Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.23 @ 09:20:24 Player: Padwiz Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (56) 280 Value Destroyed (1946) 1946 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (617) 617 TOTAL SCORE: 6163 Bonus ------- Follower Combat Kills 117 Entered DSFs 500 Cogmind --------- Core Integrity 834/850 Matter 151/300 Energy 114/290 System Corruption 0% Temperature Cool (0) Movement Treading (165) Location -6/DSF Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Light Treads Light Treads Armored Treads Armored Treads > --- UTILITY (7) ------ Large Storage Unit Trap Scanner Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Improved Medium Armor Plating Improved Shield Generator > --- WEAPON (3) ------- Heavy Assault Rifle Advanced Assault Cannon Gauss Cannon > --- INVENTORY (15) --- Hybrid Deuterium Engine Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Heat Sink Kinecellerator Power Shielding Propulsion Shielding Hardened Medium Armor Plating Improved EM Pulse Cannon Heavy Ion Cannon High-powered Shotgun Gauss Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Trap Scanner Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Improved Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Heavy Assault Rifle Advanced Assault Cannon Gauss Cannon > --- INVENTORY -------- Hybrid Deuterium Engine Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Heat Sink Kinecellerator Power Shielding Propulsion Shielding Hardened Medium Armor Plating Improved EM Pulse Cannon Heavy Ion Cannon High-powered Shotgun Gauss Cannon [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Power Shielding Weapon Heavy Assault Rifle Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Slots Evolved 8 | . . 2 2 2 2 . Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 5 | . . . 2 1 2 . Weapon 1 | . . . . 1 . . Parts Attached 62 | 6 4 27 10 12 3 . Power 8 | 1 . 4 1 1 1 . Engine 7 | 1 . 4 . 1 1 . Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 27 | 2 . 17 4 4 . . Treads 13 | . . 5 4 4 . . Leg 13 | 2 . 11 . . . . Wheel 1 | . . 1 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | 1 4 1 3 4 2 . Device 6 | 1 . . 2 2 1 . Storage 4 | . 3 1 . . . . Processor 3 | . . . 1 1 1 . Hackware . | . . . . . . . Protection 2 | . 1 . . 1 . . Artifact . | . . . . . . . Weapon 12 | 2 . 5 2 3 . . Energy Gun . | . . . . . . . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 8 | 2 . 4 1 1 . . Ballistic Cannon 3 | . . 1 . 2 . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 18 | . . 9 3 6 . . Power 2 | . . 2 . . . . Propulsion 9 | . . 5 1 3 . . Utility 1 | . . . . 1 . . Weapon 6 | . . 2 2 2 . . Highest Loss Streak 6 | . . 6 1 3 . . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 98 95 99 99 100 100 Engine 6 | . 14 10 6 3 6 6 Core 2 | . . . 2 3 . . Treads 27 | . . 17 35 29 26 26 Leg 5 | . 28 21 . . . . Device 9 | . 5 . 8 14 20 20 Storage 8 | . 12 11 9 7 6 6 Processor 5 | . . . 8 6 13 13 Protection 8 | . 8 11 9 7 6 6 Energy Cannon 3 | . . . 6 3 . . Ballistic Gun 11 | . 28 17 5 10 6 6 Ballistic Cannon 6 | . . 4 5 8 13 13 Naked Turns . | . . . . . . . Heaviest Build 60 | 7 17 33 37 53 60 . Greatest Support 80 | 20 20 80 80 80 80 . Greatest Overweight (x) 4 | . . 4 . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 Average Capacity 14 | 5 9 13 15 15 15 15 Most Carried 15 | 5 10 15 15 15 15 13 Average Carried 13 | 2 9 11 14 14 13 13 Final Capacity 15 | 5 10 15 15 15 15 15 Final Carried 15 | 5 10 15 15 15 13 13 Class Distribution -------------------- 44% | Scavenger-Skirmisher 38% | Scavenger-Mutant 16% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/DSF Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Matter Collected 1530 | 272 92 435 292 439 . . Remotely . | . . . . . . . Salvage Created 2188 | 38 176 684 630 633 . 27 Parts 103 | 4 6 33 30 30 . . Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . 1 . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Combat Hostiles Destroyed 43 | 1 2 12 17 10 . 1 Guns 23 | 1 2 9 8 3 . . Cannons 20 | . . 3 9 7 . 1 Classes Destroyed 10 | 1 1 2 3 2 . 1 Worker 2 | . . . 1 1 . . Builder 1 | . . . . 1 . . Recycler 3 | . 1 1 . 1 . . Watcher 7 | . . 3 . 4 . . Swarmer 8 | . . . 6 2 . . Grunt 16 | 1 2 6 6 1 . . Duelist 1 | . . . 1 . . . Sentry 11 | . . 6 4 1 . . Specialist 1 | . . . . . . 1 Programmer 5 | . . . . 5 . . Thug 1 | . . . . 1 . . Best Kill Streak 6 | 1 3 3 6 4 . 1 Combat Bots Only 6 | 1 2 3 6 3 . 1 Max Kills in Single Turn 2 | 1 1 1 1 2 . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Hostile Shots Fired 294 | 4 16 80 93 85 . 16 Missed 81 | . 3 21 19 36 . 2 Damage Taken 3035 | 43 184 851 1076 662 . 219 Core 456 | 12 55 151 171 51 . 16 Absorbed by Shields 79 | . . . . . . 79 Redirected to Shielding 50 | . 4 31 11 4 . . Core Remaining (%) 78 | 95 73 62 68 92 . . Volleys Fired 155 | 3 16 43 49 38 . 6 Largest 3 | 2 2 2 2 3 . 3 Hottest 119 | 40 40 62 99 119 . 119 Shots Fired 353 | 6 32 86 98 113 . 18 Gun 225 | 6 32 78 38 65 . 6 Cannon 128 | . . 8 60 48 . 12 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 290 | 6 32 86 60 88 . 18 Thermal 63 | . . . 38 25 . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 36 | 1 8 36 14 9 . 8 Robot Miss Streak 6 | 4 3 3 6 5 . 1 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 215 | 1 19 64 62 55 . 14 Core Hits 95 | 1 7 32 28 25 . 2 Critical Kills 2 | . 1 . 1 . . . Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 8 | . 1 2 2 2 . 1 Destroy 3 | . 1 1 1 . . . Blast 5 | . . 1 1 2 . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3982 | 15 236 803 1312 1298 . 318 Guns 2062 | 15 236 688 423 608 . 92 Cannons 1916 | . . 113 889 688 . 226 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 4 | . . 2 . 2 . . Kinetic 3053 | 15 236 801 695 988 . 318 Thermal 925 | . . . 617 308 . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . 2 . . Average Corruption 1 | . . . . 1 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 21 | . . . . 21 . . Message Errors 6 | . . . . 6 . . Matter Fused 4 | . . . . 4 . . Heat Flow Errors 2 | . . . . 2 . . Energy Discharges 6 | . . . . 6 . . Misfires 1 | . . . . 1 . . Alerts 2 | . . . . 2 . . Overload Shots . | . . . . . . . Overflow Damage 56 | . . . 2 54 . . Projectiles 56 | . . . 2 54 . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 7 | . . . 2 5 . . Impact . | . . . . . . . Kinetic 6 | . . . 2 4 . . Secondary 1 | . . . . 1 . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 2 | . . 1 . 1 . . Targets Rammed 3 | . . 2 . 1 . . Kicked 1 | . . 1 . . . . Crushed . | . . . . . . . Highest Temperature 266 | 12 18 24 255 266 . . Average Temperature 57 | 7 9 5 76 59 . . Received Heat Transfer 873 | 24 96 306 342 105 . . Effects 1 | . . . . 1 . . Energy Bleed 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . . 1 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . . . 1 5 . . Heat Transferred 1443 | . . . 999 444 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Peak Influence 285 | 20 146 263 270 285 . 20 Initial 72 | . 13 61 47 72 . . Average 99 | 4 76 153 133 67 . 3 Maximum Alert Level 1 | . . 1 1 1 . . Low Security (%) 90 | 100 100 77 84 96 100 100 Level 1 9 | . . 22 15 3 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 1 . 2 7 . . Investigation 1 | . . . 1 . . . Extermination 4 | . . . . 4 . . Reinforcement 2 | . 1 . 1 . . . Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Distress Signals 9 | . 1 2 4 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 83 | 1 6 19 31 25 . 1 Peak Tracking Total 10 | 1 4 6 10 5 . 1 Tactical Retreats 4 | . 1 1 2 . . . Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Traps Triggered 9 | . 1 5 2 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Machines Disabled 2 | . . . 1 1 . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Machines Accessed 23 | . 5 6 8 3 1 . Terminals 15 | . 5 4 5 . 1 . Fabricators 1 | . . . . 1 . . Repair Stations 3 | . . 1 1 1 . . Recycling Units 2 | . . . 1 1 . . Scanalyzers 2 | . . 1 1 . . . Garrison Access . | . . . . . . . Total Hacks 64 | . 15 17 24 5 3 . Successful 40 | . 5 10 20 4 1 . Failed 24 | . 10 7 4 1 2 . Catastrophic 3 | . 3 . . . . . Database Lockouts . | . . . . . . . Manual 4 | . . 2 2 . . . Terminals 42 | . 15 12 12 . 3 . Fabricators 1 | . . . . 1 . . Repair Stations 8 | . . 3 2 3 . . Recycling Units 2 | . . . 1 1 . . Scanalyzers 11 | . . 2 9 . . . Garrison Access . | . . . . . . . Terminal Hacks 22 | . 5 7 9 . 1 . Record 7 | . . 1 6 . . . Robot Analysis 2 | . 2 . . . . . Prototype ID Bank 3 | . 1 1 1 . . . Open DSF 1 | . . . . . 1 . Emergency Access Points 2 | . . 1 1 . . . Alert Level 3 | . . 2 1 . . . Dispatch Records 2 | . 1 1 . . . . Maintenance Status 1 | . . 1 . . . . Investigation Status 1 | . 1 . . . . . Fabricator Hacks 1 | . . . . 1 . . Load Schematic 1 | . . . . 1 . . Repair Station Hacks 5 | . . 1 2 2 . . Scan Component 4 | . . 1 1 2 . . Repair 1 | . . . 1 . . . Recycling Unit Hacks 1 | . . . . 1 . . Report Inventory 1 | . . . . 1 . . Scanalyzer 11 | . . 2 9 . . . Insert Component 5 | . . 1 4 . . . Analyze 6 | . . 1 5 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 4 4 4 1 1 . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . 1 4 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time 26 | . . . 26 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 5 | . . 1 4 . . . Part Schematics Acquired 5 | . . 1 4 . . . Parts Damaged 1 | . . . 1 . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . 4 . . Programmers 4 | . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 . . Highest-Rated Group 93 | . . . . 93 . . Highest-Rated Ally 31 | . . . . 31 . . Total Orders . | . . . . . . . Ally Attacks 55 | . . . . 55 . . Total Damage 741 | . . . . 741 . . Kills 5 | . . . . 5 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Robot Analysis Total 2 | . 2 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Turns Passed 5078 | 92 394 875 1437 2215 45 20 Spaces Moved 2727 | 66 260 449 737 1200 15 . Core 16 | 14 . 2 . . . . Treads 2175 | . . 223 737 1200 15 . Legs 535 | 52 260 223 . . . . Wheels 1 | . . 1 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 115 160 162 165 . Average Speed 153 | 105 120 140 160 163 165 . Slowest Speed 250 | 120 120 250 162 165 165 . Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 7 48 31 55 24 . 12 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 6 | . . . 3 3 . . Melee . | . . . . . . . Projectile 6 | . . . 3 3 . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Total 3330 | 80 315 610 908 1375 36 6 Wait 251 | . 19 57 64 93 18 . Move 2721 | 65 259 448 736 1199 14 . Hop . | . . . . . . . Pick Up 83 | 6 11 22 26 18 . . Fast Attach 28 | 5 1 15 4 3 . . Attach 31 | 1 2 10 6 9 3 . Detach 4 | . . 1 . 2 1 . Swap 3 | . 1 2 . . . . Drop 51 | . 6 10 23 12 . . Fire 155 | 3 16 43 49 38 . 6 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . 1 . . . . Crush 2 | . . 1 . 1 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials -7/Factory -6/Factory -6/DSF History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 63 | -11/Scrapyard | Discovered new exit (range 8) 93 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 16) 451 | -10/Materials | Discovered new exit (range 12) 487 | -10/Materials | Entered another Materials area 487 | -9/Materials | Evolved 2 slots: Propulsion x2 489 | -9/Materials | Discovered new exit (range 10) 556 | -9/Materials | Discovered new exit (range 15) 908 | -9/Materials | Lost 6 parts (1p4n1w) 1176 | -9/Materials | Build established: Scavenger-Mutant 1230 | -9/Materials | Discovered new exit (range 7) 1362 | -9/Materials | Entered another Materials area 1362 | -8/Materials | Evolved 2 slots: Utility x2 2608 | -8/Materials | Discovered new exit (range 15) 2798 | -8/Materials | Identified exit to Factory 2799 | -8/Materials | Entered Factory 2799 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2913 | -7/Factory | Allied Derelicts emerged from ambush trap array 3015 | -7/Factory | P-60 Hacker assimilated allied AV-L7K(g) 3106 | -7/Factory | Build established: Scavenger-Skirmisher 3149 | -7/Factory | Garrison activated, responded to threat 3836 | -7/Factory | Lost 3 parts (1u2w) 4883 | -7/Factory | Discovered new exit (range 11) 4961 | -7/Factory | Identified exit to Factory 5014 | -7/Factory | Entered another Factory area 5014 | -6/Factory | Evolved 2 slots: Utility x2 5054 | -6/Factory | Identified exit to DSF 5059 | -6/Factory | Entered DSF 5079 | -6/DSF | Self-destructed Last Messages --------------- Use the buttons at the bottom right of the parts list, or press c/e/w/q, to visualize various stats related to parts and inventory items. PARAMETERS=UTILITY+2 LOCATION=FACTORY GOAL=ESCAPE Connecting with DSF Access... >>Open(DSF) DSF access unlocked. EXIT=UNLOCKED: DSF LOCATION=DSF AMBIENT_HEAT=-10 GOAL=ESCAPE X-67 Chaingunner springs to life. Matter Repository disabled. Slug penetrates X-67 Chaingunner. X-67 Chaingunner Kinecellerator blasted off. Slug penetrates X-67 Chaingunner. X-67 Chaingunner destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????#"??????????? | | ???????????????????????#"??????????? | | ??????????????????????##"####??????? | | ??????????????????????#"""""#??????? | | ??????????????# #!!##"""""#??????? | | ?????????? ^% @""#??????? | | ?????????? ^ % %%""""????? | | ?????????????## #!!##!% ""###????? | | ??????????????????#???##% ###??????? | | ???????????????????????#% #????????? | | ???????????????????????! !????????? | | ???????????????????????! !????????? | | ??????????????????????## #????????? | | ???????????????????????! ????????? | | ???????????????????????! ????????? | | ???????????????????????! ????????? | | ???????????????????????# #????????? | | ???????????????????????# ?????????? | | ???????????????????????? ?????????? | | ???????????????????????? ?????????? | | ???????????????????????? ?????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 16 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Lgt. Ion Engine | -9/Materials | Scanalyzed Aluminum Leg | -8/Materials | Scanalyzed Lgt. Armor Plating | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club I Spy Made in Tau Ceti IV Challenges ------------ None Game ------ Seed ProtonCannonStabilizer Manual? 0 Play Time 02:10:14 Cumulative 5.2 hours Start 2024.03.15 @ 19:34:18 End 2024.03.23 @ 09:20:24 Sessions 23 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 4 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 02c3ed71-bacd-49dd-856c-d830084a38cd