Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.06 @ 01:10:24 Player: Szantharis Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (1283) 1283 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3313 Bonus ------- None Cogmind --------- Core Integrity 144/550 Matter 172/300 Energy 30/265 System Corruption 0% Temperature Warning (329) Movement Walking (190) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (3) ------ Medium Storage Unit Improved Sensor Array Target Analyzer > --- WEAPON (3) ------- Light EM Pulse Cannon Light EM Pulse Cannon Enhanced Autogun > --- INVENTORY (10) --- Ion Engine Light Treads Improved Cooling System Improved Sensor Array Improved Propulsion Shielding Faulty Advanced Beam Cannon Advanced Beam Cannon Enhanced Autogun Grenade Launcher Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Target Analyzer > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Ion Engine Light Treads Aluminum Leg Aluminum Leg Medium Storage Unit Sensor Array Improved Propulsion Shielding Light Armor Plating Beam Cannon Enhanced Autogun Grenade Launcher [Rating: 30] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Target Analyzer Weapon Enhanced Autogun Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 50 | 5 4 12 29 . Power 5 | 1 1 1 2 . Engine 5 | 1 1 1 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 . 4 8 . Treads . | . . . . . Leg 14 | 2 . 4 8 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | . 2 2 5 . Device 4 | . 1 1 2 . Storage 3 | . 1 . 2 . Processor 2 | . . 1 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 22 | 2 1 5 14 . Energy Gun 1 | 1 . . . . Energy Cannon 6 | . . . 6 . Ballistic Gun 13 | 1 1 4 7 . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . . . 4 2 Power . | . . . . . Propulsion 3 | . . . 1 2 Utility . | . . . . . Weapon 3 | . . . 3 . Highest Loss Streak 3 | . . . 3 1 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 92 | . 87 87 98 91 Engine 10 | . 14 11 9 9 Leg 32 | . 28 32 35 28 Device 4 | . 12 4 1 9 Storage 8 | . 3 11 9 9 Processor 9 | . . 6 15 9 Energy Cannon 2 | . . . 4 18 Ballistic Gun 21 | . 24 21 20 9 Peak Build Rating 30 | 5 9 20 30 25 Average Rating 18 | 4 7 17 26 24 On Entrance 11 | . 5 9 19 25 Naked Turns . | . . . . . Heaviest Build 99 | 6 18 24 99 32 Greatest Support 52 | 20 20 40 52 45 Greatest Overweight (x) 2 | . . 1 2 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 5 10 10 25 10 Average Capacity 9 | 5 6 10 10 10 Most Carried 11 | 5 7 10 11 9 Average Carried 8 | 2 5 9 9 9 Final Capacity 10 | 5 10 10 10 10 Final Carried 10 | 5 7 10 9 9 Class Distribution -------------------- 55% | Mutant 27% | Gunner 13% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1388 | 257 66 276 789 . Remotely . | . . . . . Salvage Created 1573 | 66 108 433 852 114 Parts 92 | 3 8 25 50 6 Haulers Intercepted 2 | . . 1 1 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 30 | 1 3 10 14 2 Melee 1 | . . 1 . . Guns 23 | 1 3 9 10 . Cannons 5 | . . . 4 1 Classes Destroyed 9 | 2 2 2 3 . Worker 4 | 1 . . 3 . Builder 2 | . . . 2 . Tunneler 1 | . 1 . . . Hauler 2 | . . 1 1 . Watcher 3 | . . . 3 . Swarmer 4 | . 2 2 . . Grunt 17 | 1 1 4 11 . Brawler 1 | . . . 1 . Sentry 8 | . . 4 2 2 Best Kill Streak 11 | 1 2 3 11 1 Combat Bots Only 4 | 1 2 3 4 1 Max Kills in Single Turn 3 | 1 1 1 3 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 167 | 3 16 38 82 28 Missed 43 | . 7 13 11 12 Damage Taken 2103 | 33 103 323 1395 249 Core 521 | 22 25 68 406 . Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 68 | . . 68 . . Core Remaining (%) 85 | 91 81 83 . . Volleys Fired 123 | 7 26 21 63 6 Largest 3 | 2 2 2 3 3 Hottest 168 | 60 60 50 168 137 Shots Fired 287 | 14 52 41 162 18 Gun 252 | 14 52 41 139 6 Cannon 33 | . . . 21 12 Launcher 2 | . . . 2 . Special . | . . . . . Kinetic 243 | 7 50 41 139 6 Thermal . | . . . . . Explosive 2 | . . . 2 . Electromagnetic 42 | 7 2 . 21 12 Robot Hit Streak 19 | 4 4 16 19 11 Robot Miss Streak 7 | 2 3 3 7 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 177 | 9 25 36 93 14 Core Hits 73 | 4 7 14 44 4 Critical Kills 3 | . . 1 2 . Critical Parts Destroyed 4 | . . 2 2 . Critical Strikes 10 | . . 3 5 2 Destroy 6 | . . 2 4 . Corrupt 3 | . . . 1 2 Smash 1 | . . 1 . . Melee Attacks 10 | . . 10 . . Impact 10 | . . 10 . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3310 | 99 214 722 2005 270 Guns 2379 | 99 211 480 1500 89 Cannons 546 | . . . 365 181 Explosions 124 | . . . 124 . Melee 242 | . . 242 . . Ramming 19 | . 3 . 16 . Kinetic 2301 | 34 198 480 1500 89 Thermal . | . . . . . Explosive 124 | . . . 124 . Electromagnetic 624 | 65 13 . 365 181 Impact 242 | . . 242 . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 28 | . . 22 . 6 Projectiles 6 | . . . . 6 Explosions . | . . . . . Melee 22 | . . 22 . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 10 | . . . 10 . Shots 1 | . . . 1 . Rammed . | . . . . . Targets Rammed 4 | . 2 . 2 . Kicked 4 | . 2 . 2 . Crushed . | . . . . . Highest Temperature 730 | 52 20 42 730 351 Average Temperature 174 | 22 9 11 230 119 Received Heat Transfer 924 | 18 24 108 675 99 Effects 26 | . . . 26 . Shutdowns 4 | . . . 4 . Energy Bleed 1 | . . . 1 . Interference 1 | . . . 1 . Matter Decay 5 | . . . 5 . Short Circuit 3 | . . . 3 . Damage (minor) 1 | . . . 1 . Damage (major) 8 | . . . 8 . Damage (core) 3 | . . . 3 . Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 2 | 1 . . . 1 Impact Corruptions 1 | . . 1 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 387 | 25 176 273 387 190 Initial 115 | . 16 74 115 105 Average 143 | 3 79 117 217 134 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 82 | 100 100 93 60 100 Level 1 17 | . . 6 39 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 1 2 2 2 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 5 | . 1 1 2 1 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 3 | . 1 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 49 | 1 10 12 20 6 Peak Tracking Total 10 | 1 5 3 4 10 Tactical Retreats 2 | . . 1 1 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 3 | . 1 1 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 4 | . 1 3 . . Terminals 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 9 | . 1 8 . . Successful 6 | . . 6 . . Failed 3 | . 1 2 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations 4 | . . 4 . . Recycling Units . | . . . . . Scanalyzers 3 | . . 3 . . Garrison Access . | . . . . . Terminal Hacks 1 | . . 1 . . Record 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . 3 . . Scan Component 2 | . . 2 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 2061 | 143 372 633 832 81 Spaces Moved 1206 | 99 234 376 454 43 Core 19 | 19 . . . . Treads . | . . . . . Legs 1187 | 80 234 376 454 43 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 122 | 106 120 128 122 120 Slowest Speed 262 | 120 120 190 262 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 7 38 30 29 15 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 8 | . . . 8 . Melee . | . . . . . Projectile . | . . . . . AOE 8 | . . . 8 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1597 | 124 283 484 645 61 Wait 141 | 4 9 45 71 12 Move 1202 | 98 233 375 453 43 Hop . | . . . . . Pick Up 40 | 10 6 12 12 . Fast Attach 8 | . 1 3 4 . Attach 12 | 5 1 1 5 . Detach . | . . . . . Swap 30 | . 2 8 20 . Drop 27 | . 3 9 15 . Fire 123 | 7 26 21 63 6 Melee 10 | . . 10 . . Ram . | . . . . . Kick 4 | . 2 . 2 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 124 | -11/Scrapyard | Discovered new exit (range 8) 144 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered new exit (range 13) 502 | -10/Materials | Discovered new exit (range 8) 516 | -10/Materials | Entered another Materials area 516 | -9/Materials | Evolved 2 slots: Propulsion x2 927 | -9/Materials | Repaired Aluminum Leg 991 | -9/Materials | Discovered new exit (range 16) 1149 | -9/Materials | Entered another Materials area 1149 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1154 | -8/Materials | Discovered new exit (range 13) 1535 | -8/Materials | Build established: Gunner 1842 | -8/Materials | Core integrity fell below 50% 1872 | -8/Materials | Lost 3 parts (1n2w) 1981 | -8/Materials | Entered Storage 2042 | -8/Storage | Garrison activated, responded to threat 2062 | -8/Storage | Self-destructed Last Messages --------------- R-06 Scavenger collects Lgt. Treads. Acquired Imp. Cooling System. LOCATION=UNKNOWN GOAL=ESCAPE O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Aluminum Leg destroyed. ALERT: Hostiles spotted, dispatching reinforcements to Terminal S015. Y-45 Defender destroyed. Y-45 Defender calls for garrison reinforcements. ALERT: Activating Garrison Access S001. [Achievement: Troublemaker] Critical hit (Destroy). Aluminum Leg destroyed. Y-45 Defender IFF system glitched. Destroyed Heat Sink. Y-45 Defender system terminally corrupted. [Achievement: Power Corrupts] Heat Sink fried. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????###??????#+###+????????? | | ????????????????????#####%####### ?????????? | | ????????????????????# *]]] # ????????? | | ????????????????????# []]] # ????????? | | ????????????????????# ]]] #r ?????????? | | ????????????????????# r/ #??????????? | | ????????????????????# # #??????????? | | ????????????????????# # #??????????? | | ????????????????????# @ # #??????????? | | ????????????????????####g######## #??????????? | | ############+######## ######## #??????????? | | = ###????????? | | ^! ""#????????? | | !%* T"#????????? | | ??????####### ################# ""#????????? | | ????????????# #???????????????# ###????????? | | ????????????# #???????????????# #??????????? | | ????????????# #???????????????# #??????????? | | ????????????# #???????????????# #??????????? | | ????????????+ /???????????????# #??????????? | | ??????????? # #???????????????# #??????????? | | ?????????? # +???????????????#####??????????? | | ?????????? ?# #??????????????????????????????? | | ?????????##?# #??????????????????????????????? | | ????????????##+##??????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Item Schematics ----------------- Enh. Autogun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Loot Pinata Oops Part-time Mechanic Power Corrupts Safety First Storm Trooper Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed TitaniumBiometalBeamcaster Manual? 0 Play Time 01:40:44 Cumulative 1.6 hours Start 2025.04.05 @ 20:32:05 End 2025.04.06 @ 01:10:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 71% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 18af77c1-f2b2-414b-a6c4-e8e9ed7c6a17