Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.07 @ 22:08:53 Player: Conan0LM Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (194) 970 Value Destroyed (9732) 9732 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (2377) 2377 TOTAL SCORE: 19779 Bonus ------- High Alert Combat Kills 942 Follower Combat Kills 1009 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -274 Cogmind --------- Core Integrity 0/1300 Matter 219/300 Energy 84/100 System Corruption 13% Temperature Cool (12) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (7) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Cooled Ion Engine Antimatter Reactor > --- PROPULSION ------- Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Huge Storage Unit Damper Plating Focal Shield > --- WEAPON ----------- Heavy Battle Rifle Heavy Battle Rifle Slug Cannon > --- INVENTORY -------- Heavy Ion Engine Improved Deuterium Engine Light Treads Matter Compressor Structural Scanner Precision Energy Filter Improved Transmission Jammer Improved Medium Armor Plating Shock Absorption System Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Demolisher] Relay Coupler [Hunter] Relay Coupler [Heavy] Proton Missile Launcher Proton Missile Launcher Plasma Cutter Power Maul [Rating: 87] Favorites ----------- Power Neutrino Core Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Flight Unit Field Propulsion Drive Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Weapon Shielding Weapon Gauss Cannon Energy Gun Heavy Laser Ballistic Gun Heavy Battle Rifle Ballistic Cannon Gauss Cannon Launcher Proton Missile Launcher Special Weapon Plasma Cutter Impact Weapon Power Maul Slashing Weapon Ripper Piercing Weapon Lance Build | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Was Fac Fac Was Fac Ext Fac Res Slots Evolved 14 | . . 2 2 . . 2 2 . . 2 . . . 2 2 Power 1 | . . . . . . . 1 . . . . . . . . Propulsion 4 | . . 1 1 . . . . . . . . . . 1 1 Utility 4 | . . . . . . 1 1 . . 2 . . . . . Weapon 5 | . . 1 1 . . 1 . . . . . . . 1 1 Parts Attached 183 | 6 6 13 4 18 1 8 8 12 7 3 5 5 52 21 14 Power 25 | 1 . 5 . 2 . . 2 2 1 . 1 1 5 3 2 Engine 14 | 1 . 4 . 2 . . 2 . 1 . 1 . 2 1 . Core 5 | . . 1 . . . . . . . . . 1 3 . . Reactor 6 | . . . . . . . . 2 . . . . . 2 2 Propulsion 47 | 2 2 5 1 7 . 2 3 2 . . . 1 13 5 4 Treads 21 | . 2 5 1 7 . . 3 2 . . . . 1 . . Leg 23 | 2 . . . . . 2 . . . . . . 12 5 2 Wheel 1 | . . . . . . . . . . . . . . . 1 Hover 1 | . . . . . . . . . . . . . . . 1 Flight 1 | . . . . . . . . . . . . 1 . . . Utility 53 | 1 2 1 . 4 . 2 1 3 4 2 2 2 18 5 6 Device 24 | . 1 . . 2 . 1 . 2 2 . 1 1 6 2 6 Storage 4 | 1 1 1 . . . . . . . . 1 . . . . Processor 5 | . . . . . . . 1 . . . . 1 1 2 . Hackware 2 | . . . . . . . . . . 1 . . 1 . . Protection 18 | . . . . 2 . 1 . 1 2 1 . . 10 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 58 | 2 2 2 3 5 1 4 2 5 2 1 2 1 16 8 2 Energy Gun 8 | . . . . . . . . . . . . . 6 1 1 Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 26 | 2 2 2 1 3 1 2 . 2 . 1 . . 5 5 . Ballistic Cannon 17 | . . . 2 2 . 2 2 3 1 . . 1 4 . . Launcher 3 | . . . . . . . . . 1 . 1 . . . 1 Special Weapon 1 | . . . . . . . . . . . . . 1 . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 2 . . . . . 1 1 . . . 1 . 3 Parts Lost 98 | . . 1 . 5 . 5 . 5 6 5 2 2 22 25 20 Power 16 | . . 1 . 1 . . . 2 1 2 1 . 1 3 4 Propulsion 23 | . . . . 1 . 3 . 1 . . . 1 4 7 6 Utility 27 | . . . . . . 1 . 1 3 1 . 1 8 5 7 Weapon 32 | . . . . 3 . 1 . 1 2 2 1 . 9 10 3 Highest Loss Streak 13 | . . 1 . 3 . 1 . 5 3 3 2 2 6 7 13 To Critical Strikes 2 | . . . . . . 1 . . . 1 . . . . . Average Backups 15 | 2 9 15 20 24 24 23 21 20 21 19 10 4 4 3 . Power 1 | . 1 3 4 3 2 2 1 1 2 2 . . . . . Propulsion 1 | . 3 2 1 2 4 4 1 . 1 1 1 1 1 . . Utility 7 | . 2 6 7 12 13 11 11 13 13 12 7 1 . . . Weapon 3 | . 2 2 5 5 4 4 5 4 2 3 . . 2 2 . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 31 | . 3 3 5 5 . 2 . 5 1 . 7 . . . . Power 1 | . . 1 . . . . . . . . . . . . . Propulsion 1 | . 1 . . . . . . . . . . . . . . Utility 24 | . . 2 3 5 . 2 . 4 1 . 7 . . . . Weapon 5 | . 2 . 2 . . . . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 96 97 99 99 100 84 95 85 84 52 54 2 86 81 44 Engine 5 | . 14 10 9 8 9 7 13 7 . 4 6 . 1 1 1 Core 1 | . . . . . . . . . . . . . 7 4 . Reactor 2 | . . . . . . . . 4 11 4 . . . 3 3 Treads 17 | . 25 31 35 36 36 15 24 19 12 11 8 . . . . Leg 5 | . 2 . . . . 1 . . . . . . 21 18 7 Device 7 | . 10 11 9 . 9 6 6 3 5 3 10 . 13 9 6 Storage 5 | . 14 11 9 9 9 7 6 6 6 5 7 . . . . Processor 2 | . . . . . . . 5 6 6 1 . 1 1 9 11 Protection 5 | . . . . 8 . 6 5 5 5 4 3 . 11 3 . Energy Gun 1 | . . . . . . . . . . . . . 6 1 . Ballistic Gun 14 | . 28 31 19 17 18 24 13 9 13 10 3 . 6 14 1 Ballistic Cannon 11 | . . . 16 18 18 12 16 20 19 1 . . 9 6 . Peak Build Rating 87 | 6 8 14 24 36 33 40 48 85 85 87 80 19 81 83 69 Average Rating 48 | 3 7 12 21 32 32 34 43 52 80 83 55 3 65 72 46 On Entrance 32 | . 6 8 14 24 31 33 34 48 82 72 42 1 1 75 54 Avg Prop Armor Cover (%) 18 | . . . . . . . . . . . . . . . 18 Naked Turns 374 | . . . . . . . . . . . 41 214 72 . 47 Heaviest Build 165 | 13 30 95 107 113 110 117 134 153 150 165 140 1 75 76 42 Greatest Support 130 | 20 40 60 80 80 80 80 80 130 130 130 130 7 83 105 85 Greatest Overweight (x) 38 | . . 1 1 1 1 38 5 27 1 1 1 . 1 1 3 Average Overweight (x) . | . . . 1 1 1 2 1 1 . 1 . . . . . Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 5 5 5 5 Average Capacity 17 | 5 14 17 25 25 25 25 25 25 25 25 19 5 5 5 5 Most Carried 25 | 5 15 17 25 25 25 25 25 25 25 24 20 5 5 5 3 Average Carried 15 | 3 9 15 20 24 24 23 21 22 24 19 9 4 4 3 . Final Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 5 5 5 5 5 Final Carried 25 | 4 15 17 25 24 25 25 21 25 22 21 5 5 5 1 . Class Distribution -------------------- 36% | Scavenger-Tank 19% | Scavenger-Gunner 14% | Mutant 9% | Skirmisher 6% | Tank 4% | Scavenger-Mutant 3% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Gunner | -8/Materials Tank | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Waste Scavenger-Tank | -6/Factory Mutant | -5/Factory Tank | -5/Waste Mutant | -5/Factory Scavenger-Tank | -5/Extension Scavenger-Gunner | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Was Fac Fac Was Fac Ext Fac Res Matter Collected 10205 | 238 258 489 290 1824 100 639 . 808 847 569 . 48 2831 1166 98 Remotely 3255 | . . . . . . 489 . 546 . . . . 1866 354 . Salvage Created 8370 | . 250 573 266 1359 141 489 . 180 766 309 . 44 1755 1756 482 Parts 422 | . 31 34 15 85 6 21 . . 28 15 . 1 69 86 31 Haulers Intercepted 7 | . 1 1 . . 2 . . . 1 . . . 1 . 1 Recyclers Shooed 3 | . . . . . . . . . . . . . 1 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Was Fac Fac Was Fac Ext Fac Res Combat Hostiles Destroyed 147 | . 10 10 5 34 1 12 . 1 15 7 . 1 26 19 6 Melee 6 | . . . . . . . . . . 1 . . . . 5 Guns 75 | . 10 10 . 11 1 9 . 1 5 5 . . 10 13 . Cannons 58 | . . . 5 23 . 3 . . 8 . . 1 16 2 . AOE 8 | . . . . . . . . . 2 1 . . . 4 1 Classes Destroyed 18 | . 4 3 1 3 . 2 . 1 1 1 . . 2 . . Worker 11 | . . 1 . . . 1 . . . . . . . 7 2 Builder 11 | . . . . . . 1 . . . . . . 4 6 . Tunneler 2 | . . . . . . . . . . . . . 2 . . Hauler 7 | . 1 1 . . 2 . . . 1 . . . 1 . 1 Recycler 5 | . . . 1 . . . . . . . . . 1 3 . Mechanic 1 | . . . . . . 1 . . . . . . . . . Operator 2 | . 2 . . . . . . . . . . . . . . Watcher 8 | . . 3 . . . . . . 2 . . . 1 2 . Swarmer 19 | . 8 . . 4 . 4 . . . . . . 1 2 . Saboteur 1 | . . . . . . . . . . 1 . . . . . Grunt 64 | . 2 6 3 15 . 5 . . 6 2 . . 14 9 2 Brawler 2 | . . . . 1 . 1 . . . . . . . . . Duelist 3 | . . . . 2 . 1 . . . . . . . . . Sentry 29 | . . 4 2 10 1 1 . . 3 . . . 8 . . Hunter 12 | . . . . 2 . . . . 3 2 . . 1 4 . Programmer 14 | . . . . . . . . . 3 2 . 1 . 4 4 Behemoth 2 | . . . . . . . . . . . . . 2 . . Compactor 1 | . . . . . . . . 1 . . . . . . . Best Kill Streak 12 | . 4 5 4 5 1 6 . 1 4 3 . 1 4 12 4 Combat Bots Only 6 | . 3 5 3 5 1 3 . 1 3 3 . 1 3 6 2 Max Kills in Single Turn 4 | . 2 1 2 2 1 2 . 1 2 2 . 1 2 4 3 Gunslinging 1 | . 1 . . . . . . . . 1 . . . 1 . Exploded 4 | . . . . . . . . . 1 1 . . . 4 1 Melee 1 | . . . . . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Was Fac Fac Was Fac Ext Fac Res Hostile Shots Fired 1234 | . 47 56 28 132 4 88 . 5 135 108 3 38 245 157 188 Missed 358 | . 15 18 8 33 2 33 . 1 40 20 1 14 80 46 47 Hits 876 | . 32 38 20 99 2 55 . 4 95 88 2 24 165 111 141 Melee 14 | . . . . . . 4 . 4 . 4 2 . . . . Projectile 862 | . 32 38 20 99 2 51 . . 95 84 . 24 165 111 141 AOE 2 | . . . . . . . . . . . . 1 . 1 . Critical Strikes 48 | . . 2 . 3 . 3 . 2 2 7 . . 7 9 13 Actively Blocked 1 | . . . . . . . . . . . . . 1 . . Damage Taken 16720 | . 305 520 303 1534 28 772 . 161 1722 1740 261 538 3216 2532 3088 Core 2995 | . 60 27 31 117 . 55 . 34 198 100 56 437 238 330 1312 Absorbed by Shields 123 | . . . . . . . . . . . . . 123 . . Redirected to Shielding 478 | . . . . 20 . 13 . . 30 . . . 415 . . Ignored by Resistances 283 | . . . . . . . . . 120 143 20 . . . . Regen/Repaired (Parts) 1302 | . . . . . . . . . 1092 . . 210 . . . Core Remaining (%) 74 | 100 76 93 . . 73 92 . . 72 . . . 16 71 . Volleys Fired 466 | . 41 33 9 82 11 26 . 8 35 32 5 2 116 60 6 Largest 6 | . 2 3 4 4 4 5 . 4 5 3 3 1 5 6 1 Hottest 288 | . 40 60 120 131 131 154 . 164 190 106 111 54 288 236 88 Shots Fired 1643 | . 82 96 36 305 44 122 . 22 170 63 13 2 425 257 6 Gun 1058 | . 82 96 18 149 22 77 . 2 71 58 3 . 250 226 4 Cannon 571 | . . . 18 156 22 45 . 20 97 5 . 2 175 31 . Launcher 14 | . . . . . . . . . 2 . 10 . . . 2 Special . | . . . . . . . . . . . . . . . . Kinetic 1502 | . 82 96 36 305 44 122 . 22 168 63 3 2 328 229 2 Thermal 127 | . . . . . . . . . . . . . 97 28 2 Explosive 2 | . . . . . . . . . . . . . . . 2 Electromagnetic 12 | . . . . . . . . . 2 . 10 . . . . Robot Hit Streak 24 | . 10 10 4 24 8 7 . 9 9 7 5 7 10 6 2 Robot Miss Streak 6 | . 3 2 3 4 4 3 . 3 6 3 2 . 5 4 1 Penetration Max 2 | . . . . 1 . 1 . . . . . . 1 2 . Secondary Targets 8 | . 4 . . . . . . . . 1 . . . 3 . Max Gunslinging Chain 1 | . 1 . . . . . . . . 1 . . . 1 . Shots Hit Robots 830 | . 52 60 20 149 16 66 . 16 81 42 9 2 189 98 30 Core Hits 388 | . 19 27 10 71 4 31 . 4 34 15 5 1 80 66 21 Critical Kills 18 | . 1 . . 1 . 1 . . 2 . . . 8 5 . Critical Parts Destroyed 31 | . . 1 . 1 . 1 . . 4 . . . 19 5 . Critical Strikes 95 | . 1 1 2 17 . 8 . 2 6 . . 1 37 14 6 Burn 2 | . . . . . . . . . . . . . 1 1 . Destroy 52 | . 1 1 . 2 . 2 . 2 6 . . . 28 10 . Blast 34 | . . . 2 15 . 6 . . . . . 1 8 2 . Sever 1 | . . . . . . . . . . . . . . . 1 Impale 6 | . . . . . . . . . . . . . . 1 5 Melee Attacks 43 | . . . . . . . . . . . . . . 5 38 Impact . | . . . . . . . . . . . . . . . . Slashing 5 | . . . . . . . . . . . . . . . 5 Piercing 38 | . . . . . . . . . . . . . . 5 33 Sneak Attacks 2 | . . . . . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . . . . 4 Damage Inflicted 22215 | . 558 749 465 3038 339 1496 . 565 2343 1107 168 107 5821 4019 1440 Guns 10976 | . 558 749 154 1229 169 792 . 43 827 778 45 . 3002 2561 69 Cannons 7812 | . . . 311 1809 170 494 . 522 1111 39 . 102 2819 435 . Explosions 2275 | . . . . . . 210 . . 405 259 123 . . 871 407 Melee 1109 | . . . . . . . . . . . . . . 152 957 Ramming 43 | . . . . . . . . . . 31 . 5 . . 7 Kinetic 17338 | . 558 749 465 3038 339 1286 . 565 1938 817 45 102 4712 2724 . Thermal 2905 | . . . . . . . . . 310 259 15 . 1109 1143 69 Explosive 589 | . . . . . . 182 . . . . . . . . 407 Electromagnetic 231 | . . . . . . 28 . . 95 . 108 . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 133 | . . . . . . . . . . . . . . . 133 Piercing 976 | . . . . . . . . . . . . . . 152 824 Highest Corruption 25 | . . . . 1 1 4 . . 1 9 25 25 25 3 13 Average Corruption 12 | . . . . 1 1 4 . . 1 6 18 25 25 1 5 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 219 | . . . . 11 5 10 . . 6 . 10 20 147 4 6 Message Errors 46 | . . . . 3 2 2 . . 2 . 2 4 28 1 2 Matter Fused 55 | . . . . 4 . 2 . . 2 . 2 4 36 2 3 Heat Flow Errors 21 | . . . . 2 2 1 . . . . . 2 14 . . Energy Discharges 21 | . . . . 1 . 3 . . . . . 2 14 1 . Parts Rejected 2 | . . . . . . . . . . . . . 2 . . Parts Fused 1 | . . . . . 1 . . . . . . . . . . Data Loss (minor) 22 | . . . . 1 . 1 . . . . . 1 18 . 1 Data Loss (major) 6 | . . . . . . . . . 1 . 1 . 4 . . Misfires 6 | . . . . . . . . . 1 . . . 5 . . Alerts 4 | . . . . . . . . . . . 1 1 2 . . Misdirections 13 | . . . . . . . . . . . 2 6 5 . . Weapon Failures 22 | . . . . . . 1 . . . . 2 . 19 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 405 | . . . . 11 . . . . 79 86 . . 85 94 50 Projectiles 146 | . . . . 11 . . . . 36 . . . 85 14 . Explosions 209 | . . . . . . . . . 43 86 . . . 80 . Melee 50 | . . . . . . . . . . . . . . . 50 Knockbacks 42 | . . . 2 9 . 5 . . 9 1 . 1 13 2 . Impact . | . . . . . . . . . . . . . . . . Kinetic 40 | . . . 2 9 . 4 . . 8 1 . 1 13 2 . Secondary 2 | . . . . . . 1 . . 1 . . . . . . Self-Inflicted Damage 1033 | . . . . . . 62 . . 430 195 186 2 . 155 3 Shots 21 | . . . . . . 2 . . 6 3 8 . . 2 . Rammed 9 | . . . . . . . . . . 6 . 2 . . 1 Targets Rammed 9 | . . . . . . . . . . 6 . 2 . . 1 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 496 | . 12 33 146 361 110 438 . 325 447 210 149 156 496 458 13 Average Temperature 104 | . 6 10 60 118 9 104 . 112 137 83 82 72 107 114 13 Received Heat Transfer 3898 | . 54 288 153 639 9 180 . . 249 523 . 165 984 286 368 Effects 28 | . . . . 6 . 2 . . 8 . . . 5 7 . Shutdowns 7 | . . . . 1 . 1 . . 2 . . . 2 1 . Energy Bleed 6 | . . . . 1 . . . . 2 . . . 2 1 . Interference 8 | . . . . 3 . . . . 1 . . . . 4 . Matter Decay 4 | . . . . 1 . . . . 2 . . . 1 . . Short Circuit 1 | . . . . . . . . . 1 . . . . . . Damage (minor) 2 | . . . . . . 1 . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . 1 . Heat Transferred 3703 | . . . . . . . . . 200 150 50 . 2072 1131 100 Parts Sabotaged 2 | . . . . . . . . . . 2 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Was Fac Fac Was Fac Ext Fac Res Maximum Alert Level 5 | . . . . 5 3 2 . . 2 1 . . 3 3 1 Low Security (%) 61 | 100 100 100 100 7 . 38 100 100 75 77 100 100 77 . 75 Level 1 15 | . . . . 17 . 50 . . 19 22 . . 8 61 24 Level 2 11 | . . . . 24 27 10 . . 4 . . . 13 35 . Level 3 7 | . . . . 24 72 . . . . . . . . 3 . Level 4 3 | . . . . 21 . . . . . . . . . . . Level 5 . | . . . . 5 . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 1765 | . 121 108 112 1765 859 425 82 2 437 391 65 40 705 789 257 Initial 859 | . . 12 . 20 859 261 82 . . 207 65 . 1 343 257 Average 262 | . 42 24 32 801 728 259 16 . 121 94 29 3 137 401 151 Influence Increases 7836 | . 271 314 144 1815 119 410 5 2 889 594 8 66 1781 1125 293 Destroy 0b10 Robot/C 3460 | . 200 200 100 700 20 240 . . 300 200 . 20 980 380 120 Destroy 0b10 Robot/NC 265 | . 15 25 5 10 10 15 . . 15 5 . . 60 90 15 Destroy Leader 634 | . 52 68 30 30 14 40 . . 96 52 . 10 126 74 42 Allied During Kill 186 | . . . . 5 . . . . . 13 . . 168 . . Successful Hack 144 | . 4 19 . 35 . . 5 . 4 . . 6 28 39 4 Disable Machine 750 | . . . . 30 45 75 . . 315 75 . . 45 150 15 Anti-Garrison Action 1100 | . . . . 950 . . . . . 150 . . . . . Destroy Structure 727 | . . 2 9 55 15 40 . 2 114 54 8 . 134 242 52 Partial Spotted 15 | . . . . . . . . . . . . 15 . . . Lose Combat Pursuer 555 | . . . . . 15 . . . 45 45 . 15 240 150 45 Influence Decreases 7716 | . 241 344 112 82 1310 815 174 2 464 832 195 62 1084 1336 663 Entered New Map 2270 | . . 18 . 12 906 313 87 . . 218 122 . 3 358 233 Time Decay 3250 | . 241 291 112 . 254 302 87 2 412 254 46 42 549 428 230 Lost Part 855 | . . 10 . 50 . 50 . . 52 40 7 20 176 250 200 Lost Ally 416 | . . . . 20 . . . . . 20 20 . 356 . . Purge Threat 925 | . . 25 . . 150 150 . . . 300 . . . 300 . Squads Dispatched 46 | . 2 1 1 . 2 5 . . 8 6 . 2 7 9 3 Investigation 16 | . . . . . 1 1 . . 4 . . 1 4 4 1 Extermination 9 | . . . . . . 1 . . 3 1 . 1 . 2 1 Reinforcement 12 | . 2 1 1 . . . . . . 2 . . 3 3 . Assault 4 | . . . . . 1 . . . 1 2 . . . . . Garrison 5 | . . . . . . 3 . . . 1 . . . . 1 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . 1 . . . . . . . . . 2 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Was Fac Fac Was Fac Ext Fac Res Distress Signals 9 | . 1 1 . . 1 1 . . . 1 . . 2 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 264 | . 19 14 5 34 3 12 . 1 20 27 6 6 66 31 20 Peak Tracking Total 8 | . 3 5 3 5 1 3 1 1 3 5 6 4 7 5 8 Tactical Retreats 22 | . . . . . 1 . . . 3 1 . 1 11 4 1 Traps | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Was Fac Fac Was Fac Ext Fac Res Traps Triggered 28 | . 1 1 . 13 1 . 5 . . 1 . 1 2 1 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Was Fac Fac Was Fac Ext Fac Res Machines Disabled 59 | . . . . 9 3 5 . . 21 6 . . 4 10 1 Max in Single Turn 6 | . . . . 1 1 2 . . 6 4 . . 1 4 1 Garrison Access 1 | . . . . . . . . . . 1 . . . . . Garrison Relay 7 | . . . . 7 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Was Fac Fac Was Fac Ext Fac Res Machines Accessed 60 | . 3 5 1 4 3 4 4 . 4 5 . 4 12 8 3 Terminals 41 | . 2 4 . 4 3 2 4 . . 3 . 1 11 5 2 Fabricators 4 | . . . . . . 1 . . . 1 . 1 . 1 . Repair Stations 5 | . . . . . . 1 . . 2 . . 1 . 1 . Recycling Units 3 | . 1 . . . . . . . 1 . . . 1 . . Scanalyzers 6 | . . 1 . . . . . . 1 1 . 1 . 1 1 Garrison Access 1 | . . . 1 . . . . . . . . . . . . Total Hacks 154 | . 6 16 1 10 7 7 6 . 15 13 . 10 32 22 9 Successful 69 | . 3 11 1 3 2 1 1 . 11 8 . 3 7 10 8 Failed 83 | . 3 4 . 7 5 6 5 . 4 5 . 7 25 11 1 Catastrophic 19 | . . . . 2 3 3 1 . . 2 . 1 5 2 . Database Lockouts 2 | . . 1 . . . . . . . . . . . 1 . Manual 35 | . 5 6 . . 6 4 1 . . 6 . . 3 4 . Terminals 102 | . 5 12 . 10 7 4 6 . . 9 . 2 30 14 3 Fabricators 7 | . . . . . . 1 . . . 1 . 2 . 3 . Repair Stations 18 | . . . . . . 2 . . 9 . . 4 . 3 . Recycling Units 6 | . 1 . . . . . . . 3 . . . 2 . . Scanalyzers 20 | . . 4 . . . . . . 3 3 . 2 . 2 6 Garrison Access 1 | . . . 1 . . . . . . . . . . . . Terminal Hacks 34 | . . 6 . 3 2 1 1 . . 4 . 1 7 7 2 Record 3 | . . . . . . . . . . . . . 2 1 . Robot Analysis 1 | . . . . . . . . . . . . . . 1 . Prototype ID Bank 2 | . . 2 . . . . . . . . . . . . . Open Door 6 | . . . . 1 . . . . . . . 1 4 . . Open DSF 3 | . . . . . . . 1 . . . . . . 1 1 Branch Access Points 1 | . . 1 . . . . . . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . Alert Level 7 | . . 1 . . 1 . . . . 2 . . 1 1 1 Unreport Threat 8 | . . 2 . . 1 1 . . . 2 . . . 2 . Recall Investigation 1 | . . . . . . . . . . . . . . 1 . Patrol Navigation 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 1 . . . 1 . Load Schematic 1 | . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . 1 . . . . . Repair Station Hacks 10 | . . . . . . . . . 7 . . 2 . 1 . Scan Component 7 | . . . . . . . . . 5 . . 1 . 1 . Repair 3 | . . . . . . . . . 2 . . 1 . . . Recycling Unit Hacks 3 | . 1 . . . . . . . 2 . . . . . . Process 1 | . . . . . . . . . 1 . . . . . . Report Inventory 2 | . 1 . . . . . . . 1 . . . . . . Scanalyzer 15 | . . 3 . . . . . . 2 3 . . . 1 6 Insert Component 3 | . . 1 . . . . . . 1 1 . . . . . Analyze 3 | . . 1 . . . . . . 1 1 . . . . . Retrieve Study 9 | . . 1 . . . . . . . 1 . . . 1 6 Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . . . . . Unauthorized Hacks 4 | . 2 2 . . . . . . . . . . . . . Terminals 4 | . 2 2 . . . . . . . . . . . . . Botnet 4 | . 2 2 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 52 | . 1 4 1 4 3 4 4 . 4 4 . 3 11 8 1 Full Trace Events 16 | . . 1 . 2 . 1 . . 4 . . 1 4 3 . Feedback Events 1 | . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . 2 . . . . . Authchips 1 | . . . . . . . . . . 1 . . . . . Time 67 | . . . . . . . . . . 67 . . . . . Total Robot Build Rating 8 | . . . . . . . . . . 8 . . . . . Part Schematics Acquired 2 | . . . . . . . . . 1 1 . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 9 | . . 1 . . . . . . . 1 . . . 1 6 Parts Repaired 3 | . . . . . . . . . 2 . . 1 . . . Time 219 | . . . . . . . . . 124 . . 95 . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 272 | . . . . . . . . . 272 . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 1 . . . . . . 1 1 . . . . . Part Schematics Acquired 2 | . . . . . . . . . 1 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Fac Was Fac Fac Was Fac Ext Fac Res Used RIF Installer 1 | . . . . 1 . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 29 | . . . . 29 . . . . . . . . . . . Machine Destruction 29 | . . . . 29 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . . . . . . . . 18 . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Was Fac Fac Was Fac Ext Fac Res Total Allies 30 | . . . . 2 . . . . . 2 1 . 25 . . Largest Group 7 | . . . . 2 . . . . . 2 1 . 7 1 . Highest-Rated Group 213 | . . . . 51 . . . . . 64 31 . 213 152 . Highest-Rated Ally 159 | . . . . 31 . . . . . 32 31 . 159 152 . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 179 | . . . . 2 . . . . . 15 3 . 159 . . Total Damage 4330 | . . . . 52 . . . . . 637 43 . 3598 . . Kills 32 | . . . . 1 . . . . . 4 . . 27 . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . Intel | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Was Fac Fac Was Fac Ext Fac Res Active Infowar (turns) 3915 | . 584 844 498 16 . . . . . . . 87 1059 422 405 Optics 881 | . . . . . . . . . . . . 70 . 422 389 Sensors 98 | . . . . . . . . . . . . . . . 98 Structural 3001 | . 584 844 498 16 . . . . . . . . 1059 . . Jamming 17 | . . . . . . . . . . . . 17 . . . Robot Analysis Total 1 | . . . . . . . . . . . . . . 1 . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Was Fac Fac Was Fac Ext Fac Res Turns Passed 14240 | 64 763 844 498 2470 551 664 464 1118 1425 899 144 308 2481 1057 490 Spaces Moved 6347 | 48 379 390 139 1026 198 206 217 452 464 307 113 393 1214 518 283 Core 715 | 13 . . . . . 1 . 2 . . 81 388 112 . 118 Treads 3759 | . 344 390 139 1026 198 192 217 450 464 307 32 . . . . Legs 1850 | 35 35 . . . . 13 . . . . . . 1102 518 147 Wheels 5 | . . . . . . . . . . . . . . . 5 Hover 13 | . . . . . . . . . . . . . . . 13 Flight 5 | . . . . . . . . . . . . 5 . . . Fastest Speed 45 | 50 120 160 200 200 200 200 200 200 165 225 50 45 50 112 50 Average Speed 164 | 101 156 168 200 200 200 268 202 229 240 235 99 49 114 122 87 Slowest Speed 1950 | 120 160 200 200 200 200 1950 360 1400 245 245 225 50 190 190 200 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . . . . . . . 4 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 71 39 10 92 22 5 5 97 15 9 81 13 91 15 11 Regions Visited 15 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 . . 1 1 . . 1 . . 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 35 | . . . . . 7 . . . . . . . 7 20 1 Terrain Destroyed 554 | . . . 9 9 18 52 . 2 159 39 5 . 94 136 31 Melee 1 | . . . . . . . . . . . . . . . 1 Projectile 210 | . . . 9 9 18 11 . 2 21 6 1 . 94 39 . AOE 340 | . . . . . . 41 . . 138 33 4 . . 94 30 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Was Fac Fac Was Fac Ext Fac Res Total 8960 | 63 481 508 338 1258 327 256 241 521 682 420 131 502 2005 771 456 Wait 1272 | . 31 45 166 73 116 3 . 3 163 63 2 95 238 165 109 Move 6335 | 47 378 389 139 1025 197 205 217 451 463 307 112 392 1213 517 283 Hop . | . . . . . . . . . . . . . . . . Pick Up 133 | 10 18 12 15 14 1 8 6 19 5 3 1 3 17 . 1 Fast Attach 90 | . . 4 . 3 . 2 4 6 3 1 . 2 31 18 16 Attach 92 | 6 2 4 2 6 . 4 10 10 7 4 10 3 18 4 2 Detach 8 | . . . . . . . . . 1 3 . 1 3 . . Swap 61 | . 4 8 2 12 1 3 2 7 . . . . 20 1 1 Drop 106 | . 7 13 5 21 1 5 2 17 5 1 1 2 21 1 4 Fire 466 | . 41 33 9 82 11 26 . 8 35 32 5 2 116 60 6 Melee 38 | . . . . . . . . . . . . . . 5 33 Ram 3 | . . . . . . . . . . . . 2 . . 1 Kick . | . . . . . . . . . . . . . . . . Crush 6 | . . . . . . . . . . 6 . . . . . Escape Stasis 37 | . . . . 22 . . . . . . . . 15 . . Rewire 301 | . . . . . . . . . . . . . 301 . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 12 | . . . . . . . . . . . . . 12 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Sto]) -6/Factory -6/Waste -6/Factory -5/Factory -5/Waste -5/Factory -5/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -4/Factory -3/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 65 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 12) 529 | -10/Materials | Discovered new exit (range 4) 828 | -10/Materials | Entered another Materials area 828 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1193 | -9/Materials | Build established: Skirmisher 1216 | -9/Materials | Identified exit to Mines 1495 | -9/Materials | Central database locked down 1644 | -9/Materials | Discovered new exit (range 12) 1672 | -9/Materials | Entered another Materials area 1672 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2170 | -8/Materials | Identified exit to Garrison 2170 | -8/Materials | Entered Garrison 2351 | -8/Garrison | Garrison Relay disabled 2388 | -8/Garrison | Garrison Relay disabled 2428 | -8/Garrison | Triggered checkpoint 2567 | -8/Garrison | Build established: Scavenger-Tank 2768 | -8/Garrison | Triggered checkpoint 2924 | -8/Garrison | Discovered new exit (range 10) 3091 | -8/Garrison | Garrison Relay disabled 3237 | -8/Garrison | Garrison Relay disabled 3398 | -8/Garrison | Triggered checkpoint 3432 | -8/Garrison | Triggered checkpoint 3450 | -8/Garrison | Triggered checkpoint 3520 | -8/Garrison | Triggered checkpoint 3663 | -8/Garrison | Rescued a captive Derelict 3665 | -8/Garrison | Rescued a captive Derelict 3727 | -8/Garrison | Garrison Relay disabled 3841 | -8/Garrison | Discovered new exit (range 14) 3883 | -8/Garrison | Installed Relay Interface Framework 4061 | -8/Garrison | Discovered new exit (range 15) 4384 | -8/Garrison | Triggered checkpoint 4400 | -8/Garrison | Garrison Relay disabled 4466 | -8/Garrison | Triggered checkpoint 4526 | -8/Garrison | Lost 3 parts (1p2w) 4556 | -8/Garrison | Garrison Relay disabled 4640 | -8/Garrison | Entered Materials 4785 | -8/Materials | Build established: Scavenger-Gunner 5040 | -8/Materials | First assault squad dispatched 5043 | -8/Materials | Discovered new exit (range 3) 5191 | -8/Materials | Entered Factory 5191 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5281 | -7/Factory | Garrison activated, responded to threat 5415 | -7/Factory | Discovered new exit (range 13) 5579 | -7/Factory | Discovered new exit (range 15) 5847 | -7/Factory | Build established: Tank 5855 | -7/Factory | Entered another Factory area 5855 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6179 | -6/Factory | Identified exit to DSF 6319 | -6/Factory | Sucked down chute 6319 | -6/Factory | Entered Waste 6319 | -6/Waste | The area was eerily silent 6424 | -6/Waste | Build established: Scavenger-Gunner 6529 | -6/Waste | A Compactor rumbled back to life 6529 | -6/Waste | Spotted C-40 Crusher 6581 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6584 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6595 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6598 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6601 | -6/Waste | Destroyed C-40 Crusher 6629 | -6/Waste | Lost 5 parts (2p1n1u1w) 6657 | -6/Waste | Found Damper Plating 6847 | -6/Waste | Found Damper Plating 7081 | -6/Waste | Discovered new exit (range 12) 7295 | -6/Waste | Found Damper Plating 7437 | -6/Waste | Entered Factory 7562 | -6/Factory | Build established: Scavenger-Tank 7833 | -6/Factory | Repaired Arm. Heavy Treads 8313 | -6/Factory | Repaired Hvy. Treads 8528 | -6/Factory | Lost 3 parts (2u1w) 8789 | -6/Factory | Build established: Derelict-Tank 8818 | -6/Factory | Discovered new exit (range 16) 8837 | -6/Factory | First assault squad dispatched 8862 | -6/Factory | Entered another Factory area 8862 | -5/Factory | Evolved 2 slots: Utility x2 9111 | -5/Factory | Build established: Tank 9158 | -5/Factory | Fabricated Y-54 Guardian (x2) 9440 | -5/Factory | Build established: Mutant 9490 | -5/Factory | Garrison activated, responded to threat 9761 | -5/Factory | Sucked down chute 9761 | -5/Factory | Entered Waste 9762 | -5/Waste | Met a frightened Derelict 9776 | -5/Waste | EMP discharged 9776 | -5/Waste | System corruption reached 10% 9790 | -5/Waste | Lost 3 parts (2p1u) 9836 | -5/Waste | Spotted C-40 Crusher 9842 | -5/Waste | Spotted C-40 Crusher 9857 | -5/Waste | Spotted C-40 Crusher 9858 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9861 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9864 | -5/Waste | Released all parts (10) 9865 | -5/Waste | Spotted C-40 Crusher 9869 | -5/Waste | Spotted C-40 Crusher 9876 | -5/Waste | EMP discharged 9878 | -5/Waste | Spotted C-40 Crusher 9895 | -5/Waste | Discovered new exit (range 12) 9905 | -5/Waste | Entered Factory 10047 | -5/Factory | Repaired Corrupted Linear Accelerator 10190 | -5/Factory | Core integrity fell below 50% 10211 | -5/Factory | Discovered new exit (range 6) 10213 | -5/Factory | Entered Extension 10623 | -5/Extension | Rescued a captive Derelict 10623 | -5/Extension | Rescued a captive Derelict 10802 | -5/Extension | Lost 3 allies 10803 | -5/Extension | Build established: Scavenger-Tank 10999 | -5/Extension | Rescued a captive Derelict 11000 | -5/Extension | Rescued a captive Derelict 11006 | -5/Extension | Spotted B-75 Beast 11037 | -5/Extension | Destroyed B-75 Beast 11076 | -5/Extension | Lost 8 allies 11134 | -5/Extension | Spotted B-75 Beast 11187 | -5/Extension | Lost 6 parts (2u4w) 11423 | -5/Extension | Core integrity fell below 20% 11499 | -5/Extension | Destroyed B-75 Beast 11525 | -5/Extension | Discovered new exit (range 3) 11620 | -5/Extension | Lost 3 parts (1n1u1w) 11805 | -5/Extension | Rescued a captive Derelict 11805 | -5/Extension | Rescued a captive Derelict 11995 | -5/Extension | Lost 6 allies 12228 | -5/Extension | Rescued A7 12481 | -5/Extension | Discovered new exit (range 10) 12482 | -5/Extension | Discovered new exit (range 6) 12493 | -5/Extension | Build established: Scavenger-Gunner 12694 | -5/Extension | Entered Factory 12694 | -4/Factory | Accompanied by 1 ally (A7) 12694 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 12968 | -4/Factory | Central database locked down 13165 | -4/Factory | Lost 7 parts (1p2n2u2w) 13254 | -4/Factory | Lost 4 parts (1p2u1w) 13464 | -4/Factory | Lost 3 parts (1n2w) 13696 | -4/Factory | Lost 5 parts (1u4w) 13702 | -4/Factory | Discovered new exit (range 12) 13751 | -4/Factory | Entered Research 13751 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 13779 | -3/Research | Lost 6 parts (1p4n1w) 13947 | -3/Research | Identified exit to DSF 13975 | -3/Research | Build established: Scavenger-Mutant 14001 | -3/Research | Found Prototype Device 14001 | -3/Research | Identified Exp. Sensor Array 14037 | -3/Research | Found Exp. Sensor Array 14057 | -3/Research | Lost 6 parts (2p1n2u1w) 14119 | -3/Research | Spotted B-86 Titan 14147 | -3/Research | Core integrity fell below 50% 14159 | -3/Research | Released all parts (3) 14176 | -3/Research | Core integrity fell below 20% 14184 | -3/Research | Found Fusion Bomb Launcher 14190 | -3/Research | Lost 13 parts (2p5n5u1w) 14198 | -3/Research | System corruption reached 10% 14213 | -3/Research | Garrison activated, responded to threat 14241 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- System corrupted: Matter fused (-5). Acquired Fusion Bomb Launcher. Meson Extractor disabled. P-80 Master destroyed. Fusion Bomb Launcher destroyed. R-10 Processor collects Sml. Battery. Acquired Prototype Energy Gun. Identified Adv. Plasma Rifle. P-80 Master calls for garrison reinforcements. ALERT: Activating Garrison Access R004. System corrupted: Matter fused (-5). Acquired Imp. Remote Force Field. Particle Synthesizer disabled. Dropped Imp. Remote Force Field. Dropped Adv. Plasma Rifle. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????????????????????????????# #? #?????? | | ????????????????????????########+###### #?????? | | ????????????????????????# #?????? | | ????????????????????????# #?????? | | ???????????????########## #?????? | | ???????????????# # #?????? | | ???????????????# # ###+######+####????? | | ???????????????# % # # #? ??????? | | ???????????????# # # [#?? ?????? | | ???????????????# # # "" !#????"????# | | ???????????????# # # """ #?????????# | | ???????????????# # # """ !#?????????# | | ???????????????# + # """ #?????????# | | ???????????????# # # """ #?????????# | | ???????????????##### ### # #?????????# | | ???????????????# # #?????????# | | ???????????????# # ################??# | | ???????????????# p #?# #??# | | ???????????????# ### #??# | | ???????????????# """ # ## [ #### | | ???????????????# " # + | | ???????????????# "" k # # | | ???????????????# # g##k#######+###### | | ???????????????# ! u gg | | ???????????????###### ## | | ????????????????????#### @u | | ???????????????????????# | | ???????????????????????# #### ############### | | ???????????????????????## #??# #?????????????? | | ????????????????????????# #??# #?????????????? | | ??????????????????????? #??# #?????????????? | | ????????????????????? #??# T?????????????? | | ???????????????????? #??# #????????????? | | ??????????????????? #??# ##????????????? | | ???????????????????######+####??# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????? #?????????????? | | ????????????????????????????????? ??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 40 Energy Capacity 550 Matter Stores 373 Matter Capacity 550 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 EM Shielding 2 Armor Coverage 1600 Resistance: KI 20 Resistance: EX 25 Resistance: EM 90 Core Shielding 30 Propulsion Shielding 66 Weapon Shielding 33 Point Defense Rating 240 Evasion (%) 70 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 4 Energy Filtering 50 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Lgt. Treads | -6/Factory | Scanalyzed Arm. Heavy Treads | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Y-54 Guardian | x2 | -5/Factory | Preloaded, Authchip Repaired ---------- Arm. Heavy Treads | 15% | -6/Factory Hvy. Treads | 34% | -6/Factory Linear Accelerator | 6% | -5/Factory | Corrupted Studied --------- Lgt. Treads | -9/Materials | Hacked Hvy. Treads | -5/Factory | Hacked Carbon-fiber Leg | -4/Factory | Hacked Coil Gun | -3/Research | Hacked Lance | -3/Research | Hacked Myomer Leg | -3/Research | Hacked Flexi-carbon Leg | -3/Research | Hacked Lgt. Antimatter Reactor | -3/Research | Hacked Lgt. Angular Momentum Engine | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Like A Rock Official Business Challenges ------------ None Game ------ Seed TractorScatterAutogun Manual? 0 Play Time 01:54:37 Cumulative 68.3 hours Start 2026.06.07 @ 15:08:22 End 2026.06.07 @ 22:08:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 72 Adventurer 34 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 49 Gallery% 51 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0e1e529c-dca7-47d1-8c1b-4cc8e6f69c35