Cogmind - Beta 11 X3 @@@ ROGUE MODE // 2021.05.04 @ 01:30:16 Player: PhenomPhear Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (31) 155 Value Destroyed (902) 902 Prototype IDs (10) 200 Alien Tech Used (3) 600 Bonus (2016) 2016 TOTAL SCORE: 10073 Bonus ------- Pacifist 834 High Alert Combat Kills 6 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 502 Friendly Fire -326 Cogmind --------- Core Integrity 812/1150 Matter 167/300 Energy 700/700 System Corruption 21% Temperature Cool (0) Movement Treading (166) Location -4/Warlord Parts ------- > --- POWER (3) -------- Vortex Chain Reactor > --- PROPULSION (4) --- Armored Medium Treads Armored Medium Treads Improved Heavy Treads > --- UTILITY (11) ----- Small Storage Unit Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Improved Terrain Scan Processor Improved Launcher Guidance Computer System Purifier > --- WEAPON (2) ------- Long-range Missile Launcher > --- INVENTORY (8) ---- Armored Medium Treads Cooled Nuclear Pulse Thruster Advanced Sensor Array Advanced Signal Interpreter Improved Hacking Suite Plasma Lance Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Enhanced Biometal Leg Cooled Nuclear Pulse Thruster Electron Diverter Electron Diverter > --- UTILITY ---------- Small Storage Unit Compact Battery Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Improved Terrain Scan Processor 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Scout] Advanced Melee Analysis Suite Improved Launcher Guidance Computer System Purifier > --- WEAPON ----------- Heavy Autocannon > --- INVENTORY -------- Improved Heavy Treads Advanced Sensor Array Advanced Signal Interpreter Improved Hacking Suite Transdimensional Reconstructor Long-range Missile Launcher [Rating: 130] Favorites ----------- Power Fission Core Engine Deuterium Engine Power Core Fission Core Reactor Vortex Chain Reactor Propulsion Cooled Nuclear Pulse Thruster Treads Armored Medium Treads Leg Enhanced Biometal Leg Flight Unit Cooled Nuclear Pulse Thruster Utility Improved Terrain Scan Processor Device Advanced Sensor Array Storage Small Storage Unit Processor Improved Terrain Scan Processor Protection Improved Propulsion Shielding Weapon Power Sword Ballistic Cannon Heavy Autocannon Launcher Long-range Missile Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Slots Evolved 12 | . . . 2 2 . 2 2 2 . . . . 2 . . . Power 1 | . . . . 1 . . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . . . . Utility 9 | . . . . 1 . 2 2 2 . . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 90 | . . . . 6 11 6 13 10 1 3 4 . 12 3 4 17 Power 11 | . . . . 1 2 . 2 1 . . . . 2 . 1 2 Engine 5 | . . . . 1 2 . . . . . . . 1 . 1 . Core 3 | . . . . . . . 2 1 . . . . . . . . Reactor 3 | . . . . . . . . . . . . . 1 . . 2 Propulsion 33 | . . . . 4 8 . 3 2 . 1 3 . 4 1 . 7 Treads 8 | . . . . . 4 . . . . . . . . . . 4 Leg 1 | . . . . . . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 24 | . . . . 4 4 . 3 2 . 1 3 . 4 1 . 2 Utility 38 | . . . . 1 1 5 7 7 . 2 1 . 4 1 3 6 Device 14 | . . . . . . . 4 3 . 2 . . 2 . . 3 Storage 5 | . . . . . 1 1 . . . . . . . 1 2 . Processor 15 | . . . . 1 . 4 3 3 . . . . 2 . 1 1 Hackware . | . . . . . . . . . . . . . . . . . Protection 4 | . . . . . . . . 1 . . 1 . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . Weapon 8 | . . . . . . 1 1 . 1 . . . 2 1 . 2 Energy Gun . | . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . 1 Launcher 4 | . . . . . . . . . 1 . . . 1 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 1 . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . 1 . 1 . . . 2 . 1 1 . 7 Corrupted Parts 5 | . . . . . . . . . . . . . . . . 5 System Corruption 24 | . . . . . . . . . . . . . . . . 24 Parts Lost 20 | . . . . 4 1 . 1 . . 1 . . 4 2 2 5 Power 5 | . . . . . 1 . . . . . . . 2 . 1 1 Propulsion 5 | . . . . 4 . . . . . . . . . 1 . . Utility 9 | . . . . . . . 1 . . 1 . . 2 1 1 3 Weapon 1 | . . . . . . . . . . . . . . . . 1 Highest Loss Streak 5 | . . . . 4 1 . 1 . . 1 . . 2 2 2 5 Average Slot Usage (%) 76 | . . . . 29 54 79 85 82 88 86 88 88 85 74 78 77 Engine 1 | . . . . 3 10 7 1 . . . . . 1 . 2 . Core 1 | . . . . . . . 4 5 5 5 5 5 2 . . . Treads 1 | . . . . . 13 . . . . . . . . . . 4 Flight 19 | . . . . 19 17 30 26 23 23 23 23 23 20 20 20 12 Device 8 | . . . . . . . 6 11 11 13 17 17 15 10 6 7 Storage 6 | . . . . . 4 5 6 5 5 5 5 5 5 5 11 8 Processor 26 | . . . . 7 9 28 31 25 29 25 23 23 28 30 33 30 Protection 2 | . . . . . . . . 3 5 5 5 5 5 3 . 2 Slashing Weapon 4 | . . . . . . 5 6 5 5 5 5 5 5 5 5 2 Naked Turns 126 | . 37 16 67 6 . . . . . . . . . . . . Heaviest Build 135 | . . . . 9 29 17 20 23 23 24 24 24 24 11 16 135 Greatest Support 129 | 3 3 3 3 20 80 20 23 23 23 24 24 24 37 25 24 129 Greatest Overweight (x) 9 | . . . . . 9 . . 1 . . . . . 3 . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 5 5 15 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 5 5 5 5 5 9 7 8 8 8 8 8 8 8 8 8 8 Most Carried 8 | . . . . 4 8 6 8 8 7 8 8 8 8 8 7 8 Average Carried 6 | . . . . 2 4 5 7 7 6 7 7 8 7 7 7 7 Final Capacity 8 | 5 5 5 5 5 5 8 8 8 8 8 8 8 8 8 8 8 Final Carried 8 | . . . . 4 3 6 8 6 7 7 8 8 8 7 7 6 Class Distribution -------------------- 39% | Scout 20% | Sprinter 13% | Assassin 7% | Generator-Assassin 7% | Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Sprinter | -8/Storage Sprinter | -7/Factory Sprinter | -6/Factory Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Zhirov Scout | -4/Proximity Caves Scout | -4/Factory Assassin | -4/Upper Caves Scout | -4/Upper Caves Generator-Assassin | -4/Warlord Resources | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Matter Collected 1246 | 68 . . . 29 . 97 275 70 27 101 . 4 158 139 40 238 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 1901 | . . . . . . 120 317 144 . . . . 631 164 350 175 Parts 63 | . . . . . . 3 11 7 . . . . 25 6 5 6 Haulers Intercepted 5 | . . . . . . . 3 1 . . . . 1 . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 83 | . . . . . . . . . . . . . . . . 83 Prevented 11 | . . . . . . . . . . . . . . . . 11 Kills | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Combat Hostiles Destroyed 7 | . . . . . . . . 1 . . . . . 3 . 3 Melee 1 | . . . . . . . . 1 . . . . . . . . Cannons 3 | . . . . . . . . . . . . . . . . 3 AOE 3 | . . . . . . . . . . . . . . 3 . . Classes Destroyed 12 | . . . . . . 2 2 2 . . . . . 2 1 3 Worker 9 | . . . . . . 2 . 1 . . . . 6 . . . Hauler 5 | . . . . . . . 3 1 . . . . 1 . . . Recycler 3 | . . . . . . 1 . . . . . . 2 . . . Operator 3 | . . . . . . . . 1 . . . . 2 . . . Watcher 3 | . . . . . . . 1 . . . . . 2 . . . Swarmer 1 | . . . . . . . . 1 . . . . . . . . Brawler 1 | . . . . . . . . . . . . . . . . 1 Duelist 1 | . . . . . . . . . . . . . . . . 1 Researcher 1 | . . . . . . . . . . . . . . 1 . . Striker 1 | . . . . . . . . . . . . . . . . 1 Decomposer 2 | . . . . . . . . . . . . . . . 2 . Packrat 4 | . . . . . . . . . . . . . . . 4 . Samaritan 1 | . . . . . . . . . . . . . . . 1 . Thug 3 | . . . . . . . . . . . . . . 3 . . Best Kill Streak 4 | . . . . . . 1 2 2 . . . . 4 3 . 3 Combat Bots Only 3 | . . . . . . . . 1 . . . . . 3 . 3 Max Kills in Single Turn 2 | . . . . . . 1 1 1 . . . . 1 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . 2 . . Melee 1 | . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Damage Taken 4794 | . 120 . 234 626 168 49 212 109 46 62 . 134 325 180 87 2442 Core 1406 | . 120 . 234 439 74 18 102 15 24 21 . 99 103 46 30 81 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 66 | 100 . 52 41 . 6 97 88 . . . . 84 . . . . Volleys Fired 21 | . . . . . . . . . 6 . . . 1 3 . 11 Largest 1 | . . . . . . . . . 1 . . . 1 1 . 1 Hottest 90 | . . . . . . . . . 43 . . . 43 43 . 90 Shots Fired 21 | . . . . . . . . . 6 . . . 1 3 . 11 Gun . | . . . . . . . . . . . . . . . . . Cannon 11 | . . . . . . . . . . . . . . . . 11 Launcher 10 | . . . . . . . . . 6 . . . 1 3 . . Special . | . . . . . . . . . . . . . . . . . Kinetic 11 | . . . . . . . . . . . . . . . . 11 Thermal . | . . . . . . . . . . . . . . . . . Explosive 10 | . . . . . . . . . 6 . . . 1 3 . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 10 | . . . . . . . . . . . . . . 3 . 10 Robot Miss Streak 1 | . . . . . . . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 70 | . . . . . . 5 9 9 . . . . 25 4 9 9 Core Hits 44 | . . . . . . 3 4 4 . . . . 12 10 7 4 Critical Hits . | . . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Melee Attacks 105 | . . . . . . 8 15 20 2 . 1 2 37 2 9 9 Impact . | . . . . . . . . . . . . . . . . . Slashing 105 | . . . . . . 8 15 20 2 . 1 2 37 2 9 9 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 34 | . . . . . . 3 3 6 . . . . 13 1 8 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 7386 | . 12 . 23 15 . 454 654 1015 . . . . 2470 885 1093 765 Guns . | . . . . . . . . . . . . . . . . . Cannons 765 | . . . . . . . . . . . . . . . . 765 Explosions 749 | . . . . . . . . . . . . . 25 724 . . Melee 5822 | . . . . . . 454 654 1015 . . . . 2445 161 1093 . Ramming 50 | . 12 . 23 15 . . . . . . . . . . . . Kinetic 765 | . . . . . . . . . . . . . . . . 765 Thermal . | . . . . . . . . . . . . . . . . . Explosive 749 | . . . . . . . . . . . . . 25 724 . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 5822 | . . . . . . 454 654 1015 . . . . 2445 161 1093 . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . . . . . . . 1 . . . 21 Average Corruption 14 | . . . . . . . . . . . . 1 . . . 15 Corruption Purged 4 | . . . . . . . . . . . . . . . . 4 Effects 13 | . . . . . . . . . . . . . . . . 13 Message Errors 1 | . . . . . . . . . . . . . . . . 1 Matter Fused 3 | . . . . . . . . . . . . . . . . 3 Heat Flow Errors 3 | . . . . . . . . . . . . . . . . 3 Data Loss (minor) 3 | . . . . . . . . . . . . . . . . 3 Misfires 1 | . . . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1429 | . . . . . . 206 22 114 . . . . 816 26 245 . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 26 | . . . . . . . . . . . . . . 26 . . Melee 1403 | . . . . . . 206 22 114 . . . . 816 . 245 . Knockbacks 6 | . . . . . . . . . . . . . . . . 6 Impact . | . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . . . . . 5 Secondary 1 | . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 23 | . 6 . 11 6 . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . Rammed 14 | . 3 . 8 3 . . . . . . . . . . . . Targets Rammed 14 | . 3 . 8 3 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 371 | . . . . 4 59 . 3 . . . . . . . . 371 Average Temperature 87 | . . . . 2 22 . 3 . . . . . . . . 161 Received Heat Transfer 606 | . . . 81 234 54 18 81 18 9 . . . . 72 . 39 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Peak Influence 771 | . 15 5 136 227 197 116 294 565 . . . . 771 . . . Initial 138 | . . 5 1 57 95 89 56 138 . . . . 103 . . . Average 245 | . 9 5 42 125 116 98 167 357 . . . . 403 . . . Maximum Alert Level 3 | . . . . 1 . . 1 2 . . . . 3 . . . Low Security (%) 53 | 100 100 100 100 91 100 100 63 7 . . . . 24 . . . Level 1 24 | . . . . 8 . . 36 43 . . . . 32 . . . Level 2 18 | . . . . . . . . 49 . . . . 31 . . . Level 3 3 | . . . . . . . . . . . . . 11 . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 11 | . . . 1 1 1 . 2 2 . . . . 4 . . . Investigation . | . . . . . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . . Reinforcement 10 | . . . 1 1 1 . 2 2 . . . . 3 . . . Assault 1 | . . . . . . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . Haulers Reinforced 2 | . . . . . . . 1 . . . . . 1 . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Distress Signals 12 | . 1 . 1 1 3 . . 2 . . . . 2 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 180 | . 5 . 11 23 16 1 16 15 2 6 . 12 32 5 1 35 Peak Tracking Total 18 | . 5 . 14 15 14 1 8 6 1 6 . 7 18 4 1 13 Tactical Retreats 25 | . . . 1 3 1 . 3 5 1 . . 2 6 1 1 1 Traps | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Traps Triggered 3 | . . . . . 1 . 1 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . . 1 . . . 10 Machines | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Disabled 3 | . . . . . . . . 1 . . . . 2 . . . Max in Single Turn 1 | . . . . . . . . 1 . . . . 1 . . . Garrison Access 2 | . . . . . . 1 . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Accessed 14 | . . . . . 1 5 2 3 1 . . . 2 . . . Terminals 9 | . . . . . 1 3 1 1 1 . . . 2 . . . Fabricators 2 | . . . . . . . 1 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 2 . 1 . . . . . . . . Total Hacks 18 | . . . . . 1 7 3 3 1 . . . 3 . . . Successful 7 | . . . . . 1 1 2 1 1 . . . 1 . . . Failed 11 | . . . . . . 6 1 2 . . . . 2 . . . Catastrophic 2 | . . . . . . 1 . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 5 | . . . . . . 2 . . . . . . 3 . . . Terminals 12 | . . . . . 1 4 2 1 1 . . . 3 . . . Fabricators 2 | . . . . . . . 1 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 3 . 1 . . . . . . . . Terminal Hacks 3 | . . . . . 1 . 1 . 1 . . . . . . . Record 1 | . . . . . . . . . 1 . . . . . . . Open Door 1 | . . . . . 1 . . . . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 1 1 . . . . . . . . Build 2 | . . . . . . . 1 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . 1 . . . Terminals 1 | . . . . . . . . . . . . . 1 . . . Assimilate 1 | . . . . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 9 | . . . . . . 4 1 2 . . . . 2 . . . Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter 153 | . . . . . . . 153 . . . . . . . . . Time 40 | . . . . . . . 40 . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . . Matter 256 | . . . . . . . . 256 . . . . . . . . Time 128 | . . . . . . . . 128 . . . . . . . . Total Part Build Rating 16 | . . . . . . . . 16 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 3 . . . Machine Destruction 3 | . . . . . . . . . . . . . 3 . . . Robots Rewired 2 | . . . . . . 1 . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Total Allies 3 | . . . . . . 1 . . . . . . 2 . . . Largest Group 2 | . . . . . . 1 . . . . . . 2 . . . Highest-Rated Group 59 | . . . . . . 12 . . . . . . 59 . . . Highest-Rated Ally 49 | . . . . . . 12 . . . . . . 49 . . . Total Orders 1 | . . . . . . 1 . . . . . . . . . . AID 1 | . . . . . . 1 . . . . . . . . . . Ally Attacks 11 | . . . . . . 7 . . . . . . 4 . . . Total Damage 238 | . . . . . . 88 . . . . . . 150 . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . . 2 . . 2 . . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 6 | . . . . . . . . . . . . . 6 . . . Emergency Access 3 | . . . . . . . . . . . . . 3 . . . Garrisons 2 | . . . . . . . . . . . . . 2 . . . Exits 1 | . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Turns Passed 3382 | 10 37 16 67 96 132 233 251 313 187 107 55 139 482 355 290 612 Spaces Moved 5801 | 20 68 31 117 228 241 579 593 595 541 376 161 253 995 306 366 331 Core 334 | 20 68 31 117 61 6 . . . . . . . . 31 . . Treads 81 | . . . . . 25 . . . . . . . . . . 56 Legs 101 | . . . . . . . . . . . . . . . . 101 Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 5285 | . . . . 167 210 579 593 595 541 376 161 253 995 275 366 174 Fastest Speed 26 | 50 50 50 50 26 26 26 26 26 26 26 26 26 26 28 26 26 Average Speed 37 | 50 50 50 50 34 44 26 26 26 26 26 26 26 27 88 26 121 Slowest Speed 500 | 50 50 50 50 50 500 26 26 97 26 27 27 26 32 200 29 470 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 35 | . . . . 6 17 2 3 . . . . 1 6 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 36 | 3 22 10 24 36 49 15 20 13 73 54 60 52 31 59 63 41 Regions Visited 16 Branch Regions 9 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . Scrap Searched 8 | . . . . . . . . . 2 1 . 1 . 1 3 . Spaces Dug 26 | . . . . . . 2 4 7 2 . 1 2 6 1 . 1 Terrain Destroyed 176 | . . . . . . 2 4 7 99 . 1 2 28 31 . 2 Melee 26 | . . . . . . 2 4 7 2 . 1 2 6 1 . 1 Projectile 1 | . . . . . . . . . . . . . . . . 1 AOE 149 | . . . . . . . . . 97 . . . 22 30 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Total 6786 | 19 70 30 124 236 249 644 667 719 576 382 171 321 1137 383 542 516 Wait 666 | . . . . 2 . 36 25 91 25 . . 68 58 67 163 131 Move 5727 | 19 67 30 116 217 213 574 587 594 540 375 160 250 984 305 365 331 Hop 24 | . . . . 5 10 2 2 . . . . 1 4 . . . Pick Up 31 | . . . . 3 4 4 10 1 1 2 1 . 4 . . 1 Fast Attach 62 | . . . . 6 8 5 5 6 . 1 3 . 8 2 4 14 Attach 21 | . . . . . 3 1 4 3 1 1 . . 2 2 . 4 Detach 20 | . . . . 1 4 1 2 2 1 1 . . . 1 . 7 Swap 10 | . . . . . . . 4 1 . 1 2 . 2 . . . Drop 45 | . . . . . 7 . 13 1 . 1 4 . 9 1 1 8 Fire 21 | . . . . . . . . . 6 . . . 1 3 . 11 Melee 105 | . . . . . . 8 15 20 2 . 1 2 37 2 9 9 Ram 13 | . 3 . 8 2 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 41 | . . . . . . 13 . . . . . . 28 . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Upp / [*Arm]) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 13) 11 | -11/Scrapyard | Entered Materials 42 | -10/Materials | Discovered new exit (range 13) 48 | -10/Materials | Entered Mines 55 | -10/Mines | Discovered new exit (range 16) 64 | -10/Mines | Entered Materials 64 | -9/Materials | Evolved 2 slots: Propulsion x2 124 | -9/Materials | Discovered new exit (range 11) 128 | -9/Materials | Core integrity fell below 50% 131 | -9/Materials | Entered another Materials area 131 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 219 | -8/Materials | Core integrity fell below 50% 221 | -8/Materials | Discovered new exit (range 12) 227 | -8/Materials | Entered Storage 231 | -8/Storage | Lost 4 parts (4n) 327 | -8/Storage | Core integrity fell below 20% 354 | -8/Storage | Discovered new exit (range 15) 359 | -8/Storage | Entered Factory 359 | -7/Factory | Evolved 2 slots: Utility x2 497 | -7/Factory | Discovered new exit (range 20) 592 | -7/Factory | Entered another Factory area 592 | -6/Factory | Evolved 2 slots: Utility x2 685 | -6/Factory | Identified exit to Factory 760 | -6/Factory | Build established: Sprinter 843 | -6/Factory | Entered another Factory area 843 | -5/Factory | Evolved 2 slots: Utility x2 860 | -5/Factory | Discovered new exit (range 4) 890 | -5/Factory | Identified exit to Factory 1098 | -5/Factory | Discovered new exit (range 17) 1129 | -5/Factory | Fabricated Biometal Medium Treads? 1155 | -5/Factory | Identified exit to Upper Caves 1156 | -5/Factory | Entered Upper Caves 1175 | -5/Upper Caves | Learned Factory trap positions 1205 | -5/Upper Caves | Learned Factory security intel 1235 | -5/Upper Caves | Build established: Scout 1299 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1340 | -5/Upper Caves | Discovered new exit (range 8) 1342 | -5/Upper Caves | Identified exit to Upper Caves 1343 | -5/Upper Caves | Entered another Upper Caves area 1349 | -5/Upper Caves | Discovered exit to Factory (range 8) 1448 | -5/Upper Caves | Discovered new exit (range 8) 1450 | -5/Upper Caves | Identified exit to Zhirov 1450 | -5/Upper Caves | Entered Zhirov 1450 | -5/Zhirov | Discovered new exit (range 3) 1472 | -5/Zhirov | Found Alien Artifact 1472 | -5/Zhirov | Identified Integrated Dissipator 1472 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 1479 | -5/Zhirov | Found Alien Artifact 1504 | -5/Zhirov | Identified exit to Proximity Caves 1505 | -5/Zhirov | Entered Proximity Caves 1513 | -4/Proximity Caves | Learned Research emergency access door positions 1605 | -4/Proximity Caves | Learned Research security intel 1642 | -4/Proximity Caves | Discovered exit to Factory (range 5) 1644 | -4/Proximity Caves | Entered Factory 1644 | -4/Factory | Evolved 2 slots: Utility x2 1645 | -4/Factory | Loaded intel: 92 trap records 1781 | -4/Factory | Identified exit to Research 1829 | -4/Factory | Discovered new exit (range 16) 2003 | -4/Factory | Discovered new exit (range 19) 2125 | -4/Factory | Identified exit to Upper Caves 2126 | -4/Factory | Entered Upper Caves 2251 | -4/Upper Caves | Found Alien Artifact 2251 | -4/Upper Caves | Identified Core Expander 2251 | -4/Upper Caves | Installed Core Expander, added new Power slot 2344 | -4/Upper Caves | Ambushed by wild Derelicts 2415 | -4/Upper Caves | Encountered a Warlord checkpoint 2476 | -4/Upper Caves | Discovered new exit (range 5) 2479 | -4/Upper Caves | Identified exit to Upper Caves 2481 | -4/Upper Caves | Entered another Upper Caves area 2491 | -4/Upper Caves | Discovered exit to Research (range 14) 2611 | -4/Upper Caves | Learned Research trap positions 2629 | -4/Upper Caves | Spotted B-86 Titan 2767 | -4/Upper Caves | Discovered new exit (range 14) 2770 | -4/Upper Caves | Identified exit to Warlord 2771 | -4/Upper Caves | Entered Warlord 2839 | -4/Warlord | Met Warlord 2864 | -4/Warlord | Warlord's base attacked by MAIN.C 2870 | -4/Warlord | Found Prototype Reactor 2870 | -4/Warlord | Identified Vortex Chain Reactor 2893 | -4/Warlord | Found Prototype Device 2893 | -4/Warlord | Identified System Purifier 2896 | -4/Warlord | Found Prototype Processor 2896 | -4/Warlord | Identified Spectral Analyzer 3111 | -4/Warlord | P-70 Sage assimilated allied SJ-112(g) 3114 | -4/Warlord | P-80 Master assimilated allied 9Q-5I4(g) 3135 | -4/Warlord | Found Corrupted Prototype Ballistic Cannon 3135 | -4/Warlord | Identified Hvy. Autocannon 3169 | -4/Warlord | System corruption reached 10% 3214 | -4/Warlord | Warlord forces counterattacked 3247 | -4/Warlord | Spotted Executioner 3254 | -4/Warlord | Identified Transdimensional Reconstructor 3254 | -4/Warlord | Warped through subspace 3303 | -4/Warlord | Spotted B-90 Cyclops 3309 | -4/Warlord | Spotted Striker 3311 | -4/Warlord | Spotted Striker 3328 | -4/Warlord | Spotted Executioner 3334 | -4/Warlord | Destroyed Striker 3383 | -4/Warlord | Self-destructed Last Messages --------------- 03373_ H-77 Assassin destroyed. 03374_ Slug penetrates Executioner. 03375_ The unstable cave ceiling collapses. 03375_ Penetrated by Slug. 03375_ Hvy. Autocannon destroyed. 03377_ Penetrated by Slug. 03377_ Lgt. Quantum Reactor destroyed. 03377_ Penetrated by Slug. 03377_ Acquired Corrupted Adv. Cooling System. 03377_ Integrated Corrupted Adv. Cooling System (+4). 03379_ System corrupted: Lrn. Missile Launcher failed to launch. 03380_ System corrupted: Matter fused (-5). 03380_ Slug penetrates Executioner. 03380_ Penetrated by Slug. 03381_ Adv. Cooling System destroyed. 03381_ Penetrated by Slug. 03381_ Slug penetrates Wall. 03381_ Penetrated by Slug. 03383_ Slug penetrates Wall. 03383_ Hrd. Heavy Armor Plating destroyed. Map ----- +----------------------------------------------------+ | #???????????????###########??????????????????? | | #???????????????# #??????????????????? | | #???????????????# /// #??????????????????? | | #+######??????####### #??????????????????? | | #??????# # ||| #??????????????????? | | ######## # #??????????????????? | | "" """ + + #?????????????? ??? | | "" """ ######## # #??????????????? ??? | | "" """ #?###??# i # #???????????????? ?? | | #? ??##l ############????????????????# ? | | #? ???# #????????#??????????????????# | | #? ???# #???????? ##????????????????? | | ########? ???# #???????## ####??????????????? | | ???????# ???# ######??# #""#???????????????? | | ????????? ### #??# #""#???????????????? | | ????????? ?+ #### ;""#???????????????? | | ????????? ?### # ## ;""#???????????????? | | ????????? ???###### ; # ;""#???#???????????? | | ????????? ?????#### # ""### #???????????? | | ????????? ?????# % ""[ "############? | | ????????? ?????# BB [%""%==%* !%=[%%"""#? | | ???????###+####### BBb =%m==""[ =d =[%%=[%[ #? | | ?? # Eh=%% %%**[%*%%%%## | | + = %=% [%=%%]%!%%! + | | # **%=%%% % %!%%%!// + | | ???????# @ *%%! = %%%%%%!%% # | | ???????# ###; BB ! !%"" % !%=%=%= ## | | ???????# ### BB = "" % * %%= "#? | | ???????# ##?# "" # # # #? | | ???????# #??# # ##"";# ## ####??? | | ??#????# #??# ## ###""####?# ####?????? | | ??# #### #?#; #?###?#""#?????##????????? | | " # ## ; #?????#""#???????????????? | | " + ## # """ #?????#""#???????????????? | | ??# % ##?# """ #??????""????????????????? | | " + #??# """ #????????????????????????# | | ###+#######??# """ #????????????????????????# | | ??????????????# """ #????????????????????????# | | ???????????????# #???????????????????????? | | ???????????????# #???????????????????????? | | ???????????????# """ ??????????????????????? | | ???????????????? """ ????????????????????????? | | ???????????????? """ ????????????????????????? | | ???????????????? "?" ????????????????????????? | | ???????????????? ??" #???????????????????????? | | ???????????????? ??? ^????????????????????????? | | ????????????????????? ?????????????????????????? | | ?????????????????????#???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 75 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 12 Additional Mass Support 12 Armor Coverage 1200 Propulsion Shielding 66 Evasion (%) 74 Melee Accuracy 15 Launcher Accuracy 30 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Biometal Medium Treads | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Core Expander Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SurgeCloakBeamcaster Manual? 0 Play Time 01:07:36 Cumulative 1080.5 hours Start 2021.03.24 @ 18:51:35 End 2021.05.04 @ 01:30:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 673 Rogue 673 Adventurer 0 Explorer 0 Win Type - Total 18 Types 10/1/4/3/0/0/0/0/0 Lore% 91 Gallery% 92 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6312b3fe-4191-4ed8-93b5-69752a65c24b