Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.18 @ 21:16:14 Player: doughoff Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (523) 523 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1023 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 245/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Treading (320) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads (fused) > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Mining Claw > --- INVENTORY (20) --- Light Ion Engine Wheel Wheel Heat Sink Improved Heat Sink Signal Interpreter Light Armor Plating Medium Armor Plating Medium Armor Plating Medium Laser Beam Cannon Beam Cannon Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Heat Sink High-capacity Storage Unit Medium Laser Grenade Launcher [Rating: 11] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Medium Armor Plating Device Improved Heat Sink Storage High-capacity Storage Unit Protection Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | 7 15 1 Power 3 | 1 2 . Engine 2 | 1 1 . Core 1 | . 1 . Reactor . | . . . Propulsion 7 | 2 5 . Treads 5 | 2 3 . Leg . | . . . Wheel 2 | . 2 . Hover . | . . . Flight . | . . . Utility 6 | 1 5 . Device 2 | . 2 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 7 | 3 3 1 Energy Gun 3 | 2 1 . Energy Cannon 1 | . 1 . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Corrupted Parts 1 | . 1 . System Corruption 4 | . 4 . Parts Lost 7 | . 4 3 Power 1 | . . 1 Propulsion 3 | . 2 1 Utility 1 | . . 1 Weapon 2 | . 2 . Highest Loss Streak 3 | . 2 3 To Critical Strikes . | . . . Average Slot Usage (%) 94 | . 93 96 Engine 1 | . 2 . Core 12 | . 11 13 Treads 24 | . 23 27 Wheel 1 | . 1 . Device 3 | . 4 . Storage 14 | . 14 14 Protection 9 | . 7 13 Energy Gun 12 | . 17 . Energy Cannon 5 | . 2 13 Ballistic Gun 5 | . 7 . Launcher 1 | . . 3 Slashing Weapon 2 | . . 10 Naked Turns . | . . . Heaviest Build 58 | 12 58 58 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 5 | . 5 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 15 | 7 14 20 Most Carried 15 | 3 15 14 Average Carried 10 | 1 9 13 Final Capacity 20 | 8 20 20 Final Carried 14 | 3 13 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 591 | 255 336 . Remotely . | . . . Salvage Created 763 | 13 750 . Parts 43 | 2 41 . Haulers Intercepted 1 | . 1 . Recyclers Shooed 3 | . 3 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 12 | . 12 . Guns 12 | . 12 . Classes Destroyed 8 | 1 7 . Worker 1 | . 1 . Builder 1 | . 1 . Tunneler 1 | 1 . . Hauler 1 | . 1 . Recycler 1 | . 1 . Mechanic 1 | . 1 . Watcher 2 | . 2 . Grunt 12 | . 12 . Best Kill Streak 3 | 1 3 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 92 | . 92 . Missed 20 | . 20 . Damage Taken 1309 | . 988 321 Core 270 | . 167 103 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 78 | 2 76 . Largest 2 | 2 2 . Hottest 110 | 70 110 . Shots Fired 153 | 4 148 1 Gun 150 | 4 146 . Cannon 3 | . 2 1 Launcher . | . . . Special . | . . . Kinetic 55 | 2 53 . Thermal 98 | 2 95 1 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 14 | 2 14 . Robot Miss Streak 5 | 1 5 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 94 | 2 92 . Core Hits 37 | 1 36 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 7 | 1 6 . Burn 6 | 1 5 . Destroy 1 | . 1 . Melee Attacks 4 | . . 4 Impact . | . . . Slashing 4 | . . 4 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1185 | 25 1160 . Guns 1178 | 25 1153 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 7 | . 7 . Kinetic 420 | . 420 . Thermal 758 | 25 733 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 12 | . 7 12 Average Corruption 5 | . 4 7 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 46 | . 20 26 Message Errors 12 | . 6 6 Matter Fused 11 | . 4 7 Heat Flow Errors 1 | . 1 . Energy Discharges 11 | . 5 6 Parts Fused 1 | . . 1 Data Loss (minor) 2 | . . 2 Data Loss (major) 4 | . 2 2 Misfires 2 | . 1 1 Alerts 1 | . . 1 Weapon Failures 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 3 | . 3 . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 337 | 9 337 30 Average Temperature 107 | 6 110 20 Received Heat Transfer 519 | . 519 . Effects 3 | . 3 . Energy Bleed 1 | . 1 . Interference 1 | . 1 . Short Circuit 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 5 | . 5 . Heat Transferred 2701 | 148 2553 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 183 | 5 183 19 Initial 19 | . 3 19 Average 33 | 1 46 3 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 23 2 Peak Tracking Total 3 | . 3 1 Tactical Retreats 7 | . 6 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 7 | . 7 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 28 | . 28 . Successful 15 | . 15 . Failed 13 | . 13 . Catastrophic . | . . . Database Lockouts . | . . . Manual 9 | . 9 . Terminals 28 | . 28 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 10 | . 10 . Terminal Index 1 | . 1 . Locate Traps 3 | . 3 . Patrol Status 2 | . 2 . Recall Investigation 1 | . 1 . Zone Layout 3 | . 3 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 5 . Terminals 5 | . 5 . Botnet 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 2 | . . 2 Largest Group 2 | . . 2 Highest-Rated Group 39 | . . 39 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 4 | . . 4 Total Damage 42 | . . 42 Kills 1 | . . 1 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2845 | 86 1980 779 Spaces Moved 1011 | 46 878 87 Core 5 | 5 . . Treads 901 | 41 773 87 Legs . | . . . Wheels 105 | . 105 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 110 240 Average Speed 193 | 148 191 240 Slowest Speed 320 | 160 320 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 2 | . . 2 Exploration Rate (%) 40 | 4 99 19 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 3 | . . 3 Terrain Destroyed 3 | . . 3 Melee 3 | . . 3 Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1736 | 57 1029 650 Wait 598 | . 41 557 Move 1009 | 45 877 87 Hop . | . . . Pick Up 16 | 3 13 . Fast Attach 9 | 6 3 . Attach 3 | . 3 . Detach 1 | . . 1 Swap 11 | 1 9 1 Drop 6 | . 6 . Fire 78 | 2 76 . Melee 4 | . . 4 Ram 1 | . 1 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 11) 309 | -10/Materials | Build established: Mutant 541 | -10/Materials | Discovered new exit (range 5) 1090 | -10/Materials | Core integrity fell below 50% 1121 | -10/Materials | Discovered new exit (range 7) 1440 | -10/Materials | Discovered new exit (range 15) 2067 | -10/Materials | Entered Mines 2105 | -10/Mines | Met a Derelict bent on vengeance 2176 | -10/Mines | Assembled infested the area 2181 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2802 | -10/Mines | Crushed by falling debris 2802 | -10/Mines | Core integrity fell below 20% 2802 | -10/Mines | System corruption reached 10% 2833 | -10/Mines | Lost 3 parts (1p1n1u) 2847 | -10/Mines | Crushed by falling debris 2847 | -10/Mines | Smashed by cave-in Last Messages --------------- 02595_ System corrupted: Energy discharge (-60). 02612_ System corrupted: IFF burst signal emitted. 02673_ System corrupted: Matter fused (-8). 02737_ System corrupted: Energy discharge (-32). 02756_ System corrupted: Matter fused (-5). 02773_ System corrupted: FCS attempts to trigger Beam Cannon. 02773_ System corrupted: Beam Cannon misfires. 02802_ The unstable cave ceiling collapses. 02802_ Crushed by falling debris. 02802_ Lgt. Nuclear Core destroyed. 02802_ System corrupted by crushing effect (+3). 02802_ Med. Armor Plating destroyed. 02802_ System corrupted by crushing effect (+1). 02802_ Lgt. Treads destroyed. 02802_ System corrupted by crushing effect (+1). 02808_ IAE1& DZCT I7I#&DACTHICZLQRMA:6B