Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.24 @ 14:09:19 Player: CanadianCogs Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (19) 95 Value Destroyed (606) 606 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (847) 847 TOTAL SCORE: 3088 Bonus ------- Follower Combat Kills 247 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 258/300 Energy 19/100 System Corruption 14% Temperature Cool (37) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Sensor Array Salvage Targeting Computer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Sensor Array Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Terrain Scan Processor Improved Light Armor Plating Hacking Drone Bay > --- WEAPON ----------- Wave Gun Gauss Rifle > --- INVENTORY -------- Sensor Array Sensor Array Salvage Targeting Computer Targeting Computer Propulsion Shielding Hacking Suite [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Gauss Rifle Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 30 | 7 7 4 1 1 10 Power 3 | 1 1 . 1 . . Engine 2 | 1 . . 1 . . Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 7 | 2 4 . . . 1 Treads . | . . . . . . Leg 1 | . . . . . 1 Wheel 6 | 2 4 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 2 . 2 . . 8 Device 4 | 1 . 1 . . 2 Storage 1 | 1 . . . . . Processor 3 | . . 1 . . 2 Hackware 1 | . . . . . 1 Protection 3 | . . . . . 3 Artifact . | . . . . . . Weapon 8 | 2 2 2 . 1 1 Energy Gun 6 | 2 2 1 . . 1 Energy Cannon . | . . . . . . Ballistic Gun 2 | . . 1 . 1 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 Corrupted Parts 1 | . . . . . 1 System Corruption 1 | . . . . . 1 Parts Lost 17 | . 6 1 . . 10 Power 3 | . 1 1 . . 1 Propulsion 5 | . 3 . . . 2 Utility 5 | . . . . . 5 Weapon 4 | . 2 . . . 2 Highest Loss Streak 5 | . 5 1 . . 4 To Critical Strikes 1 | . . . . . 1 Average Backups 7 | . 6 7 8 7 7 Power . | . . . . . . Propulsion . | . . . . . . Utility 6 | . 4 4 6 7 7 Weapon . | . 2 2 2 . . Tool/Special . | . . . . . . Unused Backups 2 | . . . . 1 1 Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon 1 | . . . . 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 95 96 95 100 74 Engine 8 | . 11 . 6 11 8 Core 1 | . 1 8 . . . Wheel 18 | . 25 22 22 22 2 Device 20 | . 14 22 22 22 19 Storage 11 | . 14 11 11 11 10 Processor 9 | . . 10 11 11 10 Energy Gun 13 | . 27 15 11 11 9 Ballistic Gun 8 | . . 6 11 11 10 Peak Build Rating 28 | 7 9 16 14 17 28 Average Rating 14 | 4 6 13 13 16 16 On Entrance 10 | . 7 9 13 14 17 Naked Turns 16 | . . . . . 16 Heaviest Build 18 | 13 13 18 16 17 18 Greatest Support 20 | 20 20 20 20 20 20 Greatest Overweight (x) 5 | . 2 . . . 5 Average Overweight (x) . | . . . . . 2 Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | . 8 8 8 8 8 Average Carried 7 | . 6 7 8 7 7 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | . 8 8 8 8 1 Class Distribution -------------------- 63% | Scavenger-Mutant 36% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 596 | 207 50 115 . 49 175 Remotely . | . . . . . . Salvage Created 738 | 22 287 197 47 . 185 Parts 42 | 3 17 12 2 . 8 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 20 | . . . . . 20 Prevented 3 | . . . . . 3 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 16 | . 6 4 3 . 3 Guns 15 | . 6 4 3 . 2 Classes Destroyed 7 | 1 3 1 1 . 1 Worker 1 | . 1 . . . . Builder 1 | . 1 . . . . Tunneler 1 | 1 . . . . . Swarmer 3 | . . . 3 . . Grunt 8 | . 6 1 . . 1 Duelist 1 | . . . . . 1 Sentry 4 | . . 3 . . 1 Best Kill Streak 5 | 1 3 2 5 . 2 Combat Bots Only 5 | . 2 2 5 . 2 Max Kills in Single Turn 1 | 1 1 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 137 | . 47 17 11 . 62 Missed 41 | . 12 4 3 . 22 Hits 96 | . 35 13 8 . 40 Melee 11 | . . . . . 11 Projectile 85 | . 35 13 8 . 29 Critical Strikes 5 | . . . . . 5 Damage Taken 1925 | . 524 188 67 . 1146 Core 532 | . 129 29 10 . 364 Absorbed by Shields . | . . . . . . Redirected to Shielding 13 | . . . . . 13 Core Remaining (%) 74 | 100 48 . . . . Volleys Fired 79 | 1 27 9 5 8 29 Largest 2 | 2 2 2 2 1 2 Hottest 109 | 80 80 79 79 28 109 Shots Fired 140 | 2 54 18 10 8 48 Gun 140 | 2 54 18 10 8 48 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 51 | . . 9 5 8 29 Thermal 89 | 2 54 9 5 . 19 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 20 | 1 7 6 6 . 20 Robot Miss Streak 3 | . 3 1 2 . 3 Penetration Max 1 | . . . . . 1 Secondary Targets 3 | . 1 . 2 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 90 | 1 31 14 5 . 39 Core Hits 39 | 1 16 8 3 . 11 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1409 | 10 352 223 85 . 739 Guns 1409 | 10 352 223 85 . 739 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 623 | . . 121 . . 502 Thermal 786 | 10 352 102 85 . 237 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 14 | . . . . . 14 Average Corruption 9 | . . . . . 9 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . . . 4 Matter Fused 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Misdirections 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 311 | 18 311 54 . . 172 Average Temperature 86 | 12 115 22 . . 68 Received Heat Transfer 529 | . 267 54 . . 208 Effects 3 | . 3 . . . . Interference 3 | . 3 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 3 | . 1 1 . . 1 Heat Transferred 1658 | 25 800 222 185 . 426 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 103 | 5 71 95 103 . . Initial 33 | . 3 21 33 . . Average 24 | . 19 20 84 . . Influence Increases 843 | 5 176 165 70 . 427 Destroy 0b10 Robot/C 500 | . 120 80 60 . 240 Destroy 0b10 Robot/NC 15 | 5 10 . . . . Destroy Leader 100 | . 40 30 10 . 20 Allied During Kill 92 | . . . . . 92 Successful Hack 16 | . 6 10 . . . Partial Spotted 30 | . . 30 . . . Lose Combat Pursuer 90 | . . 15 . . 75 Influence Decreases 757 | . 130 131 82 73 341 Entered New Map 157 | . 2 30 52 73 . Time Decay 340 | . 78 91 30 . 141 Lost Part 130 | . 50 10 . . 70 Lost Ally 130 | . . . . . 130 Squads Dispatched 5 | . 2 2 . . 1 Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 3 | . 1 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 40 | . 8 8 2 . 22 Peak Tracking Total 10 | . 4 5 2 . 10 Tactical Retreats 3 | . . 1 . . 2 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . . . . . 1 Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 4 | . 2 2 . . . Terminals 4 | . 2 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 16 | . 6 10 . . . Successful 7 | . 2 5 . . . Failed 9 | . 4 5 . . . Catastrophic 2 | . 1 1 . . . Database Lockouts . | . . . . . . Manual 14 | . 6 8 . . . Terminals 16 | . 6 10 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . 2 . . . Robot Analysis 2 | . . 2 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 2 3 . . . Terminals 5 | . 2 3 . . . Assimilate 1 | . 1 . . . . Botnet 3 | . 1 2 . . . Disrupt 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 2 2 . . . Full Trace Events 4 | . 2 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 7 | . 1 . . 6 . Largest Group 6 | . 1 1 . 6 6 Highest-Rated Group 215 | . 10 10 . 215 215 Highest-Rated Ally 40 | . 10 10 . 40 40 Total Orders 1 | . 1 . . . . FOLLOW 1 | . 1 . . . . Ally Attacks 22 | . . . . . 22 Total Damage 731 | . . . . . 731 Kills 9 | . . . . . 9 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 2243 | 3 333 323 69 1141 374 Sensors 13 | . . . . . 13 Terrain 1894 | . . 323 69 1141 361 Seismic 2227 | 3 333 323 69 1141 358 Robot Analysis Total 2 | . . 2 . . . Derelict Logs Recovered 3 | . . . . 2 1 Drone Launches 1 | . . . . . 1 Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2391 | 47 333 323 69 1141 478 Spaces Moved 1649 | 43 147 182 23 1044 210 Core 161 | 1 1 . . . 159 Treads . | . . . . . . Legs . | . . . . . . Wheels 1488 | 42 146 182 23 1044 51 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 80 80 50 Average Speed 93 | 79 81 80 80 80 182 Slowest Speed 300 | 80 150 80 80 80 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 3 32 26 8 89 30 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . . 3 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2354 | 50 303 341 62 1342 256 Wait 580 | . 114 141 34 285 6 Move 1644 | 42 146 181 22 1043 210 Hop . | . . . . . . Pick Up 15 | . 9 4 . 2 . Fast Attach 17 | 7 4 . 1 1 4 Attach 11 | . 2 2 . . 7 Detach . | . . . . . . Swap 3 | . 1 2 . . . Drop 5 | . . 2 . 3 . Fire 79 | 1 27 9 5 8 29 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion (discovered 2 exits: [Dee] / [*Pro]) -6/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 345 | -10/Materials | Core integrity fell below 50% 358 | -10/Materials | Build established: Mutant 360 | -10/Materials | Lost 5 parts (1p2n2w) 379 | -10/Materials | Discovered new exit (range 3) 381 | -10/Materials | Entered another Materials area 381 | -9/Materials | Accompanied by 1 ally 381 | -9/Materials | Evolved 2 slots: Utility x2 697 | -9/Materials | Discovered new exit (range 10) 704 | -9/Materials | Entered Mines 742 | -9/Mines | Discovered new exit (range 6) 768 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 773 | -9/Mines | Entered Zion 953 | -7/Zion | Given the Hacking Drone Bay 953 | -7/Zion | Found Prototype Device 955 | -7/Zion | Learned location of Data Miner (-6) 1044 | -7/Zion | Build established: Scavenger-Mutant 1100 | -7/Zion | Learned Factory stockpile data 1197 | -7/Zion | Gained Derelict followers 1342 | -7/Zion | Met Imprinter 1357 | -7/Zion | Imprinted 1359 | -7/Zion | Declared Zion's savior 1429 | -7/Zion | Discovered new exit (range 12) 1873 | -7/Zion | Discovered new exit (range 15) 1914 | -7/Zion | Entered Proximity Caves 1914 | -6/Proximity Caves | Accompanied by 6 allies 2050 | -6/Proximity Caves | Learned 8 Factory zone layouts 2260 | -6/Proximity Caves | Build established: Mutant 2270 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2276 | -6/Proximity Caves | Identified Hacking Drone Bay 2325 | -6/Proximity Caves | Lost 4 parts (1p2u1w) 2354 | -6/Proximity Caves | Core integrity fell below 50% 2355 | -6/Proximity Caves | System corruption reached 10% 2361 | -6/Proximity Caves | Released all parts (6) 2364 | -6/Proximity Caves | Core integrity fell below 20% 2387 | -6/Proximity Caves | Lost 7 allies 2392 | -6/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 02356_ Imp. Melee Analysis Suite fries itself beyond repair. 02356_ L-41 Fighter sneak attacks. 02356_ Hacking Drone destroyed. 02357_ Carbon-fiber Leg fries itself beyond repair. 02359_ System corrupted: Propulsion Shielding rejected. 02359_ Acquired Propulsion Shielding. 02361_ Released Targeting Computer. 02361_ Released Carbon-fiber Leg. 02361_ Released Wave Gun. 02361_ Released Hacking Drone Bay. 02361_ Released Sml. Storage Unit. 02361_ Released Propulsion Shielding. 02362_ Acquired 32 matter. 02363_ Knocked back. 02364_ Acquired Core Shielding. 02366_ Core Shielding destroyed. 02366_ System corrupted by crushing effect (+1). 02374_ System corrupted: Matter fused (-7). 02389_ System corrupted: Energy discharge (-7). 02392_ Critical hit (Burn: +50). 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