Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.31 @ 22:05:32 Player: Bert Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (106) 530 Value Destroyed (3733) 3733 Prototype IDs (18) 360 Alien Tech Used (2) 400 Bonus (300) 300 TOTAL SCORE: 10923 Bonus ------- Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 212/300 Energy 46/100 System Corruption 2% Temperature Cool (1) Movement Walking (120) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Advanced Myomer Leg > --- UTILITY (8) ------ Experimental Utility Shielding Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Nanoactuators Advanced ECM Suite EM Disruption Field Peak State ------------ > --- POWER ------------ Neutrino Core Antimatter Reactor > --- PROPULSION ------- VTOL Module VTOL Module Field Propulsion Drive Field Propulsion Drive Nuclear Pulse Array > --- UTILITY ---------- Advanced Sensor Array Advanced ECM Suite Advanced Hacking Suite > --- WEAPON ----------- Improved Lightning Gun Wave Gun > --- INVENTORY -------- Improved Cryofiber Web Nanoactuators EM Disruption Field High-powered Shock Rifle [Rating: 70] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Fusion Reactor Propulsion Compact Wheel Leg Advanced Myomer Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Signal Interpreter Device Improved Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Slots Evolved 12 | . . 2 2 2 2 . . 2 2 . . . . Power 1 | . . . . . . . . 1 . . . . . Propulsion 4 | . . 1 1 1 . . . . 1 . . . . Utility 6 | . . 1 1 . 2 . . 1 1 . . . . Weapon 1 | . . . . 1 . . . . . . . . . Parts Attached 127 | 6 3 11 8 19 2 . 34 27 1 3 4 9 . Power 20 | 1 . 1 1 2 . . 4 7 . 1 2 1 . Engine 8 | 1 . 1 1 2 . . 1 2 . . . . . Core 9 | . . . . . . . 3 5 . . 1 . . Reactor 3 | . . . . . . . . . . 1 1 1 . Propulsion 33 | 2 2 2 2 7 . . 9 5 . 1 . 3 . Treads . | . . . . . . . . . . . . . . Leg 3 | . . . . . . . . . . . . 3 . Wheel 25 | 2 2 2 2 7 . . 9 1 . . . . . Hover . | . . . . . . . . . . . . . . Flight 5 | . . . . . . . . 4 . 1 . . . Utility 48 | 1 1 5 5 5 2 . 15 8 1 1 . 4 . Device 26 | . . 2 1 1 2 . 10 6 1 1 . 2 . Storage 7 | 1 . 2 2 2 . . . . . . . . . Processor 1 | . 1 . . . . . . . . . . . . Hackware 2 | . . . . . . . . 1 . . . 1 . Protection 12 | . . 1 2 2 . . 5 1 . . . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 26 | 2 . 3 . 5 . . 6 7 . . 2 1 . Energy Gun 25 | 2 . 3 . 5 . . 5 7 . . 2 1 . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . . 2 . . . 5 . Parts Lost 54 | . . . 1 4 . 1 17 17 . 1 9 . 4 Power 8 | . . . . . . . 1 3 . 1 2 . 1 Propulsion 19 | . . . 1 3 . . 5 3 . . 5 . 2 Utility 17 | . . . . . . 1 8 7 . . 1 . . Weapon 10 | . . . . 1 . . 3 4 . . 1 . 1 Highest Loss Streak 11 | . . . 1 2 . 1 4 11 . 1 6 . 2 To Critical Strikes 2 | . . . . . . . . . . . 1 . 1 Average Slot Usage (%) 80 | . 97 96 99 91 92 89 85 44 47 48 37 28 32 Engine 5 | . 14 11 9 7 6 6 3 3 . . . . . Core 1 | . . . . . . . 2 2 5 4 2 . . Wheel 22 | . 27 33 36 29 26 26 21 5 . . . . . Flight 1 | . . . . . . . . 4 21 21 16 . . Device 9 | . . 2 8 7 19 18 16 7 5 5 5 . . Storage 6 | . 14 11 9 7 6 6 6 2 . . . . . Processor 6 | . 13 11 9 7 6 6 6 2 . . . . . Protection 5 | . . 6 9 7 6 6 7 2 . . . 2 5 Energy Gun 17 | . 26 20 18 23 20 18 19 8 10 10 3 2 . Peak Build Rating 70 | 6 7 14 22 37 42 42 60 65 56 67 70 55 55 Average Rating 36 | 3 6 10 20 30 41 40 49 39 50 52 42 37 44 On Entrance 31 | . 6 7 14 22 36 42 37 54 50 50 64 8 55 Naked Turns 29 | . . . . . . . . 29 . . . . . Heaviest Build 78 | 14 14 17 24 69 73 73 76 78 16 35 44 21 18 Greatest Support 90 | 26 32 48 56 72 72 72 76 72 28 35 35 90 90 Greatest Overweight (x) 3 | 1 . . . 1 1 1 1 3 . 1 2 . . Average Overweight (x) . | . . . . . 1 . . . . . . . . Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 20 5 5 5 5 5 Average Capacity 14 | 5 8 8 8 14 20 20 20 11 5 5 5 5 5 Most Carried 20 | 5 8 8 8 18 15 15 20 19 5 5 5 5 3 Average Carried 12 | 2 4 6 7 11 14 14 18 9 4 4 4 3 3 Final Capacity 20 | 8 8 8 8 20 20 20 20 5 5 5 5 5 5 Final Carried 19 | 3 8 8 7 16 14 15 19 5 4 5 4 3 3 Class Distribution -------------------- 31% | Scavenger-Tank 25% | Mutant 22% | Tank 8% | Hacker-Mutant 7% | Scavenger-Gunner 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Waste Scavenger-Tank | -6/Factory Mutant | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Matter Collected 1406 | 219 48 120 80 211 . . 441 114 . 173 . . . Remotely . | . . . . . . . . . . . . . . Salvage Created 4336 | . 119 254 392 1195 . . 2061 315 . . . . . Parts 167 | . 7 21 24 40 . . 57 18 . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented 2 | . . . . . . . . . . . 2 . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 71 | . 2 7 9 13 . . 33 7 . . . . . Guns 61 | . 2 7 7 10 . . 28 7 . . . . . Classes Destroyed 13 | . 2 2 3 3 . . 3 . . . . . . Worker 4 | . . . 1 2 . . 1 . . . . . . Builder 3 | . . . 1 . . . 2 . . . . . . Tunneler 2 | . . . . 1 . . . 1 . . . . . Recycler 10 | . . . . 6 . . 4 . . . . . . Operator 3 | . . . . . . . 2 1 . . . . . Watcher 13 | . 1 2 3 2 . . 4 1 . . . . . Swarmer 17 | . . 3 4 . . . 5 5 . . . . . Grunt 17 | . 2 2 1 4 . . 8 . . . . . . Brawler 1 | . . . . . . . 1 . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . Sentry 16 | . . 2 3 6 . . 5 . . . . . . Hunter 8 | . . . 1 . . . 7 . . . . . . Programmer 11 | . . . . 3 . . 6 2 . . . . . Best Kill Streak 8 | . 3 4 5 6 . . 8 3 . . . . . Combat Bots Only 5 | . 2 3 5 4 . . 4 3 . . . . . Max Kills in Single Turn 2 | . 1 2 1 1 . . 2 1 . . . . . Gunslinging 1 | . . 1 . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Hostile Shots Fired 1079 | . 23 23 65 179 . 1 276 205 . 28 110 . 169 Missed 406 | . 7 6 19 74 . . 86 86 . 16 50 . 62 Damage Taken 8049 | . 123 164 390 834 . 30 2365 1684 . 151 865 . 1443 Core 2276 | . 30 21 64 103 . . 365 568 . 33 492 . 600 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 32 | . . 5 . . . . 27 . . . . . . Ignored by Resistances 2323 | . 41 49 117 265 . 8 662 477 . 44 250 . 410 Regen/Repaired (Parts) 230 | . 1 . . . . . 229 . . . . . . Core Remaining (%) 79 | 100 88 94 88 85 . . 57 43 . . . . . Volleys Fired 220 | . 10 14 34 51 . . 92 19 . . . . . Largest 3 | . 2 2 2 3 . . 3 2 . . . . . Hottest 229 | . 90 130 130 210 . . 229 155 . . . . . Shots Fired 554 | . 20 27 68 151 . . 260 28 . . . . . Gun 554 | . 20 27 68 151 . . 260 28 . . . . . Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal 543 | . 10 27 68 151 . . 260 27 . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 11 | . 10 . . . . . . 1 . . . . . Robot Hit Streak 41 | . 18 22 8 41 . . 36 15 . . . . . Robot Miss Streak 6 | . . 1 2 2 . . 6 3 . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 8 | . . 1 2 . . . 4 1 . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . 1 1 . . . . . Shots Hit Robots 439 | . 18 20 52 121 . . 204 24 . . . . . Core Hits 245 | . 6 12 20 50 . . 142 15 . . . . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 14 | . 1 1 4 5 . . 3 . . . . . . Burn 14 | . 1 1 4 5 . . 3 . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 9666 | . 272 293 866 2296 . . 5251 673 . . . . 15 Guns 9437 | . 229 293 860 2296 . . 5139 620 . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 39 | . 39 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 190 | . 4 . 6 . . . 112 53 . . . . 15 Kinetic . | . . . . . . . . . . . . . . Thermal 9292 | . 126 293 860 2296 . . 5139 578 . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 184 | . 142 . . . . . . 42 . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 6 | . . 1 . 2 . 4 6 4 . . 2 2 2 Average Corruption 4 | . . 1 . 1 . 4 5 1 . . 1 2 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 89 | . . . . 2 . 1 73 7 . . 1 4 1 Message Errors 18 | . . . . 1 . . 15 1 . . 1 . . Matter Fused 23 | . . . . . . . 17 4 . . . 2 . Heat Flow Errors 11 | . . . . . . 1 9 1 . . . . . Energy Discharges 14 | . . . . 1 . . 10 . . . . 2 1 Parts Rejected 2 | . . . . . . . 2 . . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . . Data Loss (minor) 9 | . . . . . . . 9 . . . . . . Data Loss (major) 5 | . . . . . . . 4 1 . . . . . Misfires 4 | . . . . . . . 4 . . . . . . Alerts 1 | . . . . . . . 1 . . . . . . Weapon Failures 1 | . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 2 | . . . . . . . . 2 . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 2 | . . . . . . . . 2 . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 82 | . 1 . 3 . . . 52 26 . . . . . Shots . | . . . . . . . . . . . . . . Rammed 20 | . 3 . 1 . . . 13 3 . . . . . Targets Rammed 25 | . 3 . 1 . . . 13 3 . . . . 5 Kicked 5 | . . . . . . . . . . . . . 5 Crushed . | . . . . . . . . . . . . . . Highest Temperature 445 | . 282 153 189 445 . 99 418 193 . 3 . . . Average Temperature 112 | . 133 57 58 159 . 73 109 58 . 1 . . . Received Heat Transfer 1645 | . 54 99 81 369 . . 405 370 . 18 75 . 174 Effects 10 | . . . . 8 . . 2 . . . . . . Shutdowns 4 | . . . . 3 . . 1 . . . . . . Energy Bleed 3 | . . . . 2 . . 1 . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . . Short Circuit 2 | . . . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 3 | . 1 . . . . . . 2 . . . . . Impact Corruptions 1 | . . . . . . . . 1 . . . . . Robots Melted 10 | . . . 2 3 . . 5 . . . . . . Combat Hostiles 10 | . . . 2 3 . . 5 . . . . . . Parts Melted 69 | . 1 2 7 18 . . 38 3 . . . . . Heat Transferred 21394 | . 383 814 2331 5611 . . 11288 967 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Peak Influence 251 | . 87 145 194 153 54 15 251 250 105 . . . . Initial 105 | . . . 39 43 54 15 . 12 105 . . . . Average 56 | . 8 49 76 54 54 7 60 67 105 . . . . Maximum Alert Level 1 | . . . . . . . 1 1 . . . . . Low Security (%) 99 | 100 100 100 100 100 100 100 99 99 100 . . . . Level 1 . | . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 18 | . . . 1 4 . . 9 4 . . . . . Investigation 2 | . . . . 1 . . 1 . . . . . . Extermination 9 | . . . . 3 . . 5 1 . . . . . Reinforcement 7 | . . . 1 . . . 3 3 . . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Distress Signals 7 | . . 1 1 . . . 3 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 185 | . 8 10 13 16 . 4 58 34 . 11 21 . 10 Peak Tracking Total 12 | . 5 4 6 4 . 5 4 6 . 5 12 . 5 Tactical Retreats 24 | . . 1 . . . . 6 8 . 2 4 . 3 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Traps Triggered 11 | . . 1 . 2 1 . 6 1 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Machines Disabled . | . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Machines Accessed 36 | . 8 2 1 5 1 . 9 1 . . . 9 . Terminals 16 | . 5 1 1 3 . . 5 1 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 3 | . 1 . . . . . 2 . . . . . . Recycling Units 6 | . 2 1 . 1 1 . 1 . . . . . . Scanalyzers 2 | . . . . 1 . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 103 | . 17 5 2 11 1 . 18 1 . . . 48 . Successful 77 | . 11 4 2 5 1 . 6 . . . . 48 . Failed 26 | . 6 1 . 6 . . 12 1 . . . . . Catastrophic 7 | . 1 . . 2 . . 4 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 5 | . 1 . . . . . 3 1 . . . . . Terminals 28 | . 11 1 2 6 . . 7 1 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 8 | . 2 . . . . . 6 . . . . . . Recycling Units 14 | . 4 4 . 2 1 . 3 . . . . . . Scanalyzers 5 | . . . . 3 . . 2 . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 58 | . 7 1 2 . . . . . . . . 48 . Record 36 | . . . . . . . . . . . . 36 . Part Schematic 4 | . . . . . . . . . . . . 4 . Robot Analysis 4 | . . . . . . . . . . . . 4 . Prototype ID Bank 5 | . 1 . . . . . . . . . . 4 . Terminal Index 1 | . 1 . . . . . . . . . . . . Alert Level 2 | . . 1 1 . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 6 | . 2 . . . . . 4 . . . . . . Scan Component 4 | . 1 . . . . . 3 . . . . . . Repair 2 | . 1 . . . . . 1 . . . . . . Recycling Unit Hacks 9 | . 2 3 . 2 1 . 1 . . . . . . Recycle Component 1 | . . 1 . . . . . . . . . . . Report Inventory 5 | . 1 1 . 1 1 . 1 . . . . . . Retrieve Components 3 | . 1 1 . 1 . . . . . . . . . Scanalyzer 4 | . . . . 3 . . 1 . . . . . . Insert Component 3 | . . . . 2 . . 1 . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 23 | . 8 1 . 4 . . 9 1 . . . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . 1 . . . . . . Time 70 | . 26 . . . . . 44 . . . . . . Parts Recycled 1 | . . 1 . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 13 | . 1 2 . 10 . . . . . . . . . Parts Scanalyzed 2 | . . . . 1 . . 1 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Total Allies 1 | . . . . . . 1 . . . . . . . Largest Group 1 | . . . . . . 1 . . . . . . . Highest-Rated Group 31 | . . . . . . 31 . . . . . . . Highest-Rated Ally 31 | . . . . . . 31 . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 13 | . . . . . . 13 . . . . . . . Total Damage 232 | . . . . . . 232 . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Robot Analysis Total 4 | . . . . . . . . . . . . 4 . Derelict Logs Recovered 1 | . . . . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Turns Passed 8889 | 65 451 495 700 1917 110 104 3299 964 11 100 146 309 218 Spaces Moved 6506 | 56 378 416 306 1079 97 96 1946 1113 28 308 204 302 177 Core 367 | 26 . . . . . . . 109 . . 66 166 . Treads . | . . . . . . . . . . . . . . Legs 313 | . . . . . . . . . . . . 136 177 Wheels 4658 | 30 378 416 306 1079 97 96 1946 310 . . . . . Hover . | . . . . . . . . . . . . . . Flight 1168 | . . . . . . . . 694 28 308 138 . . Fastest Speed 28 | 50 90 93 92 87 112 97 96 29 29 28 28 50 120 Average Speed 88 | 90 90 98 93 94 112 107 105 64 29 30 64 81 120 Slowest Speed 205 | 100 100 100 95 111 112 112 115 200 29 109 205 120 120 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . 3 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . 1 . Exploration Rate (%) 34 | 4 68 31 33 25 3 69 44 31 1 52 42 62 22 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 3 | . . . . . . . . . . . . 3 . Known Exits Taken 5 | . 1 1 1 1 . . 1 . . . . . . Unknown Exits Taken 6 | 1 . . . . . . . 1 1 1 1 1 . Scrap Searched 1 | . . . . . . . . . . 1 . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 1 | . . . . . . . . 1 . . . . . Melee . | . . . . . . . . . . . . . . Projectile 1 | . . . . . . . . 1 . . . . . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Total 9146 | 70 472 478 654 1856 99 96 2970 1337 31 314 221 366 182 Wait 2037 | . 58 15 291 661 . . 820 141 . . 7 44 . Move 6488 | 55 377 415 305 1078 97 95 1945 1106 27 307 203 301 177 Hop 3 | . . . . . . . . 3 . . . . . Pick Up 154 | 9 13 14 9 29 . 1 43 22 1 4 1 8 . Fast Attach . | . . . . . . . . . . . . . . Attach 102 | 6 2 5 5 8 2 . 30 25 1 3 4 11 . Detach 24 | . 1 . 1 3 . . 6 7 1 . 3 2 . Swap 27 | . 1 6 3 11 . . 4 2 . . . . . Drop 66 | . 7 9 5 15 . . 17 9 1 . 3 . . Fire 220 | . 10 14 34 51 . . 92 19 . . . . . Melee . | . . . . . . . . . . . . . . Ram 20 | . 3 . 1 . . . 13 3 . . . . . Kick 5 | . . . . . . . . . . . . . 5 Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Discovered new exit (range 15) 114 | -10/Materials | Identified exit to Mines 194 | -10/Materials | Discovered new exit (range 7) 217 | -10/Materials | Identified exit to Materials 306 | -10/Materials | Repaired Wheel 325 | -10/Materials | Discovered exit to Materials (range 5) 328 | -10/Materials | Build established: Mutant 504 | -10/Materials | Discovered exit to Materials (range 14) 517 | -10/Materials | Entered another Materials area 517 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 977 | -9/Materials | Discovered new exit (range 16) 1011 | -9/Materials | Identified exit to Materials 1012 | -9/Materials | Entered another Materials area 1012 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1695 | -8/Materials | Discovered new exit (range 15) 1708 | -8/Materials | Identified exit to Factory 1712 | -8/Materials | Entered Factory 1712 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2019 | -7/Factory | Build established: Tank 2656 | -7/Factory | Discovered new exit (range 6) 2670 | -7/Factory | Identified exit to Lower Caves 2708 | -7/Factory | Build established: Scavenger-Tank 3616 | -7/Factory | Discovered new exit (range 9) 3627 | -7/Factory | Identified exit to Factory 3629 | -7/Factory | Entered another Factory area 3629 | -6/Factory | Evolved 2 slots: Utility x2 3739 | -6/Factory | Sucked down chute 3739 | -6/Factory | Entered Waste 3740 | -6/Waste | Met a frightened Derelict 3754 | -6/Waste | EMP discharged 3765 | -6/Waste | Spotted C-40 Crusher 3794 | -6/Waste | Spotted C-40 Crusher 3799 | -6/Waste | Spotted C-40 Crusher 3808 | -6/Waste | Spotted C-40 Crusher 3815 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3828 | -6/Waste | Discovered new exit (range 16) 3829 | -6/Waste | Spotted C-40 Crusher 3842 | -6/Waste | Identified exit to Factory 3843 | -6/Waste | Entered Factory 4215 | -6/Factory | Build established: Scavenger-Gunner 4645 | -6/Factory | Build established: Scavenger-Tank 5128 | -6/Factory | Repaired Arm. Huge Wheel 5142 | -6/Factory | Discovered new exit (range 5) 5153 | -6/Factory | Identified exit to Lower Caves 5503 | -6/Factory | Discovered exit to Lower Caves (range 10) 5692 | -6/Factory | Lost 4 parts (1n2u1w) 6105 | -6/Factory | Build established: Tank 7090 | -6/Factory | Spotted B-75 Beast 7117 | -6/Factory | Discovered new exit (range 15) 7140 | -6/Factory | Identified exit to Factory 7142 | -6/Factory | Entered another Factory area 7142 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7454 | -5/Factory | Spotted B-75 Beast 7615 | -5/Factory | Lost 11 parts (1p2n5u3w) 7653 | -5/Factory | Build established: Mutant 7944 | -5/Factory | Core integrity fell below 50% 8103 | -5/Factory | Discovered new exit (range 9) 8106 | -5/Factory | Entered another Factory area 8106 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8111 | -4/Factory | Discovered new exit (range 4) 8117 | -4/Factory | Entered Upper Caves 8192 | -4/Upper Caves | Found DCF Scrap (14 items) 8210 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8212 | -4/Upper Caves | Discovered new exit (range 16) 8217 | -4/Upper Caves | Entered another Upper Caves area 8219 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8272 | -4/Upper Caves | Learned 8 Research zone layouts 8311 | -4/Upper Caves | Lost 3 parts (2n1w) 8360 | -4/Upper Caves | Discovered new exit (range 7) 8363 | -4/Upper Caves | Entered Zhirov 8363 | -4/Zhirov | Discovered new exit (range 3) 8364 | -4/Zhirov | Lost 6 parts (2p3n1u) 8374 | -4/Zhirov | Met Zhirov 8393 | -4/Zhirov | Learned location of Quarantine (-2) 8393 | -4/Zhirov | Learned location of Testing (-3) 8393 | -4/Zhirov | Learned location of Command (-1) 8397 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8409 | -4/Zhirov | Found Alien Artifact 8410 | -4/Zhirov | Identified Integrated Dissipator 8410 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8421 | -4/Zhirov | Found Alien Artifact 8422 | -4/Zhirov | Identified Transdimensional Reconstructor 8422 | -4/Zhirov | Warped through subspace 8523 | -4/Zhirov | Build established: Hacker-Mutant 8672 | -4/Zhirov | Entered Proximity Caves 8684 | -3/Proximity Caves | Core integrity fell below 50% 8815 | -3/Proximity Caves | Core integrity fell below 20% 8890 | -3/Proximity Caves | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 08711_ Penetrated by Slug. 08711_ Slug penetrates Wall. 08712_ Penetrated by Slug. 08719_ Slug penetrates Wall. 08725_ Penetrated by Slug. 08771_ Slug penetrates Wall. 08771_ Penetrated by Slug. 08794_ Slug penetrates Wall. 08794_ Fusion Reactor destroyed. 08802_ Kicked G-67 Veteran out of the way. 08817_ Adv. Myomer Leg destroyed. 08817_ Critical hit (Burn: +37). 08820_ Slug penetrates Wall. 08837_ Critical hit (Burn: +37). 08859_ System corrupted: Energy discharge (-13). 08883_ Slug penetrates Wall. 08886_ Penetrated by Slug. 08886_ Adv. Myomer Leg destroyed. 08886_ Slug penetrates Wall. 08886_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????####?####???????????????????????????????????? | | ??#### ### ##??????????????????????????????????? | | ??# ##?????????????????????????????????? | | ???# ##????????????????????????????????? | | ???# ###??????????????????????????????? | | ##### #??????????????????????????????? | | #??????????????????????????????? | | #?????????###??????????????????? | | ###### #?????????## ##?????????????????? | | ?????####### #???###??## ##????????????????? | | ???????##### ##??# ?## ##???????????????? | | ??????## #??# ## #???????????????? | | ?????## #?## ####???????????????? | | #????# ##?# ##?????????????????? | | #????# #??## #?????????????????? | | ?????# ## #???## #?????????????????? | | ????## ## #####?# ######?????????????????? | | ##### #### ##?# ### ###########????????????? | | #???##??# ##gg@ #????????????? | | #???????# g #????????????? | | ######## #???????# h ####### #????????????? | | ??????## ##??????# #?????????????????????? | | ?????## ######?# h ##????????????????????? | | ?????# ### #????????????????????? | | ?????# #????????????????????? | | ?????# #???????????????????? | | ?????# ## ?????????????? | | ##???# #### ?????????????? | | ##??# #??# ## ##?????????????? | | #### ## #??? ##?? #??????????????? | | ## ### ## #??? ##????#??????????????? | | ##?#### ###???##????????????????????? | | ##?????## ##???????????????????????????? | | ##???????# #????????????????????????????? | | #???????? ????????????????????????????? | | #??????? ???????????????????????????? | | ## ##?????? ### ??????????????????????????? | | ##### ##??????? ##??###?????????????????????????? | | ????###???????###????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Coolant Potential 80 Energy Generation 35 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Power Amplification 20 Base Temperature (-) 150 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 70 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Utility Shielding 90 Weapon Shielding 66 Evasion (%) 64 Energy Filtering 30 Particle Charging 15 Offensive Hacking 38 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- The Science Guy Challenges ------------ None Game ------ Seed SupercompositeLayeredBrace Manual? 0 Play Time 01:30:25 Cumulative 27.8 hours Start 2024.08.31 @ 20:27:23 End 2024.08.31 @ 22:05:32 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 56 Rogue 0 Adventurer 56 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 34 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a016f6d9-2e5b-4706-aabd-4fc7402cd7c4