Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.02.17 @ 22:35:41 Player: JayDee Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (65) 325 Value Destroyed (1886) 1886 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (370) 370 TOTAL SCORE: 5581 Bonus ------- Follower Combat Kills 70 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (266) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- EM Pulse Cannon Flak Cannon Missile Launcher Axe Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Potential Leg > --- UTILITY ---------- Medium Storage Unit Terrain Scanner Seismic Analyzer Improved Light Armor Plating > --- WEAPON ----------- Lightning Gun Advanced Beam Cannon Assault Cannon Missile Launcher > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Medium Matter Pod Sensor Array Integration Mediator Particle Gun Mining Laser [Rating: 41] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Terrain Scanner Storage Medium Storage Unit Processor Seismic Analyzer Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 2 | . . . . . 2 . . Weapon 2 | . . . . . . 2 . Parts Attached 86 | 6 1 4 3 11 28 13 20 Power 9 | 1 . 3 . 1 2 1 1 Engine 7 | 1 . 3 . 1 1 . 1 Core 2 | . . . . . 1 1 . Reactor . | . . . . . . . . Propulsion 18 | 2 . . 2 1 9 3 1 Treads . | . . . . . . . . Leg 18 | 2 . . 2 1 9 3 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 18 | 1 1 . 1 1 7 2 5 Device 6 | . . . . . 4 2 . Storage 8 | 1 1 . 1 1 . . 4 Processor 1 | . . . . . 1 . . Hackware . | . . . . . . . . Protection 3 | . . . . . 2 . 1 Artifact . | . . . . . . . . Weapon 41 | 2 . 1 . 8 10 7 13 Energy Gun 15 | 1 . . . 5 4 2 3 Energy Cannon 3 | . . . . . . 2 1 Ballistic Gun 3 | 1 . 1 . . . . 1 Ballistic Cannon 4 | . . . . . 2 . 2 Launcher 5 | . . . . 1 2 2 . Special Weapon 10 | . . . . 1 2 1 6 Impact Weapon 1 | . . . . 1 . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . 1 . Parts Lost 27 | . . 1 . 4 6 3 13 Power 3 | . . . . . 1 . 2 Propulsion 8 | . . . . 1 2 2 3 Utility 5 | . . . . . 2 . 3 Weapon 11 | . . 1 . 3 1 1 5 Highest Loss Streak 10 | . . 1 . 2 2 2 10 Average Slot Usage (%) 96 | . 99 100 100 93 97 95 95 Engine 8 | . 14 14 14 14 5 . . Core 2 | . . . . . 3 7 5 Leg 29 | . 28 28 28 27 35 28 28 Device 5 | . . . . . 10 8 13 Storage 19 | . 27 28 28 28 14 7 7 Processor 2 | . . . . . 9 4 . Protection 2 | . . . . . 1 7 6 Energy Gun 8 | . 14 5 . 12 9 9 3 Energy Cannon 2 | . . . . . . 8 12 Ballistic Gun 8 | . 14 22 28 6 . . 5 Ballistic Cannon 2 | . . . . . 2 7 4 Special Weapon 1 | . . . . 1 5 1 1 Naked Turns 2 | . . . . . . . 2 Heaviest Build 44 | 11 13 14 16 26 27 40 44 Greatest Support 73 | 20 20 20 20 20 73 73 52 Greatest Overweight (x) 3 | 3 . . 1 1 . 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 16 | 6 6 6 6 8 8 8 16 Average Capacity 7 | 5 6 6 6 7 8 8 8 Most Carried 8 | 3 6 6 6 8 8 8 8 Average Carried 6 | 2 4 5 5 7 6 7 7 Final Capacity 8 | 6 6 6 6 8 8 8 4 Final Carried 8 | 3 6 6 6 8 8 8 4 Class Distribution -------------------- 54% | Mutant 31% | Scavenger-Skirmisher 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Storage Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Sto Matter Collected 1524 | 281 128 78 10 152 410 162 303 Remotely . | . . . . . . . . Salvage Created 2005 | 106 129 143 . 221 682 244 480 Parts 109 | 16 8 13 . 2 34 10 26 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 52 | . 4 5 . 12 16 7 8 Guns 36 | . 2 5 . 11 10 2 6 Cannons 8 | . . . . . 5 1 2 AOE 8 | . 2 . . 1 1 4 . Classes Destroyed 13 | 2 3 . . 2 6 . . Worker 3 | 1 . . . . 2 . . Builder 1 | . . . . . 1 . . Tunneler 4 | 4 . . . . . . . Recycler 1 | . . . . . 1 . . Operator 2 | . . . . . 1 . 1 Watcher 2 | . 2 . . . . . . Swarmer 6 | . 3 3 . . . . . Grunt 23 | . 1 2 . . 10 7 3 Brawler 1 | . . . . . 1 . . Duelist 3 | . . . . 1 1 . 1 Sentry 7 | . . . . . 3 . 4 Hunter 1 | . . . . . 1 . . Assembled 11 | . . . . 11 . . . Best Kill Streak 7 | 5 3 2 . 4 6 7 3 Combat Bots Only 7 | . 3 2 . 4 4 7 3 Max Kills in Single Turn 3 | 1 2 1 . 1 3 2 1 Gunslinging . | . . . . . . . . Exploded 2 | . 2 . . 1 1 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Damage Taken 4131 | . 76 196 . 526 1094 1068 1171 Core 964 | . 1 24 . 100 137 558 144 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 75 | 100 . . . 50 75 . . Volleys Fired 170 | 7 7 14 . 35 53 15 39 Largest 4 | 2 2 2 . 2 2 4 4 Hottest 246 | 60 60 60 . 165 161 232 246 Shots Fired 301 | 14 14 28 . 59 83 34 69 Gun 192 | 14 14 28 . 55 48 12 21 Cannon 71 | . . . . . 24 18 29 Launcher 9 | . . . . 1 4 4 . Special 29 | . . . . 3 7 . 19 Kinetic 123 | 7 7 20 . 34 24 10 21 Thermal 113 | . . . . 13 55 12 33 Explosive 9 | . . . . 1 4 4 . Electromagnetic 56 | 7 7 8 . 11 . 8 15 Robot Hit Streak 51 | 5 6 15 . 16 51 14 19 Robot Miss Streak 4 | 1 2 1 . 1 2 2 4 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . 2 . 1 . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . Shots Hit Robots 212 | 9 8 22 . 40 67 26 40 Core Hits 129 | 5 6 8 . 21 44 14 31 Critical Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4707 | 97 196 238 . 426 1903 939 908 Guns 2312 | 97 122 237 . 406 882 136 432 Cannons 1253 | . . . . . 536 241 476 Explosions 1109 | . 71 . . 15 461 562 . Melee . | . . . . . . . . Ramming 9 | . 3 1 . 5 . . . Kinetic 1547 | 32 24 174 . 199 536 136 446 Thermal 1630 | . 71 . . 77 906 302 274 Explosive 867 | . . . . 15 461 391 . Electromagnetic 654 | 65 98 63 . 130 . 110 188 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . . 5 . . Average Corruption 5 | . . . . . 5 . . Corruption Purged . | . . . . . . . . Effects 1 | . . . . . 1 . . Matter Fused 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 28 | . . . . . 13 15 . Projectiles 5 | . . . . . 5 . . Explosions 23 | . . . . . 8 15 . Melee . | . . . . . . . . Knockbacks 15 | . . . . . 13 2 . Impact . | . . . . . . . . Kinetic 10 | . . . . . 9 1 . Secondary 5 | . . . . . 4 1 . Self-Inflicted Damage 193 | . 31 . . 20 . 142 . Shots 4 | . 1 . . 1 . 2 . Rammed 2 | . 1 1 . . . . . Targets Rammed 3 | . 1 1 . 1 . . . Kicked 1 | . . . . 1 . . . Crushed . | . . . . . . . . Highest Temperature 599 | . 12 30 . 157 370 599 286 Average Temperature 134 | . 10 16 . 65 114 343 100 Received Heat Transfer 1500 | . 12 93 . 60 459 267 609 Effects 22 | . . . . . 1 21 . Shutdowns 1 | . . . . . 1 . . Energy Bleed 4 | . . . . . . 4 . Interference 4 | . . . . . . 4 . Short Circuit 3 | . . . . . . 3 . Damage (minor) 5 | . . . . . . 5 . Damage (core) 5 | . . . . . . 5 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . 2 . . . . . . Impact Corruptions 1 | . . . . . 1 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . . 1 . 1 Heat Transferred 2835 | . 50 . . 185 1633 409 558 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . 1 . . . . 1 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Peak Influence 395 | 25 176 182 . 30 287 341 395 Average Influence 116 | 8 75 147 . 8 125 200 247 Maximum Alert Level 1 | . . . . . 1 1 1 Low Security (%) 74 | 100 100 100 . 100 67 58 24 Level 1 25 | . . . . . 32 41 75 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . 2 . . . 5 1 5 Investigation 5 | . 2 . . . 1 . 2 Extermination 1 | . . . . . . . 1 Reinforcement 4 | . . . . . 1 1 2 Assault . | . . . . . . . . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Distress Signals 1 | . . . . . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 82 | . 6 6 . 15 23 9 23 Peak Tracking Total 12 | . 3 3 . 5 6 4 12 Tactical Retreats 6 | . . 1 . 2 1 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Exploded 1 | . . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Sto Machines Disabled 7 | . . . . . . 5 2 Max in Single Turn 4 | . . . . . . 4 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Machines Accessed 16 | . 4 . 4 . 4 . 4 Terminals 9 | . 4 . . . 2 . 3 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . . 2 . . Garrison Access . | . . . . . . . . Total Hacks 89 | . 15 . 48 . 18 . 8 Successful 74 | . 7 . 48 . 16 . 3 Failed 14 | . 7 . . . 2 . 5 Catastrophic 3 | . 1 . . . . . 2 Database Lockouts 1 | . 1 . . . . . . Manual 14 | . 9 . 1 . 1 . 3 Terminals 26 | . 15 . . . 5 . 6 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . . . 2 Recycling Units . | . . . . . . . . Scanalyzers 13 | . . . . . 13 . . Garrison Access . | . . . . . . . . Terminal Hacks 59 | . 7 . 48 . 3 . 1 Record 51 | . 3 . 48 . . . . Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . . . . . . 1 Level Access Points 1 | . . . . . 1 . . Branch Access Points 2 | . 1 . . . 1 . . Recall Investigation 2 | . 2 . . . . . . Zone Layout 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 Scan Component 1 | . . . . . . . 1 Repair 1 | . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer 13 | . . . . . 13 . . Insert Component 7 | . . . . . 7 . . Analyze 6 | . . . . . 6 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 3 . . . 4 . 4 Full Trace Events 5 | . 1 . . . 2 . 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . . . . 4 . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . . 1 Time 19 | . . . . . . . 19 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 5 | . . . . . 5 . . Part Schematics Acquired 4 | . . . . . 4 . . Parts Damaged 1 | . . . . . 1 . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Total Allies 4 | . . . . 4 . . . Largest Group 3 | . . . . 3 1 . . Highest-Rated Group 40 | . . . . 40 31 . . Highest-Rated Ally 31 | . . . . 31 31 . . Total Orders . | . . . . . . . . Ally Attacks 33 | . . . . 21 12 . . Total Damage 324 | . . . . 176 148 . . Kills 3 | . . . . 1 2 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Sto Turns Passed 3359 | 113 227 248 368 836 691 360 516 Spaces Moved 1972 | 69 150 160 301 486 315 243 248 Core 16 | 14 . . . . . . 2 Treads . | . . . . . . . . Legs 1956 | 55 150 160 301 486 315 243 246 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 105 112 50 Average Speed 124 | 117 120 120 120 142 116 115 120 Slowest Speed 200 | 200 120 120 150 150 125 150 122 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . Exploration Rate (%) 40 | 4 34 43 65 88 29 5 57 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 2 | . 1 . . . 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 . 1 . Scrap Searched 3 | . . 1 . 2 . . . Spaces Dug 27 | . . . . 3 5 . 19 Terrain Destroyed 115 | . 1 . . 17 29 48 20 Melee . | . . . . . . . . Projectile 30 | . . . . 3 6 1 20 AOE 85 | . 1 . . 14 23 47 . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Total 2546 | 84 183 190 308 569 547 298 367 Wait 225 | . 20 5 . 18 124 11 47 Move 1965 | 68 149 159 300 485 314 242 248 Hop . | . . . . . . . . Pick Up 41 | 3 4 3 . 10 8 8 5 Fast Attach 35 | 6 1 2 3 6 10 3 4 Attach 37 | . . 2 . 5 16 8 6 Detach 22 | . . . 2 2 12 4 2 Swap 14 | . . . . . 2 2 10 Drop 34 | . 1 4 3 7 8 5 6 Fire 170 | 7 7 14 . 35 53 15 39 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 3 | . 1 1 . 1 . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Identified exit to Mines 299 | -10/Materials | Central database locked down 310 | -10/Materials | Build established: Mutant 341 | -10/Materials | Entered Mines 419 | -10/Mines | Discovered new exit (range 13) 429 | -10/Mines | Discovered new exit (range 11) 543 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 574 | -10/Mines | Found a hidden stash of uninstalled traps 582 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 583 | -10/Mines | Discovered new exit (range 5) 589 | -10/Mines | Entered Exiles 610 | -10/Exiles | Discovered new exit (range 15) 645 | -10/Exiles | Met 8R-AWN 669 | -10/Exiles | Met EX-HEX 709 | -10/Exiles | Met EX-BIN 725 | -10/Exiles | Aligned with FarCom system 726 | -10/Exiles | Given EX-Vault access code 797 | -10/Exiles | Opened EX-Vault 805 | -10/Exiles | Found Prototype Leg 805 | -10/Exiles | Identified Potential Leg 834 | -10/Exiles | Warned to stay clear of 0b10 Research branches 851 | -10/Exiles | Exiles lab attacked by MAIN.C 878 | -10/Exiles | Learned location of Zion (-6) 942 | -10/Exiles | Discovered new exit (range 12) 957 | -10/Exiles | Left Exiles lab with Potential Leg 957 | -10/Exiles | Entered Mines 963 | -9/Mines | Assembled infested the area 988 | -9/Mines | Met a Derelict bent on vengeance 1012 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1013 | -9/Mines | Learned Materials emergency access door positions 1296 | -9/Mines | Learned 2 Materials zone layouts 1328 | -9/Mines | Discovered new exit (range 8) 1578 | -9/Mines | Discovered new exit (range 5) 1626 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1711 | -9/Mines | Received a Mining Laser from a helpful Derelict 1793 | -9/Mines | Entered Materials 1793 | -8/Materials | Accompanied by 1 ally 1793 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1878 | -8/Materials | Identified exit to Factory 2073 | -8/Materials | Garrison activated, responded to threat 2180 | -8/Materials | Build established: Scavenger-Skirmisher 2458 | -8/Materials | Crushed by falling debris 2484 | -8/Materials | Entered Factory 2484 | -7/Factory | Evolved 2 slots: Weapon x2 2706 | -7/Factory | Core integrity fell below 50% 2738 | -7/Factory | Destroyed 7 combat bots 2777 | -7/Factory | Discovered new exit (range 15) 2844 | -7/Factory | Entered Storage 3069 | -7/Storage | Core integrity fell below 20% 3189 | -7/Storage | Repaired Missile Launcher 3358 | -7/Storage | Released all parts (5) 3360 | -7/Storage | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03339_ Aluminum Leg destroyed. 03339_ Reflective Plating destroyed. 03341_ Aluminum Leg destroyed. 03343_ L-41 Fighter destroyed. 03344_ ALERT: Rogue bot located, Programmers report to Storage Zone 9M. 03349_ Imp. EM Pulse Cannon destroyed. 03349_ Carbon-fiber Leg destroyed. 03351_ U-05 Engineer builds a Wall. 03356_ Gatling Laser destroyed. 03356_ G-47 Trooper destroyed. 03357_ Flak Gun destroyed. 03357_ Imp. Heat Sink destroyed. 03357_ Imp. Deuterium Engine destroyed. 03357_ Mining Laser destroyed. 03358_ Released Med. Storage Unit. 03358_ Released Hcp. Storage Unit. 03358_ Released Med. Matter Pod. 03358_ Released Titanium Leg. 03358_ Released Gauss Cannon. 03359_ Acquired Axe. 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"???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 665 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 14 Terrain Scan Density 60 Armor Coverage 150 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 42 Offensive Hacking 10 Item Schematics ----------------- Rocket Launcher | -8/Materials | Scanalyzed Lgt. Angular Momentum Engine | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Aluminum Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingAutogunMatrix Manual? 0 Play Time 01:18:13 Cumulative 14.0 hours Start 2020.02.15 @ 20:31:31 End 2020.02.17 @ 22:35:41 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 15 Rogue 3 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 20 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 14/Dina Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d8925a1-fdc8-451e-9a45-703dcf75cee8