Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.09 @ 01:08:45 Player: naththebg Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (153) 765 Value Destroyed (5383) 5383 Prototype IDs (72) 1440 Alien Tech Used (7) 1400 Bonus (5388) 5388 TOTAL SCORE: 22876 Bonus ------- Triggered High Security 500 High Alert Combat Kills 953 Follower Combat Kills 345 Registered with UFD 300 Met Zhirov 300 Hacked Protovariant 500 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -10 Cogmind --------- Core Integrity 0/1600 Matter 217/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter Experimental Target Analyzer Advanced Hacking Suite Improved System Guard > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced ECM Suite Omega Cannon Sigix Containment Pod Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Diametric Drive Diametric Drive Diametric Drive Diametric Drive Diametric Drive Q-thruster Q-thruster Improved Diametric Drive > --- UTILITY ---------- Medium Storage Unit Quantum Shading Machine Advanced Signal Interpreter Advanced Melee Analysis Suite Core Analyzer Improved Reaction Control System Advanced Powered Armor Advanced Hacking Suite Improved System Shield Improved System Shield > --- WEAPON ----------- Omega Cannon Kinetic Spear > --- INVENTORY -------- Energy Filter Microactuators Layered Light Armor Plating Improved Hacking Suite Hypervelocity Multirail Z-bomb Delivery System Sigix Containment Pod [Rating: 174] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Improved VTOL Module Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Hackware Improved System Shield Protection Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Omega Cannon Launcher Z-bomb Delivery System Special Weapon Advanced Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Axe Piercing Weapon Kinetic Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Slots Evolved 18 | . . . 2 . 2 . . . 4 2 . . . . 2 2 . 2 . 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . . . Propulsion 6 | . . . . . 2 . . . 1 . . . . . 1 1 . 1 . . Utility 10 | . . . 1 . . . . . 3 1 . . . . 1 1 . 1 . 2 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 240 | 7 8 7 20 . 9 16 1 5 7 13 . 4 4 . 18 37 18 19 27 20 Power 34 | 1 1 . 3 . 1 2 . . . 2 . 1 . . 2 8 4 2 2 5 Engine 13 | 1 1 . 3 . 1 2 . . . 1 . 1 . . . 1 . . . 2 Core 4 | . . . . . . . . . . . . . . . 1 2 . . 1 . Reactor 17 | . . . . . . . . . . 1 . . . . 1 5 4 2 1 3 Propulsion 62 | 3 3 2 5 . 4 8 . 3 1 3 . . . . 5 8 2 10 4 1 Treads . | . . . . . . . . . . . . . . . . . . . . . Leg 9 | 3 3 2 . . . . . . . . . . . . . . . 1 . . Wheel 5 | . . . 4 . . . . . . . . . . . . . . 1 . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 48 | . . . 1 . 4 8 . 3 1 3 . . . . 5 8 2 8 4 1 Utility 83 | 1 1 4 3 . 2 3 1 2 4 4 . 2 4 . 7 12 3 7 11 12 Device 41 | . 1 2 1 . 1 . 1 1 3 1 . . 3 . 5 6 2 5 3 6 Storage 6 | 1 . 2 . . . . . . . . . . . . . . . . 1 2 Processor 13 | . . . . . . 1 . 1 1 2 . 1 . . 1 1 . 2 1 2 Hackware 9 | . . . . . . 1 . . . 1 . 1 . . 1 3 . . 1 1 Protection 14 | . . . 2 . 1 1 . . . . . . 1 . . 2 1 . 5 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 61 | 2 3 1 9 . 2 3 . . 2 4 . 1 . . 4 9 9 . 10 2 Energy Gun 10 | 2 2 . 5 . . . . . . . . . . . . . . . 1 . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 7 | . 1 1 4 . . . . . . . . . . . . . . . 1 . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . 2 . Launcher 4 | . . . . . . . . . . . . . . . . . 2 . 1 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon 4 | . . . . . 1 2 . . . 1 . . . . . . . . . . Slashing Weapon 15 | . . . . . 1 1 . . 2 2 . 1 . . 2 3 2 . 1 . Piercing Weapon 13 | . . . . . . . . . . 1 . . . . 2 3 4 . 3 . Special Melee Weapon 5 | . . . . . . . . . . . . . . . . 3 1 . 1 . Unidentified Prototypes 32 | . . 1 2 . . 1 . . . 2 . . 3 . . 7 6 . 9 1 Parts Lost 67 | . 1 2 2 . . 4 1 . . 2 1 1 . . 4 4 14 4 6 21 Power 8 | . . . . . . 2 . . . . . . . . . 1 . . 1 4 Propulsion 23 | . . 1 1 . . . . . . 1 . 1 . . 1 . 8 1 3 6 Utility 29 | . . . 1 . . 1 1 . . 1 1 . . . 2 2 6 3 2 9 Weapon 7 | . 1 1 . . . 1 . . . . . . . . 1 1 . . . 2 Highest Loss Streak 11 | . 1 2 1 . . 1 1 . . 1 1 1 . . 3 2 10 2 6 11 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 85 | . 92 99 89 88 89 85 86 89 98 89 88 88 87 88 88 91 78 49 91 58 Engine 5 | . 14 14 11 11 9 5 9 9 6 6 . 2 5 5 2 . . . . . Reactor 1 | . . . . . . . . . . 1 5 2 . . 2 3 6 2 7 3 Leg 4 | . 28 27 1 . . . . . . . . . . . . . . . . . Wheel 2 | . . . 15 11 . . . . . . . . . . . . . 1 . . Flight 19 | . . . . . 36 36 36 36 32 24 29 25 23 23 27 27 21 14 32 14 Device 9 | . 7 14 10 11 15 9 5 8 20 13 11 5 4 5 11 10 3 4 7 7 Storage 7 | . 14 14 11 11 9 9 9 9 6 5 5 5 5 5 5 4 3 . 2 3 Processor 8 | . . . . . . 2 9 9 12 14 17 22 23 23 15 18 18 6 13 9 Hackware 3 | . . . . . . . . . . 4 5 4 5 5 7 6 9 8 11 9 Protection 2 | . . . 8 11 2 5 . . . . . . . . . 1 3 . 3 1 Energy Gun 3 | . 23 . 12 22 . . . . . . . . . . . . . . . . Ballistic Gun 5 | . 4 27 19 11 . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 9 9 9 9 2 1 . . . . . . . . . . Slashing Weapon 4 | . . . . . 8 7 9 9 17 11 11 16 17 17 11 5 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 4 2 4 4 7 Peak Build Rating 174 | 6 8 16 17 17 28 37 33 34 58 77 69 70 72 66 106 154 166 135 174 156 Average Rating 61 | 4 6 7 13 17 25 29 32 33 57 69 68 66 64 66 80 128 128 79 148 99 On Entrance 52 | . 6 8 8 17 17 26 33 31 34 58 69 66 64 66 66 106 154 34 122 119 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 61 | 14 16 20 31 31 26 26 24 24 30 35 31 31 24 24 43 53 53 37 61 53 Greatest Support 71 | 20 20 20 26 16 26 26 26 26 31 34 31 31 26 26 46 53 53 57 71 62 Greatest Overweight (x) 17 | . . . 1 1 . . 1 1 . 1 . 1 1 . 1 17 1 10 . . Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 10 15 Average Capacity 9 | 6 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 5 8 10 Most Carried 14 | 6 8 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 10 14 Average Carried 8 | 2 7 8 9 10 5 9 9 9 8 9 10 8 9 10 9 9 9 4 8 9 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 10 5 Final Carried 10 | 6 8 9 10 10 6 9 10 10 10 10 10 10 10 10 10 10 5 5 10 5 Class Distribution -------------------- 30% | Sprinter 23% | Hacker-Sprinter 18% | Mutant 7% | Scavenger-Tank 6% | Scavenger-Sprinter 4% | Hacker-Mutant 4% | Commander-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Sprinter | -8/Materials Commander-Sprinter | -8/Storage Sprinter | -8/Recycling Sprinter | -8/Scraptown Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Zhirov Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Testing Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Matter Collected 3176 | 222 154 140 466 . 88 213 40 20 . 170 . 84 . 30 140 405 55 209 282 458 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 6664 | . 501 85 1012 . 113 737 175 . . 326 . 118 . . 447 1822 101 209 491 527 Parts 367 | . 28 6 70 . 7 26 7 . . 14 . 7 . . 27 87 5 15 30 38 Haulers Intercepted 17 | . . . 4 . . 5 . . . 2 . . . . 1 4 . . . 1 Recyclers Shooed 4 | . 1 . 2 . . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . . 4 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Combat Hostiles Destroyed 68 | . 11 3 12 . 1 8 2 . . 1 . 2 . . 6 8 11 . 1 2 Melee 30 | . . . . . 1 8 1 . . 1 . 2 . . 6 8 . . 1 2 Guns 22 | . 7 3 12 . . . . . . . . . . . . . . . . . AOE 15 | . 4 . . . . . . . . . . . . . . . 11 . . . Classes Destroyed 15 | . 5 . 4 . . . . . . . . 1 . . . . 4 1 . . Worker 16 | . 2 . 1 . 2 2 . . . . . . . . 2 1 . 4 . 2 Builder 3 | . . . 1 . . . . . . . . . . . . . 1 1 . . Tunneler 1 | . . . . . . . . . . . . . . . . . . 1 . . Hauler 17 | . . . 4 . . 5 . . . 2 . . . . 1 4 . . . 1 Recycler 16 | . . . 3 . . 1 1 . . . . . . . . 4 4 1 1 1 Operator 10 | . 2 . . . . 1 . . . 3 . . . . . 1 2 . 1 . Watcher 17 | . 1 . 5 . . 2 . . . . . . . . 2 4 . . . 3 Swarmer 12 | . 3 1 2 . . 1 . . . . . . . . 5 . . . . . Grunt 23 | . 8 2 7 . . 3 . . . . . . . . . . 3 . . . Protector 1 | . . . . . . . . . . . . . . . . . 1 . . . Researcher 5 | . . . . . . . . . . . . . . . . . 1 . 4 . Sentry 11 | . . . 3 . 1 4 2 . . 1 . . . . . . . . . . Specialist 4 | . . . . . . . . . . . . . . . . . 4 . . . Programmer 14 | . . . . . . . . . . . . 2 . . 1 8 . . 1 2 Lightning 3 | . . . . . . . . . . . . . . . . . 3 . . . Best Kill Streak 16 | . 5 2 9 . 2 4 2 . . 2 . 2 . . 4 7 16 6 2 3 Combat Bots Only 11 | . 3 2 7 . 1 3 1 . . 1 . 2 . . 4 2 11 . 1 1 Max Kills in Single Turn 16 | . 2 1 2 . 1 1 1 . . 1 . 1 . . 1 1 16 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . Exploded 11 | . 2 . . . . . . . . . . . . . . . 11 . . . Melee 1 | . . . . . 1 1 1 . . 1 . 1 . . 1 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Hostile Shots Fired 1065 | . 53 29 52 . 28 55 6 . 15 28 4 26 . 5 46 124 223 29 58 284 Missed 522 | . 14 8 20 . 9 22 2 . 12 14 2 9 . 3 24 64 133 14 23 149 Damage Taken 10634 | . 417 260 385 . 221 696 58 . 20 315 24 281 . 29 493 1247 1788 567 816 3017 Core 3634 | . 143 37 34 . 41 177 . . 11 56 . 119 . . 130 252 705 113 195 1621 Absorbed by Shields 32 | . . . . . . . . . . . . . . . . . . . . 32 Redirected to Shielding 45 | . . . . . . . . . . . . . . . . . 45 . . . Regen/Repaired (Parts) 382 | . . . 49 . . . . 224 . . . . . . . 109 . . . . Core Remaining (%) 71 | 100 . 28 . 91 . . . 60 98 . . . . 82 88 . 16 . 78 . Volleys Fired 127 | . 47 14 60 . . . . . . . . . . . . . 1 . 1 4 Largest 3 | . 2 2 3 . . . . . . . . . . . . . 1 . 1 1 Hottest 153 | . 85 85 153 . . . . . . . . . . . . . . . 100 30 Shots Fired 294 | . 90 27 171 . . . . . . . . . . . . . 1 . 1 4 Gun 288 | . 90 27 171 . . . . . . . . . . . . . . . . . Cannon 1 | . . . . . . . . . . . . . . . . . . . 1 . Launcher 4 | . . . . . . . . . . . . . . . . . 1 . . 3 Special 1 | . . . . . . . . . . . . . . . . . . . . 1 Kinetic 148 | . 15 23 109 . . . . . . . . . . . . . . . 1 . Thermal 89 | . 22 4 62 . . . . . . . . . . . . . 1 . . . Explosive 3 | . . . . . . . . . . . . . . . . . . . . 3 Electromagnetic 53 | . 53 . . . . . . . . . . . . . . . . . . . Robot Hit Streak 10 | . 8 4 9 . . . . . . . . . . . . . . . 10 . Robot Miss Streak 5 | . 5 2 4 . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 3 . 2 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 356 | . 45 14 97 . 3 47 10 . . 17 . 8 . . 27 49 6 7 11 15 Core Hits 147 | . 21 6 36 . 2 10 2 . . 6 . 3 . . 10 24 11 4 4 8 Critical Kills 2 | . . . 1 . . 1 . . . . . . . . . . . . . . Critical Parts Destroyed 7 | . . . . . . 7 . . . . . . . . . . . . . . Critical Strikes 26 | . 2 1 2 . . 8 1 . . 1 . 1 . . 2 7 . . 1 . Burn 2 | . . 1 1 . . . . . . . . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . . . . . . . Corrupt 2 | . 2 . . . . . . . . . . . . . . . . . . . Smash 8 | . . . . . . 8 . . . . . . . . . . . . . . Sever 9 | . . . . . . . 1 . . 1 . 1 . . 2 4 . . . . Impale 4 | . . . . . . . . . . . . . . . . 3 . . 1 . Melee Attacks 350 | . . . . . 5 81 11 . . 23 . 12 . . 56 80 22 7 25 28 Impact 63 | . . . . . 1 53 4 . . 5 . . . . . . . . . . Slashing 167 | . . . . . 4 28 7 . . 18 . 12 . . 49 29 16 . 4 . Piercing 104 | . . . . . . . . . . . . . . . 7 37 6 7 19 28 Sneak Attacks 60 | . . . . . 2 11 4 . . 3 . . . . 4 17 2 7 5 5 Combat Hostiles 4 | . . . . . . 1 3 . . . . . . . . . . . . . Follow-up Attacks 29 | . . . . . . 8 3 . . 3 . 2 . . 5 5 . . . 3 Damage Inflicted 29415 | . 943 200 1477 . 180 2051 528 . 7 1090 . 345 . . 1498 3420 15062 691 808 1115 Guns 2321 | . 644 200 1477 . . . . . . . . . . . . . . . . . Cannons 100 | . . . . . . . . . . . . . . . . . . . 100 . Explosions 14540 | . 298 . . . . . . . . . . . . . . . 14242 . . . Melee 12438 | . . . . . 175 2051 528 . . 1090 . 345 . . 1498 3420 817 691 708 1115 Ramming 16 | . 1 . . . 5 . . . 7 . . . . . . . 3 . . . Kinetic 1223 | . 82 152 889 . . . . . . . . . . . . . . . 100 . Thermal 15340 | . 462 48 588 . . . . . . . . . . . . . 14242 . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic 398 | . 398 . . . . . . . . . . . . . . . . . . . Impact 1868 | . . . . . . 1443 108 . . 317 . . . . . . . . . . Slashing 5732 | . . . . . 175 608 420 . . 773 . 345 . . 1148 1490 773 . . . Piercing 4838 | . . . . . . . . . . . . . . . 350 1930 44 691 708 1115 Highest Corruption 14 | . . . 4 4 . . . . . 4 . . . . 1 12 14 . 2 5 Average Corruption 4 | . . . 4 4 . . . . . 3 . . . . 1 5 13 . 1 1 Corruption Purged 4 | . . . . . . . . . . 4 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 65 | . . . 20 2 . . . . . 3 . . . . . 12 18 . . 10 Message Errors 12 | . . . 3 . . . . . . . . . . . . 1 4 . . 4 Matter Fused 13 | . . . 3 . . . . . . 1 . . . . . 2 4 . . 3 Heat Flow Errors 9 | . . . 3 1 . . . . . 1 . . . . . 2 1 . . 1 Energy Discharges 10 | . . . 2 1 . . . . . . . . . . . 5 1 . . 1 Parts Rejected 2 | . . . 2 . . . . . . . . . . . . . . . . . Parts Fused 2 | . . . 2 . . . . . . . . . . . . . . . . . Data Loss (minor) 6 | . . . 2 . . . . . . 1 . . . . . . 2 . . 1 Data Loss (major) 2 | . . . . . . . . . . . . . . . . 2 . . . . Misdirections 6 | . . . . . . . . . . . . . . . . . 6 . . . Weapon Failures 3 | . . . 3 . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3790 | . . . . . 35 639 42 . . 209 . 23 . . 129 334 1804 151 208 216 Projectiles 40 | . . . . . . . . . . . . . . . . . . . 40 . Explosions 1507 | . . . . . . . . . . . . . . . . . 1392 . . 115 Melee 2243 | . . . . . 35 639 42 . . 209 . 23 . . 129 334 412 151 168 101 Knockbacks 2 | . . . . . . 2 . . . . . . . . . . . . . . Impact 2 | . . . . . . 2 . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 176 | . . . . . 2 . . . 3 . . . . . . . 1 . . 170 Shots 1 | . . . . . . . . . . . . . . . . . . . . 1 Rammed 4 | . . . . . 1 . . . 1 . . . . . . . 2 . . . Targets Rammed 5 | . 1 . . . 1 . . . 1 . . . . . . . 2 . . . Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 481 | . 206 171 353 79 21 12 . . . 204 . . . . 30 306 132 350 481 107 Average Temperature 88 | . 70 96 80 46 11 7 . . . 104 . . . . 9 80 62 153 137 22 Received Heat Transfer 1427 | . 162 126 159 . 54 207 18 . . 36 . . . . 18 . 323 81 45 198 Effects 11 | . . . . . . . . . . . . . . . . 6 . 3 2 . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . 2 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . 1 . . Interference 8 | . . . . . . . . . . . . . . . . 6 . 2 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . 7 1 . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . Parts Fried 7 | . . . . . . 7 . . . . . . . . . . . . . . Impact Corruptions 20 | . . . . . . 17 2 . . 1 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . 1 . 2 . . . . . . . . . . . . . . . . . Heat Transferred 2489 | . 584 185 1480 . . . . . . . . . . . . . 240 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Peak Influence 2140 | . 315 179 489 171 211 615 321 . 67 274 . . . . 396 739 2140 1391 1158 1264 Initial 1175 | . . 53 31 171 66 89 205 . . 32 . . . . 46 110 366 1175 734 621 Average 422 | . 190 97 274 171 98 307 291 . 22 129 . . . . 234 332 1042 1231 916 948 Maximum Alert Level 5 | . 1 . 2 . 1 2 1 . . 1 . . . . 1 3 5 4 4 4 Low Security (%) 36 | 100 41 100 27 100 98 34 . . 100 79 . . . . 35 26 . . . . Level 1 30 | . 58 . 57 . 1 36 100 . . 20 . . . . 64 43 13 . . . Level 2 11 | . . . 14 . . 29 . . . . . . . . . 24 50 . . 16 Level 3 10 | . . . . . . . . . . . . . . . . 5 . . 90 56 Level 4 8 | . . . . . . . . . . . . . . . . . . 100 10 26 Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security 1 | . . . . . . . . . . . . . . . . . 35 . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 2 . 2 . . 5 . . . 2 . . . . 3 8 2 3 3 1 Investigation 13 | . 1 . 1 . . 1 . . . 1 . . . . 2 4 1 1 . 1 Extermination 2 | . . . . . . . . . . . . . . . . 1 . . 1 . Reinforcement 11 | . 1 . 1 . . 2 . . . . . . . . 1 3 1 1 1 . Assault 4 | . . . . . . 2 . . . . . . . . . . . 1 1 . Garrison 1 | . . . . . . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . . 1 . . 1 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . 1 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Distress Signals 15 | . 1 . 2 . 2 1 . . . 1 . . . . 2 1 . 1 2 2 Communications Jammed 38 | . . . . . . . . . . . . . . . 1 20 17 . . . Distress Signals 30 | . . . . . . . . . . . . . . . 1 12 17 . . . Times Spotted 358 | . 19 7 27 . 12 49 2 . 2 13 5 9 . 6 30 43 41 12 25 56 Peak Tracking Total 17 | . 4 3 6 . 11 17 1 . 2 4 5 5 . 6 9 10 13 9 12 12 Tactical Retreats 54 | . . . . . 1 8 . . . 4 . . . 1 8 7 3 5 4 13 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Traps Triggered 8 | . . . 1 . . . . . 1 . . . . . . . . 4 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed 5 | . . . . . . 1 . . . . . . . . . . 4 . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Machines Disabled 35 | . 1 . 4 . . 7 . . . . . . . . . . 18 . 4 1 Max in Single Turn 13 | . 1 . 1 . . 1 . . . . . . . . . . 13 . 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . 2 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 2 | . . . . . . . . . . . . . . . . 1 1 . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Machines Accessed 89 | . 4 . 5 . 1 9 7 3 2 8 . . 5 . 6 13 8 4 7 7 Terminals 58 | . 4 . 4 . 1 9 5 . 1 6 . . . . 2 8 8 4 3 3 Fabricators 5 | . . . . . . . . . 1 1 . . . . 1 2 . . . . Repair Stations 6 | . . . 1 . . . . . . . . . . . 1 2 . . 1 1 Recycling Units 2 | . . . . . . . 2 . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . 2 1 Garrison Access 7 | . . . . . . . . . . 1 . . . . 2 1 . . 1 2 Total Hacks 280 | . 14 . 13 . 10 20 28 22 6 31 . . 26 . 17 25 23 12 21 12 Successful 160 | . 6 . 5 . 5 15 17 22 4 14 . . 26 . 8 11 11 5 6 5 Failed 120 | . 8 . 8 . 5 5 11 . 2 17 . . . . 9 14 12 7 15 7 Catastrophic 25 | . 1 . 2 . . . 1 . . 6 . . . . 4 2 1 1 6 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 113 | . 2 . 2 . 7 7 20 . 5 10 . . . . 8 21 12 2 13 4 Terminals 180 | . 14 . 8 . 10 20 24 . 1 26 . . . . 7 16 23 12 11 8 Fabricators 17 | . . . . . . . . . 5 2 . . . . 5 5 . . . . Repair Stations 16 | . . . 5 . . . . . . . . . . . 3 2 . . 5 1 Recycling Units 4 | . . . . . . . 4 . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . 2 1 Garrison Access 12 | . . . . . . . . . . 3 . . . . 2 2 . . 3 2 Terminal Hacks 111 | . 5 . 2 . 3 12 10 22 . 9 . . 26 . 2 2 8 4 4 2 Record 29 | . . . . . . . . 13 . 1 . . 14 . . . 1 . . . Part Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . . Robot Analysis 14 | . . . . . . . . 9 . 1 . . 4 . . . . . . . Prototype ID Bank 19 | . 2 . 2 . 1 . 8 . . 2 . . 4 . . . . . . . Open Door 5 | . . . . . . 3 . . . . . . . . . . 2 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 3 | . . . . . . 1 . . . . . . . . . 1 . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . Terminal Index 2 | . . . . . . 1 . . . 1 . . . . . . . . . . Alert Level 10 | . 1 . . . 1 2 1 . . 1 . . . . . . 1 1 1 1 Unreport Threat 9 | . . . . . . 3 . . . 2 . . . . 2 . 1 1 . . Locate Traps 4 | . 1 . . . . . . . . 1 . . . . . . . . 1 1 Disarm Traps 3 | . . . . . . 1 . . . . . . . . . . 2 . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . 1 . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . 1 . 1 . . . . . . . . . . . . . Protovariant Controls 2 | . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 2 | . . . . . . . . . 1 . . . . . . 1 . . . . Network Status 2 | . . . . . . . . . 1 . . . . . . 1 . . . . Repair Station Hacks 4 | . . . 3 . . . . . . . . . . . 1 . . . . . Scan Component 3 | . . . 2 . . . . . . . . . . . 1 . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . . Report Inventory 2 | . . . . . . . 2 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . 2 . . . . 1 Seal Access 3 | . . . . . . . . . . . . . . . 2 . . . . 1 Unauthorized Hacks 38 | . 1 . . . 2 3 5 . 3 5 . . . . 3 8 3 1 2 2 Terminals 26 | . 1 . . . 2 3 3 . 1 4 . . . . 2 5 3 1 1 . Assimilate 3 | . . . . . . 1 . . . . . . . . . 1 1 . . . Botnet 18 | . 1 . . . 1 2 3 . 1 3 . . . . 2 2 1 1 1 . Operators 2 | . . . . . 1 . . . . 1 . . . . . . . . . . Sabotage 3 | . . . . . . . . . . . . . . . . 2 1 . . . Fabricators 5 | . . . . . . . . . 2 1 . . . . 1 1 . . . . Fabnet 3 | . . . . . . . . . 1 1 . . . . . 1 . . . . Haulers 2 | . . . . . . . . . 1 . . . . . 1 . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . 2 . . . 1 Mechanics 1 | . . . . . . . . . . . . . . . . . . . . 1 Patch 2 | . . . . . . . . . . . . . . . . 2 . . . . Recycling Units 2 | . . . . . . . 2 . . . . . . . . . . . . . Tunnel 2 | . . . . . . . 2 . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . 1 1 Researchers 2 | . . . . . . . . . . . . . . . . . . . 1 1 Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . . . . . . 2 . . . . . 1 1 . 1 . Used 2 | . . . . . . . . . . . . . . . . 1 . . 1 . Hacking Detections 62 | . 4 . 4 . 1 8 5 . 1 8 . . . . 4 8 5 4 5 5 Full Trace Events 9 | . 1 . . . . 1 3 . . 1 . . . . 2 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . . 1 . 4 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . . . 4 . . . 1 . 8 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . Time 44 | . . . 44 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 11 | . . . . . . . . . . . . . . . 2 5 . 1 3 . Non-combat 2 | . . . . . . . . . . . . . . . . 2 . . . . Combat 5 | . . . . . . . . . . . . . . . 2 . . 1 2 . Robot Hacks Applied 5 | . . . . . . . . . . . . . . . . 4 . . 1 . parse_system 3 | . . . . . . . . . . . . . . . . 2 . . 1 . find_fabricator 1 | . . . . . . . . . . . . . . . . 1 . . . . find_dsf 1 | . . . . . . . . . . . . . . . . 1 . . . . Manual 5 | . . . . . . . . . . . . . . . . 4 . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 4 | . . . . . . . . . . 3 3 3 3 4 4 1 1 3 3 1 Autooverrided 4 | . . . . . . . . . . . . . . . 2 . . 1 1 . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Total Allies 24 | . . 3 . . . 13 . . . . . . . . 2 3 1 1 1 . Largest Group 11 | . . 3 3 . . 11 . . . . . . . . 1 3 1 1 . . Highest-Rated Group 219 | . . 40 40 . . 219 . . . . . . . . 54 117 10 64 . . Highest-Rated Ally 64 | . . 16 16 . . 31 . . . . . . . . 54 45 10 64 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 159 | . . 13 35 . . 106 . . . . . . . . 4 . . 1 . . Total Damage 2203 | . . 136 349 . . 1572 . . . . . . . . 117 . . 29 . . Kills 17 | . . 5 5 . . 7 . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . 1 . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Robot Analysis Total 14 | . . . . . . . . 9 . 1 . . 4 . . . . . . . Derelict Logs Recovered 6 | . . 2 . 1 . . . . . . 2 . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Turns Passed 6595 | 63 456 572 790 49 101 563 187 376 191 258 71 130 57 66 425 796 269 354 350 471 Spaces Moved 12454 | 42 204 416 425 43 138 902 444 1296 419 672 284 360 158 248 1094 2013 620 609 631 1436 Core 215 | 5 . . . . . . . . . . . . . . . 1 1 45 . 163 Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 678 | 37 204 416 21 . . . . . . . . . . . . . . . . . Wheels 594 | . . . 404 43 . . . . . . . . . . . . . 147 . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 10967 | . . . . . 138 902 444 1296 419 672 284 360 158 248 1094 2012 619 417 631 1273 Fastest Speed 10 | 50 120 120 90 115 31 26 26 26 23 23 23 23 26 26 20 19 20 10 13 15 Average Speed 33 | 111 120 120 108 115 31 27 36 27 23 26 23 25 27 26 22 21 23 42 17 23 Slowest Speed 900 | 120 120 120 190 115 31 31 96 96 23 99 23 96 96 26 97 900 100 550 23 50 Overloaded Moves 133 | . . . . . . . . . . . . . . . . . . . . 133 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 61 | . . . . . 1 19 2 . 1 2 2 . . . 2 8 7 2 3 12 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . 3 . . . Exploration Rate (%) 46 | 5 33 88 47 15 15 84 98 89 12 16 49 51 64 51 37 48 63 19 63 32 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 8 | . . 1 . . . . 2 . . . 1 . 3 1 . . . . . . Known Exits Taken 12 | . . . . 1 . 1 . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 . 1 . 1 1 1 . . . . . . . . . . . Scrap Searched 9 | . . 1 . . . . . 4 . . 1 2 . 1 . . . . . . Spaces Dug 59 | . . . . . . 3 . . . 3 . . . . 14 9 5 . 8 17 Terrain Destroyed 571 | . 8 . . . . 3 . . . 3 . . . . 14 9 506 . 8 20 Melee 45 | . . . . . . 3 . . . 3 . . . . 14 9 5 . 8 3 Projectile . | . . . . . . . . . . . . . . . . . . . . . AOE 526 | . 8 . . . . . . . . . . . . . . . 501 . . 17 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Total 14096 | 55 325 463 624 42 189 1087 451 1313 511 723 286 384 172 249 1207 2272 697 690 825 1531 Wait 735 | . 55 18 96 . 31 89 . 4 64 5 5 7 . . 34 113 10 54 129 21 Move 12321 | 41 203 415 424 42 136 866 439 1295 417 667 279 359 157 247 1089 1997 607 604 625 1412 Hop 55 | . . . . . 1 16 2 . 1 2 2 . . . 2 7 6 2 2 12 Pick Up 118 | 6 5 4 11 . 3 15 1 4 4 6 . 4 3 1 9 21 9 1 2 9 Fast Attach 104 | 7 2 1 7 . . 3 . 2 . 5 . . 5 . 8 8 10 18 15 13 Attach 58 | . . 2 1 . 6 4 . . 5 3 . 3 . . 6 6 13 1 4 4 Detach 24 | . . . . . . 2 . . . 2 . . . . 3 1 7 . 7 2 Swap 85 | . 6 4 12 . 3 9 1 3 2 5 . 1 . . 4 23 1 . 8 3 Drop 149 | 1 6 5 13 . 5 17 1 5 . 10 . 2 7 1 10 29 12 3 8 14 Fire 127 | . 47 14 60 . . . . . . . . . . . . . 1 . 1 4 Melee 285 | . . . . . 4 66 7 . . 18 . 8 . . 42 67 20 7 24 22 Ram 1 | . . . . . . . . . . . . . . . . . 1 . . . Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 33 | . . . . . . . . . 18 . . . . . . . . . . 15 Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines -8/Materials -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 390 | -10/Materials | Core integrity fell below 50% 440 | -10/Materials | Discovered new exit (range 16) 520 | -10/Materials | Entered Mines 582 | -10/Mines | Met a Derelict bent on vengeance 595 | -10/Mines | Learned location of Zion (-7) 641 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 856 | -10/Mines | Learned location of 1 exit from Materials 878 | -10/Mines | Discovered new exit (range 11) 1029 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1031 | -10/Mines | Found Prototype Device 1031 | -10/Mines | Identified Exp. Sensor Array 1071 | -10/Mines | Discovered new exit (range 10) 1092 | -10/Mines | Entered Materials 1092 | -9/Materials | Accompanied by 3 allies 1092 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1093 | -9/Materials | Identified exit to Materials 1373 | -9/Materials | Lost 3 allies 1400 | -9/Materials | Destroyed 7 combat bots 1587 | -9/Materials | Repaired Broken Particle Gun 1730 | -9/Materials | Discovered new exit (range 10) 1882 | -9/Materials | Entered Mines 1893 | -9/Mines | Learned Materials terminal intel 1922 | -9/Mines | Discovered exit to Materials (range 9) 1931 | -9/Mines | Entered Materials 1931 | -8/Materials | Evolved 2 slots: Propulsion x2 1932 | -8/Materials | Loaded intel: 12 terminal locations 2026 | -8/Materials | Discovered new exit (range 16) 2032 | -8/Materials | Entered Storage 2121 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2351 | -8/Storage | Met a pair of Derelict thieves 2373 | -8/Storage | Identified exit to Recycling 2437 | -8/Storage | Lost 8 allies 2594 | -8/Storage | Used back door to open Recycling access 2595 | -8/Storage | Entered Recycling 2707 | -8/Recycling | Build established: Sprinter 2709 | -8/Recycling | Discovered new exit (range 5) 2759 | -8/Recycling | Scanned before Scraplab entrance 2772 | -8/Recycling | Entered Scraplab 2780 | -8/Recycling | Discovered new exit (range 2) 2782 | -8/Recycling | Entered Scraptown 2856 | -8/Scraptown | Discovered new exit (range 5) 2875 | -8/Scraptown | Visited CR-KLE's Repair Center 2877 | -8/Scraptown | CR-KLE repaired 3 parts 2883 | -8/Scraptown | Visited The Evicted 2887 | -8/Scraptown | Visited Awakened 2892 | -8/Scraptown | Visited Red Mages 2896 | -8/Scraptown | Visited Comm Corps 2957 | -8/Scraptown | Visited Cyclists 2962 | -8/Scraptown | Visited UFD Registry 2962 | -8/Scraptown | Registered with UFD as "Gunbank" 2972 | -8/Scraptown | Visited Curators Association 2986 | -8/Scraptown | Visited Analyses Database 2993 | -8/Scraptown | Visited Junk Repository 3004 | -8/Scraptown | Visited Botcube Research 3009 | -8/Scraptown | Visited Scrap Suit Storage 3013 | -8/Scraptown | Visited Derelict Rescue Squad 3021 | -8/Scraptown | Visited Science Testing Area 3028 | -8/Scraptown | Visited Abandonware Association 3031 | -8/Scraptown | Learned abandonware demo "REPAIR.EXE" 3031 | -8/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 3040 | -8/Scraptown | Visited Observation Area 3066 | -8/Scraptown | Visited Infowarlord's Domain 3069 | -8/Scraptown | Found Spectral Analyzer 3089 | -8/Scraptown | Discovered new exit (range 5) 3158 | -8/Scraptown | Entered Factory 3158 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 3288 | -6/Factory | Discovered new exit (range 16) 3349 | -6/Factory | Entered another Factory area 3349 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3422 | -5/Factory | Discovered new exit (range 19) 3424 | -5/Factory | Discovered new exit (range 3) 3492 | -5/Factory | Garrison activated, responded to threat 3577 | -5/Factory | Identified exit to Upper Caves 3607 | -5/Factory | Entered Upper Caves 3631 | -5/Upper Caves | Learned location of Warlord (-4) 3633 | -5/Upper Caves | Learned Factory terminal intel 3647 | -5/Upper Caves | Encountered a Warlord checkpoint 3650 | -5/Upper Caves | Spotted B-75 Beast 3672 | -5/Upper Caves | Discovered new exit (range 15) 3677 | -5/Upper Caves | Identified exit to Upper Caves 3678 | -5/Upper Caves | Entered another Upper Caves area 3794 | -5/Upper Caves | Spotted B-75 Beast 3806 | -5/Upper Caves | Discovered new exit (range 7) 3807 | -5/Upper Caves | Identified exit to Zhirov 3808 | -5/Upper Caves | Entered Zhirov 3808 | -5/Zhirov | Discovered new exit (range 3) 3813 | -5/Zhirov | Met Zhirov 3820 | -5/Zhirov | Learned location of Quarantine (-3) 3820 | -5/Zhirov | Learned location of Testing (-2) 3820 | -5/Zhirov | Learned location of Command (-1) 3824 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 3829 | -5/Zhirov | Found Alien Artifact 3829 | -5/Zhirov | Identified Integrated Reactor 3829 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 3836 | -5/Zhirov | Found Alien Artifact 3865 | -5/Zhirov | Identified exit to Proximity Caves 3865 | -5/Zhirov | Entered Proximity Caves 3930 | -4/Proximity Caves | Discovered new exit (range 6) 3931 | -4/Proximity Caves | Identified exit to Factory 3931 | -4/Proximity Caves | Entered Factory 3931 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3932 | -4/Factory | Loaded intel: 26 terminal locations 4129 | -4/Factory | Local machine network offline 4145 | -4/Factory | Spotted B-86 Titan 4188 | -4/Factory | Lost 3 parts (2u1w) 4312 | -4/Factory | Discovered new exit (range 15) 4316 | -4/Factory | Identified exit to Research 4356 | -4/Factory | Entered Research 4356 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4433 | -3/Research | Spotted B-86 Titan 4718 | -3/Research | Build established: Scavenger-Sprinter 4920 | -3/Research | Identified exit to Armory 4920 | -3/Research | Identified exit to Quarantine 4960 | -3/Research | Found Adv. Powered Armor 5022 | -3/Research | Build established: Hacker-Sprinter 5087 | -3/Research | System corruption reached 10% 5106 | -3/Research | Search patrols dispatched 5152 | -3/Research | Entered Quarantine 5159 | -3/Quarantine | Found Alien Reactor 5159 | -3/Quarantine | Identified Matter Drive 5171 | -3/Quarantine | Spotted Alpha 7 5224 | -3/Quarantine | Found Alien Launcher 5235 | -3/Quarantine | Identified Sigix Terminator 5277 | -3/Quarantine | Met incapacitated Sigix Warrior 5277 | -3/Quarantine | Lockdown squad dispatched 5293 | -3/Quarantine | Found Sigix Containment Pod 5310 | -3/Quarantine | Spotted Lightning 5310 | -3/Quarantine | Spotted Lightning 5310 | -3/Quarantine | Spotted Lightning 5325 | -3/Quarantine | Fired Sigix Terminator 5325 | -3/Quarantine | Destroyed Lightning 5325 | -3/Quarantine | High security lockdown imminent 5325 | -3/Quarantine | Destroyed Lightning 5325 | -3/Quarantine | Destroyed Lightning 5330 | -3/Quarantine | Found Alien Artifact 5331 | -3/Quarantine | Identified Transdimensional Reconstructor 5331 | -3/Quarantine | Warped through subspace 5332 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 5332 | -3/Quarantine | Warped through subspace 5346 | -3/Quarantine | Destroyed 11 combat bots 5359 | -3/Quarantine | Identified exit to Research 5366 | -3/Quarantine | Found Alien Artifact 5366 | -3/Quarantine | Identified Terrabomb 5366 | -3/Quarantine | Used Terrabomb 5373 | -3/Quarantine | Found Terrabomb 5376 | -3/Quarantine | Core integrity fell below 50% 5381 | -3/Quarantine | Used Terrabomb 5385 | -3/Quarantine | Found Alien Artifact 5385 | -3/Quarantine | Identified Dimensional Node Initializer 5385 | -3/Quarantine | Initialized slip node 5386 | -3/Quarantine | Found Dimensional Node Initializer 5388 | -3/Quarantine | Found Transdimensional Reconstructor 5388 | -3/Quarantine | Warped through subspace to slip node 5392 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 5394 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 5405 | -3/Quarantine | High security lockdown engaged 5419 | -3/Quarantine | Core integrity fell below 20% 5421 | -3/Quarantine | Entered Research 5421 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5450 | -2/Research | Lost 10 parts (4n6u) 5671 | -2/Research | First assault squad dispatched 5718 | -2/Research | Spotted B-90 Cyclops 5719 | -2/Research | Identified exit to Testing 5775 | -2/Research | Entered Testing 5874 | -2/Testing | Found Prototype Ballistic Cannon 5874 | -2/Testing | Identified Omega Cannon 5881 | -2/Testing | Discovered new exit (range 16) 5893 | -2/Testing | Identified exit to Access 5929 | -2/Testing | Found Prototype Energy Gun 5929 | -2/Testing | Identified Warp Gun 5947 | -2/Testing | Found Prototype Ballistic Gun 5947 | -2/Testing | Identified Hyp. Multirail 5956 | -2/Testing | Protovariant out of control (PG-I623G4GGJZ) 5956 | -2/Testing | Unleashed a protovariant (PG-I623G4GGJZ) 5957 | -2/Testing | Spotted PG-I623G4GGJZ 6012 | -2/Testing | Found Prototype Launcher 6012 | -2/Testing | Identified Z-bomb Delivery System 6041 | -2/Testing | Found Prototype Device 6041 | -2/Testing | Identified Exp. Shock Absorption System 6062 | -2/Testing | Search patrols dispatched 6066 | -2/Testing | Spotted Striker 6068 | -2/Testing | Scanned by Researcher 6125 | -2/Testing | Entered Access 6125 | -1/Access | Evolved 2 slots: Utility x2 6140 | -1/Access | Lost 6 parts (1p3n2u) 6185 | -1/Access | Spotted B-99 Colossus 6330 | -1/Access | Spotted B-99 Colossus 6344 | -1/Access | Spotted B-99 Colossus 6375 | -1/Access | Search patrols dispatched 6389 | -1/Access | Lost 11 parts (2p3n6u) 6488 | -1/Access | Lost 5 parts (2p1n1u1w) 6543 | -1/Access | Lost 5 parts (2n2u1w) 6544 | -1/Access | Core integrity fell below 50% 6555 | -1/Access | Found Prototype Processor 6555 | -1/Access | Identified Exp. Target Analyzer 6575 | -1/Access | Core integrity fell below 20% 6596 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 06532_ Slug penetrates Wall. 06534_ Penetrated by Slug. 06534_ Slug penetrates Wall. 06540_ Penetrated by Slug. 06555_ Acquired Prototype Processor. 06555_ Identified Exp. Target Analyzer. 06565_ Acquired Imp. System Guard. 06571_ C-30 ARC bursts open, deploying its payload. 06571_ B-74 Champion unfolds itself. 06571_ G-73 Enforcer unfolds itself. 06576_ Critical hit (Burn: +37). 06578_ Acquired 107 matter. 06579_ Slug penetrates Wall. 06580_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 06586_ Connecting with Terminal... 06586_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 06593_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????? "" # ##??????????????????????? | | ???????? "" + +??????????????????????? | | ?????????? 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" #????????????????????# | | ???????????????????? ] #????????????????????# | | ?????????????????????? ?????????????????????# | | ????????????############+######################## | | ????????? w p g " | | ????????? h @ gg " " | | ????????????##+#########+##### ""######### | | ??????????????????# #?# ""#????##### | | ??????????????????# #?# ""#????# | | ??????????????????# #?# T#????# | | ??????????????????# !! #?# ""#????# | | ??????????????????# !! #?# ""#????# | | ??????????????????# #?# ""#????# | | ??????????????????# #?""""""""""""????# ! | | ??????????????????# #?????????????????# ! | | ??????????????????# #?????????????????# ! | | ???????????????###############???????????????##### | | ???????????????# #???????????????????? | | ???????????????# #???????????????????? | | ???????????????# """ #???????????????????? | | ???????????????#! "" #???????????????????? | | ???????????????# "" #???????????????????? | | ???????????????# #???????????????????? | | ???????????????# ###???????????????????? | | #################### ###?????????????????????? | | # # ##???????????????????????? | | # # !|#???????""""""""?????????? | | # " " / *%#?????? #????????? | | # """ """ # [!#?????? #????????? | | " """ """ # #??????? #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 49 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 20 Corruption Containment 12 Armor Coverage 400 Power Shielding 90 Point Defense Rating 240 Melee Speed Boost 20 Evasion (%) 78 Melee Accuracy 16 Target Analysis 10 Core Analysis 6 Energy Filtering 30 Salvage Targeting 3 Offensive Hacking 26 Defensive Hacking 24 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Diametric Drive | -3/Quarantine | Archive Imp. Matter Neutralizer | -2/Testing | Archive Exp. Gyrokinetic Inverter | -2/Testing | Archive Imp. Q-thruster | -2/Testing | Archive Particle Accelerator | -2/Testing | Archive Electron Diverter | -2/Testing | Archive Exp. Actuator Array | -2/Testing | Archive Com. Mass Driver | -2/Testing | Archive Exp. ECM Suite | -2/Testing | Archive Robot Schematics ------------------ B-74 Champion | -3/Quarantine | Archive M-36 Artificer | -2/Testing | Archive A-02 Transporter | -2/Testing | Archive K-01 Serf | -2/Testing | Archive G-73 Enforcer | -2/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Matter Drive Sigix Terminator Transdimensional Reconstructor High-powered Transdimensional Reconstructor Terrabomb Dimensional Node Initializer Achievements -------------- Rampage Challenges ------------ None Game ------ Seed RestorationIonDisintegrator Manual? 0 Play Time 03:22:02 Cumulative 146.7 hours Start 2024.12.08 @ 21:27:48 End 2024.12.09 @ 01:08:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 69 Achievement% 59 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 05d4224f-8b25-4676-8037-2445c867bd98