Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 18:59:32 Player: DeNiCoN Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (69) 345 Value Destroyed (2117) 2117 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (233) 233 TOTAL SCORE: 5095 Bonus ------- High Alert Combat Kills 233 Cogmind --------- Core Integrity 0/700 Matter 274/300 Energy 93/100 System Corruption 7% Temperature Cool (0) Movement Core (450) Ox8 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Advanced Targeting Computer Hacking Suite > --- WEAPON (2) ------- Heavy Particle Gun Flak Gun > --- INVENTORY (15) --- Ion Engine Improved Ion Engine Light Treads Light Treads Gravmag System Xenon Bombardment Thruster Faulty Cooled VTOL Module Weight Redist. System Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Terrain Scanner Advanced Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun > --- INVENTORY -------- Ion Engine Improved Ion Engine Light Treads Light Treads Xenon Bombardment Thruster Weight Redist. System Heavy Particle Gun Heavy Particle Gun Gatling Laser Gauss Cannon [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 4 | . . 1 2 1 Weapon . | . . . . . Parts Attached 49 | 2 6 8 13 20 Power 7 | . 2 1 3 1 Engine 5 | . 2 1 2 . Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 12 | 2 . 2 5 3 Treads 5 | 2 . 2 . 1 Leg 4 | . . . 4 . Wheel . | . . . . . Hover . | . . . . . Flight 3 | . . . 1 2 Utility 11 | . 2 2 1 6 Device 3 | . . 1 1 1 Storage 2 | . 1 1 . . Processor 1 | . . . . 1 Hackware 1 | . . . . 1 Protection 4 | . 1 . . 3 Artifact . | . . . . . Weapon 19 | . 2 3 4 10 Energy Gun 12 | . 1 2 2 7 Energy Cannon . | . . . . . Ballistic Gun 2 | . 1 . . 1 Ballistic Cannon 2 | . . . . 2 Launcher 3 | . . 1 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 1 1 Parts Lost 23 | . . 4 6 13 Power 4 | . . 1 1 2 Propulsion 6 | . . 2 1 3 Utility 7 | . . 1 1 5 Weapon 6 | . . . 3 3 Highest Loss Streak 5 | . . 2 3 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 74 | . 91 80 62 72 Engine 3 | . 13 8 3 . Core 3 | . . . 2 6 Treads 11 | . 28 18 7 5 Leg 9 | . . . 8 15 Device 8 | . . 11 14 6 Storage 8 | . 13 11 9 7 Processor 2 | . . . . 4 Protection 7 | . 9 8 . 9 Energy Gun 9 | . 12 17 3 8 Ballistic Gun 1 | . 13 1 . . Ballistic Cannon 2 | . . . . 3 Launcher 2 | . . 2 14 . Naked Turns . | . . . . . Heaviest Build 56 | . 17 35 37 56 Greatest Support 60 | 40 40 43 60 60 Greatest Overweight (x) 1 | . . 1 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 5 8 15 15 15 Average Capacity 13 | 5 7 12 15 15 Most Carried 14 | 5 7 12 12 14 Average Carried 8 | 3 5 9 9 8 Final Capacity 15 | 5 8 15 15 15 Final Carried 11 | 5 7 11 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1442 | 220 89 113 485 535 Remotely 465 | . . . 465 . Salvage Created 1966 | . 137 550 732 547 Parts 103 | . 10 18 49 26 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 54 | . 5 14 22 13 Guns 23 | . 5 10 1 7 Cannons 6 | . . . . 6 AOE 24 | . . 3 21 . Classes Destroyed 13 | . 2 4 5 2 Worker 2 | . . . 1 1 Builder 2 | . . . 1 1 Tunneler 4 | . . 1 3 . Hauler 2 | . . . 2 . Recycler 2 | . . 1 1 . Operator 1 | . . . 1 . Watcher 2 | . . 1 1 . Swarmer 18 | . 3 6 7 2 Grunt 22 | . 2 5 11 4 Protector 1 | . . . 1 . Sentry 10 | . . 3 3 4 Hunter 2 | . . . . 2 Programmer 1 | . . . . 1 Best Kill Streak 14 | . 3 4 14 3 Combat Bots Only 11 | . 3 3 11 3 Max Kills in Single Turn 5 | . 1 2 5 2 Gunslinging 1 | . . 1 . . Exploded 3 | . . 2 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 395 | . 20 87 47 241 Missed 113 | . 3 19 16 75 Damage Taken 3803 | . 178 791 595 2239 Core 958 | . 43 118 94 703 Absorbed by Shields . | . . . . . Redirected to Shielding 52 | . 9 43 . . Core Remaining (%) 83 | 100 82 70 82 . Volleys Fired 151 | . 12 45 30 64 Largest 2 | . 2 2 2 2 Hottest 128 | . 70 110 110 128 Shots Fired 264 | . 23 90 57 94 Gun 173 | . 23 86 13 51 Cannon 43 | . . . . 43 Launcher 48 | . . 4 44 . Special . | . . . . . Kinetic 62 | . 12 2 . 48 Thermal 154 | . 11 84 13 46 Explosive 48 | . . 4 44 . Electromagnetic . | . . . . . Robot Hit Streak 12 | . 8 11 12 9 Robot Miss Streak 6 | . 3 5 2 6 Penetration Max . | . . . . . Secondary Targets 3 | . 1 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 154 | . 12 53 29 60 Core Hits 129 | . 6 20 65 38 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 16 | . 1 4 1 10 Burn 7 | . 1 4 1 1 Blast 9 | . . . . 9 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5296 | . 163 1188 2524 1421 Guns 2048 | . 163 1042 151 692 Cannons 617 | . . . . 617 Explosions 2509 | . . 136 2373 . Melee . | . . . . . Ramming 122 | . . 10 . 112 Kinetic 790 | . 64 13 . 713 Thermal 1875 | . 99 1029 151 596 Explosive 2404 | . . 136 2268 . Electromagnetic 105 | . . . 105 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . . . 7 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 25 | . . . . 25 Message Errors 8 | . . . . 8 Matter Fused 5 | . . . . 5 Heat Flow Errors 3 | . . . . 3 Energy Discharges 3 | . . . . 3 Data Loss (minor) 2 | . . . . 2 Data Loss (major) 1 | . . . . 1 Alerts 1 | . . . . 1 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 84 | . . 12 60 12 Projectiles 12 | . . . . 12 Explosions 72 | . . 12 60 . Melee . | . . . . . Knockbacks 6 | . . . . 6 Impact 1 | . . . . 1 Kinetic 5 | . . . . 5 Secondary . | . . . . . Self-Inflicted Damage 150 | . . 17 133 . Shots 6 | . . 1 5 . Rammed 2 | . . 2 . . Targets Rammed 16 | . . 2 . 14 Kicked 14 | . . . . 14 Crushed . | . . . . . Highest Temperature 732 | . 144 303 108 732 Average Temperature 168 | . 52 107 42 258 Received Heat Transfer 861 | . 72 192 261 336 Effects 37 | . . 2 . 35 Shutdowns 6 | . . . . 6 Energy Bleed 8 | . . 2 . 6 Interference 7 | . . . . 7 Matter Decay 2 | . . . . 2 Short Circuit 3 | . . . . 3 Damage (minor) 2 | . . . . 2 Damage (major) 4 | . . . . 4 Damage (core) 5 | . . . . 5 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions 1 | . . . . 1 Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 9 | . . 9 . . Heat Transferred 4362 | . 370 2294 370 1328 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 767 | . 115 352 767 515 Initial 348 | . . 48 108 348 Average 288 | . 77 200 424 333 Maximum Alert Level 3 | . . 1 3 2 Low Security (%) 25 | 100 100 46 16 . Level 1 57 | . . 53 24 85 Level 2 15 | . . . 47 14 Level 3 2 | . . . 12 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . . 1 2 7 Investigation 1 | . . . . 1 Extermination 2 | . . . . 2 Reinforcement 2 | . . 1 . 1 Assault 1 | . . . 1 . Garrison 4 | . . . 1 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . . 3 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 72 | . 5 20 24 23 Peak Tracking Total 6 | . 3 5 5 6 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 5 | . . 1 . 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 15 | . . . 12 3 Max in Single Turn 3 | . . . 3 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 4 | . 2 1 . 1 Terminals 3 | . 2 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 10 | . 4 3 . 3 Successful 2 | . 1 1 . . Failed 8 | . 3 2 . 3 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual 7 | . 4 3 . . Terminals 7 | . 4 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 3 | . . . . 3 Terminal Hacks 2 | . 1 1 . . Part Schematic 1 | . . 1 . . Prototype ID Bank 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 1 . 1 Full Trace Events 2 | . . 1 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2626 | 45 301 514 455 1311 Spaces Moved 1206 | 42 156 195 177 636 Core 26 | 26 . . . . Treads 488 | 16 156 195 121 . Legs 692 | . . . 56 636 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 130 130 Average Speed 168 | 91 160 171 187 168 Slowest Speed 240 | 160 160 240 240 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 4 30 23 34 13 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 268 | . . 30 233 5 Melee . | . . . . . Projectile 5 | . . . . 5 AOE 263 | . . 30 233 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1523 | 48 185 283 244 763 Wait 49 | . 3 21 15 10 Move 1202 | 41 155 194 176 636 Hop . | . . . . . Pick Up 43 | 5 8 10 7 13 Fast Attach 2 | 2 . . . . Attach 36 | . 6 4 10 16 Detach 4 | . . . 1 3 Swap 11 | . . 4 3 4 Drop 9 | . 1 3 2 3 Fire 151 | . 12 45 30 64 Melee . | . . . . . Ram . | . . . . . Kick 14 | . . . . 14 Crush 2 | . . 2 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Discovered new exit (range 8) 263 | -10/Materials | Discovered new exit (range 14) 307 | -10/Materials | Build established: Mutant 347 | -10/Materials | Entered another Materials area 347 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 853 | -9/Materials | Discovered new exit (range 5) 861 | -9/Materials | Entered another Materials area 861 | -8/Materials | Evolved 2 slots: Utility x2 1055 | -8/Materials | Discovered new exit (range 15) 1261 | -8/Materials | First assault squad dispatched 1261 | -8/Materials | Discovered new exit (range 12) 1266 | -8/Materials | Garrison activated, responded to threat 1302 | -8/Materials | Destroyed 11 combat bots 1316 | -8/Materials | Entered Factory 1316 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1333 | -7/Factory | Lost 3 parts (1u2w) 1662 | -7/Factory | Core integrity fell below 50% 1684 | -7/Factory | Core integrity fell below 20% 2160 | -7/Factory | Lost 5 parts (3u2w) 2338 | -7/Factory | Lost 3 parts (2n1w) 2627 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 02565_ Kicked U-05 Engineer. 02566_ /53>HPFADH/U1VA0XA GWKTK M 02566_ ALERT: Rogue bot located, Programmers report to Factory Zone 7Z. 02567_ Kicked R-06 Scavenger. 02587_ System corrupted: Matter fused (-6). 02611_ Acquired Flak Gun. 02612_ Imp. Titanium Leg destroyed. 02616_ S-27 Virus destroyed. 02618_ Imp. Heat Sink destroyed. 02619_ Destroyed VTOL Module. 02622_ K-01 Serf collects debris. 02622_ System corrupted: Hvy. Particle Gun failed to cycle. 02622_ P-70 Sage resets S-27 Virus, system corruption cleaned. 02624_ K-01 Serf destroyed. 02624_ Lgt. Nuclear Core destroyed. 02625_ S-27 Virus suffers critical hit (Burn). 02625_ S-27 Virus destroyed. 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Treads | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Significant Disruption Challenges ------------ None Game ------ Seed WeaponsCombatCutter Manual? 0 Play Time 00:24:08 Cumulative 11.6 hours Start 2024.04.10 @ 18:38:23 End 2024.04.10 @ 18:59:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 16 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5314c749-8b5b-4735-b793-fb4c7ed1bc29