Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 00:00:50 Player: Sweaty Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (41) 205 Value Destroyed (912) 912 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2077 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 229/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Visual Processing Unit Improved Targeting Computer > --- WEAPON (2) ------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY (5) ---- Terrain Scan Processor Light Armor Plating Autogun Autogun Heavy Hammer Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Visual Processing Unit Terrain Scan Processor Improved Targeting Computer > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Terrain Scan Processor Particle Cannon Particle Cannon Improved Assault Rifle Datajack [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Utility Visual Processing Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Autogun Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 40 | 7 15 18 Power 6 | 1 3 2 Engine 6 | 1 3 2 Core . | . . . Reactor . | . . . Propulsion 10 | 2 4 4 Treads 2 | . . 2 Leg 8 | 2 4 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | . 3 3 Device . | . . . Storage . | . . . Processor 5 | . 3 2 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 18 | 4 5 9 Energy Gun 1 | . 1 . Energy Cannon 2 | . . 2 Ballistic Gun 11 | 4 2 5 Ballistic Cannon . | . . . Launcher 2 | . 2 . Special Weapon . | . . . Impact Weapon 2 | . . 2 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 2 6 Power 2 | . . 2 Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon 2 | . 2 . Highest Loss Streak 2 | . 1 2 To Critical Strikes 1 | . 1 . Average Slot Usage (%) 90 | . 90 90 Engine 14 | . 14 15 Treads 7 | . . 16 Leg 17 | . 28 4 Processor 27 | . 25 28 Protection 1 | . . 3 Ballistic Gun 15 | . 12 19 Launcher 4 | . 7 . Naked Turns . | . . . Heaviest Build 16 | 7 11 16 Greatest Support 46 | 20 20 46 Greatest Overweight (x) 4 | . . 4 Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 3 5 5 Average Carried 3 | . 3 4 Final Capacity 5 | 5 5 5 Final Carried 5 | 2 5 5 Class Distribution -------------------- 60% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1216 | 276 416 524 Remotely . | . . . Salvage Created 1126 | 31 417 678 Parts 82 | 2 35 45 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 30 | 1 13 16 Melee 1 | . . 1 Guns 23 | 1 8 14 Cannons 1 | . . 1 AOE 5 | . 5 . Classes Destroyed 8 | 1 5 2 Worker 3 | . 1 2 Hauler 1 | . 1 . Recycler 1 | . 1 . Operator 1 | . . 1 Watcher 5 | . 3 2 Swarmer 12 | . 6 6 Grunt 15 | 1 7 7 Sentry 3 | . . 3 Best Kill Streak 4 | 1 4 4 Combat Bots Only 3 | 1 3 3 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded 2 | . 2 . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 243 | 1 78 164 Missed 70 | . 27 43 Damage Taken 1977 | 11 541 1425 Core 512 | . 111 401 Absorbed by Shields . | . . . Regen/Repaired (Parts) 39 | . . 39 Core Remaining (%) 77 | 100 55 . Volleys Fired 111 | 1 44 66 Largest 2 | 2 2 2 Hottest 136 | 40 70 136 Shots Fired 189 | 2 72 115 Gun 156 | 2 55 99 Cannon 16 | . . 16 Launcher 17 | . 17 . Special . | . . . Kinetic 151 | 2 50 99 Thermal 21 | . 5 16 Explosive 17 | . 17 . Electromagnetic . | . . . Robot Hit Streak 15 | 1 6 15 Robot Miss Streak 7 | 1 7 4 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 105 | 1 21 83 Core Hits 55 | 1 25 29 Critical Kills 1 | . . 1 Critical Parts Destroyed 1 | . . 1 Critical Strikes 2 | . . 2 Destroy 1 | . . 1 Smash 1 | . . 1 Melee Attacks 9 | . . 9 Impact 9 | . . 9 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2226 | 15 751 1460 Guns 1327 | 15 288 1024 Cannons 227 | . . 227 Explosions 451 | . 451 . Melee 209 | . . 209 Ramming 12 | . 12 . Kinetic 1327 | 15 288 1024 Thermal 227 | . . 227 Explosive 451 | . 451 . Electromagnetic . | . . . Impact 209 | . . 209 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 103 | . 44 59 Projectiles . | . . . Explosions 44 | . 44 . Melee 59 | . . 59 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 97 | . 97 . Shots 4 | . 4 . Rammed . | . . . Targets Rammed 4 | . 4 . Kicked 4 | . 4 . Crushed . | . . . Highest Temperature 653 | . 9 653 Average Temperature 157 | . 4 170 Received Heat Transfer 732 | 6 108 618 Effects 14 | . . 14 Shutdowns 7 | . . 7 Energy Bleed 1 | . . 1 Interference 3 | . . 3 Matter Decay 1 | . . 1 Short Circuit 1 | . . 1 Damage (core) 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions 1 | . . 1 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 407 | . . 407 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 229 | 20 229 221 Initial 44 | . 13 44 Average 112 | 5 125 108 Maximum Alert Level 1 | . 1 1 Low Security (%) 83 | 100 78 87 Level 1 16 | . 21 12 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 4 2 Investigation 4 | . 3 1 Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 46 | 1 21 24 Peak Tracking Total 5 | 1 3 5 Tactical Retreats 2 | . 2 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 6 | . . 6 Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 4 | . 2 2 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 13 | . 5 8 Terminals 8 | . 3 5 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 2 | . 2 . Scanalyzers 2 | . . 2 Garrison Access . | . . . Total Hacks 36 | . 11 25 Successful 21 | . 4 17 Failed 15 | . 7 8 Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual . | . . . Terminals 21 | . 6 15 Fabricators . | . . . Repair Stations 3 | . . 3 Recycling Units 5 | . 5 . Scanalyzers 7 | . . 7 Garrison Access . | . . . Terminal Hacks 11 | . 3 8 Record 4 | . 1 3 Prototype ID Bank 1 | . . 1 Emergency Access Points 1 | . . 1 Locate Traps 1 | . . 1 Reprogram Traps 1 | . . 1 Zone Layout 3 | . 2 1 Fabricator Hacks . | . . . Repair Station Hacks 3 | . . 3 Scan Component 1 | . . 1 Repair 1 | . . 1 Refit 1 | . . 1 Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer 6 | . . 6 Insert Component 3 | . . 3 Analyze 3 | . . 3 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used 1 | . . 1 Hacking Detections 11 | . 5 6 Full Trace Events 5 | . 2 3 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 3 | . . 3 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 26 | . . 26 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 3 | . . 3 Part Schematics Acquired 3 | . . 3 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2358 | 107 1231 1020 Spaces Moved 1244 | 85 652 507 Core 34 | 17 . 17 Treads 361 | . . 361 Legs 849 | 68 652 129 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 132 | 106 120 151 Slowest Speed 250 | 120 120 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 40 | 7 70 44 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 103 | . 103 . Melee . | . . . Projectile . | . . . AOE 103 | . 103 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1769 | 101 1031 637 Wait 309 | . 288 21 Move 1242 | 84 651 507 Hop . | . . . Pick Up 30 | 7 16 7 Fast Attach 7 | . 1 6 Attach 14 | 7 5 2 Detach 2 | 2 . . Swap 19 | . 9 10 Drop 22 | . 13 9 Fire 111 | 1 44 66 Melee 9 | . . 9 Ram . | . . . Kick 4 | . 4 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 68 | -11/Scrapyard | Discovered new exit (range 8) 108 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 729 | -10/Materials | Discovered new exit (range 17) 749 | -10/Materials | Identified exit to Materials 762 | -10/Materials | Build established: Scavenger-Mutant 1173 | -10/Materials | Discovered exit to Materials (range 14) 1339 | -10/Materials | Entered another Materials area 1339 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1679 | -9/Materials | Build established: Mutant 1757 | -9/Materials | Repaired Lgt. Ion Engine 1797 | -9/Materials | Discovered new exit (range 5) 2132 | -9/Materials | Core integrity fell below 50% 2169 | -9/Materials | Core integrity fell below 20% 2254 | -9/Materials | Discovered new exit (range 8) 2359 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02220_ Acquired 10 matter. 02241_ U-05 Engineer lays Concrete. 02250_ T-07 Excavator is excavating. 02251_ U-05 Engineer lays Concrete. 02254_ EXIT=FOUND 02278_ R-06 Scavenger collects Heat Sink. 02284_ R-06 Scavenger collects Hvy. Hammer. 02285_ K-01 Serf collects debris. 02321_ Connecting with Scanalyzer... >>Insert(Autogun) Scanning Autogun... Ready to analyze. >>Scanalyze Scanning: Autogun... Schematic downloaded. 02333_ G-34 Mercenary destroyed. 02347_ Hrd. Light Armor Plating destroyed. [Achievement: Crack Shot] 02354_ Destroyed Aluminum Leg. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ???????????????##########????????????????????????? | | ??????????????? #????????????????????????? | | ????????####### #????????????????????????? | | ?######## # #????????????????????????? | | ?# # #????????????????????????? | | ?# < + #????????????????????????? | | ?# # #????????????????????????? | | ?######## # #????????????????????????? | | ???####### ## #????????????????????????? | | ?? 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"????# #???????????????????????????????????? | | ?"" ""???# #???????????????????????????????????? | | ?""?""???# #???????????????????????????????????? | | ? ?? ???# #???????????????????????????????????? | | ???? ???# #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Particle Cannon | -9/Materials | Scanalyzed Autogun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Dynamic Key First Step to Greatness Loot Pinata One Hack Too Far Part-time Mechanic Safety First Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed FusionNeutrinoLog Manual? 0 Play Time 00:46:12 Cumulative 0.7 hours Start 2024.04.18 @ 21:52:56 End 2024.04.19 @ 00:00:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 738840ff-30c4-4116-b173-ba56a133754c