Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.03 @ 00:54:09 Player: celerysam Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (59) 295 Value Destroyed (2329) 2329 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (640) 640 TOTAL SCORE: 8544 Bonus ------- MAIN.C Attacked Warlord 500 Warlord Defense Kills 140 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 106/150 System Corruption 1% Temperature Critical (515) Movement Core (400) Ox7 Location -5/Warlord Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Advanced Cooling System Improved Weapon Cycler Transmission Jammer Advanced System Shield Improved Field Recycling Unit > --- WEAPON (4) ------- Backup Laser III > --- INVENTORY (5) ---- Light Antimatter Reactor VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Signal Generator Peak State ------------ > --- POWER ------------ Light Nuclear Core Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Antigrav System VTOL Module > --- UTILITY ---------- Advanced Cooling System Improved Weapon Cycler Transmission Jammer Advanced ECM Suite Advanced System Shield > --- WEAPON ----------- Backup Laser III Vortex Rifle Thermoblaster Axe > --- INVENTORY -------- Light Nuclear Core VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Signal Generator [Rating: 79] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Flight Unit Nuclear Pulse Array Utility Transmission Jammer Device Transmission Jammer Storage Small Storage Unit Processor Enhanced Optical Array Hackware Advanced System Shield Protection Propulsion Shielding Weapon Hammer Energy Gun Improved Spread Laser Energy Cannon Particle Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Hammer Slashing Weapon Axe Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp War Slots Evolved 10 | . . . 2 2 2 . . 2 2 . . . Power 1 | . . . . 1 . . . . . . . . Propulsion 4 | . . . 2 . 2 . . . . . . . Utility 3 | . . . . 1 . . . 1 1 . . . Weapon 2 | . . . . . . . . 1 1 . . . Parts Attached 164 | 6 3 5 16 17 35 6 4 19 25 3 . 25 Power 32 | 1 . 1 4 3 7 1 1 3 6 . . 5 Engine 12 | 1 . 1 4 . 3 . 1 . 1 . . 1 Core 18 | . . . . 3 4 1 . 3 5 . . 2 Reactor 2 | . . . . . . . . . . . . 2 Propulsion 53 | 2 . 3 7 5 12 2 . 8 4 . . 10 Treads 5 | . . . 2 2 . . . . . . . 1 Leg 18 | . . 1 . 3 5 2 . 3 . . . 4 Wheel 11 | 2 . 2 . . 7 . . . . . . . Hover 14 | . . . 5 . . . . 5 1 . . 3 Flight 5 | . . . . . . . . . 3 . . 2 Utility 38 | 1 1 . 3 5 5 2 . 4 10 2 . 5 Device 23 | . . . 2 2 4 1 . 3 6 1 . 4 Storage 8 | 1 . . 1 1 1 1 . 1 1 . . 1 Processor 2 | . . . . 1 . . . . 1 . . . Hackware 2 | . . . . 1 . . . . . 1 . . Protection 3 | . 1 . . . . . . . 2 . . . Artifact . | . . . . . . . . . . . . . Weapon 41 | 2 2 1 2 4 11 1 3 4 5 1 . 5 Energy Gun 14 | 1 . . 1 . 2 1 2 3 1 . . 3 Energy Cannon 2 | . . . 1 1 . . . . . . . . Ballistic Gun 9 | 1 1 . . 3 2 . . . 2 . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . . Launcher 3 | . . . . . 2 . . . . . . 1 Special Weapon 1 | . . . . . . . . . 1 . . . Impact Weapon 1 | . 1 . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 1 1 . . 1 Piercing Weapon 3 | . . . . . 3 . . . . . . . Special Melee Weapon 4 | . . 1 . . 1 . 1 . . 1 . . Unidentified Prototypes 10 | . . . 2 . 2 . . 1 2 1 . 2 Corrupted Parts 1 | . . . . . . . . 1 . . . . System Corruption 2 | . . . . . . . . 2 . . . . Parts Lost 76 | . . 6 2 2 15 3 5 3 17 . 5 18 Power 15 | . . 2 . . 4 . 3 . 2 . . 4 Propulsion 32 | . . 3 2 1 5 1 2 3 6 . 1 8 Utility 10 | . . . . . 3 . . . 3 . 3 1 Weapon 19 | . . 1 . 1 3 2 . . 6 . 1 5 Highest Loss Streak 13 | . . 3 1 2 5 2 3 2 13 . 5 10 To Critical Strikes 1 | . . . . . . . . . 1 . . . Average Slot Usage (%) 72 | . 99 66 84 81 75 77 66 80 69 41 32 63 Engine 6 | . 14 4 8 4 8 7 6 . . . . 8 Core 3 | . . . . 4 4 6 1 10 7 . . . Treads 1 | . . . 7 5 1 . . . . . . 4 Leg 5 | . . . . 6 9 11 9 7 3 . . 1 Wheel 8 | . 28 10 5 . 15 16 9 2 . . . . Hover 5 | . . . 23 18 . . . 16 9 . . 4 Device 11 | . . . 12 6 9 15 15 15 16 17 14 14 Storage 7 | . 14 14 6 10 8 7 7 8 8 . . 4 Hackware 1 | . . . . 1 1 . . . . 5 5 5 Protection 1 | . 13 14 . . . . . . . . . . Energy Gun 7 | . 4 . 8 . 1 10 15 16 7 . . 8 Ballistic Gun 1 | . 14 1 . 4 3 1 . . 2 . . . Impact Weapon 2 | . 9 14 11 4 . . . . . . . . Special Melee Weapon 1 | . . 6 . . 1 . . . . 5 3 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 49 | 12 14 14 21 25 37 39 35 38 42 10 10 49 Greatest Support 84 | 20 20 26 40 35 84 84 56 47 46 13 13 65 Greatest Overweight (x) 3 | . . 2 1 1 1 2 1 1 1 . 3 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 5 10 10 10 5 5 Average Capacity 6 | 7 8 8 6 8 8 5 5 7 10 5 5 5 Most Carried 10 | 6 8 8 8 8 8 8 5 10 10 7 5 5 Average Carried 6 | 3 7 7 6 7 7 5 4 6 9 5 5 4 Final Capacity 10 | 8 8 8 8 8 8 5 5 10 10 5 5 5 Final Carried 10 | 6 8 8 8 6 6 5 5 10 8 5 5 5 Class Distribution -------------------- 60% | Mutant 21% | Scavenger-Mutant 7% | Infiltrator-Mutant 7% | Scavenger-Gunner 3% | Infiltrator-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Infiltrator-Mutant | -5/Upper Caves Infiltrator-Mutant | -5/Upper Caves Mutant | -5/Warlord Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp War Matter Collected 2145 | 87 . 247 55 383 554 198 72 103 107 . . 339 Remotely . | . . . . . . . . . . . . . Salvage Created 2249 | . . 146 209 379 665 138 267 189 210 . . 46 Parts 102 | . . 2 10 20 40 8 7 11 4 . . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . 6 7 . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp War Combat Hostiles Destroyed 52 | . . 3 4 7 18 5 5 6 3 . . 1 Melee 9 | . . . . . 6 . . 3 . . . . Guns 27 | . . . 4 6 3 5 5 2 2 . . . Cannons 5 | . . . . 1 4 . . . . . . . AOE 7 | . . . . . 5 . . 1 . . . 1 Classes Destroyed 11 | . . 1 2 1 6 . 1 . . . . . Worker 2 | . . . . . 2 . . . . . . . Builder 3 | . . . . . 3 . . . . . . . Watcher 2 | . . . 1 . 1 . . . . . . . Swarmer 15 | . . . . . 6 4 . 4 1 . . . Grunt 18 | . . 3 2 3 7 . 2 1 . . . . Brawler 2 | . . . . . 1 . . . 1 . . . Duelist 1 | . . . . . . . 1 . . . . . Sentry 7 | . . . 2 2 1 . 1 . 1 . . . Hunter 5 | . . . . 2 1 1 1 . . . . . Programmer 3 | . . . . . 1 . . 1 . . . 1 Heavy 1 | . . . . . 1 . . . . . . . Best Kill Streak 9 | . . 2 2 2 9 4 4 4 1 . . 1 Combat Bots Only 4 | . . 2 2 2 4 4 4 4 1 . . 1 Max Kills in Single Turn 2 | . . 1 1 1 2 2 1 1 1 . . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . 1 . . . 1 Melee 1 | . . . . . 1 . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp War Hostile Shots Fired 891 | . 3 67 65 76 227 37 46 55 69 . 27 219 Missed 294 | . 1 16 19 22 60 8 17 24 17 . 17 93 Damage Taken 9939 | . 22 676 638 773 2289 415 535 532 1753 . 209 2097 Core 2135 | . 11 205 163 208 360 41 89 46 364 . 91 557 Absorbed by Shields 269 | . . . . . 269 . . . . . . . Redirected to Shielding 46 | . . 46 . . . . . . . . . . Regen/Repaired (Parts) 217 | . . . . . . . . . . . . 217 Core Remaining (%) 59 | 100 . 13 59 62 . . 30 94 . . . . Volleys Fired 180 | . 1 5 31 35 56 12 11 7 13 . . 9 Largest 3 | . 1 1 1 2 2 2 2 2 2 . . 3 Hottest 340 | . 23 23 68 93 100 130 101 136 136 . . 340 Shots Fired 241 | . 1 5 31 40 65 20 24 14 21 . . 20 Gun 192 | . 1 5 23 31 37 20 24 14 21 . . 16 Cannon 30 | . . . 8 9 13 . . . . . . . Launcher 19 | . . . . . 15 . . . . . . 4 Special . | . . . . . . . . . . . . . Kinetic 71 | . 1 5 . 31 33 . . . 1 . . . Thermal 125 | . . . 31 9 17 14 24 10 7 . . 13 Explosive 15 | . . . . . 15 . . . . . . . Electromagnetic 23 | . . . . . . 6 . 4 13 . . . Entropic 7 | . . . . . . . . . . . . 7 Robot Hit Streak 13 | . 1 3 6 7 13 4 6 10 6 . . 5 Robot Miss Streak 5 | . . 2 3 3 3 5 5 1 2 . . 5 Penetration Max 1 | . . . . 1 . . . . . . . . Secondary Targets 3 | . . . . . 1 . 2 . . . . . Max Gunslinging Chain 1 | . . . . . 1 . 1 . . . . . Shots Hit Robots 197 | . 1 13 24 25 64 12 16 16 16 . . 10 Core Hits 121 | . . 1 8 15 46 15 15 9 7 . . 5 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . 2 . . . . . . . . . . Critical Strikes 5 | . . 2 1 . 1 . . 1 . . . . Burn 2 | . . . 1 . . . . 1 . . . . Smash 2 | . . 2 . . . . . . . . . . Impale 1 | . . . . . 1 . . . . . . . Melee Attacks 78 | . . 16 21 . 26 . . 12 3 . . . Impact 37 | . . 16 21 . . . . . . . . . Slashing 15 | . . . . . . . . 12 3 . . . Piercing 26 | . . . . . 26 . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 5427 | . 15 326 417 540 2256 219 315 493 361 . . 485 Guns 2571 | . 15 48 219 439 525 219 315 295 287 . . 209 Cannons 377 | . . . 103 101 173 . . . . . . . Explosions 1281 | . . . . . 925 . . 58 25 . . 273 Melee 1195 | . . 278 95 . 633 . . 140 49 . . . Ramming 3 | . . . . . . . . . . . . 3 Kinetic 872 | . 15 48 . 439 370 . . . . . . . Thermal 2005 | . . . 322 101 328 198 315 293 99 . . 349 Explosive 925 | . . . . . 925 . . . . . . . Electromagnetic 294 | . . . . . . 21 . 60 213 . . . Impact 373 | . . 278 95 . . . . . . . . . Slashing 189 | . . . . . . . . 140 49 . . . Piercing 633 | . . . . . 633 . . . . . . . Entropic 133 | . . . . . . . . . . . . 133 Highest Corruption 9 | . . . 2 . 9 9 9 2 1 1 1 1 Average Corruption 7 | . . . 2 . 7 9 9 2 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 94 | . . . 3 . 27 35 27 1 . 1 . . Message Errors 19 | . . . 1 . 6 7 5 . . . . . Matter Fused 20 | . . . 1 . 7 7 5 . . . . . Heat Flow Errors 14 | . . . . . 2 8 3 . . 1 . . Energy Discharges 12 | . . . 1 . 3 4 4 . . . . . Parts Rejected 3 | . . . . . 3 . . . . . . . Data Loss (minor) 12 | . . . . . 1 6 4 1 . . . . Data Loss (major) 3 | . . . . . 1 . 2 . . . . . Misfires 5 | . . . . . . 2 3 . . . . . Alerts 3 | . . . . . 1 1 1 . . . . . Weapon Failures 3 | . . . . . 3 . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 224 | . . 64 16 . 133 . . . . . . 11 Projectiles 4 | . . . . . 4 . . . . . . . Explosions 104 | . . . . . 93 . . . . . . 11 Melee 116 | . . 64 16 . 36 . . . . . . . Knockbacks 3 | . . 1 1 . 1 . . . . . . . Impact 2 | . . 1 1 . . . . . . . . . Kinetic 1 | . . . . . 1 . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . Highest Temperature 842 | . 3 21 84 151 271 317 195 173 199 91 . 842 Average Temperature 90 | . 3 13 38 39 101 101 63 67 70 55 . 516 Received Heat Transfer 2304 | . 12 429 249 342 711 12 225 72 57 . 21 174 Effects 8 | . . . . . 2 . . . . . . 6 Shutdowns 2 | . . . . . . . . . . . . 2 Interference 2 | . . . . . 2 . . . . . . . Short Circuit 1 | . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . 1 Damage (major) 1 | . . . . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . Parts Fried 9 | . . 5 3 . . . . . 1 . . . Impact Corruptions 6 | . . 5 1 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 7 | . . . 1 . 1 . . 3 . . . 2 Heat Transferred 3195 | . . . 814 185 402 160 475 407 148 . . 604 Parts Sabotaged 3 | . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 1 1 . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp War Peak Influence 274 | . 75 95 179 251 274 . . 87 72 . . . Initial 114 | . . 28 . 46 114 . . 18 42 . . . Average 75 | . 17 28 64 126 122 . . 43 51 . . . Maximum Alert Level 1 | . . . . 1 1 . . . . . . . Low Security (%) 95 | 100 100 100 100 76 91 . . 100 100 . . . Level 1 4 | . . . . 23 8 . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 5 | . 1 . . . 3 . . . 1 . . . Investigation . | . . . . . . . . . . . . . Extermination 1 | . . . . . 1 . . . . . . . Reinforcement 4 | . 1 . . . 2 . . . 1 . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp War Distress Signals 4 | . . . . 2 1 . . . 1 . . . Communications Jammed 32 | . . . . . . . . . 22 . . 10 Distress Signals 32 | . . . . . . . . . 22 . . 10 Times Spotted 155 | . 5 6 17 16 30 6 6 7 17 . 6 39 Peak Tracking Total 12 | . 4 2 6 5 6 2 5 3 12 . 3 9 Tactical Retreats 16 | . 1 1 4 . 3 1 . . 2 . 2 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp War Traps Triggered 6 | . . . . 1 3 . . 1 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 17 | . . . . . . 1 . . . . . 16 Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp War Machines Disabled 2 | . . . . . 1 . . . . . . 1 Max in Single Turn 1 | . . . . . 1 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp War Machines Accessed 15 | . 2 . 1 1 3 1 . . . . . 7 Terminals 4 | . 2 . 1 . 1 . . . . . . . Fabricators 1 | . . . . . 1 . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 26 | . 5 . 1 4 3 1 . . . . . 12 Successful 20 | . 2 . 1 2 2 1 . . . . . 12 Failed 6 | . 3 . . 2 1 . . . . . . . Catastrophic 1 | . 1 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 7 | . 5 . 1 . 1 . . . . . . . Fabricators 1 | . . . . . 1 . . . . . . . Repair Stations 4 | . . . . 4 . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 17 | . 2 . 1 . 1 1 . . . . . 12 Record 6 | . . . . . . . . . . . . 6 Prototype ID Bank 5 | . . . . . . . . . . . . 5 Open Door 2 | . . . . . . 1 . . . . . 1 Alert Level 2 | . 1 . 1 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 3 | . 1 . 1 1 . . . . . . . . Full Trace Events 1 | . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time 60 | . . . . 60 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp War Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . . . 2 2 . . 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp War Turns Passed 7174 | 45 187 689 557 382 1280 1163 707 650 360 160 120 874 Spaces Moved 6551 | 40 215 540 603 251 927 1067 641 708 395 387 241 536 Core 419 | 14 . 234 . . . . . . . . 65 106 Treads 406 | . . . 31 2 . . . . . . . 373 Legs 474 | . . . . 63 285 57 . 38 . . . 31 Wheels 2988 | 26 215 306 26 . 642 1010 641 122 . . . . Hover 1660 | . . . 546 186 . . . 548 354 . . 26 Flight 604 | . . . . . . . . . 41 387 176 . Fastest Speed 37 | 50 80 80 40 42 100 100 100 48 37 40 40 50 Average Speed 91 | 69 80 114 64 74 108 104 103 74 62 40 46 145 Slowest Speed 260 | 80 80 150 160 240 200 260 115 131 120 40 200 260 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 47 | 3 44 88 60 29 24 92 68 20 13 68 49 60 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . Known Exits Taken 3 | . . . 1 . . . . 1 1 . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 1 . . 1 1 . Scrap Searched 5 | . . 3 . . . 2 . . . . . . Spaces Dug 7 | . . . 7 . . . . . . . . . Terrain Destroyed 77 | . . . 7 . 46 . . 8 . . . 16 Melee 7 | . . . 7 . . . . . . . . . Projectile 2 | . . . . . . . . . . . . 2 AOE 68 | . . . . . 46 . . 8 . . . 14 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp War Total 7347 | 57 230 577 702 406 1091 1092 661 800 483 392 247 609 Wait 222 | . 3 8 11 90 15 2 4 34 25 . 7 23 Move 6537 | 39 214 539 602 250 926 1066 640 707 392 386 240 536 Hop 1 | . . . . . . . . . 1 . . . Pick Up 97 | 12 5 3 10 6 19 4 2 12 15 1 . 8 Fast Attach 55 | . 1 2 5 8 9 2 . 9 4 . . 15 Attach 68 | 6 1 2 5 7 12 2 2 5 15 2 . 9 Detach 7 | . . . . 1 . . . 1 2 . . 3 Swap 41 | . 1 1 6 2 14 2 2 5 6 1 . 1 Drop 60 | . 4 1 11 7 14 2 . 8 7 2 . 4 Fire 180 | . 1 5 31 35 56 12 11 7 13 . . 9 Melee 78 | . . 16 21 . 26 . . 12 3 . . . Ram . | . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 46 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 7) 233 | -10/Materials | Entered Mines 244 | -10/Mines | Met a Derelict bent on vengeance 245 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 307 | -10/Mines | Build established: Mutant 344 | -10/Mines | Lost 3 parts (1p1n1w) 357 | -10/Mines | Learned 4 Materials zone layouts 448 | -10/Mines | Core integrity fell below 50% 518 | -10/Mines | Core integrity fell below 20% 569 | -10/Mines | Assembled infested the area 745 | -10/Mines | Learned Materials emergency access door positions 890 | -10/Mines | Discovered new exit (range 16) 917 | -10/Mines | Discovered new exit (range 6) 922 | -10/Mines | Entered Materials 922 | -9/Materials | Evolved 2 slots: Propulsion x2 923 | -9/Materials | Identified exit to Materials 1267 | -9/Materials | Discovered new exit (range 8) 1470 | -9/Materials | Discovered exit to Materials (range 15) 1479 | -9/Materials | Entered another Materials area 1479 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1836 | -8/Materials | Discovered new exit (range 13) 1861 | -8/Materials | Entered Factory 1861 | -7/Factory | Evolved 2 slots: Propulsion x2 2254 | -7/Factory | Lost 5 parts (3n2u) 2763 | -7/Factory | Lost 4 parts (1p1n1u1w) 3046 | -7/Factory | Lost 3 parts (2p1w) 3107 | -7/Factory | Discovered new exit (range 9) 3116 | -7/Factory | Lost 3 parts (1p1n1w) 3122 | -7/Factory | Core integrity fell below 50% 3141 | -7/Factory | Entered Lower Caves 3233 | -7/Lower Caves | Learned 12 Factory zone layouts 3466 | -7/Lower Caves | Spotted B-75 Beast 3546 | -7/Lower Caves | Encountered a Warlord checkpoint 3695 | -7/Lower Caves | Build established: Scavenger-Mutant 4238 | -7/Lower Caves | Discovered new exit (range 15) 4304 | -7/Lower Caves | Entered another Lower Caves area 4350 | -7/Lower Caves | Learned location of 1 exit from Factory 4358 | -7/Lower Caves | Learned location of 1 exit from Factory 4484 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4557 | -7/Lower Caves | Lost 3 parts (1p2n) 4874 | -7/Lower Caves | Discovered new exit (range 8) 5011 | -7/Lower Caves | Entered Factory 5011 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5012 | -6/Factory | Identified exit to Factory 5029 | -6/Factory | Build established: Mutant 5338 | -6/Factory | Spotted B-75 Beast 5436 | -6/Factory | Build established: Scavenger-Gunner 5661 | -6/Factory | Entered another Factory area 5661 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5662 | -5/Factory | Identified exit to Upper Caves 5961 | -5/Factory | Lost 13 parts (2p2n3u6w) 6017 | -5/Factory | Discovered exit to Upper Caves (range 6) 6021 | -5/Factory | Entered Upper Caves 6051 | -5/Upper Caves | Lost 3 parts (3n) 6176 | -5/Upper Caves | Discovered new exit (range 4) 6181 | -5/Upper Caves | Entered another Upper Caves area 6183 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6218 | -5/Upper Caves | Build established: Infiltrator-Mutant 6234 | -5/Upper Caves | Encountered a Warlord checkpoint 6258 | -5/Upper Caves | Spotted B-75 Beast 6294 | -5/Upper Caves | Discovered new exit (range 7) 6301 | -5/Upper Caves | Entered Warlord 6302 | -5/Warlord | Lost 5 parts (1n3u1w) 6320 | -5/Warlord | System corruption cleaned by Quarantine Array 6562 | -5/Warlord | Build established: Mutant 6663 | -5/Warlord | Found Signal Generator 6823 | -5/Warlord | Visited the Vortex Lab 6833 | -5/Warlord | Warlord's base attacked by MAIN.C 6846 | -5/Warlord | Found Prototype Energy Gun 6846 | -5/Warlord | Identified Vortex Rifle 6855 | -5/Warlord | Found Prototype Energy Gun 6855 | -5/Warlord | Identified Vortex Rail 7052 | -5/Warlord | Core integrity fell below 50% 7125 | -5/Warlord | Warlord forces counterattacked 7142 | -5/Warlord | Lost 10 parts (3p4n1u2w) 7151 | -5/Warlord | Spotted Striker 7151 | -5/Warlord | Spotted Executioner 7168 | -5/Warlord | Spotted Executioner 7175 | -5/Warlord | Core integrity fell below 20% 7175 | -5/Warlord | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 07172_ P-70 Sage heat short circuits Antigrav System. 07172_ Executioner heat damages Prototype Leg. 07172_ WF-KSE(g) system terminally corrupted. 07172_ Kicked H-66 Slayer. 07172_ Executioner overheating. 07173_ Executioner heat short circuits Prototype Processor. 07173_ Penetrated by Slug. 07173_ Carbon-fiber Leg destroyed. 07173_ Broken Thermoblaster destroyed. 07173_ Executioner overheating. 07174_ Overheating: Adv. Cooling System damaged (-31). 07174_ VTOL Module blown off. 07174_ Carbon-fiber Leg blown off. 07174_ Adv. ECM Suite blown off. 07174_ E-15 Imp destroyed. 07174_ Acquired Unknown Device. 07174_ Identified Imp. Field Recycling Unit. 07174_ Executioner overheating. 07175_ Overheating: Core damaged (-190). 07175_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ???""?????????????????????????????????? | | ??#""#????????????????????????????????? | | ??#""#????????????????????????????????? | | ??#""#??????????????????????????????##? | | ###""#####??????????????###???##??? #? | | "" "############?###=#?? ##? #?? | | |"" """"""""""""#?#=#%#?? # #??? | | =%%"" " " """" ####%@#?# #???? | | ^! 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"############?# % ;;???? ??? | | ###""#####???????????? ;;% ; "??? ??? | | ??#""#????????????????#; % ; *? ???? | | ??#""#???????????????? ;; ? ???? | | ???""#???????????????# ; % ???? | | ???""#???????????????# ##; [ #???? | | ????????????????????? =* ##?;; #???? | | ?????????????????????;%! ???#" #???? | | ?????????????????????"[=# ?????? ##??? | | ????????????????????## ##????## #??? | | ???????????????????## ##??## #??? | | ???????????????????# ##?# #??? | | ???????????????????# ## ### #??? | | ??????????????????# #?## ## #??? | | ????????????????? ???## ## #??? | | ???????????????? ????# ## ##??? | | ??????????????# ## ????## #???? | | ??????????????####?#??????### ##???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 80 Energy Generation 31 Energy Capacity 705 Matter Stores 300 Matter Capacity 450 Sight Range 22 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 2 Jamming Range 14 Additional Mass Support 6 Propulsion Shielding 33 Weapon Cycling 20 Evasion (%) 63 Recoil Reduction 2 Energy Filtering 50 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DynamicPropulsionMount Manual? 0 Play Time 01:44:24 Cumulative 78.9 hours Start 2024.07.02 @ 22:35:13 End 2024.07.03 @ 00:54:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 116 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 52 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e467c447-91aa-49d1-b813-ea6ece28ff4d