Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.15 @ 15:31:58 Player: Somberlain Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (348) 348 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1543 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 121/300 Energy 86/100 System Corruption 0% Temperature Cool (6) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Experimental Sensor Array Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- EM Shotgun EM Shotgun Mace Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Experimental Sensor Array Signal Interpreter > --- WEAPON ----------- (None) > --- INVENTORY -------- EM Shotgun EM Shotgun Mace [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Mace Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 16 | 6 6 3 1 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 . 2 1 Device 2 | . . 1 1 Storage 1 | 1 . . . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 6 1 . Energy Gun 5 | 1 4 . . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 2 | . 2 . . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 6 | . 2 4 . Power 1 | . 1 . . Propulsion 2 | . 1 1 . Utility 1 | . . 1 . Weapon 2 | . . 2 . Highest Loss Streak 3 | . 2 3 . To Critical Strikes . | . . . . Average Backups 3 | . 3 3 3 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 3 | . 3 3 3 Tool/Special . | . . . . Unused Backups . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 49 | . 68 36 13 Engine 2 | . 6 . . Leg 11 | . 19 6 . Device 1 | . . 2 2 Storage 11 | . 14 10 . Processor 2 | . . 2 11 Energy Gun 13 | . 18 10 . Launcher 3 | . 7 . . Impact Weapon 2 | . . 4 . Peak Build Rating 10 | 6 9 7 10 Average Rating 5 | 4 7 4 1 On Entrance 3 | . 6 6 1 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 16 | 12 16 11 1 Greatest Support 20 | 20 20 10 3 Greatest Overweight (x) 2 | . 1 2 . Average Overweight (x) . | . . 1 . Largest Inventory Capacity 8 | 8 8 8 5 Average Capacity 7 | 7 8 7 5 Most Carried 6 | . 6 5 3 Average Carried 3 | . 3 3 3 Final Capacity 8 | 8 8 5 5 Final Carried 3 | . 3 3 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 299 | 222 16 61 . Remotely . | . . . . Salvage Created 251 | . 107 144 . Parts 21 | . 13 8 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 8 | . 4 4 . Melee 2 | . . 2 . Guns 1 | . . 1 . AOE 4 | . 4 . . Classes Destroyed 7 | . 5 2 . Worker 2 | . 2 . . Builder 2 | . 2 . . Hauler 1 | . 1 . . Operator 2 | . 1 1 . Swarmer 1 | . . 1 . Grunt 6 | . 4 2 . Sentry 1 | . . 1 . Best Kill Streak 8 | . 8 2 . Combat Bots Only 4 | . 4 2 . Max Kills in Single Turn 4 | . 4 1 . Gunslinging . | . . . . Exploded 3 | . 3 . . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 124 | . 29 90 5 Missed 33 | . 6 26 1 Hits 91 | . 23 64 4 Projectile 91 | . 23 64 4 AOE 1 | . 1 . . Critical Strikes 3 | . . 3 . Damage Taken 1136 | . 381 710 45 Core 465 | . 62 358 45 Absorbed by Shields . | . . . . Core Remaining (%) 87 | 100 75 . . Volleys Fired 16 | . 10 6 . Largest 2 | . 2 2 . Hottest 90 | . 90 90 . Shots Fired 31 | . 20 11 . Gun 21 | . 10 11 . Cannon . | . . . . Launcher 10 | . 10 . . Special . | . . . . Kinetic . | . . . . Thermal . | . . . . Explosive 10 | . 10 . . Electromagnetic 21 | . 10 11 . Robot Hit Streak 6 | . 6 4 . Robot Miss Streak 8 | . 8 4 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 26 | . 6 20 . Core Hits 23 | . 17 6 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 13 | . . 13 . Impact 13 | . . 13 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1214 | . 762 452 . Guns 177 | . 67 110 . Cannons . | . . . . Explosions 695 | . 695 . . Melee 336 | . . 336 . Ramming 6 | . . 6 . Kinetic . | . . . . Thermal . | . . . . Explosive 695 | . 695 . . Electromagnetic 177 | . 67 110 . Impact 336 | . . 336 . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 37 | . 9 28 . Projectiles . | . . . . Explosions 9 | . 9 . . Melee 28 | . . 28 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 31 | . 28 3 . Shots 1 | . 1 . . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 202 | . 202 12 . Average Temperature 73 | . 107 5 . Received Heat Transfer 405 | . 165 216 24 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Fried 1 | . . 1 . Impact Corruptions 1 | . . 1 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 169 | . 169 80 20 Initial 53 | . . 53 15 Average 51 | . 79 40 14 Influence Increases 373 | . 221 137 15 Destroy 0b10 Robot/C 160 | . 80 80 . Destroy 0b10 Robot/NC 35 | . 30 5 . Destroy Leader 42 | . 12 30 . Successful Hack 19 | . 12 7 . Disable Machine 45 | . 30 15 . Destroy Structure 57 | . 57 . . Lose Combat Pursuer 15 | . . . 15 Influence Decreases 363 | . 92 226 45 Entered New Map 101 | . . 76 25 Time Decay 210 | . 80 110 20 Lost Part 52 | . 12 40 . Squads Dispatched 2 | . . 2 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 27 | . 7 15 5 Peak Tracking Total 11 | . 4 11 5 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 3 | . 2 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 2 | . 1 1 . Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 4 1 . Successful 3 | . 2 1 . Failed 2 | . 2 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 5 | . 4 1 . Terminals 5 | . 4 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 2 1 . Robot Analysis 2 | . 2 . . Branch Access Points 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) 52 | . . 48 4 Sensors 52 | . . 48 4 Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 2 | . . . 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 571 | 58 242 228 43 Spaces Moved 365 | 43 130 110 82 Core 143 | 3 . 58 82 Treads . | . . . . Legs 222 | 40 130 52 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 50 50 Average Speed 122 | 115 152 142 50 Slowest Speed 190 | 120 190 190 50 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 3 32 13 35 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 62 | . 62 . . Melee . | . . . . Projectile . | . . . . AOE 62 | . 62 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 433 | 48 156 146 83 Wait 6 | . . 6 . Move 362 | 42 129 109 82 Hop . | . . . . Pick Up 5 | . 5 . . Fast Attach 11 | 6 2 2 1 Attach 7 | . 4 3 . Detach 5 | . 2 3 . Swap 2 | . . 2 . Drop 5 | . 4 1 . Fire 16 | . 10 6 . Melee 13 | . . 13 . Ram 1 | . . 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Min x2 / Sto) -9/Mines (discovered 1 exit: Mat) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Entered another Materials area 301 | -9/Materials | Evolved 2 slots: Utility x2 313 | -9/Materials | Build established: Mutant 504 | -9/Materials | Identified exit to Mines 504 | -9/Materials | Identified exit to Storage 507 | -9/Materials | Core integrity fell below 50% 523 | -9/Materials | Core integrity fell below 20% 529 | -9/Materials | Entered Mines 552 | -9/Mines | Learned Materials stockpile data 553 | -9/Mines | Identified exit to Materials 555 | -9/Mines | Lost 3 parts (1u2w) 567 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 568 | -9/Mines | Found Prototype Device 568 | -9/Mines | Identified Exp. Sensor Array 572 | -9/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 00527_ R-06 Scavenger collects Mining Laser. LOCATION=MINES GOAL=ESCAPE 00539_ T-07 Excavator is excavating. 00552_ Acquired derelict log, extracted data. Data stored: Materials stockpile data. 00553_ Acquired derelict log, extracted data. Loading 1 Mines exit... 00567_ A damaged part is partially visible under some rubble. There's a note attached: "Everyone keeps telling us we should avoid high-traffic areas because that's where patrols are more likely to show up, but that doesn't do us much good if we can't spot those areas until they're on top of us... With this we can! Deliver it to Megawrench for repairs then we'll never be afraid of an ambush while sneaking around Materials again, ha." 00568_ Acquired Prototype Device. 00568_ Identified Exp. Sensor Array. 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[ ! ##??## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 262 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BehemothProtonPurifier Manual? 0 Play Time 00:04:16 Cumulative 120.9 hours Start 2026.09.15 @ 15:28:03 End 2026.09.15 @ 15:31:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 140 Rogue 140 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 53 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 41d98198-9188-40f7-81c3-6964cac17de3