Cogmind - Beta 9.3 @@@ ROGUE MODE // 2020.01.01 @ 15:11:04 // Winter2019/RPGLIKE Player: Cassie Rose Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (199) 995 Value Destroyed (5791) 5791 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (3723) 3723 TOTAL SCORE: 12429 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2523 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/950 Matter 294/300 Energy 513/565 System Corruption 0% Temperature Cool (54) Movement Treading (170) Location -8/Garrison Parts ------- > --- POWER (3) -------- Cooled Ion Engine Deuterium Engine Light Nuclear Core > --- PROPULSION (4) --- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY (6) ------ Structural Scanner Sensor Array Advanced Terrain Scanner Terrain Scan Processor Improved Targeting Computer Transmission Jammer > --- WEAPON (4) ------- Advanced Beam Cannon Advanced Beam Cannon Ion Cannon Gauss Cannon > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Cooled Ion Engine Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Structural Scanner Sensor Array Advanced Terrain Scanner Terrain Scan Processor Improved Targeting Computer Transmission Jammer > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon Ion Cannon Gauss Cannon > --- INVENTORY -------- (None) [Rating: 46] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Utility Sensor Array Device Sensor Array Processor Improved Targeting Computer Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Cannon Gauss Cannon Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Slots Evolved 13 | 4 . 6 3 . Power 2 | 1 . . 1 . Propulsion 3 | 1 . 1 1 . Utility 5 | 1 . 4 . . Weapon 3 | 1 . 1 1 . Parts Attached 65 | 8 11 23 21 2 Power 11 | 2 1 5 1 2 Engine 9 | 2 . 5 1 1 Core 2 | . 1 . . 1 Reactor . | . . . . . Propulsion 18 | 2 3 7 6 . Treads 18 | 2 3 7 6 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 2 . 5 2 . Device 6 | 1 . 4 1 . Storage . | . . . . . Processor 3 | 1 . 1 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 27 | 2 7 6 12 . Energy Gun 13 | 2 4 2 5 . Energy Cannon 11 | . 3 2 6 . Ballistic Gun . | . . . . . Ballistic Cannon 3 | . . 2 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . 3 3 . Parts Lost 1 | . . 1 . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . . 1 . . Highest Loss Streak 1 | . . 1 . . Average Slot Usage (%) 98 | . 99 97 98 99 Engine 14 | . 19 13 12 11 Core 2 | . 4 2 . 4 Treads 22 | . 24 18 24 23 Device 21 | . 12 23 25 23 Processor 12 | . 12 13 12 11 Energy Gun 8 | . 18 8 6 . Energy Cannon 10 | . 5 10 12 17 Ballistic Cannon 3 | . . 5 2 5 Naked Turns . | . . . . . Heaviest Build 47 | 10 14 30 42 47 Greatest Support 84 | 40 46 64 84 80 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity . | . . . . . Average Capacity . | . . . . . Most Carried . | . . . . . Average Carried . | . . . . . Final Capacity . | . . . . . Final Carried . | . . . . . Class Distribution -------------------- 46% | Infiltrator-Skirmisher 24% | Mutant 21% | Scavenger-Skirmisher 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Infiltrator-Skirmisher | -8/Materials Infiltrator-Skirmisher | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Matter Collected 1721 | 280 100 547 274 520 Remotely . | . . . . . Salvage Created 6262 | 205 530 1902 2118 1507 Parts 416 | 15 35 151 129 86 Haulers Intercepted 11 | . 2 5 4 . Recyclers Shooed 4 | . 3 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Combat Hostiles Destroyed 141 | . 7 51 39 44 Guns 39 | . 6 21 12 . Cannons 94 | . . 28 22 44 AOE 8 | . 1 2 5 . Classes Destroyed 15 | 2 3 7 2 1 Worker 5 | . . 2 3 . Builder 8 | . . 4 4 . Tunneler 7 | 5 1 . 1 . Hauler 11 | . 2 5 4 . Recycler 5 | 1 1 . 3 . Operator 9 | . . 3 6 . Watcher 13 | . 3 5 5 . Swarmer 34 | . . 17 11 6 Grunt 63 | . 7 22 14 20 Brawler 10 | . . 2 1 7 Duelist 3 | . . . 2 1 Protector 3 | . . 1 1 1 Sentry 24 | . . 9 9 6 Hunter 2 | . . . 1 1 Behemoth 2 | . . . . 2 Best Kill Streak 13 | 3 6 13 7 8 Combat Bots Only 8 | . 4 8 6 8 Max Kills in Single Turn 3 | 1 1 2 3 2 Gunslinging . | . . . . . Exploded 2 | . 1 1 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Damage Taken 6001 | . 391 1639 1529 2442 Core 4810 | . 319 1324 1226 1941 Absorbed by Shields . | . . . . . Redirected to Core 4069 | . 240 1003 1030 1796 Core Remaining (%) 85 | 100 78 77 . . Volleys Fired 357 | 14 45 126 91 81 Largest 4 | 2 2 3 4 4 Hottest 255 | 80 110 172 255 244 Shots Fired 1095 | 28 85 350 308 324 Gun 316 | 28 71 123 94 . Cannon 779 | . 14 227 214 324 Launcher . | . . . . . Special . | . . . . . Kinetic 178 | . . 78 19 81 Thermal 687 | 14 60 200 170 243 Explosive . | . . . . . Electromagnetic 230 | 14 25 72 119 . Robot Hit Streak 37 | 4 13 21 37 37 Robot Miss Streak 5 | 2 4 4 2 5 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 688 | 16 55 230 204 183 Core Hits 288 | 7 25 92 94 70 Critical Hits 28 | . . 1 1 26 Critical Kills 11 | . . . . 11 Critical Parts Destroyed 15 | . . 1 1 13 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 13762 | 207 776 3977 4602 4200 Guns 3623 | 179 632 1390 1422 . Cannons 9510 | . 88 2400 2822 4200 Explosions 626 | 28 56 187 355 . Melee . | . . . . . Ramming 3 | . . . 3 . Kinetic 1844 | . . 628 253 963 Thermal 8424 | 101 520 2238 2328 3237 Explosive 147 | . . 147 . . Electromagnetic 3344 | 106 256 964 2018 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . 2 . . Average Corruption 2 | . . 2 . . Corruption Purged . | . . . . . Effects 20 | . . 20 . . Message Errors 8 | . . 8 . . Energy Discharges 2 | . . 2 . . Data Loss (minor) 3 | . . 3 . . Targeting Errors 5 | . . 5 . . Weapon Failures 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage 119 | 3 . 24 57 35 Projectiles 116 | . . 24 57 35 Explosions 3 | 3 . . . . Melee . | . . . . . Knockbacks 11 | . . 3 4 4 Impact . | . . . . . Kinetic 11 | . . 3 4 4 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 36 | . . . . 36 Average Temperature 14 | . . . . 14 Received Heat Transfer 2169 | . 222 528 540 879 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 15 | 1 . 3 11 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 19 | . 2 5 4 8 Heat Transferred 16524 | 225 1250 5308 4267 5474 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 9 | 1 1 1 6 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Peak Influence 2086 | 30 197 989 1362 2086 Average Influence 690 | 15 57 637 855 1396 Maximum Alert Level 5 | . . 3 4 5 Low Security (%) 25 | 100 100 8 . . Level 1 1 | . . 5 . . Level 2 28 | . . 48 46 . Level 3 23 | . . 37 23 24 Level 4 14 | . . . 30 38 Level 5 3 | . . . . 21 High Security 2 | . . . . 15 Max Security . | . . . . . Squads Dispatched 16 | . 1 5 6 4 Investigation 3 | . 1 2 . . Extermination . | . . . . . Reinforcement 6 | . . 2 4 . Assault 6 | . . 1 1 4 Garrison 1 | . . . 1 . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Distress Signals 7 | . . 4 3 . Communications Jammed 20 | . . . 13 7 Distress Signals 19 | . . . 12 7 Times Spotted 189 | . 11 65 63 50 Peak Tracking Total 12 | . 2 6 6 12 Tactical Retreats 9 | . . 2 7 . Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Traps Triggered 6 | . 3 3 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Machines Disabled 14 | . 2 4 5 3 Max in Single Turn 2 | . 1 1 1 2 Phase Generator 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Machines Accessed 1 | . . . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 1 | . . . 1 . Successful 1 | . . . 1 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Used RIF Installer 1 | . . . . 1 Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Turns Passed 6938 | 182 1392 2373 1820 1171 Spaces Moved 3293 | 84 765 1201 840 403 Core 5 | 5 . . . . Treads 3288 | 79 765 1201 840 403 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 145 157 170 Average Speed 159 | 153 160 153 163 170 Slowest Speed 170 | 160 160 170 170 170 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 68 | 4 97 95 68 80 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 136 | 2 . 9 39 86 Melee . | . . . . . Projectile 7 | . . . 4 3 AOE 129 | 2 . 9 35 83 Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Total 4176 | 105 847 1458 1077 689 Wait 202 | . 8 25 35 134 Move 3290 | 83 764 1200 840 403 Hop . | . . . . . Pick Up . | . . . . . Fast Attach 44 | 8 10 14 10 2 Attach . | . . . . . Detach . | . . . . . Swap 21 | . 1 9 11 . Drop 41 | . 7 15 18 1 Fire 357 | 14 45 126 91 81 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire 1 | . . . . 1 Trap . | . . . . . Miscellaneous 219 | . 12 69 71 67 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 4 exits: [*Fac x3] / Gar) -8/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 8 | -11/Scrapyard | Discovered new exit (range 16) 183 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 485 | -10/Materials | Discovered new exit (range 7) 562 | -10/Materials | Discovered new exit (range 16) 687 | -10/Materials | Discovered new exit (range 16) 968 | -10/Materials | Discovered new exit (range 14) 1575 | -10/Materials | Entered another Materials area 1577 | -9/Materials | Reached level 2 1583 | -9/Materials | Upgraded with Weapon slot (x1) 1607 | -9/Materials | Reached level 3 1657 | -9/Materials | Upgraded with Utility slot (x1) 1833 | -9/Materials | Reached level 4 1854 | -9/Materials | Destroyed 8 combat bots 1863 | -9/Materials | Upgraded with Utility slot (x1) 1999 | -9/Materials | Discovered new exit (range 12) 2017 | -9/Materials | Build established: Scavenger-Skirmisher 2394 | -9/Materials | Reached level 5 2435 | -9/Materials | Upgraded with Utility slot (x1) 2504 | -9/Materials | Discovered new exit (range 13) 2802 | -9/Materials | Discovered new exit (range 7) 2853 | -9/Materials | Reached level 6 3175 | -9/Materials | First assault squad dispatched 3309 | -9/Materials | Reached level 7 3312 | -9/Materials | Upgraded with Propulsion slot (x1) 3312 | -9/Materials | Upgraded with Utility slot (x1) 3404 | -9/Materials | Discovered new exit (range 15) 3948 | -9/Materials | Entered another Materials area 3950 | -8/Materials | Reached level 8 3952 | -8/Materials | Upgraded with Propulsion slot (x1) 4037 | -8/Materials | Build established: Infiltrator-Skirmisher 4109 | -8/Materials | Core integrity fell below 50% 4357 | -8/Materials | Reached level 9 4659 | -8/Materials | Discovered new exit (range 20) 4887 | -8/Materials | Reached level 10 4965 | -8/Materials | Upgraded with Weapon slot (x1) 5110 | -8/Materials | Garrison activated, responded to threat 5148 | -8/Materials | First assault squad dispatched 5180 | -8/Materials | Reached level 11 5195 | -8/Materials | Discovered new exit (range 20) 5376 | -8/Materials | Discovered new exit (range 17) 5767 | -8/Materials | Upgraded with Power slot (x1) 5768 | -8/Materials | Identified exit to Garrison 5768 | -8/Materials | Entered Garrison 5770 | -8/Garrison | Reached level 12 5928 | -8/Garrison | Triggered checkpoint 6047 | -8/Garrison | Triggered checkpoint 6066 | -8/Garrison | Triggered checkpoint 6096 | -8/Garrison | Triggered checkpoint 6128 | -8/Garrison | Destroyed 8 combat bots 6198 | -8/Garrison | Spotted B-75 Beast 6198 | -8/Garrison | Spotted B-75 Beast 6207 | -8/Garrison | Destroyed B-75 Beast 6235 | -8/Garrison | Destroyed B-75 Beast 6262 | -8/Garrison | Discovered new exit (range 19) 6278 | -8/Garrison | Phase Generator disabled 6329 | -8/Garrison | Triggered checkpoint 6329 | -8/Garrison | Triggered checkpoint 6454 | -8/Garrison | Reached level 13 6652 | -8/Garrison | Triggered checkpoint 6752 | -8/Garrison | High security lockdown imminent 6784 | -8/Garrison | Triggered checkpoint 6791 | -8/Garrison | Discovered new exit (range 17) 6832 | -8/Garrison | High security lockdown engaged 6832 | -8/Garrison | Installed Relay Interface Framework 6935 | -8/Garrison | Core integrity fell below 20% 6939 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06922_ G-50 Soldier destroyed. 06922_ B-36 Bruiser suffers critical hit. 06922_ Destroyed Lgt. Treads. 06923_ Acquired 6 matter. 06925_ Slug penetrates G-50 Soldier. 06925_ G-50 Soldier knocked back. 06926_ Acquired 6 matter. 06926_ C-30 ARC bursts open, deploying its payload. 06926_ G-50 Soldier unfolds itself. 06926_ G-47 Trooper unfolds itself. 06926_ M-28 Smith unfolds itself. 06930_ Acquired 6 matter. 06930_ G-47 Trooper destroyed. 06932_ B-36 Bruiser suffers critical hit. 06932_ B-36 Bruiser destroyed. 06932_ G-47 Trooper knocked back. 06933_ Acquired 6 matter. 06936_ B-36 Bruiser suffers critical hit. 06936_ B-36 Bruiser destroyed. 06937_ Acquired 6 matter. 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Propulsion Slot 3 | 1 . 1 1 . Utility Slot 5 | 1 . 4 . . Weapon Slot 3 | 1 . 1 1 . Core Integrity 7 | . . 3 2 2 Heat Dissipation 14 | 6 . 7 1 . Energy Generation 1 | . . . . 1 Energy Storage 1 | . . . 1 . Sensor Range 14 | . . 4 6 4 Terrain Scan Density 7 | . . 4 . 3 Ranged Accuracy 4 | 1 . . 2 1 Protomatter Created 2238 | . 80 670 697 791 Integrity Restored 4401 | . 230 1390 1453 1328 Core 3851 | . 187 1289 1325 1050 Parts 550 | . 43 101 128 278 Protomatter Decayed 624 | . 2 161 179 282 Game ------ Seed BombardmentCloakNeutralizer Manual? 0 Play Time 01:05:03 Cumulative 85.5 hours Start 2020.01.01 @ 14:04:53 End 2020.01.01 @ 15:11:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 140 Rogue 140 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 22 Gallery% 28 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33)|BRIGHTNESS(120)|SATURATION(80) Steam 1 RUN: 0f6d23c4-a314-4e97-86c5-8ee5246d6ce7