Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.04 @ 01:02:13 Player: Bulder Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (31) 155 Value Destroyed (999) 999 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (148) 148 TOTAL SCORE: 4342 Bonus ------- Follower Combat Kills 160 Friendly Fire -12 Cogmind --------- Core Integrity 0/700 Matter 242/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (350) Ox6 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Improved Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Micro Nuclear Core Backup Propulsion I Improved Hover Unit VTOL Module Improved Terrain Scan Processor System Restoration Module Grenade Launcher Improved Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Improved Terrain Scan Processor Transport Network Coupler Hacking Suite > --- WEAPON ----------- Cooled Pulse Rifle Improved Datajack > --- INVENTORY -------- Aluminum Leg Aluminum Leg Backup Propulsion I Backup Propulsion I Improved Hover Unit Airjet VTOL Module Structural Scanner Improved Terrain Scan Processor System Restoration Module Arc Projector Precision Beam Rifle Improved Assault Rifle Grenade Launcher Heavy Missile Launcher [Rating: 42] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Backup Propulsion I Utility Improved Terrain Scan Processor Device Structural Scanner Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Weapon Improved Assault Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Launcher Heavy Missile Launcher Special Weapon Remote Datajack Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . . 1 . Propulsion 2 | . . . 1 1 . . Utility 3 | . . . 1 1 1 . Weapon . | . . . . . . . Parts Attached 65 | 7 . 3 1 19 25 10 Power 11 | 1 . 1 . 3 4 2 Engine 8 | 1 . 1 . 2 3 1 Core 3 | . . . . 1 1 1 Reactor . | . . . . . . . Propulsion 19 | 2 . . . 4 8 5 Treads . | . . . . . . . Leg 17 | 2 . . . 4 8 3 Wheel . | . . . . . . . Hover 2 | . . . . . . 2 Flight . | . . . . . . . Utility 11 | 2 . 1 1 5 1 1 Device 4 | 1 . 1 1 . . 1 Storage 2 | 1 . . . 1 . . Processor 4 | . . . . 3 1 . Hackware 1 | . . . . 1 . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 24 | 2 . 1 . 7 12 2 Energy Gun 5 | . . . . 2 3 . Energy Cannon 1 | . . . . . . 1 Ballistic Gun 8 | 2 . 1 . 4 1 . Ballistic Cannon . | . . . . . . . Launcher 4 | . . . . . 4 . Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon 4 | . . . . 1 3 . Unidentified Prototypes 3 | . . . . 3 . . Parts Lost 29 | . . . . 2 12 15 Power 5 | . . . . 1 1 3 Propulsion 14 | . . . . . 7 7 Utility 4 | . . . . 1 . 3 Weapon 6 | . . . . . 4 2 Highest Loss Streak 14 | . . . . 1 8 14 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 100 100 83 95 93 91 Engine 9 | . 14 14 11 5 9 10 Core 2 | . . . . 3 4 2 Leg 28 | . 28 28 22 32 26 26 Device 5 | . 14 14 17 5 . 5 Storage 9 | . 14 14 11 9 7 7 Processor 14 | . . . . 16 23 14 Hackware 4 | . . . . 4 7 6 Energy Gun 2 | . . . . 1 5 . Ballistic Gun 12 | . 28 28 22 15 1 5 Special Melee Weapon 1 | . . . . 1 2 . Naked Turns . | . . . . . . . Heaviest Build 58 | 12 12 18 19 36 58 52 Greatest Support 63 | 20 20 20 20 53 63 53 Greatest Overweight (x) 6 | 3 . . . . 3 6 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 Average Capacity 12 | 7 8 8 8 12 15 15 Most Carried 15 | 3 . 8 8 15 15 14 Average Carried 10 | . . 3 7 11 13 12 Final Capacity 15 | 8 8 8 8 15 15 15 Final Carried 13 | . . 7 8 13 13 9 Class Distribution -------------------- 44% | Hacker-Mutant 38% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Low Matter Collected 1071 | 268 . 24 38 425 218 98 Remotely . | . . . . . . . Salvage Created 1118 | 27 . . 119 518 384 70 Parts 68 | 4 . . 9 26 22 7 Haulers Intercepted 3 | . . . . 3 . . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 8 | . . . . . . 8 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Combat Hostiles Destroyed 20 | . . . 1 6 11 2 Guns 16 | . . . 1 6 7 2 AOE 4 | . . . . . 4 . Classes Destroyed 9 | 1 . . 2 4 2 . Worker 2 | . . . . 1 1 . Tunneler 1 | 1 . . . . . . Hauler 3 | . . . . 3 . . Watcher 5 | . . . 3 2 . . Swarmer 5 | . . . . . 4 1 Grunt 7 | . . . . 4 3 . Brawler 2 | . . . . 1 1 . Sentry 4 | . . . 1 1 2 . Programmer 2 | . . . . . 1 1 Best Kill Streak 6 | 1 . . 3 3 6 1 Combat Bots Only 6 | . . . 1 3 6 1 Max Kills in Single Turn 3 | 1 . . 1 1 3 1 Gunslinging . | . . . . . . . Exploded 3 | . . . . . 3 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Hostile Shots Fired 470 | . . 5 14 42 295 114 Missed 155 | . . 2 4 6 115 28 Damage Taken 3845 | . . 57 77 448 1906 1357 Core 807 | . . . 19 81 279 428 Absorbed by Shields . | . . . . . . . Ignored by Resistances 1115 | . . 16 23 130 564 382 Core Remaining (%) 95 | 100 . 100 95 85 . . Volleys Fired 123 | 2 1 1 8 43 51 17 Largest 2 | 2 2 2 2 2 2 2 Hottest 103 | 40 40 40 40 61 100 103 Shots Fired 181 | 4 2 2 16 81 56 20 Gun 159 | 4 2 2 16 81 48 6 Cannon 10 | . . . . . . 10 Launcher 6 | . . . . . 6 . Special 6 | . . . . . 2 4 Kinetic 116 | 4 2 2 16 76 10 6 Thermal 44 | . . . . 5 29 10 Explosive 6 | . . . . . 6 . Electromagnetic 9 | . . . . . 9 . Robot Hit Streak 48 | 4 1 . 6 19 48 8 Robot Miss Streak 3 | . 1 . 1 3 2 1 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . 1 2 . . Max Gunslinging Chain 1 | . . . 1 1 . . Shots Hit Robots 168 | 4 1 . 10 75 61 17 Core Hits 66 | 1 1 . 7 26 27 4 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . . . . 2 4 . Burn 6 | . . . . 2 4 . Melee Attacks 22 | . . . . 8 14 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 20 | . . . . 8 12 . Combat Hostiles 2 | . . . . . 2 . Follow-up Attacks . | . . . . . . . Damage Inflicted 2870 | 45 7 . 126 922 1446 324 Guns 1925 | 45 7 . 126 922 728 97 Cannons 227 | . . . . . . 227 Explosions 699 | . . . . . 699 . Melee . | . . . . . . . Ramming 19 | . . . . . 19 . Kinetic 1249 | 45 7 . 126 837 137 97 Thermal 798 | . . . . 85 486 227 Explosive 699 | . . . . . 699 . Electromagnetic 105 | . . . . . 105 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . . 3 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Overload Shots 1 | . . . . . 1 . Overflow Damage 61 | . . . . . 56 5 Projectiles 5 | . . . . . . 5 Explosions 56 | . . . . . 56 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 63 | . . . . . 63 . Shots 3 | . . . . . 3 . Rammed . | . . . . . . . Targets Rammed 1 | . . . . . 1 . Kicked 1 | . . . . . 1 . Crushed . | . . . . . . . Highest Temperature 452 | . . 2 . 36 234 452 Average Temperature 106 | . . 1 . 13 83 214 Received Heat Transfer 1305 | . . 21 18 342 573 351 Effects 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . 1 . Heat Transferred 2054 | . . . . 333 1271 450 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Peak Influence 204 | 5 46 40 94 175 204 . Initial 33 | . 2 14 13 33 10 . Average 68 | . 32 16 28 76 98 . Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 91 | 100 100 100 100 100 79 . Level 1 8 | . . . . . 20 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . . . 1 2 5 . Investigation 4 | . . . 1 1 2 . Extermination 1 | . . . . . 1 . Reinforcement 3 | . . . . 1 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Distress Signals 7 | . . . 1 4 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 68 | . 1 4 8 16 29 10 Peak Tracking Total 9 | . 1 2 6 3 9 9 Tactical Retreats 5 | . . 1 . . 4 . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Traps Triggered 4 | . . 1 1 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 1 | . . 1 . . . . Traps Extracted . | . . . . . . . Installed 3 | . . 1 . 2 . . Triggered 1 | . . 1 . . . . Most Traps Carried 3 | . . 3 2 2 . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Low Machines Disabled 2 | . . . . . 2 . Max in Single Turn 2 | . . . . . 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Machines Accessed 15 | . 3 1 1 6 4 . Terminals 13 | . 2 . 1 6 4 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 51 | . 8 1 2 27 13 . Successful 34 | . 3 1 1 21 8 . Failed 16 | . 5 . 1 5 5 . Catastrophic 2 | . 1 . . 1 . . Database Lockouts 1 | . . . . 1 . . Manual . | . . . . . . . Terminals 47 | . 5 . 2 27 13 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 3 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 33 | . 2 1 1 21 8 . Record 9 | . 1 . 1 7 . . Robot Schematic 1 | . . . . . 1 . Robot Analysis 1 | . . . . . 1 . Prototype ID Bank 2 | . . . . 2 . . Open Door 1 | . . 1 . . . . Open DSF 1 | . . . . . 1 . Emergency Access Points 3 | . . . . 2 1 . Alert Level 1 | . . . . 1 . . Unreport Threat 1 | . . . . 1 . . Dispatch Records 1 | . . . . 1 . . Maintenance Status 1 | . . . . 1 . . Security Status 1 | . . . . 1 . . Transport Status 1 | . . . . 1 . . Extermination Status 1 | . . . . . 1 . Reinforcement Status 1 | . . . . . 1 . Recall Investigation 1 | . 1 . . . . . Recall Reinforcements 2 | . . . . 1 1 . Recall Assault 1 | . . . . 1 . . Hauler Manifests 2 | . . . . 1 1 . Registered Prototypes 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 3 . 1 6 4 . Full Trace Events 4 | . 1 . . 2 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked 12 | . . . . 3 7 2 Non-combat 9 | . . . . 3 5 1 Combat 3 | . . . . . 2 1 Robot Hacks Applied 19 | . . . . 6 11 2 parse_system 9 | . . . . 3 4 2 no_distress 7 | . . . . 3 4 . find_chute 2 | . . . . . 2 . check_alert 1 | . . . . . 1 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 2 | . . . . . 2 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Total Allies 3 | . . . . . 2 1 Largest Group 2 | . . . . . 2 1 Highest-Rated Group 141 | . . . . . 62 141 Highest-Rated Ally 141 | . . . . . 32 141 Total Orders . | . . . . . . . Ally Attacks 14 | . . . . . 14 . Total Damage 526 | . . . . . 526 . Kills 5 | . . . . . 5 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Robot Analysis Total 1 | . . . . . 1 . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Low Turns Passed 3191 | 83 123 474 174 895 1147 295 Spaces Moved 2066 | 48 81 382 111 583 641 220 Core 17 | 14 . . . . . 3 Treads . | . . . . . . . Legs 2042 | 34 81 382 111 583 641 210 Wheels . | . . . . . . . Hover 7 | . . . . . . 7 Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 90 Average Speed 129 | 134 120 120 120 120 152 111 Slowest Speed 350 | 200 120 120 120 120 330 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 6 22 78 15 47 19 43 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 3 | . . 1 . . . 2 Spaces Dug . | . . . . . . . Terrain Destroyed 52 | . . . . . 52 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 52 | . . . . . 52 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Total 2402 | 63 105 395 137 700 752 250 Wait 61 | . 24 . 16 17 4 . Move 2060 | 47 80 381 110 582 640 220 Hop . | . . . . . . . Pick Up 49 | 7 . 8 2 15 14 3 Fast Attach 5 | . . . . 5 . . Attach 32 | 7 . . 1 4 14 6 Detach 1 | . . . . 1 . . Swap 28 | . . 3 . 10 11 4 Drop 17 | . . 1 . 13 3 . Fire 123 | 2 1 1 8 43 51 17 Melee 22 | . . . . 8 14 . Ram . | . . . . . . . Kick 1 | . . . . . 1 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 3 | . . 1 . 2 . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Sto] / *Low) -7/Lower Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 5) 207 | -10/Materials | Entered Mines 233 | -10/Mines | Learned Materials security intel 307 | -10/Mines | Build established: Mutant 320 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 453 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 504 | -10/Mines | Learned location of Storage (-7) 528 | -10/Mines | Found a hidden stash of uninstalled traps 669 | -10/Mines | Discovered new exit (range 9) 681 | -10/Mines | Entered Materials 681 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 828 | -9/Materials | Discovered new exit (range 4) 855 | -9/Materials | Entered another Materials area 855 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1126 | -8/Materials | Met 7R-MNS 1330 | -8/Materials | Discovered new exit (range 11) 1366 | -8/Materials | Central database locked down 1657 | -8/Materials | Build established: Hacker-Mutant 1695 | -8/Materials | Discovered new exit (range 10) 1750 | -8/Materials | Entered Factory 1750 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1751 | -7/Factory | Caught up to 7R-MNS 2024 | -7/Factory | Discovered new exit (range 6) 2290 | -7/Factory | Lost 3 parts (2n1w) 2609 | -7/Factory | Lost 8 parts (1p4n3w) 2830 | -7/Factory | Discovered new exit (range 14) 2896 | -7/Factory | Identified exit to Lower Caves 2897 | -7/Factory | Entered Lower Caves 3030 | -7/Lower Caves | Encountered a Warlord checkpoint 3131 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3156 | -7/Lower Caves | Core integrity fell below 50% 3181 | -7/Lower Caves | Core integrity fell below 20% 3192 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03159_ Katana destroyed. 03159_ G-47 Trooper overheating. 03161_ Plasma Cannon severed. 03161_ Titanium Leg destroyed. 03161_ Penetrated by Slug. 03163_ VSS Leg destroyed. 03163_ Imp. Signal Interpreter destroyed. 03163_ Knocked back. 03163_ VSS Leg destroyed. 03164_ Axe fries itself beyond repair. 03165_ Imp. Deuterium Engine destroyed. 03168_ Penetrated by Slug. 03171_ Airjet destroyed. 03171_ Slug penetrates Wall. 03174_ Penetrated by Slug. A strange signal echoes through the caves. 03177_ Aluminum Leg severed. 03177_ Hacking Suite destroyed. 03180_ System corrupted: Component data lost. 03180_ Backup Propulsion I destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????## | | ??????????????????????????##????????????????????## | | ????????????????????????## ##?????????????????? ## | | ????????????????????????# ?????????????????? ## | | ???????????????????????## ??????????????????? # | | ???????????????????????## ?????????????????????? | | ???????????????????????## #?????????????????????? | | ?????????????????????#### #??????###???????? ??? | | ?????????????????????#### ###?### #??????? ### | | ????????????????????? ###### #?????? ### | | ???????????????????????##@% ### #???????? | | ??????????????????????###slb #???????# | | ?????????????????????#### b ####???????## | | ?????????????????????### ##?????????## | | ?????????????????????## gY g ###########?## | | ?????????????????????### ###########?## # | | ??????????????????????### ! ##?## # | | ???????????????????????### !%! ##### # | | ????????????????????????#### %# # ##### # | | ???????????????????????##### ### ### | | ??????????????????????###### ] #" "# | | ?????????????????????#### %#"???$"# | | ????????????????????#### #"????"# | | ???????????????? ## #"" ""# | | ???????????????? ######## ## | | ???????????????? ###### | | ???????????????? ## ######### | | ????????????????# ### ### ######## # | | ????????????????????########### ###??### ### | | ?????????????????????########### ###??## #### | | ?????????????????????????????#### ##???## ##?? | | ??????????????????????????????#### ##?## ???? | | ???????????????????????????????##### ##?## ????? | | ????????????????????????????????#########?## ????? | | ??????????????????????????????????#######?## ????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 57 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ M-28 Smith | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend GoHome() Let's See Who's Tougher Loot Pinata Made in Tau Ceti IV Challenges ------------ None Game ------ Seed WeightHeartStick Manual? 0 Play Time 00:55:13 Cumulative 3.0 hours Start 2024.04.04 @ 00:00:33 End 2024.04.04 @ 01:02:13 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: be920f4a-b1fd-4ab1-a30a-14e342e99542