Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.03 @ 01:02:43 Player: TheGoodBud Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (48) 240 Value Destroyed (1183) 1183 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (21) 21 TOTAL SCORE: 3324 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 35 Friendly Fire -25 Cogmind --------- Core Integrity 0/550 Matter 182/300 Energy 59/100 System Corruption 0% Temperature Hot (296) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Assault Cannon Assault Cannon > --- INVENTORY (10) --- Heavy Ion Engine Weight Redist. System Recoil Stabilizer Reaction Control System Power Shielding Assault Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Reaction Control System Hardened Light Armor Plating > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Heavy Ion Engine Weight Redist. System Recoil Stabilizer Recoil Stabilizer Reaction Control System Power Shielding Assault Cannon Assault Cannon [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Improved Signal Interpreter Device Recoil Stabilizer Storage Small Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Assault Cannon Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 52 | 6 8 29 2 7 Power 11 | 1 3 6 1 . Engine 11 | 1 3 6 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 2 3 7 1 . Treads 4 | 2 . 2 . . Leg 9 | . 3 5 1 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 1 8 . 2 Device 6 | . . 4 . 2 Storage 3 | 1 . 2 . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 2 | . 1 1 . . Artifact . | . . . . . Weapon 16 | 2 1 8 . 5 Energy Gun 1 | . 1 . . . Energy Cannon . | . . . . . Ballistic Gun 6 | 2 . 3 . 1 Ballistic Cannon 9 | . . 5 . 4 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 20 | . 6 4 . 10 Power 4 | . 2 1 . 1 Propulsion 6 | . 1 2 . 3 Utility 5 | . 1 1 . 3 Weapon 5 | . 2 . . 3 Highest Loss Streak 10 | . 3 1 . 10 To Critical Strikes 1 | . . 1 . . Average Slot Usage (%) 90 | . 86 88 100 76 Engine 10 | . 12 9 11 7 Treads 3 | . 13 1 . . Leg 26 | . 14 27 33 19 Device 4 | . . 8 . 7 Storage 11 | . 14 10 11 9 Processor 7 | . . 8 11 9 Protection 5 | . 10 . 11 7 Energy Gun 1 | . 6 . . . Ballistic Gun 3 | . 12 2 . . Ballistic Cannon 15 | . . 17 22 15 Naked Turns . | . . . . . Heaviest Build 35 | 10 14 32 34 35 Greatest Support 45 | 40 40 45 40 40 Greatest Overweight (x) 6 | . . 1 1 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 8 | 7 8 8 10 10 Most Carried 10 | 2 3 10 10 10 Average Carried 6 | 1 1 6 9 9 Final Capacity 10 | 8 8 10 10 10 Final Carried 10 | 2 3 10 9 6 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1522 | 200 201 789 332 . Remotely . | . . . . . Salvage Created 1248 | . 206 852 150 40 Parts 92 | . 12 60 18 2 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 40 | . 6 23 10 1 Guns 12 | . 6 6 . . Cannons 28 | . . 17 10 1 Classes Destroyed 9 | . 3 5 1 . Worker 1 | . 1 . . . Hauler 1 | . . 1 . . Recycler 2 | . . 2 . . Watcher 4 | . . 4 . . Swarmer 16 | . 3 6 7 . Grunt 15 | . 3 9 2 1 Brawler 1 | . . . 1 . Duelist 1 | . . 1 . . Sentry 7 | . . 7 . . Best Kill Streak 4 | . 4 4 4 1 Combat Bots Only 4 | . 2 3 4 1 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 436 | . 137 122 30 147 Missed 137 | . 47 43 10 37 Damage Taken 3847 | . 973 1059 202 1613 Core 999 | . 239 181 28 551 Absorbed by Shields . | . . . . . Redirected to Shielding 50 | . 50 . . . Regen/Repaired (Parts) 136 | . . 136 . . Core Remaining (%) 50 | 100 4 . 47 . Volleys Fired 153 | . 45 79 19 10 Largest 2 | . 2 2 2 2 Hottest 88 | . 70 88 88 88 Shots Fired 301 | . 88 155 38 20 Gun 135 | . 88 45 . 2 Cannon 166 | . . 110 38 18 Launcher . | . . . . . Special . | . . . . . Kinetic 280 | . 67 155 38 20 Thermal 21 | . 21 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 11 | . 4 11 3 4 Robot Miss Streak 5 | . 4 5 5 3 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 160 | . 48 85 16 11 Core Hits 69 | . 20 35 10 4 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 7 | . 1 4 2 . Burn 1 | . 1 . . . Destroy 1 | . . 1 . . Blast 5 | . . 3 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3049 | . 532 1772 456 289 Guns 783 | . 532 217 . 34 Cannons 2263 | . . 1552 456 255 Explosions . | . . . . . Melee . | . . . . . Ramming 3 | . . 3 . . Kinetic 2836 | . 322 1769 456 289 Thermal 210 | . 210 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 1 . Average Corruption 1 | . . 1 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 20 | . . 12 8 . Message Errors 2 | . . 2 . . Matter Fused 6 | . . 2 4 . Heat Flow Errors 3 | . . 2 1 . Energy Discharges 5 | . . 3 2 . Data Loss (minor) 3 | . . 2 1 . Alerts 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 23 | . . 1 22 . Projectiles 23 | . . 1 22 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 15 | . . 8 3 4 Impact . | . . . . . Kinetic 15 | . . 8 3 4 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 2 | . . 2 . . Kicked 2 | . . 2 . . Crushed . | . . . . . Highest Temperature 479 | . 167 330 353 479 Average Temperature 101 | . 49 71 119 310 Received Heat Transfer 1437 | . 381 381 27 648 Effects 10 | . . . 1 9 Energy Bleed 2 | . . . 1 1 Interference 3 | . . . . 3 Damage (minor) 1 | . . . . 1 Damage (major) 4 | . . . . 4 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 703 | . 703 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 432 | . 165 432 226 57 Initial 168 | . . . 168 27 Average 148 | . 47 196 170 25 Maximum Alert Level 2 | . . 2 1 . Low Security (%) 64 | 100 100 51 54 100 Level 1 30 | . . 39 45 . Level 2 4 | . . 9 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 3 5 . 2 Investigation 4 | . . 3 . 1 Extermination . | . . . . . Reinforcement 6 | . 3 2 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 77 | . 19 38 12 8 Peak Tracking Total 7 | . 7 5 4 7 Tactical Retreats 3 | . . 3 . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 9 | . 1 6 . 2 Terminals 6 | . 1 4 . 1 Fabricators . | . . . . . Repair Stations 3 | . . 2 . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 30 | . 3 21 . 6 Successful 19 | . 2 13 . 4 Failed 11 | . 1 8 . 2 Catastrophic 2 | . . 2 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 19 | . 3 13 . 3 Fabricators . | . . . . . Repair Stations 11 | . . 8 . 3 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 13 | . 2 8 . 3 Record 6 | . . 6 . . Prototype ID Bank 1 | . . . . 1 Emergency Access Points 2 | . 1 . . 1 Alert Level 1 | . . 1 . . Surveillance Status 1 | . 1 . . . Reinforcement Status 1 | . . . . 1 Hauler Manifests 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . 5 . 1 Scan Component 4 | . . 3 . 1 Repair 2 | . . 2 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 1 6 . 1 Full Trace Events 7 | . 1 5 . 1 Feedback Events 1 | . . 1 . . Corruption 1 | . . 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 2 . . Time 64 | . . 64 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 . Highest-Rated Group 38 | . . . 38 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks 19 | . . . 19 . Total Damage 268 | . . . 268 . Kills 1 | . . . 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 3074 | 134 547 1448 833 112 Spaces Moved 1811 | 78 296 815 567 55 Core 7 | 3 . . . 4 Treads 240 | 75 110 55 . . Legs 1564 | . 186 760 567 51 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 129 | 155 134 126 128 132 Slowest Speed 350 | 160 160 190 190 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 5 48 61 97 8 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 2 | . . . 2 . Spaces Dug 1 | . . 1 . . Terrain Destroyed 29 | . . 18 9 2 Melee . | . . . . . Projectile 29 | . . 18 9 2 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2245 | 88 366 1081 636 74 Wait 192 | 3 14 129 45 1 Move 1807 | 77 295 814 566 55 Hop . | . . . . . Pick Up 22 | 2 2 16 1 1 Fast Attach 20 | 6 1 12 1 . Attach 12 | . 1 5 1 5 Detach 3 | . . 3 . . Swap 20 | . 6 12 . 2 Drop 14 | . 2 9 3 . Fire 153 | . 45 79 19 10 Melee . | . . . . . Ram . | . . . . . Kick 2 | . . 2 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 52 | -11/Scrapyard | Discovered new exit (range 15) 135 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 523 | -10/Materials | Core integrity fell below 50% 657 | -10/Materials | Core integrity fell below 20% 662 | -10/Materials | Discovered new exit (range 12) 682 | -10/Materials | Entered another Materials area 682 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 710 | -9/Materials | Lost 3 parts (1p1n1u) 1251 | -9/Materials | Repaired Sml. Storage Unit 1300 | -9/Materials | Repaired Carbon-fiber Leg? 1344 | -9/Materials | Discovered new exit (range 16) 1598 | -9/Materials | Discovered new exit (range 16) 2128 | -9/Materials | Identified exit to Mines 2130 | -9/Materials | Entered Mines 2521 | -9/Mines | Learned Materials terminal intel 2655 | -9/Mines | Discovered new exit (range 15) 2673 | -9/Mines | Identified exit to Materials 2818 | -9/Mines | Core integrity fell below 50% 2866 | -9/Mines | Discovered exit to Materials (range 12) 2963 | -9/Mines | Entered Materials 2963 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2964 | -8/Materials | Loaded intel: 11 terminal locations 3068 | -8/Materials | Core integrity fell below 50% 3073 | -8/Materials | Core integrity fell below 20% 3075 | -8/Materials | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- R-06 Scavenger knocked back. Hrd. Light Armor Plating destroyed. G-50 Soldier knocked back. Lgt. Angular Momentum Engine destroyed. Overheating: Assault Cannon damaged (-18). Overheating: Imp. Signal Interpreter damaged (-2). Overheating: Med. Storage Unit damaged (-92). Overheating: Assault Cannon damaged (-4). Assault Cannon destroyed. Identified Enh. Autogun. Material Processor disabled. Overheating: System interference. Enh. Autogun temporarily disabled. Assault Cannon temporarily disabled. Enh. Autogun temporarily disabled. Assault Cannon destroyed. R-06 Scavenger collects Particle Gun. Recoil Stabilizer destroyed. Enh. Autogun destroyed. Overheating: Energy bleed (-10). 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