Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.10 @ 13:26:44 Player: ldi (hl). (hl) Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (154) 770 Value Destroyed (7616) 7616 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (5881) 5881 TOTAL SCORE: 19967 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1780 Follower Combat Kills 1941 Entered Garrisons 400 Used RIF Installer 1000 Entered DSFs 500 Friendly Fire -240 Cogmind --------- Core Integrity 0/1000 Matter 103/300 Energy 98/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Sensor Array Thermic Laser Thermic Laser Beamcaster Force Rifle Peak State ------------ > --- POWER ------------ Hybrid Fission Core Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Improved Targeting Computer Damper Plating > --- WEAPON ----------- Thermic Laser KE Penetrator KE Penetrator Enhanced Coil Gun > --- INVENTORY -------- Heavy Treads Advanced Cooling System Advanced Cooling System Improved Sensor Array Improved Phase Shifter Thermal Shield Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Beamcaster Beamcaster Force Rifle Coil Gun Coil Gun [Rating: 100] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Hybrid Fission Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Heavy Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Combat Airjet Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Damper Plating Weapon Coil Gun Energy Gun Thermic Laser Energy Cannon Plasma Cannon Ballistic Gun Coil Gun Ballistic Cannon Mini Assault Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Gar Fac Was Fac Gar Fac Slots Evolved 10 | . . 2 . 2 2 2 . . . . 2 . . . . Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 2 | . . 1 . . 1 . . . . . . . . . . Utility 5 | . . 1 . 1 . 2 . . . . 1 . . . . Weapon 2 | . . . . 1 1 . . . . . . . . . . Parts Attached 138 | 6 . 8 5 26 11 20 . 1 14 29 1 5 . . 12 Power 15 | 1 . 2 . 3 1 1 . . 1 2 1 1 . . 2 Engine 9 | 1 . 2 . 1 1 . . . 1 2 . . . . 1 Core 4 | . . . . 2 . 1 . . . . 1 . . . . Reactor 2 | . . . . . . . . . . . . 1 . . 1 Propulsion 41 | 2 . 3 2 8 5 3 . . 4 10 . 3 . . 1 Treads 3 | . . . . . . . . . . . . 2 . . 1 Leg 32 | 2 . 3 2 6 5 3 . . . 10 . 1 . . . Wheel 2 | . . . . 2 . . . . . . . . . . . Hover 4 | . . . . . . . . . 4 . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 47 | 1 . 3 1 8 3 8 . 1 5 11 . 1 . . 5 Device 19 | . . 1 1 2 2 2 . . 3 6 . . . . 2 Storage 5 | 1 . 1 . 1 . 1 . . 1 . . . . . . Processor 7 | . . 1 . 1 . 2 . 1 . 1 . . . . 1 Hackware 3 | . . . . . . 1 . . 1 . . . . . 1 Protection 13 | . . . . 4 1 2 . . . 4 . 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 35 | 2 . . 2 7 2 8 . . 4 6 . . . . 4 Energy Gun 11 | 2 . . . 1 . 4 . . 4 . . . . . . Energy Cannon 6 | . . . 1 5 . . . . . . . . . . . Ballistic Gun 13 | . . . . . 1 2 . . . 6 . . . . 4 Ballistic Cannon 2 | . . . . . . 2 . . . . . . . . . Launcher 3 | . . . 1 1 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . 1 . 6 . . 1 . . . . . 1 Parts Lost 59 | . . . 1 13 2 16 1 . 1 9 1 . . . 15 Power 7 | . . . . 1 . 1 . . . 2 . . . . 3 Propulsion 18 | . . . 1 5 . 7 . . . 2 . . . . 3 Utility 17 | . . . . 2 1 4 1 . 1 2 1 . . . 5 Weapon 17 | . . . . 5 1 4 . . . 3 . . . . 4 Highest Loss Streak 15 | . . . 1 5 1 15 1 . 1 4 1 . . . 8 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 12 | . . 5 10 13 14 13 5 5 8 13 14 14 14 13 12 Power . | . . . 1 1 1 1 1 1 . . . . . . . Propulsion 2 | . . 2 3 4 2 2 . . . 2 1 . 1 1 . Utility 5 | . . . 4 5 8 6 2 2 4 5 9 8 8 8 6 Weapon 3 | . . 1 2 2 1 2 2 2 4 6 4 4 5 4 5 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 29 | . . 1 . 10 1 3 . . 3 2 . . . 1 8 Power 5 | . . 1 . 3 . 1 . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . Utility 20 | . . . . 6 . 2 . . 3 2 . . . 1 6 Weapon 3 | . . . . 1 . . . . . . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 85 85 99 98 99 94 2 5 68 96 89 75 70 70 67 Engine 3 | . 14 10 11 2 1 3 . . 4 5 5 3 . . . Core 3 | . . . . 6 5 2 . . . . 2 5 5 5 3 Reactor 1 | . . . . . . . . . . . . 1 5 5 5 Treads 2 | . . . . . . . . . . . . 6 11 11 10 Leg 18 | . 28 28 32 26 29 24 . . . 21 23 9 . . . Hover 1 | . . . . . . . . . 22 4 . . . . . Device 10 | . . 6 11 9 7 12 . . 14 23 15 5 5 5 6 Storage 6 | . 14 11 11 9 7 5 . . 4 6 5 5 5 5 4 Processor 5 | . . 5 11 9 7 12 . 5 . 1 5 5 5 5 4 Protection 5 | . . . . 8 7 5 . . . 5 5 5 5 5 4 Energy Gun 9 | . 28 22 11 10 . 3 . . 19 8 6 16 23 11 5 Energy Cannon 6 | . . . 9 14 27 10 . . . . . . . . . Ballistic Gun 7 | . . . . . 1 8 . . . 17 15 5 . 10 14 Peak Build Rating 100 | 6 6 12 13 33 47 62 5 7 88 87 73 94 94 95 100 Average Rating 53 | 4 6 8 12 24 43 51 2 6 68 69 69 87 94 94 87 On Entrance 39 | . 6 6 12 13 33 46 5 2 7 87 68 68 94 94 95 Avg Prop Armor Cover (%) 10 | . . . . 14 3 . . . 16 7 . . . . . Naked Turns 105 | . . . . . . 18 45 8 5 . . . . . 29 Heaviest Build 115 | 11 11 29 32 61 66 67 . . 52 67 67 107 107 109 115 Greatest Support 140 | 20 20 33 33 37 68 66 3 3 48 65 65 140 140 140 140 Greatest Overweight (x) 4 | . . 1 . 4 1 1 . . 1 3 1 1 . . . Average Overweight (x) . | . . . . 1 . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 5 5 15 15 15 15 15 15 15 Average Capacity 14 | 6 8 14 15 15 15 14 5 5 12 15 15 15 15 15 14 Most Carried 15 | 1 . 11 12 15 15 15 5 5 15 15 15 15 15 15 15 Average Carried 12 | . . 5 10 13 14 13 5 5 9 13 14 14 15 14 13 Final Capacity 15 | 8 8 15 15 15 15 5 5 5 15 15 15 15 15 15 5 Final Carried 15 | . . 11 12 14 14 5 5 5 14 15 15 15 15 15 5 Class Distribution -------------------- 40% | Scavenger-Tank 14% | Scavenger-Gunner 14% | Gunner 12% | Mutant 5% | Scavenger-Mutant 3% | Scavenger-Skirmisher 3% | Pyromaniac-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Gunner | -7/Factory Scavenger-Skirmisher | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Pyromaniac-Skirmisher | -6/DSF Scavenger-Tank | -6/Garrison Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Waste Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Garrison Scavenger-Tank | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Gar Fac Was Fac Gar Fac Matter Collected 4426 | 230 30 100 140 426 252 529 . . 430 1054 3 264 . 232 736 Remotely 347 | . . . . . . . . . 317 30 . . . . . Salvage Created 6970 | . 58 492 260 1634 524 929 . . . 1300 72 . . 162 1539 Parts 315 | . 3 32 7 89 25 36 . . . 45 5 . . 12 61 Haulers Intercepted 5 | . 1 1 . . . 3 . . . . . . . . . Recyclers Shooed 4 | . 1 1 . 1 . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Gar Fac Was Fac Gar Fac Combat Hostiles Destroyed 143 | . . 7 21 37 13 13 . . . 18 2 . . 6 26 Guns 71 | . . 7 2 8 . 5 . . . 17 2 . . 6 24 Cannons 26 | . . . 3 14 6 3 . . . . . . . . . AOE 42 | . . . 16 14 6 5 . . . . . . . . 1 Classes Destroyed 21 | . 1 4 2 6 1 1 . . . 3 . . . 1 2 Worker 3 | . . . . 3 . . . . . . . . . . . Builder 6 | . . 1 . 2 . 1 . . . . 2 . . . . Tunneler 3 | . . . . 2 . 1 . . . . . . . . . Hauler 5 | . 1 1 . . . 3 . . . . . . . . . Recycler 4 | . . 1 . 2 . 1 . . . . . . . . . Mechanic 1 | . . . . 1 . . . . . . . . . . . Operator 3 | . . . . 2 1 . . . . . . . . . . Watcher 1 | . . . . . . . . . . 1 . . . . . Swarmer 22 | . . . . 7 4 . . . . 5 2 . . 4 . Cutter 1 | . . . . . . . . . . . . . . 1 . Grunt 54 | . . 5 4 15 2 8 . . . 7 . . . . 13 Brawler 1 | . . . . . . . . . . . . . . . 1 Duelist 9 | . . . 1 4 . . . . . . . . . . 4 Protector 1 | . . . . . . . . . . . . . . . 1 Sentry 23 | . . 2 . 9 3 2 . . . 4 . . . . 3 Hunter 6 | . . . . 2 3 . . . . 1 . . . . . Programmer 7 | . . . . . 1 2 . . . . . . . 1 3 Behemoth 2 | . . . . . . 1 . . . . . . . . 1 Striker 1 | . . . . . . . . . . 1 . . . . . Assembled 16 | . . . 16 . . . . . . . . . . . . Infiltrator 1 | . . . . . . . . . . 1 . . . . . Best Kill Streak 16 | . 1 4 16 7 4 5 . . . 5 4 . . 3 8 Combat Bots Only 16 | . . 3 16 6 4 4 . . . 5 2 . . 3 8 Max Kills in Single Turn 5 | . 1 1 4 5 3 2 . . . 2 2 . . 1 2 Gunslinging 1 | . . . . . . . . . . 1 . . . . . Exploded 4 | . . . 4 4 3 2 . . . . . . . . 1 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Gar Fac Was Fac Gar Fac Hostile Shots Fired 1130 | . . 37 38 140 74 193 4 . 1 286 41 . . 26 290 Missed 327 | . . 5 12 42 29 57 1 . . 87 15 . . 7 72 Hits 803 | . . 32 26 98 45 136 3 . 1 199 26 . . 19 218 Melee 24 | . . . . 6 . . 3 . . 2 . . . 2 11 Projectile 779 | . . 32 26 92 45 136 . . 1 197 26 . . 17 207 AOE 3 | . . . . . . 1 . . . . . . . 1 1 Critical Strikes 28 | . . . . 9 1 . . . 1 4 . . . 1 12 Actively Blocked 1 | . . . . . . . . . . . . . . . 1 Part Disruptions 1 | . . . . . . . . . . . . . . . 1 Damage Taken 13322 | . . 415 317 1587 565 2708 105 . 58 2351 419 . . 546 4251 Core 2158 | . . 88 57 186 16 450 105 . 58 191 53 . . 8 946 Absorbed by Shields . | . . . . . . . . . . . . . . . . Reduced by Siege Mode 125 | . . . . . . . . . . . . . . . 125 Redirected to Shielding 48 | . . . . . . . . . . . . . . . 48 Ignored by Resistances 1085 | . . . . 30 4 207 . . . 327 . . . 20 497 Regen/Repaired (Parts) 517 | . . . . . . . . . . . 70 97 . 22 328 Core Remaining (%) 71 | 100 100 . 63 66 97 . . . . 5 . . . . . Volleys Fired 355 | . 6 32 23 72 22 39 . . . 61 5 8 1 26 60 Largest 4 | . 2 2 2 3 4 4 . . . 4 4 4 4 4 4 Hottest 340 | . 90 90 118 235 315 270 . . . 340 175 230 340 340 236 Shots Fired 1111 | . 12 58 38 176 71 147 . . . 230 19 30 4 94 232 Gun 826 | . 12 58 15 65 8 59 . . . 230 19 30 4 94 232 Cannon 253 | . . . 15 99 57 82 . . . . . . . . . Launcher 32 | . . . 8 12 6 6 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 534 | . . . . . 8 71 . . . 176 15 14 . 48 202 Thermal 545 | . 12 58 30 164 57 70 . . . 54 4 16 4 46 30 Explosive 32 | . . . 8 12 6 6 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 47 | . 9 14 10 24 7 26 . . . 22 7 16 1 12 47 Robot Miss Streak 6 | . . 3 2 5 3 3 . . . 5 2 3 3 6 4 Penetration Max 1 | . . . . . . 1 . . . 1 . . . 1 1 Secondary Targets 19 | . . . . . . . . . . 10 1 . . . 8 Max Gunslinging Chain 1 | . . . . . . . . . . 1 1 . . . 1 Shots Hit Robots 715 | . 9 40 29 114 37 96 . . . 148 8 24 1 34 175 Core Hits 383 | . 3 21 40 78 21 56 . . . 66 5 4 . 15 74 Critical Kills 2 | . . . . . . . . . . 1 . . . . 1 Critical Parts Destroyed 8 | . . . . . . . . . . 3 . . . . 5 Critical Strikes 30 | . . 2 1 . . 2 . . . 8 1 3 . 5 8 Burn 17 | . . 2 1 . . . . . . 4 1 2 . 5 2 Destroy 11 | . . . . . . . . . . 4 . 1 . . 6 Blast 2 | . . . . . . 2 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 20736 | . 111 474 1695 4071 1407 3653 . . . 2919 269 533 18 786 4800 Guns 11443 | . 109 474 185 601 55 1011 . . . 2915 269 533 18 786 4487 Cannons 4153 | . . . 287 1543 811 1512 . . . . . . . . . Explosions 5071 | . . . 1223 1919 541 1096 . . . . . . . . 292 Melee . | . . . . . . . . . . . . . . . . Ramming 69 | . 2 . . 8 . 34 . . . 4 . . . . 21 Kinetic 8414 | . . . . . 55 1101 . . . 2309 197 281 . 386 4085 Thermal 7474 | . 109 474 472 2144 811 1422 . . . 606 72 252 18 400 694 Explosive 4779 | . . . 1223 1919 541 1096 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . 1 1 1 1 1 1 . . . . 3 Average Corruption 1 | . . . . . 1 1 1 1 1 1 . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 24 | . . . . . 4 . 1 . . 17 . . . . 2 Message Errors 9 | . . . . . 3 . . . . 5 . . . . 1 Matter Fused 3 | . . . . . . . . . . 2 . . . . 1 Heat Flow Errors 2 | . . . . . . . . . . 2 . . . . . Energy Discharges 1 | . . . . . . . . . . 1 . . . . . Data Loss (minor) 3 | . . . . . . . 1 . . 2 . . . . . Data Loss (major) 1 | . . . . . . . . . . 1 . . . . . Misfires 3 | . . . . . 1 . . . . 2 . . . . . Alerts 1 | . . . . . . . . . . 1 . . . . . Weapon Failures 1 | . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 436 | . . . 31 148 3 81 . . . . . . . . 173 Projectiles 57 | . . . . 22 3 32 . . . . . . . . . Explosions 379 | . . . 31 126 . 49 . . . . . . . . 173 Melee . | . . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . 1 . . . . . . . . 1 Impact 2 | . . . . . . 1 . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 468 | . . . . . 10 196 . . . . . . . . 262 Shots 9 | . . . . . 1 4 . . . . . . . . 4 Rammed 5 | . . . . . . . . . . . . . . . 5 Targets Rammed 14 | . 1 . . 2 . 3 . . . 3 . . . . 5 Kicked 9 | . 1 . . 2 . 3 . . . 3 . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 429 | . 90 246 141 368 429 416 . . . 366 . 342 210 307 334 Average Temperature 112 | . 37 88 67 117 166 164 . . . 69 . 131 109 98 82 Received Heat Transfer 3319 | . . 198 90 567 51 741 . . . 690 . . . 60 922 Effects 18 | . . 1 . 3 6 4 . . . . . . . 4 . Shutdowns 3 | . . . . . 2 1 . . . . . . . . . Energy Bleed 2 | . . . . . 2 . . . . . . . . . . Interference 11 | . . 1 . 3 . 3 . . . . . . . 4 . Matter Decay 1 | . . . . . 1 . . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . 3 Total Turns 91 | . . . . . . . . . . . . . . . 91 Longest Duration 43 | . . . . . . . . . . . . . . . 43 Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . 1 1 1 . . . 2 . . . . 1 Combat Hostiles 4 | . . . . 1 1 . . . . 1 . . . . 1 Parts Melted 40 | . 1 4 4 11 4 8 . . . 4 1 . . . 3 Heat Transferred 17464 | . 285 1413 1073 4266 1446 2682 . . . 1999 300 900 50 1600 1450 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Gar Fac Was Fac Gar Fac Maximum Alert Level 5 | . . . . 2 2 1 . . . 3 2 . . 4 5 Low Security (%) 55 | 100 100 100 100 65 53 99 100 100 100 23 . 100 100 16 . Level 1 11 | . . . . 6 37 . . . . 34 . . . 1 . Level 2 13 | . . . . 27 9 . . . . 19 100 . . 15 12 Level 3 12 | . . . . . . . . . . 23 . . . 59 20 Level 4 2 | . . . . . . . . . . . . . . 7 14 Level 5 . | . . . . . . . . . . . . . . . 7 High Security 4 | . . . . . . . . . . . . . . . 44 Max Security . | . . . . . . . . . . . . . . . . Peak Influence 2102 | . 7 70 99 561 430 201 42 1 15 937 597 194 72 1181 2102 Initial 619 | . . . 19 34 238 189 42 1 . 11 491 194 25 36 619 Average 381 | . . 22 47 189 204 143 23 . 13 433 541 130 34 773 1400 Influence Increases 7181 | . 7 216 180 1290 554 459 . . 15 1036 136 60 72 1225 1931 Destroy 0b10 Robot/C 3480 | . . 140 100 740 260 260 . . . 500 60 . 20 460 940 Destroy 0b10 Robot/NC 175 | . 5 15 . 60 5 30 . . . 20 10 . . . 30 Destroy Leader 660 | . 2 32 20 180 80 76 . . . 40 . . 10 50 170 Allied During Kill 1097 | . . . . . . . . . . 32 28 . 30 510 497 Successful Hack 157 | . . 14 6 18 12 23 . . . 14 . . 12 . 58 Select Force Hacks 30 | . . . . 30 . . . . . . . . . . . Disable Machine 270 | . . . 15 120 . . . . . 15 30 . . 15 75 Anti-Garrison Action 550 | . . . . . 150 . . . . 300 . . . 100 . Destroy Structure 582 | . . . 39 67 32 40 . . . 100 8 60 . 90 146 Partial Spotted 30 | . . . . 15 15 . . . . . . . . . . Lose Combat Pursuer 150 | . . 15 . 60 . 30 . . 15 15 . . . . 15 Influence Decreases 5169 | . 7 165 142 855 692 725 118 2 . 114 516 581 56 96 1100 Entered New Map 2051 | . . . 32 55 286 197 78 1 . 4 446 363 11 16 562 Time Decay 2098 | . 7 165 100 520 386 368 30 1 . . 40 198 45 . 238 Lost Part 580 | . . . 10 130 20 160 10 . . 90 10 . . . 150 Lost Ally 290 | . . . . . . . . . . 20 20 20 . 80 150 Purge Threat 150 | . . . . 150 . . . . . . . . . . . Squads Dispatched 50 | . . 1 1 8 6 9 . . 2 . 1 . . . 22 Investigation 16 | . . 1 1 4 3 3 . . . . 1 . . . 3 Extermination 3 | . . . . . 1 2 . . . . . . . . . Reinforcement 10 | . . . . 2 . 4 . . 2 . . . . . 2 Assault 20 | . . . . 2 2 . . . . . . . . . 16 Garrison 1 | . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . 2 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Gar Fac Was Fac Gar Fac Distress Signals 14 | . . 1 . 10 . 1 . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 262 | . 2 10 22 54 14 18 6 . 3 28 7 4 1 23 70 Peak Tracking Total 18 | . 2 3 17 8 4 5 6 . 3 6 4 2 1 6 18 Tactical Retreats 10 | . . 1 . 4 . 2 . . 1 1 . . . . 1 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Gar Fac Was Fac Gar Fac Traps Triggered 18 | . . 1 . 2 2 4 . . . 7 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Gar Fac Was Fac Gar Fac Machines Disabled 25 | . . . 1 8 1 . . . . 5 2 . . 3 5 Max in Single Turn 4 | . . . 1 1 1 . . . . 1 1 . . 1 4 Garrison Access 2 | . . . . . 1 . . . . . . . . . 1 Garrison Relay 6 | . . . . . . . . . . 4 . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Gar Fac Was Fac Gar Fac Machines Accessed 30 | . . 4 1 7 4 5 . 1 . 1 1 . 1 . 5 Terminals 23 | . . 4 1 6 2 5 . 1 . 1 . . . . 3 Fabricators 1 | . . . . . 1 . . . . . . . . . . Repair Stations 3 | . . . . . 1 . . . . . 1 . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 1 . 1 Total Hacks 100 | . . 14 2 27 9 15 . 2 . 2 2 . 5 . 22 Successful 40 | . . 4 1 12 3 3 . 1 . 1 1 . 2 . 12 Failed 58 | . . 9 1 14 6 12 . 1 . 1 1 . 3 . 10 Catastrophic 12 | . . 2 1 2 3 1 . . . . . . . . 3 Database Lockouts 2 | . . 1 . 1 . . . . . . . . . . . Manual 63 | . . 10 2 16 2 11 . . . . 2 . 4 . 16 Terminals 70 | . . 14 2 20 6 15 . 2 . 2 . . . . 9 Fabricators 2 | . . . . . 2 . . . . . . . . . . Repair Stations 9 | . . . . . 1 . . . . . 2 . . . 6 Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . 7 . . . . . . . . . . . Garrison Access 12 | . . . . . . . . . . . . . 5 . 7 Terminal Hacks 12 | . . 2 1 4 1 1 . 1 . 1 . . . . 1 Part Schematic 1 | . . . . . 1 . . . . . . . . . . Robot Analysis 2 | . . 1 1 . . . . . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . Terminal Index 3 | . . . . 1 . 1 . . . . . . . . 1 Garrison Index 1 | . . 1 . . . . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . . 4 Scan Component 2 | . . . . . . . . . . . . . . . 2 Repair 2 | . . . . . . . . . . . . . . . 2 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . 3 . . . . . . . . . . . Retrieve Study 3 | . . . . 3 . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . . . 1 . . Unauthorized Hacks 20 | . . 2 . 5 2 2 . . . . 1 . 1 . 7 Terminals 13 | . . 2 . 4 2 2 . . . . . . . . 3 Botnet 13 | . . 2 . 4 2 2 . . . . . . . . 3 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . Patch 1 | . . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . Extract 1 | . . . . 1 . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . 1 . 4 Broadcast 2 | . . . . . . . . . . . . . 1 . 1 Reprogram 1 | . . . . . . . . . . . . . . . 1 Intercept 1 | . . . . . . . . . . . . . . . 1 Watchers 1 | . . . . . . . . . . . . . . . 1 Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . Hacking Detections 30 | . . 4 1 7 4 5 . 1 . 1 1 . 1 . 5 Full Trace Events 15 | . . 3 1 3 2 3 . . . . . . . . 3 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . 3 . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . 2 Time 106 | . . . . . . . . . . . . . . . 106 Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Gar Fac Was Fac Gar Fac Used RIF Installer 2 | . . . . . . . . . . 1 . . . 1 . Robot Detection 1 | . . . . . . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 31 | . . . . . 3 . . . . 16 . . . 8 4 Machine Destruction 28 | . . . . . 3 . . . . 16 . . . 8 1 Programmers 3 | . . . . . . . . . . . . . . . 3 Attached 1 | . . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Gar Fac Was Fac Gar Fac Total Allies 23 | . . . . . . . . . . 4 . 19 . . . Largest Group 19 | . . . . . . . . . . 2 2 19 16 16 11 Highest-Rated Group 757 | . . . . . . . . . . 218 218 757 587 587 438 Highest-Rated Ally 119 | . . . . . . . . . . 119 119 119 50 50 50 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 306 | . . . . . . . . . . 19 10 62 6 88 121 Total Damage 11431 | . . . . . . . . . . 1525 409 2575 59 2159 4704 Kills 65 | . . . . . . . . . . 7 1 8 1 18 30 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Gar Fac Was Fac Gar Fac Active Infowar (turns) 1508 | . . 359 210 24 . 528 . 139 209 39 . . . . . Optics 740 | . . 359 210 24 . . . 139 8 . . . . . . Sensors 528 | . . . . . . 528 . . . . . . . . . A.S.S. 240 | . . . . . . . . . 201 39 . . . . . Robot Analysis Total 2 | . . 1 1 . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Gar Fac Was Fac Gar Fac Turns Passed 9017 | 58 116 659 210 1601 903 849 61 147 274 1786 88 407 115 829 914 Spaces Moved 4577 | 43 81 372 114 680 485 487 122 110 215 748 51 186 67 443 373 Core 403 | 5 . . . . . 67 122 110 46 . . . . . 53 Treads 948 | . . . . . . . . . . . . 118 67 443 320 Legs 2925 | 38 81 372 114 662 485 420 . . . 634 51 68 . . . Wheels 18 | . . . . 18 . . . . . . . . . . . Hover 283 | . . . . . . . . . 169 114 . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 140 123 50 50 50 50 112 112 105 160 160 50 Average Speed 147 | 111 120 137 120 186 162 119 50 50 105 170 117 165 160 160 144 Slowest Speed 330 | 120 120 190 120 260 200 193 50 50 141 330 187 240 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 3 23 40 33 65 13 15 97 4 94 52 3 74 2 50 15 Regions Visited 15 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . 1 . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . Scrap Searched 2 | . . . 2 . . . . . . . . . . . . Spaces Dug 3 | . . . . . . 3 . . . . . . . . . Terrain Destroyed 258 | . . . 76 65 36 39 . . . 17 3 . . 4 18 Melee . | . . . . . . . . . . . . . . . . Projectile 50 | . . . . 8 . 5 . . . 15 3 . . 4 15 AOE 206 | . . . 76 57 36 34 . . . . . . . . 3 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac DSF Gar Fac Was Fac Gar Fac Total 6018 | 50 87 458 147 871 557 653 121 200 260 1105 67 269 72 502 599 Wait 603 | . . 27 3 30 21 61 . 90 13 153 8 46 5 25 121 Move 4564 | 42 80 371 113 679 484 487 121 109 214 747 51 185 66 442 373 Hop . | . . . . . . . . . . . . . . . . Pick Up 103 | 1 . 12 1 30 7 7 . . 14 13 1 5 . 3 9 Fast Attach 65 | 6 . 7 . 8 . 10 . 1 13 9 . 3 . 1 7 Attach 54 | . . . 1 13 4 12 . . 1 13 1 1 . . 8 Detach 9 | . . 1 . 1 . 2 . . . 4 . 1 . . . Swap 90 | . . 4 5 14 11 19 . . . 21 1 7 . 2 6 Drop 94 | 1 . 4 1 22 8 13 . . 5 14 . 13 . 3 10 Fire 355 | . 6 32 23 72 22 39 . . . 61 5 8 1 26 60 Melee . | . . . . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . . . . . 3 Kick 9 | . 1 . . 2 . 3 . . . 3 . . . . . Crush 2 | . . . . . . . . . . . . . . . 2 Escape Stasis 46 | . . . . . . . . . . 46 . . . . . Rewire 21 | . . . . . . . . . . 21 . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / Sto) -6/Factory -6/Waste -6/Factory -6/DSF -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Waste -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 6) 161 | -10/Materials | Discovered new exit (range 11) 175 | -10/Materials | Entered another Materials area 175 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 310 | -9/Materials | Build established: Mutant 698 | -9/Materials | Discovered new exit (range 12) 789 | -9/Materials | Discovered new exit (range 17) 790 | -9/Materials | Central database locked down 834 | -9/Materials | Entered Mines 835 | -9/Mines | Assembled infested the area 847 | -9/Mines | Met a Derelict bent on vengeance 861 | -9/Mines | Learned Materials stockpile data 871 | -9/Mines | Destroyed 16 combat bots 928 | -9/Mines | Discovered new exit (range 8) 1044 | -9/Mines | Entered Materials 1044 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1516 | -8/Materials | Build established: Scavenger-Gunner 1542 | -8/Materials | Central database locked down 2244 | -8/Materials | First assault squad dispatched 2246 | -8/Materials | Lost 5 parts (1p2n1u1w) 2522 | -8/Materials | Lost 3 parts (1n1u1w) 2569 | -8/Materials | Discovered new exit (range 15) 2571 | -8/Materials | Build established: Gunner 2645 | -8/Materials | Entered Factory 2645 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2646 | -7/Factory | Identified exit to Storage 3140 | -7/Factory | Discovered new exit (range 16) 3548 | -7/Factory | Entered another Factory area 3548 | -6/Factory | Evolved 2 slots: Utility x2 4188 | -6/Factory | Build established: Scavenger-Skirmisher 4211 | -6/Factory | Found Prototype Processor 4211 | -6/Factory | Identified Exp. Targeting Computer 4252 | -6/Factory | Spotted B-75 Beast 4334 | -6/Factory | Destroyed B-75 Beast 4361 | -6/Factory | Released all parts (9) 4367 | -6/Factory | Core integrity fell below 50% 4390 | -6/Factory | Lost 15 parts (1p7n4u3w) 4397 | -6/Factory | Sucked down chute 4397 | -6/Factory | Entered Waste 4404 | -6/Waste | Spotted C-40 Crusher 4406 | -6/Waste | Spotted C-40 Crusher 4413 | -6/Waste | Crushed by Compactor (1 part destroyed) 4429 | -6/Waste | Spotted C-40 Crusher 4429 | -6/Waste | Spotted C-40 Crusher 4433 | -6/Waste | Spotted C-40 Crusher 4439 | -6/Waste | Spotted C-40 Crusher 4453 | -6/Waste | Discovered new exit (range 11) 4458 | -6/Waste | Entered Factory 4582 | -6/Factory | Build established: Mutant 4604 | -6/Factory | Identified exit to DSF 4605 | -6/Factory | Entered DSF 4606 | -6/DSF | Joined Warlord attack on 0b10 via DSF 4625 | -6/DSF | Additional patrols routed to DSF 4678 | -6/DSF | Found Prototype Device 4678 | -6/DSF | Identified Active Sensor Suite 4713 | -6/DSF | Discovered new exit (range 16) 4750 | -6/DSF | Identified exit to Garrison 4879 | -6/DSF | Entered Garrison 4897 | -6/Garrison | Triggered checkpoint 4913 | -6/Garrison | Build established: Pyromaniac-Skirmisher 4988 | -6/Garrison | Garrison Relay disabled 5137 | -6/Garrison | Triggered checkpoint 5147 | -6/Garrison | Triggered checkpoint 5312 | -6/Garrison | Core integrity fell below 20% 5473 | -6/Garrison | Build established: Scavenger-Tank 5722 | -6/Garrison | Discovered new exit (range 8) 5777 | -6/Garrison | Triggered checkpoint 5884 | -6/Garrison | Found embedded Infiltrators 5904 | -6/Garrison | Garrison Relay disabled 6003 | -6/Garrison | Triggered checkpoint 6227 | -6/Garrison | Triggered checkpoint 6229 | -6/Garrison | Triggered checkpoint 6241 | -6/Garrison | Garrison Relay disabled 6293 | -6/Garrison | Garrison Relay disabled 6327 | -6/Garrison | Installed Relay Interface Framework 6409 | -6/Garrison | Spotted Striker 6429 | -6/Garrison | Destroyed Striker 6449 | -6/Garrison | Lost 4 parts (1p1n1u1w) 6625 | -6/Garrison | Rewired Striker 6634 | -6/Garrison | Rewired Executioner 6656 | -6/Garrison | Discovered new exit (range 3) 6665 | -6/Garrison | Entered Factory 6665 | -5/Factory | Accompanied by 2 allies 6665 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6753 | -5/Factory | Sucked down chute 6753 | -5/Factory | Entered Waste 6753 | -5/Waste | Met up with 1 ally sucked down the chute earlier 6762 | -5/Waste | Spotted C-40 Crusher 6776 | -5/Waste | Allies destroyed C-40 Crusher 6781 | -5/Waste | Found Damper Plating 6813 | -5/Waste | Spotted C-40 Crusher 6821 | -5/Waste | Allies destroyed C-40 Crusher 6833 | -5/Waste | Allies destroyed C-40 Crusher 6846 | -5/Waste | Warlord forces began an assault 6855 | -5/Waste | Spotted C-40 Crusher 6861 | -5/Waste | Allies destroyed C-40 Crusher 7098 | -5/Waste | Discovered new exit (range 12) 7160 | -5/Waste | Entered Factory 7160 | -5/Factory | Accompanied by 16 allies 7236 | -5/Factory | Identified exit to Garrison 7275 | -5/Factory | Entered Garrison 7275 | -5/Garrison | Accompanied by 16 allies 7301 | -5/Garrison | Triggered checkpoint 7319 | -5/Garrison | Garrison Relay disabled 7414 | -5/Garrison | Triggered checkpoint 7424 | -5/Garrison | Triggered checkpoint 7431 | -5/Garrison | Triggered checkpoint 7451 | -5/Garrison | Triggered checkpoint 7543 | -5/Garrison | Triggered checkpoint 7557 | -5/Garrison | Discovered new exit (range 10) 7621 | -5/Garrison | Triggered checkpoint 7621 | -5/Garrison | Garrison Relay disabled 7817 | -5/Garrison | Discovered new exit (range 12) 7914 | -5/Garrison | Expanded RIF knowledge: Robot Detection 8037 | -5/Garrison | Triggered checkpoint 8104 | -5/Garrison | Entered Factory 8104 | -5/Factory | Accompanied by 11 allies 8230 | -5/Factory | Repaired Coil Gun 8288 | -5/Factory | Repaired Hvy. Treads 8362 | -5/Factory | Spotted B-75 Beast 8376 | -5/Factory | Destroyed B-75 Beast 8609 | -5/Factory | High security lockdown imminent 8614 | -5/Factory | Lost 6 allies 8689 | -5/Factory | High security lockdown engaged 8852 | -5/Factory | Destroyed 8 combat bots 8954 | -5/Factory | Lost 8 parts (3p1n2u2w) 8989 | -5/Factory | Released all parts (3) 8993 | -5/Factory | Core integrity fell below 50% 8996 | -5/Factory | Core integrity fell below 20% 9016 | -5/Factory | Discovered new exit (range 8) 9018 | -5/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 08990_ Penetrated by Slug. 08990_ Recycling Unit disabled. 08991_ Penetrated by Slug. 08992_ Slug penetrates Y-64 Sentinel. 08992_ Slammed into Y-64 Sentinel. 08993_ Penetrated by Slug. 08993_ Garrison Access under remote control. 08993_ Slammed into Y-64 Sentinel. 08994_ Critical hit (Burn: +37). 08994_ Penetrated by Slug. 08995_ Adv. Shield Generator tumbles out of recycling unit. 08995_ Y-64 Sentinel suffers critical hit (Burn). 08995_ Penetrated by Slug. 08996_ DSIFUA/GPFV3WCP4AHNU&%TTVUH&%,BWSWHFS9D 08996_ Slug penetrates P-70 Sage. 08996_ Penetrated by Slug. 08997_ Slug penetrates L-41 Fighter. 09012_ System corrupted: Matter fused (-7). 09015_ Slammed into A-15 Conveyor. 09016_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????+ #??? | | ?????????????# #### T## #??? | | ?????????????# " #+####??##### #??? | | ???????????### "%"# ????????# #??? | | #+##+#?????# " # ""??????# #??? | | ####### # """"" ????# #??? | | !! # """"" ???# #??? | | !! # ????# #??? | | """" ! # ! [ ???# #??? | | """ # ???# #??? | | """" Y" # "T" [????# #??? | | """ # """ ?????# #??? | | ###????###### #??? | | ######?????? # #??? | | #???????????? # #??? | | # #???????????? # #??? | | # """" """" ########?????? # #??? | | # """" """" # #?????? # #??? | | # """" """" # """ ########+## #??? | | # # """ / #??? | | # + """ ###########+#??? | | # ######### # #????????? ??? | | # #???????# # #???????## ??? | | # #???????# ####+###????? # """?? | | # ????????# #### ###### Y # """?? | | # ????????# A @ Y< + """ ? | | ? ????????# #####+###### YY # ? | | ??????????? ?????????????? # """?# | | ???????????????????????????????## ????? | | ????????????????????????????????# ????? | | ????????????????????????????????# ????? | | ????????????????????????????????#?????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 99 Energy Generation 37 Energy Capacity 1125 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 3200 Resistance: KI 25 Resistance: TH 20 Resistance: EM 90 Propulsion Shielding 33 Phase Shifting 10 Evasion (%) 60 Targeting Accuracy 12 Recoil Reduction 4 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 27 Authchip Count 1 Item Schematics ----------------- Hvy. EM Shotgun | -8/Materials | Extracted Imp. Target Analyzer | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Coil Gun | 50% | -5/Factory Hvy. Treads | 57% | -5/Factory Studied --------- Imp. Aluminum Leg | -8/Materials | Hacked Missile Launcher | -8/Materials | Hacked Deuterium Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Join The Dark Side Some Acronyms Are Better Than Others Window Shopping You Will Be Upgraded Challenges ------------ None Game ------ Seed WardroneDisruptionDetonator Manual? 0 Play Time 01:38:37 Cumulative 666.0 hours Start 2026.07.10 @ 10:33:42 End 2026.07.10 @ 13:26:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 443 Rogue 443 Adventurer 0 Explorer 0 Win Type - Total 38 Types 25/1/6/6/0/0/0/0/0/0 Lore% 73 Gallery% 70 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 112x70 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a5fe7ea1-600b-4c22-ae68-1ed2df89f5e1