Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.02 @ 13:09:56 Player: Minty Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (39) 195 Value Destroyed (1688) 1688 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (735) 735 TOTAL SCORE: 4638 Bonus ------- Follower Combat Kills 35 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 85/300 Energy 261/265 System Corruption 0% Temperature Warm (109) Movement Walking (130) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY (4) ------ Large Storage Unit Advanced Targeting Computer Light Armor Plating Light Armor Plating > --- WEAPON (3) ------- Minigun Minigun Gauss Rifle > --- INVENTORY (15) --- Titanium Leg Titanium Leg Titanium Leg Improved Heat Sink Advanced Heat Sink Disposable Heat Sink Small Matter Pod (0) Improved Terrain Scanner Particle Charger Hacking Suite Relay Coupler [Grunt] (28) Relay Coupler [Sentry] (22) Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Cargo Legs Wheel > --- UTILITY ---------- Heat Sink Heat Sink Small Storage Unit Improved Targeting Computer Improved Targeting Computer Makeshift Light Armor Plating > --- WEAPON ----------- Pulse Rifle Pulse Rifle > --- INVENTORY -------- Disposable Heat Sink Improved Propulsion Shielding Medium Laser Subdweller Beam Cannon Subdweller Beam Cannon [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Hunter] Protection Makeshift Light Armor Plating Weapon Subdweller Beam Cannon Energy Gun Pulse Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Minigun Launcher Subdweller Shrapnel Launcher Special Weapon Flamer Special Melee Weapon Datajack Build | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Slots Evolved 4 | . . . 4 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 2 | . . . 2 . . Weapon 1 | . . . 1 . . Parts Attached 61 | . 1 13 9 10 28 Power 4 | . . 1 1 . 2 Engine 3 | . . 1 . . 2 Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 18 | . . 5 1 4 8 Treads 2 | . . 2 . . . Leg 14 | . . 1 1 4 8 Wheel 2 | . . 2 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 22 | . 1 1 5 4 11 Device 9 | . . . 2 4 3 Storage 2 | . . . . . 2 Processor 5 | . 1 . 2 . 2 Hackware 1 | . . . . . 1 Protection 5 | . . 1 1 . 3 Artifact . | . . . . . . Weapon 17 | . . 6 2 2 7 Energy Gun 4 | . . 1 2 . 1 Energy Cannon 2 | . . 2 . . . Ballistic Gun 8 | . . 1 . 2 5 Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 1 | . . . 1 . . Parts Lost 23 | . . 7 1 8 7 Power 3 | . . 1 1 . 1 Propulsion 8 | . . 3 . 2 3 Utility 3 | . . . . 2 1 Weapon 9 | . . 3 . 4 2 Highest Loss Streak 7 | . . 5 1 7 3 To Critical Strikes 1 | . . 1 . . . Average Backups 6 | 6 6 5 4 6 7 Power . | 1 1 . . . . Propulsion 1 | 4 4 2 1 . . Utility 2 | . . . . 4 6 Weapon 1 | 1 1 2 2 1 . Tool/Special . | . . . . . . Unused Backups 13 | . . 4 . . 9 Power . | . . . . . . Propulsion 4 | . . 1 . . 3 Utility 5 | . . . . . 5 Weapon 3 | . . 3 . . . Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 90 | . 91 97 60 82 92 Engine 8 | . 14 13 3 . 6 Core 1 | . . . 2 8 2 Treads 5 | . . 11 . . . Leg 17 | . 28 15 6 11 24 Device 8 | . . . 2 19 19 Storage 10 | . 14 14 7 8 6 Processor 3 | . 6 4 7 6 . Protection 7 | . . 9 13 3 5 Energy Gun 3 | . . 1 7 11 3 Energy Cannon 9 | . . 19 4 3 . Ballistic Gun 9 | . 28 5 . 5 19 Peak Build Rating 38 | 6 7 13 37 38 34 Average Rating 19 | 6 6 11 31 26 27 On Entrance 15 | 6 6 7 12 37 26 Avg Prop Armor Cover (%) 7 | . . 7 . . . Naked Turns . | . . . . . . Heaviest Build 44 | 11 11 28 30 30 44 Greatest Support 55 | 20 20 40 55 55 51 Greatest Overweight (x) 8 | . . 1 1 8 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 Average Capacity 8 | 8 8 8 8 8 9 Most Carried 14 | 6 6 8 7 8 14 Average Carried 6 | 6 6 7 5 6 7 Final Capacity 15 | 8 8 8 8 8 15 Final Carried 14 | 6 6 6 7 6 14 Class Distribution -------------------- 63% | Mutant 12% | Scavenger-Mutant 12% | Scavenger-Gunner 10% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -8 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Mat Matter Collected 1255 | 200 . 217 203 121 514 Remotely . | . . . . . . Salvage Created 1540 | . . 310 316 287 627 Parts 76 | . 2 18 12 10 34 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 14 | . . 14 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Combat Hostiles Destroyed 35 | . . 8 7 6 14 Guns 24 | . . 2 5 3 14 Cannons 9 | . . 5 1 3 . Classes Destroyed 8 | . 1 1 2 1 3 Worker 1 | . . . . . 1 Operator 2 | . 1 . . . 1 Swarmer 5 | . . . . . 5 Grunt 15 | . . . 4 5 6 Duelist 1 | . . . . . 1 Sentry 5 | . . . 3 . 2 Hunter 2 | . . . . 1 1 Subdweller 8 | . . 8 . . . Best Kill Streak 4 | . 1 3 3 3 4 Combat Bots Only 4 | . . 3 3 3 4 Max Kills in Single Turn 2 | . 1 1 1 1 2 Gunslinging 1 | . . . . . 1 Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Hostile Shots Fired 281 | . . 61 60 75 85 Missed 77 | . . 12 17 20 28 Hits 204 | . . 49 43 55 57 Melee 2 | . . . . . 2 Projectile 202 | . . 49 43 55 55 Critical Strikes 8 | . . 3 2 1 2 Damage Taken 3746 | . 91 1150 648 968 889 Core 794 | . 91 151 149 246 157 Absorbed by Shields . | . . . . . . Redirected to Shielding 113 | . . . 104 . 9 Regen/Repaired (Parts) 292 | . . . 183 . 109 Core Remaining (%) 51 | 100 . 3 . . . Volleys Fired 130 | . 1 37 22 19 51 Largest 3 | . 2 2 2 3 3 Hottest 223 | . 40 160 160 223 117 Shots Fired 261 | . 2 57 44 42 116 Gun 194 | . 2 26 34 16 116 Cannon 58 | . . 22 10 26 . Launcher 4 | . . 4 . . . Special 5 | . . 5 . . . Kinetic 111 | . 2 16 . 4 89 Thermal 150 | . . 41 44 38 27 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 20 | . . 15 18 20 10 Robot Miss Streak 6 | . 2 1 2 3 6 Penetration Max . | . . . . . . Secondary Targets 3 | . . . 1 1 1 Max Gunslinging Chain 1 | . . . 1 1 1 Shots Hit Robots 171 | . . 37 36 30 68 Core Hits 68 | . . 11 13 12 32 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 7 | . . 4 . 2 1 Burn 5 | . . 3 . 2 . Meltdown 1 | . . 1 . . . Destroy 1 | . . . . . 1 Melee Attacks 1 | . . . . . 1 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3302 | . 65 676 669 685 1207 Guns 2255 | . . 325 535 188 1207 Cannons 874 | . . 243 134 497 . Explosions 120 | . 65 55 . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1143 | . . 227 . 59 857 Thermal 2159 | . 65 449 669 626 350 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 41 | . 35 . . 6 . Projectiles 6 | . . . . 6 . Explosions 35 | . 35 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 91 | . 91 . . . . Shots 1 | . 1 . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 451 | . . 72 451 228 119 Average Temperature 147 | . . 25 221 150 42 Received Heat Transfer 1266 | . . 150 315 441 360 Effects 7 | . . . 7 . . Shutdowns 2 | . . . 2 . . Energy Bleed 1 | . . . 1 . . Matter Decay 1 | . . . 1 . . Damage (minor) 3 | . . . 3 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . 1 1 . . Combat Hostiles 2 | . . 1 1 . . Parts Melted 11 | . . 3 3 5 . Heat Transferred 4520 | . 50 1399 1332 1110 629 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 181 | . 54 . 123 181 167 Initial 83 | . . . . 66 83 Average 100 | . 4 . 38 135 115 Influence Increases 899 | . 64 . 201 185 449 Destroy 0b10 Robot/C 560 | . . . 140 120 300 Destroy 0b10 Robot/NC 15 | . 5 . . . 10 Destroy Leader 130 | . . . 50 10 70 Allied During Kill 3 | . . . . . 3 Successful Hack 7 | . . . 5 . 2 Disable Machine 75 | . 30 . . . 45 Anti-Garrison Action 50 | . . . . 50 . Destroy Structure 44 | . 29 . 6 5 4 Lose Combat Pursuer 15 | . . . . . 15 Influence Decreases 793 | . 10 54 98 117 514 Entered New Map 151 | . . 26 . 37 88 Time Decay 482 | . 10 28 88 . 356 Lost Part 160 | . . . 10 80 70 Squads Dispatched 8 | . 1 . 2 . 5 Investigation 4 | . . . 2 . 2 Extermination . | . . . . . . Reinforcement 4 | . 1 . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Distress Signals 3 | . . . 1 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 48 | . 2 8 9 8 21 Peak Tracking Total 6 | . . 3 5 6 4 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Traps Triggered 4 | . . 2 . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Mat Machines Disabled 6 | . 2 . . 1 3 Max in Single Turn 2 | . 2 . . 1 1 Garrison Relay 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Machines Accessed 5 | . . . 3 . 2 Terminals 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations 3 | . . . 2 . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 11 | . . . 5 . 6 Successful 10 | . . . 5 . 5 Failed 1 | . . . . . 1 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 3 | . . . 2 . 1 Terminals 2 | . . . . . 2 Fabricators . | . . . . . . Repair Stations 8 | . . . 4 . 4 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 1 | . . . . . 1 Alert Level 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . . . 2 . 3 Scan Component 3 | . . . 1 . 2 Repair 2 | . . . 1 . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 3 | . . . 2 . 1 Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations 3 | . . . 2 . 1 Patch 3 | . . . 2 . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . . . 2 . 2 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 2 | . . . 1 . 1 Time 88 | . . . 44 . 44 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 streamctrl_high 1 | . . . . . 1 Relay Couplers Released 4 | . . . . 4 . Machine Destruction 4 | . . . . 4 . Attached 1 | . . . . . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Total Allies 1 | . . . . . 1 Largest Group 1 | . . . . . 1 Highest-Rated Group 21 | . . . . . 21 Highest-Rated Ally 21 | . . . . . 21 Total Orders 1 | . . . . . 1 STAY 1 | . . . . . 1 Ally Attacks 4 | . . . . . 4 Total Damage 52 | . . . . . 52 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Active Infowar (turns) 436 | . 35 401 . . . T.N.C. 436 | . 35 401 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Mat Turns Passed 2722 | 2 65 1242 279 319 815 Spaces Moved 1263 | 2 50 559 114 178 360 Core 2 | . . . . 2 . Treads 386 | . . 386 . . . Legs 790 | 2 50 133 101 144 360 Wheels 85 | . . 40 13 32 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 80 | 120 120 80 80 95 120 Average Speed 157 | 120 120 196 124 124 128 Slowest Speed 450 | 120 120 240 130 450 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 2 13 32 10 34 26 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 2 | . . 2 . . . Spaces Dug . | . . . . . . Terrain Destroyed 92 | . 34 52 5 . 1 Melee . | . . . . . . Projectile 8 | . . 2 5 . 1 AOE 84 | . 34 50 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Total 1747 | 1 52 637 205 233 619 Wait 200 | . 1 16 51 3 129 Move 1259 | 1 49 558 114 177 360 Hop . | . . . . . . Pick Up 27 | . . 5 1 6 15 Fast Attach 33 | . 1 3 9 8 12 Attach 14 | . . 6 1 4 3 Detach 11 | . . 3 5 2 1 Swap 39 | . . 7 . 6 26 Drop 29 | . . 2 2 4 21 Fire 130 | . 1 37 22 19 51 Melee 1 | . . . . . 1 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 4 | . . . . 4 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -8/Garrison -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Discovered new exit (range 6) 68 | -10/Materials | Entered Subcaves 69 | -10/Subcaves | Approached by a straggling Scientist 85 | -10/Subcaves | Learned location of Zion (-7) 85 | -10/Subcaves | Met a Zionite searching for "candidates" 213 | -10/Subcaves | Learned 2 Materials zone layouts 252 | -10/Subcaves | Core integrity fell below 50% 312 | -10/Subcaves | Build established: Mutant 917 | -10/Subcaves | Discovered new exit (range 8) 1008 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1125 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1247 | -10/Subcaves | A Subdweller sparked back to life 1247 | -10/Subcaves | A Subdweller sparked back to life 1247 | -10/Subcaves | A Subdweller sparked back to life 1253 | -10/Subcaves | Core integrity fell below 20% 1280 | -10/Subcaves | Found Prototype Leg 1297 | -10/Subcaves | Lost 5 parts (1p2n2w) 1310 | -10/Subcaves | Entered Materials 1310 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1324 | -8/Materials | Identified Cargo Legs 1325 | -8/Materials | Attached Cargo Legs, gained temporary slots: Utility x2 1385 | -8/Materials | Repaired Broken Sub. Beam Cannon 1589 | -8/Materials | Identified exit to Garrison 1589 | -8/Materials | Entered Garrison 1601 | -8/Garrison | Installed Relay Interface Framework 1671 | -8/Garrison | Garrison Relay disabled 1723 | -8/Garrison | Triggered checkpoint 1761 | -8/Garrison | Core integrity fell below 50% 1789 | -8/Garrison | Triggered checkpoint 1804 | -8/Garrison | Lost 7 parts (2n2u3w) 1844 | -8/Garrison | Spotted B-75 Beast 1854 | -8/Garrison | Spotted B-75 Beast 1892 | -8/Garrison | Discovered new exit (range 14) 1908 | -8/Garrison | Entered Materials 2016 | -8/Materials | Lost 3 parts (2n1u) 2034 | -8/Materials | Core integrity fell below 20% 2073 | -8/Materials | Lost 3 parts (1n2w) 2313 | -8/Materials | Repaired Hvy. Laser 2723 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02592_ K-01 Serf collects debris. 02593_ T-07 Excavator is excavating. 02595_ U-05 Engineer lays Concrete. 02598_ K-01 Serf collects debris. 02619_ Acquired Titanium Leg. 02634_ K-01 Serf destroyed. 02634_ Slug penetrates Wall. 02637_ Acquired 23 matter. 02644_ U-05 Engineer lays Concrete. 02653_ U-05 Engineer builds a Door. 02673_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02676_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. 02690_ Acquired Adv. Targeting Computer. 02694_ Slug penetrates Wall. 02710_ Acquired Sml. Matter Pod. 02715_ Atomic Centrifuge disabled. 02717_ Slug penetrates G-47 Trooper. 02720_ G-47 Trooper destroyed. 02720_ Slug penetrates Door. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????##############????????? | | ???????????????????????????# #????????# | | ???????????????????????????# """"" #????????# | | ???????????????????????????# """"" #????????# | | ???????????????????????????# """"" #????????? | | ???????????????????????????# #????????? | | ??????????T#########+#############+############### | | ????????? | | ????????? | | ????????? %= | | ???????????????###+######g####### ############## | | ???????????????????????# ! #?# #????????????? | | ???????????????????????# "" #?# #????????????? | | ???????????????????????# @""" #?# #????????????? | | ???????????????????????# """ #?# #????????????? | | ???????????????????????# #?# #????????????? | | ???????????????????????# ! #?# #????????????? | | ???????????????????????########?# #????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# +????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????? ?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ??????????????????????????????????????????????### | | ??????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????????????????????????????????????### | | ???????????????????????????????????????# | | ???????????????????????????????????????+ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 50 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 2 Particle Charging 15 Relay Coupler Types 1 Relay Coupler Value 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sub. Beam Cannon | 63% | -8/Materials | Broken Hvy. Laser | 17% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConceptAntimissileAutocannon Manual? 0 Play Time 00:17:13 Cumulative 1305.7 hours Start 2026.06.02 @ 12:56:10 End 2026.06.02 @ 13:09:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1604 Rogue 1320 Adventurer 124 Explorer 160 Win Type - Total 64 Types 50/0/8/4/1/0/0/1/0/0 Lore% 93 Gallery% 84 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ff18d2c-751b-4211-ae56-0ed12b8c2d2d