Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.08.11 @ 14:56:08 Player: Fleshy Vegetable Bird Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (91) 455 Value Destroyed (2093) 2093 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (222) 222 TOTAL SCORE: 6010 Bonus ------- High Alert Combat Kills 44 Follower Combat Kills 178 Cogmind --------- Core Integrity 477/700 Matter 95/300 Energy 32/240 System Corruption 1% Temperature Cool (16) Movement Hovering (126) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Aerolev Unit Aerolev Unit Combat Airjet > --- UTILITY (6) ------ Medium Storage Unit Large Storage Unit Advanced Visual Processing Unit Advanced Terrain Scan Processor System Shield > --- WEAPON (2) ------- Shock Bomb Launcher > --- INVENTORY (14) --- Improved Hover Unit Medium Storage Unit Advanced Weight Redist. System Advanced Signal Interpreter Actuator Array Maneuvering Thrusters Improved Propulsion Shielding Improved Utility Shielding Improved Weapon Shielding Improved Light Armor Plating EM Pulse Cannon Heavy Assault Rifle Flail Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Hover Unit Aerolev Unit Aerolev Unit Combat Airjet > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Advanced Visual Processing Unit Advanced Terrain Scanner Advanced Terrain Scan Processor System Shield > --- WEAPON ----------- Improved EM Pulse Cannon Flail > --- INVENTORY -------- Light Fission Core Improved Hover Unit Medium Storage Unit Advanced Weight Redist. System Advanced Signal Interpreter Maneuvering Thrusters Improved Propulsion Shielding Improved Propulsion Shielding Improved Utility Shielding Improved Weapon Shielding Improved Light Armor Plating EM Pulse Cannon Heavy Assault Rifle Shock Bomb Launcher [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Advanced Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Improved Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Flail Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 Utility 4 | . . . 1 . . . 2 1 Weapon . | . . . . . . . . . Parts Attached 76 | 7 1 3 27 6 2 2 14 14 Power 5 | 1 . 1 2 . . . 1 . Engine 4 | 1 . 1 2 . . . . . Core 1 | . . . . . . . 1 . Reactor . | . . . . . . . . . Propulsion 21 | 2 . . 8 1 . 1 5 4 Treads . | . . . . . . . . . Leg 4 | . . . 4 . . . . . Wheel 8 | 2 . . 3 1 . 1 1 . Hover 8 | . . . . . . . 4 4 Flight 1 | . . . 1 . . . . . Utility 22 | 2 . 2 7 1 1 . 4 5 Device 1 | . . . . . . . . 1 Storage 9 | 2 . 2 3 . 1 . . 1 Processor 2 | . . . . . . . 1 1 Hackware 1 | . . . . . . . 1 . Protection 9 | . . . 4 1 . . 2 2 Artifact . | . . . . . . . . . Weapon 28 | 2 1 . 10 4 1 1 4 5 Energy Gun 11 | 2 1 . 6 . 1 1 . . Energy Cannon 4 | . . . 1 . . . 1 2 Ballistic Gun . | . . . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . Launcher 8 | . . . 1 4 . . 1 2 Special Weapon 3 | . . . 1 . . . 2 . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . 1 . Parts Lost 24 | . . . 7 4 . 2 5 6 Power 1 | . . . . . . . 1 . Propulsion 8 | . . . 3 1 . . 3 1 Utility 4 | . . . . 1 . 1 . 2 Weapon 11 | . . . 4 2 . 1 1 3 Highest Loss Streak 5 | . . . 5 4 . 1 4 4 Average Slot Usage (%) 95 | . 97 100 92 97 100 90 96 95 Engine 9 | . 14 14 11 11 11 11 4 . Core 1 | . . . . . . . 4 7 Leg 4 | . . . 13 . . . . . Wheel 17 | . 28 28 13 20 22 25 13 . Hover 4 | . . . . . . . 12 30 Flight 2 | . . . . 11 11 7 . . Storage 22 | . 28 28 22 22 22 22 18 15 Processor 2 | . . . . . . . 7 14 Hackware 1 | . . . . . . . 8 7 Protection 7 | . . . 10 10 11 9 8 . Energy Gun 13 | . 25 28 17 4 9 4 4 . Launcher 5 | . . . . 16 12 11 8 4 Special Weapon 1 | . . . 2 . . . 3 3 Naked Turns . | . . . . . . . . . Heaviest Build 66 | 17 17 45 60 66 55 53 55 41 Greatest Support 52 | 20 20 20 30 28 28 44 44 52 Greatest Overweight (x) 17 | 1 . 2 17 4 1 1 4 1 Average Overweight (x) 1 | . . 1 1 2 1 1 1 . Largest Inventory Capacity 16 | 8 8 14 16 16 16 16 16 16 Average Capacity 14 | 5 8 12 15 16 16 16 16 14 Most Carried 16 | 5 7 14 16 16 16 16 16 14 Average Carried 13 | 2 5 11 14 15 14 15 15 11 Final Capacity 16 | 8 8 14 16 16 16 16 16 14 Final Carried 16 | 4 7 13 16 14 15 15 15 13 Class Distribution -------------------- 54% | Mutant 38% | Scavenger-Mutant 7% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scout | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Matter Collected 1319 | 260 10 40 285 158 . 97 414 55 Remotely . | . . . . . . . . . Salvage Created 2633 | 117 97 37 971 360 . 436 446 169 Parts 183 | 7 8 3 75 17 . 20 42 11 Haulers Intercepted 10 | . . . 4 . . . 4 2 Recyclers Shooed 2 | . . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 56 | . 2 3 18 10 . 12 8 3 Guns 17 | . 2 1 14 . . . . . Cannons 3 | . . . 1 . . . 2 . AOE 33 | . . 2 3 7 . 12 6 3 Classes Destroyed 14 | 2 1 1 6 2 . 2 . . Worker 6 | . . . 1 1 . 1 1 2 Builder 8 | . . . . . . 1 7 . Tunneler 3 | 2 . . 1 . . . . . Hauler 10 | . . . 4 . . . 4 2 Recycler 3 | 1 . . . . . 2 . . Operator 1 | . . . 1 . . . . . Watcher 4 | . . . 3 . . . 1 . Swarmer 18 | . . 3 8 1 . . 3 3 Grunt 22 | . 2 . 2 4 . 11 3 . Brawler 3 | . . . 2 1 . . . . Duelist 2 | . . . . . . 1 1 . Sentry 7 | . . . 6 . . . 1 . Demolisher 2 | . . . . 2 . . . . Assembled 2 | . . . . 2 . . . . Best Kill Streak 10 | 3 2 3 5 3 . 10 10 6 Combat Bots Only 6 | . 2 3 4 3 . 6 4 3 Max Kills in Single Turn 3 | 2 1 2 2 1 . 2 3 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . 2 2 1 . 1 1 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Damage Taken 3117 | 34 90 104 843 477 . 394 359 816 Core 515 | 34 . 23 117 17 . 59 42 223 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 76 | 86 . 77 . . . 51 92 . Volleys Fired 180 | 4 6 5 63 17 . 30 45 10 Largest 2 | 2 2 2 2 2 . 2 2 1 Hottest 108 | 90 90 90 108 72 . 70 100 100 Shots Fired 277 | 8 12 10 117 26 . 35 59 10 Gun 160 | 8 12 10 104 . . 6 20 . Cannon 23 | . . . 10 . . . 11 2 Launcher 78 | . . . 2 26 . 29 15 6 Special 16 | . . . 1 . . . 13 2 Kinetic 1 | . . . 1 . . . . . Thermal 86 | 4 6 5 56 . . . 13 2 Explosive 52 | . . . . 4 . 29 15 4 Electromagnetic 138 | 4 6 5 60 22 . 6 31 4 Robot Hit Streak 27 | 7 9 2 27 4 . 6 7 2 Robot Miss Streak 4 | 1 2 2 4 3 . 2 3 1 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 155 | 7 9 5 81 9 . 10 29 5 Core Hits 146 | 4 5 3 41 11 . 41 31 10 Critical Hits 1 | . . . 1 . . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6567 | 141 117 126 1343 829 . 1888 1615 508 Guns 1336 | 76 117 46 923 . . . 174 . Cannons 416 | . . . 146 . . . 206 64 Explosions 4791 | 65 . 80 274 829 . 1888 1211 444 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 22 | . . . 22 . . . . . Thermal 967 | 90 50 80 671 . . . 76 . Explosive 3611 | . . . . 236 . 1888 1159 328 Electromagnetic 1967 | 51 67 46 650 593 . . 380 180 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . 1 1 1 1 . 1 Average Corruption 1 | . . . 1 1 1 1 . 1 Corruption Purged . | . . . . . . . . . Effects 15 | . . . 7 3 1 4 . . Message Errors 4 | . . . 2 1 1 . . . Energy Discharges 3 | . . . 2 1 . . . . Data Loss (minor) 6 | . . . 2 1 . 3 . . Targeting Errors 2 | . . . 1 . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 159 | . . . . 12 . 51 70 26 Projectiles 7 | . . . . . . . 7 . Explosions 152 | . . . . 12 . 51 63 26 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 341 | 35 . 35 112 33 . 64 62 . Shots 12 | 1 . 1 3 3 . 2 2 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 270 | 60 231 132 270 42 . 45 126 24 Average Temperature 60 | 32 121 62 85 14 . 13 27 12 Received Heat Transfer 714 | . 51 6 129 12 . 189 144 183 Siege Activations . | . . . . . . . . . Robots Corrupted 4 | . . . . 4 . . . . Combat Hostiles 3 | . . . . 3 . . . . Parts Fried 8 | . . . 3 4 . . . 1 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . 3 . . . . . Heat Transferred 2254 | 224 148 100 1632 . . . 150 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 7 | 1 . 1 3 1 . . 1 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Peak Influence 481 | 15 79 156 309 272 . 410 481 414 Average Influence 166 | 3 50 65 129 178 . 221 301 293 Maximum Alert Level 2 | . . . 1 1 . 2 2 2 Low Security (%) 61 | 100 100 100 71 52 . 51 21 13 Level 1 35 | . . . 28 47 . 34 72 72 Level 2 3 | . . . . . . 14 5 13 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 6 | . 1 1 2 . . 1 . 1 Investigation 4 | . 1 1 1 . . . . 1 Extermination . | . . . . . . . . . Reinforcement 2 | . . . 1 . . 1 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Distress Signals 3 | . . . 2 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 95 | . 2 6 28 7 . 14 16 22 Peak Tracking Total 9 | . 2 3 4 3 . 4 4 9 Tactical Retreats 13 | . . . 2 1 . 4 . 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Traps Triggered 5 | . 1 . 3 . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . 1 . Exploded 1 | . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Disabled 8 | . . . 4 2 . . 2 . Max in Single Turn 2 | . . . 2 1 . . 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Accessed 35 | . 3 2 13 1 1 . 7 8 Terminals 25 | . 2 1 10 1 . . 6 5 Fabricators 1 | . . . . . . . . 1 Repair Stations 3 | . 1 . 1 . . . . 1 Recycling Units 1 | . . . 1 . . . . . Scanalyzers 3 | . . . 1 . . . 1 1 Garrison Access . | . . . . . . . . . Total Hacks 162 | . 10 3 50 4 23 . 46 26 Successful 109 | . 7 1 39 3 23 . 29 7 Failed 53 | . 3 2 11 1 . . 17 19 Catastrophic 6 | . . . 1 . . . 3 2 Database Lockouts . | . . . . . . . . . Manual 89 | . 8 2 31 3 . . 32 13 Terminals 98 | . 8 2 34 4 . . 36 14 Fabricators 4 | . . . . . . . . 4 Repair Stations 10 | . 2 . 3 . . . . 5 Recycling Units 1 | . . . 1 . . . . . Scanalyzers 25 | . . . 12 . . . 10 3 Garrison Access . | . . . . . . . . . Terminal Hacks 41 | . 2 1 6 2 23 . 7 . Record 23 | . . . . . 23 . . . Part Schematic 5 | . 1 . . 1 . . 3 . Robot Analysis 1 | . . . 1 . . . . . Prototype ID Bank 2 | . . . 1 . . . 1 . Open Door 1 | . . 1 . . . . . . Branch Access Points 1 | . . . 1 . . . . . Terminal Index 3 | . 1 . 1 . . . 1 . Scanalyzer Index 1 | . . . . . . . 1 . Unreport Threat 1 | . . . 1 . . . . . Recall Reinforcements 1 | . . . 1 . . . . . Zone Layout 2 | . . . . 1 . . 1 . Fabricator Hacks 2 | . . . . . . . . 2 Load Schematic 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks 6 | . 2 . 2 . . . . 2 Scan Component 3 | . 1 . 1 . . . . 1 Repair 3 | . 1 . 1 . . . . 1 Recycling Unit Hacks 1 | . . . 1 . . . . . Report Inventory 1 | . . . 1 . . . . . Scanalyzer 24 | . . . 12 . . . 10 2 Insert Component 12 | . . . 6 . . . 5 1 Analyze 12 | . . . 6 . . . 5 1 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 35 | . 3 . 18 1 . . 12 1 Terminals 35 | . 3 . 18 1 . . 12 1 Track 13 | . . . 7 1 . . 5 . Botnet 17 | . 2 . 8 . . . 6 1 Disrupt 1 | . . . 1 . . . . . Operators 4 | . 1 . 2 . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 25 | . 3 1 10 . . . 5 6 Full Trace Events 2 | . . . 1 . . . . 1 Feedback Events 1 | . . . . . . . . 1 Corruption 1 | . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 16 | . 1 . 6 1 . . 7 1 Parts Built . | . . . . . . . . . Matter 190 | . . . . . . . . 190 Time 95 | . . . . . . . . 95 Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . 1 . 1 . . . . 1 Time 68 | . 26 . 26 . . . . 16 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 11 | . . . 6 . . . 4 1 Part Schematics Acquired 11 | . . . 6 . . . 4 1 Parts Damaged 2 | . . . 1 . . . 1 . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total Allies 2 | . . 2 . . . . . . Largest Group 2 | . . 2 2 . . . . . Highest-Rated Group 47 | . . 47 47 . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 23 | . . 15 8 . . . . . Total Damage 422 | . . 275 147 . . . . . Kills 7 | . . 4 3 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 1 | . . . 1 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Turns Passed 4824 | 67 152 820 1479 530 409 285 687 395 Spaces Moved 3702 | 47 114 723 850 382 384 199 402 601 Core 11 | 9 . . 2 . . . . . Treads . | . . . . . . . . . Legs 337 | . . . 337 . . . . . Wheels 2551 | 38 114 723 511 382 384 199 200 . Hover 803 | . . . . . . . 202 601 Flight . | . . . . . . . . . Fastest Speed 40 | 50 80 80 90 105 105 105 100 40 Average Speed 98 | 79 80 94 133 107 105 105 104 42 Slowest Speed 900 | 90 80 100 900 130 105 106 290 111 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 51 | 4 27 97 70 54 85 64 40 25 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . 1 1 . . . Known Exits Taken 1 | . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . Scrap Searched 4 | . . 3 . 1 . . . . Spaces Dug 12 | . . . 1 . . . 11 . Terrain Destroyed 356 | . . 7 14 30 . 193 96 16 Melee . | . . . . . . . . . Projectile 13 | . . . 1 . . . 12 . AOE 343 | . . 7 13 30 . 193 84 16 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total 4580 | 68 162 851 1083 478 390 239 584 725 Wait 485 | . 38 107 83 66 . 6 100 85 Move 3694 | 46 113 722 849 381 383 198 401 601 Hop . | . . . . . . . . . Pick Up 99 | 11 4 10 37 5 3 2 16 11 Fast Attach . | . . . . . . . . . Attach 41 | 7 1 . 10 4 1 1 8 9 Detach . | . . . . . . . . . Swap 35 | . . 3 17 2 1 1 6 5 Drop 46 | . . 4 24 3 2 1 8 4 Fire 180 | 4 6 5 63 17 . 30 45 10 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 16) 204 | -10/Materials | Repaired Med. Laser 220 | -10/Materials | Entered Mines 284 | -10/Mines | Discovered new exit (range 11) 302 | -10/Mines | Build established: Mutant 311 | -10/Mines | Discovered new exit (range 7) 394 | -10/Mines | Met a Derelict shopkeep closing up shop 722 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1040 | -10/Mines | Entered Materials 1040 | -9/Materials | Accompanied by 2 allies 1040 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1045 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1048 | -9/Materials | Discovered new exit (range 5) 1178 | -9/Materials | Discovered new exit (range 14) 1208 | -9/Materials | Identified exit to Mines 1208 | -9/Materials | Identified exit to Storage 1391 | -9/Materials | Lost 5 parts (3n2w) 1527 | -9/Materials | Discovered new exit (range 6) 1674 | -9/Materials | Build established: Scavenger-Mutant 2092 | -9/Materials | Build established: Mutant 2246 | -9/Materials | Repaired Aluminum Leg 2519 | -9/Materials | Entered Mines 2520 | -9/Mines | Learned location of Storage (-9) 2535 | -9/Mines | Met a Derelict bent on vengeance 2539 | -9/Mines | Discovered new exit (range 13) 2742 | -9/Mines | Discovered new exit (range 8) 2757 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2758 | -9/Mines | Discovered new exit (range 5) 2859 | -9/Mines | Assembled infested the area 2967 | -9/Mines | Lost 4 parts (1n1u2w) 3049 | -9/Mines | Entered Exiles 3082 | -9/Exiles | Met 8R-AWN 3098 | -9/Exiles | Met EX-HEX 3163 | -9/Exiles | Met EX-DEC 3185 | -9/Exiles | Visited The Gauntlet 3221 | -9/Exiles | Build established: Scavenger-Mutant 3312 | -9/Exiles | Learned location of Zion (-6) 3338 | -9/Exiles | Met EX-BIN 3447 | -9/Exiles | Discovered new exit (range 12) 3458 | -9/Exiles | Entered Mines 3720 | -8/Mines | Discovered new exit (range 15) 3743 | -8/Mines | Entered Materials 3743 | -8/Materials | Evolved 2 slots: Utility x2 4004 | -8/Materials | Discovered new exit (range 20) 4140 | -8/Materials | Lost 4 parts (1p3n) 4404 | -8/Materials | Build established: Mutant 4430 | -8/Materials | Entered Factory 4430 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4499 | -7/Factory | Repaired Mni. Grenade Launcher 4748 | -7/Factory | Discovered new exit (range 18) 4750 | -7/Factory | Build established: Scout 4825 | -7/Factory | Self-destructed Last Messages --------------- 04802_ Dropped Rigged Lgt. Fission Core. 04804_ Acquired Actuator Array. 04809_ Adv. Terrain Scanner destroyed. 04809_ Connecting with Fabricator... >>Load(Cmb. Airjet) Uploading Cmb. Airjet schematic... Loaded successfully: Cmb. Airjet Rating: 5 Time: 95 Matter: 190 Initiate build sequence. >>Build Building Cmb. Airjet... ETC: 95 04818_ Door malfunctions. 04822_ Imp. Hover Unit destroyed. 04822_ Imp. EM Pulse Cannon destroyed. 04824_ Power Conduit explodes. 04824_ Imp. Propulsion Shielding destroyed. 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"? ???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 57 Defensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked System Shield | -9/Materials | Scanalyzed Adv. Terrain Scanner | -9/Materials | Scanalyzed Imp. Terrain Scan Processor | -9/Materials | Scanalyzed Imp. Weapon Shielding | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Med. Storage Unit | -9/Mines | Hacked Arm. Wheel | -8/Materials | Hacked Adv. Signal Interpreter | -8/Materials | Hacked Adv. Sensor Array | -8/Materials | Hacked Cmb. Airjet | -8/Materials | Scanalyzed Adv. Weight Redist. System | -8/Materials | Scanalyzed Imp. Propulsion Shielding | -8/Materials | Scanalyzed Lgt. Fission Core | -8/Materials | Scanalyzed Maneuvering Thrusters | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupersonicCoreAccelerator Manual? 0 Play Time 00:51:21 Cumulative 302.2 hours Start 2020.08.10 @ 16:25:42 End 2020.08.11 @ 14:56:08 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 338 Rogue 338 Adventurer 0 Explorer 0 Win Type - Total 5 Types 2/1/1/1/0/0/0 Lore% 68 Gallery% 85 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 36436c8d-a104-40cb-bd1a-312fc9788b71