Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.15 @ 21:17:36 Player: Darcyisverycute Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (72) 360 Value Destroyed (1923) 1923 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (325) 325 TOTAL SCORE: 7628 Bonus ------- Follower Combat Kills 25 Registered with UFD 300 Cogmind --------- Core Integrity 0/1000 Matter 0/300 Energy 155/200 System Corruption 26% Temperature Cool (3) Movement Hovering (61) Location -5/Extension Parts ------- > --- POWER (2) -------- Light Deuterium Engine Light Nuclear Core > --- PROPULSION (7) --- Improved Hover Unit Gyrokinetic Inverter > --- UTILITY (6) ------ Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Improved Hacking Suite System Shield > --- WEAPON (2) ------- Thunder Hammer (fused) > --- INVENTORY (5) ---- Long-range Proton Cannon Enhanced Gauss Cannon Tesla Bomb Launcher CPS Tube (2) Peak State ------------ > --- POWER ------------ Hybrid Antimatter Reactor > --- PROPULSION ------- Antigrav System Antigrav System Gyrokinetic Inverter Gyrokinetic Inverter Biomechanical Wings Field Propulsion Drive Q-thruster > --- UTILITY ---------- Advanced Cryofiber Web Enhanced Optical Array Improved Signal Interpreter Improved Hacking Suite System Shield Recalibrator > --- WEAPON ----------- Heavy Proton Missile Launcher Thunder Hammer > --- INVENTORY -------- Micro Antimatter Reactor ECM Suite Enhanced Gauss Cannon Tesla Bomb Launcher CPS Tube [Rating: 94] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit VTOL Module Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Tesla Bomb Launcher Special Weapon Junk Cannon Impact Weapon Thunder Hammer Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Ext Slots Evolved 10 | . . . 2 . . . 6 2 . . . Power 1 | . . . . . . . 1 . . . . Propulsion 5 | . . . 2 . . . 2 1 . . . Utility 4 | . . . . . . . 3 1 . . . Weapon . | . . . . . . . . . . . . Parts Attached 126 | 7 2 . 12 19 2 7 20 14 7 26 10 Power 16 | 1 . . 3 2 1 . 1 2 . 2 4 Engine 9 | 1 . . 3 2 1 . 1 . . . 1 Core 5 | . . . . . . . . 2 . 1 2 Reactor 2 | . . . . . . . . . . 1 1 Propulsion 45 | 3 . . 6 13 1 1 8 4 3 4 2 Treads 20 | 2 . . 5 11 1 1 . . . . . Leg 1 | 1 . . . . . . . . . . . Wheel 1 | . . . 1 . . . . . . . . Hover 9 | . . . . 2 . . . 3 2 1 1 Flight 14 | . . . . . . . 8 1 1 3 1 Utility 32 | 1 2 . 1 2 . 2 9 5 2 6 2 Device 16 | . 1 . . . . . 6 1 1 5 2 Storage 2 | 1 1 . . . . . . . . . . Processor 6 | . . . . . . . 3 1 1 1 . Hackware 3 | . . . . . . . . 3 . . . Protection 5 | . . . 1 2 . 2 . . . . . Artifact . | . . . . . . . . . . . . Weapon 33 | 2 . . 2 2 . 4 2 3 2 14 2 Energy Gun 2 | 1 . . . . . . . . . 1 . Energy Cannon 7 | . . . . 1 . . 1 1 1 3 . Ballistic Gun 3 | 1 . . 2 . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . 2 . Launcher 3 | . . . . . . . . . . 3 . Special Weapon 6 | . . . . . . 4 . . 1 1 . Impact Weapon 4 | . . . . . . . . . . 2 2 Slashing Weapon 6 | . . . . 1 . . 1 2 . 2 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 1 2 . 1 1 . . 6 . Corrupted Parts 1 | . . . . . . . . . . 1 . System Corruption 8 | . . . . . . . . . . 8 . Parts Lost 32 | . . . 5 2 1 . . 14 . 3 7 Power 6 | . . . . . 1 . . 3 . 1 1 Propulsion 18 | . . . 4 1 . . . 6 . 1 6 Utility 7 | . . . . 1 . . . 5 . 1 . Weapon 1 | . . . 1 . . . . . . . . Highest Loss Streak 7 | . . . 2 1 1 . . 7 . 3 5 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 83 | . 95 100 99 98 99 77 80 76 56 89 67 Engine 8 | . 14 14 10 10 10 11 9 4 . . 2 Treads 27 | . 28 28 35 36 44 44 . . . . . Wheel 1 | . . . 8 5 . . . . . . . Hover 3 | . . . . 1 . . . 10 23 23 9 Flight 5 | . . . . . . . 35 24 10 15 11 Device 3 | . 10 14 2 . . . 11 12 3 9 5 Storage 7 | . 14 14 11 11 11 11 . . . . . Processor 3 | . . . . . . . 10 3 4 10 11 Hackware 2 | . . . . . . . . 5 11 11 11 Protection 6 | . . . 8 10 11 10 1 . . . . Energy Gun 1 | . 14 14 2 . . . . . . . . Ballistic Gun 4 | . 14 14 19 8 . . . . . . . Slashing Weapon 2 | . . . . 10 11 . 8 4 . 2 . Peak Build Rating 94 | 6 8 8 16 22 18 27 51 75 73 94 82 Average Rating 26 | 4 6 8 14 16 17 13 41 59 56 84 50 On Entrance 25 | . 6 8 8 16 17 18 27 45 28 62 75 Naked Turns . | . . . . . . . . . . . . Heaviest Build 44 | 12 32 28 35 37 39 44 28 31 2 27 24 Greatest Support 83 | 40 40 40 83 83 80 80 30 34 6 33 29 Greatest Overweight (x) 3 | . . . 3 3 . . 1 . . 1 3 Average Overweight (x) . | . . . 1 1 . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 Average Capacity 11 | 6 13 15 15 15 15 15 5 5 5 5 5 Most Carried 15 | 4 10 15 15 15 15 15 15 5 5 5 5 Average Carried 11 | 3 6 13 14 14 15 14 4 4 4 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 Final Carried 15 | 4 10 15 15 15 15 15 5 5 5 4 4 Class Distribution -------------------- 58% | Scavenger-Mutant 13% | Mutant 9% | Hacker-Mutant 7% | Scavenger-Scout 5% | Sprinter 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -9/Scraptown Sprinter | -6/Factory Sprinter | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Scavenger-Scout | -5/Extension Resources | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Ext Matter Collected 2200 | 189 49 169 289 248 37 90 346 233 . 319 231 Remotely . | . . . . . . . . . . . . Salvage Created 2982 | . 49 215 605 821 54 . 354 383 . 398 103 Parts 148 | . 3 13 36 51 1 . 11 26 . 2 5 Haulers Intercepted 4 | . 1 . 1 1 . . 1 . . . . Recyclers Shooed 2 | . . . . 1 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Ext Combat Hostiles Destroyed 48 | . . 6 14 15 1 . . 4 . 3 5 Melee 20 | . . . . 15 1 . . 2 . 1 1 Guns 19 | . . 6 13 . . . . . . . . Cannons 6 | . . . . . . . . 2 . . 4 AOE 1 | . . . 1 . . . . . . . . Classes Destroyed 14 | . 1 4 3 1 . . 1 4 . . . Worker 2 | . . 1 . . . . . . . . 1 Builder 3 | . . 1 . 1 . . 1 . . . . Tunneler 2 | . . . . . . . 1 . . 1 . Hauler 4 | . 1 . 1 1 . . 1 . . . . Recycler 6 | . . . 1 . . . 2 1 . 2 . Mechanic 3 | . . . 1 . . . . 1 . 1 . Operator 2 | . . . . . . . . 1 . . 1 Watcher 2 | . . . . . . . . 1 . . 1 Swarmer 16 | . . 3 6 . . . . . . 3 4 Cutter 2 | . . . . . . . . 2 . . . Grunt 13 | . . 3 4 6 . . . . . . . Brawler 2 | . . . . 2 . . . . . . . Sentry 13 | . . . 4 7 1 . . . . . 1 Programmer 2 | . . . . . . . . 2 . . . Best Kill Streak 6 | . 1 5 4 5 1 . 3 2 . 6 3 Combat Bots Only 5 | . . 5 4 5 1 . . 2 . 3 3 Max Kills in Single Turn 1 | . 1 1 1 1 1 . 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . Melee 1 | . . . . 1 1 . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Ext Hostile Shots Fired 451 | . . 34 106 88 14 . 2 121 . 19 67 Missed 140 | . . 11 31 24 3 . 1 40 . 5 25 Damage Taken 5111 | . . 276 996 841 160 . 19 1908 . 205 706 Core 1277 | . . 28 113 89 12 . 19 730 . 33 253 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 10 | . . . . . . . . 10 . . . Core Remaining (%) 82 | 100 . 88 . . . 46 97 . . . . Volleys Fired 163 | 1 4 23 59 9 . . 5 11 . 3 48 Largest 2 | 2 2 2 2 1 . . 1 1 . 1 1 Hottest 90 | 60 60 60 60 68 . . 90 90 . 57 57 Shots Fired 252 | 2 8 44 118 13 . . 5 11 . 4 47 Gun 185 | 2 8 44 118 12 . . . 1 . . . Cannon 66 | . . . . 1 . . 4 10 . 4 47 Launcher . | . . . . . . . . . . . . Special 1 | . . . . . . . 1 . . . . Kinetic 183 | 1 4 21 94 12 . . . . . 4 47 Thermal 68 | 1 4 23 24 1 . . 4 11 . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact 1 | . . . . . . . 1 . . . . Robot Hit Streak 24 | 2 6 10 24 22 . . 23 24 . . 3 Robot Miss Streak 5 | . 3 4 3 . . . . 2 . . 5 Penetration Max . | . . . . . . . . . . . . Secondary Targets 5 | . . 2 3 . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . Shots Hit Robots 233 | 2 5 28 84 42 7 . 9 22 . 9 25 Core Hits 88 | 1 2 15 32 17 1 . 2 9 . 1 8 Critical Kills 2 | . . . . . . . . . . 1 1 Critical Parts Destroyed 4 | . . . 1 . . . . . . 3 . Critical Strikes 16 | . . . 1 4 1 . 1 1 . 4 4 Destroy 1 | . . . 1 . . . . . . . . Blast 3 | . . . . . . . . . . . 3 Smash 5 | . . . . . . . . . . 4 1 Sever 7 | . . . . 4 1 . 1 1 . . . Melee Attacks 207 | . . . . 50 8 . 35 46 . 29 39 Impact 56 | . . . . . . . . . . 17 39 Slashing 151 | . . . . 50 8 . 35 46 . 12 . Piercing . | . . . . . . . . . . . . Sneak Attacks 13 | . . . . 2 . . 4 2 . 4 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . 1 . . . . Damage Inflicted 6142 | 18 43 280 901 1242 240 . 604 1006 . 712 1096 Guns 1292 | 18 43 280 894 57 . . . . . . . Cannons 864 | . . . . 21 . . . 159 . . 684 Explosions . | . . . . . . . . . . . . Melee 3852 | . . . . 1164 240 . 490 837 . 712 409 Ramming 20 | . . . 7 . . . . 10 . . 3 Kinetic 1589 | 8 23 113 704 57 . . . . . . 684 Thermal 567 | 10 20 167 190 21 . . . 159 . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact 1235 | . . . . . . . 114 . . 712 409 Slashing 2731 | . . . . 1164 240 . 490 837 . . . Piercing . | . . . . . . . . . . . . Highest Corruption 26 | . . . 6 10 10 10 . 10 17 26 26 Average Corruption 13 | . . . 5 8 10 10 . 9 15 24 26 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 267 | . . . 16 32 11 99 . 10 5 15 79 Message Errors 60 | . . . 3 7 3 24 . 1 1 3 18 Matter Fused 73 | . . . 3 9 4 35 . 5 1 3 13 Heat Flow Errors 40 | . . . 3 5 1 14 . 1 . 4 12 Energy Discharges 20 | . . . 1 1 2 7 . . . 1 8 Parts Rejected 3 | . . . . . . . . 1 . . 2 Parts Fused 3 | . . . . . . 2 . . . . 1 Data Loss (minor) 29 | . . . 1 4 1 9 . 1 1 1 11 Data Loss (major) 16 | . . . 2 1 . 6 . 1 . 1 5 Misfires 8 | . . . 1 4 . . . . . 1 2 Alerts 7 | . . . 1 1 . 2 . . . 1 2 Misdirections 4 | . . . . . . . . . 2 . 2 Weapon Failures 4 | . . . 1 . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . Overflow Damage 1123 | . . . . 62 5 . 247 127 . 522 160 Projectiles 89 | . . . . . . . 84 . . . 5 Explosions . | . . . . . . . . . . . . Melee 1034 | . . . . 62 5 . 163 127 . 522 155 Knockbacks 7 | . . . . . . . 1 . . 4 2 Impact 6 | . . . . . . . 1 . . 4 1 Kinetic 1 | . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 5 | . . . . . . . . 4 . . 1 Shots . | . . . . . . . . . . . . Rammed 4 | . . . 1 . . . . 2 . . 1 Targets Rammed 4 | . . . 1 . . . . 2 . . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 287 | 20 20 130 214 253 87 255 125 140 . 198 287 Average Temperature 65 | 15 15 45 30 69 44 102 49 56 . 91 81 Received Heat Transfer 1002 | . . 126 300 339 45 . 9 111 . . 72 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . 1 . . 6 1 Combat Hostiles 2 | . . . . . . . . . . 2 . Parts Fried 13 | . . . . . . . 3 . . 8 2 Impact Corruptions 24 | . . . . . . . 2 . . 15 7 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . . 1 2 . . . . . . . . Heat Transferred 1162 | 25 50 375 425 37 . . . 250 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Ext Peak Influence 344 | . 81 156 272 344 113 . 174 269 80 138 157 Initial 114 | . . 31 . 114 75 . . 84 80 42 67 Average 105 | . 38 61 168 199 99 . 66 148 69 73 67 Maximum Alert Level 1 | . . . 1 1 . . . 1 . . . Low Security (%) 87 | 100 100 100 67 59 100 . 100 79 100 100 100 Level 1 12 | . . . 32 40 . . . 20 . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 11 | . 1 . 1 1 . . 2 4 . 1 1 Investigation 3 | . . . . 1 . . 2 . . . . Extermination 2 | . . . . . . . . 1 . 1 . Reinforcement 6 | . 1 . 1 . . . . 3 . . 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Ext Distress Signals 8 | . . . 2 3 . . . 2 . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 125 | . 6 6 27 21 1 . 6 21 5 7 25 Peak Tracking Total 14 | . 3 3 6 6 1 . 4 14 5 5 4 Tactical Retreats 14 | . . . 2 2 . . 3 1 1 . 5 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Ext Traps Triggered 6 | . . . 1 2 . . . 3 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Most Traps Carried 4 | . . 4 4 3 3 3 . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Ext Machines Disabled 4 | . . . . 2 . . . . . . 2 Max in Single Turn 1 | . . . . 1 . . . . . . 1 Garrison Access 1 | . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Ext Machines Accessed 45 | . 2 . 4 11 6 8 6 5 . . 3 Terminals 25 | . 2 . 3 8 3 . 3 3 . . 3 Fabricators 2 | . . . . . . . 1 1 . . . Repair Stations 3 | . . . 1 1 . . . 1 . . . Recycling Units 5 | . . . . 1 3 . 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 . . . . Total Hacks 120 | . 6 . 5 23 12 52 9 6 . . 7 Successful 81 | . 1 . 3 12 9 52 1 2 . . 1 Failed 39 | . 5 . 2 11 3 . 8 4 . . 6 Catastrophic 7 | . . . . 2 1 . 3 . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 17 | . . . 1 8 6 . 2 . . . . Terminals 46 | . 6 . 4 16 4 . 5 4 . . 7 Fabricators 2 | . . . . . . . 1 1 . . . Repair Stations 4 | . . . 1 2 . . . 1 . . . Recycling Units 13 | . . . . 4 8 . 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . 2 . . . . Terminal Hacks 67 | . 1 . 2 7 4 52 . . . . 1 Record 45 | . . . . . . 45 . . . . . Robot Analysis 7 | . . . . . . 7 . . . . . Prototype ID Bank 3 | . . . 1 1 1 . . . . . . Open Door 5 | . . . . 4 . . . . . . 1 Alert Level 2 | . . . 1 . 1 . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . Zone Layout 4 | . 1 . . 1 2 . . . . . . Fabricator Hacks 2 | . . . . . . . 1 1 . . . Network Status 2 | . . . . . . . 1 1 . . . Repair Station Hacks 2 | . . . . 1 . . . 1 . . . Scan Component 1 | . . . . 1 . . . . . . . Refit 1 | . . . . . . . . 1 . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . Unauthorized Hacks 8 | . . . 1 3 4 . . . . . . Terminals 1 | . . . 1 . . . . . . . . Botnet 1 | . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 7 | . . . . 3 4 . . . . . . Monitor 2 | . . . . 1 1 . . . . . . Reject 2 | . . . . 1 1 . . . . . . Mask 3 | . . . . 1 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 31 | . 2 . 4 10 4 . 5 3 . . 3 Full Trace Events 3 | . . . . 1 . . 2 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 1 | . . . . . 1 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Ext Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Ext Total Allies 7 | . . 3 . . . . . . 1 . 3 Largest Group 3 | . . 3 . . . . . . 1 . 2 Highest-Rated Group 40 | . . 40 . . . . . . 31 . 40 Highest-Rated Ally 31 | . . 16 . . . . . . 31 . 20 Total Orders . | . . . . . . . . . . . . Ally Attacks 23 | . . 14 . . . . . . 7 . 2 Total Damage 270 | . . 133 . . . . . . 84 . 53 Kills 1 | . . 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Ext Robot Analysis Total 7 | . . . . . . 7 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Ext Turns Passed 8634 | 121 333 505 792 870 313 3059 349 332 73 338 1549 Spaces Moved 6259 | 74 140 265 328 440 181 1888 743 475 151 366 1208 Core 11 | 11 . . . . . . . . . . . Treads 2976 | 61 140 265 197 244 181 1888 . . . . . Legs 2 | 2 . . . . . . . . . . . Wheels 327 | . . . 131 196 . . . . . . . Hover 1069 | . . . . . . . . 30 . 252 787 Flight 1874 | . . . . . . . 743 445 151 114 421 Fastest Speed 19 | 50 160 160 110 110 160 160 22 19 40 29 27 Average Speed 104 | 142 160 160 177 149 160 160 25 30 40 50 51 Slowest Speed 275 | 160 160 160 240 240 160 160 104 66 40 120 275 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 41 | 5 31 61 39 72 46 90 24 16 74 10 28 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . . Known Exits Taken 2 | . . . 1 . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . . . Scrap Searched 3 | . . 1 . . . 2 . . . . . Spaces Dug 95 | . . . . 11 . . 27 21 . 18 18 Terrain Destroyed 117 | . . . . 11 . . 27 22 . 18 39 Melee 84 | . . . . 11 . . 23 17 . 15 18 Projectile 33 | . . . . . . . 4 5 . 3 21 AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Was Fac Ext Total 7809 | 85 242 309 437 559 191 1934 846 570 161 463 2012 Wait 882 | . 89 7 4 20 . 9 21 10 . 21 701 Move 6248 | 73 139 264 328 439 180 1887 742 475 150 365 1206 Hop 1 | . . . . . . . . . . . 1 Pick Up 70 | 3 6 10 17 6 . 11 7 5 3 2 . Fast Attach 79 | 7 2 . 4 10 1 3 13 9 3 21 6 Attach 31 | . . . 7 . . 3 7 4 4 3 3 Detach 25 | 1 1 . 2 . . 3 8 4 . 3 3 Swap 16 | . . . 1 9 1 1 . 1 . 2 1 Drop 90 | . 1 5 15 16 1 17 13 3 1 15 3 Fire 163 | 1 4 23 59 9 . . 5 11 . 3 48 Melee 201 | . . . . 50 8 . 30 46 . 28 39 Ram 3 | . . . . . . . . 2 . . 1 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: [*Mat x2] / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/Waste -5/Factory -5/Extension History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 16) 268 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 455 | -10/Materials | Entered Mines 515 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 647 | -10/Mines | Lost 3 allies 745 | -10/Mines | Discovered new exit (range 4) 844 | -10/Mines | Found a hidden stash of uninstalled traps 960 | -10/Mines | Entered Materials 960 | -9/Materials | Evolved 2 slots: Propulsion x2 961 | -9/Materials | Identified exit to Storage 1320 | -9/Materials | Discovered new exit (range 5) 1405 | -9/Materials | Build established: Scavenger-Mutant 1693 | -9/Materials | Discovered new exit (range 5) 1745 | -9/Materials | Discovered exit to Storage (range 3) 1752 | -9/Materials | Entered Storage 2248 | -9/Storage | Discovered new exit (range 16) 2445 | -9/Storage | Core integrity fell below 50% 2503 | -9/Storage | System corruption reached 10% 2601 | -9/Storage | Learned location of Armory (-4) 2615 | -9/Storage | Used back door to open Recycling access 2615 | -9/Storage | Discovered new exit (range 5) 2622 | -9/Storage | Entered Recycling 2899 | -9/Recycling | Scanned before Scraplab entrance 2934 | -9/Recycling | Discovered new exit (range 2) 2935 | -9/Recycling | Entered Scraptown 3294 | -9/Scraptown | Discovered new exit (range 7) 3425 | -9/Scraptown | Visited The Evicted 3466 | -9/Scraptown | Visited SPCMW 3583 | -9/Scraptown | Visited Symbiants 3620 | -9/Scraptown | Visited Awakened 3673 | -9/Scraptown | Visited Comm Corps 4026 | -9/Scraptown | Visited UFD Registry 4055 | -9/Scraptown | Visited Cyclists 4100 | -9/Scraptown | Visited Assassins FH 4188 | -9/Scraptown | Registered with UFD as "Hammertail" 4236 | -9/Scraptown | Entered Cyclist Reading Room 4319 | -9/Scraptown | Visited Curators Association 4389 | -9/Scraptown | Visited Junk Cannon Lab 4404 | -9/Scraptown | Found Prototype Special Weapon 4404 | -9/Scraptown | Identified Junk Cannon 4452 | -9/Scraptown | Visited Junk Repository 4558 | -9/Scraptown | Visited Supply Room 4627 | -9/Scraptown | Discovered new exit (range 5) 4798 | -9/Scraptown | Visited Scrapoid Pod Storage 4832 | -9/Scraptown | Visited Botcube Research 5137 | -9/Scraptown | Visited Abandonware Association 5169 | -9/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 5204 | -9/Scraptown | Visited Analyses Database 5384 | -9/Scraptown | Found Botcube 5431 | -9/Scraptown | Found Scrapoid Pod 5951 | -9/Scraptown | Found Scrap Suit 5994 | -9/Scraptown | Entered Factory 5994 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 6316 | -6/Factory | Discovered new exit (range 12) 6332 | -6/Factory | Build established: Sprinter 6343 | -6/Factory | Entered another Factory area 6343 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6427 | -5/Factory | System corruption reached 10% 6453 | -5/Factory | Lost 7 parts (1p3n3u) 6671 | -5/Factory | Core integrity fell below 50% 6675 | -5/Factory | Sucked down chute 6675 | -5/Factory | Entered Waste 6676 | -5/Waste | Met a frightened Derelict 6685 | -5/Waste | Spotted C-40 Crusher 6686 | -5/Waste | Spotted C-40 Crusher 6690 | -5/Waste | EMP discharged 6693 | -5/Waste | Spotted C-40 Crusher 6694 | -5/Waste | Spotted C-40 Crusher 6694 | -5/Waste | Spotted C-40 Crusher 6697 | -5/Waste | Spotted C-40 Crusher 6700 | -5/Waste | Lost 7 parts (2p3n2u) 6713 | -5/Waste | Discovered new exit (range 15) 6747 | -5/Waste | Identified exit to Factory 6748 | -5/Waste | Entered Factory 6784 | -5/Factory | Found Prototype Launcher 6784 | -5/Factory | Identified Tesla Bomb Launcher 6955 | -5/Factory | Build established: Hacker-Mutant 7072 | -5/Factory | Lost 3 parts (1p1n1u) 7081 | -5/Factory | Discovered new exit (range 19) 7086 | -5/Factory | Identified exit to Extension 7086 | -5/Factory | Entered Extension 7308 | -5/Extension | Rescued a captive Derelict 7326 | -5/Extension | Core integrity fell below 20% 7593 | -5/Extension | Lost 5 parts (1p4n) 8032 | -5/Extension | Spotted B-75 Beast 8277 | -5/Extension | Build established: Scavenger-Scout 8401 | -5/Extension | Rescued a captive Derelict 8408 | -5/Extension | Rescued a captive Derelict 8611 | -5/Extension | Spotted B-75 Beast 8635 | -5/Extension | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 08455_ R-10 Processor enters Transfer Station. 08459_ U-05 Engineer enters Transfer Station. 08472_ System corrupted: Matter fused (-7). 08488_ System corrupted: Component data lost. 08498_ U-05 Engineer enters Transfer Station. 08500_ R-10 Processor enters Transfer Station. 08508_ KG:NTTC=F/X&XMVXM5AL/#PYNYVE%N 1:X 08509_ U-05 Engineer exits Transfer Station. 08509_ K-01 Serf exits Transfer Station. 08509_ R-10 Processor exits Transfer Station. 08511_ K-01 Serf enters Transfer Station. 08511_ U-05 Engineer enters Transfer Station. 08526_ System corrupted: Energy discharge (-66). 08549_ System corrupted: Heat flow error (+123). 08579_ BAM=GS M5OG#UA C#X4Y3DAXUNFCKVKDF 08584_ VTOL Module destroyed. 08596_ System corrupted: Matter fused (-5). 08634_ System corrupted: Energy discharge (-60). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????#??#???????? | | ????????????????????????????????????#Y##Y##??????? | | ???????????????????????????????????" ""?????? | | ??????????????????????????????????" "?????? | | ????????????????????????????????? ????? | | #????????###???????????????????? ????? | | ############################### ????? | | ???? | | ???? | | R g % ??? | | g R ??? | | t @ R??? | | ##############################; BB BB ??? | | ?????????????????????????????????? BB ??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 25 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 150 Evasion (%) 66 Melee Accuracy 18 Recoil Reduction 4 Matter Filtering 50 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpacefoldGunRipteeth Manual? 0 Play Time 02:35:50 Cumulative 109.9 hours Start 2025.04.15 @ 12:48:10 End 2025.04.15 @ 21:17:36 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 57 Adventurer 8 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 57 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f5c46e39-5e40-4184-9316-42689f60eb13