Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.26 @ 17:25:07 Player: BlobtheGreat Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (159) 795 Value Destroyed (4255) 4255 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (844) 844 TOTAL SCORE: 10354 Bonus ------- High Alert Combat Kills 44 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Large Storage Unit Deep Structural Scanner Experimental Sensor Array Hacking Suite Authchip [Propulsion] Authchip [Propulsion] A0-MCA's Component Scanner Tech Extrapolator Mapping Drone Bay (3/3) Heavy Assault Rifle Grenade Launcher LU-1G1's Laser Shovel Plasma Cutter CPS Tube (2) CPS Tube (2) Vortex Trap Vortex Trap DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fission Core > --- PROPULSION ------- Improved Aluminum Leg Overtuned Titanium Leg Overtuned Titanium Leg VSS Leg Flexi-carbon Leg > --- UTILITY ---------- Scrap Suit Advanced Heat Sink High-capacity Storage Unit Experimental Sensor Array Improved Signal Interpreter > --- WEAPON ----------- LU-1G1's Laser Shovel Thermal Lance > --- INVENTORY -------- Large Storage Unit Deep Structural Scanner Transmission Jammer Hacking Suite Authchip [Propulsion] Authchip [Propulsion] A0-MCA's Component Scanner Tech Extrapolator Mapping Drone Bay Heavy Assault Rifle Grenade Launcher Plasma Cutter CPS Tube CPS Tube Flail Vortex Trap Vortex Trap DRS Beacon [Rating: 74] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Overtuned Titanium Leg Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Autogun Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Autogun Launcher Rocket Launcher Special Weapon LU-1G1's Laser Shovel Impact Weapon Flail Piercing Weapon Thermal Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Slots Evolved 8 | . . . 2 . . . 2 . . . 4 Power 1 | . . . . . . . . . . . 1 Propulsion 3 | . . . 1 . . . 1 . . . 1 Utility 4 | . . . 1 . . . 1 . . . 2 Weapon . | . . . . . . . . . . . . Parts Attached 81 | 5 8 3 10 3 1 5 15 13 1 9 8 Power 14 | 1 2 1 1 1 . 1 2 3 . . 2 Engine 8 | 1 2 1 . 1 . . 1 1 . . 1 Core 6 | . . . 1 . . 1 1 2 . . 1 Reactor . | . . . . . . . . . . . . Propulsion 28 | 2 . 1 6 . . 2 6 5 . 4 2 Treads 21 | 2 . 1 6 . . 2 6 4 . . . Leg 6 | . . . . . . . . . . 4 2 Wheel . | . . . . . . . . . . . . Hover 1 | . . . . . . . . 1 . . . Flight . | . . . . . . . . . . . . Utility 22 | 1 2 1 1 1 1 . 5 3 1 2 4 Device 12 | . 1 1 . 1 . . 2 2 . 2 3 Storage 2 | 1 1 . . . . . . . . . . Processor 2 | . . . . . 1 . . . . . 1 Hackware . | . . . . . . . . . . . . Protection 6 | . . . 1 . . . 3 1 1 . . Artifact . | . . . . . . . . . . . . Weapon 17 | 1 4 . 2 1 . 2 2 2 . 3 . Energy Gun 3 | . 1 . 1 . . . 1 . . . . Energy Cannon 2 | . 2 . . . . . . . . . . Ballistic Gun 7 | 1 . . 1 1 . 1 1 2 . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . . . Special Weapon 1 | . . . . . . . . . . 1 . Impact Weapon 2 | . 1 . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 . . . 2 1 . 2 . Parts Lost 32 | . 3 1 . 3 . 4 3 4 . . 14 Power 9 | . 2 1 . 1 . . . 2 . . 3 Propulsion 10 | . . . . . . 3 1 . . . 6 Utility 7 | . . . . 1 . . 1 1 . . 4 Weapon 6 | . 1 . . 1 . 1 1 1 . . 1 Highest Loss Streak 11 | . 1 1 . 1 . 2 3 2 . . 11 To Critical Strikes . | . . . . . . . . . . . . Average Backups 16 | 3 9 13 18 18 18 16 18 18 19 16 15 Power 1 | . . . 1 2 3 3 3 2 2 1 . Propulsion 2 | 1 3 4 3 4 4 2 . 3 4 1 . Utility 6 | . 1 3 4 6 5 5 6 7 8 8 9 Weapon 3 | 1 3 5 6 4 4 3 5 3 3 2 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 32 | 1 3 . 2 . . 1 . 5 . 8 12 Power 3 | . . . . . . 1 . . . 2 . Propulsion 10 | 1 2 . . . . . . 4 . 3 . Utility 10 | . . . . . . . . . . 2 8 Weapon 5 | . 1 . 2 . . . . 1 . . 1 Tool/Special 4 | . . . . . . . . . . 1 3 Average Slot Usage (%) 93 | . 86 97 99 92 97 100 95 93 100 94 67 Engine 4 | . 11 11 . 10 11 8 1 . . . 2 Core 5 | . . . 10 . . 2 7 7 9 8 3 Treads 28 | . 28 28 33 33 33 33 35 35 36 19 . Leg 4 | . . . . . . . . . . 15 24 Device 10 | . 4 14 13 11 11 11 9 9 9 8 12 Storage 10 | . 14 14 11 11 11 11 9 9 9 8 6 Processor 5 | . . . . . 8 11 9 9 9 9 5 Protection 4 | . . . 8 4 . . 4 4 8 5 . Energy Gun 2 | . . . 9 10 . . 4 . . . . Energy Cannon 4 | . 17 28 3 . . 7 . . . . . Ballistic Gun 12 | . 9 . 9 11 22 14 13 17 18 16 . Peak Build Rating 74 | 5 8 12 24 24 24 24 34 33 33 45 74 Average Rating 25 | 4 6 10 21 21 23 21 30 30 31 32 52 On Entrance 20 | . 5 8 12 24 21 24 24 19 33 31 45 Avg Prop Armor Cover (%) 6 | . . . . . . . . . . 6 6 Naked Turns . | . . . . . . . . . . . . Heaviest Build 72 | 9 50 50 55 55 50 53 70 57 55 56 72 Greatest Support 82 | 40 40 40 69 69 69 69 82 82 80 80 80 Greatest Overweight (x) 17 | . 1 1 . . . . 1 2 . 13 17 Average Overweight (x) . | . . 1 . . . . . . . . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 17 20 20 20 20 20 20 20 20 19 20 Most Carried 20 | 6 12 17 20 20 20 20 20 20 20 20 19 Average Carried 18 | 3 9 14 19 19 19 17 19 19 20 18 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 12 16 20 19 20 16 20 20 20 20 18 Scrap Suit Usage (%) 7 | . . . . . . . . . . 29 . Parts Cannibalized 1 | . . . . . . . . . . 1 . Class Distribution -------------------- 67% | Mutant 25% | Scavenger-Mutant 7% | Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -8/Scraptown Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Matter Collected 2763 | 231 112 36 185 283 . 180 560 836 48 194 98 Remotely . | . . . . . . . . . . . . Salvage Created 6552 | 35 498 292 1035 1152 . 151 1180 1732 226 . 251 Parts 366 | 4 30 15 67 49 . 9 54 112 19 . 7 Haulers Intercepted 12 | . 2 . 4 . . . 1 5 . . . Recyclers Shooed 3 | . 2 . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Combat Hostiles Destroyed 117 | . 10 7 18 19 . 4 21 30 4 . 4 Melee 2 | . . . . . . . . . . . 2 Guns 92 | . 3 . 14 19 . 1 21 30 4 . . Cannons 20 | . 7 7 4 . . 2 . . . . . AOE 1 | . . . . . . 1 . . . . . Classes Destroyed 14 | 1 5 . 5 2 . 1 . . . . . Worker 5 | . . . . 2 . 1 . 2 . . . Builder 9 | . 2 . 2 3 . . . 1 1 . . Tunneler 4 | 2 . . . . . 1 1 . . . . Hauler 12 | . 2 . 4 . . . 1 5 . . . Recycler 17 | . 2 1 1 9 . . 1 3 . . . Operator 2 | . . . 1 . . . 1 . . . . Watcher 3 | . . . 1 . . . 1 1 . . . Swarmer 25 | . 6 3 3 4 . . 2 7 . . . Grunt 50 | . 4 4 9 5 . 3 12 10 . . 3 Brawler 1 | . . . 1 . . . . . . . . Duelist 3 | . . . 1 . . . 2 . . . . Sentry 27 | . . . 4 . . . 5 13 4 . 1 Hunter 1 | . . . . . . 1 . . . . . Assembled 10 | . . . . 10 . . . . . . . Best Kill Streak 6 | 1 3 3 6 4 . 1 3 6 1 . 3 Combat Bots Only 6 | . 3 3 3 4 . 1 3 6 1 . 3 Max Kills in Single Turn 2 | 1 2 2 2 2 . 1 1 2 1 . 1 Gunslinging 1 | . . . . 1 . . . . . . . Exploded 1 | . . . . . . 1 . . . . . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Hostile Shots Fired 541 | . 48 24 77 49 . 34 89 120 8 21 71 Missed 133 | . 10 5 26 19 . 10 18 28 1 7 9 Hits 408 | . 38 19 51 30 . 24 71 92 7 14 62 Melee 9 | . . . 1 2 . . 5 . . 1 . Projectile 399 | . 38 19 50 28 . 24 66 92 7 13 62 Critical Strikes 26 | . 1 . 2 1 . . 8 5 . . 9 Actively Blocked 1 | . . . . . . . 1 . . . . Damage Taken 7341 | . 456 214 643 376 . 416 1492 1276 96 180 2192 Core 1725 | . 81 52 75 42 . 102 330 126 . 17 900 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 6 | . . . . . . . 6 . . . . Regen/Repaired (Parts) 3 | . . . . . . . . . . 3 . Core Remaining (%) 51 | 100 . 46 . . . 45 . . . 14 . Volleys Fired 358 | 10 36 17 45 67 . 20 64 91 8 . . Largest 2 | 1 2 2 2 2 . 2 2 2 2 . . Hottest 120 | 20 80 120 120 79 . 83 97 48 46 . . Shots Fired 690 | 10 71 34 87 132 . 35 128 177 16 . . Gun 585 | 10 35 . 65 132 . 22 128 177 16 . . Cannon 101 | . 36 34 22 . . 9 . . . . . Launcher 4 | . . . . . . 4 . . . . . Special . | . . . . . . . . . . . . Kinetic 468 | 10 35 . 34 78 . 22 96 177 16 . . Thermal 218 | . 36 34 53 54 . 9 32 . . . . Explosive 4 | . . . . . . 4 . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 36 | 5 15 6 11 15 . 21 12 36 16 . . Robot Miss Streak 6 | 1 3 1 4 4 . 2 6 4 . . . Penetration Max 1 | . . . . . . . 1 . . . . Secondary Targets 6 | . . . 1 4 . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 1 . . 1 . . . . Shots Hit Robots 517 | 9 46 22 56 94 . 26 103 139 15 . 7 Core Hits 265 | 5 22 10 33 45 . 14 49 77 8 . 2 Critical Kills 4 | . 1 . . . . . 1 . 1 . 1 Critical Parts Destroyed 6 | . . . . 1 . . 2 3 . . . Critical Strikes 13 | . 1 . 2 1 . . 4 3 1 . 1 Burn 3 | . . . 2 . . . 1 . . . . Meltdown 2 | . 1 . . . . . . . . . 1 Destroy 8 | . . . . 1 . . 3 3 1 . . Melee Attacks 19 | . 5 . . . . . 2 . . 2 10 Thermal 10 | . . . . . . . . . . . 10 Impact 9 | . 5 . . . . . 2 . . 2 . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10122 | 77 740 427 1011 1541 . 597 2396 2588 295 23 427 Guns 7844 | 77 178 . 743 1516 . 263 2262 2571 234 . . Cannons 1190 | . 458 414 231 . . 87 . . . . . Explosions 234 | . . . . . . 234 . . . . . Melee 489 | . 62 . . . . . . . . . 427 Ramming 365 | . 42 13 37 25 . 13 134 17 61 23 . Kinetic 6212 | 77 178 . 336 791 . 263 1762 2571 234 . . Thermal 3249 | . 458 414 638 725 . 87 500 . . . 427 Explosive 234 | . . . . . . 234 . . . . . Electromagnetic . | . . . . . . . . . . . . Impact 62 | . 62 . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 140 | . 43 18 . . . 16 . . 3 . 60 Projectiles 29 | . 11 18 . . . . . . . . . Explosions 16 | . . . . . . 16 . . . . . Melee 95 | . 32 . . . . . . . 3 . 60 Knockbacks 4 | . 1 1 1 . . . . . . 1 . Impact 4 | . 1 1 1 . . . . . . 1 . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed 37 | . 10 2 1 2 . 1 13 4 3 . 1 Targets Rammed 45 | . 10 2 3 3 . 3 13 4 4 2 1 Kicked 2 | . . . . . . . . . . 2 . Crushed 6 | . . . 2 1 . 2 . . 1 . . Highest Temperature 272 | . 272 195 21 22 . . 16 33 13 12 205 Average Temperature 50 | . 65 83 8 12 . . 6 8 5 12 63 Received Heat Transfer 2018 | . 192 105 246 92 . 126 414 549 36 60 198 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . 1 . . . . . . . 1 . . Impact Corruptions 2 | . 1 . . . . . . . 1 . . Robots Melted 3 | . 1 . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . 2 Parts Melted 13 | . 2 2 3 1 . . 2 . . . 3 Heat Transferred 6908 | . 962 851 1480 1554 . 185 1036 . . . 840 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Maximum Alert Level 2 | . . . . . . . 1 2 . . . Low Security (%) 85 | 100 100 100 100 100 . 100 48 26 100 . 100 Level 1 13 | . . . . . . . 51 63 . . . Level 2 1 | . . . . . . . . 9 . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 424 | 5 90 70 162 120 . 62 355 424 136 . 31 Initial 131 | . . . . 60 . . . 131 76 . . Average 71 | . 16 9 69 14 . 9 175 285 47 . 4 Influence Increases 3707 | 10 336 195 575 280 . 152 766 939 340 . 114 Destroy 0b10 Robot/C 2140 | . 200 140 360 180 . 80 420 600 80 . 80 Destroy 0b10 Robot/NC 260 | 10 30 5 45 70 . 10 25 60 5 . . Destroy Leader 550 | . 44 30 110 30 . 20 114 182 . . 20 Successful Hack 68 | . 16 5 13 . . . 7 12 15 . . Select Force Hacks 270 | . 30 . . . . . . . 240 . . Disable Machine 105 | . . 15 30 . . . 45 15 . . . Destroy Structure 59 | . 1 . 2 . . 27 5 10 . . 14 Lose Combat Pursuer 255 | . 15 . 15 . . 15 150 60 . . . Influence Decreases 3707 | 10 336 195 419 368 68 152 453 1056 513 23 114 Entered New Map 489 | . . . . 96 68 . . 182 120 23 . Time Decay 2742 | 10 312 185 419 255 . 132 423 534 393 . 79 Lost Part 176 | . 24 10 . 17 . 20 30 40 . . 35 Purge Threat 300 | . . . . . . . . 300 . . . Squads Dispatched 15 | . 2 . 2 . . . 4 6 . . 1 Investigation 4 | . 1 . 1 . . . . 2 . . . Extermination . | . . . . . . . . . . . . Reinforcement 6 | . 1 . 1 . . . 2 1 . . 1 Assault . | . . . . . . . . . . . . Garrison 5 | . . . . . . . 2 3 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Distress Signals 13 | . . . 3 . . . 6 4 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 179 | . 17 7 31 19 . 5 41 39 4 9 7 Peak Tracking Total 8 | . 4 3 4 4 . 3 8 7 1 8 3 Tactical Retreats 11 | . 1 . 1 . . 1 5 3 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Traps Triggered 3 | . 1 . 1 . . . . 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 1 | . . . . . . . . . . 1 . Triggered . | . . . . . . . . . . . . Most Traps Carried 3 | . . . . . . . . . . 3 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Machines Disabled 9 | . . 1 2 . . . 3 1 . 2 . Max in Single Turn 1 | . . 1 1 . . . 1 1 . 1 . Garrison Access 2 | . . . . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Machines Accessed 42 | . 4 3 4 . 1 . 4 8 14 2 2 Terminals 23 | . 3 2 3 . . . 2 7 6 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 10 | . 1 . . . . . . . 8 . 1 Scanalyzers 2 | . . . 1 . . . 1 . . . . Garrison Access 3 | . . . . . . . 1 1 . . 1 Total Hacks 100 | . 13 6 8 . 1 . 11 13 24 21 3 Successful 62 | . 6 3 3 . 1 . 4 7 16 21 1 Failed 37 | . 7 3 5 . . . 6 6 8 . 2 Catastrophic 7 | . 2 . 1 . . . 1 1 1 . 1 Database Lockouts 1 | . . . . . . . 1 . . . . Manual 38 | . 8 4 6 . . . 2 1 16 . 1 Terminals 55 | . 11 5 6 . . . 6 12 15 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 12 | . 2 . . . . . . . 9 . 1 Scanalyzers 5 | . . . 2 . . . 3 . . . . Garrison Access 5 | . . . . . . . 2 1 . . 2 Terminal Hacks 42 | . 5 3 2 . 1 . 1 6 3 21 . Record 16 | . . . . . 1 . . . . 15 . Part Schematic 1 | . . . . . . . . . 1 . . Robot Analysis 12 | . 3 1 1 . . . . . 1 6 . Open Door 3 | . . 1 . . . . . 2 . . . Branch Access Points 2 | . . . 1 . . . 1 . . . . Alert Level 1 | . . . . . . . . . 1 . . Unreport Threat 2 | . . . . . . . . 2 . . . Locate Traps 1 | . 1 . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . Zone Layout 3 | . 1 1 . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 3 | . . . 1 . . . 2 . . . . Retrieve Study 3 | . . . 1 . . . 2 . . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . . . Seal Access 2 | . . . . . . . 1 1 . . . Unauthorized Hacks 14 | . 1 . . . . . . . 13 . . Terminals 5 | . . . . . . . . . 5 . . Skim 5 | . . . . . . . . . 5 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 9 | . 1 . . . . . . . 8 . . Tunnel 9 | . 1 . . . . . . . 8 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 21 | . 4 2 3 . . . 3 4 3 . 2 Full Trace Events 1 | . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 3 | . . . 1 . . . 2 . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . 3 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Active Infowar (turns) 5418 | . . . . . . . . 1485 972 2593 368 Sensors 1396 | . . . . . . . . . . 1076 320 Seismic 3974 | . . . . . . . . 1485 972 1517 . Jamming 49 | . . . . . . . . . . . 49 Robot Analysis Total 12 | . 3 1 1 . . . . . 1 6 . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Turns Passed 16132 | 127 1291 1371 1079 3125 215 651 1252 1505 972 3934 610 Spaces Moved 7729 | 62 507 546 552 1309 133 358 609 440 554 2376 283 Core 141 | 4 . . . . . . . . . 118 19 Treads 6418 | 58 507 546 552 1309 133 358 609 440 554 1352 . Legs 1170 | . . . . . . . . . . 906 264 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 160 160 160 155 158 170 50 108 Average Speed 168 | 152 221 240 160 160 160 160 158 167 170 147 197 Slowest Speed 900 | 160 240 240 160 160 160 160 217 250 170 700 900 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 67 | 5 81 98 64 99 48 81 71 68 97 86 8 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 15 | . 1 1 . 1 1 . . . 8 3 . Known Exits Taken 3 | . . . 1 . . . 1 . . 1 . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 . 1 1 . . Scrap Searched 6 | . . 1 . 1 . 1 . . . 3 . Spaces Dug 26 | . 1 . . . . . 1 . . 7 17 Terrain Destroyed 65 | . 1 . . . . 39 3 . . 5 17 Melee 3 | . 1 . . . . . 1 . . . 1 Projectile 2 | . . . . . . . 2 . . . . AOE 39 | . . . . . . 39 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Total 10147 | 84 591 570 663 2206 135 399 755 1046 567 2820 311 Wait 1716 | . 9 . 34 824 . 8 27 475 . 336 3 Move 7718 | 61 506 545 551 1308 132 357 608 439 553 2375 283 Hop . | . . . . . . . . . . . . Pick Up 75 | 7 11 2 7 . 2 . 5 10 . 31 . Fast Attach 53 | 5 4 1 3 1 . 1 11 5 1 16 5 Attach 20 | . 3 . 2 1 1 4 3 4 . . 2 Detach 13 | . 1 . 2 . . 1 2 . . 6 1 Swap 38 | . 2 2 6 1 . 3 7 7 . 4 6 Drop 91 | 1 4 1 10 1 . 2 13 11 1 47 . Fire 358 | 10 36 17 45 67 . 20 64 91 8 . . Melee 19 | . 5 . . . . . 2 . . 2 10 Ram 1 | . . . . . . . . . . . 1 Kick 2 | . . . . . . . . . . 2 . Crush 42 | . 10 2 3 3 . 3 13 4 4 . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap 1 | . . . . . . . . . . 1 . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 8 exits: Fac x4 / Low x2 / *Ext x2) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 128 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 15) 596 | -10/Materials | Discovered new exit (range 9) 1039 | -10/Materials | Discovered new exit (range 15) 1419 | -10/Materials | Entered Mines 1861 | -10/Mines | Found the Drone Emporium 1875 | -10/Mines | Found Prototype Device 1941 | -10/Mines | Core integrity fell below 50% 2078 | -10/Mines | Discovered new exit (range 5) 2167 | -10/Mines | Found DCF Scrap (14 items) 2349 | -10/Mines | Discovered new exit (range 8) 2476 | -10/Mines | Learned location of Storage (-8) 2478 | -10/Mines | Discovered new exit (range 13) 2790 | -10/Mines | Entered Materials 2790 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3209 | -9/Materials | Discovered new exit (range 13) 3453 | -9/Materials | Discovered new exit (range 13) 3482 | -9/Materials | Identified exit to Mines 3715 | -9/Materials | Discovered new exit (range 10) 3869 | -9/Materials | Entered Mines 3894 | -9/Mines | Met a Derelict bent on vengeance 3900 | -9/Mines | Discovered new exit (range 9) 3955 | -9/Mines | Discovered new exit (range 13) 4008 | -9/Mines | Learned Materials stockpile data 4090 | -9/Mines | Assembled infested the area 4123 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4125 | -9/Mines | Discovered new exit (range 5) 5581 | -9/Mines | Learned 2 Materials zone layouts 6994 | -9/Mines | Entered Exiles 7045 | -9/Exiles | Met 8R-AWN 7071 | -9/Exiles | Met EX-HEX 7141 | -9/Exiles | Learned location of Zion (-7) 7188 | -9/Exiles | Discovered new exit (range 15) 7209 | -9/Exiles | Entered Mines 7643 | -8/Mines | Discovered new exit (range 5) 7656 | -8/Mines | Discovered new exit (range 8) 7675 | -8/Mines | Core integrity fell below 50% 7860 | -8/Mines | Entered Materials 7860 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7861 | -8/Materials | Identified exit to Factory 7861 | -8/Materials | Identified Decoy Drone Bay 7944 | -8/Materials | Build established: Scavenger-Mutant 8086 | -8/Materials | Garrison activated, responded to threat 8191 | -8/Materials | Discovered exit to Factory (range 7) 8503 | -8/Materials | Central database locked down 8609 | -8/Materials | Discovered exit to Factory (range 14) 8938 | -8/Materials | Identified exit to Storage 8991 | -8/Materials | Build established: Mutant 9108 | -8/Materials | Core integrity fell below 50% 9112 | -8/Materials | Entered Storage 9136 | -8/Storage | Lost 3 parts (1n1u1w) 9757 | -8/Storage | Discovered exit to Factory (range 12) 10318 | -8/Storage | Garrison activated, responded to threat 10531 | -8/Storage | Core integrity fell below 20% 10611 | -8/Storage | Used back door to open Recycling access 10611 | -8/Storage | Discovered new exit (range 5) 10617 | -8/Storage | Entered Recycling 10842 | -8/Recycling | Build established: Scavenger-Mutant 11069 | -8/Recycling | Discovered new exit (range 15) 11542 | -8/Recycling | Learned Factory security intel 11548 | -8/Recycling | Scanned before Scraplab entrance 11572 | -8/Recycling | Entered Scraplab 11585 | -8/Recycling | Discovered new exit (range 3) 11589 | -8/Recycling | Entered Scraptown 12081 | -8/Scraptown | Discovered new exit (range 11) 12232 | -8/Scraptown | Visited Spacefarers 12273 | -8/Scraptown | Visited Fellowship of the Rings 12336 | -8/Scraptown | Visited TADAMA 12346 | -8/Scraptown | Visited Assassins FH 12380 | -8/Scraptown | Visited UFD Registry 12380 | -8/Scraptown | Registered with UFD as "Ionninja" 12438 | -8/Scraptown | Visited Supply Room 12467 | -8/Scraptown | Visited Analyses Database 12535 | -8/Scraptown | Visited Cartography Club 12552 | -8/Scraptown | Visited A0-MCA Data Center 12575 | -8/Scraptown | Visited Infowarlord's Domain 12598 | -8/Scraptown | Visited Derelict Rescue Squad 12660 | -8/Scraptown | Visited Science Guys 12834 | -8/Scraptown | Found DRS Beacon 13143 | -8/Scraptown | Learned 12 Factory zone layouts 13143 | -8/Scraptown | Learned 16 Factory zone layouts 13143 | -8/Scraptown | Learned 20 Factory zone layouts 13143 | -8/Scraptown | Learned 12 Upper Caves zone layouts 13143 | -8/Scraptown | Learned 12 Proximity Caves zone layouts 13143 | -8/Scraptown | Learned Storage emergency access door positions 13143 | -8/Scraptown | Learned location of 1 exit from Factory 13143 | -8/Scraptown | Learned location of 2 exits from Factory 13143 | -8/Scraptown | Identified exit to Factory 13155 | -8/Scraptown | Found Deep Structural Scanner 13394 | -8/Scraptown | Build established: Mutant 13476 | -8/Scraptown | Found Exp. Sensor Array 14302 | -8/Scraptown | Visited Scrap Suit Storage 14313 | -8/Scraptown | Found Scrap Suit 14621 | -8/Scraptown | Build established: Scrapper 14779 | -8/Scraptown | Warned about trapping Scraptown 14863 | -8/Scraptown | Given a B+ rating by A0-MCA 14868 | -8/Scraptown | Found A0-MCA's Component Scanner 14991 | -8/Scraptown | Met Optimus 14991 | -8/Scraptown | Accepted into 0bPrime 15038 | -8/Scraptown | Visited LU-1G1's Boring Crew 15391 | -8/Scraptown | Civil war broke out across Scraptown 15399 | -8/Scraptown | Found Prototype Special Weapon 15399 | -8/Scraptown | Identified LU-1G1's Laser Shovel 15425 | -8/Scraptown | Found Prototype Piercing Weapon 15435 | -8/Scraptown | Lost 3 allies 15476 | -8/Scraptown | Identified Thermal Lance 15507 | -8/Scraptown | Optimus destroyed in the chaos of civil war 15509 | -8/Scraptown | Lost 5 allies 15523 | -8/Scraptown | Entered Factory 15523 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 15524 | -6/Factory | Identified exit to Factory 15524 | -6/Factory | Identified exit to Lower Caves 15524 | -6/Factory | Identified exit to Extension 16033 | -6/Factory | Core integrity fell below 50% 16048 | -6/Factory | Lost 11 parts (2p5n4u) 16080 | -6/Factory | Core integrity fell below 20% 16133 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 16074_ Knocked back. 16074_ K-01 Serf collects debris. 16079_ Penetrated by Slug. 16079_ Knocked back. 16080_ K-01 Serf collects debris. 16084_ Knocked back. 16087_ K-01 Serf collects debris. 16096_ Thermal Lance destroyed. 16096_ Critical hit (Blast). 16097_ K-01 Serf collects debris. 16111_ Penetrated by Slug. 16112_ U-05 Engineer builds a Wall. 16114_ Slammed into U-05 Engineer. 16114_ K-01 Serf collects debris. 16116_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 16117_ K-01 Serf collects debris. 16123_ Penetrated by Slug. 16124_ K-01 Serf collects debris. 16133_ Flail blasted off. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ###########??????????????????????????????????????? | | #??????????????????????????????????????? | | #?????????????????????#####????????????# | | """"""" #????????????????????? ############## | | #??????????#####??????"" + | | """"""" ###########;##;##?????" ###### | | ### %%% @#????? # | | """"""" #?# % k ##????? # | | ### % %#?????? + | | """"""" # #%% % #?????? # | | #?#% H #?????? # ######## | | ##+########## #?????? ### ###??????? | | # > #??????#######+########## | | %# %% #?????? # | | % # #?????? # | | + #?????? """ # | | # #?????? """"" # | | ###+### # #?????? """"" # | | [# ##############?????? # #### | | """" # ?????????????????" """ # #??? | | # ??????????????" """"" # #??? | | """" # ?????????????" """"" + #??? | | # """ ???????????? # #??? | | """" # """"" #??????????? # #??? | | ## """"" ?#???????????######### ###? | | ![ ## ######????????????# ## | | [ ## ############## | | ## | | ! ## | | ## | | ######## """ """ """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 31 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Authchip Count 2 Item Schematics ----------------- Imp. Carbon-fiber Leg | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Autogun | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeartThunderAssimilator Manual? 0 Play Time 00:50:55 Cumulative 275.2 hours Start 2026.03.25 @ 18:48:54 End 2026.03.26 @ 17:25:07 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 278 Rogue 278 Adventurer 0 Explorer 0 Win Type - Total 14 Types 9/1/2/0/1/0/0/0/0/1 Lore% 89 Gallery% 77 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ced47807-a0f3-4c5d-8b2e-8a6c0ef27f0d