Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 05:39:30 Player: scumgirle Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (638) 638 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1653 Bonus ------- None Cogmind --------- Core Integrity 70/400 Matter 271/300 Energy 63/100 System Corruption 0% Temperature Warm (140) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Signal Interpreter Improved Targeting Computer > --- WEAPON (3) ------- EM Shotgun Heavy Assault Rifle > --- INVENTORY (8) ---- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Structural Scanner Improved Targeting Computer Medium Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- EM Shotgun Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Structural Scanner Improved Targeting Computer Heavy EM Pulse Gun Medium Laser Light Assault Rifle [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Improved Targeting Computer Weapon Light Assault Rifle Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 17 | 6 2 9 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads . | . . . Leg 4 | 2 . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 1 2 Device 1 | . . 1 Storage 1 | 1 . . Processor 2 | . 1 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 1 4 Energy Gun 3 | . . 3 Energy Cannon . | . . . Ballistic Gun 4 | 2 1 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 99 97 Engine 11 | . 14 10 Leg 23 | . 28 21 Storage 12 | . 14 11 Processor 18 | . 13 21 Energy Gun 6 | . . 10 Ballistic Gun 23 | . 28 21 Naked Turns . | . . . Heaviest Build 15 | 11 11 15 Greatest Support 26 | 20 20 26 Greatest Overweight (x) 4 | 1 . 4 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 5 7 8 Average Carried 6 | 2 5 6 Final Capacity 8 | 8 8 8 Final Carried 7 | 2 6 7 Class Distribution -------------------- 48% | Gunner 43% | Mutant 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 465 | 225 91 149 Remotely . | . . . Salvage Created 801 | . 91 710 Parts 62 | . 17 45 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 20 | . 6 14 Guns 19 | . 6 13 AOE 1 | . . 1 Classes Destroyed 6 | . 2 4 Worker 2 | . . 2 Watcher 1 | . 1 . Swarmer 6 | . 6 . Grunt 11 | . . 11 Duelist 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 6 | . 6 6 Combat Bots Only 6 | . 6 5 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 64 | . 18 46 Missed 17 | . 3 14 Damage Taken 959 | . 123 836 Core 353 | . 23 330 Absorbed by Shields . | . . . Core Remaining (%) 95 | 100 90 . Volleys Fired 47 | . 17 30 Largest 3 | . 2 3 Hottest 88 | . 40 88 Shots Fired 119 | . 34 85 Gun 119 | . 34 85 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 89 | . 34 55 Thermal . | . . . Explosive . | . . . Electromagnetic 30 | . . 30 Robot Hit Streak 17 | . 6 17 Robot Miss Streak 5 | . 4 5 Penetration Max . | . . . Secondary Targets 7 | . 4 3 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 85 | . 20 65 Core Hits 53 | . 12 41 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1143 | . 193 950 Guns 937 | . 189 748 Cannons . | . . . Explosions 199 | . . 199 Melee . | . . . Ramming 7 | . 4 3 Kinetic 551 | . 189 362 Thermal 199 | . . 199 Explosive . | . . . Electromagnetic 386 | . . 386 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 150 | . . 150 Shots 3 | . . 3 Rammed . | . . . Targets Rammed 2 | . 1 1 Kicked 2 | . 1 1 Crushed . | . . . Highest Temperature 179 | . . 179 Average Temperature 76 | . . 76 Received Heat Transfer 231 | . . 231 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 250 | . . 250 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . . 2 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 337 | . 192 337 Initial 80 | . . 80 Average 176 | . 138 214 Maximum Alert Level 1 | . . 1 Low Security (%) 53 | 100 100 24 Level 1 46 | . . 75 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 12 17 Peak Tracking Total 7 | . 7 5 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . 1 1 Terminals 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 3 3 Successful 5 | . 3 2 Failed 1 | . . 1 Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . . 1 Terminals 3 | . . 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . . 2 Record 1 | . . 1 Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 3 . Recycle Component 1 | . 1 . Process 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 1 | . 1 . Recycled Matter 120 | . 120 . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 790 | 54 246 490 Spaces Moved 403 | 40 142 221 Core 16 | 15 . 1 Treads . | . . . Legs 387 | 25 142 220 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 118 | 100 120 120 Slowest Speed 250 | 190 120 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 18 | 5 27 22 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 22 | . . 22 Melee . | . . . Projectile . | . . . AOE 22 | . . 22 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 633 | 55 189 389 Wait 133 | . 19 114 Move 401 | 39 141 221 Hop . | . . . Pick Up 24 | 9 7 8 Fast Attach . | . . . Attach 15 | 6 2 7 Detach 2 | . 1 1 Swap 2 | . . 2 Drop 7 | 1 1 5 Fire 47 | . 17 30 Melee . | . . . Ram . | . . . Kick 2 | . 1 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 5) 301 | -10/Materials | Entered another Materials area 301 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 322 | -9/Materials | Build established: Mutant 623 | -9/Materials | Build established: Gunner 718 | -9/Materials | Crushed by falling debris 718 | -9/Materials | Core integrity fell below 50% 766 | -9/Materials | Core integrity fell below 20% 791 | -9/Materials | Self-destructed Last Messages --------------- 00763_ U-05 Engineer builds a Wall. 00763_ U-05 Engineer lays Concrete. 00764_ K-01 Serf collects debris. 00765_ U-05 Engineer lays Concrete. 00767_ G-34 Mercenary destroyed. 00767_ Switching to secondary target: G-47 Trooper. 00767_ K-01 Serf collects debris. 00771_ Lgt. Ion Engine destroyed. 00773_ G-47 Trooper destroyed. 00774_ Lgt. Assault Rifle destroyed. 00774_ K-01 Serf collects debris. 00777_ Critical hit (Burn: +37). 00777_ K-01 Serf collects debris. 00779_ Chain reaction triggered in Ion Engine. 00779_ G-34 Mercenary destroyed. 00779_ Switching to secondary target: G-47 Trooper. 00779_ K-01 Serf destroyed. 00788_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | # %/==[##???? ????????????????????????????????? | | ###+########??? ????????????????????????????????? | | ??????????????????????????????? | | ###+########??? #????????????????????????????????? | | #????????? #????????????????????????????????? | | #????????? #????????????????????????????????? | | #????????# #????????????????????????????????? | | #??####### #????????????????????????????????? | | #??# #????????????????????????????????? | | #??# #???###??????????????????????????? | | +######## #?###!#######????????????????????? | | % ### %! #????????????????????? | | ########## ##[% = !! #????????????????????? | | ## ###[ !! #????????????????????? | | ## *#= !] #????????????????????? | | ## /[ % #????????????????????? | | ## # = #????????????????????? | | ## ### #### #????????????????????? | | ### ## ## + ???????????????????? | | #?# ?# ##############??????????????????? | | #?# ?## # [ #???????????????????? | | #?# ?????### #???????????????????? | | #####?# ???????# [ #???????????????????? | | ??????# ????????# ==** #???????????????????? | | ??????# ????????# %==== #???????????????????? | | ??????# ????????# [!%@! #???????????????????? | | ?????????????????######=%=####???????????????????? | | ????????????????????? % #??????????????????????? | | ????????????????????# ??????????????????????? | | ????????????????????# ??????????????????????? | | ????????????????????# ??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????###r###??????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? "??????????????????????????? | | ????????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Unlikely Earthworm Challenges ------------ None Game ------ Seed PiercingFactoryGreatsword Manual? 0 Play Time 00:09:32 Cumulative 2.1 hours Start 2024.04.09 @ 05:30:47 End 2024.04.09 @ 05:39:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 580d8c13-cc99-499e-a3b6-98f688a7ca34