artifact . | . . . . . . . . Weapon 28 | 2 7 . . 11 2 5 1 Energy Gun 3 | 2 1 . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 11 | . 3 . . 4 1 3 . Ballistic Cannon 4 | . 1 . . 2 . . 1 Launcher 6 | . 1 . . 4 . 1 . Special Weapon 2 | . 1 . . . 1 . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon 1 | . . . . 1 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 50 | . 2 . 1 14 2 12 19 Power 8 | . . . . 3 . 3 2 Propulsion 21 | . 1 . 1 6 1 4 8 Utility 11 | . . . . 2 . 2 7 Weapon 10 | . 1 . . 3 1 3 2 Highest Loss Streak 12 | . 2 . 1 8 1 9 12 To Critical Strikes . | . . . . . . . . Average Backups 9 | 2 7 8 7 8 9 11 13 Power 1 | 1 1 1 . 1 1 . . Propulsion . | . . 1 . . . 1 2 Utility 3 | . 1 2 3 2 4 5 5 Weapon 3 | 1 3 2 2 3 4 3 3 Tool/Special . | . . . . . . . . Unused Backups 21 | 3 3 . 1 7 . 2 5 Power 6 | . 1 . . 3 . 2 . Propulsion 5 | 3 1 . . 1 . . . Utility 5 | . . . . 1 . . 4 Weapon 4 | . 1 . 1 1 . . 1 Tool/Special 1 | . . . . 1 . . . Average Slot Usage (%) 96 | . 96 100 99 94 98 94 93 Engine 5 | . 14 14 14 2 . . . Core 4 | . . . . 6 9 8 6 Treads 7 | . . . . 9 9 18 3 Leg 22 | . 25 28 27 23 25 14 23 Device 3 | . . . . 8 9 1 5 Storage 10 | . 14 14 14 9 9 9 7 Processor 5 | . . . . 6 9 9 14 Hackware 10 | . 13 14 14 10 9 8 7 Protection 2 | . . . . . . 6 6 Energy Gun 1 | . 7 . . . . . . Ballistic Gun 6 | . 10 14 3 6 2 7 6 Ballistic Cannon 6 | . 5 14 14 5 15 1 4 Launcher 3 | . . . 10 5 . 2 . Special Weapon 1 | . 3 . . . . 1 . Impact Weapon 1 | . . . . . . 4 1 Peak Build Rating 42 | 6 10 10 12 42 42 41 41 Average Rating 23 | 3 9 9 10 31 36 28 35 On Entrance 18 | . 6 10 10 12 42 37 30 Naked Turns . | . . . . . . . . Heaviest Build 46 | 14 16 12 16 31 33 43 46 Greatest Support 65 | 20 20 20 20 45 45 65 62 Greatest Overweight (x) 13 | . 1 . . 1 1 4 13 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 25 10 15 15 Average Capacity 10 | 6 8 8 8 9 10 12 15 Most Carried 15 | 5 8 8 8 10 10 15 15 Average Carried 9 | 2 7 7 7 8 9 11 13 Final Capacity 15 | 8 8 8 8 10 10 15 15 Final Carried 15 | 2 8 8 8 10 10 15 8 Class Distribution -------------------- 74% | Mutant 22% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Matter Collected 4265 | 100 365 . 393 1294 393 1288 432 Remotely . | . . . . . . . . Salvage Created 5308 | . 807 . 171 1557 471 1490 812 Parts 321 | . 65 . 7 99 29 81 40 Haulers Intercepted 7 | . 1 . . 1 . 4 1 Recyclers Shooed 2 | . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 12 | . . . 12 . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Combat Hostiles Destroyed 129 | . 20 . 5 38 16 32 18 Melee 6 | . . . . 4 . 2 . Guns 35 | . 14 . . 13 1 6 1 Cannons 22 | . 1 . 1 . 12 . 8 AOE 60 | . 5 . 4 21 3 19 8 Classes Destroyed 17 | . 8 . 1 3 3 2 . Worker 12 | . 1 . . 3 . 5 3 Builder 7 | . 1 . . 3 . 3 . Tunneler 1 | . . . . . . 1 . Hauler 7 | . 1 . . 1 . 4 1 Recycler 9 | . 1 . . 4 . 2 2 Mechanic 4 | . . . . . . 1 3 Operator 8 | . 5 . . 2 . 1 . Watcher 9 | . 3 . . 5 . 1 . Swarmer 30 | . 6 . . 12 4 5 3 Grunt 62 | . 14 . . 19 3 18 8 Brawler 3 | . . . . 1 . 2 . Duelist 1 | . . . . 1 . . . Sentry 15 | . . . . 5 4 6 . Specialist 3 | . . . . . 1 . 2 Hunter 5 | . . . . . 1 1 3 Programmer 5 | . . . . . 3 . 2 Subdweller 5 | . . . 5 . . . . Best Kill Streak 16 | . 5 . 2 9 4 16 15 Combat Bots Only 10 | . 4 . 2 6 4 10 9 Max Kills in Single Turn 5 | . 2 . 2 5 2 5 4 Gunslinging 1 | . 1 . . . . . . Exploded 4 | . 1 . 2 4 2 3 2 Melee 1 | . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -7 -------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Hostile Shots Fired 740 | . 46 . 7 203 75 153 256 Missed 209 | . 7 . 2 58 19 42 81 Hits 531 | . 39 . 5 145 56 111 175 Melee 9 | . . . . 3 . . 6 Projectile 522 | . 39 . 5 142 56 111 169 AOE 1 | . . . . . . . 1 Critical Strikes 26 | . . . . 4 2 9 11 Part Disruptions 1 | . . . . . . . 1 Damage Taken 8442 | . 630 . 240 2023 815 1856 2878 Core 1358 | . 127 . 6 139 77 297 712 Absorbed by Shields 196 | . . . . 196 . . . Regen/Repaired (Parts) 384 | . 51 . . 109 . 224 . Core Remaining (%) 50 | 100 . . 46 . . 6 . Volleys Fired 331 | . 68 . 18 99 42 53 51 Largest 2 | . 2 . 2 2 2 2 2 Hottest 120 | . 120 . 60 80 80 68 66 Shots Fired 597 | . 117 . 23 187 82 95 93 Gun 328 | . 88 . . 130 15 57 38 Cannon 146 | . 8 . 6 14 62 14 42 Launcher 110 | . 10 . 17 43 4 24 12 Special 13 | . 11 . . . 1 . 1 Kinetic 413 | . 35 . 6 144 77 71 80 Thermal 11 | . 11 . . . . . . Explosive 110 | . 10 . 17 43 4 24 12 Electromagnetic 61 | . 61 . . . . . . Robot Hit Streak 16 | . 8 . 5 14 10 16 13 Robot Miss Streak 6 | . 3 . 1 6 3 2 3 Penetration Max 1 | . . . . . 1 . . Secondary Targets 2 | . 1 . . 1 . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . Shots Hit Robots 379 | . 59 . 2 111 44 84 79 Core Hits 310 | . 44 . 8 105 18 80 55 Critical Kills 3 | . . . . . 1 2 . Critical Parts Destroyed 11 | . . . . . 1 8 2 Critical Strikes 32 | . 2 . . 1 10 10 9 Destroy 3 | . . . . . 2 1 . Blast 17 | . 1 . . 1 8 . 7 Corrupt 1 | . 1 . . . . . . Smash 11 | . . . . . . 9 2 Melee Attacks 63 | . . . . 10 . 33 20 Impact 53 | . . . . . . 33 20 Slashing 10 | . . . . 10 . . . Piercing . | . . . . . . . . Sneak Attacks 9 | . . . . . . 8 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 16009 | . 1695 . 390 4360 1329 4615 3620 Guns 3155 | . 693 . . 1404 166 586 306 Cannons 2262 | . 71 . 73 165 945 228 780 Explosions 7991 | . 881 . 317 2558 218 2115 1902 Melee 2475 | . . . . 157 . 1686 632 Ramming 76 | . . . . 76 . . . Kinetic 4869 | . 216 . 73 1569 1111 814 1086 Thermal 467 | . 467 . . . . . . Explosive 7574 | . 464 . 317 2558 218 2115 1902 Electromagnetic 548 | . 548 . . . . . . Impact 2318 | . . . . . . 1686 632 Slashing 157 | . . . . 157 . . . Piercing . | . . . . . . . . Highest Corruption 26 | . . . . 2 6 6 26 Average Corruption 4 | . . . . 2 3 6 10 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 96 | . . . . 26 13 50 7 Message Errors 24 | . . . . 7 3 13 1 Matter Fused 23 | . . . . 5 3 12 3 Heat Flow Errors 9 | . . . . 2 . 7 . Energy Discharges 9 | . . . . 2 3 4 . Parts Rejected 1 | . . . . . . 1 . Parts Fused 1 | . . . . 1 . . . Data Loss (minor) 10 | . . . . 4 3 3 . Data Loss (major) 6 | . . . . 1 . 4 1 Misfires 6 | . . . . 1 1 4 . Alerts 1 | . . . . . . . 1 Misdirections 1 | . . . . . . . 1 Weapon Failures 5 | . . . . 3 . 2 . Overload Shots . | . . . . . . . . Overflow Damage 1211 | . 148 . . 118 18 582 345 Projectiles 63 | . . . . . 18 10 35 Explosions 310 | . 148 . . 118 . 5 39 Melee 838 | . . . . . . 567 271 Knockbacks 23 | . . . . 2 3 3 15 Impact 5 | . . . . . . . 5 Kinetic 15 | . . . . 2 3 3 7 Secondary 3 | . . . . . . . 3 Self-Inflicted Damage 412 | . 179 . 38 64 . 131 . Shots 16 | . 4 . 4 3 . 5 . Rammed . | . . . . . . . . Targets Rammed 42 | . . . . 42 . . . Kicked 42 | . . . . 42 . . . Crushed . | . . . . . . . . Highest Temperature 275 | . 110 . . 273 124 275 47 Average Temperature 37 | . 29 . . 55 35 48 18 Received Heat Transfer 3039 | . 177 . 12 969 144 999 738 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 8 | . . . . . . 6 2 Combat Hostiles 6 | . . . . . . 5 1 Parts Fried 16 | . 1 . . . . 11 4 Impact Corruptions 32 | . . . . . . 18 14 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . 1 . . . . . . Heat Transferred 550 | . 550 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Maximum Alert Level 3 | . 1 . . 2 3 3 2 Low Security (%) 21 | 100 36 100 . 25 . . 7 Level 1 44 | . 63 . . 50 20 17 91 Level 2 32 | . . . . 23 65 79 1 Level 3 2 | . . . . . 14 2 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 749 | . 369 103 . 482 749 707 454 Initial 364 | . . 103 . . 299 364 305 Average 340 | . 215 45 . 290 535 538 247 Influence Increases 4283 | . 774 . . 1309 470 1173 557 Destroy 0b10 Robot/C 2480 | . 400 . . 760 320 640 360 Destroy 0b10 Robot/NC 285 | . 60 . . 90 . 90 45 Destroy Leader 502 | . 88 . . 162 10 170 72 Successful Hack 86 | . 26 . . 40 . 19 1 Disable Machine 180 | . 30 . . 45 30 60 15 Destroy Structure 480 | . 80 . . 137 65 149 49 Lose Combat Pursuer 270 | . 90 . . 75 45 45 15 Influence Decreases 3953 | . 508 266 . 849 181 1250 899 Entered New Map 1076 | . . 163 . . 161 385 367 Time Decay 2087 | . 488 103 . 559 . 595 342 Lost Part 490 | . 20 . . 140 20 120 190 Purge Threat 300 | . . . . 150 . 150 . Squads Dispatched 21 | . 5 . . 5 . 8 3 Investigation 5 | . 2 . . 1 . 1 1 Extermination 1 | . . . . . . . 1 Reinforcement 11 | . 3 . . 3 . 4 1 Assault 2 | . . . . . . 2 . Garrison 2 | . . . . 1 . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . 2 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -10 -8 -8 -8 -7 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Distress Signals 15 | . 2 . . 5 . 3 5 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 201 | . 30 . 4 61 20 46 40 Peak Tracking Total 13 | . 3 . 2 7 5 5 13 Tactical Retreats 15 | . 3 . . 5 3 3 1 Traps | -11 -10 -10 -10 -8 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Traps Triggered 8 | . 3 . 2 . 1 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Machines Disabled 13 | . 2 . . 3 3 4 1 Max in Single Turn 2 | . 2 . . 2 1 1 1 Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -7 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Machines Accessed 26 | . 6 . . 10 1 8 1 Terminals 18 | . 5 . . 6 1 5 1 Fabricators . | . . . . . . . . Repair Stations 3 | . 1 . . 1 . 1 . Recycling Units 1 | . . . . 1 . . . Scanalyzers 2 | . . . . 1 . 1 . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 88 | . 18 . . 38 2 27 3 Successful 56 | . 9 . . 26 1 18 2 Failed 31 | . 9 . . 11 1 9 1 Catastrophic 9 | . 2 . . 3 . 4 . Database Lockouts 1 | . . . . 1 . . . Manual 44 | . 14 . . 16 2 12 . Terminals 53 | . 16 . . 19 2 13 3 Fabricators . | . . . . . . . . Repair Stations 10 | . 2 . . 2 . 6 . Recycling Units 4 | . . . . 4 . . . Scanalyzers 18 | . . . . 11 . 7 . Garrison Access 3 | . . . . 2 . 1 . Terminal Hacks 23 | . 7 . . 8 1 5 2 Record 3 | . . . . . . 1 2 Robot Analysis 7 | . 5 . . 2 . . . Prototype ID Bank 4 | . 1 . . 2 . 1 . Emergency Access Points 2 | . . . . . 1 1 . Alert Level 1 | . . . . 1 . . . Unreport Threat 2 | . . . . 1 . 1 . Maintenance Status 2 | . 1 . . 1 . . . Patrol Status 2 | . . . . 1 . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 9 | . 2 . . 2 . 5 . Scan Component 5 | . 1 . . 1 . 3 . Repair 4 | . 1 . . 1 . 2 . Recycling Unit Hacks 3 | . . . . 3 . . . Process 1 | . . . . 1 . . . Retrieve Matter 2 | . . . . 2 . . . Scanalyzer 18 | . . . . 11 . 7 . Insert Component 10 | . . . . 6 . 4 . Analyze 8 | . . . . 5 . 3 . Garrison Access Hacks 3 | . . . . 2 . 1 . Unlock Access 1 | . . . . 1 . . . Seal Access 1 | . . . . . . 1 . Coupler Status 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . 2 . . . . . . Used 1 | . 1 . . . . . . Hacking Detections 21 | . 5 . . 9 . 6 1 Full Trace Events 6 | . 3 . . 1 . 1 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 7 | . . . . 4 . 3 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . 1 . . 1 . 2 . Time 155 | . 26 . . 38 . 91 . Parts Recycled . | . . . . . . . . Recycled Matter 84 | . . . . 84 . . . Retrieved Matter 114 | . . . . 114 . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 7 | . . . . 4 . 3 . Part Schematics Acquired 7 | . . . . 4 . 3 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Fac Used RIF Installer 1 | . . . . . 1 . . Robots Hacked 1 | . . . . . . . 1 Non-combat 1 | . . . . . . . 1 Combat . | . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 find_dsf 1 | . . . . . . . 1 Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -7 -------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Active Infowar (turns) 1855 | . . . . 842 6 266 741 Sensors 1113 | . . . . 842 5 266 . Terrain 633 | . . . . . 1 . 632 T.N.C. 740 | . . . . . . . 740 Robot Analysis Total 6 | . 4 . . 2 . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Turns Passed 8813 | 87 1903 256 1106 2073 739 1887 762 Spaces Moved 4823 | 69 1122 196 874 1008 356 871 327 Core 30 | 19 . . . . . 2 9 Treads 923 | . . . . 257 57 609 . Legs 3868 | 50 1122 196 874 751 299 260 316 Wheels 2 | . . . . . . . 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 123 123 95 Average Speed 135 | 100 130 120 120 146 147 149 132 Slowest Speed 700 | 120 190 120 120 225 225 270 700 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 49 | 4 96 49 45 85 41 65 11 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 1 . . . Unknown Exits Taken 4 | 1 1 1 . . . 1 . Scrap Searched 5 | . . . 5 . . . . Spaces Dug 32 | . 6 . 4 18 . 1 3 Terrain Destroyed 636 | . 107 . 82 166 33 195 53 Melee 4 | . . . . . . 1 3 Projectile 34 | . 7 . . 9 3 7 8 AOE 598 | . 100 . 82 157 30 187 42 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -7 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Total 6329 | 88 1428 217 906 1389 486 1295 520 Wait 738 | . 196 20 . 103 69 259 91 Move 4816 | 68 1121 195 873 1007 355 870 327 Hop . | . . . . . . . . Pick Up 98 | 11 15 1 5 35 2 24 5 Fast Attach 12 | . 2 . . 3 1 6 . Attach 53 | 6 2 . 2 19 1 13 10 Detach 2 | . . . . 2 . . . Swap 113 | . 16 . 3 45 10 27 12 Drop 56 | 3 8 1 5 24 1 10 4 Fire 331 | . 68 . 18 99 42 53 51 Melee 63 | . . . . 10 . 33 20 Ram . | . . . . . . . . Kick 42 | . . . . 42 . . . Crush . | . . . . . . . . Escape Stasis 5 | . . . . . 5 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / [*Sto] / Gar) -8/Garrison -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 541 | -10/Materials | Discovered new exit (range 15) 1330 | -10/Materials | Repaired Grenade Launcher 1415 | -10/Materials | Discovered new exit (range 5) 1439 | -10/Materials | Discovered new exit (range 16) 1687 | -10/Materials | Discovered new exit (range 16) 1757 | -10/Materials | Discovered new exit (range 12) 1808 | -10/Materials | Core integrity fell below 50% 1991 | -10/Materials | Entered Mines 2027 | -10/Mines | Met a Derelict bent on vengeance 2089 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2094 | -10/Mines | Found Prototype Device 2240 | -10/Mines | Discovered new exit (range 6) 2247 | -10/Mines | Entered Subcaves 2495 | -10/Subcaves | Identified exit to Materials 2600 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2824 | -10/Subcaves | Discovered exit to Materials (range 10) 2831 | -10/Subcaves | Shifting Twisted Machinery released Mak. Kinetic Plating 2851 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2967 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2995 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hacking Suite 3353 | -10/Subcaves | Entered Materials 3353 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3389 | -8/Materials | Discovered new exit (range 13) 3430 | -8/Materials | Identified Exp. Sensor Array 3545 | -8/Materials | Central database locked down 3737 | -8/Materials | Build established: Hacker-Mutant 3834 | -8/Materials | Lost 8 parts (1p4n2u1w) 3917 | -8/Materials | Repaired Minigun 4104 | -8/Materials | Discovered new exit (range 15) 4145 | -8/Materials | Build established: Scavenger-Mutant 4322 | -8/Materials | Garrison activated, responded to threat 4368 | -8/Materials | Identified exit to Garrison 4624 | -8/Materials | Discovered new exit (range 15) 4932 | -8/Materials | Build established: Mutant 5426 | -8/Materials | Entered Garrison 5569 | -8/Garrison | Triggered checkpoint 5575 | -8/Garrison | Triggered checkpoint 6001 | -8/Garrison | Installed Relay Interface Framework 6122 | -8/Garrison | Triggered checkpoint 6142 | -8/Garrison | Discovered new exit (range 15) 6165 | -8/Garrison | Entered Materials 6249 | -8/Materials | Repaired Broken Titanium Leg 6289 | -8/Materials | Repaired Carbon-fiber Leg 6348 | -8/Materials | Core integrity fell below 50% 6503 | -8/Materials | Garrison activated, responded to threat 6546 | -8/Materials | Destroyed 10 combat bots 6579 | -8/Materials | Core integrity fell below 20% 6615 | -8/Materials | Lost 9 parts (1p3n2u3w) 6920 | -8/Materials | Build established: Scavenger-Mutant 7365 | -8/Materials | First assault squad dispatched 7428 | -8/Materials | Build established: Mutant 7449 | -8/Materials | Discovered new exit (range 14) 7739 | -8/Materials | Discovered new exit (range 12) 8052 | -8/Materials | Entered Factory 8052 | -7/Factory | Evolved 2 slots: Utility x2 8758 | -7/Factory | Lost 6 parts (1p3n2u) 8762 | -7/Factory | Cargo convoy interrupted 8778 | -7/Factory | System corruption reached 10% 8787 | -7/Factory | Destroyed 9 combat bots 8787 | -7/Factory | Core integrity fell below 50% 8795 | -7/Factory | Core integrity fell below 20% 8814 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 08787_ Acquired 13 matter. 08787_ U-05 Engineer lays Concrete. 08788_ The unstable cave ceiling collapses. 08788_ U-05 Engineer lays Concrete. 08789_ Penetrated by Slug. 08789_ Remote Datajack destroyed. 08789_ U-05 Engineer builds a Wall. 08791_ P-60 Hacker resets G-47 Trooper, system corruption cleaned. 08794_ System Shield destroyed. 08794_ System corrupted by crushing effect (+2). 08794_ Critical hit (Burn: +37). 08794_ Acquired Wheel. 08795_ Critical hit (Burn: +37). 08796_ G-47 Trooper destroyed. 08798_ Wheel destroyed. 08808_ Transport Network Coupler destroyed. 08808_ System corrupted by crushing effect (+1). 08808_ Knocked back. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ??????????????????????? | | ?????????????????????# ??????????????????????? | | ?????????????????????+ ??????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ????????????????#???##k #?????????????????????? | | ????????#########????# #?????????????????????? | | ????????# ! ?????# #?????????????????????? | | ???????## "???# #?????????????????????? | | ????? """"" #u #?????????????????????? | | ????? """"" # #?????????????????????? | | ???? % # #?????? #?????????????? | | ???? %% """ # #???? #?????????????? | | ???# # [[ """" # #? #?????????????? | | ??? [ """ " # @ # #?????????????? | | ??" ! # = % % + b/ #?????????????? | | ???" = % # # #? ??????????? | | ???"" # #? # ?????????? | | ???"" #ggk ######### ??????????? | | ??"" # "####gg ??????????? | | ????????# | p ??????????? | | ????????## # %* ?????????? | | ?? #%= ?????????? | | ?? # ####### ?????????? | | ?? ????# ###?######+######+#########? ?????? | | ????""?????+ #???# # #???????? | | ???????????# #???# # #???????? | | ???????????# #???# # #???????? | | ??????? ???# #???# + ##?? ???? | | ???????????# #???# #!! #???????? | | ??????????? #???# """ """ #! #???????? | | ??????????? #???# """ """ # ! #???????? | | ?????????? #???# """ """ # #???????? | | ???#??#???###+##?#?########### #???????? | | ????????????? ?????????????#?# #???????? | | ????????????? ?????????#?????# = # ??????? | | ????????????? ???????????????# #???????? | | ?????????????????????????????# #???????? | | ?????????????????????????????######"######??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Matter Filtering 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Ripper | -8/Materials | Scanalyzed Terrain Scanner | -8/Materials | Scanalyzed Battle Rifle | -8/Materials | Scanalyzed Transport Network Coupler | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Remote Datajack | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 15% | -10/Materials Minigun | 12% | -8/Materials Titanium Leg | 15% | -8/Materials | Broken Carbon-fiber Leg | 8% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- 10k Club Maybe Next Time I'll Detach My Launcher Please Form A Line Significant Disruption Challenges ------------ None Game ------ Seed HypervelocityExpertNanovents Manual? 0 Play Time 01:54:46 Cumulative 10.5 hours Start 2025.09.08 @ 03:52:37 End 2025.09.08 @ 17:36:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 11 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6b21f6f8-e5b9-4c4f-a65c-72f4d5a3a16b