Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 10:35:19 Player: Gargash Result: Destroyed by Enhanced Grunt with Light Angular Momentum Engine chain reaction Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (55) 275 Value Destroyed (1795) 1795 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (436) 436 TOTAL SCORE: 6946 Bonus ------- Follower Combat Kills 128 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -292 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 524/540 System Corruption 18% Temperature Cool (0) Movement Core (600) Ox11 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit High-capacity Battery Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Large Storage Unit High-capacity Battery (250) Weight Redist. System Improved Melee Analysis Suite Improved Melee Analysis Suite Armor Integrity Analyzer Weapon Shielding Shield Generator Peak State ------------ > --- POWER ------------ Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Cooling System Large Storage Unit High-capacity Battery Cloak of Protection > --- WEAPON ----------- Firepult Hypervelocity Gauss Rifle > --- INVENTORY -------- Light Deuterium Engine Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Large Storage Unit High-capacity Battery Weight Redist. System Advanced Targeting Computer Weapon Shielding System Restoration Module Beamcaster Advanced Beam Cannon Improved Assault Rifle Mini Grenade Launcher Longsword +1 [Rating: 60] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility High-capacity Battery Device Cloak of Protection Storage High-capacity Battery Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Firepult Energy Gun Small Laser Energy Cannon Firepult Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Slashing Weapon Longsword +1 Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . 2 . . . 2 2 . . . . Power 1 | . . . . . . 1 . . . . . Propulsion 2 | . . 1 . . . . 1 . . . . Utility 2 | . . 1 . . . 1 . . . . . Weapon 1 | . . . . . . . 1 . . . . Parts Attached 80 | 6 6 14 . 6 2 15 5 3 10 . 13 Power 12 | 1 . 1 . . 1 2 2 . 2 . 3 Engine 9 | 1 . . . . . 1 2 . 2 . 3 Core 3 | . . 1 . . 1 1 . . . . . Reactor . | . . . . . . . . . . . . Propulsion 17 | 2 . 4 . . 1 1 2 . 2 . 5 Treads . | . . . . . . . . . . . . Leg 17 | 2 . 4 . . 1 1 2 . 2 . 5 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 17 | 1 2 5 . 1 . 2 . . 3 . 3 Device 8 | . . 2 . 1 . 2 . . 2 . 1 Storage 6 | 1 2 1 . . . . . . . . 2 Processor 1 | . . . . . . . . . 1 . . Hackware . | . . . . . . . . . . . . Protection 2 | . . 2 . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 34 | 2 4 4 . 5 . 10 1 3 3 . 2 Energy Gun 3 | 1 . 1 . . . . . 1 . . . Energy Cannon 18 | . 3 2 . 3 . 9 . . 1 . . Ballistic Gun 5 | 1 . . . . . . . 1 1 . 2 Ballistic Cannon 2 | . . . . . . . 1 1 . . . Launcher 4 | . 1 1 . 1 . . . . 1 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . 1 1 . 3 . . . 1 . . . Parts Lost 17 | . . . . . . . . . . . 17 Power 4 | . . . . . . . . . . . 4 Propulsion 7 | . . . . . . . . . . . 7 Utility 2 | . . . . . . . . . . . 2 Weapon 4 | . . . . . . . . . . . 4 Highest Loss Streak 9 | . . . . . . . . . . . 9 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 92 | . 88 98 100 95 88 88 92 92 93 100 79 Engine 9 | . 14 5 . . . 9 9 15 15 15 13 Core 4 | . . 5 11 11 11 6 5 . . . . Leg 30 | . 28 33 33 33 33 27 30 30 30 30 24 Device 11 | . . 5 . 3 11 18 15 15 12 7 2 Storage 17 | . 17 22 22 22 22 18 15 15 15 15 20 Protection 1 | . . 3 11 7 . . . . . . . Energy Cannon 9 | . 17 14 11 10 11 9 7 7 6 7 2 Ballistic Gun 1 | . 3 . . . . . . 1 7 7 5 Ballistic Cannon 1 | . . . . . . . 7 5 . . . Launcher 2 | . 5 7 11 7 . . . . 1 7 1 Naked Turns . | . . . . . . . . . . . . Heaviest Build 81 | 13 34 39 37 59 59 64 76 76 81 53 55 Greatest Support 65 | 20 20 39 39 39 41 47 59 59 65 59 59 Greatest Overweight (x) 12 | 1 1 1 . 1 1 1 1 1 1 . 12 Average Overweight (x) . | . . . . . 1 1 1 1 . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 11 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 5 10 15 15 15 15 15 15 15 15 11 12 Average Carried 13 | 3 7 12 15 14 15 12 14 14 13 11 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 9 15 15 15 15 15 15 15 11 11 8 Class Distribution -------------------- 55% | Mutant 43% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 1371 | 243 110 145 13 . 75 162 111 95 216 . 201 Remotely . | . . . . . . . . . . . . Salvage Created 1983 | . 195 235 13 . 76 532 32 . 521 . 379 Parts 88 | . 17 20 . . 4 12 5 . 19 . 11 Haulers Intercepted 1 | . . . . . . 1 . . . . . Recyclers Shooed 3 | . 1 1 . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . 3 16 . 8 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 42 | . 4 8 1 . 1 7 . . 11 . 10 Guns 5 | . . . . . . . . . 2 . 3 Cannons 12 | . 3 4 1 . . . . . . . 4 AOE 23 | . 1 4 . . . 6 . . 9 . 3 Classes Destroyed 13 | . 3 2 1 . 2 1 . . 1 . 3 Worker 4 | . . . . . 2 1 1 . . . . Builder 3 | . 2 . . . . . 1 . . . . Hauler 1 | . . . . . . 1 . . . . . Drone 2 | . . . . . . . . . . . 2 Watcher 5 | . 2 1 . . . 2 . . . . . Swarmer 7 | . . 3 . . . . . . 4 . . Grunt 17 | . 4 4 . . . 3 . . 4 . 2 Brawler 2 | . . . . . . . . . . . 2 Duelist 3 | . . . . . . . . . . . 3 Sentry 7 | . . 1 . . . 4 . . 1 . 1 Hunter 2 | . . . . . 1 . . . 1 . . Programmer 1 | . . . . . . . . . 1 . . Assembled 1 | . . . 1 . . . . . . . . Thug 1 | . . . . . . . . . 1 . . Best Kill Streak 6 | . 5 5 1 . 3 5 1 . 3 . 6 Combat Bots Only 6 | . 2 5 1 . 1 3 . . 3 . 6 Max Kills in Single Turn 2 | . 2 2 1 . 2 2 1 . 2 . 2 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . 1 2 . . . 1 . . 2 . 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Hostile Shots Fired 213 | . 14 32 4 . 2 5 . 4 46 . 106 Missed 62 | . 2 7 1 . 1 . . 1 18 . 32 Damage Taken 3543 | . 132 308 41 . 22 210 . 44 265 . 2521 Core 935 | . 33 15 13 . 22 126 . . 26 . 700 Absorbed by Shields 36 | . . 36 . . . . . . . . . Regen/Repaired (Parts) 19 | . . . . . . 19 . . . . . Core Remaining (%) 87 | 100 86 . . . 87 77 . . . . . Volleys Fired 124 | . 14 17 7 . 2 16 4 3 25 . 36 Largest 3 | . 2 2 1 . 1 2 2 1 3 . 3 Hottest 294 | . 136 136 68 . 250 250 294 44 283 . 124 Shots Fired 172 | . 26 22 7 . 2 20 5 4 40 . 46 Gun 56 | . 2 . . . . . . 1 26 . 27 Cannon 104 | . 21 17 7 . 2 20 5 3 13 . 16 Launcher 12 | . 3 5 . . . . . . 1 . 3 Special . | . . . . . . . . . . . . Kinetic 62 | . 1 . . . . . 4 4 26 . 27 Thermal 98 | . 22 17 7 . 2 20 1 . 13 . 16 Explosive 12 | . 3 5 . . . . . . 1 . 3 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 12 | . 3 4 1 . 2 3 4 1 7 . 12 Robot Miss Streak 25 | . 5 10 5 . 2 7 25 4 5 . 4 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 90 | . 9 9 2 . 1 12 2 4 21 . 30 Core Hits 108 | . 13 13 1 . 3 19 4 2 28 . 25 Critical Kills 1 | . . . . . . . . . 1 . . Critical Parts Destroyed 3 | . . . . . . . . . 1 . 2 Critical Strikes 4 | . . . . . . . . . 2 . 2 Destroy 4 | . . . . . . . . . 2 . 2 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4049 | . 470 535 41 . 110 803 131 72 753 . 1134 Guns 743 | . 12 . . . . . . 7 142 . 582 Cannons 1083 | . 186 164 41 . 35 190 84 65 113 . 205 Explosions 2178 | . 272 371 . . 70 611 12 . 498 . 344 Melee . | . . . . . . . . . . . . Ramming 45 | . . . . . 5 2 35 . . . 3 Kinetic 867 | . 12 . . . . . 59 72 142 . 582 Thermal 2189 | . 225 164 41 . 105 801 37 . 611 . 205 Explosive 851 | . 136 371 . . . . . . . . 344 Electromagnetic 97 | . 97 . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 18 | . . . . . . . 1 1 1 . 18 Average Corruption 2 | . . . . . . . 1 1 1 . 16 Corruption Purged 1 | . . . . . . . . . 1 . . Corruption Blocked . | . . . . . . . . . . . . Effects 18 | . . . . . . . . 6 4 . 8 Message Errors 4 | . . . . . . . . 2 . . 2 Matter Fused 3 | . . . . . . . . . 2 . 1 Heat Flow Errors 2 | . . . . . . . . 1 1 . . Energy Discharges 2 | . . . . . . . . 1 . . 1 Data Loss (minor) 4 | . . . . . . . . 1 1 . 2 Misfires 1 | . . . . . . . . 1 . . . Weapon Failures 2 | . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 15 | . . . . . . 12 3 . . . . Projectiles 8 | . . . . . . 8 . . . . . Explosions 4 | . . . . . . 4 . . . . . Melee 3 | . . . . . . . 3 . . . . Knockbacks 5 | . . . . . . . 4 1 . . . Impact . | . . . . . . . . . . . . Kinetic 5 | . . . . . . . 4 1 . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 148 | . . . . . . 8 . . 60 . 80 Shots 8 | . . . . . . 2 . . 4 . 2 Rammed . | . . . . . . . . . . . . Targets Rammed 7 | . . . . . 1 1 3 . . . 2 Kicked 7 | . . . . . 1 1 3 . . . 2 Crushed . | . . . . . . . . . . . . Highest Temperature 631 | . 336 198 178 . 416 631 165 82 479 . 75 Average Temperature 146 | . 124 79 84 . 194 189 84 60 196 . 21 Received Heat Transfer 691 | . 72 91 . . . 27 . . 60 . 441 Effects 23 | . . . . . 1 19 . . 3 . . Shutdowns 10 | . . . . . 1 6 . . 3 . . Energy Bleed 3 | . . . . . . 3 . . . . . Interference 5 | . . . . . . 5 . . . . . Matter Decay 1 | . . . . . . 1 . . . . . Damage (minor) 2 | . . . . . . 2 . . . . . Damage (core) 2 | . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . . . Robots Melted 3 | . . . . . 1 2 . . . . . Combat Hostiles 2 | . . . . . 1 1 . . . . . Parts Melted 28 | . . . . . 3 16 . . 9 . . Heat Transferred 9068 | . 383 296 74 . 560 4228 160 . 2997 . 370 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen 5 | . . . . . . . . . 5 . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Peak Influence 370 | . 244 370 144 . 66 253 85 . . . . Initial 144 | . . 102 144 . . 25 70 . . . . Average 87 | . 110 227 144 . 34 67 58 . . . . Maximum Alert Level 1 | . 1 1 . . . 1 . . . . . Low Security (%) 88 | 100 65 36 100 . 100 96 100 . . . . Level 1 11 | . 34 63 . . . 3 . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 11 | . 3 1 . . . 4 2 . . . 1 Investigation 2 | . 1 . . . . . 1 . . . . Extermination . | . . . . . . . . . . . . Reinforcement 5 | . 2 1 . . . 1 1 . . . . Assault 1 | . . . . . . . . . . . 1 Garrison 3 | . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 1 | . . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 73 | . 8 14 1 . 1 12 2 3 14 . 18 Peak Tracking Total 10 | . 4 5 1 . 1 5 1 1 5 . 10 Tactical Retreats 3 | . . . . . . 2 . . . . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 2 | . 1 . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 6 | . 4 1 . . 1 . . . . . . Max in Single Turn 2 | . 2 1 . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 15 | . . 1 . 5 . 3 1 1 . 4 . Terminals 3 | . . 1 . . . 1 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 93 | . . 1 . 50 . 10 3 1 . 28 . Successful 88 | . . 1 . 50 . 8 . 1 . 28 . Failed 5 | . . . . . . 2 3 . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 1 | . . . . 1 . . . . . . . Terminals 6 | . . 1 . . . 2 3 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 5 | . . . . . . 5 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . . . . . 3 . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 82 | . . 1 . 50 . 2 . 1 . 28 . Record 61 | . . . . 49 . 1 . . . 11 . Part Schematic 10 | . . . . . . . . . . 10 . Robot Schematic 4 | . . . . . . . . . . 4 . Prototype ID Bank 4 | . . . . . . 1 . . . 3 . Open Door 1 | . . . . . . . . 1 . . . Alert Level 1 | . . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . 4 . . . . . Scan Component 2 | . . . . . . 2 . . . . . Repair 2 | . . . . . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . Insert Component 1 | . . . . . . 1 . . . . . Analyze 1 | . . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 4 | . . 1 . . . 2 1 . . . . Full Trace Events 2 | . . . . . . 1 1 . . . . Feedback Events 1 | . . . . . . . 1 . . . . Corruption 1 | . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . 1 . . . 10 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 2 . . . . . Time 89 | . . . . . . 89 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 4 | . . . . . . . 3 . . . 1 Largest Group 3 | . . . . . . . 3 3 3 . 1 Highest-Rated Group 96 | . . . . . . . 93 93 93 . 96 Highest-Rated Ally 96 | . . . . . . . 31 31 31 . 96 Total Orders . | . . . . . . . . . . . . Ally Attacks 38 | . . . . . . . 9 10 4 . 15 Total Damage 870 | . . . . . . . 128 85 73 . 584 Kills 4 | . . . . . . . 1 1 . . 2 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 6508 | 66 281 353 183 953 349 1286 537 923 1267 110 200 Spaces Moved 3258 | 47 135 179 111 655 174 383 253 472 707 92 50 Core 11 | 9 . . . . . . . . . . 2 Treads . | . . . . . . . . . . . . Legs 3247 | 38 135 179 111 655 174 383 253 472 707 92 48 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 190 190 190 190 120 120 120 Average Speed 163 | 109 152 149 120 135 190 190 190 190 161 120 194 Slowest Speed 650 | 120 190 190 120 190 190 190 190 190 190 120 650 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . 2 Exploration Rate (%) 38 | 4 29 20 25 94 38 28 5 61 80 72 5 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 3 | . . . . 1 . . . . 1 1 . Known Exits Taken 1 | . . . . . . . . . 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 . 1 . Scrap Searched 6 | . . . . . 1 . . 1 4 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 187 | . 21 32 . . 14 77 . . 15 . 28 Melee . | . . . . . . . . . . . . Projectile 9 | . . 1 . . 1 6 . . . . 1 AOE 177 | . 21 31 . . 13 71 . . 14 . 27 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Total 4274 | 60 185 241 154 730 191 924 303 496 790 91 109 Wait 693 | . 15 9 37 42 9 495 32 16 38 . . Move 3247 | 46 134 178 110 654 173 382 252 471 706 91 50 Hop . | . . . . . . . . . . . . Pick Up 69 | 8 11 15 . 11 1 5 4 1 5 . 8 Fast Attach 4 | 2 . . . . . . . 1 1 . . Attach 45 | 4 2 3 . 5 . 12 2 1 5 . 11 Detach 12 | . . . . 2 . 9 . . 1 . . Swap 31 | . 4 11 . 1 2 3 3 1 4 . 2 Drop 39 | . 5 8 . 12 3 1 3 2 5 . . Fire 124 | . 14 17 7 . 2 16 4 3 25 . 36 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 7 | . . . . . 1 1 3 . . . 2 Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 3 | . . . . 3 . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 348 | -10/Materials | Entered another Materials area 348 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 629 | -9/Materials | Discovered new exit (range 4) 701 | -9/Materials | Entered Mines 806 | -9/Mines | Excavation squad dispatched 806 | -9/Mines | A large section of the Mines collapsed 878 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 880 | -9/Mines | Discovered new exit (range 5) 884 | -9/Mines | Entered Exiles 919 | -9/Exiles | Discovered new exit (range 14) 947 | -9/Exiles | Met 8R-AWN 963 | -9/Exiles | Met EX-HEX 1069 | -9/Exiles | Met EX-DEC 1107 | -9/Exiles | Visited The Gauntlet 1282 | -9/Exiles | Learned location of Zion (-6) 1328 | -9/Exiles | Discovered new exit (range 14) 1428 | -9/Exiles | Met EX-BIN 1453 | -9/Exiles | Aligned with FarCom system 1454 | -9/Exiles | Given EX-Vault access code 1501 | -9/Exiles | Opened EX-Vault 1507 | -9/Exiles | Found Prototype Device 1508 | -9/Exiles | Identified Cloak of Protection 1518 | -9/Exiles | Found Prototype Energy Cannon 1520 | -9/Exiles | Identified Firepult 1531 | -9/Exiles | Found Prototype Slashing Weapon 1535 | -9/Exiles | Identified Longsword +1 1652 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1837 | -9/Exiles | Stole three prototypes: Cloak of Protection, Firepult, Longsword +1 1837 | -9/Exiles | Entered Mines 1970 | -8/Mines | Discovered new exit (range 9) 2023 | -8/Mines | Discovered new exit (range 16) 2186 | -8/Mines | Entered Materials 2186 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2272 | -8/Materials | Repaired Adv. Beam Cannon 2310 | -8/Materials | Repaired Lgt. Nuclear Core? 3047 | -8/Materials | Garrison activated, responded to threat 3440 | -8/Materials | Discovered new exit (range 9) 3472 | -8/Materials | Entered Factory 3472 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3474 | -7/Factory | FarCom data flow suspended 3543 | -7/Factory | Allied Derelicts emerged from ambush trap array 3780 | -7/Factory | Build established: Gunner 3979 | -7/Factory | Discovered new exit (range 15) 4009 | -7/Factory | Entered Lower Caves 4009 | -7/Lower Caves | Accompanied by 3 allies 4009 | -7/Lower Caves | Spotted MC-PBC(f) 4011 | -7/Lower Caves | Encountered a Master Thief 4679 | -7/Lower Caves | Discovered new exit (range 12) 4932 | -7/Lower Caves | Entered another Lower Caves area 4932 | -7/Lower Caves | Accompanied by 3 allies 4936 | -7/Lower Caves | Learned location of Extension (-5) 5600 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5826 | -7/Lower Caves | Spotted CA-F8C(f) 5828 | -7/Lower Caves | Encountered a Master Thief 5828 | -7/Lower Caves | Spotted 7X-WZN(f) 5829 | -7/Lower Caves | Encountered a Master Thief 5829 | -7/Lower Caves | Spotted DJ-FFO(f) 5830 | -7/Lower Caves | Encountered a Master Thief 5830 | -7/Lower Caves | Spotted ZK-DUO(f) 5830 | -7/Lower Caves | Longsword +1 stolen by Master Thief 5830 | -7/Lower Caves | Spotted 18-BIU(f) 5831 | -7/Lower Caves | Encountered a Master Thief 5831 | -7/Lower Caves | Encountered a Master Thief 5833 | -7/Lower Caves | Firepult stolen by Master Thief 5833 | -7/Lower Caves | Cloak of Protection stolen by Master Thief 5834 | -7/Lower Caves | Hyp. Gauss Rifle stolen by Master Thief 5844 | -7/Lower Caves | Beamcaster stolen by Master Thief 5912 | -7/Lower Caves | Identified exit to Data Miner 6199 | -7/Lower Caves | Entered Data Miner 6199 | -7/Data Miner | Discovered new exit (range 6) 6222 | -7/Data Miner | Met Data Miner 6255 | -7/Data Miner | Learned location of Section 7 (-3) 6255 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6279 | -7/Data Miner | Received God Mode back door access code from Data Miner 6309 | -7/Data Miner | Entered Proximity Caves 6312 | -6/Proximity Caves | Spotter reported a threat 6312 | -6/Proximity Caves | Spotter reported a threat 6330 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6367 | -6/Proximity Caves | Crushed by falling debris 6367 | -6/Proximity Caves | System corruption reached 10% 6386 | -6/Proximity Caves | Crushed by falling debris 6417 | -6/Proximity Caves | Lost 9 parts (2p3n1u3w) 6471 | -6/Proximity Caves | Core integrity fell below 50% 6483 | -6/Proximity Caves | Escorted by Enhanced Grunt 6493 | -6/Proximity Caves | Core integrity fell below 20% 6509 | -6/Proximity Caves | Destroyed by Enhanced Grunt with Light Angular Momentum Engine chain reaction Last Messages --------------- Imp. Aluminum Leg destroyed. Slug penetrates Wall. KE Penetrator destroyed. G-67 Veteran destroyed. >7NJISOY4RTKNBBY0GH92O K5O9X7&<&UWZG,NMH Acquired 45 matter. Carbon-fiber Leg severed. Adv. Heat Sink fries itself beyond repair. Imp. Deuterium Engine destroyed. Critical hit (Burn: +37). Imp. Aluminum Leg destroyed. Adv. Heat Sink fries itself beyond repair. Lgt. Antimatter Reactor fries itself beyond repair. G-50 Soldier destroyed. System Restoration Module destroyed. Enhanced Grunt suffers critical hit (Burn). Acquired 15 matter. Chain reaction triggered in Lgt. Angular Momentum Engine. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????##??????????????? | | ???????????????????????????????? #??????????????? | | ???????????????###????????????? #??????????????? | | ???????????????# ???????????? #???????????????? | | ???????????????# #??????????? #???????????????? | | ???????????????# "?########## #???????????????? | | ???????????????# #?# ##????????????????? | | ???????????????#%#?# g % "#????????????????? | | ?????????????### ### # ! " #????????????????? | | ?????????????# % # ##;l@;## #??????????? | | ?????????????# # ### #" g "#?????? #???????????? | | ?????????????# # #" "#????????????????????? | | ?????????????# %% " "#????????????????????? | | ?????????????# ""lg""#????????????????????? | | ?????????????# #######????????????????????? | | ????????????## ?????????????????? | | ?????????????## % ######??????????????????????? | | ??????????????## #??????????????????????????? | | ???????????????# #??????????????????????????? | | ???????????????## ##?????????????????????????? | | ????????????????## ###???????????????????????? | | ????????????????# #???????????????????????? | | ???????????????# #??????????????????????? | | ??????????????# #### #?????????????????????? | | ??????????????# ##???# ##?????????????????????? | | ??????????????####?????? ##??????????????????????? | | ?????????????????????????#???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 27 Energy Capacity 980 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 5 Additional Mass Support 6 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Item Schematics ----------------- Imp. Assault Rifle | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. Reaction Control System | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Leap Before You Look Safety First The Oracle Unlikely Earthworm Challenges ------------ None Game ------ Seed GhostMetafieldAutobeam Manual? 0 Play Time 01:33:20 Cumulative 11.0 hours Start 2024.04.12 @ 23:12:53 End 2024.04.13 @ 10:35:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 16 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b8db7da2-73af-4224-a3e6-6c7992a4fc5b