Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.09 @ 22:23:33 Player: theq629 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (75) 375 Value Destroyed (2126) 2126 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (26) 26 TOTAL SCORE: 4867 Bonus ------- High Alert Combat Kills 26 Cogmind --------- Core Integrity 415/700 Matter 219/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Walking (180) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (5) ------ Large Storage Unit Structural Scanner Targeting Computer > --- WEAPON (4) ------- Gauss Rifle Mini Assault Cannon Missile Launcher > --- INVENTORY (10) --- Light Nuclear Core Improved Deuterium Engine Long-range Terrain Scanner Kinecellerator Gatling Laser EM Pulse Cannon Flak Gun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Structural Scanner Targeting Computer Improved Light Armor Plating Hardlight Generator > --- WEAPON ----------- Heavy EM Shotgun Light Assault Rifle Heavy Assault Rifle Mini Assault Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Treads Long-range Terrain Scanner Kinecellerator Particle Gun EM Pulse Cannon Light Assault Rifle Gauss Rifle Missile Launcher [Rating: 34] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . 1 1 1 Weapon 2 | . . 1 1 . Parts Attached 50 | 9 4 12 6 19 Power 7 | 2 1 2 . 2 Engine 5 | 2 1 1 . 1 Core 2 | . . 1 . 1 Reactor . | . . . . . Propulsion 10 | 2 . 3 . 5 Treads 9 | 2 . 3 . 4 Leg 1 | . . . . 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 2 2 3 2 2 Device 4 | 1 . 2 . 1 Storage 4 | 1 2 1 . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 22 | 3 1 4 4 10 Energy Gun 6 | . . 1 2 3 Energy Cannon 2 | . . . . 2 Ballistic Gun 9 | 3 . 2 1 3 Ballistic Cannon 2 | . 1 . . 1 Launcher 3 | . . 1 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 24 | . . 4 5 15 Power 1 | . . . . 1 Propulsion 6 | . . 2 . 4 Utility 4 | . . 1 1 2 Weapon 13 | . . 1 4 8 Highest Loss Streak 5 | . . 2 3 5 Average Slot Usage (%) 97 | . 100 99 98 93 Engine 6 | . 14 9 . 2 Core 2 | . . 1 9 2 Treads 21 | . 28 21 18 19 Device 15 | . 14 21 11 14 Storage 9 | . 14 11 9 7 Processor 4 | . . . 9 7 Protection 3 | . . . 6 6 Energy Gun 7 | . . 3 17 9 Ballistic Gun 14 | . 26 17 4 11 Ballistic Cannon 4 | . 1 11 6 2 Launcher 2 | . . . 6 2 Naked Turns . | . . . . . Heaviest Build 48 | 13 43 33 37 48 Greatest Support 68 | 40 40 40 40 68 Greatest Overweight (x) 11 | . 1 . . 11 Average Overweight (x) . | . . . . . Largest Inventory Capacity 12 | 6 12 10 10 10 Average Capacity 8 | 5 6 9 10 10 Most Carried 10 | 3 10 10 10 10 Average Carried 7 | 2 5 8 9 8 Final Capacity 10 | 6 8 10 10 10 Final Carried 9 | 3 7 9 9 7 Class Distribution -------------------- 27% | Mutant 27% | Scavenger-Tank 13% | Scavenger-Skirmisher 12% | Skirmisher 10% | Scavenger-Gunner 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1819 | 312 250 339 184 734 Remotely . | . . . . . Salvage Created 2478 | 155 435 464 269 1155 Parts 161 | 10 30 48 18 55 Haulers Intercepted 3 | . 2 . . 1 Recyclers Shooed 2 | . 1 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 56 | . 9 14 11 22 Guns 34 | . 9 7 7 11 Cannons 15 | . . 6 1 8 AOE 7 | . . 1 3 3 Classes Destroyed 12 | 2 3 3 . 4 Worker 4 | . . . . 4 Builder 5 | . . 2 . 3 Tunneler 2 | 2 . . . . Hauler 3 | . 2 . . 1 Recycler 4 | 1 1 . . 2 Watcher 1 | . . 1 . . Swarmer 17 | . 3 6 8 . Grunt 22 | . 6 4 . 12 Duelist 1 | . . . . 1 Sentry 11 | . . 4 3 4 Hunter 2 | . . . . 2 Programmer 3 | . . . . 3 Best Kill Streak 8 | 2 3 5 5 8 Combat Bots Only 5 | . 3 3 5 5 Max Kills in Single Turn 4 | 1 1 2 3 4 Gunslinging . | . . . . . Exploded 2 | . . 1 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 3431 | . 278 566 649 1938 Core 462 | . 6 52 119 285 Absorbed by Shields 258 | . . . . 258 Core Remaining (%) 90 | 100 97 87 78 . Volleys Fired 186 | 9 50 35 19 73 Largest 4 | 2 2 3 4 4 Hottest 186 | 40 55 110 186 161 Shots Fired 496 | 18 100 103 47 228 Gun 368 | 18 97 67 28 158 Cannon 120 | . 3 35 16 66 Launcher 8 | . . 1 3 4 Special . | . . . . . Kinetic 417 | 18 100 93 18 188 Thermal 31 | . . . 22 9 Explosive 8 | . . 1 3 4 Electromagnetic 40 | . . 9 4 27 Robot Hit Streak 24 | 4 12 22 12 24 Robot Miss Streak 4 | 3 2 4 3 3 Penetration Max . | . . . . . Secondary Targets 2 | . . . 1 1 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 339 | 10 71 68 23 167 Core Hits 134 | 5 22 23 14 70 Critical Hits 5 | . . 1 . 4 Critical Kills 2 | . . . . 2 Critical Parts Destroyed 2 | . . 1 . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6035 | 142 785 957 482 3669 Guns 3241 | 142 737 487 261 1614 Cannons 1775 | . 36 368 94 1277 Explosions 988 | . . 84 127 777 Melee . | . . . . . Ramming 31 | . 12 18 . 1 Kinetic 4089 | 142 773 773 105 2296 Thermal 845 | . . 84 212 549 Explosive 461 | . . . 127 334 Electromagnetic 609 | . . 82 38 489 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Effects 13 | . . . . 13 Message Errors 2 | . . . . 2 Matter Fused 1 | . . . . 1 Energy Discharges 2 | . . . . 2 Data Loss (minor) 1 | . . . . 1 Targeting Errors 6 | . . . . 6 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 77 | . . 5 19 53 Projectiles 33 | . . . . 33 Explosions 44 | . . 5 19 20 Melee . | . . . . . Knockbacks 17 | . . . . 17 Impact . | . . . . . Kinetic 11 | . . . . 11 Secondary 6 | . . . . 6 Self-Inflicted Damage 114 | . . 21 . 93 Shots 3 | . . 1 . 2 Rammed 8 | . 4 3 . 1 Targets Rammed 8 | . 4 3 . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 501 | . 9 155 352 501 Average Temperature 116 | . 6 33 102 148 Received Heat Transfer 722 | . 96 162 27 437 Effects 9 | . . . 2 7 Shutdowns 2 | . . . . 2 Energy Bleed 3 | . . . 2 1 Short Circuit 3 | . . . . 3 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . . 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 1290 | . . 150 518 622 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . . 2 . 3 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 454 | 15 234 336 324 454 Initial 141 | . 9 34 141 128 Average 159 | 6 118 181 240 154 Maximum Alert Level 2 | . 1 1 1 2 Low Security (%) 67 | 100 71 67 31 76 Level 1 31 | . 28 32 68 21 Level 2 . | . . . . 2 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 14 | . 1 2 . 11 Investigation 3 | . 1 1 . 1 Extermination 2 | . . . . 2 Reinforcement 4 | . . 1 . 3 Assault . | . . . . . Garrison 5 | . . . . 5 Intercept . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 5 | . . 3 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 92 | . 11 26 21 34 Peak Tracking Total 7 | . 4 6 7 7 Tactical Retreats 3 | . 1 1 . 1 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 3 | . 1 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 6 | . . 3 2 1 Max in Single Turn 1 | . . 1 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 3 | . . 2 . 1 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . . 1 Total Hacks 5 | . . 4 . 1 Successful 3 | . . 3 . . Failed 2 | . . 1 . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access 1 | . . . . 1 Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . 1 . . Scan Component 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 3478 | 184 721 786 566 1221 Spaces Moved 1569 | 94 328 385 284 478 Core 12 | 5 . . . 7 Treads 1547 | 89 328 385 284 461 Legs 10 | . . . . 10 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 150 Average Speed 162 | 154 161 160 160 166 Slowest Speed 600 | 160 180 160 160 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 6 38 45 31 20 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 7 | . . 7 . . Terrain Destroyed 49 | . . 16 16 17 Melee . | . . . . . Projectile 2 | . . . . 2 AOE 47 | . . 16 16 15 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2120 | 113 426 481 359 741 Wait 251 | . 30 29 43 149 Move 1565 | 93 327 384 283 478 Hop . | . . . . . Pick Up 43 | 2 7 12 7 15 Fast Attach 6 | 6 . . . . Attach 27 | 1 . 8 6 12 Detach . | . . . . . Swap 17 | 2 4 4 . 7 Drop 17 | . 4 6 1 6 Fire 186 | 9 50 35 19 73 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush 7 | . 4 3 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 185 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 701 | -10/Materials | Discovered new exit (range 15) 906 | -10/Materials | Entered another Materials area 906 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1213 | -9/Materials | Discovered new exit (range 14) 1668 | -9/Materials | Discovered new exit (range 16) 1692 | -9/Materials | Entered another Materials area 1692 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1862 | -8/Materials | Lost 3 parts (1u2w) 2232 | -8/Materials | Discovered new exit (range 16) 2258 | -8/Materials | Entered Factory 2258 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2571 | -7/Factory | Build established: Scavenger-Tank 3143 | -7/Factory | Garrison activated, responded to threat 3308 | -7/Factory | Lost 5 parts (1p2n2w) 3389 | -7/Factory | Lost 4 parts (1n1u2w) 3441 | -7/Factory | Lost 3 parts (1n1u1w) 3479 | -7/Factory | Self-destructed Last Messages --------------- 03463_ Slug penetrates Y-54 Guardian. 03463_ Y-54 Guardian destroyed. 03464_ K-01 Serf collects debris. 03466_ R-06 Scavenger collects Terrain Scanner. 03466_ Acquired 40 matter. 03467_ K-01 Serf collects debris. 03470_ R-06 Scavenger collects Wheel. 03471_ U-05 Engineer lays Concrete. 03471_ K-01 Serf collects debris. 03472_ Acquired 8 matter. 03472_ U-05 Engineer lays Concrete. 03474_ R-06 Scavenger collects Assault Rifle. 03474_ K-01 Serf collects debris. 03475_ U-05 Engineer lays Concrete. 03477_ 37YEO3SOFJUWP3SKZE5K 03477_ Acquired 28 matter. 03478_ Y-54 Guardian emerges from the garrison. 03478_ U-05 Engineer lays Concrete. 03479_ K-01 Serf collects debris. 03479_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????? ? ??????????????????????? | | ????????????????????? ??????????????????????? | | ?????????????????????# ??????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# a#?????????????????????? | | ?????????????????????# #?????????? #???????? | | ?????????????????????# ######### #???????? | | ?????????????????????# r ????????? | | ?????????????????????# k ?????????? | | ?????????????????????# """ ""?????????????? | | ?????????????????????# ! """ ""?????????????? | | ?????????????????????# u """ ""?????????????? | | ?????????????????????# """" ""?????????????? | | ??????????############ Y """" ""?????????????? | | ???????? r "@" """" """????????????? | | ???????? "G" """" """" #???????? | | ???????? a " #???????? | | ???????? #???????? | | ????????? w #???????? | | ?????????############# % ##########????????????? | | ?????????????????????# % #! #????????????????? | | ?????????????????????# * # #????????????????? | | ?????????????????????# = #= #????????????????? | | ?????????????????????# = += #????????????????? | | ?????????????????????# # #????????????????? | | ?????????????????????# = #| #????????????????? | | ??????????????#??????# # #????????????????? | | ??????????????# ###### # #????????????????? | | ??????????????# #= #????????????????? | | ??????????????# ######????????????????? | | ??????????????+ == +????????????????? | | ??????????????# ######????????????????? | | ??????????????+ ## #??????????????????? | | ??????????????######## #?##??????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# ###########???????????? | | ?????????????????????# # #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravityBiometalMembrane Manual? 0 Play Time 00:38:15 Cumulative 24.1 hours Start 2021.05.09 @ 21:39:50 End 2021.05.09 @ 22:23:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 12 Adventurer 0 Explorer 15 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 28 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 86fb27da-e9b4-4802-a9a2-a63ec2d2c14c