Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.13 @ 22:36:23 Player: Mutetourette Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (136) 680 Value Destroyed (4801) 4801 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (3507) 3507 TOTAL SCORE: 15728 Bonus ------- Triggered High Security 500 High Alert Combat Kills 969 Follower Combat Kills 1413 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Friendly Fire -475 Cogmind --------- Core Integrity 970/1150 Matter 294/300 Energy 23/100 System Corruption 0% Temperature Cool (0) Movement Treading (330) Ox2 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Medium Treads > --- UTILITY (9) ------ Advanced Power Amplifier Advanced Heat Sink High-capacity Storage Unit Structural Scanner Machine Analyzer Improved Signal Interpreter Weapon Cycler Dynamic Insulation System High-powered Tractor Beam > --- WEAPON (4) ------- Heavy Ion Cannon Enhanced Coil Gun Powered Hammer > --- INVENTORY (20) --- Light Nuclear Core Micro Nuclear Core Neutrino Core Advanced Power Amplifier Matter Compressor (250) Improved Sensor Array Improved Signal Interpreter Recoil Nullifier Authchip [R/Combat] Authchip [R/Combat] Authchip [Propulsion] Authchip [Propulsion] Mobile Refinery Mk. CCLXVII KE Penetrator Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Treads Medium Treads Armored Medium Treads Advanced Medium Treads > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink High-capacity Storage Unit Machine Analyzer Improved Signal Interpreter Seismic Detector Weapon Cycler Dynamic Insulation System High-powered Tractor Beam > --- WEAPON ----------- Phase Gun Heavy Ion Cannon Enhanced Coil Gun Powered Hammer > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Neutrino Core Advanced Power Amplifier Matter Compressor Improved Signal Interpreter Recoil Nullifier Authchip [R/Combat] Authchip [R/Combat] Authchip [Propulsion] Authchip [Propulsion] Mobile Refinery Mk. CCLXVII [Rating: 84] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility Improved Signal Interpreter Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Powered Armor Weapon Heavy Battle Rifle Energy Gun Improved Spread Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Powered Hammer Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp Fac Was Fac Slots Evolved 12 | . . . 2 . 2 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . 1 . . . . . Propulsion 2 | . . . 1 . . . . . . . 1 . . . . . . . Utility 7 | . . . 1 . 2 1 . . . . 1 . 1 . . 1 . . Weapon 2 | . . . . . . 1 . . . . . . . . . 1 . . Parts Attached 162 | 8 6 2 8 2 48 15 9 2 6 3 3 6 18 1 2 17 . 6 Power 17 | 1 . . 1 . 5 . 1 . 2 . . . 5 . . . . 2 Engine 4 | 1 . . 1 . 2 . . . . . . . . . . . . . Core 11 | . . . . . 3 . 1 . 1 . . . 4 . . . . 2 Reactor 2 | . . . . . . . . . 1 . . . 1 . . . . . Propulsion 36 | 2 2 . 2 . 18 . 2 . . 2 . 3 2 . . 2 . 1 Treads 33 | . 2 . 2 . 18 . 2 . . 2 . 3 2 . . 1 . 1 Leg 3 | 2 . . . . . . . . . . . . . . . 1 . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 38 | 2 1 1 1 1 9 4 3 . 1 . 2 1 2 1 1 6 . 2 Device 24 | 1 . 1 . 1 5 2 2 . 1 . 1 . 1 . 1 6 . 2 Storage 3 | 1 1 . . . . . . . . . . 1 . . . . . . Processor 3 | . . . . . 1 2 . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . Protection 8 | . . . 1 . 3 . 1 . . . 1 . 1 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 71 | 3 3 1 4 1 16 11 3 2 3 1 1 2 9 . 1 9 . 1 Energy Gun 23 | 1 . . . 1 9 4 1 1 . . . . 1 . 1 4 . . Energy Cannon 4 | . . . . . . 3 . . . . . . . . . . . 1 Ballistic Gun 10 | 2 . . . . 3 1 1 . 2 . . . . . . 1 . . Ballistic Cannon 5 | . 1 1 2 . 1 . . . . . . . . . . . . . Launcher 9 | . . . 2 . 2 . 1 1 . . . . 1 . . 2 . . Special Weapon 11 | . 2 . . . 1 . . . 1 1 . 2 4 . . . . . Impact Weapon 7 | . . . . . . 1 . . . . 1 . 3 . . 2 . . Slashing Weapon 2 | . . . . . . 2 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . 3 . . 2 . . . . 1 . 1 . . Parts Lost 42 | . . . 2 . 16 1 3 . . . . . 2 1 . 12 . 5 Power 5 | . . . 1 . 2 . . . . . . . 1 . . . . 1 Propulsion 11 | . . . . . 4 . 2 . . . . . 1 . . 1 . 3 Utility 12 | . . . . . 5 . 1 . . . . . . 1 . 5 . . Weapon 14 | . . . 1 . 5 1 . . . . . . . . . 6 . 1 Highest Loss Streak 9 | . . . 2 . 9 1 2 . . . . . 1 1 . 4 . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 100 100 90 100 95 99 99 100 99 99 92 98 94 92 94 87 84 87 Engine 3 | . 14 14 9 11 6 7 5 . . . . . . . . . . . Core 3 | . . . . . 2 . 1 7 6 7 6 6 6 5 5 5 5 4 Treads 23 | . 19 28 31 33 26 23 22 23 23 23 20 24 23 23 23 20 15 15 Device 15 | . 14 14 11 11 12 20 17 15 15 15 13 13 16 11 17 22 26 30 Storage 7 | . 14 14 11 11 9 7 7 7 7 7 6 6 5 5 5 5 5 5 Processor 11 | . . . . . 7 16 18 15 15 15 13 13 11 11 11 10 10 10 Protection 6 | . . . 4 11 12 . 1 7 7 7 12 13 11 15 11 4 . . Energy Gun 5 | . . . . 11 13 4 14 11 . . . . . . 5 10 5 4 Energy Cannon 1 | . . . . . . 5 5 . . . . . . . . . . 4 Ballistic Gun 8 | . 17 14 11 . 1 6 1 7 13 15 13 13 11 11 11 2 5 5 Ballistic Cannon 1 | . 6 9 8 11 3 2 . . . . . . . . . . . . Special Weapon 2 | . 3 4 . . . . . . 6 6 . 5 3 . . . . . Peak Build Rating 84 | 7 8 8 12 16 35 48 48 47 57 55 55 63 76 67 66 78 71 84 Average Rating 44 | 5 7 8 10 16 24 45 47 46 53 54 54 60 68 65 65 71 71 79 On Entrance 41 | . 7 8 8 12 16 31 48 47 47 54 55 55 63 61 61 66 71 71 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 100 | 12 29 29 32 35 45 52 50 53 64 58 61 85 94 90 87 100 74 85 Greatest Support 105 | 20 40 40 60 60 66 66 66 66 66 72 72 92 91 91 91 101 78 105 Greatest Overweight (x) 1 | . . . . . . . 1 . . . . . 1 . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 Average Capacity 15 | 7 12 15 15 15 15 15 15 15 15 15 15 17 20 20 20 20 20 20 Most Carried 20 | 7 8 10 12 11 15 15 15 12 15 15 15 20 20 20 18 18 12 14 Average Carried 13 | 3 7 8 10 10 14 14 13 10 14 14 13 16 19 19 18 15 12 12 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 Final Carried 20 | 6 8 10 10 11 13 15 10 12 15 14 14 20 19 19 18 12 12 14 Class Distribution -------------------- 27% | Tank 21% | Mutant 18% | Scavenger-Mutant 16% | Scavenger-Tank 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Tank | -6/Proximity Caves Mutant | -6/Factory Scavenger-Tank | -6/DSF Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Skirmisher | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp Fac Was Fac Matter Collected 3979 | 346 . 193 267 51 1019 171 389 92 72 162 . 70 539 263 . 238 . 107 Remotely 684 | . . 53 267 . 99 . . . . . . . . . . 158 . 107 Salvage Created 4347 | 129 . 59 219 120 1795 109 379 66 49 189 . 70 526 90 . 433 . 114 Parts 221 | 10 . 2 20 9 87 15 18 2 . 4 . 2 27 3 . 17 . 5 Haulers Intercepted 3 | . . . . . 3 . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . 3 . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . 16 2 . 5 . . . 4 1 . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp Fac Was Fac Combat Hostiles Destroyed 112 | . . 5 10 3 37 2 12 4 . 4 . . 19 1 . 11 . 4 Melee 1 | . . . . . . . . . . . . . . . . . . 1 Guns 63 | . . 3 4 2 28 . 8 . . 1 . . 9 . . 8 . . Cannons 17 | . . 2 3 1 5 2 1 . . . . . 1 . . . . 2 AOE 29 | . . . 3 . 4 . 2 4 . 3 . . 9 1 . 3 . . Classes Destroyed 21 | 2 . 2 4 . 7 1 1 . . 1 . . 2 1 . . . . Worker 3 | . . . 2 . 1 . . . . . . . . . . . . . Builder 6 | . . . 3 . 2 . . . . . . . . . . . . 1 Tunneler 6 | 4 . . . 1 1 . . . . . . . . . . . . . Hauler 3 | . . . . . 3 . . . . . . . . . . . . . Recycler 5 | 1 . . . 1 3 . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . 1 . . . . . Operator 4 | . . . . . 1 1 . . . . . . 2 . . . . . Watcher 1 | . . . . . 1 . . . . . . . . . . . . . Swarmer 34 | . . 2 7 3 7 . 3 . . 1 . . 7 . . 4 . . Grunt 41 | . . . 1 . 19 . 6 3 . 2 . . 5 . . 5 . . Brawler 1 | . . . . . . . 1 . . . . . . . . . . . Duelist 5 | . . . . . 2 . 1 1 . 1 . . . . . . . . Protector 2 | . . . . . . . . . . . . . 1 . . 1 . . Sentry 9 | . . . 2 . 5 . . . . . . . 1 . . . . 1 Specialist 2 | . . . . . 2 . . . . . . . . . . . . . Hunter 5 | . . . . . 1 . 1 . . . . . 2 1 . . . . Programmer 6 | . . . . . . 2 . . . . . . 3 . . 1 . . Heavy 1 | . . . . . 1 . . . . . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . . 1 . . . . Samaritan 2 | . . . . . . . . . . 2 . . . . . . . . Assembled 6 | . . 3 . . . . . . . . . . . . . . . 3 Best Kill Streak 7 | 3 . 2 7 5 7 1 4 4 . 3 . . 5 1 . 4 . 3 Combat Bots Only 6 | . . 2 4 3 6 1 4 4 . 3 . . 5 1 . 4 . 3 Max Kills in Single Turn 3 | 1 . 1 2 1 2 1 2 3 . 2 . . 3 1 . 3 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 . 2 . 2 3 . 2 . . 3 1 . 2 . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp Fac Was Fac Hostile Shots Fired 691 | . . 19 63 15 269 6 41 5 . 21 . 8 79 6 6 90 . 63 Missed 178 | . . 6 13 3 74 3 10 2 . 8 . 3 20 1 2 15 . 18 Damage Taken 8915 | . . 120 466 88 3061 44 711 147 . 265 . 98 1288 239 75 1476 . 837 Core 918 | . . 25 51 22 363 15 80 13 . 49 . . 106 14 . 90 . 90 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 166 | . . . . . 19 . . . . . . . . 147 . . . . Regen/Repaired (Parts) 199 | . . . 37 . 162 . . . . . . . . . . . . . Core Remaining (%) 81 | 100 . 90 . 81 34 . . . . 77 . 100 . . 88 . . . Volleys Fired 381 | 21 7 13 26 7 162 6 25 4 3 22 . 3 35 4 . 26 . 17 Largest 4 | 2 2 2 2 2 2 3 3 3 2 3 . 3 3 3 . 4 . 3 Hottest 303 | 40 100 55 55 110 131 137 220 147 66 66 . 66 105 105 . 303 . 183 Shots Fired 798 | 42 8 26 50 14 322 15 54 12 5 49 . 5 80 12 . 65 . 39 Gun 610 | 42 2 13 26 7 256 8 39 8 4 44 . 2 68 8 . 61 . 22 Cannon 125 | . . 13 15 7 54 7 12 . . . . . . . . . . 17 Launcher 38 | . . . 9 . 11 . 3 4 . . . . 3 4 . 4 . . Special 25 | . 6 . . . 1 . . . 1 5 . 3 9 . . . . . Kinetic 372 | 42 2 26 41 7 81 9 8 4 4 44 . 2 68 8 . 9 . 17 Thermal 370 | . 6 . . 7 230 6 43 4 . . . . . . . 52 . 22 Explosive 56 | . . . 9 . 11 . 3 4 1 5 . 3 12 4 . 4 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 13 | 4 . 2 5 3 12 5 7 2 2 10 . 13 7 5 . 9 . 8 Robot Miss Streak 6 | 3 2 6 5 4 5 1 6 3 . 3 . . 5 1 . 3 . 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . . . . 4 . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . 1 . . . . . . . . . . . Shots Hit Robots 487 | 24 . 10 19 6 205 8 39 5 2 32 . 3 46 10 . 52 . 26 Core Hits 299 | 10 . 7 22 5 93 4 35 9 1 15 . 3 49 4 . 34 . 8 Critical Kills 6 | . . . 1 . . . 1 . . . . . 1 . . 3 . . Critical Parts Destroyed 10 | . . . . . . . . . . 1 . 1 . . . 7 . 1 Critical Strikes 35 | . . . 1 . 16 . 1 . . 1 . 2 2 . . 10 . 2 Burn 16 | . . . . . 15 . . . . . . . . . . . . 1 Meltdown 1 | . . . . . . . 1 . . . . . . . . . . . Destroy 14 | . . . 1 . . . . . . 1 . 1 1 . . 10 . . Blast 1 | . . . . . 1 . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . . . . . 1 Sever 2 | . . . . . . . . . . . . 1 1 . . . . . Melee Attacks 27 | . . . . . . 7 . . . . 1 . 3 . . 8 . 8 Impact 21 | . . . . . . 1 . . . . 1 . 3 . . 8 . 8 Slashing 6 | . . . . . . 6 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 16014 | 272 . 164 827 158 3923 177 1064 551 24 1809 . 575 2906 574 . 2126 . 864 Guns 7529 | 272 . 100 223 106 2725 72 553 91 24 651 . 40 833 129 . 1342 . 368 Cannons 1602 | . . 63 104 52 707 105 245 . . . . . . . . . . 326 Explosions 6060 | . . . 500 . 491 . 266 460 . 996 . 438 1818 445 . 646 . . Melee 308 | . . . . . . . . . . . . . . . . 138 . 170 Ramming 1 | . . 1 . . . . . . . . . . . . . . . . Kinetic 4209 | 272 . 163 327 52 968 69 84 35 24 651 . 40 833 129 . 271 . 291 Thermal 4922 | . . . . 106 2464 108 714 56 . . . . . . . 1071 . 403 Explosive 6048 | . . . 500 . 491 . 266 460 . 996 . 438 1818 445 . 634 . . Electromagnetic 12 | . . . . . . . . . . . . . . . . 12 . . Impact 308 | . . . . . . . . . . . . . . . . 138 . 170 Slashing 514 | . . . . . . . . . . 162 . 97 255 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . . . . 1 1 1 . . . Average Corruption 1 | . . . . . . . . . . . . . 1 1 1 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 5 | . . . . . . . . . . . . . 1 4 . . . . Matter Fused 3 | . . . . . . . . . . . . . 1 2 . . . . Energy Discharges 1 | . . . . . . . . . . . . . . 1 . . . . Misfires 1 | . . . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 300 | . . . 45 . 13 . 48 . . 48 . . 34 23 . 7 . 82 Projectiles 13 | . . . . . 13 . . . . . . . . . . . . . Explosions 205 | . . . 45 . . . 48 . . 48 . . 34 23 . 7 . . Melee 82 | . . . . . . . . . . . . . . . . . . 82 Knockbacks 14 | . . 1 . 1 12 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 14 | . . 1 . 1 12 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 512 | . . . . . 95 . 170 99 . . . . . 121 . 27 . . Shots 15 | . . . . . 5 . 3 3 . . . . . 3 . 1 . . Rammed 1 | . . 1 . . . . . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 545 | . 22 . 4 315 330 61 462 215 . 4 . . 68 . 4 545 . 200 Average Temperature 97 | . 10 . 2 159 75 24 179 110 . 4 . . 41 . 4 160 . 79 Received Heat Transfer 2135 | . . . 60 . 1116 . 126 27 . 60 . . 135 12 54 367 . 178 Effects 8 | . . . . . . . 6 . . . . . . . . 2 . . Shutdowns 2 | . . . . . . . 1 . . . . . . . . 1 . . Interference 3 | . . . . . . . 3 . . . . . . . . . . . Short Circuit 3 | . . . . . . . 2 . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . 3 Robots Melted 1 | . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . Parts Melted 15 | . . . . . 9 1 1 . . . . . . . . 3 . 1 Heat Transferred 10180 | . . . . 185 6734 148 1043 125 . . . . . . . 1316 . 629 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp Fac Was Fac Peak Influence 1844 | 25 64 78 387 230 671 359 . . . . 270 380 1844 . . 753 222 213 Initial 542 | . 16 1 29 150 89 305 . . . . 264 189 199 . . 542 222 141 Average 329 | 12 46 11 198 182 217 155 . . . . 265 338 1085 . . 620 215 175 Maximum Alert Level 5 | . . . 1 1 2 1 . . . . 1 1 5 . . 3 1 1 Low Security (%) 50 | 100 100 100 48 59 60 61 . . . . . 11 1 . . . . 91 Level 1 24 | . . . 51 41 25 38 . . . . 100 88 17 . . . 100 8 Level 2 12 | . . . . . 14 . . . . . . . 2 . . 84 . . Level 3 5 | . . . . . . . . . . . . . 31 . . 15 . . Level 4 4 | . . . . . . . . . . . . . 34 . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security 1 | . . . . . . . . . . . . . 12 . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 1 . . . 7 3 . . . . . 1 13 . . 5 . . Investigation 4 | . 1 . . . 2 . . . . . . . . . . 1 . . Extermination 7 | . . . . . . 3 . . . . . . 3 . . 1 . . Reinforcement 6 | . . . . . 5 . . . . . . 1 . . . . . . Assault 6 | . . . . . . . . . . . . . 5 . . 1 . . Garrison 7 | . . . . . . . . . . . . . 5 . . 2 . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp Fac Was Fac Distress Signals 9 | . 1 . 2 . 5 . . . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 210 | . 3 10 15 3 60 5 11 4 . 13 . 3 40 3 5 17 5 13 Peak Tracking Total 9 | . 2 3 5 3 6 1 4 4 . 4 . 2 9 1 5 5 6 8 Tactical Retreats 10 | . 1 . . . 3 . . . . . . . 3 . . 1 . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp Fac Was Fac Traps Triggered 4 | . 1 . . . 1 . . . . . . . 1 . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp Fac Was Fac Machines Disabled 20 | . . . 2 . 2 2 . . . . . 1 8 . . 4 . 1 Max in Single Turn 2 | . . . 1 . 1 1 . . . . . 1 1 . . 2 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp Fac Was Fac Machines Accessed 23 | . 6 . 2 . 7 4 . 1 1 . 1 . 1 . . . . . Terminals 18 | . 5 . 1 . 6 4 . 1 . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . 1 . 1 . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . Total Hacks 56 | . 18 . 5 . 20 8 . 1 1 . 2 . 1 . . . . . Successful 32 | . 9 . 3 . 12 5 . 1 1 . 1 . . . . . . . Failed 24 | . 9 . 2 . 8 3 . . . . 1 . 1 . . . . . Catastrophic 5 | . 1 . 1 . 1 1 . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 32 | . 11 . 1 . 6 2 . . 1 . 2 . 7 . . 2 . . Terminals 47 | . 17 . 3 . 16 8 . 1 . . 2 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 6 | . . . 2 . 4 . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . Terminal Hacks 13 | . 4 . . . 3 3 . 1 1 . 1 . . . . . . . Record 1 | . . . . . . . . 1 . . . . . . . . . . Part Schematic 1 | . . . . . . . . . 1 . . . . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . . . . Branch Access Points 3 | . 1 . . . 1 1 . . . . . . . . . . . . Emergency Access Points 2 | . . . . . 2 . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 3 | . 2 . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . 2 . 4 . . . . . . . . . . . . . Scan Component 3 | . . . 1 . 2 . . . . . . . . . . . . . Repair 3 | . . . 1 . 2 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 13 | . 5 . 1 . 5 2 . . . . . . . . . . . . Terminals 12 | . 4 . 1 . 5 2 . . . . . . . . . . . . Botnet 12 | . 4 . 1 . 5 2 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 1 . . . . . . 2 . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 5 . 1 . 5 3 . 1 . . 1 . 1 . . . . . Full Trace Events 2 | . . . . . 2 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . 16 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 1 . 2 . . . . . . . . . . . . . Time 78 | . . . 26 . 52 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp Fac Was Fac Total Allies 22 | . . 2 . . . . . . 12 . . . 7 . . 1 . . Largest Group 12 | . . 2 2 . . . . . 12 11 11 11 11 5 1 1 1 . Highest-Rated Group 528 | . . 50 50 . . . . . 504 463 463 463 528 380 85 146 146 . Highest-Rated Ally 146 | . . 31 31 . . . . . 96 96 96 96 96 85 85 146 146 . Zionite Dispatches 5 | . . . . . . . . . . . 1 . 3 . . 1 . . Heavy 2 | . . . . . . . . . . . . . 2 . . . . . Light 1 | . . . . . . . . . . . . . 1 . . . . . Recon 1 | . . . . . . . . . . . 1 . . . . . . . Hero 1 | . . . . . . . . . . . . . . . . 1 . . Total Orders 3 | . . . . . . . . . . . 1 . 1 . . 1 . . EXPLORE 3 | . . . . . . . . . . . 1 . 1 . . 1 . . Ally Attacks 190 | . . 18 18 . . . . . . 33 . 9 83 24 4 . 1 . Total Damage 6981 | . . 167 153 . . . . . . 876 . 266 4168 1063 286 . 2 . Kills 52 | . . 5 2 . . . . . . 10 . 3 25 6 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . 1 2 . 1 . . . 1 . . . . Drone Launches 5 | . . . . . . . . . . . 1 . 2 . . 2 . . Drone Recoveries 5 | . . . . . . . . . . . 1 . 2 . . 2 . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp Fac Was Fac Turns Passed 10995 | 247 439 602 320 100 1765 1038 800 438 1696 623 183 215 910 613 21 669 95 221 Spaces Moved 5614 | 138 182 317 123 46 669 629 464 291 1087 334 70 94 394 361 12 260 61 82 Core 5 | 5 . . . . . . . . . . . . . . . . . . Treads 5381 | . 87 317 123 46 669 629 464 291 1087 334 70 94 394 361 12 260 61 82 Legs 228 | 133 95 . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 145 145 145 145 145 145 150 150 161 165 165 158 158 158 Average Speed 153 | 117 139 160 160 160 156 145 145 145 145 149 150 157 179 165 165 186 158 166 Slowest Speed 245 | 120 160 160 160 160 165 145 225 145 145 150 150 161 245 165 165 245 158 237 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 7 28 85 18 20 52 15 69 46 88 48 4 82 16 63 4 10 67 2 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 4 | . . 1 . . . . . 1 1 . . . . 1 . . . . Known Exits Taken 11 | . 1 . . . 1 1 1 1 1 1 1 . 1 1 1 . . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . . . . . Scrap Searched 10 | . . 1 . . . . 2 2 3 . . . . 2 . . . . Spaces Dug 22 | . 6 . . . 1 5 . . . . 1 . 3 . . 4 . 2 Terrain Destroyed 631 | . 6 1 48 . 97 5 31 64 21 50 1 42 175 38 . 42 . 10 Melee 15 | . . . . . . 5 . . . . 1 . 3 . . 4 . 2 Projectile 38 | . 6 1 . . 7 . 2 1 1 1 . . 7 . . 4 . 8 AOE 578 | . . . 48 . 90 . 29 63 20 49 . 42 165 38 . 34 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp Fac Was Fac Total 7224 | 184 346 384 195 58 1072 736 554 298 1203 414 146 157 519 370 13 390 60 125 Wait 847 | 5 149 50 34 3 137 47 51 . 76 54 71 42 56 4 . 65 . 3 Move 5597 | 137 181 316 122 45 668 628 463 290 1086 333 69 93 393 360 11 260 60 82 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 111 | 13 2 2 5 1 30 16 2 2 6 . 1 10 5 1 . 9 . 6 Fast Attach 21 | . . . . . 10 5 . . 3 . . . 3 . . . . . Attach 72 | 7 . . 5 . 18 5 5 . 1 1 2 2 5 1 1 15 . 4 Detach 6 | . . . . . . . . . . . 1 . 3 . . 1 . 1 Swap 71 | 1 6 2 3 2 20 6 4 2 2 2 1 4 10 . 1 3 . 2 Drop 70 | . 1 . . . 27 16 4 . 6 2 . 3 6 . . 3 . 2 Fire 381 | 21 7 13 26 7 162 6 25 4 3 22 . 3 35 4 . 26 . 17 Melee 27 | . . . . . . 7 . . . . 1 . 3 . . 8 . 8 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 20 | . . . . . . . . . 20 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 248 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 327 | -10/Materials | Identified exit to Mines 687 | -10/Materials | Entered Mines 785 | -10/Mines | Discovered new exit (range 15) 807 | -10/Mines | Assembled infested the area 812 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1116 | -10/Mines | Learned location of Zion (-7) 1273 | -10/Mines | Discovered new exit (range 9) 1289 | -10/Mines | Entered Materials 1289 | -9/Materials | Accompanied by 2 allies 1289 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1294 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1415 | -9/Materials | Repaired Lgt. Treads 1425 | -9/Materials | Discovered new exit (range 10) 1609 | -9/Materials | Entered Mines 1659 | -9/Mines | Discovered new exit (range 14) 1709 | -9/Mines | Entered Materials 1709 | -8/Materials | Evolved 2 slots: Utility x2 1898 | -8/Materials | Repaired Lgt. Treads 1919 | -8/Materials | Build established: Scavenger-Mutant 1926 | -8/Materials | Repaired Lgt. Treads 2366 | -8/Materials | Lost 9 parts (1p2n3u3w) 2660 | -8/Materials | Discovered new exit (range 16) 2706 | -8/Materials | Identified exit to Factory 3284 | -8/Materials | Core integrity fell below 50% 3326 | -8/Materials | Lost 5 parts (2n1u2w) 3468 | -8/Materials | Discovered exit to Factory (range 4) 3474 | -8/Materials | Entered Factory 3474 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3850 | -7/Factory | Discovered new exit (range 16) 3877 | -7/Factory | Identified exit to Factory 4056 | -7/Factory | Build established: Gunner 4186 | -7/Factory | Found Powered Armor 4330 | -7/Factory | Identified exit to Lower Caves 4512 | -7/Factory | Entered Lower Caves 5244 | -7/Lower Caves | Identified exit to Lower Caves 5312 | -7/Lower Caves | Entered another Lower Caves area 5312 | -7/Lower Caves | Discovered exit to Factory (range 13) 5419 | -7/Lower Caves | Build established: Tank 5639 | -7/Lower Caves | Learned Factory emergency access door positions 5709 | -7/Lower Caves | Discovered new exit (range 9) 5710 | -7/Lower Caves | Encountered a Warlord checkpoint 5716 | -7/Lower Caves | Identified exit to Zion 5750 | -7/Lower Caves | Entered Zion 5813 | -7/Zion | Found Prototype Special Weapon 5814 | -7/Zion | Identified RU-N14's Throwing Claymores 5832 | -7/Zion | Found RU-N14's Throwing Claymores 5834 | -7/Zion | Found RU-N14's Throwing Claymores 5836 | -7/Zion | Found RU-N14's Throwing Claymores 5884 | -7/Zion | Given A8's code to call for help 5900 | -7/Zion | Discovered new exit (range 15) 6210 | -7/Zion | Found Prototype Device 6217 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 6391 | -7/Zion | Learned location of Data Miner (-6) 6777 | -7/Zion | Met Imprinter 6803 | -7/Zion | Imprinted 6806 | -7/Zion | Declared Zion's savior 6920 | -7/Zion | Gained Derelict followers 6969 | -7/Zion | Enhanced Grunt warped into view, answering call for help 6976 | -7/Zion | Enhanced Grunt warped into view, answering call for help 7403 | -7/Zion | Identified exit to Proximity Caves 7446 | -7/Zion | Entered Proximity Caves 7446 | -6/Proximity Caves | Accompanied by 12 allies 7448 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7924 | -6/Proximity Caves | Spotted B-75 Beast 7937 | -6/Proximity Caves | Allies destroyed B-75 Beast 7954 | -6/Proximity Caves | Learned 4 Factory zone layouts 8009 | -6/Proximity Caves | Discovered exit to Factory (range 5) 8069 | -6/Proximity Caves | Entered Factory 8069 | -6/Factory | Accompanied by 11 allies 8069 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8124 | -6/Factory | Zion Recon squad teleported in 8226 | -6/Factory | Identified exit to DSF 8252 | -6/Factory | Entered DSF 8252 | -6/DSF | Accompanied by 11 allies 8275 | -6/DSF | Discovered new exit (range 15) 8288 | -6/DSF | Additional patrols routed to DSF 8424 | -6/DSF | Identified exit to Factory 8467 | -6/DSF | Entered Factory 8467 | -5/Factory | Accompanied by 11 allies 8467 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8512 | -5/Factory | Garrison activated, responded to threat 8621 | -5/Factory | Build established: Scavenger-Tank 8694 | -5/Factory | Zion Heavy squad teleported in 8887 | -5/Factory | Lost 5 allies 9067 | -5/Factory | First assault squad dispatched 9087 | -5/Factory | Lost 3 allies 9231 | -5/Factory | Zion Light squad teleported in 9264 | -5/Factory | Garrison activated, responded to threat 9266 | -5/Factory | High security lockdown imminent 9291 | -5/Factory | Zion Heavy squad teleported in 9346 | -5/Factory | High security lockdown engaged 9363 | -5/Factory | Discovered new exit (range 9) 9373 | -5/Factory | Identified exit to Upper Caves 9377 | -5/Factory | Entered Upper Caves 9377 | -5/Upper Caves | Accompanied by 5 allies 9379 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9427 | -5/Upper Caves | Found Prototype Protection 9428 | -5/Upper Caves | Identified Zio. Weapon Casing 9709 | -5/Upper Caves | Encountered a Warlord checkpoint 9784 | -5/Upper Caves | Learned location of Armory (-3) 9898 | -5/Upper Caves | Spotted B-75 Beast 9906 | -5/Upper Caves | Allies destroyed B-75 Beast 9972 | -5/Upper Caves | Discovered new exit (range 10) 9984 | -5/Upper Caves | Identified exit to Upper Caves 9990 | -5/Upper Caves | Entered another Upper Caves area 9990 | -5/Upper Caves | Accompanied by 3 allies 9991 | -5/Upper Caves | Discovered new exit (range 10) 10009 | -5/Upper Caves | Identified exit to Factory 10011 | -5/Upper Caves | Entered Factory 10011 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 10030 | -4/Factory | Lost 3 allies 10261 | -4/Factory | First assault squad dispatched 10341 | -4/Factory | Lost 4 parts (3u1w) 10484 | -4/Factory | Garrison activated, responded to threat 10639 | -4/Factory | Lost 3 parts (1n2w) 10664 | -4/Factory | Zion hero teleported in (NK-0LA) 10680 | -4/Factory | Sucked down chute 10680 | -4/Factory | Entered Waste 10693 | -4/Waste | Spotted C-40 Crusher 10710 | -4/Waste | 1 allies followed down the chute 10713 | -4/Waste | Spotted C-40 Crusher 10714 | -4/Waste | Spotted C-40 Crusher 10715 | -4/Waste | Spotted C-40 Crusher 10726 | -4/Waste | Spotted C-40 Crusher 10734 | -4/Waste | Spotted C-40 Crusher 10752 | -4/Waste | Discovered new exit (range 16) 10774 | -4/Waste | Identified exit to Factory 10775 | -4/Waste | Entered Factory 10996 | -4/Factory | Self-destructed Last Messages --------------- effect. 10955_ as-68729 IFF system glitched. 10959_ as-68729 misfires. 10961_ as-68729 destroyed. 10965_ Acquired 4 matter. 10965_ Critical hit (Burn: +80). 10980_ as-68493 destroyed. 10980_ Subcomponent Replicator disabled. 10981_ Acquired 4 matter. 10983_ Slug penetrates Wall. 10984_ Acquired 4 matter. 10988_ Neutrino Core destroyed. 10988_ Phase Gun destroyed. 10989_ Acquired 1 matter. 10991_ Slug penetrates Wall. 10993_ Slug penetrates as-84272. 10993_ Slug penetrates Subcomponent Replicator. 10994_ Penetrated by Slug. 10994_ Adv. Medium Treads destroyed. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????????????????????????????? ????? | | ????????????????????????????? ????? | | ????????????????????????????? ????? | | ????????????????????????????? ????? | | ????????????????????????????? ????? | | ????????????????????????????? ????? | | ????????????????????????????? ##??? | | ???????????????????????????? ##??? | | ???????????????????????#### T# ##??? | | ???????????????????????####### ##??? | | ??????????????????????? #### ##??? | | ???????????????????????##a#### ##??? | | ???????????????????????## #### ##??? | | ??????????????????????###@#### ##??? | | ??????????????????? ####;a;###%####? | | ??????????????????? #####/;;##/####? | | ????????? # a ##? | | ?????????######+##### a ##? | | ?????????## # ##? | | ?????????## # " " ##? | | ?????????## # """ ##? | | ?????????## # """" ##? | | ?????????## + ##? | | ?????????## # """ ##? | | ?????????## # ! """"" ##? | | ?????????## # """"" ##? | | ?????????## # ##? | | ?????????#### ### ##? | | ?????????#### ##"##############? | | ???????????## ## ##############? | | ???????????## ##???????????????? | | ???????????## ###???##?????????? | | ???????????## #"####"####??????? | | ??########### =!# = #??????? | | ? !!# #??????? | | ? # #??????? | | # !! #??????? | | + !! #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 25 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 30 EM Shielding 2 Corruption Block 8 Armor Coverage 625 Core Shielding 20 Weapon Shielding 100 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 10 Particle Charging 15 Authchip Count 4 Item Schematics ----------------- Ripper | -7/Zion | Free Phase Cannon | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Adv. System Restoration Module | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Energy Filter | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Flak Gun | -7/Zion | Archive Robot Schematics ------------------ Y-54 Guardian | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Heroic Deeds Knowing Is Half The Battle Challenges ------------ None Game ------ Seed ShieldMobileInitializer Manual? 0 Play Time 01:46:14 Cumulative 21.4 hours Start 2024.10.13 @ 06:59:37 End 2024.10.13 @ 22:36:23 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 28 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87d9c338-4ae7-474f-b730-6e1b5a041084