Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.10.19 @ 15:25:14 Player: AdamSkI2003 Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (293) 1465 Value Destroyed (8747) 8747 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1716) 1716 TOTAL SCORE: 17828 Bonus ------- High Alert Combat Kills 879 Follower Combat Kills 355 Entered DSFs 500 Friendly Fire -18 Cogmind --------- Core Integrity 0/1150 Matter 219/300 Energy 16/100 System Corruption 23% Temperature Cool (0) Movement Core (2400) Ox47 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Cargo Storage Unit Advanced Trap Scanner Improved Signal Interpreter Terrain Scanner Improved Terrain Scan Processor > --- WEAPON (6) ------- (None) > --- INVENTORY (30) --- Experimental Heat Sink Machine Analyzer Enhanced Optical Array Improved Signal Interpreter Improved Transmission Jammer Improved Phase Shifter Layered Medium Armor Plating Hacking Suite Authchip [Armor] Improved Dynamic Insulation System Drone Bay (0/2) Mini Drone Bay (3/3) Heart of Steel Tesla Rifle Tesla Rifle Tesla Rifle HERF Cannon HERF Cannon Railgun Railgun Railgun Improved Remote Datajack Heavy Pick Peak State ------------ > --- POWER ------------ Micro Nuclear Core Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Antigrav System Improved Antigrav System > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Terrain Scanner Improved Terrain Scan Processor Remote Force Field > --- WEAPON ----------- Heavy Laser HERF Cannon Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Micro Fission Core Experimental Heat Sink Enhanced Optical Array Improved Signal Interpreter Improved Transmission Jammer Improved Phase Shifter Hacking Suite Authchip [Armor] Drone Bay Heart of Steel Lightning Gun Arc Thrower Tesla Rifle Tesla Rifle Plasma Rifle HERF Cannon Heavy Ion Cannon Heavy Ion Cannon Gauss Rifle Railgun Railgun Railgun Improved Remote Datajack [Rating: 91] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Ion Cannon Energy Gun Heavy Laser Energy Cannon Heavy Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Launcher EMP Blaster Impact Weapon Great Maul Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Fac Low Low Fac DSF Fac Slots Evolved 12 | . . . 2 . 2 2 . 2 . . 2 . 2 Power 1 | . . . . . 1 . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . . Utility 5 | . . . 1 . . 1 . 1 . . 1 . 1 Weapon 4 | . . . 1 . . . . 1 . . 1 . 1 Parts Attached 229 | 6 9 . 26 26 14 36 4 48 7 . . 9 44 Power 30 | 1 1 . 2 7 1 1 2 8 1 . . 2 4 Engine 21 | 1 1 . 2 7 1 1 1 5 1 . . 1 . Core 7 | . . . . . . . 1 3 . . . 1 2 Reactor 2 | . . . . . . . . . . . . . 2 Propulsion 79 | 2 1 . 13 6 4 16 . 17 3 . . 3 14 Treads 22 | . . . 6 6 4 1 . 3 . . . 2 . Leg 25 | . . . 1 . . 9 . 10 2 . . 1 2 Wheel 25 | 2 1 . 3 . . 6 . 2 1 . . . 10 Hover 4 | . . . . . . . . 2 . . . . 2 Flight 3 | . . . 3 . . . . . . . . . . Utility 53 | 1 3 . 6 4 3 7 1 11 3 . . 2 12 Device 38 | 1 1 . 4 4 2 5 1 8 1 . . 2 9 Storage 10 | . 2 . 1 . . 2 . 2 1 . . . 2 Processor 2 | . . . . . . . . 1 . . . . 1 Hackware 1 | . . . 1 . . . . . . . . . . Protection 2 | . . . . . 1 . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 67 | 2 4 . 5 9 6 12 1 12 . . . 2 14 Energy Gun 22 | 1 . . 2 6 1 3 . 4 . . . . 5 Energy Cannon 21 | . 1 . . 2 1 3 . 5 . . . 2 7 Ballistic Gun 14 | 1 3 . 2 1 3 1 . 2 . . . . 1 Ballistic Cannon 5 | . . . . . . 3 . 1 . . . . 1 Launcher 3 | . . . 1 . 1 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 2 5 1 2 . 2 . . . . . Corrupted Parts 1 | . . . . . . . . 1 . . . . . System Corruption 6 | . . . . . . . . 6 . . . . . Parts Lost 96 | . 2 . . 5 . 21 3 23 2 . . 6 34 Power 14 | . . . . . . 2 1 5 1 . . 1 4 Propulsion 32 | . 1 . . 2 . 10 2 5 . . . 2 10 Utility 17 | . . . . 1 . 3 . 5 1 . . 1 6 Weapon 33 | . 1 . . 2 . 6 . 8 . . . 2 14 Highest Loss Streak 10 | . 1 . . 4 . 10 3 7 2 . . 5 8 To Critical Strikes 2 | . . . . . . 1 . . . . . . 1 Average Slot Usage (%) 88 | . 99 100 98 98 93 87 85 81 83 100 88 89 82 Engine 8 | . 14 14 11 10 14 11 6 6 6 13 11 6 . Core 1 | . . . . . . . 1 4 . . . 3 4 Treads 9 | . . . 11 21 24 17 . 3 . . . 5 3 Leg 8 | . . . . . . 6 26 13 19 26 23 14 3 Wheel 4 | . 27 28 8 . . 1 . 1 6 . . . 4 Device 14 | . 14 14 13 10 9 15 20 18 7 13 11 21 16 Storage 8 | . 13 14 11 11 9 7 7 9 6 6 5 5 5 Processor 2 | . . . . . . . . . 6 6 5 5 9 Hackware 2 | . . . 8 11 8 . . . . . . . . Energy Gun 7 | . 2 . 10 18 10 4 . 2 13 13 11 7 4 Energy Cannon 8 | . 8 14 8 7 6 5 7 7 6 6 5 12 18 Ballistic Gun 4 | . 16 14 11 3 7 5 . 2 6 6 5 . . Ballistic Cannon 1 | . . . . . . 3 7 3 . . . . . Impact Weapon 1 | . . . . . . . 6 4 . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 218 | 8 22 22 40 43 54 118 116 129 126 126 126 135 218 Greatest Support 80 | 20 20 20 40 40 60 80 46 62 69 69 69 69 52 Greatest Overweight (x) 59 | . 2 1 7 2 1 33 4 41 11 1 1 4 59 Average Overweight (x) 2 | . . 1 . . . 1 2 3 4 1 1 2 6 Largest Inventory Capacity 30 | 5 10 10 15 15 15 25 25 25 25 25 25 25 30 Average Capacity 21 | 5 8 10 13 15 15 23 25 25 25 25 25 25 26 Most Carried 30 | 5 10 10 15 15 15 25 25 25 25 25 25 25 30 Average Carried 20 | 2 8 10 13 14 14 22 24 22 24 25 25 23 25 Final Capacity 30 | 5 10 10 15 15 15 25 25 25 25 25 25 25 30 Final Carried 25 | 5 10 10 15 15 15 25 23 24 25 25 25 25 25 Class Distribution -------------------- 18% | Scavenger-Gunner 15% | Scavenger-Mutant 15% | Scavenger-Tank 11% | Scavenger-Skirmisher 9% | Mutant 9% | Scavenger-Executioner 6% | Commander-Skirmisher 4% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Storage Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Commander-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/DSF Scavenger-Executioner | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Fac Low Low Fac DSF Fac Matter Collected 5107 | 278 256 128 440 414 376 1260 239 775 118 . . 131 692 Remotely 351 | . . . . . . . 108 243 . . . . . Salvage Created 11150 | 77 583 86 1127 1823 892 2178 371 1679 165 . . 403 1766 Parts 638 | 5 43 7 48 119 62 148 16 77 5 . . 15 93 Haulers Intercepted 15 | . 2 . 3 5 3 2 . . . . . . . Recyclers Shooed 9 | . 1 . 1 1 . 1 . 1 . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . 15 . 5 . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Fac Low Low Fac DSF Fac Combat Hostiles Destroyed 179 | 1 12 5 7 31 16 45 9 25 5 . . 7 16 Melee 3 | . . . . . . 1 1 1 . . . . . Guns 72 | 1 7 2 3 16 8 13 . 9 5 . . 4 4 Cannons 80 | . 5 3 4 10 3 22 7 13 . . . 2 11 AOE 20 | . . . . 5 5 9 . 1 . . . . . Classes Destroyed 16 | 2 4 . 3 1 1 1 2 1 1 . . . . Worker 32 | 1 . . 1 3 5 12 . 6 . . . . 4 Builder 37 | . 1 . 1 2 3 17 . 6 . . . . 7 Hauler 15 | . 2 . 3 5 3 2 . . . . . . . Recycler 16 | . . . 7 2 . 1 . 2 . . . . 4 Mechanic 1 | . . . . 1 . . . . . . . . . Operator 3 | . . . 1 . 1 . . 1 . . . . . Watcher 15 | . 2 . 3 2 3 4 . 1 . . . . . Swarmer 47 | . 3 5 1 8 6 9 4 3 4 . . 4 . Grunt 72 | 1 9 . 3 13 7 27 2 7 . . . 2 1 Brawler 1 | . . . . . 1 . . . . . . . . Duelist 2 | . . . . . . . 1 1 . . . . . Sentry 22 | . . . 3 10 2 3 1 1 . . . . 2 Specialist 3 | . . . . . . . . 2 . . . 1 . Hunter 10 | . . . . . . . 1 5 . . . . 4 Programmer 21 | . . . . . . 6 . 6 . . . . 9 Mutant 1 | . . . . . . . . . 1 . . . . Best Kill Streak 13 | 1 7 3 8 8 13 13 3 8 4 . . 7 5 Combat Bots Only 7 | 1 7 3 2 6 7 5 3 5 4 . . 7 2 Max Kills in Single Turn 4 | 1 1 1 2 3 2 4 1 3 1 . . 1 3 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . 2 2 3 . 1 . . . . . Melee 1 | . . . . . . 1 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Fac Low Low Fac DSF Fac Damage Taken 13093 | 33 386 52 168 1148 442 2823 514 2737 427 . . 518 3845 Core 2699 | 8 85 19 36 135 44 446 77 458 130 . . 99 1162 Absorbed by Shields 778 | . . . . . . 304 . 340 . . . 28 106 Core Remaining (%) 63 | 96 . 55 . 57 92 . 25 . . 30 . 90 . Volleys Fired 521 | 6 55 14 41 62 49 117 21 76 12 . . 14 54 Largest 6 | 2 2 2 3 3 3 3 3 4 4 . . 4 6 Hottest 417 | 60 80 80 158 191 148 176 176 228 228 . . 264 417 Shots Fired 1374 | 12 108 27 120 154 129 312 43 171 42 . . 39 217 Gun 690 | 12 84 14 79 105 89 143 . 56 30 . . 23 55 Cannon 633 | . 24 13 41 29 32 146 43 115 12 . . 16 162 Launcher 51 | . . . . 20 8 23 . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 514 | 6 78 14 41 32 48 157 23 70 6 . . . 39 Thermal 709 | . 24 13 79 96 73 106 20 68 36 . . 39 155 Explosive 31 | . . . . . 8 23 . . . . . . . Electromagnetic 120 | 6 6 . . 26 . 26 . 33 . . . . 23 Robot Hit Streak 28 | 11 28 5 13 12 14 23 17 27 15 . . 24 17 Robot Miss Streak 4 | . 3 4 3 4 2 3 3 4 1 . . 1 3 Penetration Max 1 | . . . . . . 1 1 1 . . . . . Secondary Targets 4 | . 2 . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . Shots Hit Robots 906 | 11 75 13 76 95 81 207 32 132 21 . . 29 134 Core Hits 467 | 3 29 6 29 60 46 135 13 61 9 . . 13 63 Critical Kills 5 | . 1 . . . . . 2 . . . . 1 1 Critical Parts Destroyed 5 | . . . 1 . . . . 4 . . . . . Critical Strikes 41 | . 1 . 2 6 2 9 4 10 2 . . 1 4 Burn 14 | . . . 1 6 2 2 . . 2 . . . 1 Meltdown 3 | . . . . . . . 1 . . . . 1 1 Destroy 2 | . 1 . 1 . . . . . . . . . . Blast 16 | . . . . . . 7 2 6 . . . . 1 Corrupt 1 | . . . . . . . . . . . . . 1 Smash 5 | . . . . . . . 1 4 . . . . . Melee Attacks 18 | . . . . . . 3 3 12 . . . . . Impact 15 | . . . . . . . 3 12 . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 3 | . . . . . . 3 . . . . . . . Sneak Attacks 4 | . . . . . . . . 4 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 24079 | 135 897 186 1350 2215 2292 6516 909 3903 518 . . 721 4437 Guns 8200 | 135 548 46 876 1249 1010 1908 . 827 348 . . 395 858 Cannons 11042 | . 349 140 456 462 534 2703 673 2082 170 . . 326 3147 Explosions 3562 | . . . . 497 725 1736 . 367 . . . . 237 Melee 945 | . . . . . . 82 236 627 . . . . . Ramming 330 | . . . 18 7 23 87 . . . . . . 195 Kinetic 6556 | 59 498 46 356 328 546 2517 344 1041 26 . . . 795 Thermal 11989 | . 349 140 976 1368 998 1997 329 1757 492 . . 721 2862 Explosive 2400 | . . . . 9 725 1429 . . . . . . 237 Electromagnetic 1859 | 76 50 . . 503 . 404 . 478 . . . . 348 Impact 863 | . . . . . . . 236 627 . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 82 | . . . . . . 82 . . . . . . . Highest Corruption 23 | . 2 2 . . . 4 4 10 10 10 . . 23 Average Corruption 6 | . 1 2 . . . 3 4 5 10 10 . . 8 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 197 | . 2 4 . . . 35 14 35 58 2 . . 47 Message Errors 52 | . . 2 . . . 12 2 9 13 2 . . 12 Matter Fused 36 | . 1 2 . . . 7 2 4 14 . . . 6 Heat Flow Errors 23 | . . . . . . 4 4 6 7 . . . 2 Energy Discharges 23 | . 1 . . . . 3 1 6 6 . . . 6 Parts Rejected 3 | . . . . . . 2 . 1 . . . . . Data Loss (minor) 19 | . . . . . . 2 3 2 7 . . . 5 Data Loss (major) 12 | . . . . . . 1 . 1 5 . . . 5 Misfires 6 | . . . . . . 1 . 3 1 . . . 1 Alerts 10 | . . . . . . 1 . 1 3 . . . 5 Weapon Failures 13 | . . . . . . 2 2 2 2 . . . 5 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 754 | . . . 1 10 6 109 111 360 14 . . . 143 Projectiles 212 | . . . 1 . 6 66 . 54 14 . . . 71 Explosions 166 | . . . . 10 . 43 . 41 . . . . 72 Melee 376 | . . . . . . . 111 265 . . . . . Knockbacks 29 | . . . . . . 15 2 10 . . . . 2 Impact 5 | . . . . . . . . 5 . . . . . Kinetic 21 | . . . . . . 14 2 3 . . . . 2 Secondary 3 | . . . . . . 1 . 2 . . . . . Self-Inflicted Damage 659 | . . . 9 43 . 238 . 206 . . . . 163 Shots 17 | . . . . 3 . 9 . 4 . . . . 1 Rammed 36 | . . . 2 3 5 16 . . . . . . 10 Targets Rammed 37 | . . . 2 3 6 16 . . . . . . 10 Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . Highest Temperature 2166 | 24 84 44 144 494 301 262 253 441 752 . . 2166 885 Average Temperature 141 | 17 27 20 46 87 80 69 118 91 231 . . 498 205 Received Heat Transfer 4010 | 24 258 . 87 543 171 1627 54 711 60 . . 99 376 Effects 96 | . . . . 4 4 . . 2 21 . . 36 29 Shutdowns 27 | . . . . 1 . . . 1 3 . . 12 10 Energy Bleed 12 | . . . . . . . . . 3 . . 7 2 Interference 22 | . . . . 2 4 . . 1 4 . . 2 9 Matter Decay 8 | . . . . . . . . . . . . 5 3 Short Circuit 7 | . . . . 1 . . . . 2 . . 3 1 Damage (minor) 3 | . . . . . . . . . . . . 2 1 Damage (major) 13 | . . . . . . . . . 8 . . 5 . Damage (core) 4 | . . . . . . . . . 1 . . . 3 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . Parts Fried 14 | . . . . . . 1 . 12 . . . . 1 Impact Corruptions 15 | . . . . . . . 5 10 . . . . . Robots Melted 3 | . . . . . . . 1 . . . . 1 1 Combat Hostiles 3 | . . . . . . . 1 . . . . 1 1 Parts Melted 41 | . 3 . 3 9 3 6 2 1 . . . 2 12 Heat Transferred 20731 | . 740 296 2072 2999 2072 3396 650 2280 962 . . 1221 4043 Parts Sabotaged 4 | . . . . . . . . 3 . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . 4 . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Fac Low Low Fac DSF Fac Peak Influence 980 | 25 356 199 425 980 448 965 . 388 . . . 125 496 Initial 174 | . 13 51 65 79 105 174 . 139 . . . . 56 Average 295 | 4 160 106 276 642 232 410 . 154 . . . 85 78 Maximum Alert Level 3 | . 1 . 2 3 2 3 . 1 . . . . 2 Low Security (%) 52 | 100 59 100 18 1 57 45 . 70 . . 100 100 89 Level 1 20 | . 40 . 65 11 31 13 . 29 . . . . 5 Level 2 10 | . . . 16 41 11 3 . . . . . . 5 Level 3 16 | . . . . 44 . 38 . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . 1 . Squads Dispatched 40 | . 1 . 3 4 1 15 . 7 . . . 2 7 Investigation 6 | . 1 . . 1 . 1 . 2 . . . . 1 Extermination 10 | . . . . . . 3 . 3 . . . . 4 Reinforcement 16 | . . . 3 2 1 6 . 2 . . . 2 . Assault 4 | . . . . 1 . 2 . . . . . . 1 Garrison 4 | . . . . . . 3 . . . . . . 1 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 4 . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Fac Low Low Fac DSF Fac Distress Signals 8 | . . . . 1 2 1 . 3 . . . . 1 Communications Jammed 1 | . . . . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . . . . 1 Times Spotted 250 | 1 15 4 16 36 21 63 9 41 5 . . 10 29 Peak Tracking Total 9 | 1 4 2 4 7 7 6 4 9 4 . . 4 7 Tactical Retreats 11 | . . . . 2 . 2 1 6 . . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Fac Low Low Fac DSF Fac Traps Triggered 17 | . 3 . . 4 . 1 . 3 . . . 4 2 Indirectly 2 | . . . . 2 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 5 | . . 5 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Fac Low Low Fac DSF Fac Machines Disabled 44 | . 1 . 3 9 1 10 . 6 1 . . . 13 Max in Single Turn 4 | . 1 . 1 2 1 4 . 4 1 . . . 2 Garrison Access 4 | . . . . 1 . 2 . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Fac Low Low Fac DSF Fac Machines Accessed 17 | . 4 . . 4 . 3 1 1 1 . 1 . 2 Terminals 12 | . 3 . . 3 . 3 1 1 . . 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . 1 . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 Total Hacks 51 | . 13 . . 15 . 11 1 4 1 . 1 . 5 Successful 31 | . 9 . . 10 . 7 1 1 1 . 1 . 1 Failed 20 | . 4 . . 5 . 4 . 3 . . . . 4 Catastrophic 2 | . . . . 1 . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 7 | . . . . 5 . . . 1 1 . . . . Terminals 41 | . 10 . . 14 . 11 1 4 . . 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 7 | . 3 . . 1 . . . . . . . . 3 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 2 Terminal Hacks 27 | . 7 . . 9 . 7 1 1 1 . 1 . . Record 7 | . . . . 3 . 2 1 1 . . . . . Part Schematic 2 | . . . . 1 . 1 . . . . . . . Prototype ID Bank 2 | . . . . 1 . 1 . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . Open DSF 2 | . . . . . . 1 . . . . 1 . . Branch Access Points 2 | . 1 . . . . 1 . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . 1 . . . . . . . Unreport Threat 2 | . . . . 2 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . Dispatch Records 2 | . 1 . . 1 . . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 2 . . 1 . . . . . . . . 1 Report Inventory 3 | . 1 . . 1 . . . . . . . . 1 Retrieve Components 1 | . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 15 | . 4 . . 4 . 3 . 1 . . 1 . 2 Full Trace Events 7 | . 3 . . 1 . 1 . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Fac Low Low Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . 2 . 4 . . . . . . 1 Machine Destruction 7 | . . . . 2 . 4 . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . 4 . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Fac Low Low Fac DSF Fac Total Allies 8 | . . 3 . . . . 1 . 4 . . . . Largest Group 4 | . . 3 3 . . . 1 . 4 4 4 4 . Highest-Rated Group 165 | . . 80 80 . . . 165 . 118 118 118 118 . Highest-Rated Ally 165 | . . 31 31 . . . 165 . 31 31 31 31 . Total Orders 2 | . . . . . . . . . 1 . . 1 . FOLLOW 1 | . . . . . . . . . 1 . . . . GUARD 1 | . . . . . . . . . . . . 1 . Ally Attacks 81 | . . 8 42 . . . . . . . . 31 . Total Damage 1079 | . . 43 522 . . . . . . . . 514 . Kills 15 | . . 1 11 . . . . . . . . 3 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Fac Low Low Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . 1 . 2 . . . . Drone Launches 2 | . . . . . . . . 2 . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Fac Low Low Fac DSF Fac Turns Passed 14217 | 117 492 305 1029 1836 656 2997 920 1847 1603 64 8 302 2041 Spaces Moved 5404 | 103 356 272 515 766 268 1110 289 475 650 33 5 71 491 Core 26 | 15 . . . . . 1 . 5 . . . . 5 Treads 2186 | . . . 330 766 268 715 . 60 . . . 43 4 Legs 1452 | . . . 3 . . 224 289 357 354 33 5 28 159 Wheels 1648 | 88 356 272 179 . . 170 . 50 296 . . . 237 Hover 89 | . . . . . . . . 3 . . . . 86 Flight 3 | . . . 3 . . . . . . . . . . Fastest Speed 50 | 50 80 95 95 160 160 125 260 155 155 195 195 195 120 Average Speed 218 | 75 86 95 161 206 177 224 282 314 223 195 195 312 349 Slowest Speed 3000 | 80 110 95 535 320 240 1700 400 2100 335 195 195 490 3000 Overloaded Moves 1 | . . . . . . . . 1 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 39 | 9 56 66 41 85 23 26 37 10 78 7 . 67 11 Regions Visited 13 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 4 | . 1 . . . . 1 . . . 1 1 . . Unknown Exits Taken 8 | 1 . 1 1 1 1 . 1 1 1 . . . . Scrap Searched 8 | . . 1 . . . . 2 . 5 . . . . Spaces Dug 1 | . . . . . . 1 . . . . . . . Terrain Destroyed 328 | . . . . 32 44 182 8 39 4 . . . 19 Melee . | . . . . . . . . . . . . . . Projectile 58 | . . . . 2 2 15 8 15 4 . . . 12 AOE 270 | . . . . 30 42 167 . 24 . . . . 7 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Fac Low Low Fac DSF Fac Total 6733 | 127 449 294 626 902 357 1357 347 659 771 33 4 123 684 Wait 198 | 6 . 2 4 4 1 6 27 10 69 1 . 22 46 Move 5387 | 102 355 271 514 765 267 1109 288 474 645 32 4 70 491 Hop 2 | . . . . . . . . . 2 . . . . Pick Up 152 | 6 16 1 11 12 6 39 2 28 5 . . 5 21 Fast Attach 109 | 6 2 . 16 11 3 20 2 15 4 . . 4 26 Attach 71 | . 2 . 1 5 1 12 2 25 2 . . 5 16 Detach 1 | . . . . 1 . . . . . . . . . Swap 52 | . 5 . 9 10 10 7 . 8 1 . . . 2 Drop 150 | 1 14 1 28 26 14 26 2 11 8 . . 1 18 Fire 521 | 6 55 14 41 62 49 117 21 76 12 . . 14 54 Melee 18 | . . . . . . 3 3 12 . . . . . Ram 22 | . . . 2 . . 10 . . . . . . 10 Kick . | . . . . . . . . . . . . . . Crush 15 | . . . . 3 6 6 . . . . . . . Escape Stasis 4 | . . . . . . 2 . . . . . 2 . Rewire 26 | . . . . 3 . . . . 23 . . . . Trap 5 | . . 5 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -9/Materials (discovered 3 exits: [*Min] / *Sto x2) -9/Storage -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 85 | -11/Scrapyard | Discovered new exit (range 8) 118 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 14) 300 | -10/Materials | Build established: Mutant 305 | -10/Materials | Destroyed 7 combat bots 467 | -10/Materials | Identified exit to Mines 558 | -10/Materials | Discovered new exit (range 15) 610 | -10/Materials | Entered Mines 693 | -10/Mines | Found a hidden stash of uninstalled traps 889 | -10/Mines | Escorted by a lone wolf Derelict 889 | -10/Mines | Learned 2 Materials zone layouts 902 | -10/Mines | Discovered new exit (range 10) 915 | -10/Mines | Entered Materials 915 | -9/Materials | Accompanied by 3 allies 915 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 920 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 932 | -9/Materials | Discovered new exit (range 9) 1201 | -9/Materials | Discovered new exit (range 16) 1252 | -9/Materials | Build established: Scavenger-Gunner 1500 | -9/Materials | Discovered new exit (range 10) 1944 | -9/Materials | Entered Storage 2670 | -9/Storage | Lost 4 parts (2n1u1w) 3623 | -9/Storage | Build established: Hacker-Gunner 3728 | -9/Storage | Discovered new exit (range 13) 3780 | -9/Storage | Entered Materials 3780 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 4279 | -8/Materials | Destroyed 7 combat bots 4429 | -8/Materials | Discovered new exit (range 5) 4436 | -8/Materials | Entered Factory 4436 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4667 | -7/Factory | Build established: Scavenger-Tank 5035 | -7/Factory | Identified exit to Lower Caves 6086 | -7/Factory | Garrison activated, responded to threat 6276 | -7/Factory | Garrison activated, responded to threat 6370 | -7/Factory | Lost 5 parts (1p1n1u2w) 6763 | -7/Factory | Core integrity fell below 50% 6780 | -7/Factory | Lost 10 parts (1p5n1u3w) 7401 | -7/Factory | Build established: Scavenger-Gunner 7433 | -7/Factory | Entered Lower Caves 7774 | -7/Lower Caves | Build established: Scavenger-Mutant 8039 | -7/Lower Caves | Learned 4 Factory zone layouts 8146 | -7/Lower Caves | ME-RLN showed up to help 8149 | -7/Lower Caves | ME-RLN revealed a hidden path 8165 | -7/Lower Caves | Lost 3 parts (1p2n) 8353 | -7/Lower Caves | Entered Factory 8353 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8354 | -6/Factory | Identified exit to Factory 9181 | -6/Factory | Lost 3 parts (1p1n1w) 9523 | -6/Factory | Lost 5 parts (1p1n2u1w) 9689 | -6/Factory | Cargo convoy interrupted 9899 | -6/Factory | Core integrity fell below 50% 9920 | -6/Factory | Lost 7 parts (3p1n3w) 10142 | -6/Factory | System corruption reached 10% 10159 | -6/Factory | Discovered new exit (range 10) 10200 | -6/Factory | Entered Lower Caves 10655 | -6/Lower Caves | Learned Factory terminal intel 10681 | -6/Lower Caves | Build established: Scavenger-Skirmisher 10754 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 11123 | -6/Lower Caves | Build established: Commander-Skirmisher 11692 | -6/Lower Caves | Found Prototype Device 11730 | -6/Lower Caves | Learned Factory stockpile data 11784 | -6/Lower Caves | Discovered new exit (range 5) 11803 | -6/Lower Caves | Entered another Lower Caves area 11803 | -6/Lower Caves | Accompanied by 4 allies 11825 | -6/Lower Caves | Discovered exit to Factory (range 9) 11867 | -6/Lower Caves | Entered Factory 11867 | -5/Factory | Accompanied by 4 allies 11867 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 11869 | -5/Factory | Loaded intel: 26 terminal locations 11875 | -5/Factory | Identified exit to DSF 11875 | -5/Factory | Entered DSF 11875 | -5/DSF | Accompanied by 4 allies 11897 | -5/DSF | Additional patrols routed to DSF 12005 | -5/DSF | Sterilization system engaged 12013 | -5/DSF | Lost 5 parts (1p2n1u1w) 12014 | -5/DSF | Destroyed 7 combat bots 12025 | -5/DSF | Ambient heat levels rising (+10) 12040 | -5/DSF | Ambient heat levels rising (+10) 12055 | -5/DSF | Ambient heat levels rising (+10) 12070 | -5/DSF | Ambient heat levels rising (+10) 12085 | -5/DSF | Ambient heat levels rising (+10) 12100 | -5/DSF | Ambient heat levels rising (+10) 12115 | -5/DSF | Ambient heat levels rising (+10) 12119 | -5/DSF | Discovered new exit (range 14) 12130 | -5/DSF | Ambient heat levels rising (+10) 12145 | -5/DSF | Ambient heat levels rising (+10) 12160 | -5/DSF | Ambient heat levels rising (+10) 12175 | -5/DSF | Ambient heat levels rising (+10) 12177 | -5/DSF | Entered Factory 12177 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 12478 | -4/Factory | Build established: Scavenger-Executioner 12909 | -4/Factory | Lost 3 parts (3n) 13750 | -4/Factory | System corruption reached 10% 13777 | -4/Factory | Lost 3 parts (3w) 13924 | -4/Factory | Lost 8 parts (1p3n2u2w) 13965 | -4/Factory | Core integrity fell below 50% 14011 | -4/Factory | Lost 6 parts (1p1n1u3w) 14186 | -4/Factory | Lost 6 parts (1p2n1u2w) 14211 | -4/Factory | Core integrity fell below 20% 14218 | -4/Factory | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 14198_ G-73 Enforcer unfolds itself. 14198_ L-61 Swordsman unfolds itself. 14198_ B-60 Warrior unfolds itself. 14198_ E-15 Imp unfolds itself. 14199_ R-10 Processor collects Imp. Treads. 14200_ Slammed into E-15 Imp. 14201_ Hvy. Ion Cannon destroyed. 14201_ Wheel destroyed. 14201_ System corrupted by crushing effect (+4). 14202_ Hvy. Ion Cannon blown off. 14202_ E-15 Imp destroyed. 14203_ System corrupted: Matter fused (-5). 14205_ Hvy. Gauss Cannon destroyed. 14207_ Mic. Fission Core destroyed. 14209_ Slammed into G-73 Enforcer. 14209_ Com. Wheel severed. 14211_ Phase Gun destroyed. 14216_ Critical hit (Burn: +37). 14217_ R-10 Processor collects Propulsion Shielding. 14218_ Adv. Transmission Jammer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????"?""?"?????????????????????????? | | ??????????? ?###?###?#?#????#????????????????????? | | ??????? ?? ?#?????##?????#??????????????????????? | | ???????? ???##???####??#???#??#?????????????????? | | ???????"" ??###?##??#?#??##??##???#????????????? | | ???????" ??#?#??###?####??#??#??#?????????????? | | ???????S %#######??######?#?#?????#????????????? | | ???????"" # ######?##??#?##??????????????????? | | ?????? "" [ "%"""""""##???####??#????????????????? | | ?????#? ? 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"?"?????? | | ?????? ??#?# ####/##### % l w Y" ###???? ????? | | ???????????# ## =!!### R "%" #?? ? ? ???? | | ????????#??# ### % % ##?#######??? | | ??????##??##### % ########### ? | | ???? ????#????# ####% ####?#####? ? | | ????? ????????# ##?# ###########?? | | ???????#??????########## + ? | | ??????#????#??###??#?###A ##### ? | | ????????#???#? ?? ##??#?? | | ????????????? ?? ###??#? | | ????????????????? % ###?##? | | ?????????????? ? % % #?###?? | | ????????????????? % % ####??? | | ???????????????? % ##?#?## | | ???????????? ???? % ######? | | ?????????????????? #??#?## | | ???????????????????? % ########+####### | | ????????????????????? " " #?## % / ### | | ????????????????????? """" ##?# !/ ### | | ?????????????????????????"" #### ! #?# | | ?????????????????????????"" #### ! ### | | ??????????????????????????" #########+#####? | | ????????????????????????"?" # %* ]### | | ??????????????????????????? + "" !### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 31 Energy Capacity 550 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 16 Armor Coverage 225 Resistance: KI 20 Resistance: TH 35 Resistance: EX 45 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- System Restoration Module | -9/Storage | Hacked Adv. Melee Analysis Suite | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend I Spy Universal Adapter Challenges ------------ None Game ------ Seed ChipSurveybotNeutralizer Manual? 0 Play Time 02:38:30 Cumulative 9.3 hours Start 2022.10.19 @ 11:50:03 End 2022.10.19 @ 15:25:14 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 84d8b782-2003-4fe1-a882-3fca2cda6a81