Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.11 @ 07:07:38 Player: shapeshifter Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (0) 0 Value Destroyed (10) 10 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (5085) 5085 TOTAL SCORE: 10635 Bonus ------- Pacifist 4085 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (7) ------ Enhanced Optical Array System Shield Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Plasma Cutter Plasma Cutter Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Cooled Aerolev Unit Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Machine Analyzer Enhanced Optical Array Improved Signal Interpreter System Shield System Shield > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Light Deuterium Engine Improved Sensor Array Plasma Cutter Plasma Cutter [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Cooled Aerolev Unit Hover Unit Cooled Aerolev Unit Flight Unit Nuclear Pulse Thruster Utility System Shield Device Improved Sensor Array Processor Machine Analyzer Hackware System Shield Weapon Hammer Launcher Advanced Micro-nuke Launcher Impact Weapon Hammer Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Slots Evolved 14 | . . 2 2 2 . 2 2 . 2 2 Power 1 | . . . . . . 1 . . . . Propulsion 8 | . . 2 1 . . 1 2 . 1 1 Utility 5 | . . . 1 2 . . . . 1 1 Weapon . | . . . . . . . . . . . Parts Attached 23 | . 2 3 2 1 . 9 . . 4 2 Power 2 | . . . 1 . . 1 . . . . Engine 2 | . . . 1 . . 1 . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 8 | . 1 1 . . . 4 . . 2 . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 2 | . . . . . . 1 . . 1 . Flight 6 | . 1 1 . . . 3 . . 1 . Utility 9 | . . 2 1 1 . 3 . . 1 1 Device 1 | . . . . . . . . . 1 . Storage . | . . . . . . . . . . . Processor 5 | . . 2 1 . . 2 . . . . Hackware 3 | . . . . 1 . 1 . . . 1 Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 4 | . 1 . . . . 1 . . 1 1 Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . 1 . . . . . . . 1 . Slashing Weapon 1 | . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . . . 1 Parts Lost 17 | . . . 3 . . 1 . 4 1 8 Power 1 | . . . . . . . . . . 1 Propulsion 8 | . . . 2 . . . . 3 1 2 Utility 5 | . . . 1 . . . . . . 4 Weapon 3 | . . . . . . 1 . 1 . 1 Highest Loss Streak 8 | . . . 3 . . 1 . 4 1 8 To Critical Strikes . | . . . . . . . . . . . Average Backups 3 | 1 2 4 3 4 4 4 4 4 3 3 Power 1 | 1 2 2 1 2 2 1 1 1 1 1 Propulsion . | . . . . . . . . . . . Utility . | . . . . . . . 1 1 . . Weapon . | . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . Unused Backups 3 | . . . . . . . . . . 3 Power 1 | . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . Utility . | . . . . . . . . . . . Weapon . | . . . . . . . . . . . Tool/Special 2 | . . . . . . . . . . 2 Average Slot Usage (%) 39 | . 9 40 36 30 30 45 64 64 45 31 Engine 1 | . . . 2 . . . 5 5 5 1 Hover 2 | . . . . . . 3 5 5 7 3 Flight 5 | . 4 13 4 . . 5 17 17 1 . Processor 15 | . . 15 20 15 15 18 17 17 15 11 Hackware 7 | . . . . 7 7 11 11 11 10 9 Impact Weapon 4 | . 4 11 9 7 7 2 . . 3 2 Slashing Weapon 1 | . . . . . . 2 5 5 . . Peak Build Rating 48 | . 2 10 14 10 10 48 48 48 44 37 Average Rating 21 | . . 7 8 10 9 28 48 43 34 24 On Entrance 17 | . . 2 10 8 10 9 48 48 25 37 Avg Prop Armor Cover (%) 6 | . . . . . . 7 . 4 5 . Naked Turns 29 | . 29 . . . . . . . . . Heaviest Build 10 | . 2 2 5 2 2 10 10 10 9 9 Greatest Support 23 | 3 4 8 8 3 3 18 18 18 23 23 Greatest Overweight (x) 1 | . . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 4 5 5 4 5 5 4 4 5 4 Average Carried 3 | 1 2 4 3 4 4 4 4 4 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 2 5 5 4 5 4 4 4 3 3 Class Distribution -------------------- 58% | Hacker-Mutant 36% | Mutant 5% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/DSF Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Matter Collected 326 | 162 . . . . 7 65 . . . 92 Remotely . | . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . Parts . | . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Combat Hostiles Destroyed . | . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Hostile Shots Fired 307 | . . 46 40 . 14 44 . 6 10 147 Missed 142 | . . 27 17 . 8 19 . 3 4 64 Hits 165 | . . 19 23 . 6 25 . 3 6 83 Melee 6 | . . . . . 4 1 . 1 . . Projectile 159 | . . 19 23 . 2 24 . 2 6 83 AOE 2 | . . . . . 1 . . 1 . . Critical Strikes 6 | . . . . . 1 1 . . . 4 Damage Taken 3305 | . . 232 331 . 141 508 . 204 114 1775 Core 2387 | . . 171 256 . 141 426 . 23 53 1317 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 78 | 100 100 57 53 . 79 49 . 97 95 . Volleys Fired . | . . . . . . . . . . . Largest . | . . . . . . . . . . . Hottest . | . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . Gun . | . . . . . . . . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . Core Hits 1 | . . . . . . . . . 1 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks 4 | . . . . . . 2 . . 2 . Impact 4 | . . . . . . 2 . . 2 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 26 | . . 2 . . . . . . 6 18 Guns . | . . . . . . . . . . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming 26 | . . 2 . . . . . . 6 18 Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . 3 Average Corruption 1 | . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 10 | . . . . . . . . . 3 7 Shots . | . . . . . . . . . . . Rammed 11 | . . 2 . . . . . . 2 7 Targets Rammed 11 | . . 2 . . . . . . 2 7 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 243 | . . . . . . . . . . 243 Average Temperature 128 | . . . . . . . . . . 128 Received Heat Transfer 388 | . . 120 36 . . 141 . . . 91 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 155 | . . 45 140 63 37 155 65 64 18 115 Initial 65 | . . . 14 63 37 18 65 49 12 . Average 42 | . . 6 27 60 37 73 65 46 7 32 Influence Increases 746 | . . 60 165 . . 256 5 15 20 225 Successful Hack 21 | . . . . . . . 5 . 16 . Disable Machine 15 | . . . . . . 15 . . . . Destroy Structure 5 | . . . . . . 1 . . 4 . Partial Spotted 60 | . . 15 15 . . 15 . . . 15 Lose Combat Pursuer 645 | . . 45 150 . . 225 . 15 . 210 Influence Decreases 631 | . . 25 60 87 16 158 70 61 44 110 Entered New Map 236 | . . . 21 77 16 19 70 21 12 . Time Decay 260 | . . 25 19 10 . 129 . . 22 55 Lost Part 135 | . . . 20 . . 10 . 40 10 55 Squads Dispatched 9 | . 1 2 2 . 1 2 . 1 . . Investigation 2 | . . 1 1 . . . . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 6 | . 1 1 1 . 1 1 . 1 . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Distress Signals 3 | . . . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 92 | . 3 15 17 . 4 17 . 6 3 27 Peak Tracking Total 16 | . 2 13 14 . 4 9 . 5 3 16 Tactical Retreats 18 | . . 1 2 . . 8 . 1 . 6 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Traps Triggered 4 | . . 1 . . . 2 . 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 4 | . . . . . . 4 . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Machines Disabled 1 | . . . . . . 1 . . . . Max in Single Turn 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Machines Accessed 13 | . 1 2 1 1 . 3 1 . 2 2 Terminals 11 | . 1 2 . 1 . 3 1 . 2 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . . . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 29 | . 1 2 3 2 . 6 3 . 9 3 Successful 7 | . . . 1 1 . 2 1 . 2 . Failed 22 | . 1 2 2 1 . 4 2 . 7 3 Catastrophic 11 | . 1 2 . . . 3 . . 4 1 Database Lockouts . | . . . . . . . . . . . Manual 3 | . . 1 . . . 2 . . . . Terminals 25 | . 1 2 . 2 . 6 3 . 9 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . . . 3 . . . . . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 6 | . . . . 1 . 2 1 . 2 . Open DSF 2 | . . . . 1 . . 1 . . . Disarm Traps 1 | . . . . . . 1 . . . . Registered Components 1 | . . . . . . . . . 1 . Zone Layout 2 | . . . . . . 1 . . 1 . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 11 | . 1 2 1 . . 3 . . 2 2 Full Trace Events 1 | . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 2 | . . . 2 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Active Infowar (turns) 793 | . . 67 71 25 39 337 1 32 74 147 Optics 504 | . . . . . . 250 1 32 74 147 Sensors 59 | . . . . . . . . . 38 21 Machine Analysis 698 | . . 67 71 25 39 337 1 32 74 52 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Turns Passed 868 | 13 48 81 71 25 39 337 1 32 74 147 Spaces Moved 1752 | 23 97 184 138 47 76 709 3 58 118 299 Core 648 | 23 52 . 101 47 76 214 . . . 135 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 369 | . . . . . . 75 . 13 117 164 Flight 735 | . 45 184 37 . . 420 3 45 1 . Fastest Speed 34 | 50 40 34 34 50 50 34 34 34 38 38 Average Speed 43 | 50 45 38 45 50 50 42 34 36 45 45 Slowest Speed 120 | 50 50 40 50 50 50 50 34 46 120 50 Overloaded Moves 154 | . . . . . . . . 13 32 109 Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 11 | . . 5 2 . . 4 . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 26 | 3 25 24 23 4 87 23 1 78 7 16 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 . 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 3 | . . . . . . 1 . . 2 . Terrain Destroyed 3 | . . . . . . 1 . . 2 . Melee 3 | . . . . . . 1 . . 2 . Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Total 1825 | 24 100 188 143 47 76 731 2 68 135 311 Wait 10 | . . . 3 . . . . . 7 . Move 1723 | 22 96 174 133 46 75 701 2 57 118 299 Hop 10 | . . 5 2 . . 3 . . . . Pick Up 20 | 2 2 5 2 . 1 3 . . 3 2 Fast Attach 7 | . . 1 . . . 6 . . . . Attach 17 | . 2 2 2 1 . 4 . . 4 2 Detach . | . . . . . . . . . . . Swap . | . . . . . . . . . . . Drop 3 | . . . 1 . . 1 . . . 1 Fire . | . . . . . . . . . . . Melee 4 | . . . . . . 2 . . 2 . Ram 9 | . . 1 . . . . . . 1 7 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 22 | . . . . . . 11 . 11 . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -5/DSF -4/Factory -3/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 14 | -11/Scrapyard | Entered Materials 60 | -10/Materials | Discovered new exit (range 7) 62 | -10/Materials | Entered another Materials area 62 | -9/Materials | Evolved 2 slots: Propulsion x2 136 | -9/Materials | Discovered new exit (range 16) 143 | -9/Materials | Entered another Materials area 143 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 196 | -8/Materials | Lost 3 parts (2n1u) 211 | -8/Materials | Discovered new exit (range 5) 214 | -8/Materials | Entered Factory 214 | -7/Factory | Evolved 2 slots: Utility x2 239 | -7/Factory | Identified exit to DSF 239 | -7/Factory | Entered DSF 257 | -7/DSF | Additional patrols routed to DSF 271 | -7/DSF | Discovered new exit (range 14) 278 | -7/DSF | Entered Factory 278 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 309 | -6/Factory | Build established: Mutant 460 | -6/Factory | Core integrity fell below 50% 598 | -6/Factory | Discovered new exit (range 17) 615 | -6/Factory | Identified exit to Factory 615 | -6/Factory | Entered another Factory area 615 | -5/Factory | Evolved 2 slots: Propulsion x2 616 | -5/Factory | Identified exit to DSF 616 | -5/Factory | Entered DSF 625 | -5/DSF | Build established: Hacker-Mutant 635 | -5/DSF | Additional patrols routed to DSF 640 | -5/DSF | Discovered new exit (range 21) 648 | -5/DSF | Identified exit to Factory 648 | -5/DSF | Entered Factory 648 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 674 | -4/Factory | Lost 4 parts (3n1w) 720 | -4/Factory | Discovered new exit (range 3) 720 | -4/Factory | Identified exit to Research 722 | -4/Factory | Entered Research 722 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 763 | -3/Research | Spotted B-86 Titan 810 | -3/Research | Found Prototype Launcher 826 | -3/Research | Core integrity fell below 50% 831 | -3/Research | Identified Adv. Micro-nuke Launcher 847 | -3/Research | Core integrity fell below 20% 852 | -3/Research | Lost 8 parts (1p3n3u1w) 869 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 00783_ Slammed into W-44 Eye. 00783_ W-44 Eye sends out distress signal. 00792_ Cld. Aerolev Unit destroyed. 00794_ Connecting with Terminal... 00796_ K-01 Serf cleans the Ion Accelerator. 00803_ System Shield destroyed. 00810_ Acquired Prototype Launcher. 00821_ Hvy. Flail destroyed. 00831_ Identified Adv. Micro-nuke Launcher. 00831_ Faulty integration triggers heat surge (+289). 00832_ Dropped Faulty Adv. Micro-nuke Launcher. 00833_ Slammed into S-43 Plague. 00836_ Destabilizing: System corrupted (+2). 00837_ Penetrated by Slug. 00837_ Slammed into Y-72 Warden. 00840_ Critical hit (Burn: +50). 00847_ Penetrated by Slug. 00847_ Slug penetrates Wall. 00862_ Imp. Signal Interpreter destroyed. 00863_ K-01 Serf cleans the Graviton Restrictor. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ???????????????????????????? ???????????? | | ???????????????????????????? ???????????? | | ???????????????????????????? ####???????? | | ???????????????????????????? #???????? | | ???????????????????????????? #???????? | | ???????????????????????????? #???????? | | ???????????????????????????? +???????? | | ???????????????????????????? #???????? | | ???????????????????????????? #???????? | | ???????????????????????????? #???????? | | ???????????????????????????# #???????? | | ???????????????????????????# #???????? | | ???????????????????????????# #???????? | | ???????????????????????????+ ######### | | ???????????????????????????# | | ???????????????????????????# | | ???????????????????????????# | | ???????????????????????????# ^ | | ?????????????##+############ " " " | | ?????????????# @ ss # " " " | | ?????????????# ! s + ""G"" " | | ?????????????# s # | | ?????????????# # | | ?????????????# ] # | | ?????????????# ! # ####+#### | | ?????????????############### #??? | | ????????????????????######## # | | ????????????????????# / | | ????????????????????# # | | ??????????????####### # | | ??????????????+ #? | | ??????????????# ######+##### #? | | ??????????????????# # #?? | | ??????????????????# ! # #??? | | ??????????????????# + #???##### | | ??????????????????# # #???????? | | ??????????????????# """ # #???????? | | ??????????????????# """ # #???????? | | ??????????????????# """ !# #???????? | | ??????????????????# # #???????? | | ??????????????????# # ######### | | ??????????????????########## | | ???????????######## ! #?# | | ???????????# # #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 63 Defensive Hacking 32 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssemblyVampiricSabre Manual? 0 Play Time 00:16:31 Cumulative 489.4 hours Start 2025.11.11 @ 06:54:02 End 2025.11.11 @ 07:07:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 653 Rogue 653 Adventurer 0 Explorer 0 Win Type - Total 15 Types 7/0/2/2/1/0/2/1/0/0 Lore% 90 Gallery% 85 Achievement% 65 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8400b43e-5f8c-42af-87d8-39167c7d990a