Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.03 @ 14:35:13 Player: bruhman420 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (66) 330 Value Destroyed (2046) 2046 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 4869 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 700/700 Matter 274/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (6) ------ Medium Storage Unit Trap Scanner Signal Interpreter > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (10) --- Light Treads Field Laser Light EM Pulse Cannon Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Cooling System Medium Storage Unit Signal Interpreter Core Shielding > --- WEAPON ----------- Heavy Assault Rifle Flak Gun > --- INVENTORY -------- Aluminum Leg Aluminum Leg Trap Scanner Advanced EMP Blaster Grenade Launcher [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility 4 | . . 2 1 1 Weapon . | . . . . . Parts Attached 51 | 5 5 15 26 . Power 7 | 1 1 2 3 . Engine 5 | 1 1 1 2 . Core 2 | . . 1 1 . Reactor . | . . . . . Propulsion 15 | 2 . 4 9 . Treads 8 | 2 . 4 2 . Leg 7 | . . . 7 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | . 3 3 3 . Device 3 | . . 1 2 . Storage 2 | . 2 . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 3 | . 1 1 1 . Artifact . | . . . . . Weapon 20 | 2 1 6 11 . Energy Gun 4 | 1 . 2 1 . Energy Cannon . | . . . . . Ballistic Gun 10 | 1 1 3 5 . Ballistic Cannon . | . . . . . Launcher 6 | . . 1 5 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Corrupted Parts 3 | . . . 3 . System Corruption 16 | . . . 16 . Parts Lost 25 | . 1 5 19 . Power 5 | . 1 1 3 . Propulsion 8 | . . 1 7 . Utility 4 | . . 1 3 . Weapon 8 | . . 2 6 . Highest Loss Streak 7 | . 1 3 7 . To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 96 93 87 . Engine 8 | . 13 9 3 . Core 2 | . . . 5 . Treads 20 | . 28 19 14 . Leg 3 | . . . 7 . Device 6 | . . 5 12 . Storage 11 | . 13 11 9 . Processor 6 | . . 10 9 . Protection 10 | . 10 13 7 . Energy Gun 3 | . 2 3 3 . Ballistic Gun 17 | . 25 18 9 . Launcher 1 | . . . 5 . Naked Turns . | . . . . . Heaviest Build 30 | 6 16 21 30 . Greatest Support 60 | 40 40 40 60 . Greatest Overweight (x) 6 | . . 1 6 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 5 10 10 10 . Average Capacity 9 | 5 9 10 10 . Most Carried 9 | 4 8 9 8 . Average Carried 5 | . 4 6 5 . Final Capacity 10 | 5 10 10 10 10 Final Carried 9 | 1 8 9 4 4 Class Distribution -------------------- 57% | Scavenger-Mutant 42% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1314 | 219 140 299 656 . Remotely . | . . . . . Salvage Created 2149 | . 422 724 1003 . Parts 140 | . 34 48 58 . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 3 | . . 1 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 56 | . 12 18 26 . Guns 39 | . 12 13 14 . AOE 17 | . . 5 12 . Classes Destroyed 9 | . 4 2 3 . Worker 2 | . . 1 1 . Builder 3 | . . . 3 . Hauler 1 | . 1 . . . Watcher 4 | . 2 1 1 . Swarmer 18 | . 8 3 7 . Grunt 26 | . 4 11 11 . Brawler 1 | . . . 1 . Sentry 8 | . . 4 4 . Hunter 3 | . . . 3 . Best Kill Streak 8 | . 7 8 5 . Combat Bots Only 7 | . 6 7 4 . Max Kills in Single Turn 2 | . 2 2 2 . Gunslinging 1 | . . . 1 . Exploded 2 | . . 2 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 446 | . 79 155 212 . Missed 117 | . 26 38 53 . Damage Taken 3348 | . 356 1042 1950 . Core 527 | . 61 174 292 . Absorbed by Shields . | . . . . . Redirected to Shielding 102 | . 4 81 17 . Ignored by Resistances 998 | . 118 318 562 . Regen/Repaired (Parts) 242 | . . 242 . . Core Remaining (%) 69 | 100 75 56 46 . Volleys Fired 185 | . 40 61 84 . Largest 2 | . 2 2 2 . Hottest 70 | . 60 60 70 . Shots Fired 345 | . 81 115 149 . Gun 317 | . 81 111 125 . Cannon . | . . . . . Launcher 28 | . . 4 24 . Special . | . . . . . Kinetic 271 | . 57 97 117 . Thermal . | . . . . . Explosive 18 | . . 4 14 . Electromagnetic 56 | . 24 14 18 . Robot Hit Streak 21 | . 17 21 15 . Robot Miss Streak 7 | . 5 3 7 . Penetration Max . | . . . . . Secondary Targets 11 | . 5 2 4 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 266 | . 52 92 122 . Core Hits 150 | . 22 43 85 . Critical Kills . | . . . . . Critical Parts Destroyed 3 | . 1 2 . . Critical Strikes 3 | . 1 2 . . Destroy 3 | . 1 2 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4299 | . 488 1192 2619 . Guns 2704 | . 488 881 1335 . Cannons . | . . . . . Explosions 1593 | . . 311 1282 . Melee . | . . . . . Ramming 2 | . . . 2 . Kinetic 2276 | . 319 712 1245 . Thermal 196 | . . . 196 . Explosive 866 | . . 311 555 . Electromagnetic 959 | . 169 169 621 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 17 | . 1 . 17 . Average Corruption 1 | . 1 . 3 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 11 | . 5 . 6 . Message Errors 1 | . . . 1 . Matter Fused 2 | . 1 . 1 . Heat Flow Errors 2 | . 1 . 1 . Energy Discharges 2 | . 1 . 1 . Data Loss (minor) 2 | . 1 . 1 . Misfires 2 | . 1 . 1 . Overload Shots . | . . . . . Overflow Damage 81 | . . . 81 . Projectiles . | . . . . . Explosions 81 | . . . 81 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 197 | . . . 197 . Shots 9 | . . . 9 . Rammed . | . . . . . Targets Rammed 1 | . . . 1 . Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 267 | . 267 37 174 . Average Temperature 30 | . 39 10 31 . Received Heat Transfer 1419 | . 96 513 810 . Siege Activations . | . . . . . Robots Corrupted 1 | . 1 . . . Combat Hostiles . | . . . . . Parts Fried 4 | . 2 2 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . 3 . Heat Transferred 300 | . . . 300 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . 3 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 532 | . 258 336 532 . Initial 207 | . . 6 48 207 Average 131 | . 100 189 133 . Maximum Alert Level 2 | . 1 1 2 . Low Security (%) 75 | 100 80 65 76 . Level 1 23 | . 19 34 20 . Level 2 1 | . . . 3 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 14 | . 1 4 9 . Investigation 7 | . 1 2 4 . Extermination . | . . . . . Reinforcement 3 | . . 2 1 . Assault 1 | . . . 1 . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . 2 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 74 | . 21 23 30 . Peak Tracking Total 8 | . 8 8 5 . Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 4 | . 4 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . 1 . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 7 | . 3 1 3 . Max in Single Turn 2 | . 1 1 2 . Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 13 | . 6 4 3 . Terminals 10 | . 6 2 2 . Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 42 | . 16 18 8 . Successful 24 | . 10 11 3 . Failed 18 | . 6 7 5 . Catastrophic 3 | . 2 1 . . Database Lockouts . | . . . . . Manual 18 | . 10 7 1 . Terminals 30 | . 16 9 5 . Fabricators . | . . . . . Repair Stations 9 | . . 9 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 3 | . . . 3 . Terminal Hacks 16 | . 10 4 2 . Prototype ID Bank 3 | . 2 1 . . Alert Level 4 | . 3 1 . . Disarm Traps 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Investigation Status 2 | . 1 1 . . Recall Investigation 1 | . . . 1 . Hauler Manifests 1 | . 1 . . . Zone Layout 3 | . 1 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . . 7 . . Scan Component 3 | . . 3 . . Repair 3 | . . 3 . . Refit 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 6 4 2 . Full Trace Events 8 | . 3 3 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . 3 . . Time 78 | . . 78 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 1 | . . . 1 . Machine Destruction 1 | . . . 1 . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3240 | 112 1133 811 1184 . Spaces Moved 1621 | 77 628 369 547 . Core 23 | 19 . . 4 . Treads 1407 | 58 628 369 352 . Legs 191 | . . . 191 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 120 . Average Speed 162 | 132 160 166 166 . Slowest Speed 350 | 160 160 240 350 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 4 91 26 39 . Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 79 | . . 7 72 . Melee . | . . . . . Projectile . | . . . . . AOE 79 | . . 7 72 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1930 | 87 690 470 683 . Wait . | . . . . . Move 1617 | 76 627 368 546 . Hop . | . . . . . Pick Up 53 | 6 14 16 17 . Fast Attach . | . . . . . Attach 48 | 5 5 13 25 . Detach 8 | . . 4 4 . Swap 3 | . . 2 1 . Drop 15 | . 4 6 5 . Fire 185 | . 40 61 84 . Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 15) 852 | -10/Materials | Discovered new exit (range 5) 1114 | -10/Materials | Discovered new exit (range 16) 1235 | -10/Materials | Discovered new exit (range 5) 1246 | -10/Materials | Entered another Materials area 1246 | -9/Materials | Evolved 2 slots: Utility x2 1403 | -9/Materials | Repaired Lgt. Treads 1488 | -9/Materials | Discovered new exit (range 7) 1548 | -9/Materials | Destroyed 7 combat bots 1548 | -9/Materials | Lost 3 parts (1p1u1w) 1574 | -9/Materials | Build established: Scavenger-Mutant 1727 | -9/Materials | Discovered new exit (range 9) 1816 | -9/Materials | Repaired Aluminum Leg 1850 | -9/Materials | Repaired Lgt. Treads 1956 | -9/Materials | Identified exit to Materials 2057 | -9/Materials | Entered another Materials area 2057 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2253 | -8/Materials | Lost 4 parts (1n1u2w) 2921 | -8/Materials | Discovered new exit (range 14) 2925 | -8/Materials | Garrison activated, responded to threat 3041 | -8/Materials | Lost 7 parts (3n2u2w) 3101 | -8/Materials | Identified exit to Storage 3121 | -8/Materials | Discovered new exit (range 16) 3177 | -8/Materials | Identified exit to Factory 3195 | -8/Materials | Identified exit to Garrison 3218 | -8/Materials | Core integrity fell below 50% 3228 | -8/Materials | System corruption reached 10% 3241 | -8/Materials | Entered Factory 3241 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3241 | -7/Factory | Self-destructed Last Messages --------------- G-47 Trooper destroyed. Deuterium Engine destroyed. Chain reaction triggered in Corrupted Lgt. Nuclear Core. Lgt. Nuclear Core melted. G-47 Trooper destroyed. Adv. EMP Blaster destroyed. Destroyed Adv. EMP Blaster. Aluminum Leg destroyed. Destroyed Aluminum Leg. Acquired Corrupted Aluminum Leg. Integrated Corrupted Aluminum Leg (+8). Integrated Corrupted Aluminum Leg (+5). Acquired 41 matter. Acquired 50 matter. Acquired 37 matter. Acquired Corrupted Lgt. Treads. PARAMETERS=POWER+1,UTILITY+1 LOCATION=FACTORY GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????#######????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????# ###+##???????????????? | | ?????????????????# @ ????????? | | ?????????????????+ * ????????? | | ?????????????????# ????????? | | ?????????????????# """""?????????? | | ?????????????????# ???????????? | | ?????????????????# #### """"??????????? | | ?????????????????# #???? ????????????? | | ?????????????????# #?????"""T???????????? | | ?????????????????# #???????#????????????? | | ?????????????????# #????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????? ?????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubdwellerSuspensionBattery Manual? 0 Play Time 00:35:14 Cumulative 4.0 hours Start 2024.06.03 @ 12:54:54 End 2024.06.03 @ 14:35:13 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 0 Adventurer 8 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: de2c8fff-8426-45f0-a24b-e58660f1fd9f