Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.08 @ 14:40:01 Player: NeoBioHazard Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (186) 930 Value Destroyed (6370) 6370 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1884) 1884 TOTAL SCORE: 12684 Bonus ------- High Alert Combat Kills 1171 Follower Combat Kills 1089 Friendly Fire -376 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 600/600 System Corruption 22% Temperature Cool (9) Movement Core (850) Ox16 Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Advanced Heat Sink High-capacity Storage Unit Advanced Energy Well Visual Processing Unit Improved Sensor Array > --- WEAPON (4) ------- Gauss Rifle > --- INVENTORY (20) --- Improved Deuterium Engine Micro Nuclear Core Angular Momentum Engine Light Angular Momentum Engine Light Antimatter Reactor Improved Treads Improved Heat Sink Compact Battery (200) Medium Matter Pod Visual Processing Unit Advanced Sensor Array Improved Signal Interpreter Heavy Laser Heavy Laser Gatling Laser Plasma Cannon Flak Cannon Mini Assault Cannon Power Maul Axe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Mini Fusion Reactor > --- PROPULSION ------- Light Treads Improved Medium Treads Compact Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Energy Well Visual Processing Unit Improved Sensor Array Propulsion Shielding > --- WEAPON ----------- Heavy Particle Gun Plasma Rifle Beamcaster Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Angular Momentum Engine Light Angular Momentum Engine Improved Treads Improved Heat Sink Compact Battery Visual Processing Unit Advanced Sensor Array Improved Signal Interpreter Pulse Rifle Heavy Laser Heavy Laser Gatling Laser Plasma Cannon Flak Cannon Mini Assault Cannon Power Maul Axe [Rating: 65] Favorites ----------- Power Nuclear Core Engine Heavy Ion Engine Power Core Nuclear Core Reactor Mini Fusion Reactor Propulsion Armored Wheel Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Utility Advanced Targeting Computer Device Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Ion Cannon Energy Gun Advanced Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Coil Gun Ballistic Cannon Mini Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Slots Evolved 8 | . . 2 2 2 2 . Power 1 | . . . . . 1 . Propulsion 1 | . . . . . 1 . Utility 4 | . . 1 2 1 . . Weapon 2 | . . 1 . 1 . . Parts Attached 209 | 6 11 32 10 74 35 41 Power 24 | 1 2 3 1 6 6 5 Engine 16 | 1 2 3 . 2 4 4 Core 5 | . . . 1 3 1 . Reactor 3 | . . . . 1 1 1 Propulsion 35 | 2 5 9 1 4 7 7 Treads 17 | . . 7 1 4 1 4 Leg 8 | 2 5 . . . . 1 Wheel 10 | . . 2 . . 6 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 61 | 1 1 6 4 24 13 12 Device 25 | . . 1 1 13 4 6 Storage 14 | 1 . 4 2 2 4 1 Processor 12 | . 1 1 . 6 1 3 Hackware . | . . . . . . . Protection 10 | . . . 1 3 4 2 Artifact . | . . . . . . . Weapon 89 | 2 3 14 4 40 9 17 Energy Gun 30 | 2 . 7 1 11 1 8 Energy Cannon 38 | . 3 7 2 19 5 2 Ballistic Gun 3 | . . . . . 1 2 Ballistic Cannon 6 | . . . . 5 1 . Launcher 9 | . . . . 4 1 4 Special Weapon . | . . . . . . . Impact Weapon 3 | . . . 1 1 . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 15 | . . 3 1 7 3 1 Parts Lost 64 | . 2 3 1 19 12 27 Power 6 | . 1 . . 1 1 3 Propulsion 13 | . 1 . . 3 3 6 Utility 18 | . . . . 4 6 8 Weapon 27 | . . 3 1 11 2 10 Highest Loss Streak 10 | . 1 1 1 5 5 10 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 95 99 100 98 93 89 Engine 6 | . 12 11 3 3 6 7 Core 2 | . . . 5 3 3 . Treads 6 | . . 11 9 6 3 7 Leg 2 | . 25 2 . . . . Wheel 7 | . . 8 9 7 12 11 Device 10 | . . 10 18 11 8 7 Storage 11 | . 14 11 13 11 8 12 Processor 13 | . 12 11 9 18 12 5 Protection 2 | . . . 4 2 6 5 Energy Gun 9 | . 9 16 6 7 10 11 Energy Cannon 15 | . 18 15 20 17 10 6 Ballistic Cannon 1 | . . . . 3 . . Peak Build Rating 65 | 6 7 19 32 59 60 65 Average Rating 35 | 5 6 15 27 41 54 55 On Entrance 24 | . 6 7 19 32 47 57 Naked Turns . | . . . . . . . Heaviest Build 139 | 12 16 98 116 123 139 92 Greatest Support 44 | 20 20 40 12 20 44 42 Greatest Overweight (x) 11 | 1 1 3 9 10 11 5 Average Overweight (x) 5 | . . 1 8 8 4 3 Largest Inventory Capacity 25 | 8 8 25 25 25 25 20 Average Capacity 20 | 7 8 9 24 25 24 20 Most Carried 25 | 2 8 12 22 25 25 20 Average Carried 18 | 1 7 8 16 23 23 19 Final Capacity 25 | 8 8 15 25 25 20 20 Final Carried 25 | 2 8 12 22 25 20 20 Class Distribution -------------------- 75% | Gunner 5% | Mutant 5% | Scavenger-Mutant 5% | Scavenger-Gunner 4% | Scavenger-Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Scavenger-Skirmisher | -6/Extension Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Ext Matter Collected 3729 | 216 149 320 95 1425 543 981 Remotely 227 | . . . . 227 . . Salvage Created 7869 | . 588 1422 339 3360 1365 795 Parts 395 | . 42 81 20 160 46 46 Haulers Intercepted 7 | . 2 3 1 1 . . Recyclers Shooed 6 | . . 1 1 1 1 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Combat Hostiles Destroyed 127 | . 12 24 5 54 18 14 Guns 37 | . 5 10 . 12 2 8 Cannons 68 | . 7 12 3 34 10 2 AOE 18 | . . 1 2 6 5 4 Classes Destroyed 18 | . 6 3 1 5 2 1 Worker 13 | . . 2 1 6 2 2 Builder 11 | . 1 . 1 3 . 6 Hauler 7 | . 2 3 1 1 . . Recycler 11 | . 1 2 1 4 3 . Mechanic 1 | . . . . . 1 . Operator 2 | . . . . 1 1 . Watcher 14 | . 3 3 1 4 1 2 Swarmer 18 | . 6 6 3 . . 3 Saboteur 1 | . . . . . . 1 Grunt 59 | . 6 9 . 22 14 8 Brawler 5 | . . 1 . 3 1 . Duelist 2 | . . . . 1 . 1 Sentry 16 | . . 8 1 5 1 1 Specialist 6 | . . . . 6 . . Hunter 7 | . . . 1 6 . . Programmer 9 | . . . . 8 1 . Heavy 3 | . . . . 3 . . Behemoth 1 | . . . . . 1 . Guerrilla 1 | . . . . . . 1 Best Kill Streak 7 | . 3 7 4 7 6 4 Combat Bots Only 6 | . 3 5 3 6 6 4 Max Kills in Single Turn 2 | . 1 2 1 2 2 2 Gunslinging 1 | . . 1 . . . . Exploded 2 | . . 1 1 2 2 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Hostile Shots Fired 864 | . 83 84 15 382 113 187 Missed 261 | . 21 26 6 130 36 42 Damage Taken 10126 | . 595 765 121 3959 1802 2884 Core 1491 | . 97 96 8 437 196 657 Absorbed by Shields 312 | . . . . . . 312 Redirected to Shielding 75 | . . . . . . 75 Ignored by Resistances 10 | . . . . 10 . . Core Remaining (%) 74 | 100 61 76 98 37 . . Volleys Fired 394 | . 67 68 14 142 45 58 Largest 4 | . 2 3 3 4 4 4 Hottest 344 | . 120 180 181 344 291 315 Shots Fired 1197 | . 132 190 42 481 161 191 Gun 529 | . 62 103 11 140 81 132 Cannon 636 | . 70 87 31 328 72 48 Launcher 32 | . . . . 13 8 11 Special . | . . . . . . . Kinetic 126 | . . . . 70 21 35 Thermal 780 | . 132 97 9 279 132 131 Explosive 21 | . . . . 2 8 11 Electromagnetic 270 | . . 93 33 130 . 14 Robot Hit Streak 26 | . 6 13 7 26 9 14 Robot Miss Streak 8 | . 4 3 4 7 4 8 Penetration Max 2 | . . . . . . 2 Secondary Targets 5 | . . 1 . . . 4 Max Gunslinging Chain 1 | . . 1 . . . 1 Shots Hit Robots 684 | . 76 118 22 286 93 89 Core Hits 359 | . 22 44 12 147 65 69 Critical Kills 2 | . . . . 1 . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 21 | . . 2 . 9 3 7 Burn 14 | . . 1 . 5 3 5 Meltdown 1 | . . . . 1 . . Destroy 1 | . . . . . . 1 Blast 2 | . . . . 2 . . Corrupt 3 | . . 1 . 1 . 1 Melee Attacks 12 | . . . . 2 . 10 Impact 12 | . . . . 2 . 10 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 20033 | . 1108 2152 708 7600 4459 4006 Guns 5984 | . 407 1137 129 1660 966 1685 Cannons 9811 | . 701 926 420 5074 1857 833 Explosions 4234 | . . 89 159 862 1636 1488 Melee . | . . . . . . . Ramming 4 | . . . . 4 . . Kinetic 1918 | . . . . 1063 341 514 Thermal 12019 | . 1108 1126 263 4643 3028 1851 Explosive 2594 | . . . . 167 1090 1337 Electromagnetic 3498 | . . 1026 445 1723 . 304 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 22 | . . . . 10 5 22 Average Corruption 7 | . . . . 6 5 13 Corruption Purged 2 | . . . . . . 2 Corruption Blocked . | . . . . . . . Effects 170 | . . . . 110 15 45 Message Errors 41 | . . . . 27 3 11 Matter Fused 36 | . . . . 24 4 8 Heat Flow Errors 17 | . . . . 12 3 2 Energy Discharges 26 | . . . . 17 2 7 Parts Rejected 2 | . . . . 1 . 1 Parts Fused 2 | . . . . 2 . . Data Loss (minor) 17 | . . . . 14 . 3 Data Loss (major) 8 | . . . . 3 1 4 Misfires 4 | . . . . 2 . 2 Alerts 4 | . . . . 3 . 1 Misdirections 1 | . . . . . . 1 Weapon Failures 12 | . . . . 5 2 5 Overload Shots 1 | . . . . . . 1 Overflow Damage 584 | . 23 20 16 90 336 99 Projectiles 233 | . 23 15 . 64 69 62 Explosions 351 | . . 5 16 26 267 37 Melee . | . . . . . . . Knockbacks 16 | . . . . 14 2 . Impact . | . . . . . . . Kinetic 16 | . . . . 14 2 . Secondary . | . . . . . . . Self-Inflicted Damage 609 | . . 35 . 162 410 2 Shots 11 | . . 1 . 4 5 1 Rammed 1 | . . . . 1 . . Targets Rammed 1 | . . . . 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 668 | . 442 425 114 535 491 668 Average Temperature 162 | . 142 89 37 148 158 264 Received Heat Transfer 2617 | . 162 237 27 969 487 735 Effects 124 | . 4 5 . 30 10 75 Shutdowns 39 | . 1 . . 10 7 21 Energy Bleed 18 | . 1 . . 8 . 9 Interference 30 | . 2 4 . 4 . 20 Matter Decay 13 | . . . . 2 1 10 Short Circuit 5 | . . . . 1 1 3 Damage (minor) 7 | . . . . 1 1 5 Damage (major) 10 | . . 1 . 4 . 5 Damage (core) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted 5 | . . 2 1 2 . . Combat Hostiles 3 | . . 1 . 2 . . Parts Fried 15 | . . 6 5 4 . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . 1 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 45 | . 5 10 . 9 10 11 Heat Transferred 19888 | . 2405 2481 448 7154 4109 3291 Parts Sabotaged 6 | . . . . . 4 2 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 11 | . . 2 3 5 . 1 Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Peak Influence 1430 | . 167 459 226 1080 941 1430 Initial 525 | . . 48 143 . 525 460 Average 386 | . 61 278 102 352 701 987 Maximum Alert Level 4 | . . 2 1 3 3 4 Low Security (%) 41 | 100 100 21 87 44 . . Level 1 19 | . . 66 12 16 . . Level 2 19 | . . 12 . 22 51 23 Level 3 16 | . . . . 16 48 37 Level 4 3 | . . . . . . 38 Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 46 | . 1 3 . 25 6 11 Investigation 7 | . . . . 2 1 4 Extermination 10 | . . . . 9 1 . Reinforcement 17 | . 1 3 . 8 2 3 Assault 9 | . . . . 3 2 4 Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 4 | . . 1 . 1 . 2 Haulers Reinforced 1 | . . . . 1 . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Distress Signals 3 | . . 1 . 1 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 221 | . 19 33 6 65 28 70 Peak Tracking Total 14 | . 3 6 2 5 5 14 Tactical Retreats 19 | . 1 2 1 5 1 9 Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Traps Triggered 5 | . . . . 4 . 1 Indirectly 1 | . . . . 1 . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . 2 . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Ext Machines Disabled 26 | . . . . 11 13 2 Max in Single Turn 6 | . . . . 4 6 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Machines Accessed 11 | . . 1 . 4 1 5 Terminals 7 | . . . . 1 1 5 Fabricators 2 | . . . . 2 . . Repair Stations . | . . . . . . . Recycling Units 1 | . . 1 . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 27 | . . 2 . 8 4 13 Successful 6 | . . 1 . 2 . 3 Failed 21 | . . 1 . 6 4 10 Catastrophic 5 | . . . . 2 . 3 Database Lockouts . | . . . . . . . Manual 2 | . . . . 2 . . Terminals 19 | . . . . 2 4 13 Fabricators 4 | . . . . 4 . . Repair Stations . | . . . . . . . Recycling Units 2 | . . 2 . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 3 | . . . . . . 3 Open Door 3 | . . . . . . 3 Fabricator Hacks 1 | . . . . 1 . . Network Status 1 | . . . . 1 . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . Retrieve Components 1 | . . 1 . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . . 1 . . Terminals 1 | . . . . 1 . . Assimilate 1 | . . . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . . 1 1 . Used . | . . . . . . . Hacking Detections 8 | . . 1 . 2 1 4 Full Trace Events 7 | . . . . 2 1 4 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . 10 . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Ext Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 3 | . . . . . . 3 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Total Allies 11 | . . . . 1 . 10 Largest Group 7 | . . . . 1 . 7 Highest-Rated Group 336 | . . . . 10 . 336 Highest-Rated Ally 159 | . . . . 10 . 159 Total Orders 3 | . . . . 2 . 1 STAY 1 | . . . . 1 . . FOLLOW 1 | . . . . 1 . . GUARD 1 | . . . . . . 1 Ally Attacks 172 | . . . . . . 172 Total Damage 4077 | . . . . . . 4077 Kills 33 | . . . . . . 33 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Ext Turns Passed 10981 | 69 1021 1723 1058 4856 1197 1057 Spaces Moved 4555 | 49 598 811 406 1767 477 447 Core 2 | 2 . . . . . . Treads 317 | . . 292 . 2 9 14 Legs 732 | 47 598 81 . . . 6 Wheels 3504 | . . 438 406 1765 468 427 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 105 210 210 116 116 Average Speed 185 | 120 127 163 217 225 162 151 Slowest Speed 640 | 190 190 320 225 560 640 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 46 | 4 88 77 40 47 16 56 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . 1 . Scrap Searched . | . . . . . . . Spaces Dug 4 | . . . 2 2 . . Terrain Destroyed 357 | . . 4 13 87 158 95 Melee 2 | . . . . 2 . . Projectile 32 | . . . 4 10 12 6 AOE 323 | . . 4 9 75 146 89 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Total 6164 | 56 732 1061 551 2308 794 662 Wait 756 | . 36 108 97 262 196 57 Move 4549 | 48 597 810 405 1766 476 447 Hop . | . . . . . . . Pick Up 105 | 2 10 14 18 30 21 10 Fast Attach 61 | 6 4 13 1 13 9 15 Attach 58 | . 1 2 3 24 17 11 Detach 3 | . . . . 3 . . Swap 90 | . 6 17 6 37 9 15 Drop 105 | . 11 29 7 28 21 9 Fire 394 | . 67 68 14 142 45 58 Melee 12 | . . . . 2 . 10 Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . . 1 . . Escape Stasis 8 | . . . . . . 8 Rewire 22 | . . . . . . 22 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials -8/Materials -7/Factory -6/Factory (discovered 2 exits: [*Low] / *Ext) -6/Extension (discovered 2 exits: [*Fac] / [*Cet]) History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 10) 178 | -10/Materials | Identified exit to Materials 306 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 11) 517 | -10/Materials | Identified exit to Mines 577 | -10/Materials | Discovered exit to Mines (range 3) 862 | -10/Materials | Build established: Scavenger-Mutant 901 | -10/Materials | Discovered exit to Materials (range 16) 1091 | -10/Materials | Entered another Materials area 1091 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1524 | -9/Materials | Build established: Gunner 2090 | -9/Materials | Discovered new exit (range 16) 2107 | -9/Materials | Identified exit to Materials 2814 | -9/Materials | Entered another Materials area 2814 | -8/Materials | Evolved 2 slots: Utility x2 3808 | -8/Materials | Discovered new exit (range 15) 3852 | -8/Materials | Identified exit to Factory 3872 | -8/Materials | Entered Factory 3872 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5505 | -7/Factory | Cargo convoy interrupted 6074 | -7/Factory | Lost 4 parts (1u3w) 6885 | -7/Factory | Garrison activated, responded to threat 6889 | -7/Factory | Lost 5 parts (1p1n1u2w) 7309 | -7/Factory | Core integrity fell below 50% 8272 | -7/Factory | First assault squad dispatched 8590 | -7/Factory | Discovered new exit (range 14) 8657 | -7/Factory | Lost 3 parts (1n1u1w) 8711 | -7/Factory | System corruption reached 10% 8726 | -7/Factory | Identified exit to Factory 8728 | -7/Factory | Entered another Factory area 8728 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 8754 | -6/Factory | Spotted B-75 Beast 9078 | -6/Factory | First assault squad dispatched 9205 | -6/Factory | Destroyed B-75 Beast 9510 | -6/Factory | Lost 3 parts (1n2u) 9668 | -6/Factory | Lost 5 parts (1p1n2u1w) 9856 | -6/Factory | Discovered new exit (range 13) 9884 | -6/Factory | Discovered new exit (range 12) 9925 | -6/Factory | Entered Extension 10008 | -6/Extension | Rescued A7 10016 | -6/Extension | Lost 3 parts (2u1w) 10052 | -6/Extension | Rescued a captive Derelict 10069 | -6/Extension | Rescued a captive Derelict 10072 | -6/Extension | Rescued a captive Derelict 10073 | -6/Extension | Rescued a captive Derelict 10083 | -6/Extension | Rescued a captive Derelict 10084 | -6/Extension | Rescued a captive Derelict 10109 | -6/Extension | Build established: Scavenger-Gunner 10222 | -6/Extension | Crushed by falling debris 10222 | -6/Extension | System corruption reached 10% 10253 | -6/Extension | Lost 3 parts (1p1n1u) 10261 | -6/Extension | Lost 4 allies 10378 | -6/Extension | Spotted B-75 Beast 10393 | -6/Extension | Spotted B-75 Beast 10410 | -6/Extension | Allies destroyed B-75 Beast 10417 | -6/Extension | Allies destroyed B-75 Beast 10448 | -6/Extension | Lost 10 parts (3n3u4w) 10625 | -6/Extension | First assault squad dispatched 10675 | -6/Extension | Disrupted transfer network 10688 | -6/Extension | Core integrity fell below 50% 10737 | -6/Extension | Core integrity fell below 20% 10760 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 10774 | -6/Extension | Lost 3 parts (1u2w) 10827 | -6/Extension | Build established: Scavenger-Skirmisher 10953 | -6/Extension | Discovered new exit (range 17) 10955 | -6/Extension | Discovered new exit (range 17) 10982 | -6/Extension | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 10975_ G-67 Veteran unfolds itself. 10975_ G-50 Soldier unfolds itself. 10975_ L-41 Fighter unfolds itself. 10975_ G-50 Soldier unfolds itself. 10975_ E-15 Imp unfolds itself. 10975_ Hvy. Particle Gun destroyed. 10975_ Propulsion Shielding destroyed. 10976_ Mni. Fusion Reactor destroyed. 10977_ Lgt. Treads destroyed. 10978_ T-07 Excavator exits Transfer Station. 10978_ R-10 Processor exits Transfer Station. 10978_ K-01 Serf exits Transfer Station. 10979_ Plasma Rifle destroyed. 10979_ Imp. Medium Treads destroyed. 10979_ System corrupted by crushing effect (+5). 10980_ Beamcaster blown off. 10980_ Lgt. Angular Momentum Engine blown off. 10980_ E-15 Imp destroyed. 10981_ K-01 Serf enters Transfer Station. 10982_ System corrupted: Com. Wheel rejected. Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ??????????????????????? ?????? | | ??????????????????????? ?????? | | ??????????????????????? ?????? | | ??????????????????????? ?????? | | ??????????????????????? ?????? | | ??????????????????????# #????? | | ??????????????????????# #????? | | ??????????????????????# #????? | | ??????????????????????# #????? | | ??????????????????????# #????? | | ??????????????????????# #????? | | ??????????????????????# #????? | | ??????????????????????# #????? | | ??????????????????##### ####?? | | ??????????????????# "" "" #?? | | ################### " " ### | | ! !bb %]# | | u =%[g!< # | | =ibb@ # | | l gg##? | | ktR m] gg g%# | | ################### ! !g!# | | ??????????????????# # | | ??????????????????###" ] "#### | | ????????????????????#" "#??? | | ????????????????????#"""""#??? | | ????????????????????#######??? | | ?????????????????????????????? | | ?????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 34 Energy Capacity 720 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 375 Resistance: TH 25 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 24 Melee Accuracy 5 Recoil Reduction 2 Energy Filtering 30 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrowingRecoilMatter Manual? 0 Play Time 01:41:39 Cumulative 98.5 hours Start 2025.02.08 @ 12:57:25 End 2025.02.08 @ 14:40:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 190 Rogue 122 Adventurer 15 Explorer 53 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 55 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ede135e5-03c6-4b60-80bb-b2cbe0cdd7c3