Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.30 @ 02:32:37 Player: eldritch Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (78) 390 Value Destroyed (1651) 1651 Prototype IDs (19) 380 Alien Tech Used (1) 200 Bonus (581) 581 TOTAL SCORE: 7202 Bonus ------- Follower Combat Kills 281 Met Data Miner 300 Cogmind --------- Core Integrity 707/850 Matter 300/300 Energy 125/150 System Corruption 3% Temperature Cool (0) Movement Flying (101) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (5) --- Improved Flight Unit Improved Flight Unit Improved VTOL Module Xenon Bombardment Thruster > --- UTILITY (7) ------ Medium Storage Unit Enhanced Optical Array Advanced Signal Interpreter Improved Melee Analysis Suite Microactuators > --- WEAPON (2) ------- Power Sword Spear > --- INVENTORY (10) --- Large Storage Unit Energy Well (350) Transmission Jammer Layered Light Armor Plating Improved Hacking Suite Lightning Gun Arc Thrower Heavy Rocket Launcher Improved Datajack Katana Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Fission Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved VTOL Module Xenon Bombardment Thruster Cooled Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Microactuators > --- WEAPON ----------- Power Sword Spear > --- INVENTORY -------- Large Storage Unit Energy Well Transmission Jammer Layered Light Armor Plating Improved Hacking Suite Lightning Gun Heavy Rocket Launcher Improved Datajack Katana [Rating: 68] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Improved Flight Unit Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Visual Processing Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Katana Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Slots Evolved 8 | . . 2 2 2 . . . . 2 . Power 1 | . . . . . . . . . 1 . Propulsion 3 | . . 1 1 . . . . . 1 . Utility 4 | . . 1 1 2 . . . . . . Weapon . | . . . . . . . . . . . Parts Attached 115 | 7 11 24 18 16 4 11 . 4 18 2 Power 14 | 1 1 3 2 3 . 1 . . 3 . Engine 7 | 1 1 3 1 1 . . . . . . Core 7 | . . . 1 2 . 1 . . 3 . Reactor . | . . . . . . . . . . . Propulsion 26 | 2 4 10 4 . 2 2 . . 2 . Treads . | . . . . . . . . . . . Leg 12 | . 3 9 . . . . . . . . Wheel 3 | 2 1 . . . . . . . . . Hover . | . . . . . . . . . . . Flight 11 | . . 1 4 . 2 2 . . 2 . Utility 27 | 2 2 2 6 3 . 3 . 1 7 1 Device 13 | 1 . 1 2 2 . 2 . 1 3 1 Storage 3 | 1 1 . 1 . . . . . . . Processor 6 | . 1 . 1 1 . . . . 3 . Hackware 2 | . . . . . . 1 . . 1 . Protection 3 | . . 1 2 . . . . . . . Artifact . | . . . . . . . . . . . Weapon 48 | 2 4 9 6 10 2 5 . 3 6 1 Energy Gun 6 | . 1 3 1 1 . . . . . . Energy Cannon 1 | . . . . . . 1 . . . . Ballistic Gun 11 | 2 1 5 2 . . . . 1 . . Ballistic Cannon . | . . . . . . . . . . . Launcher 8 | . 1 1 1 2 . 1 . 1 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 13 | . 1 . 2 4 1 2 . 1 2 . Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon 8 | . . . . 3 1 1 . . 3 . Unidentified Prototypes 7 | . . 3 1 2 . 1 . . . . Parts Lost 19 | . 2 5 1 . . 3 . 2 1 5 Power 3 | . . 2 . . . . . . . 1 Propulsion 8 | . 2 2 . . . 2 . 1 . 1 Utility 6 | . . . 1 . . . . 1 1 3 Weapon 2 | . . 1 . . . 1 . . . . Highest Loss Streak 3 | . 1 3 1 . . 2 . 2 1 3 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 94 91 99 100 97 100 84 94 95 Engine 5 | . 14 10 6 . . . . . . . Core 4 | . . . 2 7 7 7 7 7 10 9 Leg 10 | . 18 31 2 . . . . . . . Wheel 1 | . 8 . . . . . . . . . Flight 16 | . . . 27 30 30 28 28 21 27 30 Device 10 | . 4 8 10 15 15 13 14 14 11 16 Storage 9 | . 14 11 9 7 7 7 7 7 6 6 Processor 16 | . 9 11 14 23 23 21 21 21 18 18 Hackware 1 | . . . . . . 5 7 . 5 1 Ballistic Gun 8 | . 22 15 8 . . . . 5 . . Launcher 1 | . 4 . . 1 6 . . . . . Slashing Weapon 4 | . . . 8 12 4 6 14 6 6 6 Special Melee Weapon 1 | . . . . . 2 1 . . 5 . Naked Turns . | . . . . . . . . . . . Heaviest Build 36 | 11 29 36 30 24 23 26 21 24 34 34 Greatest Support 36 | 26 26 30 30 26 27 29 29 29 36 36 Greatest Overweight (x) 1 | . 1 1 . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 10 10 10 10 10 10 10 Average Capacity 11 | 7 12 15 10 10 10 10 10 10 10 10 Most Carried 15 | 5 14 15 15 10 10 10 10 10 10 10 Average Carried 10 | 1 9 14 10 9 10 9 10 9 9 9 Final Capacity 15 | 8 15 15 10 10 10 10 10 10 10 10 Final Carried 15 | 5 14 15 10 10 10 10 10 10 10 10 Class Distribution -------------------- 45% | Scout 33% | Scavenger-Mutant 11% | Mutant 5% | Scavenger-Scout 3% | Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Scout | -6/Factory Scout | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Matter Collected 1892 | 209 191 630 86 271 42 178 . 77 139 69 Remotely . | . . . . . . . . . . . Salvage Created 2597 | 13 448 901 286 462 . . . 55 384 48 Parts 176 | 5 35 62 26 27 . . . 2 17 2 Haulers Intercepted 14 | . 2 4 1 6 . . . . 1 . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . 2 9 . 7 . 2 Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Combat Hostiles Destroyed 48 | . 13 20 6 1 . . . 3 1 4 Melee 5 | . . . 1 1 . . . . 1 2 Guns 28 | . 10 18 . . . . . . . . AOE 15 | . 3 2 5 . . . . 3 . 2 Classes Destroyed 10 | 1 5 2 . 1 . . . . 1 . Worker 4 | . 1 1 1 1 . . . . . . Tunneler 1 | 1 . . . . . . . . . . Hauler 14 | . 2 4 1 6 . . . . 1 . Recycler 2 | . . . . 1 . . . . 1 . Operator 2 | . . 1 1 . . . . . . . Watcher 7 | . 1 . 2 1 . . . . 3 . Swarmer 21 | . 6 6 3 . . . . 2 . 4 Grunt 21 | . 7 11 2 1 . . . . . . Sentry 5 | . . 3 1 . . . . 1 . . Programmer 1 | . . . . . . . . . 1 . Best Kill Streak 8 | 1 3 8 8 4 . . . 3 2 4 Combat Bots Only 6 | . 3 6 5 1 . . . 3 1 4 Max Kills in Single Turn 4 | 1 2 2 4 1 . . . 1 1 2 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 2 2 3 . . . . 1 . 2 Melee 1 | . . . 1 1 . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Damage Taken 3064 | . 476 1272 179 73 63 284 . 156 187 374 Core 656 | . 164 195 50 14 5 74 . 11 46 97 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 14 | . . . . 14 . . . . . . Core Remaining (%) 72 | 100 34 51 90 . . . . 85 . . Volleys Fired 155 | 2 50 79 2 . 2 15 . 3 1 1 Largest 2 | 2 2 2 1 . 1 1 . 1 1 1 Hottest 79 | 40 70 79 33 . 33 69 . 39 25 39 Shots Fired 269 | 4 97 144 2 . 2 15 . 3 1 1 Gun 239 | 4 92 142 . . . . . . 1 . Cannon 12 | . . . . . . 12 . . . . Launcher 18 | . 5 2 2 . 2 3 . 3 . 1 Special . | . . . . . . . . . . . Kinetic 218 | 4 90 123 . . . . . . 1 . Thermal 21 | . 2 19 . . . . . . . . Explosive 18 | . 5 2 2 . 2 3 . 3 . 1 Electromagnetic 12 | . . . . . . 12 . . . . Robot Hit Streak 17 | 1 15 17 4 . 6 7 . 3 . . Robot Miss Streak 7 | 2 7 3 . . . 3 . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . . 3 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 267 | 2 61 101 9 29 3 18 . 4 35 5 Core Hits 119 | 2 32 45 10 9 1 3 . 7 6 4 Critical Kills 1 | . 1 . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . Critical Strikes 6 | . 1 2 . 1 . 1 . . 1 . Burn 1 | . . 1 . . . . . . . . Destroy 2 | . 1 1 . . . . . . . . Corrupt 1 | . . . . . . 1 . . . . Sever 2 | . . . . 1 . . . . 1 . Melee Attacks 167 | . 2 . 23 59 3 9 . 2 62 7 Impact . | . . . . . . . . . . . Slashing 132 | . 2 . 23 48 2 2 . 2 53 . Piercing 7 | . . . . . . . . . . 7 Sneak Attacks 41 | . . . 1 20 1 7 . 1 11 . Combat Hostiles 24 | . . . . 8 . 7 . 1 8 . Follow-up Attacks 2 | . . . . 1 . . . . 1 . Damage Inflicted 6139 | 16 729 1357 613 1009 45 471 . 364 1060 475 Guns 1689 | 16 470 1203 . . . . . . . . Cannons 194 | . . . . . . 194 . . . . Explosions 1538 | . 259 154 278 . 45 213 . 303 . 286 Melee 2718 | . . . 335 1009 . 64 . 61 1060 189 Ramming . | . . . . . . . . . . . Kinetic 1497 | 16 457 1024 . . . . . . . . Thermal 192 | . 13 179 . . . . . . . . Explosive 1538 | . 259 154 278 . 45 213 . 303 . 286 Electromagnetic 194 | . . . . . . 194 . . . . Impact . | . . . . . . . . . . . Slashing 2529 | . . . 335 1009 . 64 . 61 1060 . Piercing 189 | . . . . . . . . . . 189 Highest Corruption 3 | . . 3 . . . . . . 3 3 Average Corruption 2 | . . 3 . . . . . . 1 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 21 | . . 15 . . . . . . 4 2 Message Errors 9 | . . 6 . . . . . . 2 1 Matter Fused 5 | . . 5 . . . . . . . . Heat Flow Errors 2 | . . 1 . . . . . . 1 . Energy Discharges 1 | . . . . . . . . . 1 . Data Loss (minor) 1 | . . 1 . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . 1 Misfires 1 | . . 1 . . . . . . . . Weapon Failures 1 | . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 392 | . 8 . 61 130 . 45 . 10 128 10 Projectiles . | . . . . . . . . . . . Explosions 53 | . 8 . . . . 25 . 10 . 10 Melee 339 | . . . 61 130 . 20 . . 128 . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 140 | . 13 21 . . . 73 . . . 33 Shots 5 | . 1 1 . . . 2 . . . 1 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 389 | . 66 102 . 389 9 84 . 13 166 49 Average Temperature 33 | . 14 34 . 203 9 29 . 7 27 21 Received Heat Transfer 912 | . 180 579 36 9 12 60 . 30 . 6 Effects 1 | . . . . 1 . . . . . . Short Circuit 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 592 | . 37 555 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 2 | . . . . . . 2 . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Peak Influence 400 | 5 227 358 400 313 . . . . 168 . Initial 182 | . 3 55 150 182 . . . . 109 . Average 132 | . 121 139 141 222 . . . . 93 . Maximum Alert Level 2 | . 1 1 2 1 . . . . . . Low Security (%) 75 | 100 63 82 70 35 . . . . 100 . Level 1 24 | . 36 17 25 64 . . . . . . Level 2 . | . . . 3 . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . 2 3 1 3 . . . . 3 . Investigation 1 | . . . . . . . . . 1 . Extermination 1 | . . . . . . . . . 1 . Reinforcement 10 | . 2 3 1 3 . . . . 1 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Distress Signals 5 | . 1 3 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 112 | . 22 35 17 6 2 14 . 3 8 5 Peak Tracking Total 7 | . 3 7 6 2 1 7 . 3 2 3 Tactical Retreats 13 | . 2 1 4 . . 4 . . 1 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Traps Triggered 4 | . . 1 2 1 . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Machines Disabled 1 | . . . . . 1 . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . Garrison Access 1 | . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Machines Accessed 36 | . 5 1 5 9 . 2 4 . 10 . Terminals 19 | . 5 1 5 4 . . . . 4 . Fabricators 3 | . . . . 2 . . . . 1 . Repair Stations 3 | . . . . 1 . . . . 2 . Recycling Units 3 | . . . . . . . . . 3 . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . Total Hacks 110 | . 15 5 9 18 . 12 29 . 22 . Successful 71 | . 9 1 5 8 . 12 29 . 7 . Failed 39 | . 6 4 4 10 . . . . 15 . Catastrophic 12 | . 2 1 2 2 . . . . 5 . Database Lockouts . | . . . . . . . . . . . Manual 32 | . 10 5 2 5 . . . . 10 . Terminals 52 | . 15 5 9 11 . . . . 12 . Fabricators 5 | . . . . 2 . . . . 3 . Repair Stations 4 | . . . . 2 . . . . 2 . Recycling Units 5 | . . . . . . . . . 5 . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . 3 . . . . . . Terminal Hacks 57 | . 7 . 5 1 . 12 29 . 3 . Record 22 | . . . . . . 11 11 . . . Part Schematic 10 | . . . . . . . 10 . . . Robot Schematic 5 | . . . . . . . 5 . . . Robot Analysis 3 | . 3 . . . . . . . . . Prototype ID Bank 4 | . . . 1 . . . 3 . . . Open Door 1 | . . . . . . 1 . . . . Open DSF 1 | . . . . 1 . . . . . . Branch Access Points 2 | . . . 1 . . . . . 1 . Terminal Index 2 | . 1 . . . . . . . 1 . Fabricator Index 1 | . . . . . . . . . 1 . Alert Level 4 | . 2 . 2 . . . . . . . Unreport Threat 2 | . 1 . 1 . . . . . . . Fabricator Hacks 3 | . . . . 2 . . . . 1 . Network Status 2 | . . . . 2 . . . . . . Load Schematic 1 | . . . . . . . . . 1 . Repair Station Hacks 2 | . . . . 2 . . . . . . Scan Component 1 | . . . . 1 . . . . . . Repair 1 | . . . . 1 . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . Seal Access 1 | . . . . 1 . . . . . . Unauthorized Hacks 7 | . 2 1 . 2 . . . . 2 . Terminals 7 | . 2 1 . 2 . . . . 2 . Botnet 6 | . 2 1 . 2 . . . . 1 . Operators 1 | . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 26 | . 5 1 5 6 . . . . 9 . Full Trace Events 1 | . . . . . . . . . 1 . Feedback Events 1 | . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . 10 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . Time 22 | . . . . 22 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked 5 | . . . . 3 1 . . . 1 . Non-combat 5 | . . . . 3 1 . . . 1 . Combat . | . . . . . . . . . . . Robot Hacks Applied 5 | . . . . 3 1 . . . 1 . parse_system 1 | . . . . . 1 . . . . . no_distress 4 | . . . . 3 . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 4 | . . . . 2 . 1 . . 1 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Total Allies 7 | . . . . 2 . 3 . 1 1 . Largest Group 3 | . . . . 2 1 3 . 1 1 . Highest-Rated Group 96 | . . . . 24 12 82 . 96 32 . Highest-Rated Ally 96 | . . . . 12 12 31 . 96 32 . Total Orders 2 | . . . . 1 1 . . . . . GUARD 1 | . . . . . 1 . . . . . AID 1 | . . . . 1 . . . . . . Ally Attacks 56 | . . . . 15 10 18 . 11 2 . Total Damage 1149 | . . . . 163 139 238 . 549 60 . Kills 7 | . . . . 1 1 1 . 4 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Robot Analysis Total 3 | . 3 . . . . . . . . . Derelict Logs Recovered 6 | . . . . . 3 1 . 1 . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Turns Passed 5114 | 68 881 1107 358 509 299 514 45 289 926 118 Spaces Moved 6962 | 55 468 413 622 1051 784 869 84 548 1808 260 Core 6 | 6 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs 722 | . 292 413 17 . . . . . . . Wheels 225 | 49 176 . . . . . . . . . Hover . | . . . . . . . . . . . Flight 6009 | . . . 605 1051 784 869 84 548 1808 260 Fastest Speed 26 | 50 80 120 29 29 28 28 28 28 26 26 Average Speed 46 | 86 143 182 34 29 28 28 28 31 27 26 Slowest Speed 190 | 100 190 190 120 29 29 32 28 32 32 29 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 24 | . . . 5 10 . 3 . . 5 1 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 53 | 3 74 36 46 34 86 80 71 76 41 37 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 4 | . . . . . . 2 1 1 . . Known Exits Taken 6 | . . . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched 12 | . . . . . 3 4 . 3 . 2 Spaces Dug 75 | . 2 . 12 21 1 . . . 22 17 Terrain Destroyed 204 | . 36 14 28 21 5 20 . 41 22 17 Melee 58 | . 2 . 12 21 1 . . . 22 . Projectile . | . . . . . . . . . . . AOE 146 | . 34 14 16 . 4 20 . 41 . 17 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Total 8345 | 68 591 638 715 1163 855 1114 104 653 2146 298 Wait 860 | . 49 99 35 37 56 202 21 94 239 28 Move 6909 | 54 467 412 611 1034 783 862 83 547 1798 258 Hop 19 | . . . 5 6 . 3 . . 4 1 Pick Up 59 | 5 8 9 7 7 3 8 . . 11 1 Fast Attach 29 | 7 3 4 3 3 . 1 . 2 6 . Attach 23 | . . 6 6 2 . 6 . . 2 1 Detach 2 | . . . 1 . . . . 1 . . Swap 64 | . 8 14 9 11 4 5 . 2 10 1 Drop 64 | . 4 15 13 9 4 3 . 2 14 . Fire 155 | 2 50 79 2 . 2 15 . 3 1 1 Melee 161 | . 2 . 23 54 3 9 . 2 61 7 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 17) 651 | -10/Materials | Build established: Scavenger-Mutant 660 | -10/Materials | Discovered new exit (range 9) 801 | -10/Materials | Discovered new exit (range 5) 861 | -10/Materials | Core integrity fell below 50% 950 | -10/Materials | Entered another Materials area 950 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1967 | -9/Materials | Discovered new exit (range 13) 1976 | -9/Materials | Lost 3 parts (1p2n) 2057 | -9/Materials | Entered another Materials area 2057 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2411 | -8/Materials | Discovered new exit (range 10) 2415 | -8/Materials | Entered Factory 2415 | -7/Factory | Evolved 2 slots: Utility x2 2427 | -7/Factory | Discovered new exit (range 11) 2430 | -7/Factory | Identified exit to Factory 2441 | -7/Factory | Identified exit to DSF 2554 | -7/Factory | Repaired Broken Rocket Launcher 2912 | -7/Factory | Discovered new exit (range 14) 2916 | -7/Factory | Identified exit to Lower Caves 2924 | -7/Factory | Entered Lower Caves 2924 | -7/Lower Caves | Accompanied by 1 ally 2926 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2939 | -7/Lower Caves | Build established: Scout 2998 | -7/Lower Caves | Learned Factory stockpile data 3036 | -7/Lower Caves | Found Alien Artifact 3148 | -7/Lower Caves | Spotted B-75 Beast 3159 | -7/Lower Caves | Learned location of 1 exit from Factory 3165 | -7/Lower Caves | Encountered a Warlord checkpoint 3169 | -7/Lower Caves | Learned 4 Factory zone layouts 3176 | -7/Lower Caves | Discovered new exit (range 15) 3213 | -7/Lower Caves | Identified exit to Lower Caves 3223 | -7/Lower Caves | Entered another Lower Caves area 3296 | -7/Lower Caves | Identified Core Expander 3296 | -7/Lower Caves | Installed Core Expander, added new Utility slot 3356 | -7/Lower Caves | Learned Factory emergency access door positions 3356 | -7/Lower Caves | Learned Extension stockpile data 3356 | -7/Lower Caves | Learned Factory security intel 3356 | -7/Lower Caves | Learned Factory garrison access intel 3356 | -7/Lower Caves | Learned Research garrison access intel 3357 | -7/Lower Caves | A Commander dispatched an escort 3544 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3578 | -7/Lower Caves | Learned 4 Factory zone layouts 3726 | -7/Lower Caves | Discovered new exit (range 11) 3736 | -7/Lower Caves | Identified exit to Data Miner 3737 | -7/Lower Caves | Entered Data Miner 3737 | -7/Data Miner | Discovered new exit (range 7) 3742 | -7/Data Miner | Met Data Miner 3749 | -7/Data Miner | Learned location of Section 7 (-3) 3749 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3754 | -7/Data Miner | Received God Mode back door access code from Data Miner 3781 | -7/Data Miner | Identified exit to Proximity Caves 3782 | -7/Data Miner | Entered Proximity Caves 3788 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3887 | -6/Proximity Caves | Escorted by Enhanced Grunt 4069 | -6/Proximity Caves | Discovered exit to Factory (range 5) 4071 | -6/Proximity Caves | Entered Factory 4071 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4072 | -6/Factory | Identified exit to Factory 4077 | -6/Factory | Loaded intel: 4 garrison access locations 4331 | -6/Factory | Spotted B-75 Beast 4483 | -6/Factory | Identified exit to Lower Caves 4741 | -6/Factory | Incoming investigation squad redirected 4997 | -6/Factory | Entered Lower Caves 5067 | -6/Lower Caves | Learned location of 1 exit from Factory 5115 | -6/Lower Caves | Self-destructed Last Messages --------------- 05037_ System corrupted: Substantial component data lost. 05046_ Searching scrap... 05046_ Found Arc Thrower. 05046_ Found 12 Matter. 05047_ Acquired Arc Thrower. 05050_ Acquired 10 matter. 05059_ Penetrated by Slug. 05059_ Lgt. Fission Core destroyed. 05059_ Penetrated by Slug. 05067_ Acquired derelict log, extracted data. Data stored: Factory exits (x1). 05104_ X2R KAZQETA#M,Y5PL0R|X#2XEE, 05108_ Slug penetrates Abandoned Machinery. 05108_ Penetrated by Slug. 05108_ Cld. Cesium-ion Thruster destroyed. 05111_ Adv. Sensor Array destroyed. 05111_ Slug penetrates Abandoned Machinery. 05111_ Adv. Weight Redist. System destroyed. 05111_ Slug penetrates H-66 Slayer. 05111_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????? ????????? | | ??????????????????????????????????????? ????????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????? ???????? | | ?????????????????????????????????????? ???????? | | ?????????????????????????????????????? ???????? | | ?????????????????????????????????????? ######## | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????####?????????# | | ???????????????????####?### ##????????# | | ???????????????????#"""##" #????????# | | ???????????????????#"" " #????????## | | ???????????????????# #????????## | | ???????????????????#" " @ h##??????### #? | | ???????????????????# ""## h#???????# #??? | | ???????????????????###??# ######### ##?? | | ????????????????????????# #?? | | ????????????????????????# #?? | | ????????????????????????# ## ######% ##?? | | ????????????????????????# ### ###??# #### | | ????????????????????????# ### ##?# ## | | ????????????????????????## #### ## | | ?????????????????????????## #?######## # | | ?????????????????????????## ###????????## # | | ?????????????????????????# ####????????# # | | ?????????????????????????## #????????# # | | ??????????????????????????## #???????? # | | ??????????????????????????## ##???????## | | ???????????????????????#### ##?????????## # | | ???????????????????????# ##???????????# # | | ???????????????????????# ##???????????? | | ???????????????????????## ###????????????? | | ????????????????????????# #??????????????? | | ????????????????????????# ## #??????????????? | | ????????????????????????# ## #??????????????? | | ????????????????????????# ## #??????????????? | | ????????????????????????# ## #??????????????? | | ????????????????????????# ## #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Melee Speed Boost 20 Evasion (%) 64 Melee Accuracy 11 Offensive Hacking 11 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Trap Extractor | -7/Data Miner | Free Hvy. Mass Driver | -7/Data Miner | Free Fission Core | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed FieldAntimatterEngine Manual? 0 Play Time 01:15:37 Cumulative 264.7 hours Start 2022.08.30 @ 01:12:25 End 2022.08.30 @ 02:32:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 599 Rogue 599 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 61 Gallery% 64 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 35a806da-7176-40fa-8fe9-1a27183a76a4