Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.16 @ 19:34:53 Player: Possibly A Hive Mind Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (128) 640 Value Destroyed (3010) 3010 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (350) 350 TOTAL SCORE: 6840 Bonus ------- High Alert Combat Kills 50 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 93/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cooling System Compact Battery (200) Weight Redist. System Weapon Cycler Utility Shielding Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit System Shield > --- WEAPON ----------- Particle Gun Particle Gun Advanced Beam Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Advanced Heat Sink Advanced Heat Sink Cooling System High-capacity Battery Weight Redist. System 0b10 Alert Chip Improved Targeting Computer Armor Integrity Analyzer Weapon Cycler Utility Shielding Medium Armor Plating Shield Generator Beam Rifle Particle Gun Particle Gun Advanced Beam Cannon Katana [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Huge Storage Unit Device Weight Redist. System Storage Huge Storage Unit Processor 0b10 Alert Chip Hackware System Shield Protection Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 1 | . . . . . . 1 Weapon 1 | . . . . . . 1 Parts Attached 63 | 5 10 10 11 . 9 18 Power 7 | . 2 1 1 . 1 2 Engine 7 | . 2 1 1 . 1 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 27 | 2 4 7 5 . 4 5 Treads 16 | . 2 7 5 . . 2 Leg 8 | 2 . . . . 4 2 Wheel 2 | . 2 . . . . . Hover 1 | . . . . . . 1 Flight . | . . . . . . . Utility 12 | 1 3 . 2 . 3 3 Device 7 | . 2 . 2 . 3 . Storage 2 | 1 1 . . . . . Processor 1 | . . . . . . 1 Hackware 1 | . . . . . . 1 Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 17 | 2 1 2 3 . 1 8 Energy Gun 10 | . 1 2 1 . 1 5 Energy Cannon 3 | . . . 1 . . 2 Ballistic Gun 3 | 2 . . . . . 1 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 42 | . 1 2 7 . 8 24 Power 5 | . . . 1 . 1 3 Propulsion 18 | . . 1 3 . 5 9 Utility 4 | . . . 1 . 1 2 Weapon 15 | . 1 1 2 . 1 10 Highest Loss Streak 13 | . 1 1 5 . 3 13 To Critical Strikes . | . . . . . . . Average Backups 24 | 3 23 24 24 24 24 22 Power 3 | . 2 3 4 5 4 3 Propulsion 4 | 2 6 4 4 4 3 1 Utility 9 | . 8 10 9 9 10 12 Weapon 6 | . 5 6 5 6 6 5 Tool/Special . | . . . . . . . Unused Backups 48 | . 10 11 1 2 5 19 Power 15 | . 2 3 . 2 2 6 Propulsion 7 | . 4 . . . 3 . Utility 21 | . 4 4 1 . . 12 Weapon 5 | . . 4 . . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 98 | . 95 99 99 100 99 86 Engine 11 | . 13 11 11 11 11 8 Treads 35 | . 24 43 43 44 30 . Leg 4 | . . . . . 13 27 Device 10 | . 10 11 10 11 11 7 Storage 11 | . 14 11 11 11 11 9 Energy Gun 12 | . 6 16 18 11 11 12 Energy Cannon 4 | . . . 2 11 11 8 Ballistic Gun 5 | . 21 5 . . . . Peak Build Rating 31 | 5 12 17 20 19 21 31 Average Rating 16 | 3 10 15 18 19 19 26 On Entrance 13 | . 5 12 17 19 19 21 Naked Turns 3 | . . . . . . 3 Heaviest Build 107 | 8 90 91 97 97 97 107 Greatest Support 86 | 20 46 86 80 80 80 48 Greatest Overweight (x) 35 | 2 4 1 1 1 2 35 Average Overweight (x) 1 | . 1 1 1 1 1 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 24 | 7 24 25 25 25 25 24 Most Carried 25 | 7 25 25 25 25 25 25 Average Carried 24 | 4 23 24 24 24 24 22 Final Capacity 25 | 8 25 25 25 25 25 5 Final Carried 25 | 7 25 25 25 24 25 5 Class Distribution -------------------- 55% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Matter Collected 1323 | 250 403 338 90 . 80 162 Remotely . | . . . . . . . Salvage Created 3687 | . 746 1507 456 . 489 489 Parts 250 | . 47 116 29 . 29 29 Haulers Intercepted 5 | . 1 4 . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 101 | . 19 34 18 . 17 13 Melee 2 | . . . . . . 2 Guns 81 | . 19 33 15 . 9 5 Cannons 16 | . . . 3 . 7 6 AOE 1 | . . 1 . . . . Classes Destroyed 12 | . 6 5 . . . 1 Worker 9 | . 1 6 1 . 1 . Builder 1 | . . 1 . . . . Tunneler 2 | . 1 . 1 . . . Hauler 5 | . 1 4 . . . . Recycler 2 | . . 2 . . . . Mechanic 1 | . . 1 . . . . Watcher 7 | . 1 5 . . . 1 Swarmer 44 | . 6 12 9 . 11 6 Grunt 40 | . 13 11 7 . 6 3 Duelist 3 | . . 1 2 . . . Sentry 12 | . . 10 . . . 2 Specialist 2 | . . . . . . 2 Best Kill Streak 6 | . 6 5 4 . 4 3 Combat Bots Only 5 | . 5 3 3 . 4 3 Max Kills in Single Turn 2 | . 2 2 1 . 1 1 Gunslinging 1 | . . 1 . . . . Exploded 1 | . . 1 . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Hostile Shots Fired 713 | . 79 133 111 . 94 296 Missed 186 | . 15 39 25 . 21 86 Hits 527 | . 64 94 86 . 73 210 Melee 15 | . . 2 13 . . . Projectile 512 | . 64 92 73 . 73 210 Critical Strikes 11 | . 1 1 3 . . 6 Damage Taken 6331 | . 683 1161 1115 . 795 2577 Core 999 | . 111 137 141 . 51 559 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 397 | . 154 243 . . . . Core Remaining (%) 57 | 100 55 . . . 17 . Volleys Fired 321 | . 76 109 47 . 44 45 Largest 3 | . 2 2 2 . 2 3 Hottest 198 | . 85 130 133 . 133 198 Shots Fired 641 | . 151 211 87 . 88 104 Gun 537 | . 151 211 74 . 44 57 Cannon 104 | . . . 13 . 44 47 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 203 | . 125 76 . . . 2 Thermal 438 | . 26 135 87 . 88 102 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 14 | . 9 13 9 . 14 4 Robot Miss Streak 11 | . 6 11 6 . 2 4 Penetration Max . | . . . . . . . Secondary Targets 6 | . 1 4 1 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 420 | . 78 165 62 . 60 55 Core Hits 305 | . 38 164 55 . 25 23 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 9 | . 1 1 2 . 2 3 Burn 6 | . 1 1 . . 1 3 Meltdown 1 | . . . . . 1 . Sever 2 | . . . 2 . . . Melee Attacks 14 | . . . 7 . . 7 Impact . | . . . . . . . Slashing 14 | . . . 7 . . 7 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Follow-up Attacks . | . . . . . . . Damage Inflicted 6012 | . 886 2126 971 . 953 1076 Guns 4579 | . 878 2093 755 . 400 453 Cannons 1130 | . . . 104 . 553 473 Explosions 33 | . . 33 . . . . Melee 262 | . . . 112 . . 150 Ramming 8 | . 8 . . . . . Kinetic 1244 | . 617 615 . . . 12 Thermal 4498 | . 261 1511 859 . 953 914 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 262 | . . . 112 . . 150 Piercing . | . . . . . . . Highest Corruption 1 | . 1 . . . . . Average Corruption 1 | . 1 . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 13 | . . . . . 1 12 Projectiles 13 | . . . . . 1 12 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 1 | . 1 . . . . . Targets Rammed 1 | . 1 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 379 | . 184 258 332 . 40 379 Average Temperature 75 | . 57 65 83 . 15 112 Received Heat Transfer 1506 | . 321 387 168 . 243 387 Effects 2 | . . 1 . . . 1 Energy Bleed 1 | . . 1 . . . . Short Circuit 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 10 | . . 2 2 . 1 5 Heat Transferred 8674 | . 703 2281 1546 . 1983 2161 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Maximum Alert Level 2 | . . 2 1 . . . Low Security (%) 75 | 100 100 45 83 . 100 100 Level 1 15 | . . 31 16 . . . Level 2 9 | . . 22 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 476 | . 109 476 258 . 120 75 Initial 178 | . . 37 178 . . 22 Average 131 | . 35 241 143 . 32 18 Influence Increases 2966 | . 520 1199 430 . 425 392 Destroy 0b10 Robot/C 2020 | . 380 680 360 . 340 260 Destroy 0b10 Robot/NC 135 | . 20 95 10 . 5 5 Destroy Leader 484 | . 94 218 60 . 50 62 Successful Hack 77 | . 10 62 . . . 5 Disable Machine 60 | . . 30 . . . 30 Destroy Structure 40 | . 1 39 . . . . Lose Combat Pursuer 150 | . 15 75 . . 30 30 Influence Decreases 2966 | . 430 831 772 116 367 450 Entered New Map 485 | . . 53 280 116 . 36 Time Decay 2007 | . 415 608 422 . 306 256 Lost Part 319 | . 10 20 70 . 61 158 Purge Threat 155 | . 5 150 . . . . Squads Dispatched 11 | . 5 3 . . . 3 Investigation 2 | . 2 . . . . . Extermination . | . . . . . . . Reinforcement 9 | . 3 3 . . . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Distress Signals 7 | . 2 3 1 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 137 | . 27 49 19 . 18 24 Peak Tracking Total 8 | . 4 3 5 . 4 8 Tactical Retreats 10 | . 1 5 . . 2 2 Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Traps Triggered 4 | . 2 . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Machines Disabled 4 | . . 2 . . . 2 Max in Single Turn 2 | . . 2 . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Machines Accessed 29 | . 9 13 . 4 . 3 Terminals 19 | . 7 9 . . . 3 Fabricators . | . . . . . . . Repair Stations 3 | . 1 2 . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 2 | . . 2 . . . . Garrison Access . | . . . . . . . Total Hacks 115 | . 26 36 . 43 . 10 Successful 82 | . 12 22 . 43 . 5 Failed 33 | . 14 14 . . . 5 Catastrophic 5 | . 2 2 . . . 1 Database Lockouts . | . . . . . . . Manual 18 | . 8 2 . 2 . 6 Terminals 56 | . 21 25 . . . 10 Fabricators . | . . . . . . . Repair Stations 10 | . 4 6 . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 5 | . . 5 . . . . Garrison Access . | . . . . . . . Terminal Hacks 70 | . 7 15 . 43 . 5 Record 45 | . . 1 . 42 . 2 Robot Analysis 1 | . . 1 . . . . Prototype ID Bank 6 | . 3 2 . . . 1 Alert Level 7 | . . 6 . . . 1 Unreport Threat 3 | . 1 1 . . . 1 Locate Traps 1 | . . 1 . . . . Transport Status 1 | . 1 . . . . . Hauler Manifests 3 | . 1 2 . . . . Registered Components 1 | . 1 . . . . . Zone Layout 1 | . . 1 . . . . Proto ID Catalog 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 8 | . 4 4 . . . . Scan Component 4 | . 2 2 . . . . Repair 4 | . 2 2 . . . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer 3 | . . 3 . . . . Insert Component 2 | . . 2 . . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 20 | . 8 10 . . . 2 Full Trace Events 2 | . 1 . . . . 1 Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . 2 2 . . . . Time 104 | . 52 52 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged 1 | . . 1 . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Active Infowar (turns) . | . . . . . . . Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Turns Passed 12067 | 64 2147 4403 1038 1676 1873 866 Spaces Moved 4423 | 44 767 1611 360 696 742 203 Core 30 | 15 . . . . . 15 Treads 3829 | . 631 1611 360 696 529 2 Legs 440 | 29 12 . . . 213 186 Wheels 124 | . 124 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 240 240 240 190 50 Average Speed 238 | 107 231 240 240 240 226 314 Slowest Speed 1800 | 150 320 240 240 240 260 1800 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 64 | 3 95 99 49 93 89 21 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 2 | . . . 1 . 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 37 | . . 37 . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 37 | . . 37 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Total 5343 | 60 1005 1951 438 704 853 332 Wait 323 | . 89 170 . 6 26 32 Move 4417 | 43 766 1610 359 695 741 203 Hop . | . . . . . . . Pick Up 128 | 12 39 28 11 1 20 17 Fast Attach . | . . . . . . . Attach 60 | 5 7 8 10 . 8 22 Detach 1 | . . . 1 . . . Swap 20 | . 11 4 1 . 3 1 Drop 58 | . 16 22 2 2 11 5 Fire 321 | . 76 109 47 . 44 45 Melee 14 | . . . 7 . . 7 Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . 1 . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 14) 65 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 645 | -10/Materials | Discovered new exit (range 10) 1049 | -10/Materials | Discovered new exit (range 12) 1233 | -10/Materials | Repaired Assault Rifle 1266 | -10/Materials | Repaired Ion Engine 1321 | -10/Materials | Discovered new exit (range 3) 1597 | -10/Materials | Discovered new exit (range 11) 2137 | -10/Materials | Discovered new exit (range 16) 2212 | -10/Materials | Entered another Materials area 2212 | -9/Materials | Evolved 2 slots: Propulsion x2 2573 | -9/Materials | Repaired Lgt. Treads 2599 | -9/Materials | Repaired Lgt. Treads 2891 | -9/Materials | Discovered new exit (range 6) 3566 | -9/Materials | Discovered new exit (range 6) 4117 | -9/Materials | Discovered new exit (range 15) 4626 | -9/Materials | Discovered new exit (range 7) 6054 | -9/Materials | Build established: Scavenger-Mutant 6392 | -9/Materials | Discovered new exit (range 14) 6615 | -9/Materials | Entered Mines 6916 | -9/Mines | Identified exit to Exiles 6940 | -9/Mines | Build established: Mutant 7367 | -9/Mines | Core integrity fell below 50% 7412 | -9/Mines | Lost 5 parts (3n1u1w) 7641 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7653 | -9/Mines | Entered Exiles 7692 | -9/Exiles | Discovered new exit (range 15) 7708 | -9/Exiles | Build established: Scavenger-Mutant 7754 | -9/Exiles | Met 8R-AWN 7797 | -9/Exiles | Met EX-HEX 8018 | -9/Exiles | Met EX-DEC 8145 | -9/Exiles | Learned location of Zion (-7) 8299 | -9/Exiles | Discovered new exit (range 14) 8493 | -9/Exiles | Met EX-BIN 8541 | -9/Exiles | Aligned with FarCom system 8544 | -9/Exiles | Given EX-Vault access code 8633 | -9/Exiles | Opened EX-Vault 8651 | -9/Exiles | Found 0b10 Alert Chip 8769 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8938 | -9/Exiles | Visited The Gauntlet 9329 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 9329 | -9/Exiles | Entered Mines 9996 | -8/Mines | Discovered new exit (range 14) 10341 | -8/Mines | Lost 3 parts (2n1u) 10764 | -8/Mines | Lost 3 parts (1p2n) 10810 | -8/Mines | Core integrity fell below 20% 11202 | -8/Mines | Entered Materials 11202 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 11393 | -8/Materials | Discovered new exit (range 14) 11486 | -8/Materials | Lost 6 parts (1p2n3w) 11876 | -8/Materials | Core integrity fell below 50% 11944 | -8/Materials | Lost 13 parts (1p7n1u4w) 12061 | -8/Materials | Core integrity fell below 20% 12065 | -8/Materials | Released all parts (3) 12068 | -8/Materials | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- R-06 Scavenger collects Hpw. Shotgun. Acquired 4 matter. Critical hit (Burn: +37). Imp. Deuterium Engine destroyed. Med. Armor Plating destroyed. Particle Gun destroyed. Penetrated by Slug. Hpw. Shotgun destroyed. Penetrated by Slug. Beam Rifle destroyed. Released Huge Storage Unit. Released System Shield. Released 0b10 Alert Chip. Penetrated by Slug. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Connecting with Terminal... >>Alert(Purge) No threats on record. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????? 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T#? ???????????????? | | ???????# + *[/xY! "#? ??????????????? | | ?????????????########]![ #? ??????????????? | | ????????????????????########??#+###??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 50 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- Imp. Targeting Computer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 1% | -10/Materials Ion Engine | 8% | -10/Materials Lgt. Treads | 1% | -9/Materials Lgt. Treads | 25% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupersonicHardlightAmplifier Manual? 0 Play Time 01:37:06 Cumulative 14.1 hours Start 2025.09.02 @ 07:50:21 End 2025.09.16 @ 19:34:53 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 17 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a6897dd8-0690-4a89-9efb-16dd383818da