Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.25 @ 19:40:26 Player: Remuluson2 Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (20) 100 Value Destroyed (538) 538 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 4838 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 71/300 Energy 100/100 System Corruption 1% Temperature Critical (1555) Movement Core (300) Ox5 Location -7/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Small Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Powered Armor > --- WEAPON (3) ------- Autogun > --- INVENTORY (8) ---- High-capacity Storage Unit Authchip [R/Combat] Authchip [Propulsion] Authchip [Processor] Improved Grenade Launcher Improved Grenade Launcher Field Lobotomy Kit (5) Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg Improved Titanium Leg > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer High-powered Tractor Beam > --- WEAPON ----------- Flak Gun Improved Grenade Launcher Improved Grenade Launcher > --- INVENTORY -------- High-capacity Storage Unit Power Shielding Propulsion Shielding Medium Laser Advanced Beam Cannon Improved Grenade Launcher Field Lobotomy Kit [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device High-powered Tractor Beam Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Propulsion Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Slots Evolved 6 | . . . . . 4 2 . Power 1 | . . . . . . 1 . Propulsion 2 | . . . . . 2 . . Utility 2 | . . . . . 2 . . Weapon 1 | . . . . . . 1 . Parts Attached 37 | 7 3 2 1 2 6 5 11 Power 5 | 1 2 . . 1 . . 1 Engine 5 | 1 2 . . 1 . . 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 9 | 3 . 1 . . 2 1 2 Treads 2 | 1 . . . . 1 . . Leg 4 | 2 . 1 . . . 1 . Wheel 3 | . . . . . 1 . 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 8 | 1 1 . 1 . 3 . 2 Device 1 | . . . . . 1 . . Storage 1 | 1 . . . . . . . Processor 3 | . . . . . 2 . 1 Hackware . | . . . . . . . . Protection 3 | . 1 . 1 . . . 1 Artifact . | . . . . . . . . Weapon 15 | 2 . 1 . 1 1 4 6 Energy Gun 3 | 2 . . . 1 . . . Energy Cannon 2 | . . . . . 1 1 . Ballistic Gun 4 | . . . . . . . 4 Ballistic Cannon 2 | . . . . . . . 2 Launcher 3 | . . 1 . . . 2 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . Unidentified Prototypes . | . . . . . . . . Parts Lost 17 | . . 2 . 1 . . 14 Power 3 | . . . . 1 . . 2 Propulsion 7 | . . 1 . . . . 6 Utility 2 | . . 1 . . . . 1 Weapon 5 | . . . . . . . 5 Highest Loss Streak 8 | . . 2 . 1 . . 8 To Critical Strikes . | . . . . . . . . Average Backups 6 | 2 7 7 6 7 7 7 7 Power . | . 1 1 1 1 1 1 . Propulsion 1 | 1 2 2 2 2 . . . Utility 1 | . 1 2 1 1 1 2 3 Weapon 2 | . 1 2 2 2 3 3 2 Tool/Special . | . . . . . . . . Unused Backups 9 | . 1 . . . . . 8 Power . | . . . . . . . . Propulsion 1 | . 1 . . . . . . Utility 5 | . . . . . . . 5 Weapon 2 | . . . . . . . 2 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 87 | . 96 97 93 99 96 90 58 Engine 10 | . 14 14 14 13 9 7 2 Treads 1 | . . . . . 9 7 1 Leg 21 | . 28 27 28 28 17 17 6 Wheel 1 | . . . . . 8 4 2 Device 1 | . . . . . 8 7 1 Storage 11 | . 14 14 14 14 9 7 7 Processor 5 | . . . . . 9 15 15 Protection 7 | . 11 12 8 14 7 . 2 Energy Gun 17 | . 28 16 28 23 10 4 . Energy Cannon 1 | . . . . . 7 2 . Ballistic Gun 1 | . . . . . . . 9 Launcher 2 | . . 12 . 4 . 10 2 Peak Build Rating 31 | 6 7 7 8 8 21 29 31 Average Rating 11 | 4 6 6 6 7 17 24 20 On Entrance 10 | . 6 7 6 8 8 21 29 Avg Prop Armor Cover (%) 9 | 19 . . . . 12 9 6 Naked Turns . | . . . . . . . . Heaviest Build 30 | 13 14 16 14 14 15 27 30 Greatest Support 40 | 20 20 20 20 20 20 40 40 Greatest Overweight (x) 6 | . . 1 . . 1 1 6 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 8 Most Carried 8 | 5 8 8 7 7 8 8 8 Average Carried 6 | 2 7 7 6 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 Final Carried 8 | 5 8 7 7 7 8 7 7 Class Distribution -------------------- 91% | Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Matter Collected 647 | 215 65 18 37 45 70 . 197 Remotely 103 | . . . . . 40 . 63 Salvage Created 427 | 68 72 50 . 39 . . 198 Parts 22 | 4 2 3 . 4 . . 9 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Combat Hostiles Destroyed 20 | . 2 6 . 3 . . 9 Melee 1 | . . . . . . . 1 Guns 10 | . 2 3 . . . . 5 AOE 9 | . . 3 . 3 . . 3 Classes Destroyed 9 | 1 1 2 . 1 . . 4 Worker 2 | . . . . 2 . . . Recycler 1 | 1 . . . . . . . Swarmer 10 | . . 3 . 3 . . 4 Grunt 2 | . 2 . . . . . . Sentry 1 | . . . . . . . 1 Specialist 2 | . . . . . . . 2 Hunter 1 | . . . . . . . 1 Heavy 1 | . . . . . . . 1 Assembled 3 | . . 3 . . . . . Best Kill Streak 5 | 1 2 3 . 5 . . 3 Combat Bots Only 3 | . 2 3 . 3 . . 3 Max Kills in Single Turn 3 | 1 1 2 . 3 . . 1 Gunslinging . | . . . . . . . . Exploded 2 | . . 2 . 2 . . 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Hostile Shots Fired 274 | . 18 32 . 7 6 . 211 Missed 88 | . 7 10 . 2 3 . 66 Hits 186 | . 11 22 . 5 3 . 145 Melee 4 | . . 4 . . . . . Projectile 182 | . 11 18 . 5 3 . 145 Damage Taken 2943 | . 119 341 . 111 50 . 2322 Core 787 | . 10 9 . 40 15 . 713 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 60 | . 12 41 . 7 . . . Regen/Repaired (Parts) 89 | . . . . . 89 . . Core Remaining (%) 91 | 100 . . . 76 97 . . Volleys Fired 62 | 2 17 17 . 2 . . 24 Largest 3 | 2 2 2 . 1 . . 3 Hottest 100 | 90 90 90 . 30 . . 100 Shots Fired 113 | 4 34 21 . 2 . . 52 Gun 91 | 4 34 19 . . . . 34 Cannon 2 | . . . . . . . 2 Launcher 20 | . . 2 . 2 . . 16 Special . | . . . . . . . . Kinetic 36 | . . . . . . . 36 Thermal 57 | 4 34 19 . . . . . Explosive 20 | . . 2 . 2 . . 16 Electromagnetic . | . . . . . . . . Robot Hit Streak 7 | 3 6 3 . 1 . . 7 Robot Miss Streak 8 | 1 8 3 . 1 . . 8 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 74 | 3 19 12 . 1 . 2 37 Core Hits 55 | 2 5 8 . 6 . . 34 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 3 | . . 2 . . . . 1 Burn 2 | . . 2 . . . . . Destroy 1 | . . . . . . . 1 Melee Attacks 2 | . . . . . . 2 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1968 | 36 265 299 . 191 3 . 1174 Guns 921 | 36 265 131 . . . . 489 Cannons . | . . . . . . . . Explosions 1021 | . . 167 . 191 . . 663 Melee . | . . . . . . . . Ramming 26 | . . 1 . . 3 . 22 Kinetic 489 | . . . . . . . 489 Thermal 432 | 36 265 131 . . . . . Explosive 1021 | . . 167 . 191 . . 663 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . . 1 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 42 | . . . . 23 . . 19 Projectiles . | . . . . . . . . Explosions 42 | . . . . 23 . . 19 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 150 | . . 19 . 69 . . 62 Shots 5 | . . 1 . 2 . . 2 Rammed 14 | . . . . . . . 14 Targets Rammed 17 | . . 1 . . 1 . 15 Kicked 3 | . . 1 . . 1 . 1 Crushed . | . . . . . . . . Highest Temperature 1555 | 60 466 90 . . . . 1555 Average Temperature 286 | 31 227 36 . . . . 518 Received Heat Transfer 333 | . 66 . . . 27 . 240 Effects 19 | . 5 . . . . . 14 Shutdowns 2 | . 2 . . . . . . Energy Bleed 3 | . 1 . . . . . 2 Interference 6 | . 1 . . . . . 5 Matter Decay 1 | . . . . . . . 1 Short Circuit 1 | . . . . . . . 1 Damage (minor) 2 | . 1 . . . . . 1 Damage (major) 1 | . . . . . . . 1 Damage (core) 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . 1 . . . . . . Heat Transferred 1313 | 87 707 519 . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . . 1 Peak Influence 169 | 5 40 75 . 91 15 . 169 Initial 15 | . . . . . 15 . . Average 37 | . 6 29 . 41 1 . 98 Influence Increases 548 | 5 60 81 . 91 . 5 306 Destroy 0b10 Robot/C 340 | . 40 60 . 60 . . 180 Destroy 0b10 Robot/NC 15 | 5 . . . 10 . . . Destroy Leader 60 | . 10 10 . 10 . . 30 Successful Hack 15 | . 10 . . . . 5 . Destroy Structure 58 | . . 11 . 11 . . 36 Lose Combat Pursuer 60 | . . . . . . . 60 Influence Decreases 379 | 5 60 81 . 50 41 5 137 Entered New Map 26 | . . . . . 26 . . Time Decay 215 | 5 60 80 . 50 15 5 . Lost Part 138 | . . 1 . . . . 137 Squads Dispatched 4 | . 1 . . . 1 . 2 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 4 | . 1 . . . 1 . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Distress Signals 1 | . . . . . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 49 | . 5 19 . 4 5 . 16 Peak Tracking Total 12 | . 3 12 . 3 6 . 7 Tactical Retreats 5 | . . 2 . . . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Traps Triggered 3 | . . . . . . . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Machines Accessed 9 | . 3 . 4 . 1 1 . Terminals 4 | . 3 . . . . 1 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 57 | . 11 . 43 . 2 1 . Successful 54 | . 8 . 43 . 2 1 . Failed 3 | . 3 . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 2 | . 1 . 1 . . . . Terminals 12 | . 11 . . . . 1 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . 2 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 52 | . 8 . 43 . . 1 . Record 47 | . 5 . 42 . . . . Prototype ID Bank 1 | . 1 . . . . . . Open DSF 1 | . . . . . . 1 . Alert Level 1 | . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . Scan Component 1 | . . . . . 1 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . 3 . . . 1 1 . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 26 | . . . . . 26 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . 1 . Non-combat 1 | . . . . . . 1 . Combat . | . . . . . . . . Robot Hacks Applied 2 | . . . . . . 2 . parse_system 1 | . . . . . . 1 . no_distress 1 | . . . . . . 1 . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Active Infowar (turns) 779 | . . . . . 219 120 440 Optics 779 | . . . . . 219 120 440 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Turns Passed 2368 | 91 274 200 817 147 265 120 454 Spaces Moved 1602 | 58 177 130 679 115 157 74 212 Core 52 | 2 . . . . . . 50 Treads 4 | 4 . . . . . . . Legs 1447 | 52 177 130 679 115 157 74 63 Wheels 99 | . . . . . . . 99 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 80 Average Speed 124 | 120 120 121 120 120 120 141 146 Slowest Speed 350 | 160 120 190 120 120 190 190 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 3 39 31 91 45 16 2 86 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 2 | . . 1 . . . 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 76 | . . 11 . 16 . . 49 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 76 | . . 11 . 16 . . 49 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Total 1839 | 72 204 150 681 121 230 90 291 Wait 74 | . . . 1 . 61 . 12 Move 1595 | 57 176 129 678 114 156 73 212 Hop . | . . . . . . . . Pick Up 23 | 5 5 . 1 1 4 2 5 Fast Attach 26 | 7 2 . . 1 3 4 9 Attach 7 | . . 1 1 . 2 1 2 Detach 2 | . . . . . . . 2 Swap 8 | . 1 2 . 2 2 1 . Drop 19 | 1 3 . . 1 1 7 6 Fire 62 | 2 17 17 . 2 . . 24 Melee 2 | . . . . . . 2 . Ram 14 | . . . . . . . 14 Kick 3 | . . 1 . . 1 . 1 Crush . | . . . . . . . . Escape Stasis 4 | . . . . . . . 4 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Discovered new exit (range 13) 311 | -10/Materials | Build established: Mutant 366 | -10/Materials | Entered Mines 410 | -10/Mines | Identified exit to Exiles 469 | -10/Mines | Assembled infested the area 474 | -10/Mines | Assisted by a Guerilla fighting off Assembled 561 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 566 | -10/Mines | Entered Exiles 584 | -10/Exiles | Discovered new exit (range 15) 620 | -10/Exiles | Met 8R-AWN 648 | -10/Exiles | Met EX-HEX 682 | -10/Exiles | Met EX-BIN 702 | -10/Exiles | Aligned with FarCom system 703 | -10/Exiles | Given EX-Vault access code 828 | -10/Exiles | Met EX-DEC 835 | -10/Exiles | Learned location of Zion (-6) 916 | -10/Exiles | Discovered new exit (range 12) 1025 | -10/Exiles | Visited The Gauntlet 1232 | -10/Exiles | Opened EX-Vault 1263 | -10/Exiles | Found Field Lobotomy Kit 1289 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1383 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1383 | -10/Exiles | Entered Mines 1521 | -9/Mines | Discovered new exit (range 6) 1530 | -9/Mines | Entered Materials 1530 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1619 | -8/Materials | Repaired Aluminum Leg 1792 | -8/Materials | Discovered new exit (range 4) 1795 | -8/Materials | Entered Factory 1795 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1914 | -7/Factory | Identified exit to DSF 1915 | -7/Factory | Entered DSF 1942 | -7/DSF | Additional patrols routed to DSF 2040 | -7/DSF | Lost 8 parts (2p3n1u2w) 2111 | -7/DSF | Found Powered Armor 2116 | -7/DSF | Discovered new exit (range 19) 2204 | -7/DSF | Lost 5 parts (3n2w) 2220 | -7/DSF | Core integrity fell below 50% 2228 | -7/DSF | Sterilization system engaged 2248 | -7/DSF | Ambient heat levels rising (+10) 2263 | -7/DSF | Ambient heat levels rising (+10) 2278 | -7/DSF | Ambient heat levels rising (+10) 2293 | -7/DSF | Ambient heat levels rising (+10) 2308 | -7/DSF | Ambient heat levels rising (+10) 2323 | -7/DSF | Ambient heat levels rising (+10) 2338 | -7/DSF | Ambient heat levels rising (+10) 2353 | -7/DSF | Ambient heat levels rising (+10) 2367 | -7/DSF | Core integrity fell below 20% 2368 | -7/DSF | Ambient heat levels rising (+10) 2370 | -7/DSF | Core destroyed Last Messages --------------- 02349_ A-02 Transporter heat damages Ion Engine. 02350_ Overheating: Adv. Targeting Computer damaged (-12). 02350_ A-02 Transporter heat spikes uncontrollably. 02351_ Overheating: Energy bleed (-20). 02352_ Overheating: System interference. 02352_ Adv. Targeting Computer temporarily disabled. 02352_ A-02 Transporter heat damages core (-3). 02353_ ALERT: Ambient heat levels +10. 02355_ Adv. Visual Processing Unit broken. 02355_ Overheating: Short circuit. 02356_ Overheating: Energy bleed (-12). 02358_ Overheating: Matter decay (-18). 02359_ Overheating: Core damaged (-112). 02360_ Overheating: Autogun damaged (-29). 02367_ Overheating: Core damaged (-140). 02368_ ALERT: Ambient heat levels +10. 02370_ Overheating: Core damaged (-77). Map ----- +----------------------------------------------------+ | #######!!===!!#########"""""#??????? | | ]#]]]#!! =!!# #!!##"""""#??????? | | [[ ""##"#???? | | == ! 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"????????? | | ?????? <"????????? | | ==#===#** !!#???????#""""????????? | | ###??##?* !?????????#""""????????? | | ????????#####?????????##"##????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 400 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 13 Recoil Reduction 1 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 1% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% For Emergencies Only Heavy Suspicion Hot Goods Junior Dev Organ Harvest Sixth Sense Spot Them First There's More Where That Came From Well Done Challenges ------------ None Game ------ Seed ColdMolecularMatrix Manual? 0 Play Time 00:50:16 Cumulative 20.0 hours Start 2026.02.17 @ 08:30:39 End 2026.02.25 @ 19:40:26 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 19 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4b6bd79b-598d-4299-8207-49539a9e6cc0