Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.01 @ 20:22:44 Player: kasaphescent Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (263) 1315 Value Destroyed (12394) 12394 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (8081) 8081 TOTAL SCORE: 29150 Bonus ------- High Alert Combat Kills 1329 Follower Combat Kills 428 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 4984 Scanned by Researcher 500 Friendly Fire -160 Cogmind --------- Core Integrity 0/1450 Matter 219/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-powered Tractor Beam Heavy Gauss Cannon Heavy Autocannon Plasma Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Heavy Antimatter Reactor Particle Reactor > --- PROPULSION ------- Medium Treads Advanced Medium Treads Advanced Medium Treads Enhanced Armored Medium Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Experimental Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Centrium Light Armor Plating Graphene Brace System Shield Ghost Barrier > --- WEAPON ----------- Compact HERF Cannon KE Penetrator KE Penetrator > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Wheel Improved Energy Well High-capacity Matter Pod High-powered Tractor Beam Heavy Gatling Laser Vortex Rail KE Penetrator Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon Heavy Autocannon Tesla Bomb Launcher Fusion Bomb Launcher [Rating: 158] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Armored Wheel Treads Advanced Medium Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Kinecellerator Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon KE Penetrator Energy Gun Vortex Rail Energy Cannon Compact HERF Cannon Ballistic Gun KE Penetrator Ballistic Cannon Enhanced Gauss Cannon Launcher Proton Missile Launcher Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Slots Evolved 16 | . . 2 . 2 2 2 2 2 . . . . 2 . 2 Power 2 | . . . . . . . . . . . . . 1 . 1 Propulsion 4 | . . . . 2 1 1 . . . . . . . . . Utility 9 | . . 1 . . 1 1 2 2 . . . . 1 . 1 Weapon 1 | . . 1 . . . . . . . . . . . . . Parts Attached 238 | 7 4 8 21 25 18 11 29 10 3 4 19 7 22 23 27 Power 20 | 1 . 1 2 1 2 . 2 . . . 1 . 3 1 6 Engine 9 | 1 . 1 2 1 2 . 1 . . . . . 1 . . Core 2 | . . . . . . . 1 . . . 1 . . . . Reactor 9 | . . . . . . . . . . . . . 2 1 6 Propulsion 53 | 2 2 2 5 13 3 4 2 2 . . 1 2 4 7 4 Treads 34 | . 1 2 3 7 2 2 1 2 . . . 2 4 6 2 Leg 2 | 2 . . . . . . . . . . . . . . . Wheel 17 | . 1 . 2 6 1 2 1 . . . 1 . . 1 2 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 74 | 2 1 4 7 3 5 2 12 5 . . 8 3 10 7 5 Device 36 | 1 . 1 1 2 3 1 4 3 . . 3 3 6 5 3 Storage 5 | 1 1 . 1 . . . . . . . . . . 1 1 Processor 10 | . . 2 1 . 1 . 2 1 . . . . 3 . . Hackware 2 | . . . . . . . . . . . . . 1 1 . Protection 21 | . . 1 4 1 1 1 6 1 . . 5 . . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 91 | 2 1 1 7 8 8 5 13 3 3 4 9 2 5 8 12 Energy Gun 12 | . . . . . . 1 2 . . . 1 1 3 2 2 Energy Cannon 4 | . . . . . . . . . . . . . 1 1 2 Ballistic Gun 37 | 2 1 1 7 6 5 . 6 1 1 . 2 . . 3 2 Ballistic Cannon 18 | . . . . 2 1 2 3 1 1 2 2 . 1 1 2 Launcher 20 | . . . . . 2 2 2 1 1 2 4 1 . 1 4 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 3 1 3 1 1 1 . . 1 . . 5 2 Parts Lost 71 | . . 1 4 2 1 . 8 . . . 14 1 1 10 29 Power 10 | . . . . . . . 1 . . . 1 . . 1 7 Propulsion 17 | . . . . . . . 4 . . . 1 1 . 4 7 Utility 25 | . . 1 2 1 1 . 1 . . . 9 . 1 3 6 Weapon 19 | . . . 2 1 . . 2 . . . 3 . . 2 9 Highest Loss Streak 25 | . . 1 1 2 1 . 4 . . . 11 1 1 3 25 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 100 100 99 97 98 93 92 88 84 84 82 59 86 97 89 Engine 5 | . 14 11 11 9 7 6 1 5 5 5 4 . 3 2 . Reactor 1 | . . . . . . . . . . . . . 2 5 12 Treads 13 | . 8 11 11 8 15 20 15 13 10 10 9 8 11 25 19 Wheel 10 | . 8 11 11 26 23 20 16 6 5 5 5 10 7 . . Device 10 | . 14 2 2 5 6 6 7 14 15 15 14 3 18 15 12 Storage 6 | . 14 11 11 9 7 6 5 5 5 5 5 5 4 4 4 Processor 12 | . . 12 11 9 8 6 9 13 15 15 14 10 14 19 16 Hackware 1 | . . . . . . . . . . . . . 3 6 7 Protection 5 | . . 7 8 2 4 6 11 11 10 10 9 . . . 1 Energy Gun 1 | . . . . . . 2 . . . . . 4 3 5 . Ballistic Gun 14 | . 28 33 32 21 19 9 10 10 10 10 9 10 8 5 7 Ballistic Cannon 2 | . . . . 4 2 5 4 4 4 4 4 . . 1 2 Naked Turns 15 | . . . . . . . . . . . . . . . 15 Heaviest Build 122 | 11 46 51 61 61 67 80 95 87 85 85 90 68 119 110 122 Greatest Support 200 | 20 20 16 16 36 36 70 52 40 28 28 56 65 174 179 200 Greatest Overweight (x) 5 | 2 2 3 5 4 1 2 2 3 3 3 3 1 3 . 1 Average Overweight (x) 1 | . 1 2 3 1 1 1 1 2 2 2 2 . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 15 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 6 13 16 20 20 20 20 20 20 20 20 20 20 20 20 18 Average Carried 18 | 4 8 12 18 19 19 19 18 19 19 20 19 18 19 17 16 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 13 16 20 20 20 20 17 20 20 20 20 18 19 16 5 Class Distribution -------------------- 52% | Gunner 11% | Scavenger-Skirmisher 9% | Mutant 8% | Scavenger-Mutant 4% | Tank 4% | Commander-Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -5/Factory Gunner | -4/Factory Gunner | -4/Upper Caves Gunner | -4/Upper Caves Gunner | -4/Warlord Gunner | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Scavenger-Skirmisher | -3/Testing Scavenger-Mutant | -2/Research Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Matter Collected 7412 | 246 70 215 842 611 510 265 1027 483 119 154 692 80 556 968 574 Remotely 310 | . . . . . . . . . . . . . . . 310 Salvage Created 12276 | 16 73 562 1455 848 687 299 1486 597 277 405 1521 45 398 1762 1845 Parts 614 | 4 10 29 91 71 37 8 66 22 18 20 70 . 30 78 60 Haulers Intercepted 11 | . . 2 4 2 1 1 1 . . . . . . . . Recyclers Shooed 8 | . 1 1 1 2 . . 2 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 186 | . . . . . . . . . 10 11 165 . . . . Prevented 49 | . . . . . . . . . 8 13 28 . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Combat Hostiles Destroyed 206 | . 5 7 31 17 10 4 21 4 4 6 38 1 8 24 26 Guns 128 | . 5 7 31 15 9 . 11 2 2 1 12 1 6 18 8 Cannons 26 | . . . . 2 . 2 6 . . . 2 . 1 5 8 AOE 45 | . . . . . 1 1 4 2 1 4 23 . 1 . 8 Classes Destroyed 20 | 1 1 4 3 4 . 2 . . . . 4 . . 1 . Worker 8 | . . . . 2 . . 1 . . . . . 1 4 . Builder 12 | . . . . 2 . . 3 . . . . . 1 6 . Tunneler 4 | 1 . 1 . 1 1 . . . . . . . . . . Hauler 11 | . . 2 4 2 1 1 1 . . . . . . . . Recycler 12 | . . 2 . 2 1 . 2 2 . . . . . 2 1 Operator 3 | . . . . 1 1 . . . . . . . 1 . . Watcher 6 | . . . 1 . . . . 1 . . . . 2 . 2 Swarmer 41 | . 5 . 7 8 . . 5 . . 2 5 . 4 . 5 Grunt 79 | . . 5 9 5 8 1 8 3 . 4 15 . . 10 11 Brawler 5 | . . . 2 . 1 . . . . . 1 . . . 1 Duelist 3 | . . . . 1 . . . . . . . . . 1 1 Protector 6 | . . . 1 . . . . . . . 5 . . . . Researcher 1 | . . . . . . . . . . . . . . 1 . Sentry 24 | . . 2 12 3 1 . 1 1 . . . 1 1 . 2 Demolisher 2 | . . . . . . . . . . . 2 . . . . Specialist 3 | . . . . . . . . . . . 1 . 2 . . Hunter 19 | . . . . . . 2 4 . 2 . 2 . . 6 3 Programmer 18 | . . . . . . 1 3 . 2 . 4 . 1 7 . Striker 4 | . . . . . . . . . . . 2 . . . 2 Executioner 2 | . . . . . . . . . . . 1 . . . 1 Best Kill Streak 12 | 1 3 3 6 8 3 2 6 4 2 3 12 1 5 8 7 Combat Bots Only 12 | . 3 3 6 7 3 2 6 3 2 3 12 1 4 6 7 Max Kills in Single Turn 5 | 1 1 1 1 3 1 1 3 2 1 2 5 1 2 5 4 Gunslinging 1 | . . . . 1 . . 1 . . . . . 1 1 . Exploded 5 | . . . . . 1 1 2 2 1 2 5 . 1 . 4 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Damage Taken 18273 | . 197 364 1460 524 386 333 2043 389 252 351 2538 135 558 3336 5407 Core 2641 | . 25 71 229 51 48 . 220 28 20 18 176 23 95 181 1456 Absorbed by Shields 696 | . . . . . . . . . . . . . 343 353 . Reduced by Siege Mode 48 | . . . . . . . . . . . . . . . 48 Core Remaining (%) 81 | 100 90 . 25 90 93 100 78 . . . . 76 . 78 . Volleys Fired 567 | 5 17 34 88 39 35 15 69 16 9 14 48 4 29 79 66 Largest 3 | 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Hottest 166 | 40 40 60 63 83 84 90 131 123 125 125 125 111 123 166 166 Shots Fired 1426 | 10 34 102 264 117 103 33 197 34 17 22 110 8 68 187 120 Gun 1159 | 10 34 102 264 94 101 18 144 24 8 8 69 6 67 149 61 Cannon 213 | . . . . 23 1 11 47 6 4 4 24 . 1 38 54 Launcher 54 | . . . . . 1 4 6 4 5 10 17 2 . . 5 Special . | . . . . . . . . . . . . . . . . Kinetic 1231 | 10 34 102 264 117 102 29 175 30 12 12 86 4 49 129 76 Thermal 22 | . . . . . . . . . . . . . . 18 4 Explosive 20 | . . . . . . . . . . . 13 2 . . 5 Electromagnetic 89 | . . . . . 1 4 22 4 5 10 4 . . 8 31 Entropic 64 | . . . . . . . . . . . 7 2 19 32 4 Robot Hit Streak 42 | 4 5 25 19 12 13 20 15 20 11 5 15 8 10 15 42 Robot Miss Streak 5 | 5 2 2 4 2 2 2 5 2 1 2 4 . 3 5 3 Penetration Max 3 | . . . . . . . 1 . . . 2 . 1 3 1 Secondary Targets 21 | . . 2 4 4 1 . 2 . . . 2 . 2 3 1 Max Gunslinging Chain 2 | . . 1 1 2 1 . 1 . . . 1 . 1 1 1 Shots Hit Robots 975 | 4 21 76 182 78 75 22 127 26 13 5 81 6 40 127 92 Core Hits 545 | 1 10 32 68 38 27 9 58 18 9 15 100 3 21 78 58 Critical Kills 15 | . . . 1 . . . . . 1 1 7 . . 3 2 Critical Parts Destroyed 27 | . . . . . 1 1 . . . . 7 1 4 9 4 Critical Strikes 61 | . . . 1 . 1 1 3 . 1 2 16 1 5 14 16 Destroy 32 | . . . 1 . 1 1 . . 1 1 14 . . 7 6 Blast 14 | . . . . . . . 3 . . 1 2 . 1 2 5 Corrupt 4 | . . . . . . . . . . . . . . . 4 Detonate 11 | . . . . . . . . . . . . 1 4 5 1 Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 31591 | 42 175 620 2413 1353 1276 670 3901 1277 466 616 6842 266 1815 5105 4754 Guns 16844 | 42 175 620 2413 1074 1246 272 2233 500 158 61 1528 133 1403 3596 1390 Cannons 4620 | . . . . 279 . 203 827 108 45 77 509 . 35 749 1788 Explosions 10127 | . . . . . 30 195 841 669 263 478 4805 133 377 760 1576 Melee . | . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 17000 | 42 175 620 2413 1353 1246 475 2793 608 203 138 1753 46 706 2489 1940 Thermal 3052 | . . . . . . . 198 326 . . 628 68 377 1194 261 Explosive 5453 | . . . . . . . . . . . 3920 65 . . 1468 Electromagnetic 3733 | . . . . . 30 195 910 343 263 478 257 . . 217 1040 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Entropic 2353 | . . . . . . . . . . . 284 87 732 1205 45 Highest Corruption 17 | . . . . . . 1 . . . . 4 4 5 17 3 Average Corruption 7 | . . . . . . 1 . . . . 4 2 5 8 2 Corruption Purged 10 | . . . . . . . . . . . . 4 . 6 . Corruption Blocked 42 | . . . . . . . 3 . 2 . 4 . . . 33 Effects 52 | . . . . . . 1 . . . . 1 . 4 45 1 Message Errors 10 | . . . . . . . . . . . . . . 9 1 Matter Fused 11 | . . . . . . 1 . . . . . . . 10 . Heat Flow Errors 5 | . . . . . . . . . . . . . 1 4 . Energy Discharges 6 | . . . . . . . . . . . . . 1 5 . Parts Rejected 1 | . . . . . . . . . . . . . . 1 . Data Loss (minor) 7 | . . . . . . . . . . . 1 . . 6 . Data Loss (major) 2 | . . . . . . . . . . . . . . 2 . Misfires 5 | . . . . . . . . . . . . . 1 4 . Alerts 1 | . . . . . . . . . . . . . . 1 . Weapon Failures 4 | . . . . . . . . . . . . . 1 3 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 562 | . . . . . . . 48 3 15 . 170 . . 149 177 Projectiles 99 | . . . . . . . 30 . . . 8 . . 15 46 Explosions 463 | . . . . . . . 18 3 15 . 162 . . 134 131 Melee . | . . . . . . . . . . . . . . . . Knockbacks 28 | . . . . 1 . 2 6 . 1 . 1 . . 8 9 Impact . | . . . . . . . . . . . . . . . . Kinetic 28 | . . . . 1 . 2 6 . 1 . 1 . . 8 9 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 480 | . . . . . 25 . . . . . 23 . 138 225 69 Shots 8 | . . . . . 1 . . . . . 1 . 2 3 1 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 310 | . . 202 93 60 45 147 310 8 . . 17 12 218 211 142 Average Temperature 46 | . . 54 26 20 19 78 90 3 . . 8 7 43 76 36 Received Heat Transfer 2365 | . . 165 621 162 207 45 399 84 . 90 99 18 41 254 180 Siege Activations 1 | . . . . . . . . . . . . . . . 1 Total Turns 11 | . . . . . . . . . . . . . . . 11 Longest Duration 11 | . . . . . . . . . . . . . . . 11 Robots Corrupted 8 | . . . . . . 1 1 . 1 1 1 . . 1 2 Combat Hostiles 7 | . . . . . . 1 . . 1 1 1 . . 1 2 Parts Fried 29 | . . . . . . 3 6 2 1 2 2 . . 3 10 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . 1 . . Heat Transferred 2551 | . . . . . . . 200 200 . . 401 50 300 1100 300 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . 1 1 2 . . 2 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Peak Influence 922 | 5 171 272 744 565 471 294 776 531 . . . . 270 828 922 Initial 411 | . 3 72 67 273 256 174 60 380 . . . . . 151 411 Average 311 | . 121 129 348 361 345 197 185 405 . . . . 57 479 668 Maximum Alert Level 3 | . . 1 3 2 2 1 3 2 . . . . 1 3 3 Low Security (%) 36 | 100 100 89 22 3 . 50 72 . . . . . 96 2 . Level 1 32 | . . 10 43 66 77 49 18 50 . . . . 3 34 . Level 2 23 | . . . 31 29 22 . . 49 . . . . . 42 62 Level 3 7 | . . . 2 . . . 8 . . . . . . 20 37 Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 32 | . . 2 6 1 2 3 6 . . . . . 4 8 . Investigation 5 | . . 1 2 1 . . . . . . . . . 1 . Extermination 7 | . . . . . . 1 2 . . . . . 1 3 . Reinforcement 17 | . . 1 2 . 2 2 3 . . . . . 3 4 . Assault 3 | . . . 2 . . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . 1 3 . . . . . . 1 . Haulers Reinforced 2 | . . . . . 1 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Distress Signals 15 | . . . 4 . . . 1 . . . . . . 4 6 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 313 | . 7 14 45 18 12 5 26 6 4 7 68 3 16 41 41 Peak Tracking Total 17 | . 3 4 8 5 3 2 6 3 2 4 17 3 4 8 10 Tactical Retreats 18 | . . . 5 . . . 2 . . 1 2 . 1 5 2 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Traps Triggered 15 | . 1 1 2 5 . . 2 . . . . . 3 1 . Indirectly 1 | . . . . . . . 1 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 7 | . . . . . . . . . . . . . 7 . . Reused 2 | . . . . . . . . . . . . . 2 . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . 1 . . . . . Triggered 22 | . . . . . . . 1 . . . 19 . 2 . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Machines Disabled 37 | . 1 . 2 . 1 1 15 1 . . . . 3 12 1 Max in Single Turn 5 | . 1 . 1 . 1 1 5 1 . . . . 1 3 1 Garrison Access 4 | . . . . 1 1 . 1 . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Machines Accessed 22 | . . . 2 1 4 3 1 . 1 . 3 . 4 3 . Terminals 13 | . . . 2 . 2 3 . . . . . . 4 2 . Fabricators 1 | . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . Garrison Access 3 | . . . . 1 1 . . . . . . . . 1 . Total Hacks 51 | . . . 3 2 7 7 2 . 1 . 4 . 17 8 . Successful 29 | . . . 2 1 4 4 1 . 1 . 4 . 11 1 . Failed 22 | . . . 1 1 3 3 1 . . . . . 6 7 . Catastrophic 5 | . . . . . 2 . . . . . . . . 3 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 24 | . . . . . 3 4 2 . . . . . 10 5 . Terminals 36 | . . . 3 . 4 7 . . . . . . 17 5 . Fabricators 2 | . . . . . . . 2 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . Garrison Access 6 | . . . . 2 1 . . . . . . . . 3 . Terminal Hacks 17 | . . . 2 . . 2 . . 1 . 4 . 8 . . Record 2 | . . . . . . . . . . . 2 . . . . Open Door 5 | . . . 2 . . . . . 1 . 2 . . . . Branch Access Points 1 | . . . . . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . 1 . . Alert Level 2 | . . . . . . . . . . . . . 2 . . Locate Traps 2 | . . . . . . . . . . . . . 2 . . Reprogram Traps 2 | . . . . . . . . . . . . . 2 . . Dispatch Records 1 | . . . . . . 1 . . . . . . . . . Transport Status 1 | . . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 1 . . . . . . . . . . Seal Access 2 | . . . . 1 1 . . . . . . . . . . Unauthorized Hacks 8 | . . . . . 1 2 1 . . . . . 3 1 . Terminals 7 | . . . . . 1 2 . . . . . . 3 1 . Botnet 7 | . . . . . 1 2 . . . . . . 3 1 . Fabricators 1 | . . . . . . . 1 . . . . . . . . Fabnet 1 | . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 14 | . . . 1 1 2 3 1 . . . . . 3 3 . Full Trace Events 1 | . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . 1 3 . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . 1 3 . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 . . . . . . . . Machine Destruction 1 | . . . . . . . 1 . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . 3 3 3 3 1 1 1 . Autooverrided 4 | . . . . . . . . . . 1 3 . . . . Robots Rewired 4 | . . . . . . . . . . . 4 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Total Allies 10 | . . . 2 . . . . . . 1 7 . . . . Largest Group 5 | . . . 2 . . . . . . 1 5 . . . . Highest-Rated Group 235 | . . . 62 . . . . . . 10 235 . . . . Highest-Rated Ally 89 | . . . 31 . . . . . . 10 89 . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 72 | . . . 19 . . . . . . 5 48 . . . . Total Damage 1661 | . . . 253 . . . . . . 28 1380 . . . . Kills 11 | . . . 1 . . . . . . 1 9 . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 2 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Turns Passed 12048 | 88 311 536 1345 774 730 598 1164 521 360 463 1702 420 966 1340 730 Spaces Moved 7129 | 50 181 285 649 542 552 284 769 353 252 290 949 359 645 645 324 Core 35 | 7 . . . . . . . . . . . . . . 28 Treads 1176 | . . . . . . 169 . . . . . . 66 645 296 Legs 109 | 43 66 . . . . . . . . . . . . . . Wheels 5809 | . 115 285 649 542 552 115 769 353 252 290 949 359 579 . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 130 145 105 105 105 108 125 130 130 115 100 115 148 50 Average Speed 132 | 118 126 138 148 105 105 187 118 128 132 144 142 111 118 153 142 Slowest Speed 238 | 150 130 145 165 150 105 238 120 145 145 145 145 115 155 158 225 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 3 37 20 92 52 15 7 23 10 51 55 82 60 17 80 12 Regions Visited 15 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . Scrap Searched 5 | . . . . . . . . . 3 . . 2 . . . Spaces Dug 14 | . . . . . . . . . . . . . 3 11 . Terrain Destroyed 384 | . . . 6 1 . 1 26 22 4 2 74 20 50 113 65 Melee . | . . . . . . . . . . . . . . . . Projectile 135 | . . . 6 1 . . 5 9 4 2 19 4 17 54 14 AOE 248 | . . . . . . 1 21 13 . . 55 16 33 58 51 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Total 8799 | 67 238 371 877 671 639 323 921 399 268 319 1221 370 785 840 490 Wait 560 | . 24 33 67 41 10 2 24 8 2 11 133 . 64 80 61 Move 7114 | 49 180 284 648 541 551 283 768 352 251 289 948 358 644 644 324 Hop . | . . . . . . . . . . . . . . . . Pick Up 114 | 6 9 7 23 9 8 2 14 4 1 . 11 . 9 6 5 Fast Attach 84 | 7 . . 4 13 10 4 7 5 . . 3 2 16 10 3 Attach 64 | . . 4 6 3 2 1 9 1 . . 7 3 2 9 17 Detach 20 | . . 1 3 . 1 2 . 2 . . . 1 4 2 4 Swap 90 | . 4 4 11 9 6 6 13 4 3 4 9 2 4 4 7 Drop 133 | . 4 4 27 16 16 8 17 7 2 . 10 . 13 6 3 Fire 567 | 5 17 34 88 39 35 15 69 16 9 14 48 4 29 79 66 Melee . | . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 52 | . . . . . . . . . . . 52 . . . . Trap 1 | . . . . . . . . . . 1 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 16) 400 | -10/Materials | Entered another Materials area 400 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 709 | -9/Materials | Build established: Gunner 806 | -9/Materials | Discovered new exit (range 14) 936 | -9/Materials | Entered Storage 1341 | -9/Storage | Core integrity fell below 50% 1945 | -9/Storage | Met a pair of Derelict thieves 2269 | -9/Storage | Discovered new exit (range 8) 2281 | -9/Storage | Entered Materials 2281 | -8/Materials | Evolved 2 slots: Propulsion x2 2765 | -8/Materials | Destroyed 7 combat bots 2969 | -8/Materials | Discovered new exit (range 14) 3055 | -8/Materials | Entered Factory 3055 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3760 | -7/Factory | Discovered new exit (range 13) 3785 | -7/Factory | Entered another Factory area 3785 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4254 | -6/Factory | Discovered new exit (range 2) 4383 | -6/Factory | Entered another Factory area 4383 | -5/Factory | Evolved 2 slots: Utility x2 4588 | -5/Factory | Spotted B-75 Beast 5340 | -5/Factory | Lost 4 parts (1p2n1w) 5486 | -5/Factory | Discovered new exit (range 16) 5539 | -5/Factory | Build established: Tank 5547 | -5/Factory | Entered another Factory area 5547 | -4/Factory | Evolved 2 slots: Utility x2 5657 | -4/Factory | Found Prototype Processor 5657 | -4/Factory | Identified Exp. Signal Interpreter 6042 | -4/Factory | Discovered new exit (range 14) 6057 | -4/Factory | Discovered new exit (range 16) 6058 | -4/Factory | Identified exit to Upper Caves 6068 | -4/Factory | Entered Upper Caves 6139 | -4/Upper Caves | Build established: Gunner 6155 | -4/Upper Caves | Identified exit to Upper Caves 6428 | -4/Upper Caves | Entered another Upper Caves area 6433 | -4/Upper Caves | Learned 12 Research zone layouts 6501 | -4/Upper Caves | Discovered new exit (range 14) 6875 | -4/Upper Caves | Discovered new exit (range 13) 6889 | -4/Upper Caves | Identified exit to Warlord 6891 | -4/Upper Caves | Entered Warlord 7116 | -4/Warlord | Opened side exit 7585 | -4/Warlord | Visited the Vortex Lab 7591 | -4/Warlord | Found Prototype Energy Gun 7594 | -4/Warlord | Found Prototype Energy Gun 7599 | -4/Warlord | Warlord's base attacked by MAIN.C 7600 | -4/Warlord | Found Prototype Energy Gun 7602 | -4/Warlord | Found Prototype Energy Gun 7676 | -4/Warlord | Met Warlord 7749 | -4/Warlord | Build established: Commander-Gunner 7949 | -4/Warlord | Warlord forces counterattacked 7980 | -4/Warlord | Destroyed 8 combat bots 8121 | -4/Warlord | Spotted Executioner 8122 | -4/Warlord | Discovered new exit (range 16) 8123 | -4/Warlord | Spotted Executioner 8124 | -4/Warlord | Destroyed Executioner 8149 | -4/Warlord | Lost 3 parts (3u) 8155 | -4/Warlord | Destroyed 10 combat bots 8208 | -4/Warlord | Spotted Striker 8274 | -4/Warlord | Warlord base infiltrated, sounded retreat 8499 | -4/Warlord | Spotted Striker 8512 | -4/Warlord | Spotted Striker 8529 | -4/Warlord | Identified Vortex Rail (x4) 8543 | -4/Warlord | Destroyed 12 combat bots 8551 | -4/Warlord | Destroyed Striker 8554 | -4/Warlord | Destroyed Striker 8572 | -4/Warlord | Found Corrupted Prototype Ballistic Cannon 8577 | -4/Warlord | Lost 11 parts (1p1n6u3w) 8579 | -4/Warlord | Identified exit to Proximity Caves 8588 | -4/Warlord | Found Prototype Ballistic Cannon 8593 | -4/Warlord | Entered Proximity Caves 8670 | -3/Proximity Caves | Build established: Gunner 8707 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8999 | -3/Proximity Caves | Discovered new exit (range 13) 9012 | -3/Proximity Caves | Identified exit to Research 9013 | -3/Proximity Caves | Entered Research 9013 | -3/Research | Evolved 2 slots: Power x1, Utility x1 9536 | -3/Research | Found Fusion Bomb Launcher 9539 | -3/Research | Identified exit to Testing 9907 | -3/Research | Build established: Scavenger-Skirmisher 9979 | -3/Research | Entered Testing 10205 | -3/Testing | Found Prototype Launcher 10205 | -3/Testing | Identified Tesla Bomb Launcher 10268 | -3/Testing | System corruption reached 10% 10576 | -3/Testing | Found Prototype Hackware 10576 | -3/Testing | Identified Ghost Barrier 10813 | -3/Testing | Lost 3 parts (1n2w) 10908 | -3/Testing | Scanned by Researcher 11056 | -3/Testing | Lost 3 parts (1p1n1u) 11260 | -3/Testing | Discovered new exit (range 13) 11285 | -3/Testing | Identified exit to Research 11319 | -3/Testing | Entered Research 11319 | -2/Research | Warlord forces began assault on 0b10 11319 | -2/Research | Evolved 2 slots: Power x1, Utility x1 11429 | -2/Research | Research machine network offline 11722 | -2/Research | Spotted Executioner 11725 | -2/Research | Spotted Striker 11728 | -2/Research | Destroyed Executioner 11736 | -2/Research | Destroyed Striker 11770 | -2/Research | Destroyed 7 combat bots 11986 | -2/Research | Spotted Striker 11986 | -2/Research | Spotted Executioner 11997 | -2/Research | Spotted Executioner 12005 | -2/Research | Spotted Executioner 12018 | -2/Research | Destroyed Striker 12027 | -2/Research | Core integrity fell below 50% 12034 | -2/Research | Released all parts (7) 12035 | -2/Research | Core integrity fell below 20% 12049 | -2/Research | Destroyed by Executioner with Helical Railgun Last Messages --------------- 12032_ Lgt. Quantum Reactor destroyed. 12033_ Penetrated by Slug. 12034_ Released Ghost Barrier. 12034_ Released Adv. Target Analyzer. 12034_ Released Adv. Visual Processing Unit. 12034_ Released Exp. Signal Interpreter. 12034_ Released Hcp. Storage Unit. 12034_ Released System Shield. 12034_ Released Imp. Energy Well. 12034_ Dropped Hvy. Gatling Laser. 12034_ Penetrated by Slug. 12035_ The unstable cave ceiling collapses. 12035_ Acquired Prototype Piercing Weapon. 12035_ Penetrated by Slug. 12038_ The unstable cave ceiling collapses. 12038_ Slug penetrates Wall. 12039_ GK|YP E 47VUYVFF F/PQOF, S 12039_ Penetrated by Slug. 12044_ Acquired 70 matter. 12046_ Acquired 7 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????#???? | | ????????????????????????????????############"#???? | | ????????????????????????????????# """"" #???? | | ????????????????????????????????# ""T"" #???? | | ????????????????????????????????# #???? | | ????????????????????????????????# [?? ? | | ????????????????????????????????# ??? | | ???????????????????????????????## """" ?? | | ??????????????????????????##??##" """" ? | | ??????????????????????????# ### " """" # | | ?????????????????###########;#;;*[ """" # | | ?????????? @ = = * # | | ?????????????????#############%=*![ # | | ????????????????????????????#"%"" % | | ???????????????????????????##" """"""##### # %= | | ???????????????????????# ??# " " "###"### [*% | | ???????????????????????# " ##[ """ ## # %! | | ??????????????????????## " [!%%% " ## | | ??????????????????????#*!!|=%!=* " # | | ????????????????????=[!%==!%%=% # % | | ????????????????????%=##%![[%=! " ## =% | | ??????????????????????#""" =!! # # = | | ????????????????????[ # ## ####""#"""" | | ????????????????????? " #" #?# # !%= ! | | ????????????????????? "?#" ???## !!*% | | ?????????????????????? ??#" ????# %! !! [ | | ?????????????????????? ???#" ????#! !!%[[ | | ???????????????????????????## ????" []!=! | | ????????????????????????????# ?????# "[= % | | ????????????????????????????# ?????# # | | ???????????????????????????????????## ] | | ???????????????????????????????????#" %= # | | ??????????????????????????????????# # | | ??????????????????????????????????### = % | | ????????????????????????????? ?????#%% = | | ????????????????????????????# ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Coolant Potential 100 Energy Generation 61 Energy Capacity 820 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Additional Mass Support 9 Base Temperature (-) 200 Corruption Block 15 Armor Coverage 900 Resistance: EM 25 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 10 Target Analysis 8 Recoil Reduction 6 Matter Filtering 30 Kinecelleration 30 Defensive Hacking 30 Item Schematics ----------------- Arm. Huge Wheel | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BottomlessWaveKatana Manual? 0 Play Time 01:46:11 Cumulative 251.4 hours Start 2022.05.01 @ 18:09:53 End 2022.05.01 @ 20:22:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 171 Rogue 171 Adventurer 0 Explorer 0 Win Type - Total 12 Types 9/0/2/1/0/0/0/0/0 Lore% 65 Gallery% 80 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ef52ead9-9ce4-4993-93cf-46b17d0d4f92