Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.28 @ 21:47:47 Player: Lunace Result: Destroyed self with Sigix Terminator Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (99) 495 Value Destroyed (4343) 4343 Prototype IDs (40) 800 Alien Tech Used (7) 1400 Bonus (3297) 3297 TOTAL SCORE: 19035 Bonus ------- High Alert Combat Kills 170 Follower Combat Kills 979 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 548 Cogmind --------- Core Integrity 0/1850 Matter 295/300 Energy 83/100 System Corruption 0% Temperature Cool (30) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- Spectral Analyzer Advanced Signal Interpreter Advanced Target Analyzer Advanced Corruption Screen Spacefold Activator > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved System Guard Transdimensional Reconstructor Enhanced Force Lance Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Improved Gyrokinetic Inverter Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet > --- UTILITY ---------- Experimental Cooling System Large Storage Unit Spectral Analyzer Advanced Signal Interpreter Advanced Target Analyzer Microactuators Advanced Transmission Jammer Advanced Phase Shifter Advanced Phase Shifter Advanced Shield Generator Advanced Corruption Screen Spacefold Activator Microwarp Drive > --- WEAPON ----------- Enhanced Force Lance Enhanced Force Lance Enhanced Force Lance > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Zionite Glidesys II Zionite Glidesys II Zionite Glidesys II Zionite Glidesys II Zionite Biocell Improved Force Booster Zionite Weapon Casing Improved System Guard Transdimensional Reconstructor High-powered Transdimensional Reconstructor Advanced Micro-nuke Launcher Sigix Terminator [Rating: 217] Favorites ----------- Power Vortex Chain Reactor Engine Makeshift Power Source Power Core Light Fission Core Reactor Vortex Chain Reactor Propulsion Combat Antigrav System Treads Light Treads Leg Carbon-fiber Leg Hover Unit Combat Antigrav System Utility Improved Melee Analysis Suite Device Improved Sensor Array Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware System Mapper Protection Improved Light Armor Plating Artifact Spacefold Activator Weapon Enhanced Force Lance Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Core Stripper Slashing Weapon Makeshift Sword Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Qua Sec Res Acc Slots Evolved 15 | . . 2 . 2 2 . . . . 2 2 2 . . . . 2 . . 1 . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . 1 . 1 . . . . . 1 1 . . . . . . . . . . Utility 10 | . . 1 . 1 2 . . . . 1 1 1 . . . . 2 . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 192 | 7 2 7 2 15 9 7 . 5 . 2 7 26 1 . 16 1 8 6 22 31 18 Power 22 | 1 . . 1 2 1 1 . 1 . . 1 4 1 . 1 . . . 3 2 3 Engine 5 | 1 . . 1 1 . 1 . 1 . . . . . . . . . . . . . Core 7 | . . . . 1 1 . . . . . 1 3 1 . . . . . . . . Reactor 10 | . . . . . . . . . . . . 1 . . 1 . . . 3 2 3 Propulsion 41 | 2 . . 1 5 4 . . . . . 1 8 . . 2 . 3 1 1 12 1 Treads 3 | 2 . . 1 . . . . . . . . . . . . . . . . . . Leg 5 | . . . . 5 . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 33 | . . . . . 4 . . . . . 1 8 . . 2 . 3 1 1 12 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 88 | 2 1 3 . 4 3 2 . 2 . 2 4 13 . . 7 1 5 1 16 15 7 Device 50 | 1 . 3 . 1 1 . . . . 2 2 8 . . 5 1 3 1 7 9 6 Storage 6 | 1 1 . . . . . . . . . . 1 . . . . . . . 2 1 Processor 12 | . . . . 1 . 2 . . . . . . . . 1 . 2 . 4 2 . Hackware 3 | . . . . . 1 . . 1 . . . . . . 1 . . . . . . Protection 12 | . . . . 2 1 . . 1 . . 2 4 . . . . . . . 2 . Artifact 5 | . . . . . . . . . . . . . . . . . . . 5 . . Weapon 41 | 2 1 4 . 4 1 4 . 2 . . 1 1 . . 6 . . 4 2 2 7 Energy Gun 14 | 1 . 3 . 4 . 1 . . . . . . . . 1 . . . . . 4 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 9 | . 1 1 . . . . . . . . . . . . 2 . . 1 1 1 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . 1 . . . . . . . . . . . . 2 . . . Slashing Weapon 3 | . . . . . . 2 . 1 . . . . . . . . . . . . . Piercing Weapon 8 | . . . . . . 1 . 1 . . 1 . . . 1 . . 1 1 1 1 Special Melee Weapon 3 | . . . . . . . . . . . . 1 . . 2 . . . . . . Unidentified Prototypes 32 | . . . . 1 . . . . . . 1 . . . 10 1 . 2 7 5 5 Parts Lost 50 | . . 3 2 1 . . . . . . 2 1 1 . 1 . 1 . 8 10 20 Power 5 | . . . . . . . . . . . . . 1 . . . . . 1 2 1 Propulsion 17 | . . 1 . 1 . . . . . . 1 1 . . 1 . . . . 5 7 Utility 23 | . . 1 1 . . . . . . . 1 . . . . . 1 . 6 3 10 Weapon 5 | . . 1 1 . . . . . . . . . . . . . . . 1 . 2 Highest Loss Streak 20 | . . 3 2 1 . . . . . . 2 1 1 . 1 . 1 . 3 9 20 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 100 81 51 85 94 99 100 97 100 93 75 85 99 100 94 90 89 87 78 76 86 Engine 2 | . 14 8 3 1 . 6 7 7 7 6 2 . . . . . . . . . . Core 1 | . . . . 7 6 . . . . . 2 5 6 10 1 . . . . . . Reactor 2 | . . . . . . . . . . . . 2 2 . 4 5 4 4 4 3 6 Treads 2 | . 28 18 7 1 . . . . . . . . . . . . . . . . . Leg 1 | . . . . 28 1 . . . . . . . . . . . . . . . . Hover 21 | . . . . . 27 30 30 30 30 26 21 26 31 31 31 30 27 23 21 18 22 Device 15 | . 14 20 14 13 14 7 7 7 7 13 11 20 21 21 21 20 21 26 14 8 22 Storage 6 | . 14 11 11 9 7 7 7 7 7 6 5 5 5 5 5 5 4 4 4 5 2 Processor 12 | . . . . . 7 18 23 15 15 13 11 10 10 10 14 15 18 13 15 20 15 Hackware 1 | . . . . . 4 3 . 2 . . . . . . 4 5 4 4 4 . . Protection 4 | . . . . 6 9 7 7 8 15 13 7 9 10 10 1 . . . . 1 . Artifact 1 | . . . . . . . . . . . . . . . . . . . 5 7 6 Energy Gun 3 | . 14 19 11 17 9 6 7 5 . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . 6 7 7 7 6 5 5 5 5 5 5 4 4 4 9 7 Peak Build Rating 217 | 7 7 15 10 33 35 39 40 40 40 44 55 104 102 102 133 130 150 183 205 217 211 Average Rating 99 | 4 7 12 8 26 33 38 39 38 40 44 44 76 99 100 124 129 142 176 185 182 191 On Entrance 73 | . 7 7 10 9 33 34 39 40 40 40 44 51 101 99 101 130 130 150 183 178 201 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 87 | 11 18 21 18 31 29 29 29 29 26 28 28 61 61 56 75 65 67 82 87 87 86 Greatest Support 90 | 40 40 40 20 62 60 29 29 29 29 29 33 66 65 65 67 67 82 87 87 90 90 Greatest Overweight (x) 14 | . . 1 . 1 . . . . . . . . . . 1 . . . . 14 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 Average Capacity 12 | 7 8 10 10 10 10 10 10 10 10 10 10 12 15 15 15 15 15 15 15 15 14 Most Carried 15 | 2 4 7 7 10 10 9 10 10 7 6 9 11 10 12 15 14 14 15 15 15 15 Average Carried 9 | 1 3 6 5 6 4 7 9 9 7 6 6 7 8 10 11 13 11 14 13 10 13 Final Capacity 15 | 8 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 5 Final Carried 14 | 2 4 6 5 10 8 9 10 7 7 6 5 8 9 11 13 13 13 14 9 11 3 Class Distribution -------------------- 36% | Mutant 14% | Hacker-Scout 12% | Hacker-Ninja 10% | Scavenger-Mutant 6% | Gladiator 5% | Scout 4% | Messiah-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -7/Zion Gladiator | -6/Proximity Caves Scavenger-Gladiator | -6/Factory Gladiator | -5/Factory Scout | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Ninja | -3/Section 7 Scavenger-Mutant | -2/Research Messiah-Ninja | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Qua Sec Res Acc Matter Collected 2223 | 258 82 59 60 125 49 131 . 30 20 20 55 205 65 . 245 20 25 110 140 414 110 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4333 | 25 155 180 . 325 61 176 75 . . 51 179 206 311 . 303 . 91 494 772 804 125 Parts 252 | 2 10 29 . 24 2 4 1 . . 5 11 12 12 . 9 . 6 10 42 49 24 Haulers Intercepted 1 | . . . . . . . . . . . . 1 . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . 2 . . 1 . . . 8 . . . . . . . . Prevented 3 | . . . . . . . . . 2 . . . 1 . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Qua Sec Res Acc Combat Hostiles Destroyed 55 | . 6 12 . 10 . . . . . . . 1 3 . 4 . 1 1 6 8 3 Melee 17 | . . . . . . . . . . . . 1 3 . . . 1 . 4 8 . Guns 20 | . 3 7 . 10 . . . . . . . . . . . . . . . . . AOE 16 | . 3 5 . . . . . . . . . . . . 4 . . . 1 . 3 Classes Destroyed 18 | 1 3 1 . 2 1 . . . . . 1 1 1 . . . 1 2 1 2 1 Worker 10 | . . . . . 1 . . . . 2 1 1 . . . . . . . 2 3 Builder 8 | . . . . 1 . . . . . . 2 1 . . . . . . . . 4 Tunneler 3 | 1 . 1 . . 1 . . . . . . . . . . . . . . . . Hauler 1 | . . . . . . . . . . . . 1 . . . . . . . . . Recycler 4 | . . . . . . . . . . . 1 . . . . . . 1 . 2 . Mechanic 1 | . . . . 1 . . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . 1 . . Drone 1 | . . . . . . . . . . . . . . . . . . . . 1 . Watcher 9 | . 1 2 . 1 1 . . . . . . . . . . . 1 1 . 1 1 Swarmer 17 | . 3 8 . 3 . . . . . . . . . . . . . . 1 . 2 Grunt 17 | . 3 3 . 7 . . . . . . . . . . 4 . . . . . . Researcher 7 | . . . . . . . . . . . . . . . . . . 1 6 . . Sentry 3 | . . 1 . . . . . . . . . 1 . . . . . . 1 . . Specialist 1 | . . . . . . . . . . . . . . . . . 1 . . . . Hunter 3 | . . . . . . . . . . . . . . . . . . . . 3 . Programmer 10 | . . . . . . . . . . . . . 3 . . . . . 3 4 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . 1 S7 Guard 1 | . . . . . . . . . . . . . . . . . . . 1 . . Fortress 1 | . . . . . . . . . . . . . . . . . . 1 . . . Decomposer 2 | . . . . . . 1 1 . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 8 | 1 3 5 . 4 2 . . . . 1 3 4 2 . 2 . 1 1 2 2 8 Combat Bots Only 4 | . 3 4 . 3 . . . . . . . 1 2 . 2 . 1 1 2 2 2 Max Kills in Single Turn 6 | 1 1 2 . 1 1 1 1 . . 1 1 1 1 . 1 . 1 1 1 1 6 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . 1 2 . . . . . . . . . . . . 1 . . . 1 . 1 Melee 1 | . . . . . . . . . . . . 1 1 . . . 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Qua Sec Res Acc Hostile Shots Fired 692 | . 15 44 10 40 4 13 . . . . 3 41 29 . 4 . 4 104 123 133 125 Missed 282 | . 5 13 . 11 2 5 . . . . 1 26 13 . . . 2 75 44 43 42 Damage Taken 10365 | . 83 494 398 391 . 154 . . . . 164 293 323 . 98 . 90 230 2224 2321 3102 Core 4107 | . 10 131 207 45 . 75 . . . . 19 58 78 . . . 30 51 754 689 1960 Absorbed by Shields 670 | . . . . . . . . . . . . . . . . . . 22 361 244 43 Redirected to Shielding 121 | . . . . . . . . . . . . . . . . . . . . 121 . Regen/Repaired (Parts) 77 | . . . . . . . . 12 . . . 11 . . 54 . . . . . . Core Remaining (%) 78 | 100 96 . 15 91 . . . . 89 100 98 . . . . 88 . . 51 59 . Volleys Fired 87 | 2 13 22 3 32 5 1 . . . . . . . . 5 . . . 1 . 3 Largest 2 | 2 2 2 1 2 2 1 . . . . . . . . 1 . . . 1 . 1 Hottest 130 | 60 70 130 65 130 130 65 . . . . . . . . 49 . . . 49 . 30 Shots Fired 156 | 4 24 41 3 64 10 1 . . . . . . . . 5 . . . 1 . 3 Gun 139 | 4 19 38 3 64 10 1 . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 17 | . 5 3 . . . . . . . . . . . . 5 . . . 1 . 3 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 9 | 2 7 . . . . . . . . . . . . . . . . . . . . Thermal 131 | 2 12 38 3 64 10 1 . . . . . . . . . . . . . . 1 Explosive 16 | . 5 3 . . . . . . . . . . . . 5 . . . 1 . 2 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 11 | 3 6 11 5 9 5 1 . . . . . . . . 1 . . . . . 3 Robot Miss Streak 17 | . 3 8 4 17 7 2 . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . 3 . 2 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 259 | 3 11 35 3 58 11 7 2 . . 3 7 15 16 . 2 . 4 11 33 34 4 Core Hits 236 | 2 12 44 2 85 11 3 2 . . 2 2 3 6 . 12 . 2 3 16 15 14 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . . . . . . . . Critical Strikes 21 | . . . . . 1 1 1 . . . . 1 1 . . . . 1 4 10 1 Smash 1 | . . . . . 1 . . . . . . . . . . . . . . . . Impale 20 | . . . . . . 1 1 . . . . 1 1 . . . . 1 4 10 1 Melee Attacks 282 | . . . . . 4 16 3 . . 6 12 27 18 8 10 10 14 23 47 60 24 Kinetic 9 | . . . . . . . . . . . . . . . . . . 5 4 . . Impact 4 | . . . . . 4 . . . . . . . . . . . . . . . . Slashing 4 | . . . . . . . . . . 3 1 . . . . . . . . . . Piercing 264 | . . . . . . 16 3 . . 3 11 27 18 8 10 10 14 17 43 60 24 Sneak Attacks 38 | . . . . . 2 1 1 . . 3 6 4 1 . 1 . . 4 8 6 1 Combat Hostiles 4 | . . . . . . . . . . 1 . . . . . . . 1 1 1 . Follow-up Attacks 13 | . . . . . . . . . . 1 1 . . . . . . . . 11 . Damage Inflicted 13470 | 28 258 793 56 830 314 348 154 . . 219 549 822 781 . 888 . 164 578 2512 2084 2092 Guns 1596 | 28 116 467 56 830 92 7 . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . Explosions 3436 | . 142 326 . . . . . . . . . . . . 808 . . . 223 . 1937 Melee 8276 | . . . . . 222 341 154 . . 219 549 822 781 . 80 . 164 578 2223 1988 155 Ramming 162 | . . . . . . . . . . . . . . . . . . . 66 96 . Kinetic 461 | 16 27 . . . . . . . . . . . . . . . . 170 248 . . Thermal 2634 | 12 89 548 56 830 92 7 . . . . . . . . . . . . . . 1000 Explosive 2355 | . 142 245 . . . . . . . . . . . . 808 . . . 223 . 937 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact 222 | . . . . . 222 . . . . . . . . . . . . . . . . Slashing 150 | . . . . . . . . . . 74 76 . . . . . . . . . . Piercing 7486 | . . . . . . 341 154 . . 145 473 822 781 . 80 . 164 408 1975 1988 155 Highest Corruption 9 | . . . . . . . . . . . . 1 3 3 3 . . . 9 1 . Average Corruption 2 | . . . . . . . . . . . . 1 2 3 3 . . . 2 1 . Corruption Purged 1 | . . . . . . . . . . . . 1 . . . . . . . . . Corruption Blocked 6 | . . . . . . . . . . . . . . . . . . . . 5 1 Effects 6 | . . . . . . . . . . . . 1 1 . . . . . 4 . . Message Errors 3 | . . . . . . . . . . . . . 1 . . . . . 2 . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2089 | . . 144 . . 83 163 . . . . 222 148 181 . . . 10 149 290 378 321 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions 350 | . . 144 . . . . . . . . . . . . . . . . 6 . 200 Melee 1739 | . . . . . 83 163 . . . . 222 148 181 . . . 10 149 284 378 121 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1256 | . . 171 . . . . . . . . . . . . . . . . 33 48 1004 Shots 4 | . . 2 . . . . . . . . . . . . . . . . . . 2 Rammed 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 331 | 20 40 239 . 80 34 . . . . . . 6 6 4 4 . . 40 331 138 . Average Temperature 32 | 12 15 128 . 25 17 . . . . . . 3 3 2 2 . . 16 142 75 . Received Heat Transfer 444 | . 18 63 . 216 . . . . . . 9 30 . . 9 . 6 9 66 12 6 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . 3 . . . . . . . . . . . . . . . . Impact Corruptions 4 | . . . . . 4 . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2140 | 25 200 700 75 1020 110 10 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . 1 . . . . . . . . . . . . . . . Parts Stripped 26 | . . . . . . . . . . . . . . . . . . 18 8 . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Qua Sec Res Acc Peak Influence 731 | 5 230 516 123 306 283 . . . . 194 137 341 . . . . 135 257 494 731 705 Initial 441 | . 3 96 123 39 47 . . . . 46 89 66 . . . . . 64 60 272 441 Average 242 | 1 125 247 107 154 111 . . . . 119 88 151 . . . . 35 148 235 453 635 Maximum Alert Level 3 | . 1 2 . 1 1 . . . . . . 1 . . . . . 1 2 3 3 Low Security (%) 53 | 100 84 56 100 60 82 . . . . 100 100 89 . . . . 100 60 30 . . Level 1 27 | . 15 28 . 39 17 . . . . . . 10 . . . . . 39 67 38 . Level 2 18 | . . 15 . . . . . . . . . . . . . . . . 1 54 99 Level 3 . | . . . . . . . . . . . . . . . . . . . . 6 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 2 1 . 2 2 . . . . . . 5 . . . . 1 2 2 7 2 Investigation 8 | . 1 . . 1 . . . . . . . 3 . . . . . 1 . 2 . Extermination 5 | . . . . . . . . . . . . 1 . . . . . . 2 1 1 Reinforcement 9 | . 1 1 . 1 1 . . . . . . . . . . . 1 1 . 3 . Assault 3 | . . . . . 1 . . . . . . . . . . . . . . 1 1 Garrison 1 | . . . . . . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Qua Sec Res Acc Distress Signals 12 | . . 2 . 1 1 . . . . . . 1 . . . . 1 1 1 3 1 Communications Jammed 38 | . . . . . . . . . . . . . . . . . . . 7 21 10 Distress Signals 37 | . . . . . . . . . . . . . . . . . . . 7 20 10 Times Spotted 216 | . 8 17 3 14 6 3 . . 3 4 10 15 3 . 13 . 5 19 31 38 24 Peak Tracking Total 18 | . 3 5 3 5 3 1 . . 3 4 4 6 2 . 5 . 2 6 9 6 18 Tactical Retreats 31 | . 1 1 . . . 1 . . . 1 2 3 . . . . 1 4 6 8 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Qua Sec Res Acc Traps Triggered 11 | . 1 . . 1 . . . . . 1 1 3 . . . . 1 . 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . . . 1 . 8 . . . . 3 . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Qua Sec Res Acc Machines Disabled 17 | . . 3 . . 1 . 1 . . . . . . . 1 . . 3 5 2 1 Max in Single Turn 3 | . . 3 . . 1 . 1 . . . . . . . 1 . . 1 1 . 1 Garrison Access 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Qua Sec Res Acc Machines Accessed 31 | . 3 3 . 1 7 1 . . . 1 1 4 . 1 4 . . 1 2 1 1 Terminals 14 | . 2 3 . 1 4 1 . . . . . . . . . . . 1 2 . . Fabricators 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . Repair Stations 3 | . . . . . . . . . . 1 . 2 . . . . . . . . . Recycling Units 4 | . 1 . . . 1 . . . . . . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 2 . . . . . . . . . . . . . . . 1 Total Hacks 66 | . 8 6 . 2 16 1 . . . 3 6 5 . 1 7 . . 2 2 5 2 Successful 30 | . 2 1 . 1 5 1 . . . 1 4 3 . 1 7 . . 1 2 1 . Failed 36 | . 6 5 . 1 11 . . . . 2 2 2 . . . . . 1 . 4 2 Catastrophic 8 | . 1 3 . . 3 . . . . . . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 92 | . 4 2 . 2 5 . . . . . 5 14 . . . . 13 19 3 18 7 Terminals 28 | . 4 6 . 2 11 1 . . . . . . . . . . . 2 2 . . Fabricators 11 | . . . . . . . . . . . 6 . . . . . . . . 5 . Repair Stations 5 | . . . . . . . . . . 3 . 2 . . . . . . . . . Recycling Units 8 | . 4 . . . 1 . . . . . . 3 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 4 . . . . . . . . . . . . . . . 2 Terminal Hacks 16 | . . . . 1 3 1 . . . . . . . 1 7 . . 1 2 . . Record 7 | . . . . . . 1 . . . . . . . . 6 . . . . . . Open Door 4 | . . . . . . . . . . . . . . 1 1 . . 1 1 . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . Retrieve Components 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 1 1 . . 2 . . . . . 3 2 . . . . . . . . . Terminals 3 | . . 1 . . 2 . . . . . . . . . . . . . . . . Botnet 3 | . . 1 . . 2 . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . 3 . . . . . . . . . . Report 1 | . . . . . . . . . . . 1 . . . . . . . . . . Liberate 1 | . . . . . . . . . . . 1 . . . . . . . . . . Haulers 1 | . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . . . . . . Patch 1 | . . . . . . . . . . . . 1 . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . Recyclers 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 2 3 . 1 7 . . . . 1 . 3 . . . . 1 1 . 1 1 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 13 | . . . . . . . . . . . . . . . . . . 8 5 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . . . . . . . . . . . 2 15 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . 4 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Qua Sec Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . 1 . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . 1 . . . find_scanalyzer 1 | . . . . . . . . . . . . . . . . . . 1 . . . Relay Couplers Released 3 | . . . . . 2 . . . . . . . . . . . . . . . 1 Machine Destruction 3 | . . . . . 2 . . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Qua Sec Res Acc Total Allies 30 | . . . . . . . . 7 . 1 . 5 . . . . 7 . . 9 1 Largest Group 7 | . . . . . . . . 7 7 7 5 4 . . . . 7 1 . 4 2 Highest-Rated Group 553 | . . . . . . . . 246 246 256 187 368 . . . . 553 96 . 395 147 Highest-Rated Ally 115 | . . . . . . . . 40 40 41 40 103 . . . . 103 96 . 115 115 Zionite Dispatches 12 | . . . . . . . . . . . . 2 . . . . 4 . . 5 1 Heavy 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . Light 3 | . . . . . . . . . . . . . . . . . 1 . . 2 . Hacker 1 | . . . . . . . . . . . . 1 . . . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . 1 . Kinetic Resupply 2 | . . . . . . . . . . . . . . . . . 2 . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . Zionite Resupply 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Total Orders 7 | . . . . . . . . . . . . . . . . . 3 . . 3 1 STAY 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . DROP 5 | . . . . . . . . . . . . . . . . . 2 . . 2 1 Ally Attacks 148 | . . . . . . . . . 21 13 2 29 . . . . 12 9 . 56 6 Total Damage 5868 | . . . . . . . . . 558 537 40 986 . . . . 540 387 . 2562 258 Kills 25 | . . . . . . . . . 3 4 . 4 . . . . 1 1 . 12 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Qua Sec Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 1 1 . 1 . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 9 | . . . . . . . . . . . . 1 . . . . 1 5 . 1 1 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 Branch Access 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . Guard Positions 1 | . . . . . . . . . . . . . . . . . . 1 . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . 1 . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . 1 . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . 1 . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . 1 . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Qua Sec Res Acc Turns Passed 7257 | 117 268 421 31 450 225 381 116 485 170 141 304 485 166 162 531 179 222 516 684 754 449 Spaces Moved 9382 | 61 138 203 15 215 364 598 222 754 152 150 450 768 317 365 649 332 361 610 949 919 790 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . Treads 444 | 60 138 203 15 28 . . . . . . . . . . . . . . . . . Legs 194 | . . . . 187 7 . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover 8459 | . . . . . 357 598 222 754 152 150 450 768 317 365 649 332 361 610 761 846 767 Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 36 | 50 160 160 160 120 48 48 48 48 48 48 48 38 38 38 36 36 36 48 54 41 41 Average Speed 54 | 158 160 164 160 129 49 48 48 48 48 48 49 43 38 38 38 36 40 53 55 59 41 Slowest Speed 360 | 160 160 240 160 240 120 48 48 48 48 48 52 50 38 38 98 36 48 56 56 360 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Spacefolds 20 | . . . . . . . . . . . . . . . . . . . 5 6 9 Microwarps 20 | . . . . . . . . . . . . . . . . . . . 13 7 . Exploration Rate (%) 40 | 5 31 28 11 21 15 79 46 88 33 3 14 25 59 59 89 57 15 63 77 27 36 Regions Visited 21 Branch Regions 11 Pre-discovered Areas 8 | . . . . . . . 1 . . . . 6 . . 1 . . . . . . Known Exits Taken 17 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 11 | . . . . . . 3 2 3 . . . . 1 1 . 1 . . . . . Spaces Dug 100 | . . . . . . 9 . . . 1 5 9 . 8 . 10 9 5 6 8 30 Terrain Destroyed 284 | . 42 42 . . . 9 . . . 1 5 9 . 8 70 10 9 5 28 8 38 Melee 89 | . . . . . . 9 . . . 1 5 9 . 8 . 10 9 5 6 8 19 Projectile . | . . . . . . . . . . . . . . . . . . . . . . AOE 195 | . 42 42 . . . . . . . . . . . . 70 . . . 22 . 19 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Qua Sec Res Acc Total 10847 | 75 163 249 20 322 396 664 225 880 248 214 517 878 342 376 912 375 426 783 931 993 858 Wait 938 | 4 8 8 . 37 2 38 . 106 97 56 43 35 5 . 213 31 38 129 52 19 17 Move 9119 | 60 137 202 14 214 363 597 221 753 151 149 449 767 316 364 648 331 360 609 779 859 776 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 76 | 2 2 4 . 13 5 2 1 5 . . . 6 2 3 3 . 3 4 4 14 3 Fast Attach 98 | 7 . 5 . 6 1 3 . 2 . . 4 11 . . 9 1 . 5 15 20 9 Attach 61 | . 1 1 2 3 8 2 . 2 . 1 2 4 1 . 3 1 3 . 11 9 7 Detach 48 | . . 1 1 . 1 1 . . . . 3 4 . . 8 1 . 2 9 9 8 Swap 39 | . 1 1 . 6 . 2 . 1 . 1 1 11 . . 4 . 5 1 1 2 2 Drop 115 | . 1 5 . 11 7 2 . 11 . . 4 11 . 1 9 . 3 12 11 16 11 Fire 87 | 2 13 22 3 32 5 1 . . . . . . . . 5 . . . 1 . 3 Melee 259 | . . . . . 4 16 3 . . 3 11 27 18 8 10 10 14 21 47 45 22 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 7 | . . . . . . . . . . 4 . 2 . . . . . . 1 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 3 exits: *Acc / Tes x2) -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 118 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 15) 386 | -10/Materials | Entered another Materials area 386 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 703 | -9/Materials | Lost 3 parts (1n1u1w) 782 | -9/Materials | Discovered new exit (range 11) 807 | -9/Materials | Entered Mines 808 | -9/Mines | Assembled infested the area 814 | -9/Mines | Discovered new exit (range 7) 818 | -9/Mines | Core integrity fell below 50% 823 | -9/Mines | Core integrity fell below 20% 838 | -9/Mines | Entered Materials 838 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1261 | -8/Materials | Discovered new exit (range 8) 1280 | -8/Materials | Identified exit to Factory 1288 | -8/Materials | Entered Factory 1288 | -7/Factory | Evolved 2 slots: Utility x2 1425 | -7/Factory | Identified exit to Lower Caves 1425 | -7/Factory | Identified exit to Factory 1513 | -7/Factory | Entered Lower Caves 1616 | -7/Lower Caves | Encountered a Warlord checkpoint 1649 | -7/Lower Caves | Spotted B-75 Beast 1772 | -7/Lower Caves | Learned 8 Factory zone layouts 1892 | -7/Lower Caves | Discovered new exit (range 5) 1894 | -7/Lower Caves | Identified exit to Lower Caves 1894 | -7/Lower Caves | Entered another Lower Caves area 2003 | -7/Lower Caves | Discovered new exit (range 8) 2010 | -7/Lower Caves | Identified exit to Zion 2010 | -7/Lower Caves | Entered Zion 2019 | -7/Zion | Build established: Scavenger-Mutant 2190 | -7/Zion | Met Imprinter 2198 | -7/Zion | Imprinted 2200 | -7/Zion | Declared Zion's savior 2228 | -7/Zion | Learned Factory emergency access door positions 2247 | -7/Zion | Found CR-A16's Pointy Stick 2262 | -7/Zion | Gained Derelict followers 2291 | -7/Zion | Given the Hacking Drone Bay 2344 | -7/Zion | Build established: Mutant 2380 | -7/Zion | Discovered new exit (range 12) 2386 | -7/Zion | Identified exit to Proximity Caves 2495 | -7/Zion | Entered Proximity Caves 2495 | -6/Proximity Caves | Accompanied by 7 allies 2512 | -6/Proximity Caves | Learned Factory interactive machine intel 2554 | -6/Proximity Caves | Discovered exit to Factory (range 11) 2665 | -6/Proximity Caves | Entered Factory 2665 | -6/Factory | Accompanied by 6 allies 2665 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2668 | -6/Factory | Loaded intel: 51 interactive machine locations 2699 | -6/Factory | Discovered new exit (range 8) 2703 | -6/Factory | Identified exit to Factory 2806 | -6/Factory | Entered another Factory area 2806 | -5/Factory | Accompanied by 5 allies 2806 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2972 | -5/Factory | Discovered new exit (range 15) 3004 | -5/Factory | Identified exit to Factory 3110 | -5/Factory | Entered another Factory area 3110 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3174 | -4/Factory | Garrison activated, responded to threat 3375 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 3376 | -4/Factory | Zion Heavy squad teleported in 3409 | -4/Factory | Build established: Scout 3447 | -4/Factory | Zion Hacker squad teleported in 3451 | -4/Factory | Found Prototype Launcher 3588 | -4/Factory | Discovered new exit (range 6) 3590 | -4/Factory | Identified exit to Upper Caves 3595 | -4/Factory | Entered Upper Caves 3618 | -4/Upper Caves | Learned Research terminal intel 3751 | -4/Upper Caves | Build established: Mutant 3757 | -4/Upper Caves | Discovered new exit (range 11) 3760 | -4/Upper Caves | Identified exit to Upper Caves 3761 | -4/Upper Caves | Entered another Upper Caves area 3867 | -4/Upper Caves | Encountered a Warlord checkpoint 3887 | -4/Upper Caves | Spotted B-86 Titan 3918 | -4/Upper Caves | Discovered new exit (range 8) 3923 | -4/Upper Caves | Identified exit to Warlord 3923 | -4/Upper Caves | Entered Warlord 3936 | -4/Warlord | System corruption cleaned by Quarantine Array 3977 | -4/Warlord | Rebuked by Warlord 4002 | -4/Warlord | Warlord's base attacked by MAIN.C 4008 | -4/Warlord | Found Prototype Device 4008 | -4/Warlord | Identified Exp. Phase Shifter 4012 | -4/Warlord | Found Prototype Reactor 4012 | -4/Warlord | Identified Vortex Chain Reactor 4018 | -4/Warlord | Found Prototype Device 4018 | -4/Warlord | Identified System Purifier 4023 | -4/Warlord | Found Prototype Hackware 4023 | -4/Warlord | Identified System Mapper 4025 | -4/Warlord | Found Prototype Processor 4025 | -4/Warlord | Identified Spectral Analyzer 4046 | -4/Warlord | Learned Quarantine trap positions 4046 | -4/Warlord | Learned 4 Armory zone layouts 4046 | -4/Warlord | Learned 4 Research zone layouts 4046 | -4/Warlord | Learned 4 Quarantine zone layouts 4046 | -4/Warlord | Learned Quarantine security intel 4085 | -4/Warlord | Found Prototype Energy Gun 4085 | -4/Warlord | Identified Vortex Rifle 4088 | -4/Warlord | Found Vortex Rifle 4174 | -4/Warlord | Identified Scatter Rocket Array 4292 | -4/Warlord | Build established: Hacker-Scout 4352 | -4/Warlord | Warlord forces counterattacked 4427 | -4/Warlord | Spotted B-90 Cyclops 4427 | -4/Warlord | Spotted Executioner 4439 | -4/Warlord | Spotted B-86 Titan 4450 | -4/Warlord | Discovered new exit (range 12) 4454 | -4/Warlord | Identified exit to Proximity Caves 4454 | -4/Warlord | Entered Proximity Caves 4461 | -3/Proximity Caves | Found Alien Artifact 4461 | -3/Proximity Caves | Identified Core Expander 4461 | -3/Proximity Caves | Installed Core Expander, added new Weapon slot 4473 | -3/Proximity Caves | Lost 7 allies 4621 | -3/Proximity Caves | Discovered new exit (range 9) 4632 | -3/Proximity Caves | Identified exit to Research 4633 | -3/Proximity Caves | Entered Research 4633 | -3/Research | Evolved 2 slots: Utility x2 4635 | -3/Research | Loaded intel: 25 terminal locations 4747 | -3/Research | Retrieved Zion intel report: Branch Access 4747 | -3/Research | Identified exit to Quarantine 4748 | -3/Research | Zion Light squad teleported in 4775 | -3/Research | Zion Heavy squad teleported in 4784 | -3/Research | Zion Kinetic Resupply teleported in 4817 | -3/Research | Zion Kinetic Resupply teleported in 4855 | -3/Research | Entered Quarantine 4855 | -3/Quarantine | Accompanied by 2 allies 4856 | -3/Quarantine | Identified exit to Section 7 4857 | -3/Quarantine | Loaded intel: 14 trap records 4888 | -3/Quarantine | Found Alien Artifact 4892 | -3/Quarantine | Found Alien Artifact 4957 | -3/Quarantine | Found Alien Impact Weapon 4957 | -3/Quarantine | Identified Core Stripper 4971 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 4998 | -3/Quarantine | Retrieved Zion intel report: Guard Positions 5047 | -3/Quarantine | Spotted Alpha 7 5054 | -3/Quarantine | Found Alien Launcher 5054 | -3/Quarantine | Identified Sigix Terminator 5117 | -3/Quarantine | Build established: Hacker-Ninja 5173 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 5187 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 5304 | -3/Quarantine | Discovered new exit (range 18) 5306 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 5324 | -3/Quarantine | Spotted Fortress 5328 | -3/Quarantine | Destroyed Fortress 5332 | -3/Quarantine | Found Vortex Chain Reactor 5371 | -3/Quarantine | Entered Section 7 5385 | -3/Section 7 | Spotted S7 Guard 5392 | -3/Section 7 | Destroyed S7 Guard 5410 | -3/Section 7 | Found Alien Artifact 5410 | -3/Section 7 | Identified Core Regenerator 5410 | -3/Section 7 | Used Core Regenerator, restored core integrity (+81) 5471 | -3/Section 7 | Found Alien Artifact 5471 | -3/Section 7 | Identified Spacefold Activator 5517 | -3/Section 7 | Found Alien Artifact 5517 | -3/Section 7 | Identified Microwarp Drive 5763 | -3/Section 7 | Lost 3 parts (3u) 5784 | -3/Section 7 | Spotted Alpha 7 5785 | -3/Section 7 | Spotted Alpha 7 5810 | -3/Section 7 | Spotted B-99 Colossus 5842 | -3/Section 7 | Found Core Expander 5842 | -3/Section 7 | Installed Core Expander, added new Weapon slot 5844 | -3/Section 7 | Found Core Expander 5844 | -3/Section 7 | Installed Core Expander, added new Utility slot 5846 | -3/Section 7 | Found Core Expander 5846 | -3/Section 7 | Installed Core Expander, added new Utility slot 5869 | -3/Section 7 | Found Alien Artifact 5869 | -3/Section 7 | Identified LRC Armor 5869 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 5938 | -3/Section 7 | Spotted Executioner 5938 | -3/Section 7 | Spotted Executioner 5983 | -3/Section 7 | Spotted Executioner 5983 | -3/Section 7 | Spotted Executioner 6052 | -3/Section 7 | Discovered new exit (range 10) 6054 | -3/Section 7 | Identified exit to Research 6055 | -3/Section 7 | Entered Research 6055 | -2/Research | Evolved 1 slot: Utility x1 6125 | -2/Research | Retrieved Zion intel report: Branch Access 6125 | -2/Research | Identified exit to Testing 6126 | -2/Research | Zion Light squad teleported in 6142 | -2/Research | Zion Demo squad teleported in 6177 | -2/Research | Zion Zionite Resupply teleported in 6205 | -2/Research | Found Prototype Protection 6205 | -2/Research | Identified Zio. Weapon Casing 6355 | -2/Research | Lost 9 parts (1p5n3u) 6442 | -2/Research | Zion Defense Resupply teleported in 6448 | -2/Research | Found Prototype Device 6448 | -2/Research | Identified Exp. Focal Shield 6496 | -2/Research | Found Prototype Launcher 6496 | -2/Research | Identified Adv. Micro-nuke Launcher 6533 | -2/Research | Spotted B-90 Cyclops 6541 | -2/Research | Cargo convoy interrupted 6589 | -2/Research | Search patrols dispatched 6678 | -2/Research | Zion Light squad teleported in 6805 | -2/Research | First assault squad dispatched 6808 | -2/Research | Discovered new exit (range 3) 6809 | -2/Research | Identified exit to Access 6809 | -2/Research | Entered Access 6809 | -1/Access | Accompanied by 1 ally 6928 | -1/Access | Retrieved Zion intel report: Main Access 6928 | -1/Access | Identified exit to Surface 6929 | -1/Access | Zion Zionite Resupply teleported in 7005 | -1/Access | Spotted B-99 Colossus 7213 | -1/Access | Build established: Messiah-Ninja 7245 | -1/Access | Spotted B-99 Colossus 7245 | -1/Access | Spotted B-99 Colossus 7257 | -1/Access | Core integrity fell below 50% 7258 | -1/Access | Fired Sigix Terminator 7258 | -1/Access | Destroyed B-99 Colossus 7258 | -1/Access | Destroyed self with Sigix Terminator Last Messages --------------- 07252_ Slug penetrates Wall. 07252_ Penetrated by Slug. 07252_ Adv. Sensor Array destroyed. 07253_ Slug penetrates Wall. 07253_ Penetrated by Slug. 07253_ Slug penetrates Wall. 07254_ Spacefolded through Wall. 07256_ Penetrated by Slug. 07256_ Slug penetrates S-43 Plague. 07256_ Slug penetrates Earth. 07256_ Spacefolded through B-99 Colossus. 07257_ Knocked back. 07257_ Penetrated by Slug. 07257_ Slug penetrates Reinforced Barrier. 07257_ Penetrated by Slug. 07257_ Slug penetrates Reinforced Barrier. 07258_ Sigix Terminator expended. 07258_ B-99 Colossus destroyed. 07258_ Cmb. Linear Gravjet destroyed. 07258_ Destroyed Cmb. Linear Gravjet. 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