Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.03 @ 19:03:28 Player: C0-2MO Result: Destroyed by AG-26187 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (124) 620 Value Destroyed (3847) 3847 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (-64) -64 TOTAL SCORE: 8283 Bonus ------- High Alert Combat Kills 290 Follower Combat Kills 35 Met Imprinter 300 Friendly Fire -689 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 42/100 System Corruption 6% Temperature Cool (18) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Experimental Heat Sink Experimental Heat Sink > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Zionite Composite Leg I Experimental Heat Sink Tactical Coordination Suite Experimental Thermal Shield Great Axe Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Composite Leg I Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink Zionite Biocell Zionite Weapon Casing > --- WEAPON ----------- Heavy Riot Gun Zionite Laser-S Zionite Phaser-S Zionite Phaser-S > --- INVENTORY -------- Zionite Light DM Reactor Experimental Heat Sink Tactical Coordination Suite Experimental Thermal Shield Great Axe [Rating: 85] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Reactor Zionite Light DM Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Zionite Glidesys I Flight Unit Flight Unit Utility Hacking Suite Device Structural Scanner Storage Medium Storage Unit Hackware Hacking Suite Protection Reflective Plating Weapon Assault Cannon Energy Gun Heavy Riot Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Barrage Gun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . . 4 2 . . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . Utility 2 | . . . . 2 . . . . . Weapon 2 | . . . . . 2 . . . . Parts Attached 109 | 4 13 1 2 30 2 5 3 25 24 Power 5 | . . . . 1 1 . . 1 2 Engine 3 | . . . . 1 1 . . 1 . Core . | . . . . . . . . . . Reactor 2 | . . . . . . . . . 2 Propulsion 35 | 2 6 . . 9 . . 2 9 7 Treads 9 | 2 . . . 2 . . 2 3 . Leg 13 | . . . . 4 . . . 6 3 Wheel . | . . . . . . . . . . Hover 4 | . . . . . . . . . 4 Flight 9 | . 6 . . 3 . . . . . Utility 32 | . 3 . . 8 1 3 . 6 11 Device 14 | . 1 . . 3 . 1 . 5 4 Storage 4 | . . . . 1 . 1 . . 2 Processor . | . . . . . . . . . . Hackware 3 | . 1 . . 1 1 . . . . Protection 11 | . 1 . . 3 . 1 . 1 5 Artifact . | . . . . . . . . . . Weapon 37 | 2 4 1 2 12 . 2 1 9 4 Energy Gun 10 | 1 . . . 2 . . . 3 4 Energy Cannon 2 | . . . 1 . . 1 . . . Ballistic Gun 11 | 1 2 . 1 3 . . . 4 . Ballistic Cannon 5 | . . . . 4 . 1 . . . Launcher 7 | . 1 1 . 3 . . 1 1 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . Unidentified Prototypes 16 | . . . . 3 . . . 4 9 Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 1 | . . . . . . . . . 1 Parts Lost 51 | . 3 . . 16 . . 4 5 23 Power 3 | . . . . 1 . . . 1 1 Propulsion 19 | . 1 . . 7 . . 2 1 8 Utility 13 | . 1 . . 4 . . . . 8 Weapon 16 | . 1 . . 4 . . 2 3 6 Highest Loss Streak 7 | . 2 . . 7 . . 3 5 7 To Critical Strikes 1 | . . . . . . . 1 . . Average Backups 6 | . 4 5 5 5 5 5 9 9 8 Power . | . 1 1 1 . . . . . . Propulsion . | . . 1 1 . . . . . 1 Utility 3 | . 1 2 2 1 2 2 4 4 4 Weapon 2 | . . . . 2 2 2 4 4 1 Tool/Special . | . . . . . . . . . . Unused Backups 5 | . 1 . . . . . . 3 1 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 4 | . 1 . . . . . . 3 . Weapon 1 | . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 86 | . 78 85 85 72 80 95 92 97 88 Engine 3 | . . . . . 4 7 7 6 1 Treads 5 | . 1 . . 5 . . 7 15 . Leg 12 | . . . . 10 30 30 21 13 21 Flight 9 | . 26 28 28 9 . . . . . Device 9 | . 2 . . 5 7 10 15 16 13 Storage 4 | . . . . 3 . 3 7 7 8 Hackware 5 | . 7 14 14 12 10 6 . . . Protection 9 | . 12 14 14 10 11 9 7 5 6 Energy Gun 3 | . 4 . . . . . . . 20 Energy Cannon 1 | . . . . . . 4 7 1 . Ballistic Gun 10 | . 16 14 13 3 . . . 23 1 Ballistic Cannon 5 | . . . . 9 15 20 13 1 . Launcher 3 | . 6 14 14 1 . . 2 1 . Peak Build Rating 85 | 4 8 9 10 21 26 35 34 59 85 Average Rating 27 | 3 6 8 9 17 24 31 29 35 64 On Entrance 19 | . 4 8 9 10 21 26 34 27 59 Naked Turns . | . . . . . . . . . . Heaviest Build 45 | 3 6 7 7 20 23 45 45 41 42 Greatest Support 92 | 3 40 8 8 45 45 45 45 88 92 Greatest Overweight (x) 7 | . . . . . . . 3 7 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 8 5 10 10 10 10 Average Capacity 7 | 5 5 5 5 6 5 7 10 10 8 Most Carried 10 | 2 5 5 5 8 5 8 10 10 10 Average Carried 6 | . 4 5 5 5 5 5 9 9 8 Final Capacity 10 | 5 5 5 5 5 5 10 10 10 5 Final Carried 10 | 2 5 5 5 5 5 8 9 10 5 Class Distribution -------------------- 29% | Derelict-Tank 28% | Mutant 15% | Scavenger-Mutant 11% | Scavenger-Tank 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Derelict-Tank | -7/Lower Caves Derelict-Tank | -7/Lower Caves Derelict-Tank | -7/Zion Scavenger-Tank | -7/Deep Caves Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Matter Collected 3991 | 256 734 63 10 1517 . 218 280 613 300 Remotely . | . . . . . . . . . . Salvage Created 4153 | 138 729 46 . 1500 . 54 545 494 647 Parts 263 | 12 48 11 . 93 . 5 17 34 43 Haulers Intercepted 5 | . 1 . . 4 . . . . . Recyclers Shooed 4 | 1 2 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . 5 18 2 . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 89 | . 14 6 . 34 . 3 12 6 14 Melee 1 | . . . . . . . . 1 . Guns 41 | . 11 1 . 11 . . . 5 13 Cannons 24 | . . . . 11 . 3 10 . . AOE 23 | . 3 5 . 12 . . 2 . 1 Classes Destroyed 19 | 2 5 . . 7 . . . 3 2 Worker 2 | . . . . 2 . . . . . Builder 2 | . . . . 2 . . . . . Tunneler 4 | 3 . . . 1 . . . . . Hauler 5 | . 1 . . 4 . . . . . Recycler 6 | 1 3 . . 2 . . . . . Mechanic 2 | . . . . 1 . . 1 . . Operator 4 | . 3 . . 1 . . . . . Watcher 7 | . 3 . . 4 . . . . . Swarmer 18 | . 6 6 . 2 . 3 1 . . Grunt 32 | . 8 . . 18 . . 6 . . Brawler 2 | . . . . 1 . . 1 . . Duelist 5 | . . . . 2 . . 3 . . Sentry 11 | . . . . 10 . . 1 . . Hunter 1 | . . . . 1 . . . . . Zionite 7 | . . . . . . . . 7 . Z-Light 9 | . . . . . . . . . 9 Assembled 5 | . . . . . . . . . 5 Martyr 1 | . . . . . . . . 1 . Mutant 5 | . . . . . . . . 5 . Best Kill Streak 7 | 2 5 3 . 7 . 3 5 4 3 Combat Bots Only 6 | . 4 3 . 6 . 3 4 4 3 Max Kills in Single Turn 3 | 1 1 3 . 3 . 1 2 2 1 Gunslinging 1 | . . . . . . . . 1 . Exploded 3 | . 1 3 . 2 . . 1 . 1 Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . Imprinter (-7/Zion) Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Hostile Shots Fired 597 | . 69 8 3 205 . 9 43 154 106 Missed 193 | . 29 5 2 75 . 3 9 49 21 Hits 404 | . 40 3 1 130 . 6 34 105 85 Melee 7 | . . . . . . . 3 4 . Projectile 397 | . 40 3 1 130 . 6 31 101 85 AOE 8 | . . . . . . . . 8 . Critical Strikes 11 | . . . . 8 . . 3 . . Part Disruptions 1 | . . . . . . . . 1 . Damage Taken 7373 | . 448 41 58 1990 . 93 789 1521 2433 Core 1322 | . 114 6 27 458 . 13 124 157 423 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 518 | . 24 1 6 20 . . . . 467 Ignored by Resistances 367 | . . . . 44 . . . . 323 Regen/Repaired (Parts) 28 | . 24 . . 4 . . . . . Core Remaining (%) 52 | 100 . . 41 16 . . . . . Volleys Fired 344 | 16 77 4 1 155 . 6 21 19 45 Largest 4 | 2 2 2 1 2 . 1 4 4 4 Hottest 240 | 70 70 53 80 90 . 40 179 106 240 Shots Fired 635 | 32 129 8 1 226 . 6 60 77 96 Gun 423 | 32 121 4 . 93 . . . 77 96 Cannon 171 | . . . 1 109 . 6 55 . . Launcher 41 | . 8 4 . 24 . . 5 . . Special . | . . . . . . . . . . Kinetic 417 | 16 91 4 . 186 . 6 34 77 3 Thermal 87 | 16 30 . 1 16 . . 21 . 3 Explosive 41 | . 8 4 . 24 . . 5 . . Electromagnetic 57 | . . . . . . . . . 57 Phasic 33 | . . . . . . . . . 33 Robot Hit Streak 18 | 13 12 2 . 18 . 2 6 10 6 Robot Miss Streak 6 | 1 4 2 . 5 . 2 3 3 6 Penetration Max . | . . . . . . . . . . Secondary Targets 6 | . 2 . . . . . . 3 1 Max Gunslinging Chain 1 | . 1 . . . . . . 1 1 Shots Hit Robots 419 | 25 81 3 . 150 . 3 35 61 61 Core Hits 237 | 7 44 6 . 89 . 3 22 26 40 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . . . 2 . . . . . Critical Strikes 10 | 1 2 . . 6 . . 1 . . Burn 3 | 1 2 . . . . . . . . Destroy 2 | . . . . 2 . . . . . Blast 5 | . . . . 4 . . 1 . . Melee Attacks 9 | . 1 . . . . . . 7 1 Impact . | . . . . . . . . . . Slashing 8 | . . . . . . . . 7 1 Piercing . | . . . . . . . . . . Sneak Attacks 2 | . 1 . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10043 | 255 1118 264 . 4420 . 110 1282 1218 1376 Guns 4513 | 255 809 27 . 1146 . . . 988 1288 Cannons 2886 | . . . . 1810 . 110 966 . . Explosions 2406 | . 309 237 . 1456 . . 316 . 88 Melee 226 | . . . . . . . . 226 . Ramming 12 | . . . . 8 . . . 4 . Kinetic 5100 | 105 597 27 . 2766 . 110 489 988 18 Thermal 1175 | 150 212 . . 190 . . 477 . 146 Explosive 2318 | . 309 237 . 1456 . . 316 . . Electromagnetic 552 | . . . . . . . . . 552 Impact . | . . . . . . . . . . Slashing 226 | . . . . . . . . 226 . Piercing . | . . . . . . . . . . Phasic 660 | . . . . . . . . . 660 Highest Corruption 6 | . . . . . . . 5 5 6 Average Corruption 4 | . . . . . . . 5 3 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 45 | . . . . . . . 8 16 21 Message Errors 16 | . . . . . . . 3 6 7 Matter Fused 10 | . . . . . . . 3 2 5 Heat Flow Errors 3 | . . . . . . . . . 3 Energy Discharges 5 | . . . . . . . 1 3 1 Data Loss (minor) 5 | . . . . . . . 1 2 2 Data Loss (major) 2 | . . . . . . . . 1 1 Misfires 2 | . . . . . . . . 1 1 Alerts 1 | . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 153 | . 3 . . 74 . 4 . 17 55 Projectiles 19 | . . . . 15 . 4 . . . Explosions 117 | . 3 . . 59 . . . . 55 Melee 17 | . . . . . . . . 17 . Knockbacks 18 | . . . . 11 . . 7 . . Impact . | . . . . . . . . . . Kinetic 17 | . . . . 11 . . 6 . . Secondary 1 | . . . . . . . 1 . . Self-Inflicted Damage 156 | . . 19 . 79 . . . . 58 Shots 4 | . . 1 . 2 . . . . 1 Rammed . | . . . . . . . . . . Targets Rammed 2 | . . . . 1 . . . 1 . Kicked 2 | . . . . 1 . . . 1 . Crushed . | . . . . . . . . . . Highest Temperature 564 | 40 106 . . 143 . . 499 210 564 Average Temperature 94 | 20 29 . . 40 . . 193 108 156 Received Heat Transfer 2137 | . 192 . . 891 . . 204 145 705 Effects 8 | . . . . . . . 7 . 1 Shutdowns 1 | . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . 1 . . Interference 1 | . . . . . . . 1 . . Matter Decay 1 | . . . . . . . 1 . . Short Circuit 1 | . . . . . . . 1 . . Damage (major) 3 | . . . . . . . 2 . 1 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Robots Corrupted 1 | . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . Parts Fried 6 | . . . . . . . . 1 5 Impact Corruptions 1 | . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | 1 . . . . . . . . . Heat Transferred 2529 | 518 777 . . 481 . . 629 . 124 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Maximum Alert Level 3 | . 1 . . 3 1 . . . . Low Security (%) 64 | 100 88 100 . 28 . . . . . Level 1 6 | . 11 . . 4 100 . . . . Level 2 22 | . . . . 51 . . . . . Level 3 7 | . . . . 16 . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 766 | 10 229 177 . 766 346 . . . . Initial 346 | . . 52 . . 346 . . . . Average 253 | 1 114 57 . 469 339 . . . . Influence Increases 2470 | 20 522 185 . 1365 . 70 308 . . Destroy 0b10 Robot/C 1400 | . 280 120 . 680 . 60 260 . . Destroy 0b10 Robot/NC 160 | 20 50 . . 85 . . 5 . . Destroy Leader 324 | . 78 20 . 196 . 10 20 . . Allied During Kill 23 | . . . . . . . 23 . . Successful Hack 29 | . 10 . . 19 . . . . . Disable Machine 75 | . 30 15 . 30 . . . . . Destroy Structure 219 | . 44 30 . 145 . . . . . Partial Spotted 45 | . . . . 45 . . . . . Lose Combat Pursuer 195 | . 30 . . 165 . . . . . Influence Decreases 2470 | 20 386 321 . 603 436 335 275 94 . Entered New Map 728 | . . 84 . . 416 121 13 94 . Time Decay 1522 | 20 356 237 . 453 20 214 222 . . Lost Part 210 | . 30 . . 140 . . 40 . . Lost Ally 10 | . . . . 10 . . . . . Squads Dispatched 12 | . 3 . . 8 . . 1 . . Investigation 4 | . . . . 4 . . . . . Extermination . | . . . . . . . . . . Reinforcement 4 | . 3 . . 1 . . . . . Assault 1 | . . . . . . . 1 . . Garrison 3 | . . . . 3 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Distress Signals 4 | . 2 . . 2 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 157 | . 27 2 5 63 . 3 15 21 21 Peak Tracking Total 8 | . 4 2 4 7 . 3 7 8 5 Tactical Retreats 12 | . 1 . 2 7 . . . . 2 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Traps Triggered 3 | . . . 1 2 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts 7 | . 7 . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 1 | . 1 . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Machines Disabled 6 | . 2 1 . 2 . . . . 1 Max in Single Turn 1 | . 1 1 . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Machines Accessed 22 | . 8 . 1 10 . 2 1 . . Terminals 11 | . 5 . . 6 . . . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . 1 . . 1 . . . . . Recycling Units 4 | . 2 . . 2 . . . . . Scanalyzers 1 | . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 81 | . 33 . 1 40 . 6 1 . . Successful 55 | . 17 . 1 30 . 6 1 . . Failed 25 | . 16 . . 9 . . . . . Catastrophic 1 | . 1 . . . . . . . . Database Lockouts 1 | . . . . 1 . . . . . Manual 65 | . 28 . . 32 . . . 5 . Terminals 52 | . 21 . . 31 . . . . . Fabricators . | . . . . . . . . . . Repair Stations 6 | . 4 . . 2 . . . . . Recycling Units 13 | . 8 . . 5 . . . . . Scanalyzers 2 | . . . . 2 . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 17 | . 2 . 1 7 . 6 1 . . Record 6 | . . . . . . 5 1 . . Robot Analysis 2 | . . . . 2 . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . Open Door 1 | . . . . . . 1 . . . Terminal Index 2 | . 1 . . 1 . . . . . Transport Status 1 | . . . . 1 . . . . . Zone Layout 3 | . 1 . . 2 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . Scan Component 1 | . 1 . . . . . . . . Repair 1 | . 1 . . . . . . . . Recycling Unit Hacks 2 | . 1 . . 1 . . . . . Retrieve Components 2 | . 1 . . 1 . . . . . Scanalyzer 2 | . . . . 2 . . . . . Insert Component 1 | . . . . 1 . . . . . Analyze 1 | . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 32 | . 12 . . 20 . . . . . Terminals 26 | . 9 . . 17 . . . . . Track 6 | . 1 . . 5 . . . . . Assimilate 1 | . . . . 1 . . . . . Botnet 5 | . 3 . . 2 . . . . . Disrupt 4 | . . . . 4 . . . . . Skim 10 | . 5 . . 5 . . . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . Patch 1 | . . . . 1 . . . . . Recycling Units 5 | . 3 . . 2 . . . . . Reject 3 | . 2 . . 1 . . . . . Mask 2 | . 1 . . 1 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . Used . | . . . . . . . . . . Hacking Detections 16 | . 8 . . 8 . . . . . Full Trace Events 1 | . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . Time 26 | . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 13 | . 3 . . 10 . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Total Allies 5 | . . . . 1 . . 2 2 . Largest Group 2 | . . . . 1 . . 2 2 . Highest-Rated Group 192 | . . . . 10 . . 48 192 . Highest-Rated Ally 96 | . . . . 10 . . 32 96 . Total Orders . | . . . . . . . . . . Ally Attacks 37 | . . . . . . . 12 25 . Total Damage 1000 | . . . . . . . 259 741 . Kills 5 | . . . . . . . 1 4 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Active Infowar (turns) 3708 | . 165 . . 875 44 440 647 1537 . Structural 3269 | . . . . 601 44 440 647 1537 . Seismic 439 | . 165 . . 274 . . . . . Robot Analysis Total 2 | . . . . 2 . . . . . Derelict Logs Recovered 5 | . . 1 1 . . 2 . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Turns Passed 6840 | 89 815 817 154 1356 44 440 647 1648 830 Spaces Moved 5633 | 52 912 609 374 1389 34 345 400 932 586 Core 86 | 52 10 . . 22 . . . 2 . Treads 1147 | . 2 . . 65 . . 186 894 . Legs 1359 | . . . . 382 34 345 214 36 348 Wheels . | . . . . . . . . . . Hover 238 | . . . . . . . . . 238 Flight 2803 | . 900 609 374 920 . . . . . Fastest Speed 32 | 50 37 37 37 32 120 120 120 120 48 Average Speed 83 | 50 37 37 37 63 120 120 141 159 100 Slowest Speed 400 | 50 160 37 37 160 120 120 330 400 220 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 30 | . 8 5 3 14 . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 59 | 4 98 98 40 91 1 58 57 86 66 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 8 | . 1 1 . 3 . 2 . 1 . Known Exits Taken 2 | . . 1 1 . . . . . . Unknown Exits Taken 7 | 1 1 . . 1 1 1 1 1 . Scrap Searched 12 | . . 1 2 . . 2 3 4 . Spaces Dug 1 | . . . . . . . . . 1 Terrain Destroyed 303 | . 40 31 . 167 . 1 44 . 20 Melee 1 | . . . . . . . . . 1 Projectile 33 | . . . . 20 . 1 5 . 7 AOE 269 | . 40 31 . 147 . . 39 . 12 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Dee Total 7155 | 83 1258 1188 382 1631 36 364 432 1038 743 Wait 955 | 10 241 579 6 42 . 2 3 14 58 Move 5567 | 51 895 598 368 1362 33 344 399 931 586 Hop 27 | . 8 5 2 12 . . . . . Pick Up 37 | 2 6 . . 7 . 4 2 12 4 Fast Attach 75 | 4 7 . 1 20 2 4 2 14 21 Attach 24 | . 2 . . 10 . 1 1 5 5 Detach 8 | . . . . 6 . . . . 2 Swap 34 | . 6 1 3 8 . . . 12 4 Drop 61 | . 8 1 1 8 1 3 . 23 16 Fire 344 | 16 77 4 1 155 . 6 21 19 45 Melee 9 | . 1 . . . . . . 7 1 Ram . | . . . . . . . . . . Kick 2 | . . . . 1 . . . 1 . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 5 | . . . . . . . 4 . 1 Trap 7 | . 7 . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac x2] / [*Sto]) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / *Pro) -7/Deep Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 90 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 16) 286 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 421 | -10/Materials | Identified exit to Materials 461 | -10/Materials | Discovered exit to Materials (range 10) 490 | -10/Materials | Learned location of Mines (-9) 548 | -10/Materials | Learned 2 Mines zone layouts 598 | -10/Materials | Learned 2 Storage zone layouts 638 | -10/Materials | Identified exit to Subcaves 685 | -10/Materials | Repaired Grenade Launcher 760 | -10/Materials | Learned 4 Recycling zone layouts 790 | -10/Materials | Derelicts attacked the area 890 | -10/Materials | Learned Storage stockpile data 905 | -10/Materials | Entered Mines 922 | -10/Mines | Met a Derelict bent on vengeance 1013 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1045 | -10/Mines | Learned location of Storage (-8) 1719 | -10/Mines | Discovered exit to Subcaves (range 10) 1722 | -10/Mines | Entered Subcaves 1723 | -10/Subcaves | Approached by a straggling Scientist 1732 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1733 | -10/Subcaves | Core integrity fell below 50% 1807 | -10/Subcaves | Visited 4L-MR0's lab 1822 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1857 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1865 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1872 | -10/Subcaves | Discovered new exit (range 7) 1873 | -10/Subcaves | Identified exit to Materials 1876 | -10/Subcaves | Entered Materials 1876 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1876 | -8/Materials | Discovered new exit (range 7) 1990 | -8/Materials | Lost 5 parts (1p2n1u1w) 2235 | -8/Materials | Garrison activated, responded to threat 2249 | -8/Materials | Central database locked down 2327 | -8/Materials | Learned Factory stockpile data 2346 | -8/Materials | Discovered new exit (range 16) 2393 | -8/Materials | Learned 2 Lower Caves zone layouts 2443 | -8/Materials | Core integrity fell below 50% 2449 | -8/Materials | Learned Storage stockpile data 2482 | -8/Materials | Lost 7 parts (3n1u3w) 2497 | -8/Materials | Learned 8 Factory zone layouts 2537 | -8/Materials | Learned Storage security intel 2568 | -8/Materials | Learned location of Lower Caves (-7) 2589 | -8/Materials | Learned Factory security intel 2621 | -8/Materials | Learned Factory security intel 2661 | -8/Materials | Learned location of 1 exit from Extension 2713 | -8/Materials | Learned location of Lower Caves (-7) 2775 | -8/Materials | Learned location of Lower Caves (-6) 2823 | -8/Materials | Build established: Scavenger-Mutant 2989 | -8/Materials | Core integrity fell below 20% 3155 | -8/Materials | Discovered new exit (range 7) 3232 | -8/Materials | Entered Factory 3232 | -7/Factory | Evolved 2 slots: Weapon x2 3259 | -7/Factory | Discovered new exit (range 14) 3276 | -7/Factory | Entered Lower Caves 3333 | -7/Lower Caves | Learned location of Zion (-7) 3711 | -7/Lower Caves | Discovered new exit (range 3) 3716 | -7/Lower Caves | Entered another Lower Caves area 3727 | -7/Lower Caves | Entered a destroyed Warlord outpost 3813 | -7/Lower Caves | Build established: Derelict-Tank 3949 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4018 | -7/Lower Caves | Lost 3 parts (1n2w) 4345 | -7/Lower Caves | Discovered new exit (range 11) 4363 | -7/Lower Caves | Entered Zion 4363 | -7/Zion | Accompanied by 2 allies 4395 | -7/Zion | Identified exit to Proximity Caves 4502 | -7/Zion | Given A8's code to call for help 4573 | -7/Zion | System corruption cleaned by Quarantine Array 4635 | -7/Zion | Found CR-A16's Pointy Stick 4740 | -7/Zion | Given the Hacking Drone Bay 4742 | -7/Zion | Found Prototype Device 4802 | -7/Zion | Learned location of Warlord (-4) 4885 | -7/Zion | Learned Factory terminal intel 5138 | -7/Zion | Found Prototype Launcher 5138 | -7/Zion | Identified Rocket Array 5670 | -7/Zion | Met Imprinter 5678 | -7/Zion | Murdered Imprinter 5679 | -7/Zion | Attacked by Zionites 5684 | -7/Zion | Extracted access codes from Imprinter's data core 5889 | -7/Zion | Enhanced Grunt warped into view, answering call for help 5889 | -7/Zion | Enhanced Grunt warped into view, answering call for help 5900 | -7/Zion | Opened final containment barrier to the Deep Caves 5917 | -7/Zion | Lost 5 parts (1p1n3w) 5921 | -7/Zion | Found Prototype Device 5961 | -7/Zion | Identified Hacking Drone Bay 5963 | -7/Zion | Identified Exp. Thermal Shield 6008 | -7/Zion | Discovered new exit (range 3) 6008 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 6011 | -7/Zion | Entered Deep Caves 6212 | -7/Deep Caves | Z-Facility disabled 6227 | -7/Deep Caves | Build established: Scavenger-Tank 6256 | -7/Deep Caves | Core integrity fell below 50% 6296 | -7/Deep Caves | Lost 6 parts (1n2u3w) 6333 | -7/Deep Caves | Found Prototype Protection 6333 | -7/Deep Caves | Identified Zio. Weapon Casing 6376 | -7/Deep Caves | Found Zio. Weapon Casing 6385 | -7/Deep Caves | Found Zio. Weapon Casing 6647 | -7/Deep Caves | Lost 7 parts (3n4u) 6770 | -7/Deep Caves | Spotted AG-26187 6806 | -7/Deep Caves | Lost 3 parts (2n1w) 6832 | -7/Deep Caves | Core integrity fell below 20% 6841 | -7/Deep Caves | Destroyed by AG-26187 with Assembled Focal Cannon Last Messages --------------- 06717_ as-59380 destroyed. 06730_ System corrupted: Matter fused (-6). 06733_ Machine disabled. 06733_ Destroyed Asb. F-torch. 06736_ as-46126 destroyed. 06740_ Acquired 6 matter. 06749_ System corrupted: Heat flow error (+258). 06769_ ,P8UFDEIV9FM 15BX5A% MW 06772_ Zio. Glidesys I destroyed. 06775_ Zio. Phaser-S destroyed. 06804_ System corrupted: Matter fused (-10). 06829_ AG-26187: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 06834_ Zio. Light DM Reactor destroyed. 06834_ Zio. Glidesys I destroyed. 06838_ Zio. Biocell destroyed. 06838_ Zio. Weapon Casing destroyed. 06841_ Zio. Phaser-S destroyed. 06841_ Zio. Glidesys I destroyed. 06841_ Hvy. Riot Gun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??#?# ???????????????????????????????????????????? | | # ??????????????????????????? ##???????????? | | ##????????????????????????? ???????????# | | #????????????? ???????? ??????????? | | ??????????? ??????? ???????????? | | ! #????????? #??????? ????????????# | | ##????????? #?????? ????????????# | | ! #????????? #????? #????????????# | | #??????????# ????? #????????????# | | ! #??????????# ?????? #??????????### | | #???????????? ?????? ##????###### | | #?????????????# #????? ##???# | | #??????????????# ###??# #???# ? | | #??????????????# #### #???# #?? | | ##??????????????# ##??# #???# | | ! #???????????????# ##?# #??## | | ! ] #???????????????## ### #?# ####" | | ! #????????????????## ### #?# # | | ######???????????## ### #?# # " | | ############# #?## ##?# # """ | | ## ;;@ #??# ##### # " | | G #??# ## | | ## ##??# # | | ### ####### | | ##?##### ### ####### ### | | # # #??????####?## ##????# ##?## | | ## ## ##????????????####?????## #####???# | | ?# ?###???????????????????????#####????????###### | | ??# ?????????????????????????????????????????????? | | ???#?????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 27 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 30 Core Shielding 20 Weapon Shielding 100 Evasion (%) 63 Recoil Reduction 6 Offensive Hacking 20 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 60% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AmuletWeaponProtection Manual? 0 Play Time 01:09:52 Cumulative 408.0 hours Start 2025.08.03 @ 17:53:03 End 2025.08.03 @ 19:03:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 186 Rogue 186 Adventurer 0 Explorer 0 Win Type - Total 27 Types 11/2/5/1/5/1/0/1/0/1 Lore% 93 Gallery% 83 Achievement% 78 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 83664f02-3910-4bdc-b025-077ec94859bf