Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.25 @ 17:45:19 Player: puppixla Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (115) 575 Value Destroyed (3475) 3475 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (145) 145 TOTAL SCORE: 7395 Bonus ------- High Alert Combat Kills 145 Cogmind --------- Core Integrity 0/850 Matter 283/300 Energy 150/150 System Corruption 8% Temperature Cool (0) Movement Core (800) Ox15 Location -6/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (4) --- Compact Wheel > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Light Angular Momentum Engine Light Fission Core Improved Heat Sink Advanced Heat Sink Terrain Scanner Gauss Rifle Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Compact Battery Advanced Melee Analysis Suite Particle Charger Improved Light Armor Plating > --- WEAPON ----------- Gatling Laser Advanced Assault Cannon Powered Hammer > --- INVENTORY -------- Light Angular Momentum Engine Light Fission Core Improved Heat Sink Advanced Heat Sink Terrain Scanner Gauss Rifle Flak Gun Greatsword [Rating: 51] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Power Shielding Weapon Maul Energy Gun Gatling Laser Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Maul Slashing Weapon Greatsword Build | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Slots Evolved 8 | . . 2 2 . 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . 1 . 1 . Utility 4 | . . 1 1 . 1 1 Weapon 1 | . . 1 . . . . Parts Attached 77 | 6 7 15 2 11 21 15 Power 11 | 1 . 3 . 1 3 3 Engine 5 | 1 . 3 . . 1 . Core 6 | . . . . 1 2 3 Reactor . | . . . . . . . Propulsion 23 | 2 2 5 . 5 5 4 Treads 8 | 2 . . . . 5 1 Leg 5 | . . 1 . 2 . 2 Wheel 10 | . 2 4 . 3 . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 24 | 1 3 1 2 4 9 4 Device 12 | . . 1 2 3 4 2 Storage 3 | 1 1 . . . 1 . Processor 4 | . 1 . . . 2 1 Hackware . | . . . . . . . Protection 5 | . 1 . . 1 2 1 Artifact . | . . . . . . . Weapon 19 | 2 2 6 . 1 4 4 Energy Gun 5 | 2 . 1 . . 2 . Energy Cannon . | . . . . . . . Ballistic Gun 2 | . . . . . . 2 Ballistic Cannon 4 | . 1 2 . . . 1 Launcher 4 | . 1 2 . . 1 . Special Weapon . | . . . . . . . Impact Weapon 3 | . . 1 . 1 1 . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Corrupted Parts 1 | . . 1 . . . . System Corruption 7 | . . 7 . . . . Parts Lost 55 | . . 6 6 11 10 22 Power 8 | . . 1 1 2 1 3 Propulsion 16 | . . 2 2 3 2 7 Utility 17 | . . . 1 4 5 7 Weapon 14 | . . 3 2 2 2 5 Highest Loss Streak 12 | . . 3 6 3 3 12 To Critical Strikes . | . . . . . . . Average Backups 8 | 3 5 6 8 9 8 10 Power 1 | . 1 1 1 1 2 2 Propulsion 1 | 2 1 . . . 2 2 Utility 2 | . . . 2 3 2 4 Weapon 2 | . 1 3 3 3 . 2 Tool/Special . | . . . . . . . Unused Backups 12 | . 4 2 . 1 1 4 Power 3 | . . . . . 1 2 Propulsion 4 | . 2 2 . . . . Utility 3 | . 1 . . . . 2 Weapon 2 | . 1 . . 1 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 82 | . 97 94 83 61 87 78 Engine 5 | . 14 10 9 6 1 . Core 3 | . . . . 1 5 12 Treads 9 | . 11 . . . 24 13 Leg 1 | . . . . 2 . 1 Wheel 6 | . 16 18 16 3 . . Device 12 | . . 11 15 21 9 11 Storage 10 | . 8 11 9 9 12 12 Processor 1 | . 5 . . . 4 . Protection 6 | . 11 11 7 2 4 5 Energy Gun 4 | . 9 2 6 . 5 5 Ballistic Cannon 4 | . 8 15 . 1 . 3 Launcher 5 | . 9 3 10 3 6 1 Impact Weapon 7 | . . 10 9 8 7 5 Peak Build Rating 51 | 6 7 14 19 25 40 51 Average Rating 22 | 5 6 12 16 15 32 39 On Entrance 12 | . 6 7 13 11 12 37 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 76 | 14 51 62 59 63 70 76 Greatest Support 88 | 40 40 26 20 20 88 64 Greatest Overweight (x) 18 | . 1 18 17 16 2 16 Average Overweight (x) 1 | . . 2 2 6 . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 18 | 7 9 20 20 20 20 20 Most Carried 17 | 6 8 9 10 13 13 17 Average Carried 8 | 4 5 6 8 9 8 11 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 9 | 6 4 7 9 7 9 7 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Matter Collected 2354 | 260 260 351 . 667 512 304 Remotely 477 | . . . . 477 . . Salvage Created 3459 | . 256 609 24 879 912 779 Parts 151 | . 19 33 4 45 33 17 Haulers Intercepted 3 | . . . . 1 1 1 Recyclers Shooed 4 | . . 2 . 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Combat Hostiles Destroyed 75 | . 8 14 5 19 21 8 Melee 2 | . . . . 1 . 1 Guns 15 | . 1 1 . . 8 5 Cannons 16 | . 1 12 . 1 . 2 AOE 41 | . 6 1 5 17 12 . Classes Destroyed 13 | . 3 6 . 2 2 . Worker 9 | . . 4 . 4 1 . Builder 11 | . . 1 . 3 3 4 Hauler 3 | . . . . 1 1 1 Recycler 9 | . . 3 . 2 2 2 Mechanic 2 | . 1 . . . . 1 Operator 4 | . 1 1 . 2 . . Watcher 2 | . . 1 . 1 . . Swarmer 15 | . . 8 4 . 3 . Grunt 43 | . 8 4 . 13 13 5 Brawler 2 | . . . . 1 1 . Sentry 11 | . . 2 1 5 1 2 Hunter 2 | . . . . . 1 1 Programmer 2 | . . . . . 2 . Best Kill Streak 11 | . 4 7 4 11 4 5 Combat Bots Only 5 | . 2 4 4 5 4 2 Max Kills in Single Turn 4 | . 2 3 4 3 3 1 Gunslinging . | . . . . . . . Exploded 4 | . 2 1 4 3 3 . Melee 1 | . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Hostile Shots Fired 724 | . 22 96 57 78 152 319 Missed 214 | . 8 27 17 23 50 89 Hits 510 | . 14 69 40 55 102 230 Melee 6 | . . . . . 5 1 Projectile 504 | . 14 69 40 55 97 229 Critical Strikes 13 | . . . . 4 2 7 Part Disruptions 4 | . . . . . . 4 Damage Taken 7029 | . 224 791 579 950 1399 3086 Core 1670 | . 35 163 132 303 179 858 Absorbed by Shields 226 | . . . . . 95 131 Redirected to Shielding 50 | . 9 32 9 . . . Regen/Repaired (Parts) 20 | . . . 20 . . . Core Remaining (%) 67 | 100 86 59 . 20 74 . Volleys Fired 186 | . 19 54 7 29 43 34 Largest 2 | . 2 2 2 2 2 2 Hottest 160 | . 70 70 95 63 160 120 Shots Fired 275 | . 37 80 13 32 58 55 Gun 81 | . 10 8 5 . 30 28 Cannon 110 | . 15 72 . 4 . 19 Launcher 84 | . 12 . 8 28 28 8 Special . | . . . . . . . Kinetic 112 | . 15 72 . 4 . 21 Thermal 61 | . . . 5 . 30 26 Explosive 84 | . 12 . 8 28 28 8 Electromagnetic 18 | . 10 8 . . . . Robot Hit Streak 24 | . 5 10 21 24 9 18 Robot Miss Streak 13 | . 4 13 . 3 4 6 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 248 | . 19 62 11 35 63 58 Core Hits 210 | . 16 43 7 56 53 35 Critical Kills 2 | . . 1 . 1 . . Critical Parts Destroyed 8 | . . . . 1 2 5 Critical Strikes 14 | . . 3 . 2 3 6 Blast 3 | . . 2 . . . 1 Smash 11 | . . 1 . 2 3 5 Melee Attacks 60 | . . 10 . 15 22 13 Impact 60 | . . 10 . 15 22 13 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 24 | . . 4 . 7 5 8 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10610 | . 757 1562 402 2838 3094 1957 Guns 1293 | . 52 55 74 . 560 552 Cannons 1303 | . 132 791 . 63 . 317 Explosions 4958 | . 573 232 328 1975 1626 224 Melee 3055 | . . 484 . 800 908 863 Ramming 1 | . . . . . . 1 Kinetic 1363 | . 132 791 . 63 . 377 Thermal 1190 | . . 64 74 . 560 492 Explosive 4726 | . 573 . 328 1975 1626 224 Electromagnetic 275 | . 52 223 . . . . Impact 3055 | . . 484 . 800 908 863 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . 1 7 . 1 8 8 Average Corruption 4 | . 1 7 . 1 7 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 55 | . . 14 . 8 31 2 Message Errors 14 | . . 3 . 1 10 . Matter Fused 14 | . . 6 . 3 4 1 Heat Flow Errors 8 | . . 1 . . 6 1 Energy Discharges 5 | . . . . 2 3 . Parts Fused 1 | . . 1 . . . . Data Loss (minor) 4 | . . 1 . 1 2 . Data Loss (major) 1 | . . . . . 1 . Misfires 4 | . . 1 . 1 2 . Alerts 3 | . . 1 . . 2 . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 1449 | . . 167 . 411 384 487 Projectiles . | . . . . . . . Explosions 181 | . . 17 . 87 77 . Melee 1268 | . . 150 . 324 307 487 Knockbacks 30 | . 4 11 . . 3 12 Impact 11 | . . 1 . . 3 7 Kinetic 19 | . 4 10 . . . 5 Secondary . | . . . . . . . Self-Inflicted Damage 527 | . 22 97 8 207 135 58 Shots 19 | . 1 3 1 5 4 5 Rammed . | . . . . . . . Targets Rammed 1 | . . . . . . 1 Kicked 1 | . . . . . . 1 Crushed . | . . . . . . . Highest Temperature 210 | . 78 194 23 7 210 159 Average Temperature 45 | . 34 98 10 3 58 42 Received Heat Transfer 1412 | . 90 132 270 351 345 224 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 15 | . . 2 . 3 3 7 Combat Hostiles 1 | . . . . . 1 . Parts Fried 25 | . . 5 . 3 4 13 Impact Corruptions 45 | . . 9 . 11 10 15 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . 1 . . 1 . Heat Transferred 2522 | . . 100 185 . 1175 1062 Parts Sabotaged 2 | . . . . . . 2 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . 3 . . . . Alert | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Maximum Alert Level 2 | . . 1 . 2 2 1 Low Security (%) 63 | 100 100 52 100 66 11 97 Level 1 25 | . . 47 . 7 67 2 Level 2 10 | . . . . 25 20 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 509 | . 168 280 188 509 450 205 Initial 221 | . . 50 70 21 221 205 Average 168 | . 60 169 116 149 311 114 Influence Increases 2906 | . 324 529 191 791 757 314 Destroy 0b10 Robot/C 1500 | . 160 280 100 380 420 160 Destroy 0b10 Robot/NC 200 | . 10 50 . 65 35 40 Destroy Leader 368 | . 30 62 20 114 90 52 Successful Hack 35 | . 21 . 5 . 4 5 Disable Machine 360 | . 45 90 30 90 105 . Destroy Structure 368 | . 58 2 36 142 103 27 Partial Spotted 15 | . . 15 . . . . Lose Combat Pursuer 60 | . . 30 . . . 30 Influence Decreases 2906 | . 204 480 309 355 824 734 Entered New Map 680 | . . 70 99 30 266 215 Time Decay 1719 | . 204 350 150 195 458 362 Lost Part 487 | . . 60 60 110 100 157 Lost Ally 20 | . . . . 20 . . Squads Dispatched 19 | . 2 2 2 4 5 4 Investigation 9 | . 2 . 1 1 3 2 Extermination 2 | . . . . . 1 1 Reinforcement 8 | . . 2 1 3 1 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 1 . 1 Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Distress Signals 7 | . 1 3 . 2 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 111 | . 8 23 7 26 22 25 Peak Tracking Total 12 | . 2 5 4 5 3 12 Tactical Retreats 4 | . . 2 . . . 2 Traps | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Traps Triggered 4 | . 1 1 . 1 1 . Indirectly 1 | . . 1 . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Machines Disabled 24 | . 3 6 2 6 7 . Max in Single Turn 3 | . 1 2 2 2 3 . Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Machines Accessed 20 | . 6 3 2 3 2 4 Terminals 12 | . 5 2 1 2 . 2 Fabricators 1 | . . . . . 1 . Repair Stations 2 | . 1 . 1 . . . Recycling Units 2 | . . . . 1 1 . Scanalyzers 2 | . . 1 . . . 1 Garrison Access 1 | . . . . . . 1 Total Hacks 55 | . 18 8 5 8 6 10 Successful 40 | . 11 8 4 6 5 6 Failed 15 | . 7 . 1 2 1 4 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 30 | . 15 4 3 3 . 5 Fabricators 2 | . . . . . 2 . Repair Stations 5 | . 3 . 2 . . . Recycling Units 9 | . . . . 5 4 . Scanalyzers 8 | . . 4 . . . 4 Garrison Access 1 | . . . . . . 1 Terminal Hacks 20 | . 10 4 2 2 . 2 Record 4 | . 3 . . 1 . . Open Door 1 | . . . . 1 . . Open DSF 1 | . . . . . . 1 Terminal Index 1 | . 1 . . . . . Alert Level 3 | . 1 1 1 . . . Locate Traps 3 | . 1 1 . . . 1 Dispatch Records 2 | . 2 . . . . . Maintenance Status 1 | . . 1 . . . . Recall Investigation 1 | . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 2 | . 1 . 1 . . . Fabricator Hacks 2 | . . . . . 2 . Load Schematic 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks 3 | . 1 . 2 . . . Scan Component 2 | . 1 . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks 7 | . . . . 4 3 . Recycle Component 4 | . . . . 2 2 . Process 1 | . . . . 1 . . Report Inventory 1 | . . . . . 1 . Retrieve Matter 1 | . . . . 1 . . Scanalyzer 7 | . . 4 . . . 3 Insert Component 2 | . . 1 . . . 1 Analyze 2 | . . 1 . . . 1 Retrieve Study 3 | . . 2 . . . 1 Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 13 | . 4 1 1 2 2 3 Full Trace Events 9 | . 3 . 1 1 2 2 Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . 1 . . . 1 Parts Built 1 | . . . . . 1 . Authchips . | . . . . . . . Time 51 | . . . . . 51 . Total Part Build Rating 1 | . . . . . 1 . Part Studies Acquired 2 | . . 1 . . . 1 Parts Repaired 1 | . . . 1 . . . Time 36 | . . . 36 . . . Parts Recycled 4 | . . . . 2 2 . Recycled Matter 27 | . . . . 27 . . Retrieved Matter 27 | . . . . 27 . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . 1 . . . 1 Part Schematics Acquired 2 | . . 1 . . . 1 Parts Damaged 1 | . . . . . . 1 Bothacking | -11 -10 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Active Infowar (turns) 538 | . . . . 424 114 . Terrain 424 | . . . . 424 . . Traps 114 | . . . . . 114 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 2 | . . . . 2 . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Turns Passed 4911 | 99 589 784 319 1084 1158 878 Spaces Moved 2296 | 61 431 457 219 293 556 279 Core 85 | 14 . 1 3 64 . 3 Treads 968 | 47 127 . . . 537 257 Legs 89 | . . 2 . 52 19 16 Wheels 1154 | . 304 454 216 177 . 3 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 105 110 110 145 130 Average Speed 174 | 134 114 126 120 321 166 254 Slowest Speed 950 | 160 160 950 900 850 260 850 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 4 | . 2 . . 2 . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 5 47 37 11 53 17 5 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 9 | . . . . . 3 6 Terrain Destroyed 425 | . 84 . 44 162 100 35 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 424 | . 84 . 44 162 100 34 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Total 2821 | 78 492 563 266 375 684 363 Wait 78 | . 15 . 31 13 14 5 Move 2290 | 60 430 456 218 292 555 279 Hop . | . . . . . . . Pick Up 94 | 12 10 18 5 12 23 14 Fast Attach . | . . . . . . . Attach 65 | 6 1 11 2 12 17 16 Detach 1 | . . . . . 1 . Swap 27 | . 7 7 3 2 7 1 Drop 19 | . 10 7 . . 2 . Fire 186 | . 19 54 7 29 43 34 Melee 60 | . . 10 . 15 22 13 Ram . | . . . . . . . Kick 1 | . . . . . . 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 15) 555 | -10/Materials | Discovered new exit (range 16) 689 | -10/Materials | Entered another Materials area 689 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1026 | -9/Materials | Lost 3 parts (1p1n1w) 1338 | -9/Materials | Discovered new exit (range 15) 1473 | -9/Materials | Entered another Materials area 1473 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1554 | -8/Materials | Discovered new exit (range 11) 1608 | -8/Materials | Repaired Broken Grenade Launcher+ 1792 | -8/Materials | Entered Storage 1809 | -8/Storage | Lost 6 parts (1p2n1u2w) 2596 | -8/Storage | Core integrity fell below 50% 2631 | -8/Storage | Lost 3 parts (1p1u1w) 2740 | -8/Storage | Lost 3 parts (2n1u) 2837 | -8/Storage | Discovered new exit (range 12) 2876 | -8/Storage | Entered Factory 2876 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3090 | -7/Factory | Lost 3 parts (1p2u) 3574 | -7/Factory | Fabricated Grenade Launcher? 3745 | -7/Factory | Lost 3 parts (2n1u) 4005 | -7/Factory | Discovered new exit (range 14) 4034 | -7/Factory | Entered another Factory area 4034 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4841 | -6/Factory | Lost 7 parts (2p2n3u) 4863 | -6/Factory | Cargo convoy interrupted 4886 | -6/Factory | Core integrity fell below 50% 4901 | -6/Factory | Core integrity fell below 20% 4912 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- U-05 Engineer destroyed. Penetrated by Slug. Powered Hammer destroyed. K-01 Serf collects debris. Slug penetrates Wall. K-01 Serf collects debris. Slug penetrates Wall. K-01 Serf collects debris. Slug penetrates Wall. K-01 Serf collects debris. System corrupted: Matter fused (-7). Slug penetrates Wall. Slug penetrates X-72 Disruptor. Slug penetrates Wall. K-01 Serf collects debris. Acquired Com. Wheel. Slug penetrates Wall. Door malfunctions. Wall collapses. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????#???????????????????? | | ??????????????????????????? "#???????????????????? | | ?????????????"????????????? "#???????????????????? | | ???????????# """?????????? 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""" +%%[%%% ??????? | | ??## "" ## #hhk#########?????# #??????? | | ?## ######???##=!x"#? #?????# #??????? | | ?# #####????#!!%* #* """ #?????#^^^#??????? | | #### #+### ######=!|! # """ #?????#^^^#??????? | | " [%*@ """ #?????# #??????? | | #### ######=!*!=# #?????# #??????? | | ###+####??#!! p=# ! ! #?????# #??????? | | # ! #??### ###########????# #??????? | | # # # ######!#### #????# #??????? | | ##+####### """ + + #????# #??????? | | # """ ######+## # """ #????# #??????? | | # """ ## # # """*#????# #??????? | | # ## "" # # """%#????# #??###?? | | ######### ""S # #! #????# #### ### | | "" """ #???????# "" # #####+##????# ## % | | "" """ #???????# # #???#%#????## ##%""" " | | "" """ #???????# # #???#%#????# ! # """ " | | #???????######## ##### ###### # """ " | | "" """ #??????????????# *!%%% [ T %+ | | "" """ #??????????????## T########## !# = | | "" """ #???????????????####???###??# # =* | | #???????????????????????????#######! =* | | ##########?????????????????????????????????####### | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 24 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 33 Evasion (%) 50 Targeting Accuracy 5 Melee Accuracy 8 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Gauss Rifle | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Grenade Launcher | x1 | -7/Factory Repaired ---------- Grenade Launcher | 66% | -8/Materials | Broken Studied --------- Grenade Launcher | -9/Materials | Hacked Gauss Rifle | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 5k Club A Problem For Future Me Crack Shot Item+ Jackpot Just What I Needed Made in Tau Ceti IV Maybe Next Time I'll Detach My Launcher Novice Programmer Part-time Mechanic Power Corrupts Remodeling Serviceable Loadout Shopping List Throw Away The Key Use The Force Challenges ------------ None Game ------ Seed ArmorDecoderShredder Manual? 0 Play Time 01:25:40 Cumulative 2.4 hours Start 2026.05.23 @ 21:15:35 End 2026.05.25 @ 17:45:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 5 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f12b95cf-0c59-49de-a395-6557ef05be0d