Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.05 @ 18:47:07 Player: beans Result: Destroyed by as-45921 with Assembled Maul Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (91) 455 Value Destroyed (4014) 4014 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (2056) 2056 TOTAL SCORE: 9485 Bonus ------- High Alert Combat Kills 147 Follower Combat Kills 525 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -16 Cogmind --------- Core Integrity 0/700 Matter 98/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Light Armor Plating > --- WEAPON (2) ------- Gauss Rifle Gauss Rifle > --- INVENTORY (5) ---- Relay Coupler [NC] (26) Heavy Machine Gun Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Salvage Targeting Computer Heavy Reactive Plating Improved Shield Generator Relay Coupler [Grunt] > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Improved Trap Scanner Gauss Rifle Flak Gun Heavy Machine Gun Remote Datajack [Rating: 50] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Utility Improved Salvage Targeting Computer Device Improved Heat Sink Processor Improved Salvage Targeting Computer Hackware Relay Coupler [Grunt] Protection Heavy Reactive Plating Weapon Gauss Rifle Energy Gun Heavy Laser Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Slots Evolved 6 | . . 2 2 . . 2 . Power 1 | . . . 1 . . . . Propulsion 1 | . . . 1 . . . . Utility 4 | . . 2 . . . 2 . Weapon . | . . . . . . . . Parts Attached 71 | 5 2 13 17 22 2 5 5 Power 14 | 1 . 2 5 4 . 1 1 Engine 9 | 1 . 2 3 2 . . 1 Core 5 | . . . 2 2 . 1 . Reactor . | . . . . . . . . Propulsion 13 | 2 . 2 4 4 . 1 . Treads 9 | 2 . 2 . 4 . 1 . Leg 4 | . . . 4 . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 22 | . 2 6 3 7 1 2 1 Device 13 | . . 5 1 5 . 2 . Storage . | . . . . . . . . Processor 2 | . . 1 1 . . . . Hackware 1 | . . . . . 1 . . Protection 6 | . 2 . 1 2 . . 1 Artifact . | . . . . . . . . Weapon 22 | 2 . 3 5 7 1 1 3 Energy Gun 6 | . . 2 2 2 . . . Energy Cannon . | . . . . . . . . Ballistic Gun 13 | 2 . . 2 4 1 1 3 Ballistic Cannon 1 | . . . 1 . . . . Launcher 1 | . . 1 . . . . . Special Weapon 1 | . . . . 1 . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . 1 . Parts Lost 43 | . . 7 12 16 . . 8 Power 7 | . . . 3 4 . . . Propulsion 13 | . . 2 3 5 . . 3 Utility 17 | . . 5 3 4 . . 5 Weapon 6 | . . . 3 3 . . . Highest Loss Streak 9 | . . 2 7 9 . . 4 To Critical Strikes . | . . . . . . . . Average Backups 4 | . . 3 2 4 4 5 4 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . 2 1 1 Weapon 2 | . . 2 2 4 1 2 2 Tool/Special . | . . . . . . . . Unused Backups 3 | . . . . . . . 3 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 2 | . . . . . . . 2 Weapon 1 | . . . . . . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 77 | . 81 75 60 84 81 76 77 Engine 11 | . 14 11 8 13 18 10 5 Core 2 | . . . 2 2 . 4 5 Treads 16 | . 28 17 3 15 18 16 19 Leg 3 | . . . 10 7 . . . Device 10 | . . 15 16 10 4 6 10 Processor 6 | . . . 2 9 9 7 6 Hackware 2 | . . . . . 4 7 5 Protection 6 | . 10 8 2 6 9 7 5 Energy Gun 5 | . . 16 6 6 . . . Ballistic Gun 11 | . 28 5 6 10 15 15 13 Peak Build Rating 50 | 5 9 12 36 40 40 50 50 Average Rating 29 | 3 6 10 17 32 38 44 41 On Entrance 23 | . 5 9 11 36 37 40 50 Avg Prop Armor Cover (%) 31 | . . . . . . . 31 Naked Turns . | . . . . . . . . Heaviest Build 68 | 9 19 25 27 61 61 68 66 Greatest Support 70 | 40 40 40 60 70 50 70 70 Greatest Overweight (x) 7 | . . 6 7 2 1 1 2 Average Overweight (x) . | . . . . . 1 . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | . . 5 5 5 5 5 5 Average Carried 4 | . . 3 2 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | . . 5 5 5 5 5 3 Class Distribution -------------------- 61% | Scavenger-Mutant 38% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Matter Collected 2525 | 165 15 424 374 768 165 145 469 Remotely . | . . . . . . . . Salvage Created 4004 | . 15 1199 693 1317 147 205 428 Parts 219 | . 3 76 36 66 9 15 14 Haulers Intercepted 5 | . . 2 2 . 1 . . Recyclers Shooed 5 | . . 3 2 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Combat Hostiles Destroyed 89 | . . 23 10 27 3 3 23 Guns 77 | . . 20 10 18 3 3 23 AOE 11 | . . 3 . 8 . . . Classes Destroyed 15 | . 1 10 1 2 . . 1 Worker 5 | . . 4 1 . . . . Builder 1 | . . 1 . . . . . Tunneler 1 | . 1 . . . . . . Hauler 5 | . . 2 2 . 1 . . Recycler 5 | . . 3 2 . . . . Operator 3 | . . 2 . . . 1 . Watcher 2 | . . 2 . . . . . Swarmer 13 | . . 4 . 7 2 . . Grunt 26 | . . 10 7 7 . 2 . Brawler 2 | . . 1 . 1 . . . Duelist 3 | . . . 1 2 . . . Sentry 21 | . . 8 2 7 1 1 2 Specialist 2 | . . . . 2 . . . Programmer 2 | . . . . 1 . . 1 Assembled 20 | . . . . . . . 20 Best Kill Streak 9 | . 1 9 6 5 3 2 5 Combat Bots Only 5 | . . 5 5 5 3 1 5 Max Kills in Single Turn 4 | . 1 2 1 4 1 2 2 Gunslinging 1 | . . . . 1 . . 1 Exploded 4 | . . 2 . 4 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Hostile Shots Fired 730 | . . 135 89 221 24 28 233 Missed 206 | . . 37 28 45 3 4 89 Hits 524 | . . 98 61 176 21 24 144 Melee 41 | . . 6 4 6 . . 25 Projectile 483 | . . 92 57 170 21 24 119 Critical Strikes 23 | . . 3 7 9 2 . 2 Damage Taken 7184 | . . 1248 988 2873 174 166 1735 Core 1387 | . . 157 146 368 6 17 693 Absorbed by Shields 340 | . . 58 . . . 64 218 Ignored by Resistances 322 | . . . . 28 67 22 205 Core Remaining (%) 66 | 100 100 60 . . 5 . . Volleys Fired 373 | . 1 87 60 134 16 14 61 Largest 2 | . 2 2 2 2 2 2 2 Hottest 138 | . 40 130 138 138 58 58 56 Shots Fired 688 | . 2 169 94 248 25 28 122 Gun 659 | . 2 165 90 235 17 28 122 Cannon 6 | . . . 4 2 . . . Launcher 8 | . . 4 . 4 . . . Special 15 | . . . . 7 8 . . Kinetic 389 | . 2 51 63 106 17 28 122 Thermal 276 | . . 114 31 131 . . . Explosive 8 | . . 4 . 4 . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 18 | . 1 8 13 18 7 5 11 Robot Miss Streak 14 | . . 7 7 3 4 2 14 Penetration Max 1 | . . . . . . 1 1 Secondary Targets 16 | . . 4 2 6 . . 4 Max Gunslinging Chain 1 | . . 1 1 1 . . 1 Shots Hit Robots 481 | . 1 131 75 154 15 17 88 Core Hits 316 | . 1 136 46 55 4 9 65 Critical Kills 2 | . . . 1 . . . 1 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 8 | . . . 1 6 . . 1 Burn 6 | . . . . 6 . . . Destroy 2 | . . . 1 . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8259 | . 11 1936 1129 3102 170 393 1518 Guns 7426 | . 11 1605 1073 2657 170 393 1517 Cannons 56 | . . . 56 . . . . Explosions 776 | . . 331 . 445 . . . Melee . | . . . . . . . . Ramming 1 | . . . . . . . 1 Kinetic 4295 | . 11 430 750 1024 170 393 1517 Thermal 3187 | . . 1175 379 1633 . . . Explosive 776 | . . 331 . 445 . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 10 | . . 2 . 10 10 . 7 Average Corruption 5 | . . 2 . 9 10 . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 86 | . . 11 . 49 17 . 9 Message Errors 18 | . . 1 . 10 2 . 5 Matter Fused 29 | . . 3 . 15 9 . 2 Heat Flow Errors 11 | . . 1 . 7 2 . 1 Energy Discharges 5 | . . 2 . 3 . . . Parts Rejected 1 | . . 1 . . . . . Parts Fused 1 | . . 1 . . . . . Data Loss (minor) 7 | . . . . 4 3 . . Data Loss (major) 3 | . . 1 . 1 . . 1 Misfires 3 | . . . . 2 1 . . Alerts 5 | . . . . 5 . . . Weapon Failures 3 | . . 1 . 2 . . . Overload Shots . | . . . . . . . . Overflow Damage 6 | . . . . 6 . . . Projectiles . | . . . . . . . . Explosions 6 | . . . . 6 . . . Melee . | . . . . . . . . Knockbacks 1 | . . . 1 . . . . Impact . | . . . . . . . . Kinetic 1 | . . . 1 . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 169 | . . . . 169 . . . Shots 4 | . . . . 4 . . . Rammed 3 | . . . . . . . 3 Targets Rammed 3 | . . . . . . . 3 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 438 | . . 438 174 413 275 10 137 Average Temperature 99 | . . 99 62 111 107 2 24 Received Heat Transfer 2413 | . . 422 522 1035 72 78 284 Effects 8 | . . 2 . 6 . . . Shutdowns 1 | . . 1 . . . . . Interference 6 | . . . . 6 . . . Damage (minor) 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . . 2 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Melted 13 | . . . . 13 . . . Heat Transferred 5117 | . . 1480 533 3104 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Maximum Alert Level 3 | . . 1 . 3 2 1 2 Low Security (%) 34 | 100 100 39 100 14 . 77 14 Level 1 31 | . . 60 . 18 . 22 79 Level 2 21 | . . . . 31 100 . 6 Level 3 11 | . . . . 35 . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1092 | . 6 301 133 1092 595 249 405 Initial 532 | . . . 118 2 532 249 95 Average 332 | . . 189 60 550 512 157 277 Influence Increases 3173 | . 6 712 283 1330 420 102 320 Destroy 0b10 Robot/C 1720 | . . 460 200 700 240 60 60 Destroy 0b10 Robot/NC 135 | . 5 70 25 10 20 5 . Destroy Leader 310 | . . 148 54 20 58 20 10 Allied During Kill 113 | . . . . 57 56 . . Successful Hack 18 | . . . 4 14 . . . Disable Machine 15 | . . . . . 15 . . Anti-Garrison Action 700 | . . . . 450 . . 250 Destroy Structure 102 | . 1 19 . 79 1 2 . Lose Combat Pursuer 60 | . . 15 . . 30 15 . Influence Decreases 2838 | . 6 430 561 242 962 515 122 Entered New Map 1069 | . . . 164 2 560 301 42 Time Decay 1119 | . 6 360 277 . 262 214 . Lost Part 430 | . . 70 120 160 . . 80 Lost Ally 220 | . . . . 80 140 . . Squads Dispatched 7 | . . 3 2 . 1 1 . Investigation 2 | . . 1 1 . . . . Extermination . | . . . . . . . . Reinforcement 4 | . . 2 1 . . 1 . Assault 1 | . . . . . 1 . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Distress Signals 8 | . . 3 1 . 3 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 159 | . 1 33 13 37 19 5 51 Peak Tracking Total 16 | . 1 6 6 7 6 3 16 Tactical Retreats 9 | . . 1 . . 1 1 6 Traps | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Traps Triggered 11 | . . 1 . 8 1 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Machines Disabled 8 | . . . . 6 1 . 1 Max in Single Turn 2 | . . . . 2 . . 1 Garrison Relay 7 | . . . . 4 . . 3 Phase Generator 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Machines Accessed 3 | . . . 1 1 . 1 . Terminals 1 | . . . . 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . 1 . . 1 . Total Hacks 4 | . . . 2 1 . 1 . Successful 3 | . . . 1 1 . 1 . Failed 1 | . . . 1 . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 1 | . . . . 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . 2 . . 1 . Terminal Hacks 1 | . . . . 1 . . . Patrol Navigation 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . 1 . Unlock Access 2 | . . . 1 . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . Used . | . . . . . . . . Hacking Detections 1 | . . . 1 . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Gar Used RIF Installer 2 | . . . . 2 . . . Hotswap 1 | . . . . 1 . . . Robots Hacked 4 | . . . . . 4 . . Non-combat . | . . . . . . . . Combat 4 | . . . . . 4 . . Robot Hacks Applied 5 | . . . . . 5 . . focus_fire 1 | . . . . . 1 . . disrupt_area 1 | . . . . . 1 . . formatsys_high 3 | . . . . . 3 . . Relay Couplers Released 32 | . . . . 18 . . 14 Machine Destruction 32 | . . . . 18 . . 14 Attached 1 | . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 7 | . . . . 7 . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Total Allies 12 | . . . . 9 3 . . Largest Group 6 | . . . . 6 5 . . Highest-Rated Group 117 | . . . . 117 92 . . Highest-Rated Ally 31 | . . . . 31 29 . . Total Orders . | . . . . . . . . Ally Attacks 82 | . . . . 29 53 . . Total Damage 2028 | . . . . 966 1062 . . Kills 21 | . . . . 8 13 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Active Infowar (turns) . | . . . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Turns Passed 5620 | 49 182 890 628 1874 562 443 992 Spaces Moved 2407 | 30 111 325 331 775 185 172 478 Core 283 | 5 . 3 129 3 . . 143 Treads 1684 | 25 111 322 41 493 185 172 335 Legs 440 | . . . 161 279 . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 50 130 240 160 50 Average Speed 164 | 141 160 178 125 165 240 226 129 Slowest Speed 400 | 160 160 350 400 240 240 240 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 4 23 40 36 88 30 4 24 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 . . 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 82 | . . 17 . 60 1 . 4 Melee . | . . . . . . . . Projectile 5 | . . . . . 1 . 4 AOE 77 | . . 17 . 60 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Total 3376 | 34 113 459 445 1112 284 196 733 Wait 391 | . . 25 25 111 75 . 155 Move 2401 | 29 110 324 331 773 184 172 478 Hop . | . . . . . . . . Pick Up 24 | . . 5 5 8 3 1 2 Fast Attach 51 | 5 2 9 13 14 1 4 3 Attach 16 | . . . 6 5 . 1 4 Detach 4 | . . . 1 . . 1 2 Swap 26 | . . 6 2 13 3 1 1 Drop 24 | . . 3 2 7 2 2 8 Fire 373 | . 1 87 60 134 16 14 61 Melee . | . . . . . . . . Ram 3 | . . . . . . . 3 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 26 | . . . . 10 . . 16 Rewire 37 | . . . . 37 . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 4) 232 | -10/Materials | Entered another Materials area 232 | -9/Materials | Evolved 2 slots: Utility x2 318 | -9/Materials | Build established: Mutant 431 | -9/Materials | Discovered new exit (range 16) 501 | -9/Materials | Discovered new exit (range 16) 1071 | -9/Materials | Discovered new exit (range 15) 1108 | -9/Materials | Build established: Scavenger-Mutant 1122 | -9/Materials | Entered another Materials area 1122 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1283 | -8/Materials | Lost 7 parts (1p2n2u2w) 1479 | -8/Materials | Lost 3 parts (1p1n1u) 1699 | -8/Materials | Build established: Mutant 1750 | -8/Materials | Identified exit to Garrison 1750 | -8/Materials | Entered Garrison 1818 | -8/Garrison | Triggered checkpoint 1835 | -8/Garrison | Garrison Relay disabled 1880 | -8/Garrison | Triggered checkpoint 1956 | -8/Garrison | Discovered new exit (range 9) 1968 | -8/Garrison | Triggered checkpoint 2107 | -8/Garrison | Garrison Relay disabled 2194 | -8/Garrison | Triggered checkpoint 2279 | -8/Garrison | Core integrity fell below 50% 2324 | -8/Garrison | Discovered new exit (range 12) 2327 | -8/Garrison | Lost 9 parts (2p3n2u2w) 2448 | -8/Garrison | Core integrity fell below 20% 2451 | -8/Garrison | System corruption reached 10% 2545 | -8/Garrison | Triggered checkpoint 2590 | -8/Garrison | Build established: Scavenger-Mutant 2695 | -8/Garrison | Garrison Relay disabled 2868 | -8/Garrison | Phase Generator disabled 2928 | -8/Garrison | Found Hvy. Reactive Plating 3013 | -8/Garrison | Rescued a captive Derelict 3013 | -8/Garrison | Rescued a captive Derelict 3296 | -8/Garrison | Installed Relay Interface Framework 3331 | -8/Garrison | Discovered new exit (range 11) 3358 | -8/Garrison | Triggered checkpoint 3383 | -8/Garrison | Garrison Relay disabled 3459 | -8/Garrison | Expanded RIF knowledge: Hotswap 3624 | -8/Garrison | Entered Materials 3624 | -8/Materials | Accompanied by 5 allies 4024 | -8/Materials | First assault squad dispatched 4108 | -8/Materials | Discovered new exit (range 8) 4136 | -8/Materials | Lost 4 allies 4186 | -8/Materials | Entered Factory 4186 | -7/Factory | Evolved 2 slots: Utility x2 4371 | -7/Factory | Build established: Mutant 4629 | -7/Factory | Identified exit to Garrison 4629 | -7/Factory | Entered Garrison 4736 | -7/Garrison | Assembled breached garrison interior 4840 | -7/Garrison | Build established: Scavenger-Mutant 5101 | -7/Garrison | Garrison Relay disabled 5488 | -7/Garrison | Lost 4 parts (2n2u) 5521 | -7/Garrison | Core integrity fell below 50% 5584 | -7/Garrison | Core integrity fell below 20% 5621 | -7/Garrison | Destroyed by as-45921 with Assembled Maul Last Messages --------------- Acquired 12 matter. Acquired 16 matter. Acquired 18 matter. Acquired 70 matter. Acquired Imp. Light Armor Plating. Imp. Salvage Targeting Computer destroyed. System corrupted by crushing effect (+5). Slug penetrates as-09309. as-09309 destroyed. as-62167 destroyed. Slug penetrates Wall. Slug penetrates as-85047. as-85047 destroyed. Slug penetrates as-32790. as-32790 destroyed. Switching to secondary target: as-78767. Slug penetrates as-78767. Slug penetrates Wall. as-78767 destroyed. Slug penetrates as-45921. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????###???????????????????? | | ??????????????????????????# ???????????????????? | | ??????????????????????????# ???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ????????????????????????### #???????????????????? | | ????????????????????# ###@# #???????????????????? | | ????????????????????# %a% #???????????????????? | | ????????????????????#######a #???????????????????? | | ??????????????????????????#% #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ???????????????############ %####### ###?????????? | | ???????????????# % % % %??????? | | ???????????????# % % % % % % ??????? | | ???????????????# ######### ##########%#????????? | | ???????????????# ????????# #???????????????????? | | ???????????????#% ????????# #???????????????????? | | ???????????????# #???????# #???????????????????? | | ?????????####??# #???????# #???????????????????? | | ?????#!??#=%*%?# #???????# #???????????????????? | | ??????#%##%%%[## ##??????# #???????????????????? | | ????###[=%** %=%! ######## #???????????????????? | | ???? =% #???????????????????? | | ???????# #???????????????????? | | ????# ???#% ## ###########???????????????????? | | ?????# !##%[ ## ###???????????????????????????? | | ?????#=%[= #???????????????????????????? | | ?? %%##%[% #???????????????????????????? | | ??# #???????????????????????????? | | ??# #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 28 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Armor Coverage 600 Resistance: KI 40 Evasion (%) 55 Recoil Reduction 3 Salvage Targeting 2 Relay Coupler Types 1 Relay Coupler Value 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisCompositeSplitter Manual? 0 Play Time 00:38:47 Cumulative 378.5 hours Start 2026.08.05 @ 16:03:19 End 2026.08.05 @ 18:47:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 930 Rogue 928 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 68 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c5aae4f3-474d-4f8b-9cc5-3704bade0b07