Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.23 @ 23:45:43 Player: jumpy Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (67) 335 Value Destroyed (1892) 1892 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5267 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 113/300 Energy 99/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Terrain Scanner Core Analyzer Weapon Cycler Hacking Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Core Analyzer Hardened Heavy Armor Plating > --- WEAPON ----------- Particle Gun Particle Gun Heavy Assault Rifle Enhanced Autogun > --- INVENTORY -------- Ion Engine Light Deuterium Engine Nuclear Core Aluminum Leg Wheel Improved Terrain Scanner Core Analyzer Core Analyzer Weapon Cycler Transmission Jammer Improved Light Armor Plating Hacking Suite Beam Rifle Particle Gun Light Assault Rifle Mining Laser [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Core Analyzer Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 4 | . . 1 1 . 2 Weapon 2 | . . . 1 1 . Parts Attached 55 | 8 3 20 4 13 7 Power 9 | 2 . 4 1 2 . Engine 7 | 2 . 4 . 1 . Core 2 | . . . 1 1 . Reactor . | . . . . . . Propulsion 15 | 2 . 8 . 4 1 Treads . | . . . . . . Leg 13 | 2 . 7 . 4 . Wheel 2 | . . 1 . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 2 1 3 2 3 4 Device 5 | 1 . 2 . 1 1 Storage 4 | 1 1 . 1 1 . Processor 3 | . . . . 1 2 Hackware . | . . . . . . Protection 3 | . . 1 1 . 1 Artifact . | . . . . . . Weapon 16 | 2 2 5 1 4 2 Energy Gun 8 | 1 . 3 . 3 1 Energy Cannon 2 | . 2 . . . . Ballistic Gun 6 | 1 . 2 1 1 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . 1 . 1 . . Parts Lost 31 | . . 7 2 4 18 Power 3 | . . 1 . . 2 Propulsion 12 | . . 2 2 1 7 Utility 8 | . . 2 . 2 4 Weapon 8 | . . 2 . 1 5 Highest Loss Streak 7 | . . 5 1 2 7 To Critical Strikes . | . . . . . . Average Backups 10 | 3 6 8 11 13 12 Power 2 | . 1 2 2 2 1 Propulsion 1 | 1 2 1 2 2 1 Utility 4 | . 2 2 2 6 6 Weapon 2 | . 1 2 3 3 2 Tool/Special . | . . . . . . Unused Backups 12 | 3 . . 1 . 8 Power . | . . . . . . Propulsion 1 | 1 . . . . . Utility 7 | . . . . . 7 Weapon 4 | 2 . . 1 . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 82 | . 100 71 93 94 59 Engine 6 | . 14 10 1 5 . Core 1 | . . . 7 1 3 Leg 23 | . 28 22 22 28 15 Device 9 | . 14 6 18 10 4 Storage 8 | . 14 11 9 7 4 Processor 3 | . . . . 5 8 Protection 4 | . . 4 8 3 3 Energy Gun 8 | . 4 6 9 10 9 Energy Cannon 1 | . 18 2 . . . Ballistic Gun 13 | . 5 7 16 18 8 Peak Build Rating 44 | 7 12 13 22 32 44 Average Rating 19 | 5 10 9 19 28 26 On Entrance 14 | . 7 12 13 22 32 Avg Prop Armor Cover (%) 14 | . . 14 . . . Naked Turns 69 | . . . . . 69 Heaviest Build 80 | 14 54 54 61 61 80 Greatest Support 45 | 20 20 30 30 45 45 Greatest Overweight (x) 14 | . 2 14 3 1 4 Average Overweight (x) 1 | . . 2 1 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 17 | 7 10 20 17 18 15 Most Carried 20 | 7 8 11 15 20 19 Average Carried 10 | 3 6 8 11 13 12 Final Capacity 20 | 8 20 20 15 20 5 Final Carried 20 | 6 7 11 15 20 4 Class Distribution -------------------- 33% | Scavenger-Gunner 25% | Scavenger-Mutant 21% | Scavenger-Tank 19% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1411 | 311 30 370 147 457 96 Remotely . | . . . . . . Salvage Created 2903 | 240 48 875 201 1063 476 Parts 159 | 20 3 52 11 59 14 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 2 | . . 1 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 43 | . 3 14 6 11 9 Guns 34 | . . 10 6 11 7 Cannons 7 | . 3 4 . . . AOE 2 | . . . . . 2 Classes Destroyed 13 | 3 1 3 1 3 2 Worker 4 | 2 . 1 . . 1 Builder 1 | . . . . 1 . Tunneler 6 | 6 . . . . . Hauler 1 | . . . . 1 . Recycler 11 | 1 . 3 . 7 . Operator 1 | . . 1 . . . Swarmer 9 | . 3 . 3 3 . Grunt 21 | . . 11 . 6 4 Brawler 3 | . . . . . 3 Sentry 5 | . . 3 2 . . Hunter 2 | . . . 1 1 . Programmer 2 | . . . . 1 1 Heavy 1 | . . . . . 1 Best Kill Streak 6 | 3 3 5 4 6 3 Combat Bots Only 5 | . 3 4 4 5 3 Max Kills in Single Turn 2 | 1 1 2 1 2 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 436 | . 14 145 57 32 188 Missed 142 | . 6 41 23 4 68 Hits 294 | . 8 104 34 28 120 Melee 8 | . . . . . 8 Projectile 286 | . 8 104 34 28 112 AOE 1 | . . . . . 1 Critical Strikes 9 | . . 1 1 1 6 Damage Taken 4719 | . 70 1302 376 554 2417 Core 1257 | . 26 246 36 92 857 Absorbed by Shields . | . . . . . . Core Remaining (%) 81 | 100 89 38 93 86 . Volleys Fired 198 | 31 5 80 16 31 35 Largest 4 | 2 2 2 3 4 4 Hottest 178 | 70 136 136 104 169 178 Shots Fired 465 | 62 10 127 48 118 100 Gun 434 | 62 . 106 48 118 100 Cannon 31 | . 10 21 . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 246 | 31 . 51 32 81 51 Thermal 219 | 31 10 76 16 37 49 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 21 | 6 4 21 7 8 12 Robot Miss Streak 7 | 4 3 6 6 7 2 Penetration Max . | . . . . . . Secondary Targets 5 | . . . 2 1 2 Max Gunslinging Chain 1 | . . . 1 1 1 Shots Hit Robots 280 | 36 4 79 24 66 71 Core Hits 125 | 14 3 32 11 33 32 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 9 | 2 . 1 1 4 1 Burn 8 | 2 . 1 1 3 1 Destroy 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4910 | 390 102 1276 345 1212 1585 Guns 3988 | 390 . 948 345 1131 1174 Cannons 429 | . 102 327 . . . Explosions 484 | . . . . 81 403 Melee . | . . . . . . Ramming 9 | . . 1 . . 8 Kinetic 2368 | 144 . 547 213 786 678 Thermal 2130 | 246 102 728 132 426 496 Explosive 403 | . . . . . 403 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 21 | . . . . . 21 Average Corruption 19 | . . . . . 19 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 17 | . . . . . 17 Message Errors 3 | . . . . . 3 Matter Fused 2 | . . . . . 2 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 2 | . . . . . 2 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 2 | . . . . . 2 Misdirections 2 | . . . . . 2 Weapon Failures 3 | . . . . . 3 Overload Shots . | . . . . . . Overflow Damage 80 | . 1 . . 79 . Projectiles 1 | . 1 . . . . Explosions 79 | . . . . 79 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 280 | . . . . 115 165 Shots 4 | . . . . 2 2 Rammed 1 | . . . . . 1 Targets Rammed 2 | . . 1 . . 1 Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 454 | 150 375 454 64 241 412 Average Temperature 95 | 47 191 137 31 68 129 Received Heat Transfer 921 | . . 612 90 135 84 Effects 11 | . . 5 . . 6 Shutdowns 1 | . . . . . 1 Energy Bleed 3 | . . . . . 3 Interference 1 | . . . . . 1 Matter Decay 2 | . . 1 . . 1 Damage (minor) 1 | . . 1 . . . Damage (major) 3 | . . 3 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | 1 1 2 1 . 1 Heat Transferred 5483 | 888 185 1622 407 1123 1258 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 142 | 10 60 90 106 125 142 Initial 31 | . . 20 31 9 26 Average 37 | 2 14 34 46 46 41 Influence Increases 1489 | 45 70 394 178 431 371 Destroy 0b10 Robot/C 860 | . 60 280 120 220 180 Destroy 0b10 Robot/NC 120 | 45 . 25 . 45 5 Destroy Leader 222 | . 10 80 40 62 30 Allied During Kill 1 | . . . . . 1 Successful Hack 35 | . . 7 . . 28 Disable Machine 105 | . . . . 75 30 Destroy Structure 71 | . . 2 3 29 37 Lose Combat Pursuer 75 | . . . 15 . 60 Influence Decreases 1468 | 45 20 368 231 399 405 Entered New Map 118 | . . 30 45 14 29 Time Decay 1073 | 45 20 288 179 345 196 Lost Part 277 | . . 50 7 40 180 Squads Dispatched 14 | . . 4 1 7 2 Investigation 3 | . . 1 . 2 . Extermination 1 | . . . . 1 . Reinforcement 7 | . . 3 1 1 2 Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 4 | . 1 1 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 67 | . 5 19 11 11 21 Peak Tracking Total 8 | . 4 4 7 2 8 Tactical Retreats 3 | . . . 1 . 2 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 3 | . . 1 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 7 | . . . . 5 2 Max in Single Turn 5 | . . . . 5 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 6 | . . 1 . 4 1 Terminals 3 | . . 1 . 1 1 Fabricators 1 | . . . . 1 . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 14 | . . 2 . 7 5 Successful 5 | . . 1 . 2 2 Failed 9 | . . 1 . 5 3 Catastrophic 3 | . . . . 3 . Database Lockouts . | . . . . . . Manual 7 | . . 2 . 4 1 Terminals 9 | . . 2 . 2 5 Fabricators 2 | . . . . 2 . Repair Stations 2 | . . . . 2 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 2 | . . 1 . . 1 Part Schematic 1 | . . 1 . . . Emergency Access Points 1 | . . . . . 1 Fabricator Hacks 2 | . . . . 2 . Load Schematic 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . . . 1 Terminals 1 | . . . . . 1 Botnet 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . . 1 . 4 1 Full Trace Events 2 | . . . . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built 1 | . . . . 1 . Authchips . | . . . . . . Time 51 | . . . . 51 . Total Part Build Rating 1 | . . . . 1 . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 1 | . . . . . 1 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies 1 | . . . . . 1 Largest Group 1 | . . . . . 1 Highest-Rated Group 20 | . . . . . 20 Highest-Rated Ally 20 | . . . . . 20 Total Orders 1 | . . . . . 1 STAY 1 | . . . . . 1 Ally Attacks 3 | . . . . . 3 Total Damage 89 | . . . . . 89 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . . 1 Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 1622 | 98 159 242 417 706 . Seismic 1622 | 98 159 242 417 706 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 3272 | 229 159 930 417 1113 424 Spaces Moved 1422 | 104 101 236 144 517 320 Core 231 | 5 . 1 . . 225 Treads . | . . . . . . Legs 1166 | 99 101 228 144 517 77 Wheels 25 | . . 7 . . 18 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 140 190 190 50 Average Speed 177 | 116 135 276 241 190 89 Slowest Speed 750 | 120 260 750 330 190 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 18 | 5 27 25 22 16 13 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 97 | . . . . 61 36 Melee . | . . . . . . Projectile . | . . . . . . AOE 97 | . . . . 61 36 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 1803 | 153 114 378 182 582 394 Wait 68 | . 4 32 5 10 17 Move 1417 | 103 100 235 143 516 320 Hop . | . . . . . . Pick Up 22 | 8 1 2 7 4 . Fast Attach 26 | 7 . 10 4 3 2 Attach 19 | . . 2 3 4 10 Detach . | . . . . . . Swap 26 | 1 3 9 3 9 1 Drop 18 | 3 1 7 1 5 1 Fire 198 | 31 5 80 16 31 35 Melee . | . . . . . . Ram 2 | . . . . . 2 Kick 1 | . . 1 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 6 | . . . . . 6 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 230 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 3) 389 | -10/Materials | Entered another Materials area 389 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 521 | -9/Materials | Lost 5 parts (1p2n1u1w) 803 | -9/Materials | Build established: Scavenger-Mutant 964 | -9/Materials | Core integrity fell below 50% 1309 | -9/Materials | Discovered new exit (range 6) 1319 | -9/Materials | Entered another Materials area 1319 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1632 | -8/Materials | Build established: Scavenger-Tank 1683 | -8/Materials | Discovered new exit (range 7) 1736 | -8/Materials | Entered Factory 1736 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1966 | -7/Factory | Garrison activated, responded to threat 1995 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 2322 | -7/Factory | Build established: Scavenger-Gunner 2773 | -7/Factory | Discovered new exit (range 5) 2849 | -7/Factory | Entered another Factory area 2849 | -6/Factory | Evolved 2 slots: Utility x2 3046 | -6/Factory | Crushed by falling debris 3046 | -6/Factory | System corruption reached 10% 3081 | -6/Factory | Lost 6 parts (1p1n2u2w) 3137 | -6/Factory | Lost 7 parts (1p4n1u1w) 3157 | -6/Factory | Released all parts (5) 3184 | -6/Factory | Lost 3 parts (1n2w) 3233 | -6/Factory | Core integrity fell below 50% 3259 | -6/Factory | Core integrity fell below 20% 3268 | -6/Factory | Discovered new exit (range 15) 3273 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03157_ Released Core Analyzer. 03157_ Released Beam Rifle. 03157_ Released Lgt. Assault Rifle. 03158_ Penetrated by Slug. 03167_ System corrupted: Component data lost. 03181_ Acquired Adv. Targeting Computer. 03185_ VOTU=I7V|L77G7PZSCLUW4LP 03185_ Penetrated by Slug. 03195_ Dropped Mining Laser. 03210_ System corrupted: Heat flow error (+242). 03211_ Overheating: Energy bleed (-11). 03226_ System corrupted: Energy discharge (-20). 03228_ Slammed into S-27 Virus. 03228_ Adv. Targeting Computer destroyed. 03241_ System corrupted: Component data lost. 03256_ Door malfunctions. 03261_ System corrupted: Energy discharge (-30). 03264_ Matter Pump disabled. 03268_ EXIT=FOUND 03271_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | #????####??????????# " " / #?????? | | #????"""S"?????????# " " # #?????? | | #??? """ "?????????# " " ###############?????? | | #??? ??????????# " " #???????????????????? | | #?? [ ??????????# " " #???????????????????? | | #?? ????#?????# #???????????????????? | | #? ???? #?????# = #???????????????????? | | #? ???? #?????#######???????????????????? | | # """" ???? #???????????????????????????????? | | # """" "??? #???????????????????????????????? | | / """" "??? #???????????????????????????????? | | # """" "??? ????????????????????????????????? | | # ?? ????????????????????????????????? | | ###########+##########???????????????????????? | | #???????????????????????? | | #???????????????????????? | | ""G"" #???????????????????????? | | " " #???????????????????????? | | #???????????????????????? | | #########+### #???????????????????????? | | ????????????# """ %"" ########????????????????? | | ????????????# """ """ ^ #????????????????? | | ????????????# """ """ ^ #????????????????? | | ????????????# s s #????????????????? | | ????????????# *=s #????????????????? | | ????????????# *=s @ < #????????????????? | | ????????????###########+### #????????????????? | | ???????????????????????????? #????????????????? | | ?????????????????????????????####????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HelicalFlakScreen Manual? 0 Play Time 00:18:09 Cumulative 300.8 hours Start 2025.12.23 @ 23:31:17 End 2025.12.23 @ 23:45:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 642 Rogue 642 Adventurer 0 Explorer 0 Win Type - Total 20 Types 14/0/4/1/1/0/0/0/0/0 Lore% 81 Gallery% 72 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: 2c18509b-e3d7-4a13-bb06-3621c772a44d