Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.04 @ 23:55:02 // Winter2019/RPGLIKE Player: Mares Result: Destroyed Tau Ceti IV! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (1040) 5200 Value Destroyed (59153) 59153 Prototype IDs (65) 1300 Alien Tech Used (8) 1600 Bonus (83250) 83250 TOTAL SCORE: 161403 Bonus ------- Triggered High Security 1000 Triggered Max Security 2000 High Alert Combat Kills 35012 Follower Combat Kills 2305 Network Hubs Disabled 600 Met Data Miner 300 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 1000 Met Sigix 2000 Activated Exoskeleton 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Started Test 138-B 500 Started Test 138-C 8000 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A2 1000 Win 3000 Friendly Fire -5967 Cogmind --------- Core Integrity 1200/1200 Matter 525/525 Energy 718/730 System Corruption 0% Temperature Cool (10) Movement Flying (21) Location Subspace Parts ------- > --- POWER (2) -------- Cooled Antimatter Reactor Quantum Reactor > --- PROPULSION (6) --- Diametric Drive Q-thruster Electron Diverter Impulse Thruster Array Experimental Q-thruster > --- UTILITY (10) ----- Improved Coolant Injector Improved Coolant Injector Advanced Signal Interpreter Experimental Target Analyzer Improved Armor Integrity Analyzer Recoil Stabilizer Precision Matter Filter Improved Kinecellerator Improved Weapon Cycler AEGIS Remote Shield > --- WEAPON (8) ------- Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Molecular Scythe > --- INVENTORY (4) ---- Desublimator Long-range Sensor Array Improved Terrain Scanner High-powered Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Diametric Drive Q-thruster Q-thruster Electron Diverter Impulse Thruster Array > --- UTILITY ---------- Desublimator Improved Coolant Injector Improved Coolant Injector Advanced Signal Interpreter Experimental Target Analyzer Improved Armor Integrity Analyzer Precision Matter Filter Improved Kinecellerator Improved Weapon Cycler AEGIS Remote Shield > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Long-range Sensor Array Improved Terrain Scanner Recoil Stabilizer Molecular Scythe [Rating: 170] Favorites ----------- Power Light Antimatter Reactor Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved VTOL Module Wheel Wheel Flight Unit Improved VTOL Module Utility Advanced Signal Interpreter Device Long-range Sensor Array Storage Improved Matter Compressor Processor Advanced Signal Interpreter Hackware System Shield Protection Light Regenerative Plating Weapon Enhanced Autogun Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Tri-rail Accelerator Launcher Advanced EMP Blaster Impact Weapon Shock Maul Slashing Weapon Molecular Scythe Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 22 | 4 . . . . 2 3 4 1 . 1 1 . 1 . . . 1 . . . . . 2 . 1 . 1 . . . . . Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | 1 . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Utility 9 | 1 . . . . 1 . 2 1 . . . . 1 . . . 1 . . . . . 1 . 1 . . . . . . . Weapon 7 | 2 . . . . . 2 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Attached 232 | 5 3 5 . 4 10 19 6 1 . . 2 2 12 1 4 8 4 . 3 10 . . 18 5 6 16 2 9 35 7 14 21 Power 10 | 1 . 1 . . 1 . . . . . 1 . 1 . . . . . . 1 . . 1 . . . . . 2 . . 1 Engine 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . 1 . 1 . . . . . . 1 . . 1 . . . . . 2 . . 1 Propulsion 25 | 2 . 2 . . 1 7 . . . . 1 2 . . . . . . . 3 . . 2 . . 2 1 1 . . . 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 23 | . . 2 . . 1 7 . . . . 1 2 . . . . . . . 3 . . 2 . . 2 1 1 . . . 1 Utility 91 | . 2 . . 2 1 5 4 1 . . . . 4 1 4 3 4 . . 6 . . 6 2 6 1 . 2 11 3 9 14 Device 76 | . 1 . . 2 . 2 3 1 . . . . 3 1 4 2 3 . . 4 . . 5 2 5 1 . 2 10 3 8 14 Storage 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Processor 10 | . 1 . . . . 1 1 . . . . . 1 . . 1 1 . . . . . 1 . 1 . . . 1 . 1 . Hackware 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 3 | . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 106 | 2 1 2 . 2 7 7 2 . . . . . 7 . . 5 . . 3 . . . 9 3 . 13 1 6 22 4 5 5 Energy Gun 5 | . 1 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 7 | . . . . 1 1 . . . . . . . . . . 1 . . 1 . . . . 1 . 2 . . . . . . Ballistic Gun 64 | 2 . 2 . 1 2 6 2 . . . . . 7 . . 4 . . 2 . . . 6 2 . 7 1 3 11 2 2 2 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Launcher 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Slashing Weapon 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 3 11 2 3 3 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 43 | . . . . 1 3 5 . . . . . 2 . . . 3 1 . . 6 . . 2 2 1 4 . 3 1 . 5 4 Parts Lost . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 86 90 100 97 99 99 100 100 100 95 99 99 99 100 100 100 100 100 100 99 100 100 99 99 99 98 95 95 95 96 96 95 Engine 1 | . 12 . . . 8 7 5 5 5 5 5 5 1 . . . . . . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . 4 5 7 9 9 9 9 9 9 9 9 9 8 8 8 8 7 7 7 7 7 7 Flight 22 | . . 24 25 25 25 30 25 22 22 21 24 24 23 23 23 23 22 22 22 21 22 22 20 20 20 19 18 19 19 19 19 19 Device 19 | . 11 12 12 9 10 7 9 18 22 21 20 20 19 19 19 19 18 18 18 17 18 18 20 25 24 24 26 25 25 26 25 25 Processor 12 | . 11 12 12 12 10 7 9 11 11 10 10 10 12 14 14 14 17 18 18 18 18 18 16 12 13 15 11 11 11 11 11 11 Ballistic Gun 31 | . 25 27 37 37 16 34 40 40 38 36 35 35 33 33 33 33 31 31 30 31 31 31 31 32 32 30 29 28 28 29 28 27 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 96 | 6 9 12 12 12 19 28 36 34 34 34 46 46 52 50 50 50 50 50 57 56 56 56 74 73 73 86 88 89 79 79 92 96 Greatest Support 115 | 26 26 26 13 13 22 34 39 39 39 39 49 52 54 54 54 54 54 54 54 63 63 63 74 74 74 87 94 95 115 115 115 115 Greatest Overweight (x) 2 | . . 2 . . 1 . . . . . 1 . 1 . . . . . 1 1 . . . . . . . . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 1 1 1 1 1 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 4 4 4 4 4 Average Capacity 3 | . 1 1 1 1 1 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 4 4 4 4 Most Carried 4 | 1 1 1 1 1 3 3 3 3 2 2 3 3 3 1 3 3 3 3 3 3 3 3 3 3 3 3 3 4 4 3 4 4 Average Carried 2 | . 1 . 1 1 1 2 2 2 2 2 2 3 1 1 2 2 2 3 2 3 3 3 2 2 2 2 2 3 3 2 3 3 Final Capacity 4 | 1 1 1 1 1 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 4 4 4 4 4 Final Carried 4 | 1 1 1 1 1 3 3 3 2 2 2 3 3 1 1 3 2 3 3 3 3 3 3 3 3 3 3 2 4 2 3 3 4 Class Distribution -------------------- 67% | Sprinter 7% | Alien-Sprinter 7% | Skirmisher 5% | Alien-Scout 3% | Commander-Sprinter 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -10/Mines Skirmisher | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Sprinter | -8/Storage Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Executioner | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Extension Sprinter | -6/Cetus Sprinter | -6/Archives Sprinter | -6/Hub_04(d) Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Zhirov Sprinter | -4/Proximity Caves Sprinter | -4/Factory Sprinter | -4/Armory Sprinter | -4/Lab Sprinter | -3/Research Sprinter | -3/Testing Sprinter | -2/Research Sprinter | -2/Quarantine Alien-Sprinter | -2/Section 7 Alien-Sprinter | -1/Access Alien-Scout | -1/Command Alien-Scout | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 30051 | 177 132 254 . . 731 1564 1585 312 304 . 878 1928 4343 303 279 1537 2252 383 193 503 408 612 1415 97 604 1099 737 932 1785 2324 1266 1114 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 58257 | 54 210 347 . . 1301 2167 2277 266 335 . 1291 2963 7186 312 279 2573 3292 508 336 774 939 1126 2876 227 1576 1347 853 1562 5025 11465 3252 1538 Parts 2677 | 2 9 23 . . 98 101 112 27 14 . 54 136 256 14 28 128 153 34 11 26 45 53 160 6 52 79 61 62 217 442 153 121 Haulers Intercepted 32 | . 1 . . . 4 5 3 . . . . 2 2 . . 1 5 . . . . 1 . . 2 . . . . 6 . . Recyclers Shooed 4 | . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 168 | . . . . . . . . 27 7 . 49 . . . . . . 31 9 . 45 . . . . . . . . . . . Prevented 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 842 | . 2 7 . . 30 34 38 16 3 . 22 39 124 4 4 34 39 12 4 . 19 17 48 3 16 23 20 16 69 141 36 22 Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Guns 836 | . 2 7 . . 28 33 38 16 3 . 22 39 122 4 4 33 39 12 4 . 19 17 48 3 16 23 20 16 69 141 36 22 Cannons 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 30 | 1 3 1 . . 7 . 2 . 2 . . 2 4 . . 1 . . . . . . . . . . . 1 6 . . . Worker 15 | . . . . . . . 2 . . . . . 1 . . 4 2 . . . . 1 . . 1 . 1 . . 3 . . Builder 6 | . . . . . 2 . . . . . . 1 . . . 2 . . . . . . . . . . . . 1 . . . Tunneler 4 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . 2 . . Hauler 32 | . 1 . . . 4 5 3 . . . . 2 2 . . 1 5 . . . . 1 . . 2 . . . . 6 . . Recycler 22 | 1 1 . . . 2 2 2 . . . . 5 4 . . 1 2 . . . . . . . 1 . . . . 1 . . Carrier 7 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 3 . . Minesweeper 4 | . . . . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . Mechanic 13 | . . . . . 1 1 . . . . . . 4 . . . . . . . . . . . . . . . . 7 . . Operator 32 | . 1 . . . . 4 3 . . . . 2 1 . 4 . 4 . . . . . 3 . 1 . 1 2 4 1 1 . Drone 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Watcher 51 | . . . . . 2 2 1 . . . . 4 1 1 . 2 5 . . . . 1 5 . 2 2 3 3 4 8 5 . Swarmer 93 | . . 3 . . 3 4 7 6 . . 3 4 10 . . . 3 2 . . 11 3 12 . . . 9 . . 9 4 . Saboteur 15 | . . . . . . . . . . . . . 3 . . . . . . . . . 3 . . 1 . . 3 5 . . Grunt 310 | . 2 4 . . 17 19 19 6 2 . 13 24 31 . . 9 24 4 4 . 2 6 10 3 9 14 7 4 14 51 12 . Brawler 46 | . . . . . 1 . 3 2 . . 1 . 12 . . . 3 3 . . 2 . 1 . . 3 . . 4 11 . . Duelist 24 | . . . . . 1 1 1 . . . 1 1 3 . . . 1 . . . . . 4 . . 1 1 . 5 4 . . Protector 22 | . . . . . . . 1 . . . . . 9 . . 3 1 . . . . . 1 . . . . 1 1 5 . . Researcher 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Sentry 98 | . . . . . 7 10 6 1 1 . 2 6 8 . 4 6 3 2 . . 2 6 7 . 2 . 3 . 6 14 2 . Demolisher 6 | . . . . . . . . . . . . . 4 . . . . . . . . . 1 . . . . . . 1 . . Specialist 8 | . . . . . . . . . . . . . 2 . . . . . . . . . 6 . . . . . . . . . Hunter 76 | . . . . . 1 . 1 1 . . 2 3 25 . . 7 2 . . . 2 2 . . 4 . . 2 5 16 3 . Programmer 56 | . . . . . . . . . . . . 1 15 . . . 1 1 . . . . 3 . 1 4 . 5 6 10 9 . Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Behemoth 6 | . . . . . . . . . . . . 1 1 . . . 1 . . . . . . . . . . . 1 2 . . Cetus Guard 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . S7 Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 20 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . 14 Enhanced Hunter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Lightning 12 | . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . 3 . . . . Tracker 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 . . Combat Programmer 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 2 . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Striker 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . . Executioner 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Samaritan 4 | . . . . . . . . . 2 . . . . . . . . 2 . . . . . . . . . . . . . . Thug 2 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 75 | 1 2 4 . . 9 14 14 8 4 . 7 17 35 5 7 12 12 7 4 . 11 12 10 3 15 7 11 10 33 75 17 4 Combat Bots Only 62 | . 2 3 . . 7 10 9 8 3 . 7 14 23 4 4 12 9 7 4 . 11 11 9 3 6 7 11 9 25 62 15 4 Max Kills in Single Turn 5 | 1 1 1 . . 2 2 2 2 2 . 2 2 4 1 1 5 2 2 2 1 2 2 3 2 2 3 2 2 4 3 2 2 Gunslinging 3 | . . . . . 1 1 1 1 1 . 1 1 3 . . . 1 1 1 . 1 1 2 . 1 2 1 1 2 1 1 1 Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 8 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 YI-UF0 (-10/Mines) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) A4 (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 19584 | . 90 239 . . 1133 603 743 177 . . 323 698 2607 231 23 1392 506 97 39 848 286 545 475 . 453 253 373 986 1823 2871 894 876 Core 15669 | . 70 198 . . 917 474 528 140 . . 262 573 2121 183 18 1135 419 76 30 679 230 441 372 . 364 195 296 802 1460 2293 696 697 Absorbed by Shields 1981 | . . . . . . . . . . . . . 35 . . . . . . . . . . . . 19 175 165 . . 738 849 Redirected to Core 13664 | . 60 129 . . 757 427 493 124 . . 225 434 1722 183 18 940 317 76 30 620 199 378 349 . 315 195 272 693 1332 2089 666 621 Core Remaining (%) 91 | 100 . . . 88 . 85 . . . . 100 . . . . 56 . . . . 100 . . 100 . 100 . . 86 . . 100 Volleys Fired 2020 | 6 22 34 . . 109 110 79 23 6 . 41 91 203 14 14 79 99 19 9 34 17 30 80 6 42 40 37 67 165 261 153 130 Largest 8 | 2 2 3 . . 3 5 7 7 7 . 7 7 7 7 7 7 7 7 7 7 7 7 8 8 8 8 8 8 8 8 8 8 Hottest 200 | 40 40 80 . . 151 148 175 175 175 . 175 175 175 175 175 175 175 175 175 175 175 175 200 200 200 200 200 200 200 200 200 200 Shots Fired 13461 | 12 44 81 . . 313 473 475 161 41 . 286 636 1348 96 98 529 663 133 50 148 119 208 569 27 336 313 287 525 1277 2088 1192 933 Gun 13410 | 12 44 81 . . 272 464 475 161 41 . 286 636 1348 96 98 529 663 133 49 148 119 208 569 27 336 313 287 525 1277 2088 1192 933 Cannon 51 | . . . . . 41 9 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 13273 | 12 44 63 . . 159 458 475 161 41 . 286 636 1348 96 98 529 663 133 49 148 119 208 569 27 336 313 287 525 1277 2088 1192 933 Thermal 170 | . . . . . 154 15 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 18 | . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 65 | 3 9 14 . . 9 21 19 22 22 . 16 37 50 29 35 65 57 28 18 53 19 29 45 12 15 37 15 34 39 32 61 39 Robot Miss Streak 8 | 2 4 4 . . 8 4 5 6 1 . 3 3 4 1 1 3 3 2 1 2 3 1 3 1 6 3 5 4 5 7 5 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 326 | . . 2 . . 2 8 9 5 1 . 6 10 63 2 1 11 10 2 2 . 8 5 16 . 7 9 13 6 22 75 18 13 Max Gunslinging Chain 3 | . . 1 . . 1 2 1 2 1 . 1 1 3 1 1 1 1 1 1 . 2 1 2 . 2 1 2 1 2 2 1 2 Shots Hit Robots 9335 | 6 27 52 . . 179 288 269 100 21 . 172 434 1063 87 64 408 462 95 34 102 70 160 376 17 235 237 173 381 849 1445 846 683 Core Hits 3331 | 2 11 20 . . 74 83 105 33 10 . 63 145 403 21 28 152 156 40 14 36 38 67 146 10 71 82 71 109 309 532 272 228 Critical Hits 714 | . . . . . 6 3 10 3 2 . 10 28 57 10 1 27 24 3 1 8 6 7 32 2 19 10 15 24 79 162 95 70 Critical Kills 220 | . . . . . 2 2 4 1 2 . 3 12 27 3 . 10 8 . . 4 4 2 10 1 6 2 5 2 25 61 14 10 Critical Parts Destroyed 393 | . . . . . 3 1 5 2 . . 7 16 26 4 1 15 14 2 1 3 2 4 22 1 13 7 10 16 43 91 43 41 Melee Attacks 52 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . 11 . 8 15 2 4 8 Impact 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Slashing 48 | . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . 8 15 2 4 8 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 162214 | 73 269 563 . . 3248 4338 4328 1506 376 . 2508 7128 18332 1353 1189 6809 8014 1677 450 1896 1297 2638 6304 307 3324 4081 3232 6497 16181 27317 15906 11073 Guns 160388 | 73 269 563 . . 2776 4237 4217 1506 376 . 2508 7128 18332 1353 1189 5828 8014 1677 450 1896 1297 2638 6304 307 3324 4081 3232 6497 16020 27317 15906 11073 Cannons 573 | . . . . . 472 101 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1092 | . . . . . . . 111 . . . . . . . . 981 . . . . . . . . . . . . . . . . Melee 161 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 161 . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 158848 | 73 269 430 . . 1443 4163 4217 1506 376 . 2508 7128 18332 1353 1189 5828 8014 1677 450 1896 1297 2638 6304 307 3324 4081 3232 6497 16020 27317 15906 11073 Thermal 2054 | . . . . . 1805 175 . . . . . . . . . 74 . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 1151 | . . 133 . . . . 111 . . . . . . . . 907 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 161 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 161 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . 1 1 1 1 1 3 6 6 6 10 . . . . . 1 4 4 1 2 1 12 1 . . . Average Corruption 3 | . . . . . . . 1 1 1 1 1 1 5 6 3 3 . . . . . 1 3 4 1 1 1 6 1 . . . Corruption Purged 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Effects 352 | . . . . . . . 6 1 2 1 7 5 145 11 12 40 . . . . . 4 43 6 2 6 3 36 22 . . . Message Errors 44 | . . . . . . . 2 . 1 . 2 1 26 1 1 3 . . . . . . 4 1 . . . 2 . . . . Matter Fused 33 | . . . . . . . . . . . . . 15 1 2 2 . . . . . . 8 2 . . . 3 . . . . Heat Flow Errors 5 | . . . . . . . . . . . . . 4 . . . . . . . . . 1 . . . . . . . . . Energy Discharges 20 | . . . . . . . . . . 1 1 2 7 . 4 . . . . . . . 3 . . 2 . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Data Loss (minor) 18 | . . . . . . . 1 . . . 1 1 8 . 1 . . . . . . 1 1 1 . 1 . 1 1 . . . Data Loss (major) 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Misfires 3 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . 1 . . . . Misdirections 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Targeting Errors 182 | . . . . . . . 3 1 . . 2 1 65 6 4 25 . . . . . 1 21 2 2 3 2 26 18 . . . Weapon Failures 40 | . . . . . . . . . 1 . 1 . 15 2 . 8 . . . . . 2 5 . . . 1 2 3 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 199 | . . . . . . . . . . . . . . . . 78 . . . . . . . . . . . . 121 . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 78 | . . . . . . . . . . . . . . . . 78 . . . . . . . . . . . . . . . . Melee 121 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 121 . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 323 | . . . . . . . 36 . . . . 100 . . . 187 . . . . . . . . . . . . . . . . Shots 4 | . . . . . . . 1 . . . . 1 . . . 2 . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 483 | . 12 100 . . 483 367 433 424 163 . 328 379 417 309 227 367 321 269 237 195 195 195 402 248 396 252 292 446 300 365 358 244 Average Temperature 128 | . 7 32 . . 136 102 124 179 89 . 143 150 143 159 109 144 127 129 145 103 99 102 115 141 135 128 129 153 117 133 134 115 Received Heat Transfer 2500 | . 48 99 . . 459 216 99 36 . . 117 111 334 18 . 102 108 18 9 18 12 84 51 . 48 40 21 36 63 261 58 34 Effects 26 | . . . . . 5 1 . 1 . . . 3 7 . . 3 . . . . . . . . . . . . 1 4 1 . Shutdowns 4 | . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . Energy Bleed 12 | . . . . . 1 1 . 1 . . . 2 1 . . 3 . . . . . . . . . . . . 1 2 . . Interference 8 | . . . . . 3 . . . . . . 1 3 . . . . . . . . . . . . . . . . 1 . . Matter Decay 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Fried 12 | . . 3 . . . . . . . . 1 . . . . 6 . . . . . . . . . . . 2 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 11 | . . . . . 7 2 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Heat Transferred 4059 | . . . . . 3626 333 . . . . . . . . . 100 . . . . . . . . . . . . . . . . Parts Sabotaged 8 | . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 6809 | 5 121 131 . . 770 1145 1394 . . . . 1965 4919 2848 1279 1910 2848 . . . . 588 1615 . 603 1011 921 606 2686 6809 5452 . Initial 4357 | . 3 46 . . . 325 495 . . . . 239 962 2754 1139 241 935 . . . . . 287 . . 339 495 517 340 1611 4357 . Average 1747 | 1 80 109 . . 313 857 668 . . . . 1189 3981 2829 942 663 2210 . . . . 290 1070 . 313 670 684 417 1227 4915 5142 . Maximum Alert Level 5 | . . . . . 3 4 4 . . . . 5 5 5 4 5 5 . . . . 2 5 . 2 3 3 2 5 5 5 . Low Security (%) 10 | 100 100 100 . 100 33 . 6 . . . . . . . . . . . . . . 36 . . 28 . . 29 . . . . Level 1 5 | . . . . . 37 2 8 . . . . 7 . . . 41 . . . . . 31 5 . 35 8 . 3 4 . . . Level 2 15 | . . . . . 27 23 43 . . . . 22 . . 12 7 . . . . . 32 9 . 36 51 49 66 13 . . . Level 3 22 | . . . . . 1 39 28 . . . . 11 2 . 69 37 12 . . . . . 37 . . 40 50 . 22 . . . Level 4 12 | . . . . . . 34 12 . . . . 30 7 . 17 12 8 . . . . . 38 . . . . . 41 . . . Level 5 10 | . . . . . . . . . . . . 28 6 23 . 1 79 . . . . . 8 . . . . . . 1 100 . High Security 15 | . . . . . . . . . . . . . 83 76 . . . . . . . . . . . . . . . . . . Max Security 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 98 . . Sterilizations 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Squads Dispatched 164 | . 2 1 . . 6 5 11 . . . . 14 25 . . 9 11 . . . . 3 5 . 6 6 1 3 24 30 2 . Investigation 36 | . 1 1 . . 3 2 7 . . . . 6 1 . . 4 2 . . . . 1 1 . 3 1 1 1 . . 1 . Extermination 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 1 . . . Reinforcement 29 | . 1 . . . 3 2 2 . . . . 3 . . . 3 4 . . . . 1 2 . 1 1 . . 3 2 1 . Assault 76 | . . . . . . 1 1 . . . . 3 24 . . 2 4 . . . . . 1 . . 3 . 1 14 22 . . Garrison 10 | . . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . 2 . . . . 3 . . Intercept 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 3 . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 10 | . . . . . . . . . . . . 2 . . . 1 2 . . . . 1 . . 1 1 . . . 2 . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 40 | . . . . . 3 3 . . . . . 2 2 1 . 1 2 . . . . . 1 . 1 2 . 3 1 3 15 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 1104 | . 4 6 . . 45 42 41 16 . . 20 48 192 5 9 38 54 11 4 4 14 19 59 2 20 29 25 27 87 196 51 36 Peak Tracking Total 26 | . 2 2 . . 8 5 6 4 . . 7 7 26 5 1 5 6 7 4 3 5 8 6 1 10 5 6 10 15 17 8 5 Tactical Retreats 25 | . . . . . 1 2 1 . . . . 1 7 . . 1 1 . . . . . 1 . 2 . 1 2 2 2 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 17 | . . . . . 1 . 2 . . . . 1 3 . . . 1 . . . . . 1 . 2 1 2 2 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 100 | . . . . . 1 7 4 . . . . 5 3 . 2 31 11 . 1 2 . . 4 2 . 6 . 3 8 3 2 5 Max in Single Turn 23 | . . . . . 1 2 2 . . . . 3 1 . 1 23 1 . 1 1 . . 1 1 . 1 . 1 1 1 1 1 Garrison Access 13 | . . . . . . 1 2 . . . . 2 . . . 1 1 . . . . 1 . . . . 1 1 1 2 . . Network Hub 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 112 | . 3 1 1 1 5 9 11 . . 4 . 10 2 1 . 7 8 1 1 4 . 3 6 2 3 6 2 10 6 . 4 1 Terminals 70 | . 2 . . . 3 6 6 . . . . 5 2 1 . 7 4 . . . . 2 4 . 3 6 1 9 5 . 4 . Fabricators 9 | . . . . . . . 1 . . . . 3 . . . . 3 . . . . . 2 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . . . 2 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . 1 2 . . . . 2 . . . . 1 . . . . 1 . . . . 1 1 1 . . . Total Hacks 377 | . 8 1 1 1 10 21 33 . . 28 . 29 7 2 . 20 39 1 1 17 . 8 21 3 17 27 7 44 14 . 12 5 Successful 195 | . 4 1 1 1 7 12 18 . . 28 . 12 2 1 . 10 13 1 1 17 . 5 11 3 3 8 2 21 5 . 3 5 Failed 182 | . 4 . . . 3 9 15 . . . . 17 5 1 . 10 26 . . . . 3 10 . 14 19 5 23 9 . 9 . Catastrophic 41 | . 1 . . . . 2 3 . . . . 1 1 . . 3 8 . . . . 2 2 . 5 4 . 4 3 . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 112 | . 7 . . . 4 8 13 . . . . 5 7 . . 7 17 . . . . 1 5 . 7 9 . 13 6 . 3 . Terminals 249 | . 7 . . . 8 14 23 . . . . 16 7 2 . 20 16 . . . . 7 13 . 17 27 4 43 13 . 12 . Fabricators 41 | . . . . . . . 4 . . . . 10 . . . . 19 . . . . . 8 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . 1 . . . 2 5 4 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 17 | . . . . . . 2 2 . . . . 3 . . . . 4 . . . . 1 . . . . 3 1 1 . . . Terminal Hacks 139 | . . 1 1 1 3 7 9 . . 28 . 4 . 1 . 8 5 1 1 17 . 3 6 3 3 6 1 18 4 . 3 5 Record 29 | . . . 1 . . . . . . 11 . . . . . . 1 . 1 5 . . 1 3 . . . 6 . . . . Part Schematic 14 | . . . . . . . 1 . . 7 . . . . . . . . . 4 . . 2 . . . . . . . . . Robot Schematic 9 | . . . . . . 1 . . . 7 . . . . . 1 . . . . . . . . . . . . . . . . Robot Analysis 11 | . . . . . 1 . 1 . . . . . . . . . . . . 4 . 1 . . 1 1 . 2 . . . . Prototype ID Bank 10 | . . . . . 1 . . . . 3 . . . . . 1 . . . 4 . . 1 . . . . . . . . . Open Door 10 | . . 1 . 1 . 3 . . . . . . . 1 . . . 1 . . . . . . . . . 1 1 . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Machine Index 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 13 | . . . . . . 1 1 . . . . 1 . . . 1 2 . . . . . 1 . . 2 . 3 1 . . . Unreport Threat 16 | . . . . . 1 1 4 . . . . 2 . . . 2 1 . . . . . . . . . 1 3 1 . . . Locate Traps 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . . . . Registered Components 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Zone Layout 4 | . . . . . . . . . . . . . . . . 2 . . . . . 1 1 . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Gate Test 138-A 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-C 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 18 | . . . . . . . 3 . . . . 5 . . . . 5 . . . . . 5 . . . . . . . . . Load Schematic 9 | . . . . . . . 2 . . . . 3 . . . . 2 . . . . . 2 . . . . . . . . . Build 9 | . . . . . . . 1 . . . . 2 . . . . 3 . . . . . 3 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Process 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 10 | . . . . . . 1 2 . . . . 2 . . . . 1 . . . . 1 . . . . 1 1 1 . . . Seal Access 10 | . . . . . . 1 2 . . . . 2 . . . . 1 . . . . 1 . . . . 1 1 1 . . . Unauthorized Hacks 26 | . 4 . . . 4 2 4 . . . . 1 2 . . 2 2 . . . . 1 . . . 2 . 2 . . . . Terminals 18 | . 3 . . . 2 1 2 . . . . 1 2 . . 2 . . . . . 1 . . . 2 . 2 . . . . Assimilate 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Botnet 14 | . 2 . . . 1 1 1 . . . . 1 1 . . 2 . . . . . 1 . . . 2 . 2 . . . . Operators 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Siphon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . . . 2 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 6 | . 1 . . . 2 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 17 | . . . . . . 2 1 . . . . 2 . . . . 3 . . . . . 2 . 1 . 1 2 2 . 1 . Used 12 | . . . . . . . 1 . . . . 2 . . . . 3 . . . . . 1 . 1 . 1 2 . . 1 . Hacking Detections 63 | . 2 . . . 2 5 8 . . . . 9 2 1 . 6 4 . . . . 2 4 . 3 4 1 5 3 . 2 . Full Trace Events 26 | . 1 . . . . 1 5 . . . . 6 1 . . 4 1 . . . . 1 1 . 2 . 1 1 . . 1 . Feedback Events 4 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . 1 . . . . . Corruption 4 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . 1 . . . 7 . . . . . 1 . . . . . . . . . . . . . . . . Robots Built 6 | . . . . . . . . . . . . 4 . . . . 2 . . . . . . . . . . . . . . . Matter 954 | . . . . . . . . . . . . 636 . . . . 318 . . . . . . . . . . . . . . . Time 422 | . . . . . . . . . . . . 253 . . . . 169 . . . . . . . . . . . . . . . Total Robot Build Rating 36 | . . . . . . . . . . . . 24 . . . . 12 . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . 1 . . 7 . . . . . . . . . 4 . . 2 . . . . . . . . . Parts Built 5 | . . . . . . . 2 . . . . . . . . . . . . . . . 3 . . . . . . . . . Matter 796 | . . . . . . . 146 . . . . . . . . . . . . . . . 650 . . . . . . . . . Time 242 | . . . . . . . 73 . . . . . . . . . . . . . . . 169 . . . . . . . . . Total Part Build Rating 18 | . . . . . . . 6 . . . . . . . . . . . . . . . 12 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Rewired 6 | . . . . . . . . . . . 2 . 4 . . . . . . . . . . . . . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Total Allies 63 | . . . . . . . 1 . . . 3 5 16 . . . 5 . . . . . . . . . . . 1 . 32 . Largest Group 16 | . . . . . . . 1 . . . 3 5 16 . . . 3 . . . . . . . . . . . 1 1 14 1 Highest-Rated Group 1494 | . . . . . . . 10 . . . 146 254 541 . . . 138 . . . . . . . . . . . 1075 1075 1494 1075 Highest-Rated Ally 1075 | . . . . . . . 10 . . . 94 94 156 . . . 54 . . . . . . . . . . . 1075 1075 1075 1075 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 546 | . . . . . . . . . . . 1 42 167 . . . 19 . . . . . . . . . . . 24 77 169 47 Total Damage 17223 | . . . . . . . . . . . 47 1430 3584 . . . 843 . . . . . . . . . . . 1037 3907 4805 1570 Kills 84 | . . . . . . . . . . . . 9 25 . . . 7 . . . . . . . . . . . 3 14 24 2 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 11 | . . . . . 1 . 1 . . . . . . . . . . . . 4 . 1 . . 1 1 . 2 . . . . Derelict Logs Recovered 11 | . . 2 . 1 . . . 1 . . . . . . . . . 3 2 . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 18507 | 77 245 563 153 46 767 825 684 142 120 86 585 700 2655 102 2289 363 807 121 217 311 1220 140 810 170 210 480 221 749 783 890 522 454 Spaces Moved 22709 | 59 192 443 412 99 728 961 1318 285 290 170 580 1103 1505 90 120 636 1351 333 753 340 624 323 1451 206 561 1045 422 1201 1310 1970 1011 817 Core 4 | 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 254 | 56 192 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 22451 | . . 437 412 99 728 961 1318 285 290 170 580 1103 1504 90 120 636 1351 333 753 340 624 323 1451 206 561 1045 422 1201 1310 1970 1011 817 Fastest Speed 21 | 50 90 37 37 37 34 26 26 26 26 26 24 23 23 23 23 23 23 23 23 23 23 23 23 25 25 25 27 25 25 25 25 21 Average Speed 27 | 88 90 38 37 37 36 28 26 26 26 26 65 23 23 23 23 23 23 23 24 23 23 23 24 25 25 25 27 26 26 25 25 23 Slowest Speed 205 | 100 90 205 37 37 117 34 26 26 26 26 96 24 100 23 23 23 23 23 92 97 23 23 27 25 25 29 29 27 102 27 25 25 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 143 | . . 12 . . 19 26 8 . . . . 11 29 . . 9 5 1 2 . . 3 3 . 1 6 2 . . 5 1 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 54 | 4 30 43 69 34 46 94 37 49 44 74 78 32 88 53 66 60 35 46 91 77 71 11 72 98 14 70 17 93 74 44 40 52 Regions Visited 32 Branch Regions 23 Pre-discovered Areas 13 | . 1 1 1 . 2 1 2 . . 1 . . . . . . . 1 . 3 . . . . . . . . . . . . Known Exits Taken 31 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 13 | . . 1 . 1 . . . 2 . . 1 . . . . . . . 5 . 3 . . . . . . . . . . . Spaces Dug 44 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . 4 . . 6 . 26 5 Terrain Destroyed 644 | . . . . . . 13 . . . . 1 27 . . . 503 . . . 9 . . 3 . . 4 . . 6 7 52 19 Melee 21 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . 4 . . 6 . 3 5 Projectile 74 | . . . . . . . . . . . 1 . . . . 1 . . . 9 . . . . . . . . . . 49 14 AOE 549 | . . . . . . 13 . . . . . 27 . . . 502 . . . . . . . . . . . . . 7 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Total 34446 | 70 222 766 411 108 966 1398 1618 351 333 211 780 1532 3763 169 2379 841 1838 376 780 566 1700 386 1900 324 643 1242 534 1640 1756 2449 1318 1076 Wait 8217 | . 2 281 . . 72 286 158 31 38 42 118 298 1850 58 2222 79 323 18 8 141 1036 10 292 101 8 105 28 318 111 53 88 42 Move 22417 | 58 191 422 411 98 693 911 1301 284 289 169 579 1081 1461 89 119 617 1340 330 748 339 623 316 1444 205 558 1032 417 1200 1309 1959 1007 817 Hop 116 | . . 8 . . 15 23 8 . . . . 10 14 . . 9 5 1 2 . . 3 3 . 1 6 2 . . 5 1 . Pick Up 37 | 1 . 2 . 1 2 4 4 . . . 2 1 1 . 2 2 1 . 2 . . . 7 . . 2 . 1 . 1 . 1 Fast Attach 147 | 5 3 5 . 4 10 14 1 . . . 2 2 10 1 4 6 2 . 3 10 . . 11 5 3 7 1 3 23 1 5 6 Attach 16 | . . . . . . 1 3 1 . . . . 2 . . 1 1 . . . . . 1 . 1 2 1 . . . 1 1 Detach 9 | . . . . . . . . . . . . . 1 . . 1 1 . . . . . . 1 1 2 . . . . 1 1 Swap 81 | . . . . . . 4 2 . . . . . . . . 1 1 . . 1 . . 6 . 2 7 . 7 22 6 8 14 Drop 135 | . . 7 . 5 8 18 2 . . . 1 3 4 . 4 9 2 . 5 10 . . 16 5 2 9 . 2 13 1 5 4 Fire 2020 | 6 22 34 . . 109 110 79 23 6 . 41 91 203 14 14 79 99 19 9 34 17 30 80 6 42 40 37 67 165 261 153 130 Melee 52 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . 11 . 8 15 2 4 8 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 115 | . . . . . . . 15 . . . . . 56 . . . . . . . . . . . . . 30 10 . . 4 . Rewire 43 | . . . . . . . . . . . 20 . 22 . . . 1 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1041 | . 4 7 . . 57 27 45 12 . . 17 46 139 7 14 37 62 8 3 31 24 27 36 1 25 19 18 24 98 160 41 52 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x2 / *Low x2 / *Ext) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus -6/Archives (discovered 2 exits: *Hub x2) -6/Hub_04(d) (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Upp / *Arm) -4/Armory (discovered 2 exits: *Res / *Lab) -4/Lab -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine -2/Section 7 -1/Access (discovered 2 exits: *Sur / *Com) -1/Command (discovered 2 exits: *Sur / *Ac0) -1/Access_0 Subspace History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 8 | -11/Scrapyard | Discovered new exit (range 15) 21 | -11/Scrapyard | Upgraded with Weapon slot (x1) 78 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 5) 287 | -10/Materials | Identified exit to Mines 323 | -10/Materials | Entered Mines 324 | -10/Mines | Met a Derelict bent on vengeance 356 | -10/Mines | Discovered new exit (range 14) 395 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 409 | -10/Mines | Learned Materials terminal intel 596 | -10/Mines | Build established: Skirmisher 707 | -10/Mines | Destroyed YI-UF0 749 | -10/Mines | Reached level 2 781 | -10/Mines | Met a Derelict shopkeep closing up shop 884 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 885 | -10/Mines | Discovered new exit (range 5) 886 | -10/Mines | Identified exit to Exiles 886 | -10/Mines | Entered Exiles 895 | -10/Exiles | Met 8R-AWN 901 | -10/Exiles | Met EX-HEX 916 | -10/Exiles | Met EX-DEC 918 | -10/Exiles | Learned location of Zion (-6) 942 | -10/Exiles | Met EX-BIN 1034 | -10/Exiles | Discovered new exit (range 11) 1037 | -10/Exiles | Identified exit to Mines 1039 | -10/Exiles | Entered Mines 1069 | -9/Mines | Discovered new exit (range 12) 1074 | -9/Mines | Found the Drone Emporium 1076 | -9/Mines | Found Prototype Device 1076 | -9/Mines | Identified Thief Drone Bay 1085 | -9/Mines | Identified exit to Materials 1085 | -9/Mines | Entered Materials 1086 | -8/Materials | Identified exit to Storage 1087 | -8/Materials | Loaded intel: 12 terminal locations 1087 | -8/Materials | Reached level 3 1108 | -8/Materials | Discovered exit to Storage (range 16) 1160 | -8/Materials | Reached level 4 1176 | -8/Materials | Upgraded with Utility slot (x1) 1271 | -8/Materials | Discovered new exit (range 16) 1447 | -8/Materials | Reached level 5 1539 | -8/Materials | Upgraded with Propulsion slot (x1) 1723 | -8/Materials | Reached level 6 1800 | -8/Materials | Destroyed 7 combat bots 1852 | -8/Materials | Entered Storage 1854 | -8/Storage | Reached level 7 1909 | -8/Storage | Upgraded with Propulsion slot (x1) 1958 | -8/Storage | Upgraded with Weapon slot (x1) 1993 | -8/Storage | Reached level 8 2010 | -8/Storage | Upgraded with Weapon slot (x1) 2097 | -8/Storage | Found Prototype Protection 2097 | -8/Storage | Identified Lgt. Regenerative Plating 2192 | -8/Storage | Build established: Sprinter 2203 | -8/Storage | Reached level 9 2328 | -8/Storage | Reached level 10 2369 | -8/Storage | Discovered new exit (range 15) 2387 | -8/Storage | Destroyed 10 combat bots 2408 | -8/Storage | Identified exit to Factory 2652 | -8/Storage | First assault squad dispatched 2664 | -8/Storage | Reached level 11 2677 | -8/Storage | Entered Factory 2679 | -7/Factory | Reached level 12 2726 | -7/Factory | Garrison activated, responded to threat 2770 | -7/Factory | Destroyed 7 combat bots 2818 | -7/Factory | Reached level 13 2895 | -7/Factory | Destroyed 9 combat bots 2910 | -7/Factory | Upgraded with Utility slot (x1) 2910 | -7/Factory | Upgraded with Weapon slot (x1) 2913 | -7/Factory | Upgraded with Weapon slot (x1) 2935 | -7/Factory | Reached level 14 2960 | -7/Factory | Discovered new exit (range 14) 2963 | -7/Factory | Identified exit to Factory 2984 | -7/Factory | Discovered new exit (range 6) 2987 | -7/Factory | Identified exit to Lower Caves 3017 | -7/Factory | Upgraded with Utility slot (x1) 3077 | -7/Factory | First assault squad dispatched 3217 | -7/Factory | Reached level 15 3249 | -7/Factory | Fabricated Recoil Stabilizer (x2) 3273 | -7/Factory | Local fabrication network quarantined 3361 | -7/Factory | Entered Lower Caves 3406 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3427 | -7/Lower Caves | Destroyed 8 combat bots 3431 | -7/Lower Caves | Learned 8 Factory zone layouts 3452 | -7/Lower Caves | Reached level 16 3478 | -7/Lower Caves | Upgraded with Utility slot (x1) 3483 | -7/Lower Caves | Destroyed 8 combat bots 3485 | -7/Lower Caves | Encountered a Warlord checkpoint 3493 | -7/Lower Caves | Spotted B-75 Beast 3500 | -7/Lower Caves | Discovered new exit (range 13) 3503 | -7/Lower Caves | Identified exit to Lower Caves 3503 | -7/Lower Caves | Entered another Lower Caves area 3505 | -7/Lower Caves | Discovered exit to Factory (range 12) 3619 | -7/Lower Caves | Discovered new exit (range 15) 3622 | -7/Lower Caves | Identified exit to Data Miner 3623 | -7/Lower Caves | Entered Data Miner 3623 | -7/Data Miner | Discovered new exit (range 6) 3628 | -7/Data Miner | Met Data Miner 3633 | -7/Data Miner | Learned location of Section 7 (-2) 3633 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3637 | -7/Data Miner | Received God Mode back door access code from Data Miner 3648 | -7/Data Miner | Upgraded with Power slot (x1) 3709 | -7/Data Miner | Identified exit to Proximity Caves 3709 | -7/Data Miner | Entered Proximity Caves 3711 | -6/Proximity Caves | Reached level 17 3722 | -6/Proximity Caves | Escorted by Enhanced Grunt 3841 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3847 | -6/Proximity Caves | Upgraded with Propulsion slot (x1) 4077 | -6/Proximity Caves | Build established: Executioner 4077 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4077 | -6/Proximity Caves | Reached level 18 4111 | -6/Proximity Caves | Destroyed 7 combat bots 4193 | -6/Proximity Caves | Discovered exit to Factory (range 7) 4294 | -6/Proximity Caves | Entered Factory 4294 | -6/Factory | Accompanied by 3 allies 4295 | -6/Factory | Identified exit to Factory 4295 | -6/Factory | Identified exit to Lower Caves 4325 | -6/Factory | Incoming investigation squad redirected 4345 | -6/Factory | Reached level 19 4381 | -6/Factory | Garrison activated, responded to threat 4447 | -6/Factory | Fabricated P-70 Sage (x2) 4511 | -6/Factory | Discovered exit to Lower Caves (range 15) 4539 | -6/Factory | Garrison activated, responded to threat 4571 | -6/Factory | Destroyed 14 combat bots 4584 | -6/Factory | Reached level 20 4644 | -6/Factory | First assault squad dispatched 4650 | -6/Factory | Incoming investigation squad redirected 4656 | -6/Factory | Spotted B-75 Beast 4662 | -6/Factory | Destroyed B-75 Beast 4664 | -6/Factory | Incoming assault squad redirected 4795 | -6/Factory | Local fabrication network quarantined 4837 | -6/Factory | Build established: Sprinter 4861 | -6/Factory | Fabricated P-70 Sage (x2) 4890 | -6/Factory | Sage 5d assimilated hostile B-48 Gladiator 4976 | -6/Factory | Discovered new exit (range 15) 4980 | -6/Factory | Identified exit to Extension 4994 | -6/Factory | Entered Extension 4994 | -6/Extension | Accompanied by 3 allies 5021 | -6/Extension | Rescued a captive Derelict 5025 | -6/Extension | Rescued a captive Derelict 5042 | -6/Extension | Rescued a captive Derelict 5042 | -6/Extension | Rescued a captive Derelict 5047 | -6/Extension | Rescued a captive Derelict 5048 | -6/Extension | Rescued a captive Derelict 5090 | -6/Extension | Destroyed 9 combat bots 5110 | -6/Extension | Reached level 21 5127 | -6/Extension | Rescued a captive Derelict 5330 | -6/Extension | Spotted B-75 Beast 5339 | -6/Extension | Destroyed B-75 Beast 5344 | -6/Extension | First assault squad dispatched 5365 | -6/Extension | Rescued a captive Derelict 5388 | -6/Extension | Build established: Commander-Sprinter 5393 | -6/Extension | Discovered exit to Factory (range 3) 5425 | -6/Extension | High security lockdown imminent 5452 | -6/Extension | Destroyed 8 combat bots 5475 | -6/Extension | Rescued A7 5492 | -6/Extension | Rescued a captive Derelict 5492 | -6/Extension | Rescued a captive Derelict 5505 | -6/Extension | High security lockdown engaged 5557 | -6/Extension | Discovered exit to Factory (range 7) 5557 | -6/Extension | Discovered new exit (range 5) 5572 | -6/Extension | Reached level 22 5616 | -6/Extension | Destroyed 22 combat bots 5655 | -6/Extension | Disrupted transfer network 5692 | -6/Extension | Identified exit to Cetus 5699 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 5718 | -6/Extension | Destroyed 23 combat bots 5844 | -6/Extension | Build established: Sprinter 5871 | -6/Extension | Destroyed 17 combat bots 5878 | -6/Extension | Upgraded with Utility slot (x1) 6030 | -6/Extension | Destroyed 12 combat bots 6044 | -6/Extension | Core integrity fell below 50% 6100 | -6/Extension | Sterilization system engaged 6100 | -6/Extension | Non-combat units ordered to evacuate 6156 | -6/Extension | Destroyed 21 combat bots 6200 | -6/Extension | Combat units ordered to evacuate 6400 | -6/Extension | Ambient heat levels rising (+10) 6550 | -6/Extension | Ambient heat levels rising (+10) 6700 | -6/Extension | Ambient heat levels rising (+10) 6850 | -6/Extension | Ambient heat levels rising (+10) 7000 | -6/Extension | Ambient heat levels rising (+10) 7150 | -6/Extension | Ambient heat levels rising (+10) 7300 | -6/Extension | Ambient heat levels rising (+10) 7450 | -6/Extension | Ambient heat levels rising (+10) 7600 | -6/Extension | Ambient heat levels rising (+10) 7649 | -6/Extension | Entered Cetus 7656 | -6/Cetus | Spotted Cetus Guard 7657 | -6/Cetus | Spotted Cetus Guard 7658 | -6/Cetus | Spotted Cetus Guard 7659 | -6/Cetus | Spotted Cetus Guard 7663 | -6/Cetus | Destroyed Cetus Guard 7666 | -6/Cetus | Destroyed Cetus Guard 7667 | -6/Cetus | Destroyed Cetus Guard 7670 | -6/Cetus | Destroyed Cetus Guard 7673 | -6/Cetus | High security lockdown imminent 7693 | -6/Cetus | Discovered new exit (range 16) 7696 | -6/Cetus | Identified exit to Archives 7751 | -6/Cetus | Entered Archives 7774 | -6/Archives | Reached level 23 7784 | -6/Archives | Discovered new exit (range 16) 7790 | -6/Archives | Discovered new exit (range 15) 8110 | -6/Archives | Build established: Scavenger-Sprinter 8392 | -6/Archives | Identified exit to Hub_04(d) 8664 | -6/Archives | Build established: Sprinter 10040 | -6/Archives | Entered Hub_04(d) 10061 | -6/Hub_04(d) | Incoming investigation squad redirected 10080 | -6/Hub_04(d) | Discovered exit to Factory (range 12) 10099 | -6/Hub_04(d) | Incoming investigation squad redirected 10117 | -6/Hub_04(d) | Spotted B-75 Beast 10184 | -6/Hub_04(d) | Destroyed 7 combat bots 10218 | -6/Hub_04(d) | Network Hub disabled 10259 | -6/Hub_04(d) | Spotted Lightning 10262 | -6/Hub_04(d) | Spotted Lightning 10263 | -6/Hub_04(d) | Destroyed Lightning 10264 | -6/Hub_04(d) | Destroyed Lightning 10264 | -6/Hub_04(d) | Spotted Lightning 10266 | -6/Hub_04(d) | Spotted Lightning 10266 | -6/Hub_04(d) | Spotted Lightning 10266 | -6/Hub_04(d) | Spotted Lightning 10266 | -6/Hub_04(d) | Destroyed Lightning 10267 | -6/Hub_04(d) | Destroyed Lightning 10268 | -6/Hub_04(d) | Destroyed Lightning 10280 | -6/Hub_04(d) | Spotted Lightning 10282 | -6/Hub_04(d) | Destroyed Lightning 10298 | -6/Hub_04(d) | Spotted Lightning 10298 | -6/Hub_04(d) | Spotted Lightning 10299 | -6/Hub_04(d) | Destroyed Lightning 10300 | -6/Hub_04(d) | System corruption reached 10% 10302 | -6/Hub_04(d) | Destroyed Lightning 10306 | -6/Hub_04(d) | Destroyed Lightning 10309 | -6/Hub_04(d) | Found Prototype Energy Cannon 10311 | -6/Hub_04(d) | Identified EMDS 10321 | -6/Hub_04(d) | Found Prototype Device 10321 | -6/Hub_04(d) | Identified EM Dispersion Field 10327 | -6/Hub_04(d) | Destroyed 12 combat bots 10390 | -6/Hub_04(d) | First assault squad dispatched 10399 | -6/Hub_04(d) | Network Hub disabled 10399 | -6/Hub_04(d) | Network Hub disabled 10403 | -6/Hub_04(d) | Entered Factory 10506 | -5/Factory | Local fabrication network quarantined 10507 | -5/Factory | Fabricated P-70 Sage? 10518 | -5/Factory | Discovered new exit (range 15) 10521 | -5/Factory | Identified exit to Factory 10603 | -5/Factory | Reached level 24 10603 | -5/Factory | Upgraded with Utility slot (x1) 10622 | -5/Factory | Destroyed 7 combat bots 10647 | -5/Factory | Identified exit to Upper Caves 10703 | -5/Factory | First assault squad dispatched 10730 | -5/Factory | Incoming assault squad redirected 10741 | -5/Factory | Sage 6a assimilated hostile L-41 Fighter 10784 | -5/Factory | Discovered exit to Factory (range 10) 10804 | -5/Factory | Destroyed 9 combat bots 10804 | -5/Factory | Sage 6b assimilated hostile G-50 Soldier 10815 | -5/Factory | Garrison activated, responded to threat 10829 | -5/Factory | Spotted B-75 Beast 10838 | -5/Factory | Destroyed B-75 Beast 10879 | -5/Factory | Incoming investigation squad redirected 11029 | -5/Factory | Incoming assault squad redirected 11036 | -5/Factory | Sage 6b assimilated hostile G-50 Soldier 11210 | -5/Factory | Entered Upper Caves 11220 | -5/Upper Caves | Learned Factory non-interactive machine intel 11250 | -5/Upper Caves | Learned Factory stockpile data 11253 | -5/Upper Caves | Destroyed 7 combat bots 11256 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11260 | -5/Upper Caves | Learned location of Warlord (-4) 11309 | -5/Upper Caves | Encountered a Warlord checkpoint 11327 | -5/Upper Caves | Discovered new exit (range 10) 11331 | -5/Upper Caves | Identified exit to Upper Caves 11331 | -5/Upper Caves | Entered another Upper Caves area 11345 | -5/Upper Caves | Discovered exit to Factory (range 6) 11405 | -5/Upper Caves | Learned Factory garrison access intel 11432 | -5/Upper Caves | Discovered new exit (range 6) 11435 | -5/Upper Caves | Identified exit to Zhirov 11473 | -5/Upper Caves | Found Alien Artifact 11548 | -5/Upper Caves | Entered Zhirov 11548 | -5/Zhirov | Discovered new exit (range 3) 11553 | -5/Zhirov | Met Zhirov 11557 | -5/Zhirov | Learned location of Quarantine (-2) 11557 | -5/Zhirov | Learned location of Testing (-3) 11559 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11563 | -5/Zhirov | Found Alien Artifact 11563 | -5/Zhirov | Identified Integrated Dissipator 11563 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11629 | -5/Zhirov | Attacked by Zhirov 11635 | -5/Zhirov | Zhirov warped through subspace 11642 | -5/Zhirov | Cloak Generator disabled 11643 | -5/Zhirov | Zhirov detonated his lab 11644 | -5/Zhirov | Core integrity fell below 50% 11859 | -5/Zhirov | Identified exit to Proximity Caves 11859 | -5/Zhirov | Entered Proximity Caves 11861 | -4/Proximity Caves | Reached level 25 11896 | -4/Proximity Caves | Destroyed 7 combat bots 11943 | -4/Proximity Caves | Spotted B-86 Titan 11969 | -4/Proximity Caves | Discovered exit to Factory (range 7) 11971 | -4/Proximity Caves | Learned Research garrison access intel 11972 | -4/Proximity Caves | Learned Research stockpile data 12006 | -4/Proximity Caves | Destroyed 11 combat bots 13079 | -4/Proximity Caves | Entered Factory 13080 | -4/Factory | Identified exit to Upper Caves 13081 | -4/Factory | Reached level 26 13082 | -4/Factory | Loaded intel: 203 non-interactive machine locations 13083 | -4/Factory | Loaded intel: 4 garrison access locations 13120 | -4/Factory | Garrison activated, responded to threat 13171 | -4/Factory | Discovered new exit (range 12) 13208 | -4/Factory | Destroyed 11 combat bots 13219 | -4/Factory | Identified exit to Armory 13219 | -4/Factory | Entered Armory 13329 | -4/Armory | Upgraded with Utility slot (x1) 13336 | -4/Armory | Destroyed 9 combat bots 13380 | -4/Armory | Spotted B-86 Titan 13393 | -4/Armory | Reached level 27 13474 | -4/Armory | Incoming investigation squad redirected 13643 | -4/Armory | Fabricated Enh. Autogun (x1) 13643 | -4/Armory | Upgraded with Weapon slot (x1) 13703 | -4/Armory | Fabricated Enh. Autogun (x1) 13719 | -4/Armory | First assault squad dispatched 13740 | -4/Armory | Incoming assault squad redirected 13815 | -4/Armory | Discovered new exit (range 3) 13823 | -4/Armory | Destroyed 8 combat bots 13907 | -4/Armory | Discovered new exit (range 3) 13907 | -4/Armory | Identified exit to Research 13942 | -4/Armory | Destroyed 7 combat bots 14003 | -4/Armory | Fabricated Imp. Kinecellerator (x1) 14029 | -4/Armory | Identified exit to Lab 14029 | -4/Armory | Entered Lab 14029 | -4/Lab | Discovered exit to Research (range 9) 14032 | -4/Lab | Hidden lab's door opened automatically 14032 | -4/Lab | Sensor layout match revealed 14033 | -4/Lab | Gained access to the hidden lab's interior 14034 | -4/Lab | Unable to decrypt terminal 14050 | -4/Lab | Unable to decrypt terminal 14066 | -4/Lab | Found Prototype Energy Cannon 14066 | -4/Lab | Identified Potential Cannon 14074 | -4/Lab | Found Prototype Device 14074 | -4/Lab | Identified AEGIS Remote Shield 14121 | -4/Lab | Unable to decrypt terminal 14123 | -4/Lab | Disabled Active System Cloaker 14199 | -4/Lab | Entered Research 14201 | -3/Research | Loaded intel: 3 garrison access locations 14201 | -3/Research | Reached level 28 14203 | -3/Research | Discovered new exit (range 8) 14204 | -3/Research | Identified exit to Research 14241 | -3/Research | Identified exit to Testing 14242 | -3/Research | Incoming investigation squad redirected 14253 | -3/Research | Garrison activated, responded to threat 14332 | -3/Research | Reached level 29 14335 | -3/Research | Upgraded with Utility slot (x1) 14348 | -3/Research | Found Prototype Device 14348 | -3/Research | Identified Exp. Shield Generator 14409 | -3/Research | Entered Testing 14411 | -3/Testing | Protovariant out of control (PX-M3F9Y5TRN8) 14427 | -3/Testing | Incoming assault squad redirected 14459 | -3/Testing | Spotted PG-VJLJW6ZF46 14487 | -3/Testing | Spotted PX-M3F9Y5TRN8 14515 | -3/Testing | Incoming investigation squad redirected 14530 | -3/Testing | Incoming assault squad redirected 14532 | -3/Testing | Found Prototype Slashing Weapon 14546 | -3/Testing | Identified Molecular Scythe 14662 | -3/Testing | Found Prototype Energy Cannon 14662 | -3/Testing | Identified Null Cannon 14668 | -3/Testing | Discovered exit to Research (range 9) 14696 | -3/Testing | First assault squad dispatched 14731 | -3/Testing | Destroyed 7 combat bots 14820 | -3/Testing | Found Prototype Energy Cannon 14820 | -3/Testing | Identified Hpw. Disruptor Cannon 14889 | -3/Testing | Entered Research 14891 | -2/Research | Reached level 30 14927 | -2/Research | Reached level 31 14934 | -2/Research | Upgraded with Propulsion slot (x1) 15077 | -2/Research | Discovered new exit (range 15) 15090 | -2/Research | Identified exit to Access 15106 | -2/Research | Discovered new exit (range 8) 15110 | -2/Research | Identified exit to Quarantine 15110 | -2/Research | Entered Quarantine 15116 | -2/Quarantine | Destroyed 11 combat bots 15174 | -2/Quarantine | Cryocooling Duct disabled 15183 | -2/Quarantine | Incoming investigation squad redirected 15189 | -2/Quarantine | Ambient heat levels rising (+20) 15189 | -2/Quarantine | Non-combat units ordered to evacuate 15202 | -2/Quarantine | Met incapacitated Sigix Warrior 15202 | -2/Quarantine | Lockdown squad dispatched 15202 | -2/Quarantine | Reached level 32 15318 | -2/Quarantine | Spotted Lightning 15318 | -2/Quarantine | Spotted Lightning 15318 | -2/Quarantine | Spotted Lightning 15412 | -2/Quarantine | Destroyed 9 combat bots 15477 | -2/Quarantine | Destroyed Lightning 15478 | -2/Quarantine | System corruption reached 10% 15483 | -2/Quarantine | Destroyed Lightning 15487 | -2/Quarantine | Destroyed Lightning 15525 | -2/Quarantine | Discovered exit to Access (range 10) 15599 | -2/Quarantine | Found Alien Artifact 15599 | -2/Quarantine | Identified Core Reset Matrix 15599 | -2/Quarantine | Used Core Reset Matrix 15603 | -2/Quarantine | Sensed 12 artifacts in vicinity 15610 | -2/Quarantine | First assault squad dispatched 15612 | -2/Quarantine | Spotted Fortress 15635 | -2/Quarantine | Destroyed Fortress 15639 | -2/Quarantine | Incoming assault squad redirected 15678 | -2/Quarantine | Discovered new exit (range 6) 15679 | -2/Quarantine | Identified exit to Section 7 15859 | -2/Quarantine | Entered Section 7 15860 | -2/Section 7 | Sensed 22 artifacts in vicinity 15861 | -2/Section 7 | Reached level 33 15901 | -2/Section 7 | Spotted S7 Guard 15903 | -2/Section 7 | Destroyed S7 Guard 15928 | -2/Section 7 | Destroyed 7 combat bots 16011 | -2/Section 7 | Scanned by Researcher 16018 | -2/Section 7 | Found Integrated Reactor 16018 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 16071 | -2/Section 7 | Found Integrated Reactor 16071 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 16076 | -2/Section 7 | Discovered exit to Access (range 3) 16092 | -2/Section 7 | Found Integrity Redistributor 16092 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-2) 16109 | -2/Section 7 | First assault squad dispatched 16167 | -2/Section 7 | Spotted S7 Guard 16170 | -2/Section 7 | Destroyed S7 Guard 16177 | -2/Section 7 | Found Core Membrane 16177 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 16188 | -2/Section 7 | Spotted S7 Guard 16191 | -2/Section 7 | Destroyed 10 combat bots 16192 | -2/Section 7 | Destroyed S7 Guard 16201 | -2/Section 7 | Found Integrated Singularity Reactor 16201 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 16206 | -2/Section 7 | Intercept squad dispatched 16218 | -2/Section 7 | Spotted Tracker 16219 | -2/Section 7 | Spotted Tracker 16222 | -2/Section 7 | Destroyed Tracker 16233 | -2/Section 7 | Destroyed Tracker 16263 | -2/Section 7 | Spotted Combat Programmer 16263 | -2/Section 7 | Spotted Combat Programmer 16267 | -2/Section 7 | Destroyed Combat Programmer 16272 | -2/Section 7 | Destroyed Combat Programmer 16304 | -2/Section 7 | Found Integrated Dissipator 16304 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 16308 | -2/Section 7 | Spotted B-90 Cyclops 16312 | -2/Section 7 | Destroyed B-90 Cyclops 16317 | -2/Section 7 | Spotted Alpha 7 16318 | -2/Section 7 | Spotted Alpha 7 16342 | -2/Section 7 | Destroyed Alpha 7 16355 | -2/Section 7 | Destroyed Alpha 7 16358 | -2/Section 7 | Found Prototype Processor 16358 | -2/Section 7 | Identified Exp. Target Analyzer 16384 | -2/Section 7 | Spotted B-99 Colossus 16398 | -2/Section 7 | Found Integrated Dissipator 16398 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 16410 | -2/Section 7 | Found LRC Boosters 16410 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 16413 | -2/Section 7 | Found LRC Matter Compressor 16413 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 16414 | -2/Section 7 | Found LRC Boosters 16414 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 16488 | -2/Section 7 | Reached level 34 16488 | -2/Section 7 | Activated Sigix Exoskeleton 16488 | -2/Section 7 | Received instructions from Sigix Warrior 16510 | -2/Section 7 | Spotted Executioner 16510 | -2/Section 7 | Spotted Executioner 16511 | -2/Section 7 | Destroyed Executioner 16514 | -2/Section 7 | Destroyed Executioner 16529 | -2/Section 7 | Intercept squad dispatched 16536 | -2/Section 7 | Spotted Tracker 16536 | -2/Section 7 | Spotted Tracker 16537 | -2/Section 7 | Destroyed Tracker 16540 | -2/Section 7 | Destroyed Tracker 16542 | -2/Section 7 | Destroyed Tracker 16556 | -2/Section 7 | Build established: Alien-Sprinter 16560 | -2/Section 7 | Spotted Striker 16561 | -2/Section 7 | Spotted Executioner 16561 | -2/Section 7 | Spotted Executioner 16565 | -2/Section 7 | Destroyed Striker 16567 | -2/Section 7 | Spotted Combat Programmer 16568 | -2/Section 7 | Destroyed Executioner 16568 | -2/Section 7 | Destroyed Executioner 16568 | -2/Section 7 | Spotted Combat Programmer 16570 | -2/Section 7 | Destroyed Combat Programmer 16575 | -2/Section 7 | Destroyed Combat Programmer 16608 | -2/Section 7 | Destroyed 25 combat bots 16637 | -2/Section 7 | Spotted B-90 Cyclops 16642 | -2/Section 7 | Entered Access 16642 | -1/Access | Accompanied by 1 ally (Sigix Warrior) 16644 | -1/Access | Reached level 35 16663 | -1/Access | Spotted B-99 Colossus 16666 | -1/Access | Destroyed B-99 Colossus 16788 | -1/Access | Reached level 36 16797 | -1/Access | Spotted Striker 16800 | -1/Access | Allies destroyed Striker 16832 | -1/Access | Spotted Executioner 16832 | -1/Access | Spotted Investigator 16835 | -1/Access | Destroyed Executioner 16839 | -1/Access | Spotted Executioner 16839 | -1/Access | Spotted Executioner 16841 | -1/Access | Destroyed Executioner 16846 | -1/Access | Destroyed Executioner 16848 | -1/Access | Spotted Striker 16848 | -1/Access | Spotted Striker 16850 | -1/Access | Destroyed Striker 16851 | -1/Access | Destroyed Striker 16876 | -1/Access | Destroyed Investigator 16886 | -1/Access | Destroyed 62 combat bots 16913 | -1/Access | Energy Cycler disabled 16971 | -1/Access | Intercept squad dispatched 16983 | -1/Access | Garrison activated, responded to threat 16983 | -1/Access | Reached level 37 16984 | -1/Access | Spotted Tracker 16985 | -1/Access | Destroyed Tracker 16987 | -1/Access | Spotted Tracker 16987 | -1/Access | Destroyed Tracker 17008 | -1/Access | Spotted Striker 17012 | -1/Access | Destroyed Striker 17022 | -1/Access | Spotted Executioner 17022 | -1/Access | Spotted Striker 17025 | -1/Access | Destroyed Striker 17026 | -1/Access | Destroyed Executioner 17030 | -1/Access | Spotted Striker 17034 | -1/Access | Destroyed Striker 17035 | -1/Access | Spotted Combat Programmer 17038 | -1/Access | Spotted Combat Programmer 17042 | -1/Access | Destroyed Combat Programmer 17044 | -1/Access | Destroyed Combat Programmer 17046 | -1/Access | Core integrity fell below 50% 17068 | -1/Access | Destroyed 50 combat bots 17095 | -1/Access | Sterilization system engaged 17107 | -1/Access | Destroyed 7 combat bots 17223 | -1/Access | Destroyed B-99 Colossus 17248 | -1/Access | Destroyed 8 combat bots 17349 | -1/Access | Discovered new exit (range 14) 17395 | -1/Access | Ambient heat levels rising (+10) 17462 | -1/Access | Build established: Alien-Scout 17519 | -1/Access | Discovered new exit (range 14) 17532 | -1/Access | Identified exit to Command 17532 | -1/Access | Entered Command 17532 | -1/Command | Accompanied by 1 ally (Sigix Warrior) 17534 | -1/Command | Reached level 38 17548 | -1/Command | Disengaged cave seal 17548 | -1/Command | Assembled emerged from the dark tunnel 17626 | -1/Command | Destroyed 15 combat bots 17638 | -1/Command | Incoming investigation squad redirected 17644 | -1/Command | Spotted M Guard 17644 | -1/Command | Spotted M Guard 17644 | -1/Command | Spotted Combat Programmer 17648 | -1/Command | Spotted Combat Programmer 17652 | -1/Command | Destroyed M Guard 17659 | -1/Command | Destroyed M Guard 17661 | -1/Command | Destroyed Combat Programmer 17663 | -1/Command | Destroyed Combat Programmer 17663 | -1/Command | All MAIN.C guards destroyed 17678 | -1/Command | Found Prototype Processor 17678 | -1/Command | Identified Exp. Targeting Computer 17681 | -1/Command | Found Prototype Device 17681 | -1/Command | Identified Thermal Barrier 17735 | -1/Command | 0b10 Conduit disabled 17735 | -1/Command | Met MAIN.C 17735 | -1/Command | Received instructions from Sigix Warrior 17743 | -1/Command | Destroyed MAIN.C Shell 17744 | -1/Command | MAIN.C activated Command garrisons 17749 | -1/Command | Reached level 39 17749 | -1/Command | Destroyed MAIN.C 17895 | -1/Command | Discovered new exit (range 12) 17897 | -1/Command | Identified exit to Surface 17974 | -1/Command | Destroyed 10 combat bots 18031 | -1/Command | Crushed by falling debris 18043 | -1/Command | Discovered new exit (range 6) 18046 | -1/Command | Identified exit to Access_0 18054 | -1/Command | Entered Access_0 18054 | -1/Access_0 | Accompanied by 1 ally (Sigix Warrior) 18055 | -1/Access_0 | Sensed 4 artifacts in vicinity 18056 | -1/Access_0 | Met Architect 18064 | -1/Access_0 | Destroyed A8 18067 | -1/Access_0 | Architect warped through subspace 18117 | -1/Access_0 | Architect warped through subspace 18140 | -1/Access_0 | Found Prototype Device 18140 | -1/Access_0 | Identified Desublimator 18158 | -1/Access_0 | A6 warped into view 18163 | -1/Access_0 | Architect warped through subspace 18166 | -1/Access_0 | Destroyed A6 18218 | -1/Access_0 | Architect warped through subspace 18239 | -1/Access_0 | Architect warped through subspace 18242 | -1/Access_0 | Subspace Access Node disabled 18260 | -1/Access_0 | A5 warped into view 18273 | -1/Access_0 | Destroyed A5 18277 | -1/Access_0 | Architect warped through subspace 18301 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 18307 | -1/Access_0 | Architect warped through subspace 18336 | -1/Access_0 | Architect warped through subspace 18355 | -1/Access_0 | Architect warped through subspace 18359 | -1/Access_0 | Subspace Access Node disabled 18387 | -1/Access_0 | Architect warped through subspace 18393 | -1/Access_0 | Subspace Access Node disabled 18420 | -1/Access_0 | Architect warped through subspace 18456 | -1/Access_0 | A4 warped into view 18463 | -1/Access_0 | Destroyed A2 18473 | -1/Access_0 | Architect warped through subspace 18475 | -1/Access_0 | Destroyed A4 18479 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 18508 | -1/Access_0 | Started Test 138-B, establishing a local singularity 18508 | -1/Access_0 | Sigix Warrior ripped apart by the singularity 18508 | -1/Access_0 | Started Test 138-C, cascade imminent 18508 | *** | Destroyed Tau Ceti IV! Last Messages --------------- >>Gate Test 138-B Preparing Singularity Gate activation... Stable singularity established. 18508_ Sigix Warrior ripped apart by the singularity. 18508_ Sigix Warrior: "Get to the Tor... Destroy them all..." 18508_ Sigix Warrior destroyed. 18508_ Connecting with Gate Controls... >>Gate Test 138-C Initiating Test 138-C... Warning: Experimental formulas incomplete. Potential effects include instability. Repeat command to confirm test. >>Gate Test 138-C Initiating Test 138-C... Applying incomplete calculations.... INSTABILITY DETECTED, CASCADE IMMINENT. [Achievement: Rambo] [Achievement: Stardust] [Achievement: Winner's Signature] [Achievement: Death Machine] Map ----- +----------------------------------------------------+ | ????????????????????????????????## ##""" ! | | ???????????????????##????????####" "###"" """"" | | ??????????????????## ????????# ######"#####"# | | ??????????????????# ???????## # #?#?########## | | ??????????????????# ???##### ######??#####??#? | | ?????????????????## ??## ## "##????############ | | ???????????????### ### "##??????########?## | | ?????????????### !!! ##????? ########## | | ?????????????# = !! ### ########?# | | ?????????????# ]!!== ########## | | ?????????????# =#%!! ###?####### | | ?????????????####### ###### ##?######## | | ??????????????#""""" """""## ########### | | ??????????????##"""" """"##?# # ##??####?## | | ??????????????##" "##??# #? #########? | | ??????????????#"" % ""#??? #???#?#?###### | | ??????????????#"" ""#???? #?????##?#??# | | ??????????????##" "##????? #?????#####?# | | ???????????????#" "#?????? #????????#### | | ???????????????#" "#??????? ????????#?## | | ???????????????#" "#???????? ??????#?### | | ??????????????##" "##??????? ????#?#?## | | ??????????????#"" ""#???????? ??????###? | | ??????????????#"" ""#????????????????#?# | | ??????????????##" "##???????????????#?#? | | ???????????????#"""" @A""#????????????????#### | | ??????????????#""""" """""#????????????????#?# | | ??????????????###### ######????????????????##? | | ???????????????????# #????????????????????#??# | | ???????????????????# #??????????????????#?#### | | ???????????????????# #????????????????????#??# | | ?????????????????? #?????????????????#???##? | | ????????????????? !! #??????????????????#?#??# | | ????????????????/ !! #?????????????????????#?# | | ??????????????? #??????????????????#???## | | ?????????????? !! ** #???????????????????#?##? | | ?????????????# !! ** #####??????????????????????## | | ?????????????# ??????????????????????#??##?? | | ?????????????# !! == ?????????????????????????#### | | ?????????????# !! == ??????????????????????????#?? | | ?????????????# ??????????????????????????#?## | | ?????????????# ]] ???????????????????????????#???# | | ????????????????]??????????????????????????????#?# | | ???????????????????????????????????????????#????## | | ?????????????????????????????????????????#????##?# | | ????????????????????????????????????????????#?#?## | | ???????????????????????????????????????????????### | | ??????????????????????????????????????????????##?? | | ????????????????????????????????????????????#???#? | | ????????????????????????????????????????????#??### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 193 Coolant Potential 160 Energy Generation 90 Energy Capacity 730 Matter Stores 525 Matter Capacity 700 Sight Range 21 Robot Scan Range 28 Terrain Scan Range 16 Terrain Scan Density 1210 Additional Mass Support 20 Armor Coverage 150 Resistance: KI 5 Resistance: TH 5 Resistance: EX 5 Weapon Cycling 20 Evasion (%) 79 Targeting Accuracy 12 Target Analysis 12 Armor Integrity Analysis 50 Recoil Reduction 2 Matter Filtering 50 Kinecelleration 40 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Recoil Stabilizer | x2 | -7/Factory P-70 Sage | x2 | -6/Factory P-70 Sage | x2 | -6/Factory P-70 Sage | x2 | -5/Factory Enh. Autogun | x1 | -4/Armory Enh. Autogun | x1 | -4/Armory Imp. Kinecellerator | x1 | -4/Armory Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Integrated Reactor Integrity Redistributor Core Membrane Integrated Singularity Reactor LRC Boosters LRC Matter Compressor Achievements -------------- Behind The Curtain Corridor Of Doom Death Machine Everyone Must Die Executioner Giant Slayer Gun Specialist Gunslinger Meet Your Maker Most Wanted Rambo Stardust Treasure Hunter Winner's Signature void main() Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Levels Raised 38 | . . 1 . . 4 5 4 1 . . 2 2 2 . 1 . 1 . . . 1 1 1 . 2 . 2 1 2 3 2 . XP Earned 60905 | 3000 465 1350 200 500 5999 6645 6337 1144 277 220 2823 3344 3453 155 107 584 1785 322 161 105 1169 1061 1490 802 1698 1187 2382 1959 2603 5088 1862 628 XP Spent 59310 | 2550 350 100 . . 5430 6170 7725 1700 . 500 3000 1500 5450 . . . 2300 . . . . . 4900 . 2900 425 1700 2730 1440 5940 2500 . Upgrades 104 | 5 4 1 . . 21 12 7 1 . 1 2 2 7 . . . 1 . . . . . 2 . 1 2 1 9 4 16 5 . Power Slot 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 5 | 1 . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Utility Slot 9 | 1 . . . . 1 . 2 1 . . . . 1 . . . 1 . . . . . 1 . 1 . . . . . . . Weapon Slot 7 | 2 . . . . . 2 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . Core Integrity 12 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Heat Dissipation 18 | . . . . . 6 3 . . . . . . 5 . . . . . . . . . . . . . . . 4 . . . Energy Generation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Storage 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Matter Storage 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Mass Support 5 | . . 1 . . 1 . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Inventory Capacity 4 | 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sight Range 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Sensor Range 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Scan Density 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . Ranged Accuracy 6 | . . . . . 2 1 . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . Hack Attack % 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 . . Hack Defense % 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . KI Resistance % 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . TH Resistance % 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . EX Resistance % 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . KI Damage % 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Protomatter Created 16233 | . 39 121 . . 605 415 502 427 . . 327 823 1615 54 191 679 667 369 41 235 168 409 611 79 326 566 563 181 1719 2818 980 703 Integrity Restored 20916 | . 90 137 . . 1186 416 864 177 . . 347 809 2930 162 291 767 1212 102 44 703 487 560 494 2 465 339 366 543 2137 3349 863 1074 Core 15671 | . 70 127 . . 988 326 676 140 . . 262 573 2121 162 39 703 851 76 30 679 230 441 372 . 342 217 270 543 1582 2458 595 798 Parts 5245 | . 20 10 . . 198 90 188 37 . . 85 236 809 . 252 64 361 26 14 24 257 119 122 2 123 122 96 . 555 891 268 276 Protomatter Decayed 15654 | . 8 73 . . 154 234 114 273 . . 93 788 1489 . 90 418 350 291 26 . . 83 430 77 90 509 349 . 880 2131 6294 410 Game ------ Seed RecoilDimensionalReplicator Manual? 0 Play Time 05:41:09 Cumulative 185.2 hours Start 2021.07.04 @ 17:52:54 End 2021.07.04 @ 23:55:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type 5 Total 4 Types 2/0/1/0/0/1/0/0/0 Lore% 69 Gallery% 79 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 693b6d55-e1cb-470c-b975-413496922316