Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.07 @ 04:40:46 Player: GGOBC-006 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (100) 500 Value Destroyed (2153) 2153 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 4746 Bonus ------- Follower Combat Kills 33 Cogmind --------- Core Integrity 0/550 Matter 296/300 Energy 265/265 System Corruption 0% Temperature Cool (9) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Signal Interpreter Hardlight Generator > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (4) ---- Improved Heat Sink Rocket Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Cooling System Signal Interpreter Medium Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Katana > --- INVENTORY -------- EM Pulse Gun Light Cannon Rocket Launcher Mini Grenade Launcher [Rating: 18] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Signal Interpreter Device Cooling System Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 3 | . . . 2 . 1 Weapon . | . . . . . . Parts Attached 65 | 7 7 1 22 7 21 Power 7 | 1 . 1 2 . 3 Engine 4 | 1 . . 1 . 2 Core 3 | . . 1 1 . 1 Reactor . | . . . . . . Propulsion 18 | 3 3 . 3 3 6 Treads . | . . . . . . Leg 4 | . . . . . 4 Wheel 12 | 3 3 . 3 3 . Hover . | . . . . . . Flight 2 | . . . . . 2 Utility 17 | 2 2 . 8 . 5 Device 8 | 1 1 . 2 . 4 Storage . | . . . . . . Processor 3 | 1 1 . 1 . . Hackware . | . . . . . . Protection 6 | . . . 5 . 1 Artifact . | . . . . . . Weapon 23 | 1 2 . 9 4 7 Energy Gun 6 | 1 1 . 1 . 3 Energy Cannon 8 | . 1 . 5 2 . Ballistic Gun 2 | . . . . . 2 Ballistic Cannon 1 | . . . . . 1 Launcher 5 | . . . 2 2 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 22 | . . . 2 . 20 Power 3 | . . . . . 3 Propulsion 7 | . . . 1 . 6 Utility 7 | . . . 1 . 6 Weapon 5 | . . . . . 5 Highest Loss Streak 8 | . . . 2 . 8 Average Slot Usage (%) 93 | . 97 100 98 100 64 Engine 8 | . 14 8 4 11 9 Core 3 | . . 5 6 . . Leg 1 | . . . . . 6 Wheel 20 | . 28 28 21 22 3 Device 12 | . 13 14 11 11 15 Processor 12 | . 14 14 13 11 9 Protection 14 | . . . 17 22 6 Energy Gun 2 | . 14 14 . . . Energy Cannon 12 | . 11 14 16 10 1 Slashing Weapon 4 | . . . 4 11 2 Naked Turns . | . . . . . . Heaviest Build 29 | 6 9 11 29 29 29 Greatest Support 28 | 26 20 20 26 28 22 Greatest Overweight (x) 5 | . . . 1 1 5 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 4 | 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 Most Carried 4 | 4 4 4 4 4 4 Average Carried 3 | 2 3 4 3 4 2 Final Capacity 4 | 4 4 4 4 4 4 Final Carried 4 | 4 4 4 4 4 2 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 1163 | 270 30 50 240 169 404 Remotely . | . . . . . . Salvage Created 3322 | 172 269 74 1667 302 838 Parts 194 | 15 17 2 93 18 49 Haulers Intercepted 7 | . 1 . 5 . 1 Recyclers Shooed 4 | . . . . . 4 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 58 | . 6 2 22 11 17 Guns 20 | . 5 2 . . 13 Cannons 18 | . . . 15 3 . AOE 20 | . 1 . 7 8 4 Classes Destroyed 11 | 2 4 1 3 1 . Worker 9 | . 2 . 4 1 2 Builder 2 | . . . . 1 1 Tunneler 5 | 4 . . 1 . . Hauler 7 | . 1 . 5 . 1 Recycler 6 | 1 . . 3 1 1 Operator 5 | . . . 4 . 1 Watcher 8 | . 3 . 5 . . Swarmer 26 | . 6 . 6 8 6 Grunt 23 | . . 2 9 3 9 Duelist 1 | . . . 1 . . Sentry 8 | . . . 6 . 2 Best Kill Streak 10 | 3 4 2 7 10 8 Combat Bots Only 8 | . 4 2 4 8 7 Max Kills in Single Turn 4 | 1 1 1 4 3 3 Gunslinging . | . . . . . . Exploded 3 | . 1 . 3 3 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 2873 | . 158 47 438 248 1982 Core 670 | . 48 . 41 18 563 Absorbed by Shields 8 | . . . 8 . . Core Remaining (%) 88 | 100 . 80 . 85 . Volleys Fired 390 | 19 34 54 92 30 161 Largest 1 | 1 1 1 1 1 1 Hottest 56 | 40 40 40 56 56 56 Shots Fired 389 | 19 34 53 92 30 161 Gun 259 | 19 34 53 3 . 150 Cannon 114 | . . . 86 21 7 Launcher 16 | . . . 3 9 4 Special . | . . . . . . Kinetic 142 | . . . . . 142 Thermal . | . . . . . . Explosive 16 | . . . 3 9 4 Electromagnetic 231 | 19 34 53 89 21 15 Robot Hit Streak 13 | 3 4 5 9 9 13 Robot Miss Streak 3 | 2 3 3 2 3 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 229 | 11 20 4 76 12 106 Core Hits 148 | 6 13 4 57 16 52 Critical Hits 1 | . . . 1 . . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Melee Attacks 24 | . . . 12 1 11 Impact . | . . . . . . Slashing 24 | . . . 12 1 11 Piercing . | . . . . . . Sneak Attacks 6 | . . . 5 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6192 | 177 510 128 2902 838 1637 Guns 1620 | 177 336 67 18 . 1022 Cannons 1964 | . . . 1628 256 80 Explosions 1674 | . 174 61 601 499 339 Melee 931 | . . . 655 83 193 Ramming 3 | . . . . . 3 Kinetic 901 | . . . . . 901 Thermal 380 | . 174 61 145 . . Explosive 1032 | . . . 194 499 339 Electromagnetic 2945 | 177 336 67 1908 256 201 Impact . | . . . . . . Slashing 931 | . . . 655 83 193 Piercing . | . . . . . . Highest Corruption 1 | . 1 1 . . . Average Corruption 1 | . 1 1 . . . Corruption Purged . | . . . . . . Effects 4 | . 1 3 . . . Message Errors 1 | . 1 . . . . Data Loss (minor) 2 | . . 2 . . . Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 270 | . 14 . 203 53 . Projectiles 34 | . . . 34 . . Explosions 24 | . 14 . . 10 . Melee 212 | . . . 169 43 . Knockbacks 2 | . . . . . 2 Impact . | . . . . . . Kinetic 2 | . . . . . 2 Secondary . | . . . . . . Self-Inflicted Damage 62 | . . . 35 27 . Shots 3 | . . . 2 1 . Rammed 1 | . . . . . 1 Targets Rammed 3 | . . . . . 3 Kicked 2 | . . . . . 2 Crushed . | . . . . . . Highest Temperature 24 | . 20 24 23 19 9 Average Temperature 12 | . 20 16 7 9 6 Received Heat Transfer 1212 | . . 24 120 87 981 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 15 | 2 1 . 10 2 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 600 | . 250 150 200 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . 3 . 3 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 344 | 25 254 209 281 331 344 Average Influence 168 | 11 181 153 138 226 194 Maximum Alert Level 1 | . 1 1 1 1 1 Low Security (%) 60 | 100 42 55 73 41 60 Level 1 39 | . 57 44 26 58 39 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . . . 4 1 2 Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 6 | . . . 3 1 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 2 | . . . . 1 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 6 | . . . 2 . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 95 | . 9 2 43 11 30 Peak Tracking Total 6 | . 3 2 6 4 6 Tactical Retreats 3 | . . . 1 . 2 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . 1 . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 22 | . 1 4 8 8 1 Max in Single Turn 4 | . 1 4 4 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 7 | . . . 7 . . Terminals 6 | . . . 6 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 34 | . . . 34 . . Successful 24 | . . . 24 . . Failed 10 | . . . 10 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 16 | . . . 16 . . Terminals 27 | . . . 27 . . Fabricators . | . . . . . . Repair Stations 7 | . . . 7 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 12 | . . . 12 . . Record 3 | . . . 3 . . Prototype ID Bank 1 | . . . 1 . . Alert Level 1 | . . . 1 . . Unreport Threat 4 | . . . 4 . . Recall Reinforcements 1 | . . . 1 . . Zone Layout 2 | . . . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . . . 6 . . Scan Component 3 | . . . 3 . . Repair 3 | . . . 3 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . . . 6 . . Terminals 6 | . . . 6 . . Track 3 | . . . 3 . . Assimilate 1 | . . . 1 . . Botnet 1 | . . . 1 . . Operators 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used 1 | . . . 1 . . Hacking Detections 6 | . . . 6 . . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . . 3 . . Time 90 | . . . 90 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 . . Highest-Rated Group 40 | . . 40 40 . . Highest-Rated Ally 16 | . . 16 16 . . Total Orders . | . . . . . . Ally Attacks 12 | . . . 12 . . Total Damage 139 | . . . 139 . . Kills 1 | . . . 1 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 5 | . . 3 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 3776 | 116 367 242 1593 890 568 Spaces Moved 2678 | 85 345 165 1092 840 151 Core 58 | 14 . . . . 44 Treads . | . . . . . . Legs 42 | . . . . . 42 Wheels 2577 | 71 345 165 1092 840 64 Hover . | . . . . . . Flight 1 | . . . . . 1 Fastest Speed 50 | 50 80 80 80 95 50 Average Speed 91 | 77 80 80 92 95 118 Slowest Speed 300 | 90 80 80 100 105 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 50 | 4 42 48 89 98 22 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 4 | . . 2 . 2 . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 1 | . . . . 1 . Spaces Dug 22 | . . . 22 . . Terrain Destroyed 211 | . 13 26 44 101 27 Melee . | . . . . . . Projectile . | . . . . . . AOE 211 | . 13 26 44 101 27 Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 3580 | 117 403 220 1565 897 378 Wait 380 | . 9 . 325 17 29 Move 2673 | 84 344 164 1091 839 151 Hop . | . . . . . . Pick Up 13 | 5 2 . 6 . . Fast Attach 39 | 6 3 1 13 . 16 Attach 3 | . . . . . 3 Detach . | . . . . . . Swap 23 | 1 4 . 9 7 2 Drop 32 | 2 7 1 17 3 2 Fire 390 | 19 34 54 92 30 161 Melee 24 | . . . 12 1 11 Ram . | . . . . . . Kick 3 | . . . . . 3 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 14) 314 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 13) 416 | -10/Materials | Identified exit to Materials 483 | -10/Materials | Identified exit to Mines 484 | -10/Materials | Entered Mines 671 | -10/Mines | Learned location of Mines (-9) 677 | -10/Mines | Learned 2 Materials zone layouts 698 | -10/Mines | Discovered exit to Materials (range 10) 714 | -10/Mines | Discovered exit to Materials (range 5) 719 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 726 | -10/Mines | Entered Materials 726 | -9/Materials | Accompanied by 3 allies 726 | -9/Materials | Evolved 2 slots: Utility x2 921 | -9/Materials | Build established: Scavenger-Mutant 977 | -9/Materials | Discovered new exit (range 3) 977 | -9/Materials | Identified exit to Materials 1103 | -9/Materials | Discovered exit to Materials (range 11) 1291 | -9/Materials | Repaired Lgt. EM Pulse Cannon 1318 | -9/Materials | Repaired EM Pulse Gun 1350 | -9/Materials | Repaired Hrd. Light Armor Plating 1706 | -9/Materials | Discovered exit to Materials (range 16) 2048 | -9/Materials | Build established: Mutant 2284 | -9/Materials | Discovered new exit (range 5) 2318 | -9/Materials | Identified exit to Mines 2319 | -9/Materials | Entered Mines 2372 | -9/Mines | Destroyed 8 combat bots 2422 | -9/Mines | Discovered exit to Materials (range 10) 2429 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2532 | -9/Mines | Learned location of Zion (-7) 2683 | -9/Mines | Learned Materials stockpile data 2926 | -9/Mines | Learned location of Storage (-7) 2931 | -9/Mines | Discovered exit to Materials (range 3) 3209 | -9/Mines | Entered Materials 3209 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3368 | -8/Materials | Destroyed 7 combat bots 3370 | -8/Materials | Lost 8 parts (1p2n3u2w) 3374 | -8/Materials | Core integrity fell below 50% 3423 | -8/Materials | Core integrity fell below 20% 3436 | -8/Materials | Lost 5 parts (1p2n2w) 3761 | -8/Materials | Build established: Scavenger-Mutant 3761 | -8/Materials | Lost 3 parts (1p1n1u) 3777 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired 1 matter. Imp. Heat Sink destroyed. Acquired 1 matter. Aluminum Leg destroyed. Acquired 1 matter. U-05 Engineer lays Concrete. Acquired 1 matter. U-05 Engineer builds a Door. Acquired 1 matter. Lgt. Ion Engine destroyed. Acquired 1 matter. G-47 Trooper destroyed. Acquired 1 matter. K-01 Serf destroyed. Acquired 1 matter. W-25 Informer sends out distress signal. Acquired 1 matter. Aluminum Leg destroyed. Lgt. Armor Plating destroyed. Imp. Heat Sink destroyed. 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" """ #??? | | ?????????????? ^""" """ #??? | | ??????????????#####+########+## ^""" """ #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 60 Armor Coverage 375 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SiegeGravmagShredder Manual? 0 Play Time 00:36:42 Cumulative 59.9 hours Start 2020.08.07 @ 04:01:33 End 2020.08.07 @ 04:40:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 48 Gallery% 46 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fc38261c-df7a-4a6d-aee3-bb68b8f4e2bb