Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.06 @ 23:10:51 Player: Geraldon Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (160) 800 Value Destroyed (5254) 5254 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (8087) 8087 TOTAL SCORE: 20301 Bonus ------- Gauntlet 6782 High Alert Combat Kills 1097 Follower Combat Kills 208 Cogmind --------- Core Integrity 0/1300 Matter 185/300 Energy 87/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Experimental Energy Well (315) Ionic Axe Enhanced Force Lance Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Improved Energy Well Experimental Energy Well Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Maneuvering Thrusters Improved Cloaking Device Improved Utility Shielding System Shield Mini Drone Bay > --- WEAPON ----------- Plasma Sword Enhanced Force Lance > --- INVENTORY -------- Field Propulsion Array Gamma Bomb Array Plasma Cutter [Rating: 124] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Hover Unit Improved Linear Gravjet Flight Unit Improved Flight Unit Utility Advanced Terrain Scan Processor Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Micro-nuke Launcher Special Weapon Stasis Beam Impact Weapon Power Maul Slashing Weapon Plasma Sword Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 . . 2 Power 1 | . . . . . . 1 . . . . Propulsion 3 | . . 1 . 1 . . 1 . . . Utility 10 | . . 1 2 1 2 1 1 . . 2 Weapon . | . . . . . . . . . . . Parts Attached 212 | 8 3 31 34 21 8 23 14 . 39 31 Power 31 | 1 . 3 9 1 1 1 1 . 8 6 Engine 10 | 1 . 3 5 1 . . . . . . Core 12 | . . . 4 . 1 1 1 . 3 2 Reactor 9 | . . . . . . . . . 5 4 Propulsion 50 | 2 . 10 9 4 . 6 1 . 10 8 Treads 21 | 2 . 10 9 . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 3 | . . . . . . . . . 2 1 Flight 26 | . . . . 4 . 6 1 . 8 7 Utility 90 | 2 . 11 10 11 6 12 10 . 19 9 Device 39 | 1 . 1 4 3 . 4 8 . 11 7 Storage 14 | 1 . 6 3 . . 1 . . 2 1 Processor 8 | . . . . 1 . 3 1 . 3 . Hackware 12 | . . . . 3 6 2 . . 1 . Protection 17 | . . 4 3 4 . 2 1 . 2 1 Artifact . | . . . . . . . . . . . Weapon 41 | 3 3 7 6 5 1 4 2 . 2 8 Energy Gun 8 | 2 . 3 2 . . 1 . . . . Energy Cannon 4 | . . 1 1 . . 1 1 . . . Ballistic Gun 9 | 1 2 3 3 . . . . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . Launcher 3 | . . . . 1 . . . . . 2 Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon 2 | . . . . 1 1 . . . . . Slashing Weapon 9 | . . . . 2 . 1 . . 2 4 Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon 3 | . 1 . . 1 . . 1 . . . Unidentified Prototypes 18 | . . 3 . . . 2 3 . 7 3 Parts Lost 109 | . 2 8 20 . 7 23 7 . 17 25 Power 18 | . . 2 3 . 1 3 . . 6 3 Propulsion 35 | . . 3 8 . 2 6 1 . 5 10 Utility 40 | . 1 1 5 . 3 9 5 . 6 10 Weapon 16 | . 1 2 4 . 1 5 1 . . 2 Highest Loss Streak 9 | . 1 3 5 . 7 6 7 . 6 9 Average Slot Usage (%) 85 | . 88 95 92 94 95 64 64 42 79 57 Engine 6 | . 14 10 5 6 . . . . . . Core 1 | . . . 2 . 4 3 4 5 3 1 Treads 17 | . 28 32 25 1 . . . . . . Flight 6 | . . . . 28 26 11 7 . 13 8 Device 7 | . 3 4 11 5 . 2 13 10 15 6 Storage 11 | . 14 20 18 . . 1 . . . 4 Processor 5 | . . . . 2 . 13 14 10 15 19 Hackware 5 | . . . . 18 38 19 8 5 9 3 Protection 6 | . . 6 11 15 12 3 10 10 4 2 Energy Gun 3 | . 10 3 5 . . 1 . . . . Energy Cannon 2 | . . 6 3 . . 1 . . . . Ballistic Gun 7 | . 16 11 8 . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . 5 4 Naked Turns . | . . . . . . . . . . . Heaviest Build 95 | 14 14 48 95 93 15 23 13 10 36 54 Greatest Support 69 | 40 40 69 69 60 18 32 28 15 40 57 Greatest Overweight (x) 4 | 1 . . 2 1 . 1 3 . . 4 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 6 6 16 20 20 4 4 4 4 4 4 Average Capacity 9 | 5 6 10 18 4 4 4 4 4 4 4 Most Carried 20 | 4 6 12 20 20 4 4 4 3 4 4 Average Carried 7 | 1 4 8 16 4 3 2 3 2 3 2 Final Capacity 20 | 6 6 16 20 4 4 4 4 4 4 4 Final Carried 20 | 1 6 10 20 4 4 4 1 3 3 4 Class Distribution -------------------- 40% | Mutant 19% | Scavenger-Mutant 9% | Hacker-Sprinter 8% | Hacker-Mutant 8% | Hauler-Mutant 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Wizard-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Mutant | -4/Factory Mutant | -4/Waste Hacker-Ninja | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Matter Collected 2862 | 289 151 608 631 63 207 131 . . 343 439 Remotely 372 | 106 36 . 230 . . . . . . . Salvage Created 6820 | 56 588 1999 1898 63 150 75 51 . 709 1231 Parts 363 | 1 48 122 96 5 7 6 1 . 27 50 Haulers Intercepted 17 | . 2 5 5 . 1 . . . 3 1 Recyclers Shooed 3 | . . 1 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Combat Hostiles Destroyed 119 | . 15 39 33 . 3 2 1 . 5 21 Melee 12 | . . . . . . . . . 5 7 Guns 60 | . 15 20 25 . . . . . . . Cannons 24 | . . 15 8 . . 1 . . . . AOE 23 | . . 4 . . 3 1 1 . . 14 Classes Destroyed 14 | 1 5 5 1 1 . 1 . . . . Worker 6 | . . 1 1 . . . . . 1 3 Builder 3 | . 1 1 . . . . . . . 1 Tunneler 1 | . . 1 . . . . . . . . Hauler 17 | . 2 5 5 . 1 . . . 3 1 Recycler 7 | 1 1 1 1 . . . . . 1 2 Operator 5 | . 2 1 . 1 . 1 . . . . Watcher 2 | . . . . 1 . . . . 1 . Swarmer 34 | . 8 4 4 . 3 . . . 3 12 Grunt 53 | . 7 23 17 . . . 1 . . 5 Brawler 1 | . . 1 . . . . . . . . Duelist 3 | . . 2 1 . . . . . . . Sentry 20 | . . 9 8 . . . . . . 3 Hunter 4 | . . . 3 . . 1 . . . . Programmer 4 | . . . . . . 1 . . 2 1 Best Kill Streak 11 | 1 5 7 7 1 3 2 1 . 4 11 Combat Bots Only 9 | . 3 4 7 . 3 1 1 . 3 9 Max Kills in Single Turn 3 | 1 1 3 1 1 3 2 1 . 1 3 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . 3 . . 3 1 1 . . 3 Melee 1 | . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Damage Taken 14129 | . 383 1797 3008 32 916 1896 876 . 1782 3439 Core 4177 | . 34 212 400 13 445 719 440 . 592 1322 Absorbed by Shields 38 | . . . . . . . . . 38 . Core Remaining (%) 55 | 100 86 47 27 98 47 28 . . 10 . Volleys Fired 333 | 3 48 109 146 . . 14 1 . . 12 Largest 2 | 2 2 2 2 . . 2 1 . . 1 Hottest 120 | 70 70 101 120 . . 100 100 . . 80 Shots Fired 590 | 6 94 213 247 . . 17 1 . . 12 Gun 486 | 6 94 156 223 . . 7 . . . . Cannon 92 | . . 57 24 . . 10 1 . . . Launcher 12 | . . . . . . . . . . 12 Special . | . . . . . . . . . . . Kinetic 311 | 3 54 112 139 . . 3 . . . . Thermal 225 | 3 40 80 88 . . 14 . . . . Explosive 5 | . . . . . . . . . . 5 Electromagnetic 49 | . . 21 20 . . . 1 . . 7 Robot Hit Streak 35 | 5 16 15 35 . . 2 1 . . 3 Robot Miss Streak 5 | . 3 3 5 . . 3 1 . . 5 Penetration Max . | . . . . . . . . . . . Secondary Targets 13 | . 2 8 3 . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . Shots Hit Robots 486 | 5 66 145 192 2 3 12 2 . 21 38 Core Hits 252 | 2 32 71 67 2 3 5 1 . 11 58 Critical Hits 12 | . . 8 1 . . . . . 1 2 Critical Kills 5 | . . 3 . . . . . . . 2 Critical Parts Destroyed 6 | . . 4 1 . . . . . 1 . Melee Attacks 163 | . . . . 6 4 10 4 . 69 70 Impact 6 | . . . . 4 2 . . . . . Slashing 140 | . . . . 2 . 10 . . 69 59 Piercing 11 | . . . . . . . . . . 11 Sneak Attacks 11 | . . . . . 3 . . . 6 2 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . 2 Damage Inflicted 14683 | 59 889 3002 3382 134 505 573 28 . 1887 4224 Guns 5252 | 59 889 1481 2778 . . 45 . . . . Cannons 1674 | . . 905 568 . . 184 17 . . . Explosions 3499 | . . 603 . . 376 185 . . . 2335 Melee 4198 | . . . . 134 129 159 . . 1887 1889 Ramming 60 | . . 13 36 . . . 11 . . . Kinetic 3006 | 34 433 897 1595 . . 47 . . . . Thermal 4091 | 25 456 1207 1266 . 376 367 . . . 394 Explosive 2102 | . . 577 . . . . . . . 1525 Electromagnetic 1226 | . . 308 485 . . . 17 . . 416 Impact 185 | . . . . 56 129 . . . . . Slashing 3580 | . . . . 78 . 159 . . 1887 1456 Piercing 433 | . . . . . . . . . . 433 Highest Corruption 18 | . 1 2 1 . . 10 7 12 18 6 Average Corruption 6 | . 1 2 1 . . 5 5 10 15 5 Corruption Purged . | . . . . . . . . . . . Effects 108 | . 7 . 1 . . 11 3 4 77 5 Message Errors 25 | . 6 . . . . 2 . 2 14 1 Matter Fused 9 | . . . . . . 5 . . 4 . Heat Flow Errors 9 | . . . . . . 1 . . 7 1 Energy Discharges 9 | . 1 . . . . 2 . . 5 1 Parts Rejected 4 | . . . . . . . 3 . . 1 Data Loss (minor) 6 | . . . . . . 1 . 1 4 . Data Loss (major) 1 | . . . . . . . . . 1 . Alerts 4 | . . . . . . . . . 4 . Misdirections 30 | . . . . . . . . 1 29 . Targeting Errors 11 | . . . 1 . . . . . 9 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 856 | . . 70 3 . 59 29 . . 325 370 Projectiles 3 | . . . 3 . . . . . . . Explosions 263 | . . 70 . . . . . . . 193 Melee 590 | . . . . . 59 29 . . 325 177 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 11 | . . . . . . . 5 . . 6 Shots 2 | . . . . . . . . . . 2 Rammed 8 | . . 2 4 . . . 2 . . . Targets Rammed 8 | . . 2 4 . . . 2 . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 272 | 27 93 219 118 . 4 171 30 . 272 213 Average Temperature 48 | 14 26 44 37 . 4 58 16 . 94 62 Received Heat Transfer 2820 | . 132 780 1071 6 180 156 54 . 174 267 Effects 1 | . . 1 . . . . . . . . Interference 1 | . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 5 | . . . 2 . 2 . . . . 1 Impact Corruptions 1 | . . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 8 | . 1 2 3 . . . . . . 2 Heat Transferred 7016 | 74 1295 2233 2442 . 250 422 . . . 300 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 6 | . . 1 . . . . . . . 5 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Peak Influence 1627 | 5 255 741 567 260 871 1178 651 269 1509 1627 Initial 786 | . 3 15 204 228 27 416 519 224 188 786 Average 444 | 2 76 316 379 146 295 807 579 254 816 1129 Maximum Alert Level 5 | . 1 3 2 1 3 4 2 1 4 5 Low Security (%) 26 | 100 85 29 2 58 54 . . . 4 . Level 1 26 | . 14 30 59 41 12 . . 100 11 . Level 2 24 | . . 36 37 . 16 31 100 . 21 . Level 3 15 | . . 3 . . 16 63 . . 43 55 Level 4 5 | . . . . . . 5 . . 19 41 Level 5 . | . . . . . . . . . . 3 High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 45 | . 4 5 4 . 1 5 3 . 14 9 Investigation 12 | . 2 1 4 . . 3 . . 1 1 Extermination 5 | . . . . . . 1 1 . 2 1 Reinforcement 11 | . 2 2 . . 1 . 1 . 2 3 Assault 12 | . . 2 . . . 1 . . 6 3 Garrison 5 | . . . . . . . 1 . 3 1 Intercept . | . . . . . . . . . . . Construction Impeded 2 | . . 1 . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Distress Signals 20 | . 5 4 . . 1 4 1 . 3 2 Communications Jammed 22 | . . . 22 . . . . . . . Distress Signals 22 | . . . 22 . . . . . . . Times Spotted 446 | . 37 62 50 6 33 49 13 5 110 81 Peak Tracking Total 24 | . 4 6 8 2 18 12 12 5 22 24 Tactical Retreats 60 | . 3 4 2 1 5 10 . . 21 14 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Traps Triggered 16 | . 2 2 3 . . . 3 . 5 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts 90 | . 70 . . 19 1 . . . . . Triggered . | . . . . . . . . . . . Disarmed 2 | . 1 . . . 1 . . . . . Reprogrammed 10 | . 5 . . 5 . . . . . . Reused 1 | . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Machines Disabled 12 | . . 2 . 1 2 7 . . . . Max in Single Turn 6 | . . 2 . 1 2 6 . . . . Garrison Access 4 | . . . 1 2 . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . 1 . . . 1 . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Machines Accessed 97 | . 6 12 15 18 9 12 7 . 16 2 Terminals 64 | . 6 9 12 12 6 5 6 . 7 1 Fabricators 11 | . . . . 3 1 3 . . 3 1 Repair Stations 7 | . . 1 . . . 2 1 . 3 . Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers 6 | . . 2 2 1 . . . . 1 . Garrison Access 8 | . . . 1 2 2 1 . . 2 . Total Hacks 282 | . 17 39 42 50 33 32 29 . 36 4 Successful 173 | . 8 30 23 39 26 21 11 . 13 2 Failed 104 | . 8 8 18 10 6 11 18 . 23 2 Catastrophic 12 | . . . 1 . . . 1 . 9 1 Database Lockouts 5 | . 1 1 1 1 1 . . . . . Manual 116 | . 9 19 25 15 20 11 14 . 3 . Terminals 196 | . 17 27 34 36 27 13 26 . 15 1 Fabricators 29 | . . . . 7 2 9 . . 8 3 Repair Stations 20 | . . 4 . . . 6 3 . 7 . Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers 23 | . . 8 7 5 . . . . 3 . Garrison Access 13 | . . . 1 2 4 3 . . 3 . Terminal Hacks 79 | . 6 11 12 19 13 5 8 . 4 1 Part Schematic 5 | . . . 1 1 2 . 1 . . . Robot Schematic 2 | . . . . 1 1 . . . . . Robot Analysis 7 | . 2 1 2 . 2 . . . . . Prototype ID Bank 5 | . . 2 . 1 1 . 1 . . . Level Access Points 4 | . . . . 1 1 1 1 . . . Terminal Index 5 | . . . 1 1 1 1 1 . . . Fabricator Index 3 | . . . . 1 1 . 1 . . . Scanalyzer Index 3 | . . 1 1 . . . . . 1 . Alert Level 7 | . 1 . 1 2 . 2 . . 1 . Unreport Threat 6 | . 1 2 . 1 . 1 . . 1 . Locate Traps 10 | . 2 . . 5 1 . 1 . . 1 Dispatch Records 1 | . . . 1 . . . . . . . Hauler Manifests 2 | . . 2 . . . . . . . . Registered Components 3 | . . . 1 1 1 . . . . . Registered Prototypes 1 | . . . . 1 . . . . . . Zone Layout 15 | . . 3 4 3 2 . 2 . 1 . Fabricator Hacks 18 | . . . . 5 2 7 . . 3 1 Load Schematic 10 | . . . . 3 1 3 . . 2 1 Build 8 | . . . . 2 1 4 . . 1 . Repair Station Hacks 7 | . . 4 . . . 2 . . 1 . Scan Component 2 | . . 2 . . . . . . . . Repair 2 | . . 2 . . . . . . . . Refit 3 | . . . . . . 2 . . 1 . Recycling Unit Hacks 1 | . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . 1 . . . . Scanalyzer 21 | . . 8 6 5 . . . . 2 . Insert Component 9 | . . 4 2 2 . . . . 1 . Analyze 12 | . . 4 4 3 . . . . 1 . Garrison Access Hacks 4 | . . . 1 2 . . . . 1 . Seal Access 4 | . . . 1 2 . . . . 1 . Unauthorized Hacks 43 | . 2 7 4 8 11 6 3 . 2 . Terminals 36 | . 2 7 4 8 7 3 3 . 2 . Track 4 | . . 1 . 1 1 . 1 . . . Assimilate 5 | . . . . 4 1 . . . . . Botnet 13 | . 1 3 3 2 1 1 1 . 1 . Detonate 3 | . . 1 . . 1 1 . . . . Disrupt 4 | . . 1 . . 2 . . . 1 . Operators 6 | . 1 1 1 1 1 . 1 . . . Search 1 | . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 7 | . . . . . 4 3 . . . . Broadcast 3 | . . . . . 2 1 . . . . Reprogram 4 | . . . . . 2 2 . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 78 | . 6 10 13 13 7 10 7 . 11 1 Full Trace Events 8 | . 1 . 3 . . 2 . . 1 1 Feedback Events 5 | . 1 . 1 . . 2 . . 1 . Corruption 4 | . 1 . 1 . . 1 . . 1 . Hackware Fried 1 | . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . 1 1 . . . . . Robots Built 2 | . . . . . 1 . . . 1 . Matter 438 | . . . . . 219 . . . 219 . Time 174 | . . . . . 58 . . . 116 . Total Robot Build Rating 6 | . . . . . 3 . . . 3 . Part Schematics Acquired 11 | . . 4 2 2 2 . 1 . . . Parts Built 7 | . . . . 3 . 4 . . . . Matter 1022 | . . . . 292 . 730 . . . . Time 312 | . . . . 72 . 240 . . . . Total Part Build Rating 19 | . . . . 9 . 10 . . . . Parts Repaired 2 | . . 2 . . . . . . . . Time 77 | . . 77 . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 3 | . . . . . . 3 . . . . Parts Scanalyzed 8 | . . 4 2 1 . . . . 1 . Part Schematics Acquired 6 | . . 4 1 1 . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked 2 | . . . . . 1 . 1 . . . Non-combat 2 | . . . . . 1 . 1 . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . 2 . 1 . . . parse_system 1 | . . . . . . . 1 . . . no_distress 1 | . . . . . 1 . . . . . find_fabricator 1 | . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Total Allies 11 | . . . . 3 1 6 . . 1 . Largest Group 6 | . . . . 3 2 6 . . 1 . Highest-Rated Group 198 | . . . . 62 36 198 . . 26 . Highest-Rated Ally 41 | . . . . 26 26 41 . . 26 . Total Orders 3 | . . . . . . . . . 2 1 EXPLORE 1 | . . . . . . . . . . 1 RETURN 2 | . . . . . . . . . 2 . Ally Attacks 57 | . . . . . . 57 . . . . Total Damage 1479 | . . . . . . 1479 . . . . Kills 11 | . . . . . . 11 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Robot Analysis Total 7 | . 2 1 2 . 2 . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 7 | . . . . . . . . . 2 5 Drone Recoveries 3 | . . . . . . . . . 2 1 Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Turns Passed 9410 | 72 1444 1996 2100 603 293 721 332 67 1061 721 Spaces Moved 10190 | 43 647 948 906 1310 800 1271 805 127 2181 1152 Core 488 | 19 . . . 1 . 111 66 127 9 155 Treads 2544 | 24 647 948 906 19 . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 567 | . . . . . . . . . 526 41 Flight 6591 | . . . . 1290 800 1160 739 . 1646 956 Fastest Speed 27 | 50 160 160 160 29 29 27 34 50 30 34 Average Speed 67 | 112 160 160 176 31 29 37 36 50 35 39 Slowest Speed 250 | 160 160 160 200 180 35 100 200 50 60 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 41 | . . . . 4 16 10 1 . 3 7 Cave-ins Triggered 1 | . . . . . . . . . . 1 Exploration Rate (%) 49 | 4 97 78 69 27 29 29 21 85 67 34 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 1 1 . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 72 | . . . . 2 10 1 . . 33 26 Terrain Destroyed 254 | . . 42 . 2 10 65 . . 33 102 Melee 63 | . . . . 2 1 1 . . 33 26 Projectile 1 | . . . . . . 1 . . . . AOE 190 | . . 42 . . 9 63 . . . 76 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Total 11841 | 61 962 1227 1165 1485 835 1479 841 129 2361 1296 Wait 590 | . 189 84 15 104 33 146 5 1 10 3 Move 10100 | 42 646 947 905 1301 767 1250 803 126 2174 1139 Hop 40 | . . . . 4 16 10 1 . 3 6 Pick Up 189 | 7 6 30 45 18 3 20 9 2 26 23 Fast Attach 41 | 1 . 3 2 7 1 3 1 . 15 8 Attach 140 | 7 1 15 26 14 4 19 12 . 21 21 Detach 4 | 1 . . . . 1 . . . 1 1 Swap 32 | . 2 13 6 . 3 1 1 . 4 2 Drop 91 | . . 24 16 12 2 6 2 . 15 14 Fire 333 | 3 48 109 146 . . 14 1 . . 12 Melee 157 | . . . . 6 4 10 4 . 66 67 Ram 2 | . . . . . . . 2 . . . Kick . | . . . . . . . . . . . Crush 6 | . . 2 4 . . . . . . . Escape Stasis 26 | . . . . . . . . . 26 . Rewire . | . . . . . . . . . . . Trap 90 | . 70 . . 19 1 . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Discovered new exit (range 7) 189 | -10/Materials | Central database locked down 313 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 13) 427 | -10/Materials | Discovered new exit (range 15) 641 | -10/Materials | Discovered new exit (range 12) 674 | -10/Materials | Discovered new exit (range 10) 1517 | -10/Materials | Entered another Materials area 1517 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1578 | -9/Materials | Central database locked down 1965 | -9/Materials | Lost 3 parts (1p1n1w) 2071 | -9/Materials | Repaired Imp. EM Shotgun 2099 | -9/Materials | Repaired Lgt. Treads 2235 | -9/Materials | Build established: Scavenger-Mutant 2532 | -9/Materials | Discovered new exit (range 16) 2800 | -9/Materials | Discovered new exit (range 16) 2944 | -9/Materials | Build established: Mutant 2970 | -9/Materials | Discovered new exit (range 16) 3117 | -9/Materials | First assault squad dispatched 3216 | -9/Materials | Core integrity fell below 50% 3513 | -9/Materials | Entered another Materials area 3513 | -8/Materials | Evolved 2 slots: Utility x2 3598 | -8/Materials | Lost 5 parts (1p2n2w) 3640 | -8/Materials | Destroyed 7 combat bots 3688 | -8/Materials | Lost 4 parts (1p2n1u) 3772 | -8/Materials | Lost 3 parts (1p1u1w) 4039 | -8/Materials | Build established: Scavenger-Mutant 4135 | -8/Materials | Discovered new exit (range 14) 4153 | -8/Materials | Core integrity fell below 50% 4574 | -8/Materials | Discovered new exit (range 9) 4919 | -8/Materials | Lost 3 parts (2u1w) 4959 | -8/Materials | Discovered new exit (range 8) 5034 | -8/Materials | Build established: Hauler-Mutant 5210 | -8/Materials | Discovered new exit (range 13) 5451 | -8/Materials | Central database locked down 5593 | -8/Materials | Build established: Scavenger-Mutant 5613 | -8/Materials | Entered Factory 5613 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5648 | -7/Factory | Released all parts (11) 5735 | -7/Factory | Discovered new exit (range 14) 5796 | -7/Factory | Central database locked down 5914 | -7/Factory | Fabricated Imp. Utility Shielding (x2) 5936 | -7/Factory | Build established: Hacker-Sprinter 6041 | -7/Factory | Identified exit to Factory 6177 | -7/Factory | Fabricated Hacking Suite (x1) 6216 | -7/Factory | Entered another Factory area 6216 | -6/Factory | Accompanied by 2 allies 6216 | -6/Factory | Evolved 2 slots: Utility x2 6258 | -6/Factory | Identified exit to Factory 6305 | -6/Factory | Central database locked down 6414 | -6/Factory | Local fabrication network quarantined 6433 | -6/Factory | Fabricated O-24 Administrator? 6509 | -6/Factory | Core integrity fell below 50% 6509 | -6/Factory | Entered another Factory area 6509 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6539 | -5/Factory | Lost 7 parts (1p2n3u1w) 6758 | -5/Factory | Lost 6 parts (5u1w) 6763 | -5/Factory | Fabricated Imp. Flight Unit? 6809 | -5/Factory | First assault squad dispatched 6857 | -5/Factory | Fabricated Imp. Flight Unit (x1) 6992 | -5/Factory | Identified exit to Factory 7031 | -5/Factory | Hacking Suite fried by hacking feedback 7057 | -5/Factory | Discovered new exit (range 15) 7136 | -5/Factory | Fabricated Imp. Propulsion Shielding? 7136 | -5/Factory | Core integrity fell below 50% 7179 | -5/Factory | Lost 6 parts (2p3n1w) 7206 | -5/Factory | System corruption reached 10% 7230 | -5/Factory | Entered another Factory area 7230 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7245 | -4/Factory | Lost 4 parts (3u1w) 7451 | -4/Factory | Build established: Hacker-Mutant 7514 | -4/Factory | Garrison activated, responded to threat 7551 | -4/Factory | Lost 7 parts (1n5u1w) 7558 | -4/Factory | Identified exit to Research 7562 | -4/Factory | Sucked down chute 7562 | -4/Factory | Entered Waste 7565 | -4/Waste | Found Prototype Device 7568 | -4/Waste | Spotted C-40 Crusher 7577 | -4/Waste | EMP discharged 7577 | -4/Waste | System corruption reached 10% 7577 | -4/Waste | Spotted C-40 Crusher 7578 | -4/Waste | Spotted C-40 Crusher 7598 | -4/Waste | Spotted C-40 Crusher 7618 | -4/Waste | Spotted C-40 Crusher 7620 | -4/Waste | Discovered new exit (range 13) 7629 | -4/Waste | Entered Factory 7636 | -4/Factory | Identified Exp. Force Field 7676 | -4/Factory | Discovered exit to Research (range 12) 7719 | -4/Factory | Found Prototype Slashing Weapon 7720 | -4/Factory | Identified Molecular Scythe 7747 | -4/Factory | Core integrity fell below 50% 7951 | -4/Factory | Spotted B-86 Titan 8025 | -4/Factory | Local fabrication network quarantined 8086 | -4/Factory | Fabricated O-24 Administrator? 8168 | -4/Factory | First assault squad dispatched 8252 | -4/Factory | Discovered new exit (range 14) 8278 | -4/Factory | Discovered new exit (range 18) 8304 | -4/Factory | Discovered exit to Research (range 18) 8421 | -4/Factory | Found Prototype Processor 8421 | -4/Factory | Identified Exp. Melee Analysis Suite 8475 | -4/Factory | Garrison activated, responded to threat 8541 | -4/Factory | Lost 6 parts (2p4n) 8647 | -4/Factory | Core integrity fell below 20% 8684 | -4/Factory | Discovered exit to Research (range 6) 8690 | -4/Factory | Entered Research 8690 | -3/Research | Evolved 2 slots: Utility x2 8830 | -3/Research | Lost 8 parts (2n5u1w) 8849 | -3/Research | Discovered new exit (range 16) 8861 | -3/Research | Identified exit to Testing 8937 | -3/Research | Found Gamma Bomb Array 8940 | -3/Research | First assault squad dispatched 9004 | -3/Research | Discovered new exit (range 16) 9030 | -3/Research | Found Enh. Force Lance 9115 | -3/Research | Found Enh. Force Lance 9151 | -3/Research | Core integrity fell below 50% 9155 | -3/Research | Found Prototype Device 9158 | -3/Research | Identified Exp. Thermal Defense Suite 9172 | -3/Research | Garrison activated, responded to threat 9193 | -3/Research | Discovered exit to Testing (range 14) 9204 | -3/Research | Destroyed 9 combat bots 9230 | -3/Research | Lost 9 parts (2p3n4u) 9259 | -3/Research | Build established: Mutant 9282 | -3/Research | Crushed by falling debris 9306 | -3/Research | Core integrity fell below 20% 9403 | -3/Research | Lost 4 parts (3n1w) 9411 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 09345_ Imp. Linear Gravjet destroyed. 09347_ Dropped Mic. Fission Core. 09369_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 09372_ Plasma Sword destroyed. 09375_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R010. 09380_ Drone sends a signal. 09381_ P-80 Master resets R-10 Processor, system corruption cleaned. 09391_ System corrupted: Heat flow error (+259). 09406_ VN DIALLLSP6AR3AHJEB 09409_ Slug penetrates Wall. 09409_ Research Mainframe disabled. 09410_ Penetrated by Slug. 09410_ Slug penetrates Wall. 09411_ C-30 ARC bursts open, deploying its payload. 09411_ G-73 Enforcer unfolds itself. 09411_ G-67 Veteran unfolds itself. 09411_ L-61 Swordsman unfolds itself. 09411_ G-67 Veteran unfolds itself. 09411_ I-47 Archangel unfolds itself. Map ----- +----------------------------------------------------+ | ????????????????????????????# # | | ????????????????????????????#####??# | | ????????????????????????##########?# | | ????????????????????????# ###+##+###### | | ????????????????????????#]] / # | | ????????????????????????#] # # | | ????????????????????????# # + | | ????????????????????????# # # | | ??????????????? ????????# # = # | | ??????????????? ????????# # === # | | ??????????????? ????????# # == # | | ??????????????# #???????# ! ############# | | ??????????????# #???????####+################# | | ??????????????# #???????# | | ??????????????# #???????# b | | ??????????????# #???????# | | ??????????????# #??????## kg | | ??????????????# #??????## g ######+### ####### | | ??????????????# #??????## #????????# #?????? | | ???###+######## ######### kgg#????????# #?????? | | ???# i #????????# #?????? | | #### l #????????# #?????? | | Y#????????# #?????? | | Y #????????# #?????? | | ! ################# u #????????# #?????? | | # #???????????????#@ #????????# #?????? | | # !!!#??????????????## #????????# #?????? | | # !! #??#############; #????????# #?????? | | # !! #??# # #????????# #?????? | | # #??# # #????????# #?????? | | #+#### #??# # #????????# #?????? | | # #### # #????????# #?????? | | + + """# #????????# #?????? | | = ## #### """"# #????????# #?????? | | ?# #??#] """"# +????????#* #?????? | | ! ??# #??# """"#ggss#????????#%= #?????? | | #######+#### #gi #????????#! +?????? | | * ## #l s#????????# #?????? | | ## [ # ss#????????# #?????? | | """"""" ## =# #????????# #?????? | | """"""" ##########+#### #????????# #?????? | | """"""" # +????????# #?????? | | / #????????# ####### | | # #????????# # # # | | """"""" + #????????#= | | """"""" ###########+########????????# | | ?""""""" #???????????????????????????# ]### | | ? #???????????????????????????# ] | | ??? #???????????????????????????# ] % | | ???########???????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 39 Energy Capacity 2010 Matter Stores 300 Matter Capacity 450 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 610 Jamming Range 8 Cloak Strength 3 Additional Mass Support 12 Armor Coverage 150 Resistance: KI 20 Resistance: TH 10 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 74 Recoil Reduction 3 Offensive Hacking 52 Defensive Hacking 20 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Imp. Propulsion Shielding | -8/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Hacked Adv. Terrain Scan Processor | -7/Factory | Scanalyzed Sml. Storage Unit | -7/Factory | Hacked Adv. Cooling System | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Adv. Cloaking Device | -4/Factory | Hacked Robot Schematics ------------------ O-24 Administrator | -7/Factory | Hacked T-07 Excavator | -6/Factory | Hacked Fabricated ------------ Imp. Utility Shielding | x2 | -7/Factory Hacking Suite | x1 | -7/Factory O-24 Administrator | x1 | -6/Factory Imp. Flight Unit | x1 | -5/Factory Imp. Flight Unit | x1 | -5/Factory Imp. Propulsion Shielding | x2 | -5/Factory O-24 Administrator | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ Gauntlet Game ------ Seed FieldFluxThrusters Manual? 0 Play Time 01:57:41 Cumulative 631.2 hours Start 2021.11.06 @ 21:15:20 End 2021.11.06 @ 23:10:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 640 Rogue 599 Adventurer 41 Explorer 0 Win Type - Total 29 Types 22/0/6/0/0/0/0/1/0 Lore% 90 Gallery% 93 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3c67c9ad-15c3-424e-ac75-656a7213338b