Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.21 @ 08:31:24 Player: Dosh Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (116) 580 Value Destroyed (2934) 2934 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (346) 346 TOTAL SCORE: 8000 Bonus ------- High Alert Combat Kills 87 Follower Combat Kills 386 Friendly Fire -127 Cogmind --------- Core Integrity 0/700 Matter 258/300 Energy 82/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Army-in-a-Box > --- WEAPON ----------- (None) > --- INVENTORY -------- (None) [Rating: 54] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Makeshift Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . Utility 4 | . . . 2 . . . 1 1 . Weapon 1 | . . . . . . . . 1 . Parts Attached 90 | 6 11 1 27 7 3 4 12 18 1 Power 8 | 1 1 . 2 . . . 1 3 . Engine 7 | 1 1 . 1 . . . 1 3 . Core 1 | . . . 1 . . . . . . Reactor . | . . . . . . . . . . Propulsion 19 | 2 3 . 6 1 1 1 3 2 . Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel 19 | 2 3 . 6 1 1 1 3 2 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 31 | 1 3 1 10 3 . 2 7 3 1 Device 9 | . . . 4 2 . . . 2 1 Storage 3 | 1 1 . . . . . 1 . . Processor 4 | . 2 . 1 . . . . 1 . Hackware 1 | . . . . . . . 1 . . Protection 14 | . . 1 5 1 . 2 5 . . Artifact . | . . . . . . . . . . Weapon 32 | 2 4 . 9 3 2 1 1 10 . Energy Gun 7 | 1 1 . 1 1 1 1 1 . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 13 | 1 2 . 5 1 1 . . 3 . Ballistic Cannon 5 | . . . . . . . . 5 . Launcher 3 | . 1 . 1 1 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . . . 1 . . . . 1 . Unidentified Prototypes 2 | . . . 2 . . . . . . Parts Lost 21 | . . . 5 . . 4 3 3 6 Power 1 | . . . 1 . . . . . . Propulsion 6 | . . . 1 . . 1 1 2 1 Utility 10 | . . . 2 . . 2 2 . 4 Weapon 4 | . . . 1 . . 1 . 1 1 Highest Loss Streak 5 | . . . 4 . . 2 1 2 5 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 93 | . 98 100 96 99 81 98 86 96 35 Engine 10 | . 14 14 10 11 11 11 9 7 3 Wheel 22 | . 28 28 21 22 22 22 23 19 8 Device 5 | . . . 7 10 11 . . 12 7 Storage 10 | . 14 14 11 11 11 11 9 7 2 Processor 9 | . 12 1 8 11 11 11 9 7 3 Protection 12 | . . 12 14 11 11 21 18 17 2 Energy Gun 8 | . 14 14 9 10 2 11 8 3 . Ballistic Gun 10 | . 13 14 12 11 2 11 9 7 2 Ballistic Cannon 1 | . . . . . . . . 8 4 Naked Turns 116 | . . . . . . . . . 116 Heaviest Build 124 | 12 51 55 64 59 59 60 115 124 124 Greatest Support 30 | 20 20 20 20 20 20 20 30 30 30 Greatest Overweight (x) 26 | . 2 2 5 2 2 2 5 11 26 Average Overweight (x) 1 | . . 2 2 2 2 2 1 4 1 Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 25 25 25 Average Capacity 18 | 7 8 20 20 20 20 20 20 25 13 Most Carried 25 | 1 9 10 20 20 20 20 20 25 24 Average Carried 15 | . 6 9 16 18 18 18 18 23 10 Final Capacity 25 | 8 20 20 20 20 20 20 25 25 5 Final Carried 23 | 1 8 10 19 20 20 17 20 23 . Class Distribution -------------------- 63% | Mutant 26% | Scavenger-Mutant 6% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/Waste Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Matter Collected 2285 | 263 337 28 689 188 19 153 199 400 9 Remotely 10 | . . . . 10 . . . . . Salvage Created 4048 | 23 650 . 1661 497 . 296 270 651 . Parts 278 | 4 45 . 137 37 . 18 19 18 . Haulers Intercepted 6 | . . . 4 . . . 1 1 . Recyclers Shooed 1 | . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 78 | . 14 . 33 9 . 10 3 9 . Melee 1 | . . . . . . . . 1 . Guns 64 | . 10 . 27 8 . 9 3 7 . Cannons 1 | . . . . . . . . 1 . AOE 12 | . 4 . 6 1 . 1 . . . Classes Destroyed 11 | 1 5 . 3 . . 1 . 1 . Worker 9 | . 3 . 4 1 . . . 1 . Builder 4 | . . . 2 . . . 2 . . Tunneler 8 | 1 2 . 1 3 . 1 . . . Hauler 6 | . . . 4 . . . 1 1 . Operator 5 | . 4 . 1 . . . . . . Watcher 6 | . 2 . 4 . . . . . . Swarmer 21 | . 6 . 8 . . 7 . . . Grunt 40 | . 8 . 15 8 . 1 1 7 . Duelist 1 | . . . . . . . . 1 . Sentry 12 | . . . 10 1 . . 1 . . Hunter 3 | . . . . . . 2 1 . . Best Kill Streak 7 | 1 5 . 7 4 . 3 2 4 . Combat Bots Only 7 | . 3 . 7 3 . 3 1 4 . Max Kills in Single Turn 3 | 1 2 . 3 2 . 2 1 1 . Gunslinging 1 | . . . 1 . . . . . . Exploded 3 | . 1 . 3 1 . 1 . . . Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . 7R-MNS (-7/Factory) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Hostile Shots Fired 323 | . 48 . 108 16 . 56 26 41 28 Missed 87 | . 14 . 33 6 . 12 6 9 7 Damage Taken 3735 | . 446 . 809 91 . 466 374 542 1007 Core 1112 | . 110 . 125 10 . 102 36 55 674 Absorbed by Shields 121 | . . . 76 36 . 9 . . . Ignored by Resistances 74 | . . . 74 . . . . . . Regen/Repaired (Parts) 66 | . . . . . . . 66 . . Core Remaining (%) 72 | 100 . 56 . . . 40 93 . . Volleys Fired 252 | 1 69 . 76 20 . 27 33 26 . Largest 3 | 2 2 . 2 2 . 2 2 3 . Hottest 115 | 60 70 . 75 68 . 68 68 115 . Shots Fired 508 | 2 138 . 149 39 . 44 59 77 . Gun 472 | 2 136 . 146 36 . 44 59 49 . Cannon 28 | . . . . . . . . 28 . Launcher 8 | . 2 . 3 3 . . . . . Special . | . . . . . . . . . . Kinetic 300 | 1 67 . 95 20 . 27 33 57 . Thermal . | . . . . . . . . . . Explosive 8 | . 2 . 3 3 . . . . . Electromagnetic 200 | 1 69 . 51 16 . 17 26 20 . Robot Hit Streak 38 | 2 10 . 38 10 . 7 10 11 . Robot Miss Streak 6 | . 6 . 4 2 . 5 6 2 . Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 4 | . . . 3 . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . 1 . . . Shots Hit Robots 382 | 2 82 . 116 26 . 28 41 87 . Core Hits 211 | 1 38 . 86 26 . 16 17 27 . Critical Kills 1 | . . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 6 | . 3 . . . . 1 . 2 . Destroy 1 | . . . . . . 1 . . . Corrupt 3 | . 3 . . . . . . . . Sever 2 | . . . . . . . . 2 . Melee Attacks 38 | . . . 1 . . . . 37 . Impact . | . . . . . . . . . . Slashing 37 | . . . 1 . . . . 36 . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7871 | 26 1346 . 2388 601 . 680 696 2110 24 Guns 5130 | 26 1088 . 1848 419 . 454 636 659 . Cannons 326 | . . . . . . . . 326 . Explosions 1253 | . 245 . 540 182 . 226 60 . . Melee 1125 | . . . . . . . . 1125 . Ramming 37 | . 13 . . . . . . . 24 Kinetic 3051 | 11 547 . 1073 167 . 216 278 759 . Thermal 627 | . 150 . 191 . . 226 60 . . Explosive 626 | . 95 . 349 182 . . . . . Electromagnetic 2405 | 15 541 . 775 252 . 238 358 226 . Impact . | . . . . . . . . . . Slashing 1125 | . . . . . . . . 1125 . Piercing . | . . . . . . . . . . Highest Corruption 23 | . 2 2 1 1 1 1 . . 23 Average Corruption 1 | . 2 2 1 1 1 1 . . 13 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 49 | . 10 5 2 6 7 5 . . 14 Message Errors 10 | . 1 1 . 2 3 1 . . 2 Matter Fused 14 | . 3 1 1 2 2 1 . . 4 Heat Flow Errors 5 | . 3 . 1 . . . . . 1 Energy Discharges 6 | . 1 1 . 1 . 1 . . 2 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 2 | . 1 . . . 1 . . . . Data Loss (major) 3 | . . 1 . . 1 1 . . . Misfires 3 | . 1 . . 1 . 1 . . . Alerts 1 | . . 1 . . . . . . . Misdirections 4 | . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . Overflow Damage 27 | . 23 . . . . . . 4 . Projectiles . | . . . . . . . . . . Explosions 23 | . 23 . . . . . . . . Melee 4 | . . . . . . . . 4 . Knockbacks 5 | . . . . . . . . 5 . Impact . | . . . . . . . . . . Kinetic 5 | . . . . . . . . 5 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 173 | . 104 . 59 . . . . . 10 Shots 5 | . 3 . 2 . . . . . . Rammed 7 | . 1 . . . . . . . 6 Targets Rammed 7 | . 1 . . . . . . . 6 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 432 | . 432 . 99 70 . 37 106 356 226 Average Temperature 52 | . 79 . 21 17 . 13 50 135 118 Received Heat Transfer 884 | . 141 . 294 50 . 12 135 252 . Effects 5 | . 2 . . . . . . 3 . Shutdowns 1 | . 1 . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . Interference 2 | . . . . . . . . 2 . Matter Decay 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . . . 1 . . . 2 . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 700 | . 100 . 300 . . 250 50 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 9 | . 4 . 2 . . 2 1 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Peak Influence 575 | 5 385 97 507 575 . 394 338 228 15 Initial 160 | . 3 97 . 160 . . 128 88 2 Average 221 | . 226 84 251 398 . 277 228 98 . Maximum Alert Level 2 | . 1 . 2 2 . 1 1 1 . Low Security (%) 47 | 100 29 100 36 4 . 26 54 97 100 Level 1 44 | . 70 . 53 55 . 73 45 2 . Level 2 7 | . . . 9 40 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 15 | . 4 . 5 1 . . 2 3 . Investigation 6 | . 1 . 4 . . . 1 . . Extermination . | . . . . . . . . . . Reinforcement 6 | . 3 . 1 1 . . 1 . . Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Distress Signals 10 | . . . 4 . . 1 5 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 149 | . 32 . 49 12 . 19 13 17 7 Peak Tracking Total 9 | . 3 . 9 3 . 4 3 6 6 Tactical Retreats 13 | . 1 . 3 1 . . . 7 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Traps Triggered 2 | . 1 . . . . . . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts 19 | . . . 19 . . . . . . Triggered . | . . . . . . . . . . Disarmed 6 | . . . 6 . . . . . . Reprogrammed 5 | . . . 5 . . . . . . Reused . | . . . . . . . . . . Traps Extracted 5 | . . . 5 . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . Most Traps Carried 5 | . . . 5 5 5 5 5 5 5 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Machines Disabled 15 | . 3 . . 6 . 4 2 . . Max in Single Turn 3 | . 1 . . 3 . . 1 . . Garrison Access 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Machines Accessed 32 | . 5 1 15 . 3 . 5 3 . Terminals 22 | . 5 . 11 . . . 4 2 . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . 2 . . . 1 . . Recycling Units 2 | . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 81 | . 18 1 41 . 4 . 13 4 . Successful 44 | . 7 1 24 . 4 . 7 1 . Failed 37 | . 11 . 17 . . . 6 3 . Catastrophic 6 | . 3 . 1 . . . . 2 . Database Lockouts . | . . . . . . . . . . Manual 32 | . 14 . 12 . 1 . 5 . . Terminals 68 | . 18 . 36 . . . 11 3 . Fabricators . | . . . . . . . . . . Repair Stations 5 | . . . 3 . . . 2 . . Recycling Units 2 | . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Terminal Hacks 31 | . 6 1 16 . 4 . 4 . . Record 3 | . . . . . 3 . . . . Part Schematic 1 | . 1 . . . . . . . . Robot Schematic 1 | . 1 . . . . . . . . Robot Analysis 8 | . 2 . 5 . . . 1 . . Prototype ID Bank 5 | . . . 5 . . . . . . Open Door 1 | . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . Alert Level 1 | . . . 1 . . . . . . Unreport Threat 2 | . . . 2 . . . . . . Locate Traps 2 | . . . 1 . . . 1 . . Disarm Traps 1 | . . . 1 . . . . . . Recall Investigation 1 | . . . . . . . 1 . . Recall Reinforcements 1 | . 1 . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . . 2 . . . 2 . . Scan Component 2 | . . . 1 . . . 1 . . Repair 2 | . . . 1 . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Seal Access 1 | . . . . . . . . 1 . Unauthorized Hacks 8 | . 1 . 6 . . . 1 . . Terminals 6 | . 1 . 4 . . . 1 . . Botnet 5 | . 1 . 3 . . . 1 . . Operators 1 | . . . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . Tunnel 2 | . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used 1 | . 1 . . . . . . . . Hacking Detections 22 | . 5 . 11 . . . 4 2 . Full Trace Events 4 | . 2 . 2 . . . . . . Feedback Events 1 | . . . 1 . . . . . . Corruption 1 | . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . 1 . . Time 87 | . . . 36 . . . 51 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . Non-combat . | . . . . . . . . . . Combat 1 | . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . 1 . parse_system 1 | . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 2 | . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Total Allies 4 | . . . . 1 2 . . . 1 Largest Group 2 | . . . . 1 2 2 1 1 1 Highest-Rated Group 42 | . . . . 31 42 42 21 21 31 Highest-Rated Ally 31 | . . . . 31 31 21 21 21 31 Total Orders . | . . . . . . . . . . Ally Attacks 63 | . . . . 6 . 21 22 . 14 Total Damage 1973 | . . . . 88 . 510 418 . 957 Kills 18 | . . . . 3 . 9 5 . 1 Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Robot Analysis Total 8 | . 2 . 5 . . . 1 . . Derelict Logs Recovered 4 | . . 3 . 1 . . . . . Drone Launches 6 | . . . . . . . . . 6 Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Turns Passed 7665 | 60 1139 458 1955 741 699 710 744 934 225 Spaces Moved 5698 | 55 932 413 1298 587 597 563 497 501 255 Core 187 | 1 . . . . . . . . 186 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 5511 | 54 932 413 1298 587 597 563 497 501 69 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 110 110 110 110 110 95 125 50 Average Speed 107 | 79 82 110 112 110 110 110 109 142 80 Slowest Speed 1350 | 80 110 110 155 110 110 110 155 245 1350 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 73 | 4 98 96 99 95 92 95 39 16 100 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 4 | . . . 2 1 1 . . . . Known Exits Taken 1 | . . . 1 . . . . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . Scrap Searched 4 | . . 1 . 2 . 1 . . . Spaces Dug 1 | . . . 1 . . . . . . Terrain Destroyed 63 | . 27 . 21 . . 12 3 . . Melee 1 | . . . 1 . . . . . . Projectile . | . . . . . . . . . . AOE 62 | . 27 . 20 . . 12 3 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Total 6722 | 66 1164 416 1641 648 643 610 637 622 275 Wait 510 | 4 139 . 192 29 5 16 87 27 11 Move 5690 | 54 931 412 1297 586 596 562 496 501 255 Hop . | . . . . . . . . . . Pick Up 38 | 1 6 2 14 1 2 1 3 7 1 Fast Attach 28 | 6 2 1 9 1 . . 6 2 1 Attach 17 | . . . 4 1 2 4 1 5 . Detach 14 | . 1 1 6 1 2 . 1 2 . Swap 45 | . 9 . 14 5 1 . 5 11 . Drop 35 | . 6 . 9 4 7 . 5 4 . Fire 252 | 1 69 . 76 20 . 27 33 26 . Melee 38 | . . . 1 . . . . 37 . Ram 8 | . 1 . . . . . . . 7 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 28 | . . . . . 28 . . . . Trap 19 | . . . 19 . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory (discovered 2 exits: [*Low x2]) -7/Waste (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 6) 506 | -10/Materials | Discovered new exit (range 12) 579 | -10/Materials | Discovered new exit (range 11) 698 | -10/Materials | Discovered new exit (range 16) 884 | -10/Materials | Discovered new exit (range 9) 1191 | -10/Materials | Discovered new exit (range 13) 1200 | -10/Materials | Entered Mines 1224 | -10/Mines | Learned Materials trap positions 1251 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1347 | -10/Mines | Learned 2 Materials zone layouts 1389 | -10/Mines | Discovered new exit (range 7) 1539 | -10/Mines | Discovered new exit (range 2) 1658 | -10/Mines | Entered Materials 1658 | -9/Materials | Evolved 2 slots: Utility x2 1659 | -9/Materials | Identified exit to Mines 1661 | -9/Materials | Loaded intel: 24 trap records 1757 | -9/Materials | Lost 4 parts (1p1n1u1w) 1762 | -9/Materials | Destroyed 7 combat bots 2402 | -9/Materials | Build established: Scavenger-Mutant 2427 | -9/Materials | Discovered new exit (range 16) 2936 | -9/Materials | Repaired Corrupted Transport Network Coupler 2950 | -9/Materials | Build established: Mutant 2985 | -9/Materials | Discovered new exit (range 16) 3267 | -9/Materials | Discovered new exit (range 16) 3613 | -9/Materials | Entered Mines 3663 | -9/Mines | Escorted by a lone wolf Derelict 3683 | -9/Mines | Learned location of Storage (-8) 3764 | -9/Mines | Discovered new exit (range 11) 3847 | -9/Mines | Learned Materials interactive machine intel 3848 | -9/Mines | Discovered new exit (range 8) 4269 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4282 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4342 | -9/Mines | Discovered new exit (range 5) 4354 | -9/Mines | Entered Exiles 4354 | -9/Exiles | Found Exiles lab destroyed 4354 | -9/Exiles | Accompanied by 1 ally 4375 | -9/Exiles | Discovered new exit (range 15) 4466 | -9/Exiles | Learned location of Zion (-6) 4559 | -9/Exiles | Opened EX-Vault 4919 | -9/Exiles | Found Army-in-a-Box 5036 | -9/Exiles | Discovered new exit (range 14) 5053 | -9/Exiles | Entered Mines 5053 | -8/Mines | Accompanied by 2 allies 5210 | -8/Mines | Build established: Scavenger-Mutant 5314 | -8/Mines | Discovered new exit (range 11) 5422 | -8/Mines | Core integrity fell below 50% 5539 | -8/Mines | Discovered new exit (range 15) 5763 | -8/Mines | Entered Materials 5763 | -8/Materials | Accompanied by 1 ally 5763 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5764 | -8/Materials | Loaded intel: 19 interactive machine locations 5971 | -8/Materials | Discovered new exit (range 9) 6233 | -8/Materials | Discovered new exit (range 8) 6378 | -8/Materials | Repaired Imp. EM Shotgun 6386 | -8/Materials | Met 7R-MNS 6487 | -8/Materials | Discovered new exit (range 16) 6507 | -8/Materials | Entered Factory 6507 | -7/Factory | Accompanied by 1 ally 6507 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6508 | -7/Factory | Caught up to 7R-MNS 6589 | -7/Factory | Garrison activated, responded to threat 6693 | -7/Factory | Attacked by 7R-MNS 6883 | -7/Factory | 7R-MNS lamented failing the tripod run 6883 | -7/Factory | Destroyed 7R-MNS 7087 | -7/Factory | Discovered new exit (range 16) 7179 | -7/Factory | Discovered new exit (range 3) 7441 | -7/Factory | Sucked down chute 7441 | -7/Factory | Entered Waste 7442 | -7/Waste | Met a frightened Derelict 7456 | -7/Waste | EMP discharged 7473 | -7/Waste | Spotted C-40 Crusher 7475 | -7/Waste | Spotted C-40 Crusher 7477 | -7/Waste | Spotted C-40 Crusher 7483 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7517 | -7/Waste | Spotted C-40 Crusher 7517 | -7/Waste | Spotted C-40 Crusher 7526 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7526 | -7/Waste | Spotted C-40 Crusher 7537 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7542 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7543 | -7/Waste | Crushed by Compactor (1 part destroyed) 7550 | -7/Waste | Discovered new exit (range 14) 7556 | -7/Waste | EMP discharged 7556 | -7/Waste | System corruption reached 10% 7573 | -7/Waste | Core integrity fell below 50% 7574 | -7/Waste | Lost 5 parts (1n3u1w) 7591 | -7/Waste | Lost 6 allies 7601 | -7/Waste | Core integrity fell below 20% 7656 | -7/Waste | EMP discharged 7666 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 07557_ 2 Matter crushed. 07560_ C-40 Crusher sneak attacks. 07560_ Army Drone Gatling Laser crushed. 07560_ Army Drone Wheel crushed. 07560_ Wheel disintegrated. 07560_ Army Drone Wheel crushed. 07560_ Wheel disintegrated. 07560_ Army Drone suffers critical hit (Destroy). 07560_ Army Drone destroyed. 07561_ Acquired 9 matter. 07565_ 12 Matter crushed. 07576_ TCLQERTE:AXJ=JL9IEMX 07593_ System corrupted: Energy discharge (-23). 07610_ System corrupted: Matter fused (-6). 07646_ ALERT: Foreign system detected. Charging EMP. 07647_ System corrupted: Matter fused (-8). 07656_ System corrupted (+5). 07661_ Slammed into C-40 Crusher. 07663_ System corrupted: Energy discharge (-33). 07663_ Slammed into C-40 Crusher. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????##########???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ####??????######????# #????######?????????? | | #??????# #????### ###????# #?????????? | | #??????# #??????# #??????# #?????????? | | #??????# #??????# #??????# #?????????? | | #??????# #??????# #??????# #?????????? | | #??????# ######## ######## ###???????? | | #??????# #???????? | | #??????# / #???????? | | #??????# CC !#???????? | | #??????# CC [ #???????? | | #??????# ######## ####### ##???????? | | #??????# #??????#CC #?????# #?######## | | #??????# #??????#CC #?????# #?# | | #??????# #??????# #?????# #?# | | ######## #??????#CCCC#?????# #### | | * = #??????#CCCC#?????## | | % #??????# @ #??????# | | #??????# #??????# < | | #??????# #??????# | | ######## #??????# #??????# #### | | #??????# #??????# #??????# #??# | | #??????# #??????# #??????# #??# | | #??????# #??????# #??????# #??######## | | #??????# ######## #??????# ###???????? | | #??????# #??????# #???????? | | #??????# #??????# #???????? | | #??????# #??????# #???????? | | #??????# #??????# #???????? | | #??????# ######## #??????# ###???????? | | #??????# #??????# #??????# #?????????? | | #??????# #??????# #??????# #?????????? | | #??????# #??????# #??????# #?????????? | | #??????# #??????# #??????# #?????????? | | ####??????######??????######??????######?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 675 Resistance: TH 10 Evasion (%) 50 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CombatBoreTrap Manual? 0 Play Time 00:47:35 Cumulative 298.7 hours Start 2024.03.21 @ 07:42:11 End 2024.03.21 @ 08:31:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 199 Rogue 199 Adventurer 0 Explorer 0 Win Type - Total 14 Types 9/1/1/1/1/0/0/1/0 Lore% 72 Gallery% 82 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5fb41135-fc3b-47f3-b13a-c625f197e3b4