Cogmind - Beta 11 X11 @@@ ROGUE MODE // 2022.03.08 @ 02:16:59 Player: Thr33_1Nt Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (26) 130 Value Destroyed (414) 414 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (61) 61 TOTAL SCORE: 1965 Bonus ------- Follower Combat Kills 61 Cogmind --------- Core Integrity 0/400 Matter 256/300 Energy 225/250 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Compact Wheel Compact Wheel Flight Unit > --- UTILITY (3) ------ ECM Suite > --- WEAPON (2) ------- Beam Rifle > --- INVENTORY (5) ---- Flight Unit Light Assault Rifle Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Sensor Array > --- WEAPON ----------- Particle Gun Light Assault Rifle > --- INVENTORY -------- Flight Unit Heat Sink High-capacity Matter Pod Medium Laser Light Assault Rifle Grenade Launcher Datajack Mining Laser [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Terrain Scan Processor Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 65 | 7 8 16 12 22 Power 11 | 1 . 5 2 3 Engine 11 | 1 . 5 2 3 Core . | . . . . . Reactor . | . . . . . Propulsion 22 | 3 2 6 5 6 Treads . | . . . . . Leg 4 | . 2 2 . . Wheel 6 | 3 . . . 3 Hover . | . . . . . Flight 12 | . . 4 5 3 Utility 11 | 1 3 1 4 2 Device 5 | . 1 1 1 2 Storage 5 | 1 2 . 2 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 21 | 2 3 4 1 11 Energy Gun 7 | 2 . 1 . 4 Energy Cannon . | . . . . . Ballistic Gun 10 | . 3 3 . 4 Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes 1 | . . . 1 . Parts Lost 14 | . 3 . 1 10 Power 3 | . 1 . . 2 Propulsion 4 | . 1 . . 3 Utility 2 | . . . 1 1 Weapon 5 | . 1 . . 4 Highest Loss Streak 9 | . 1 . 1 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 95 98 99 68 Engine 12 | . 13 13 11 10 Leg 12 | . 18 22 . . Wheel 3 | . 7 . . 9 Flight 12 | . . 5 33 19 Device 11 | . 4 16 14 9 Storage 12 | . 21 11 10 3 Processor 1 | . . . 6 . Energy Gun 6 | . 7 9 . 3 Ballistic Gun 16 | . 20 17 12 11 Special Melee Weapon 2 | . . . 9 . Naked Turns . | . . . . . Heaviest Build 19 | 8 15 19 12 11 Greatest Support 32 | 20 20 20 12 32 Greatest Overweight (x) 4 | . 1 4 . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 5 8 8 8 8 Average Capacity 7 | 5 7 7 7 6 Most Carried 8 | 4 8 8 8 8 Average Carried 6 | 2 5 7 7 5 Final Capacity 8 | 5 8 5 8 5 Final Carried 8 | 4 8 5 8 4 Class Distribution -------------------- 70% | Scavenger-Mutant 29% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 964 | 299 41 300 96 228 Remotely 11 | . . . . 11 Salvage Created 618 | 62 89 202 . 265 Parts 41 | 2 5 18 . 16 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 23 | 1 6 10 . 6 Guns 22 | 1 6 10 . 5 AOE 1 | . . . . 1 Classes Destroyed 6 | 2 1 . . 3 Worker 1 | 1 . . . . Tunneler 1 | . . . . 1 Recycler 1 | . . . . 1 Swarmer 17 | . 6 8 . 3 Grunt 5 | 1 . 2 . 2 Duelist 1 | . . . . 1 Best Kill Streak 6 | 1 3 3 . 6 Combat Bots Only 4 | 1 3 3 . 4 Max Kills in Single Turn 1 | 1 1 1 . 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 1801 | 87 412 325 73 904 Core 569 | 11 121 33 7 397 Absorbed by Shields . | . . . . . Core Remaining (%) 64 | 95 . 34 . . Volleys Fired 99 | 7 25 34 3 30 Largest 2 | 2 2 2 2 2 Hottest 100 | 90 90 85 40 100 Shots Fired 188 | 14 49 68 6 51 Gun 182 | 14 49 68 6 45 Cannon . | . . . . . Launcher 5 | . . . . 5 Special 1 | . . . . 1 Kinetic 115 | . 21 52 6 36 Thermal 58 | 7 25 16 . 10 Explosive 3 | . . . . 3 Electromagnetic 12 | 7 3 . . 2 Robot Hit Streak 11 | 6 3 10 1 11 Robot Miss Streak 4 | 1 4 3 4 4 Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 125 | 11 23 46 5 40 Core Hits 45 | 3 9 18 . 15 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | 1 2 1 . 1 Burn 5 | 1 2 1 . 1 Melee Attacks 5 | . . . 4 1 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . . 2 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1332 | 146 238 459 9 480 Guns 1168 | 146 238 459 9 316 Cannons . | . . . . . Explosions 164 | . . . . 164 Melee . | . . . . . Ramming . | . . . . . Kinetic 606 | . 77 310 9 210 Thermal 468 | 63 150 149 . 106 Explosive 108 | . . . . 108 Electromagnetic 150 | 83 11 . . 56 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 12 | . . . . 12 Projectiles . | . . . . . Explosions 12 | . . . . 12 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 213 | . . . . 213 Shots 6 | . . . . 6 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 366 | 228 230 366 . 44 Average Temperature 111 | 109 108 144 . 14 Received Heat Transfer 258 | 48 78 51 9 72 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | 2 2 . . . Heat Transferred 1641 | 259 592 444 . 346 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 350 | 25 191 231 250 350 Initial 57 | . 16 11 57 21 Average 148 | 5 133 147 191 150 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 67 | 100 100 61 32 75 Level 1 32 | . . 38 67 24 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . . 1 1 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 61 | 1 14 13 7 26 Peak Tracking Total 6 | 1 6 3 3 6 Tactical Retreats 8 | . . 3 1 4 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 10 | . 4 . 5 1 Terminals 7 | . 3 . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 45 | . 17 . 27 1 Successful 32 | . 13 . 18 1 Failed 13 | . 4 . 9 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 28 | . 13 . 15 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 4 . . . Scanalyzers 12 | . . . 12 . Garrison Access . | . . . . . Terminal Hacks 17 | . 10 . 6 1 Record 8 | . 5 . 3 . Prototype ID Bank 1 | . . . 1 . Open Door 1 | . . . . 1 Branch Access Points 1 | . . . 1 . Terminal Index 1 | . 1 . . . Alert Level 1 | . 1 . . . Locate Traps 1 | . 1 . . . Dispatch Records 1 | . . . 1 . Zone Layout 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 3 . . . Recycle Component 1 | . 1 . . . Process 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer 12 | . . . 12 . Insert Component 5 | . . . 5 . Analyze 7 | . . . 7 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 4 . 4 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 5 | . . . 5 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . 1 . . . Recycled Matter 151 | . 151 . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 5 | . . . 5 . Part Schematics Acquired 5 | . . . 5 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked 3 | . . . 2 1 Non-combat 1 | . . . 1 . Combat 2 | . . . 1 1 Robot Hacks Applied 4 | . . . 3 1 parse_system 2 | . . . 1 1 no_distress 1 | . . . 1 . check_alert 1 | . . . 1 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 33 | . . 6 27 . Total Damage 273 | . . 40 233 . Kills 6 | . . 1 5 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 2047 | 85 453 722 437 350 Spaces Moved 1902 | 69 239 598 585 411 Core 23 | 19 . . . 4 Treads . | . . . . . Legs 479 | . 159 320 . . Wheels 205 | 50 80 . . 75 Hover . | . . . . . Flight 1195 | . . 278 585 332 Fastest Speed 34 | 50 80 37 34 34 Average Speed 64 | 71 107 82 34 52 Slowest Speed 370 | 80 120 370 34 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 6 | . . . . 6 Cave-ins Triggered . | . . . . . Exploration Rate (%) 44 | 8 47 93 32 40 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 2 | . . 1 . 1 Spaces Dug . | . . . . . Terrain Destroyed 46 | . . . . 46 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 45 | . . . . 45 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 2552 | 86 386 774 817 489 Wait 420 | . 107 102 192 19 Move 1887 | 68 238 597 584 400 Hop 5 | . . . . 5 Pick Up 30 | 4 7 5 11 3 Fast Attach 19 | 6 1 4 2 6 Attach 15 | . 2 2 3 8 Detach 3 | . . . . 3 Swap 31 | 1 5 10 7 8 Drop 38 | . 1 20 11 6 Fire 99 | 7 25 34 3 30 Melee 5 | . . . 4 1 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: Mat / *Min x2) -9/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 55 | -11/Scrapyard | Discovered new exit (range 8) 86 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 16) 494 | -10/Materials | Discovered new exit (range 13) 539 | -10/Materials | Core integrity fell below 50% 539 | -10/Materials | Entered Mines 581 | -10/Mines | Met a Derelict bent on vengeance 736 | -10/Mines | Learned location of 1 exit from Materials 824 | -10/Mines | Discovered new exit (range 3) 833 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 909 | -10/Mines | Build established: Scavenger-Mutant 1139 | -10/Mines | Discovered new exit (range 9) 1173 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1198 | -10/Mines | Found a hidden stash of uninstalled traps 1261 | -10/Mines | Entered Materials 1261 | -9/Materials | Accompanied by 3 allies 1261 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1262 | -9/Materials | Identified exit to Materials 1493 | -9/Materials | Identified exit to Mines 1698 | -9/Materials | Entered Mines 1783 | -9/Mines | Core integrity fell below 50% 1808 | -9/Mines | Core integrity fell below 20% 1835 | -9/Mines | Lost 9 parts (2p3n1u3w) 1921 | -9/Mines | Learned location of 1 exit from Materials 1923 | -9/Mines | Met a Derelict shopkeep closing up shop 2048 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01842_ Dropped Lgt. Assault Rifle. 01843_ Dropped Sml. Storage Unit. 01844_ Acquired Lgt. Assault Rifle. 01921_ Acquired derelict log, extracted data. Data stored: Materials exits (x1). 01922_ Connecting with SHOP.Sys... >>Open Door Sealed Doors opened. 01923_ ET-LI0(g): "Sorry, the Unaware have moved into these parts and I'm closing up shop. No more sales from me!" 01925_ ALERT: Derelict activity detected in mines. Dispatching investigation squad. 01927_ ET-LI0(g): "Grab stuff and run for it!" Once familiar with the basic mechanics, press ESC then '3' to read the in-game manual for more details. 02025_ K-01 Serf collects debris. 02038_ Acquired 67 matter. 02041_ S-10 Pest suffers critical hit (Burn). 02041_ Lgt. Assault Rifle destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????? # ???????????????????? | | ?????????????????????## ???????????????????? | | ?????????????????????# ???????????????????? | | ????????????????????? ???????????????????? | | ????????????????????? ???????????????????? | | ????????????????????? ???????????????????? | | ?????????????????????? ???????????????????? | | ??????????????????????#k ???????????????????? | | ?????????????????????## ???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# ####????????????????? | | ?????????????????????# s ?????????????????? | | ??????????????????????# s ??????????????????? | | ?????????###########???# ##?????????????????? | | ???###?### #????# ##???####?????????? | | ??##""## ######@ #??## ##????????? | | ??#"[= #X r ss #### #????????? | | ??#"[ ts## #????????? | | ??#"! ######## s r ##????????? | | ??#"*[ # #??????## ## #?????????? | | ??##""## #???????## ### ######????? | | ???###?### #????????## #?# #????? | | ?????????###########???####### #?# #### #????? | | ???????????????????????# ### ##?# #????? | | ???????????????????????# ######## ### #????? | | ############???????????# #??????# ## ###??? | | # #???????????# #??????# ##?? | | # ####### #????????#### ######?# #?? | | # #?????# #????????# #?# #?? | | # #?????# #????????# ###### ### ##?? | | # #?????# #????????# #????# #####??? | | # #?????# #???????## ###??# #??????? | | # ####??# ######### ####### ###????? | | #### ##??# ##???? | | # ! ##?# #???? | | ############# #?# #???? | | ##???????????## #?# ## #???? | | ##??????####???### ##?# #### #???? | | ##?????? ?????## ###?## #??# #???? | | ######??"""" ??????# ##### ##?# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 18 Energy Capacity 265 Matter Stores 350 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 85 ECM Strength 1 Evasion (%) 63 Item Schematics ----------------- Flight Unit | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Beam Rifle | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Lgt. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Let's See Who's Tougher Risk Taker Uninvited Guest Challenges ------------ None Game ------ Seed VortexScanChronowheel Manual? 0 Play Time 00:49:30 Cumulative 1.6 hours Start 2022.03.08 @ 01:27:38 End 2022.03.08 @ 02:16:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 2 Achievement% 1 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea66ae1c-c0dc-4911-8a07-2b1ac79852b2