Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.29 @ 23:27:14 Player: Finestep Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (27) 5400 Robots Destroyed (444) 2220 Value Destroyed (17319) 17319 Prototype IDs (77) 1540 Alien Tech Used (1) 200 Bonus (5899) 5899 TOTAL SCORE: 36578 Bonus ------- High Alert Combat Kills 4836 Follower Combat Kills 1325 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 892 Scanned by Researcher 500 Friendly Fire -3554 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 100/100 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Vortex Chain Reactor Advanced Energy Well (728) Plasma Cutter Peak State ------------ > --- POWER ------------ Light Quantum Reactor Zero-point Reactor > --- PROPULSION ------- Centrium Heavy Treads High-density Centrium Leg High-density Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Experimental Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Advanced Sensor Array Experimental Signal Interpreter Advanced Terrain Scan Processor Experimental Targeting Computer Experimental Target Analyzer Advanced Armor Integrity Analyzer Experimental Actuator Array Centrium Light Armor Plating System Mapper > --- WEAPON ----------- Hypervelocity Coil Gun Improved KE Penetrator Improved KE Penetrator > --- INVENTORY -------- Micro Fission Core Particle Reactor Vortex Chain Reactor High-density Centrium Leg Fusion Compressor Experimental Cooling System Experimental Cooling System Advanced Energy Well Advanced Energy Well Makeshift Terrain Scanner Long-range Terrain Scanner Experimental Targeting Computer Advanced Particle Charger Experimental Focal Shield Minesniffer Drone Bay Neutron Cannon Hypervelocity Coil Gun Plasma Cutter CR-A16's Behemoth Slayer [Rating: 170] Favorites ----------- Power Light Fission Core Engine Angular Momentum Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Enhanced Flexi-carbon Leg Wheel High-density Centrium Wheel Hover Unit Combat Antigrav System Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware System Mapper Protection Medium Reflective Plating Weapon Improved KE Penetrator Energy Gun Spread Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Magnetic Acceleration Cannon Launcher Shock Bomb Launcher Special Weapon Improved Remote Datajack Slashing Weapon 1C-UTU's Sword "Lootmaker" Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Slots Evolved 16 | . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . 2 . 1 1 . . . . 1 . . . . 2 . . . . 2 . . . . 2 . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 660 | 8 18 44 9 45 25 2 4 . 7 10 4 5 . 24 70 17 19 15 3 39 14 13 9 26 61 132 37 Power 45 | 2 . 5 . 1 2 . 1 . . 3 . . . . 6 . 1 1 . 2 . 1 1 1 1 12 5 Engine 13 | 2 . 4 . 1 2 . 1 . . 3 . . . . . . . . . . . . . . . . . Core 11 | . . 1 . . . . . . . . . . . . 6 . . . . 1 . . . . . . 3 Reactor 21 | . . . . . . . . . . . . . . . . . 1 1 . 1 . 1 1 1 1 12 2 Propulsion 89 | 2 4 12 2 15 4 . . . 1 1 1 . . 6 4 1 1 2 . 2 1 2 . 1 6 13 8 Treads 46 | 2 2 12 2 13 4 . . . 1 1 1 . . . . . . . . . . . . . 2 1 5 Leg 33 | . 2 . . . . . . . . . . . . 6 4 1 1 2 . 2 1 2 . 1 . 8 3 Wheel 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hover 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 . Flight 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Utility 271 | 2 5 7 2 12 13 . . . 3 3 . 3 . 7 30 9 10 6 2 20 5 4 6 15 42 53 12 Device 173 | . . 1 1 4 1 . . . 2 3 . 3 . 3 23 4 6 4 2 15 4 2 5 11 35 36 8 Storage 18 | 2 5 1 . 1 2 . . . . . . . . 1 . . . . . . . 1 . . 1 4 . Processor 13 | . . . . . 1 . . . . . . . . . 2 1 1 . . . . 1 . . 1 5 1 Hackware 6 | . . . . 1 2 . . . . . . . . . 1 . . . . . . . . . 2 . . Protection 61 | . . 5 1 6 7 . . . 1 . . . . 3 4 4 3 2 . 5 1 . 1 4 3 8 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 255 | 2 9 20 5 17 6 2 3 . 3 3 3 2 . 11 30 7 7 6 1 15 8 6 2 9 12 54 12 Energy Gun 25 | 2 6 5 . 3 . . . . . . . . . . . . . . . . . . . 1 . 2 6 Energy Cannon 50 | . . . 2 3 . . 2 . 1 . . 1 . . 15 2 3 3 1 . 2 . . 3 4 5 3 Ballistic Gun 100 | . 3 14 3 8 5 1 . . . 2 3 1 . 5 3 2 2 . . 7 4 3 1 4 5 21 3 Ballistic Cannon 11 | . . . . . . . 1 . 1 . . . . . 6 1 1 . . 1 . . . . . . . Launcher 26 | . . 1 . 2 . 1 . . 1 1 . . . 5 3 1 1 1 . 2 2 1 . . . 4 . Special Weapon 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 19 | . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . 1 15 . Piercing Weapon 22 | . . . . . . . . . . . . . . 1 2 1 . 2 . 5 . 1 1 . 2 7 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 45 | . . 3 . 4 . 1 . . . 1 . . . 2 . . . 3 . 1 . 5 4 5 2 13 1 Parts Lost 68 | . 2 3 . . . . 1 . . . . . . . 2 1 . . . 7 1 . . 1 1 24 25 Power 10 | . . . . . . . 1 . . . . . . . 2 . . . . 2 . . . . . 3 2 Propulsion 15 | . 1 . . . . . . . . . . . . . . 1 . . . 1 . . . . . 7 5 Utility 29 | . . 1 . . . . . . . . . . . . . . . . . 4 1 . . 1 1 11 10 Weapon 14 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . 3 8 Highest Loss Streak 12 | . 1 1 . . . . 1 . . . . . . . 1 1 . . . 4 1 . . 1 1 5 12 Average Slot Usage (%) 97 | . 99 99 100 99 98 92 92 92 96 100 100 100 100 99 99 96 99 99 100 96 99 99 97 93 89 95 85 Engine 5 | . 14 10 11 9 7 7 7 7 7 13 13 13 13 13 3 . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . . 6 11 10 5 5 4 5 5 2 . . . 2 Reactor 2 | . . . . . . . . . . . . . . . . . . 5 5 3 5 4 7 10 9 8 4 Treads 13 | . 21 21 22 26 30 30 30 30 30 26 26 26 26 8 . . . . . . . . . . 4 . 7 Leg 8 | . 6 . . . . . . . . . . . . 17 23 19 23 23 23 21 21 21 21 21 4 6 3 Device 12 | . . 2 . 8 2 7 7 7 11 20 20 20 20 14 16 19 13 9 11 20 28 30 21 16 23 19 14 Storage 21 | . 28 32 33 27 28 23 23 23 23 20 20 20 20 20 17 17 17 17 17 15 15 15 15 15 14 14 10 Processor 6 | . . . . . 4 . . . . . . . . . 9 11 16 17 17 14 10 10 15 14 9 17 22 Protection 5 | . . 8 10 8 4 7 7 7 7 6 6 6 6 11 7 3 3 6 5 4 2 . 1 4 5 2 2 Energy Gun 1 | . 18 5 . 1 . . . . . . . . . . . . . . . . . . . . . . 5 Energy Cannon 2 | . . . 1 5 . . 5 7 6 . . . . . 3 4 2 . 5 1 2 . . 1 1 . . Ballistic Gun 7 | . 8 16 20 10 15 14 3 . . 12 13 12 13 12 2 1 7 . . 5 7 9 9 8 5 3 4 Ballistic Cannon 1 | . . . . . . . 5 7 7 . . . . . 3 2 1 5 4 . . . . . . . . Naked Turns 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 Heaviest Build 178 | 16 75 115 117 130 140 128 136 136 140 148 147 147 147 159 160 139 146 160 150 162 148 147 153 169 178 152 106 Greatest Support 140 | 40 40 46 40 76 98 88 88 88 90 100 100 90 90 90 96 96 96 98 98 113 113 108 105 105 140 120 112 Greatest Overweight (x) 6 | . 6 5 2 2 1 1 1 1 2 1 1 1 1 3 2 1 1 1 1 1 1 1 1 1 2 5 5 Average Overweight (x) 1 | . . 1 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 . 1 Largest Inventory Capacity 34 | 8 20 28 28 34 34 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 34 32 22 Average Capacity 26 | 6 12 27 28 28 33 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 27 22 18 Most Carried 34 | 3 20 28 28 34 34 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 26 28 28 28 28 26 20 Average Carried 26 | 2 10 27 28 28 32 27 27 27 27 27 27 27 28 27 27 27 28 27 27 26 25 26 27 27 27 21 15 Final Capacity 34 | 8 20 28 28 34 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 26 22 4 Final Carried 34 | 3 20 28 28 34 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 26 26 28 28 27 26 20 4 Class Distribution -------------------- 53% | Hauler-Mutant 17% | Scavenger-Mutant 6% | Scavenger-Skirmisher 6% | Hauler-Skirmisher 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Hauler-Assassin | -5/Warlord Hauler-Mutant | -4/Proximity Caves Hauler-Skirmisher | -4/Factory Hauler-Skirmisher | -4/Upper Caves Hauler-Skirmisher | -4/Upper Caves Hauler-Mutant | -4/Zhirov Scavenger-Skirmisher | -3/Proximity Caves Hacker-Assassin | -3/Research Scavenger-Mutant | -3/Testing Scavenger-Gunner | -2/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Matter Collected 12546 | 272 308 1257 199 1078 681 69 135 . 223 144 212 80 . 416 1240 306 350 165 45 529 239 203 112 426 775 2229 853 Remotely 463 | . . . . . . . . . . . . . . . . . . . . 331 . . . . 132 . . Salvage Created 22862 | 157 1159 2126 336 2077 992 . 263 . 227 58 211 113 . 901 2210 186 440 728 . 1108 90 162 128 438 1071 4291 3390 Parts 1078 | 13 67 145 13 104 51 . 9 . 12 6 . 7 . 29 108 11 17 42 . 46 10 9 4 21 63 163 128 Haulers Intercepted 23 | . 2 5 . 6 1 . . . . . . . . . 1 . . . . 1 . . . . 3 2 2 Recyclers Shooed 20 | . 2 2 1 3 1 . . . . . . . . . 6 . . . . . . . . . . . 5 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 167 | . . . . . . . 8 . 12 . 3 5 . 14 . 3 6 51 . . 24 7 3 31 . . . Prevented 49 | . . . . . . . 1 . 8 . 2 2 . 18 . . 6 12 . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Combat Hostiles Destroyed 300 | . 18 38 8 32 14 . 4 . 4 1 2 2 . 15 25 5 7 7 . 10 6 3 . 6 9 57 27 Melee 27 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 23 . Guns 155 | . 18 35 8 15 14 . 3 . . 1 2 1 . . 4 1 2 . . 2 1 . . 6 6 20 16 Cannons 24 | . . . . 10 . . 1 . 2 . . 1 . . 8 . . . . . . . . . . . 2 AOE 72 | . . 3 . 6 . . . . 2 . . . . 13 9 4 2 7 . 4 5 3 . . . 14 . Classes Destroyed 25 | 2 6 3 1 2 1 . . . 2 . . . . . . . . 2 . . . . . . 1 5 . Worker 24 | . 3 2 1 5 . . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 8 Builder 19 | . . 4 . 4 1 . . . . 1 . . . . 1 . . . . 1 . . . . 2 3 2 Tunneler 9 | 4 1 . . 1 . . . . . . . . . . 2 . . . . . . . . . 1 . . Hauler 23 | . 2 5 . 6 1 . . . . . . . . . 1 . . . . 1 . . . . 3 2 2 Recycler 27 | 1 3 5 . 3 3 . . . . . . . . . 4 . . . . 1 . . . . . 2 5 Minesweeper 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 11 | . 5 3 . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . Watcher 22 | . 3 3 . 3 2 . . . . . . . . . 4 . . . . 2 . . . . . 3 2 Swarmer 70 | . 3 12 4 10 4 . . . 3 1 . . . 6 7 5 . . . . 6 3 . 1 . 5 . Grunt 110 | . 15 16 3 12 4 . 2 . . . 2 . . 8 4 . 5 1 . 4 . . . 2 1 22 9 Brawler 10 | . . . . 1 1 . 1 . . . . . . 1 . . . . . . . . . . . 4 2 Duelist 4 | . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . Protector 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . Sentry 26 | . . 9 . 8 3 . 1 . 1 . . . . . 3 . . . . . . . . . . . 1 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Specialist 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Hunter 26 | . . . . 1 . . . . . . . 1 . . 5 . . 1 . 4 . . . 2 1 7 4 Programmer 43 | . . . . . 2 . . . . . . 1 . . 6 . 2 2 . 2 . . . . 6 11 11 Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Enhanced Grunt 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Samaritan 4 | . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . Assembled 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Best Kill Streak 11 | 4 6 6 4 6 6 . 2 . 2 2 2 1 . 4 6 4 5 7 . 10 5 3 . 3 3 11 11 Combat Bots Only 10 | . 6 6 4 4 5 . 2 . 2 1 2 1 . 4 4 4 5 7 . 8 5 3 . 3 3 10 4 Max Kills in Single Turn 5 | 1 2 3 1 2 1 . 1 . 1 1 1 1 . 2 3 2 2 5 . 2 5 3 . 1 1 3 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploded 5 | . . 3 . 2 . . . . 1 . . . . 2 3 2 2 5 . 2 5 3 . . . 3 . Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . Uniques/NPCs Destroyed 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . YI-UF0 (-9/Mines) 1C-UTU (-4/Upper Caves) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Damage Taken 25499 | . 638 1581 314 1202 1090 . 239 . 271 117 129 58 . 603 1676 204 443 167 . 2189 65 15 . 591 929 7341 5637 Core 3526 | . 117 214 15 85 119 . . . . 13 9 . . 48 56 15 78 . . 78 7 6 . 39 45 1129 1453 Absorbed by Shields 2153 | . . . . 308 . . . . 21 43 49 22 . 159 . . . 30 . 152 7 16 . . 311 999 36 Reduced by Siege Mode 20 | . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . Core Remaining (%) 70 | 100 53 . 42 84 . . . . 83 . . . . 91 . . . . 85 . . . . 88 . 9 . Volleys Fired 1248 | 11 121 177 23 169 80 . 17 . 45 13 16 7 . 36 145 18 20 7 8 29 16 5 1 40 45 102 97 Largest 3 | 2 2 2 2 2 2 . 2 . 1 2 2 2 . 1 2 2 2 1 1 2 2 2 2 2 2 2 3 Hottest 225 | 90 130 130 136 136 46 . 69 . 69 46 56 69 . 36 147 90 90 69 90 70 90 70 70 90 125 90 225 Shots Fired 2150 | 22 229 346 46 332 160 . 33 . 45 22 32 10 . 36 174 19 30 7 8 52 19 8 2 59 66 172 221 Gun 1727 | 22 229 345 34 258 160 . 32 . . 19 32 6 . . 64 2 20 . . 45 8 6 2 39 45 146 213 Cannon 323 | . . . 12 68 . . 1 . 42 . . 4 . . 97 14 5 2 8 . 10 . . 19 21 12 8 Launcher 97 | . . 1 . 6 . . . . 3 3 . . . 36 11 3 5 5 . 7 1 2 . . . 14 . Special 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . Kinetic 1381 | . 38 273 34 220 160 . 32 . 23 19 32 6 . . 96 2 20 . 5 45 8 6 2 39 45 146 130 Thermal 476 | 22 182 58 12 106 . . . . . . . . . . 15 4 4 . 3 . 10 . . 19 21 12 8 Explosive 27 | . . 1 . 6 . . . . . . . . . . . 3 . . . . 1 2 . . . 14 . Electromagnetic 263 | . 9 14 . . . . 1 . 22 3 . 4 . 36 61 10 6 7 . 7 . . . . . . 83 Robot Hit Streak 44 | 5 24 15 8 17 40 . 16 . 20 5 18 4 . 4 15 12 9 5 . 7 1 7 . 24 21 15 44 Robot Miss Streak 15 | 2 10 9 3 5 5 . 3 . 2 2 3 5 . 4 15 1 3 . . 6 3 . . 2 2 3 3 Penetration Max 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 1 1 2 Secondary Targets 25 | . 2 7 1 . 4 . . . . . . . . . . . 1 . . 1 . . . 1 . 5 3 Max Gunslinging Chain 1 | . 1 1 1 . 1 . . . . . . . . . . . 1 . . 1 . . . 1 . 1 1 Shots Hit Robots 1569 | 13 163 234 33 235 117 . 27 . 16 10 29 8 . 8 90 13 15 4 . 44 2 6 2 31 58 229 182 Core Hits 889 | 6 79 130 15 91 44 . 11 . 10 6 18 6 . 45 56 8 10 21 . 33 7 9 1 14 28 165 76 Critical Hits 164 | . . 2 3 5 . . 1 . . . . . . . 12 . 4 . . 5 . . . 4 6 72 50 Critical Kills 60 | . . . . 1 . . 1 . . . . . . . 8 . 1 . . 3 . . . 1 4 27 14 Critical Parts Destroyed 101 | . . 2 2 4 . . . . . . . . . . 4 . 3 . . 2 . . . 3 2 43 36 Melee Attacks 277 | . . . . 2 . . . . . . . . . 1 6 . . 21 . 28 2 . 2 . 31 184 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 135 | . . . . 2 . . . . . . . . . . . . . . . . . . . . 5 128 . Piercing 142 | . . . . . . . . . . . . . . 1 6 . . 21 . 28 2 . 2 . 26 56 . Sneak Attacks 23 | . . . . . . . . . . . . . . 1 2 . . 1 . 5 . . . . 4 10 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 17 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 16 . Damage Inflicted 47891 | 157 1738 3278 595 4251 1827 . 459 . 601 165 476 196 . 1666 3529 814 1109 1608 . 2424 385 255 201 821 2142 13880 5314 Guns 21821 | 157 1731 3121 385 2651 1827 . 433 . . 164 476 103 . . 254 25 563 . . 589 50 157 . 821 957 2346 5011 Cannons 4378 | . . . 185 967 . . 26 . 377 . . 93 . . 1812 297 31 49 . . . . . . 196 77 268 Explosions 11728 | . . 88 . 623 . . . . 224 1 . . . 1564 1256 492 515 1443 . 838 335 98 . . . 4251 . Melee 9818 | . . . . . . . . . . . . . . 102 207 . . 116 . 997 . . 201 . 989 7206 . Ramming 146 | . 7 69 25 10 . . . . . . . . . . . . . . . . . . . . . . 35 Kinetic 17423 | . 193 2351 385 2187 1827 . 433 . . 164 476 103 . . 760 25 563 . . 589 50 157 . 821 957 2346 3036 Thermal 6519 | 157 1538 718 185 1431 . . . . 116 . . . . 214 544 . 60 931 . 84 . . . . 196 77 268 Explosive 6225 | . . . . 623 . . . . . . . . . . 426 492 . . . . 335 98 . . . 4251 . Electromagnetic 7760 | . . 140 . . . . 26 . 485 1 . 93 . 1350 1592 297 486 561 . 754 . . . . . . 1975 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5443 | . . . . . . . . . . . . . . . . . . . . . . . . . 351 5092 . Piercing 4375 | . . . . . . . . . . . . . . 102 207 . . 116 . 997 . . 201 . 638 2114 . Highest Corruption 24 | . . . . . 2 2 2 2 . 1 1 2 2 2 5 5 4 . . 6 5 . . . 9 10 24 Average Corruption 3 | . . . . . 1 2 2 2 . 1 1 1 2 2 2 2 3 . . 5 2 . . . 4 6 10 Corruption Purged 39 | . . . . . . . . . . . . . . . . 5 4 . . 1 5 . . . 4 20 . Effects 257 | . . . . . 4 3 4 4 . 3 4 9 1 12 29 10 10 . . 11 2 . . . 15 95 41 Message Errors 58 | . . . . . . 1 2 2 . 2 2 5 . 5 8 4 3 . . 4 . . . . . 14 6 Matter Fused 29 | . . . . . . . . . . . . . . . 3 3 5 . . 1 . . . . 2 14 1 Heat Flow Errors 21 | . . . . . 1 . . . . . . . . 2 3 . 1 . . 1 1 . . . 2 8 2 Energy Discharges 23 | . . . . . . 2 . 1 . . 1 2 1 3 4 1 . . . 1 1 . . . . 5 1 Parts Rejected 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 1 Data Loss (minor) 37 | . . . . . 1 . 2 1 . 1 1 . . 2 6 2 . . . 2 . . . . 2 12 5 Data Loss (major) 7 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 5 1 Misfires 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 Misdirections 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 Targeting Errors 59 | . . . . . 2 . . . . . . 2 . . 3 . 1 . . . . . . . 5 30 16 Weapon Failures 8 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 2 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1552 | . . 10 . 14 . . . . 28 . . . . 5 160 105 14 . . 197 4 . . . 183 815 17 Projectiles 261 | . . . . 14 . . . . 28 . . . . . 85 77 14 . . . . . . . 26 . 17 Explosions 306 | . . . . . . . . . . . . . . 5 75 28 . . . 26 4 . . . . 168 . Melee 985 | . . 10 . . . . . . . . . . . . . . . . . 171 . . . . 157 647 . Knockbacks 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 128 | . 1 . . . . . . . . . . . . 19 . . . 94 . . . . . . . . 14 Shots 5 | . . . . . . . . . . . . . . 3 . . . 2 . . . . . . . . . Rammed 15 | . 3 6 2 1 . . . . . . . . . . . . . . . . . . . . . . 3 Targets Rammed 16 | . 4 6 2 1 . . . . . . . . . . . . . . . . . . . . . . 3 Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 555 | 210 555 47 336 72 106 . 48 . 142 36 132 168 . 184 321 8 278 72 123 221 241 36 . 204 234 260 234 Average Temperature 54 | 89 109 10 77 9 28 . 9 . 61 12 45 64 . 58 49 5 63 28 38 79 59 18 . 73 40 48 61 Received Heat Transfer 3250 | . 282 504 45 477 261 . 84 . 32 15 30 . . 108 153 . 9 4 . 123 . . . 78 12 493 540 Effects 13 | . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . Shutdowns 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (core) 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Total Turns 29 | . . . . . . . . . . . . . . . . . . . . . . . . . 29 . . Longest Duration 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . Robots Corrupted 27 | . . . . . . . . . 2 . . . . 2 6 2 3 . . 2 . . . . . . 10 Combat Hostiles 20 | . . . . . . . . . . . . . . 2 4 . 3 . . 2 . . . . . . 9 Parts Fried 61 | . . 2 . . . . . . 3 . . 3 . 6 9 6 3 1 . 5 . . . . . . 23 Impact Corruptions 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 16 | . 5 1 . 8 . . . . . . . . . . 1 . . 1 . . . . . . . . . Heat Transferred 9868 | 421 3871 855 333 2701 . . . . 100 . . . . 150 375 . . 650 . 100 . . . . 125 50 137 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 20 | . . 1 . . . . . . 2 . . . . 6 2 . 2 6 . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Peak Influence 2027 | 25 291 664 308 750 407 . . . . 410 . . . . 1065 . . . . 296 . . . . 505 2027 1798 Initial 1125 | . 16 102 248 35 204 . . . . . . . . . 128 . . . . . . . . . 41 241 1125 Average 391 | 9 154 348 183 336 171 . . . . 303 . . . . 487 . . . . 131 . . . . 135 921 1424 Maximum Alert Level 5 | . 1 2 1 3 2 . . . . 2 . . . . 3 . . . . 1 . . . . 2 5 5 Low Security (%) 35 | 100 60 19 55 20 62 . . . . 11 . . . . 33 . . . . 77 . . . . 76 . . Level 1 33 | . 39 57 44 41 33 . . . . 50 . . . . 16 . . . . 22 . . . . . 30 . Level 2 15 | . . 22 . 30 3 . . . . 37 . . . . 17 . . . . . . . . . 23 10 . Level 3 7 | . . . . 8 . . . . . . . . . . 32 . . . . . . . . . . 18 . Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 16 75 Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 23 24 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 63 | . 6 6 . 4 3 . . . . 3 . . . . 8 . . . . 4 . . . . 4 18 7 Investigation 17 | . 3 2 . 2 1 . . . . 2 . . . . 1 . . . . 2 . . . . 1 3 . Extermination 15 | . . . . . 2 . . . . . . . . . 3 . . . . 1 . . . . 3 5 1 Reinforcement 15 | . 3 4 . 1 . . . . . . . . . . 1 . . . . 1 . . . . . 4 1 Assault 14 | . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . 6 5 Garrison 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Distress Signals 19 | . 1 5 . 4 . . . . . . . . . . . . . 1 . . . . . . . 2 6 Communications Jammed 53 | . . . . . . . . . . 1 . . . . 13 . . . . 24 . . . . . 15 . Distress Signals 48 | . . . . . . . . . . 1 . . . . 13 . . . . 24 . . . . . 10 . Times Spotted 543 | . 35 66 13 62 19 . 4 . 8 9 5 2 . 27 39 9 4 12 1 18 11 2 . 8 12 100 77 Peak Tracking Total 24 | . 5 5 4 6 4 . 3 . 3 5 3 1 . 5 4 5 5 10 . 5 5 2 . 5 2 14 24 Tactical Retreats 31 | . 1 1 . 9 1 . . . . . . . . 2 3 1 . . . 1 . . . . . 7 5 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Traps Triggered 17 | . 4 1 . . . . . . . 1 . . . . 4 . . . . 1 . . . . . 5 1 Indirectly 3 | . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . 1 . . . . . . . . 9 . . . . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Machines Disabled 33 | . 3 2 . 2 . . . . . 1 . . . . 10 . . . . . 1 . 1 . 1 10 2 Max in Single Turn 3 | . 1 1 . 2 . . . . . . . . . . 3 . . . . . 1 . 1 . 1 2 1 Garrison Access 7 | . . . . 1 1 . . . . 1 . . . . 3 . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Machines Accessed 70 | . 6 12 1 12 9 . . 1 . 2 1 . 4 . 5 . . 3 . 2 3 . 4 . 1 4 . Terminals 27 | . 5 9 1 8 4 . . . . . . . . . . . . . . . . . . . . . . Fabricators 10 | . . . . . 3 . . . . . . . . . 2 . . . . 2 . . . . 1 2 . Repair Stations 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 2 . 2 1 . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 7 | . . . . 1 1 . . . . 1 . . . . 3 . . . . . . . . . . 1 . Total Hacks 213 | . 20 28 2 46 21 . . 5 . 4 1 . 27 . 12 . . 7 . 5 4 . 17 . 4 10 . Successful 150 | . 12 16 1 26 15 . . 5 . 2 1 . 27 . 6 . . 7 . 3 4 . 17 . 3 5 . Failed 59 | . 7 11 1 19 5 . . . . 2 . . . . 6 . . . . 2 . . . . 1 5 . Catastrophic 8 | . 2 . . 5 1 . . . . . . . . . . . . . . . . . . . . . . Database Lockouts 4 | . 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . Manual 136 | . 15 17 1 26 8 . . . . 9 . . . . 6 . . 1 . 10 . . . . 15 25 3 Terminals 86 | . 18 21 2 36 9 . . . . . . . . . . . . . . . . . . . . . . Fabricators 29 | . . . . . 9 . . . . . . . . . 6 . . . . 5 . . . . 4 5 . Repair Stations 5 | . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 18 | . 2 5 . 6 2 . . . . 3 . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 13 | . . . . 1 1 . . . . 1 . . . . 6 . . . . . . . . . . 4 . Terminal Hacks 91 | . 5 6 1 14 4 . . 5 . . 1 . 27 . . . . 7 . . 4 . 17 . . . . Record 26 | . . . . . . . . . . . . . 11 . . . . 7 . . 3 . 5 . . . . Part Schematic 19 | . 2 . . . 1 . . 5 . . . . 7 . . . . . . . . . 4 . . . . Robot Schematic 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Robot Analysis 7 | . . 1 . 2 . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 8 | . 1 . . . . . . . . . . . 3 . . . . . . . . . 4 . . . . Open Door 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Branch Access Points 3 | . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . . 1 . 4 1 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . 1 1 1 2 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 17 | . . . . . 6 . . . . . . . . . 3 . . . . 2 . . . . 3 3 . Network Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Load Schematic 7 | . . . . . 2 . . . . . . . . . 2 . . . . 1 . . . . . 2 . Build 9 | . . . . . 3 . . . . . . . . . 1 . . . . 1 . . . . 3 1 . Repair Station Hacks 4 | . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . 2 . 2 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 5 | . . 2 . 2 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access Hacks 4 | . . . . 1 1 . . . . . . . . . 2 . . . . . . . . . . . . Seal Access 4 | . . . . 1 1 . . . . . . . . . 2 . . . . . . . . . . . . Unauthorized Hacks 28 | . 7 6 . 7 3 . . . . 2 . . . . 1 . . . . 1 . . . . . 1 . Terminals 15 | . 6 4 . 5 . . . . . . . . . . . . . . . . . . . . . . . Track 6 | . 1 1 . 4 . . . . . . . . . . . . . . . . . . . . . . . Botnet 7 | . 3 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . 2 . . . . . . . . . 1 . . . . 1 . . . . . . . Prioritize 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Haulers 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 2 . 2 1 . . . . 1 . . . . . . . . . . . . . . . . . Tunnel 7 | . 1 2 . 2 1 . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Jam 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Data Cores Recovered 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 5 10 1 9 6 . . . . 1 . . . . 4 . . . . 2 . . . . 1 3 . Full Trace Events 4 | . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . . 6 . . . . . . . . . . . 3 . . Robots Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Matter 351 | . . . . . . . . . . . . . . . . . . . . . . . . . . 351 . Time 62 | . . . . . . . . . . . . . . . . . . . . . . . . . . 62 . Total Robot Build Rating 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Part Schematics Acquired 58 | . 2 . . . 1 . . 5 . . . . 7 . . . . . . 14 . . 4 . . 25 . Parts Built 11 | . . . . . 3 . . . . . . . . . 1 . . . . 1 . . . . 6 . . Matter 1564 | . . . . . 372 . . . . . . . . . 234 . . . . 190 . . . . 768 . . Time 490 | . . . . . 134 . . . . . . . . . 117 . . . . 47 . . . . 192 . . Total Part Build Rating 66 | . . . . . 6 . . . . . . . . . 7 . . . . 5 . . . . 48 . . Parts Repaired 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Time 51 | . . 32 . 19 . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 25 | . . 13 . 11 1 . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Total Allies 16 | . . . 1 . . . . 4 . 1 . . . 1 1 . . 3 . 3 . . . 1 . 1 . Largest Group 4 | . . . 1 . . . . 4 4 3 3 . . 1 1 . . 3 . 3 3 3 2 2 . 1 . Highest-Rated Group 343 | . . . 31 . . . . 155 155 118 110 . . 94 81 . . 133 . 343 343 343 206 206 . 32 . Highest-Rated Ally 137 | . . . 31 . . . . 40 40 40 39 . . 94 81 . . 46 . 137 137 137 103 115 . 32 . Zionite Dispatches 3 | . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Demo 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Total Orders 9 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 4 3 . AID 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . RETURN 8 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 4 2 . Ally Attacks 121 | . . . 2 . . . . . 23 21 15 . . 22 6 . . 7 . 1 8 5 . 11 . . . Total Damage 4368 | . . . 21 . . . . . 410 901 683 . . 564 279 . . 241 . 33 415 242 . 579 . . . Kills 46 | . . . 1 . . . . . 4 11 5 . . 8 1 . . 1 . . 8 2 . 5 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Robot Analysis Total 7 | . . 1 . 2 . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 18 | . . . . . . 1 3 2 2 . 2 . . 3 . 1 . . . . 2 2 . . . . . Drone Launches 11 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 7 2 . Drone Recoveries 11 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 7 2 . Zionite Intel Received 12 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 4 6 . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Component Schematics 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unaware Analyses 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Turns Passed 38647 | 115 2385 3508 896 2611 2142 501 713 2375 1384 870 683 1278 187 1517 2658 1361 1492 1404 430 722 1375 1378 263 1568 1698 2439 694 Spaces Moved 19507 | 46 1129 1423 399 1111 961 264 352 1259 685 437 340 628 101 835 1325 671 825 787 272 324 844 952 169 969 758 1406 235 Core 48 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 44 Treads 9487 | 42 875 1418 399 1111 961 264 352 1259 685 437 340 628 101 197 . . . . . . . . . . 351 . 67 Legs 8600 | . 254 5 . . . . . . . . . . . 638 1325 671 825 787 272 324 844 952 169 969 218 308 39 Wheels 377 | . . . . . . . . . . . . . . . . . . . . . . . . . . 292 85 Hover 995 | . . . . . . . . . . . . . . . . . . . . . . . . . 189 806 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 200 165 178 187 187 187 187 185 185 187 187 150 150 150 155 150 150 110 140 134 134 134 138 68 50 Average Speed 162 | 150 173 199 200 177 184 187 187 187 187 185 185 187 187 159 156 152 155 153 150 142 140 139 134 142 152 99 130 Slowest Speed 300 | 160 300 260 200 200 187 187 187 187 210 187 187 187 187 210 180 155 155 155 150 150 140 140 134 145 185 180 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 61 | 4 97 95 84 81 22 44 55 89 72 11 56 70 72 77 23 80 95 88 48 10 92 96 59 93 16 96 6 Regions Visited 27 Branch Regions 18 Pre-discovered Areas 19 | . 1 2 2 2 1 . . . 2 1 2 . 1 1 . . . 1 . . . . 3 . . . . Known Exits Taken 15 | . . 1 . . 1 . . . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 12 | 1 1 . 1 1 . 1 1 1 1 . 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 36 | . . . 1 . . 4 3 5 1 . 3 1 . 1 . 4 4 . 2 . 2 2 . 3 . . . Spaces Dug 148 | . . 12 . 8 . . . . 6 . . . . . 25 1 4 16 4 6 7 12 . 14 16 16 1 Terrain Destroyed 711 | . . 17 . 54 . . . . 15 . . . . 32 134 44 25 36 7 34 30 30 1 29 24 160 39 Melee 49 | . . . . 2 . . . . . . . . . . 4 . . 16 . 6 1 . . . 8 12 . Projectile 154 | . . . . . . . . . 9 . . . . . 25 6 9 . 7 25 13 3 1 29 16 10 1 AOE 508 | . . 17 . 52 . . . . 6 . . . . 32 105 38 16 20 . 3 16 27 . . . 138 38 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Total 23986 | 66 1332 1786 451 1438 1191 273 380 1287 742 481 366 723 100 977 1714 982 1001 934 284 491 1017 989 200 1097 1179 2076 429 Wait 1653 | . 27 67 16 47 69 . 7 9 . 13 2 81 . 67 124 272 132 5 . 50 132 13 5 48 258 186 23 Move 19480 | 45 1128 1422 398 1110 960 263 351 1258 684 436 339 627 100 834 1324 670 824 786 271 323 843 951 168 968 757 1405 235 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 221 | 2 21 29 . 25 21 4 1 10 2 4 2 . . 4 19 3 1 9 1 10 3 . 3 4 9 26 8 Fast Attach 179 | 7 7 15 1 8 4 . . . 3 1 1 1 . 5 7 1 3 6 . 5 4 7 8 7 12 46 20 Attach 95 | . 2 10 . 8 8 . 1 . 1 2 . . . . 10 . . . . 7 2 . . 2 4 25 13 Detach 22 | . . 1 . 2 . . . . . . . 1 . . . . . 1 . . 1 2 . 1 1 10 2 Swap 387 | 1 9 19 8 29 13 2 3 . 3 7 3 4 . 19 53 16 16 9 3 27 8 6 2 17 45 61 4 Drop 336 | . 13 40 3 37 36 4 . 10 4 5 3 1 . 11 26 2 5 17 1 8 6 5 11 10 17 47 14 Fire 1248 | 11 121 177 23 169 80 . 17 . 45 13 16 7 . 36 145 18 20 7 8 29 16 5 1 40 45 102 97 Melee 247 | . . . . 2 . . . . . . . . . 1 6 . . 21 . 27 2 . 2 . 31 155 . Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kick 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 12 | . 2 6 2 1 . . . . . . . . . . . . . . . . . . . . . . 1 Escape Stasis 27 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . 13 9 Rewire 74 | . . . . . . . . . . . . 1 . . . . . 73 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res / Arm / *Tes x2) -3/Testing -2/Research History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 16) 542 | -10/Materials | Discovered new exit (range 12) 579 | -10/Materials | Central database locked down 1106 | -10/Materials | Discovered new exit (range 15) 1445 | -10/Materials | Discovered new exit (range 17) 1760 | -10/Materials | Discovered new exit (range 5) 2123 | -10/Materials | Build established: Hauler-Mutant 2501 | -10/Materials | Entered another Materials area 2501 | -9/Materials | Evolved 2 slots: Utility x2 3177 | -9/Materials | Repaired Imp. Treads 3267 | -9/Materials | Discovered new exit (range 13) 4183 | -9/Materials | Identified exit to Mines 4815 | -9/Materials | Discovered new exit (range 15) 5187 | -9/Materials | Central database locked down 5368 | -9/Materials | Core integrity fell below 50% 5741 | -9/Materials | Discovered new exit (range 16) 6009 | -9/Materials | Entered Mines 6012 | -9/Mines | Escorted by a lone wolf Derelict 6032 | -9/Mines | Learned location of Storage (-8) 6061 | -9/Mines | Assembled infested the area 6066 | -9/Mines | Assisted by a Guerilla fighting off Assembled 6159 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 6199 | -9/Mines | Destroyed YI-UF0 6483 | -9/Mines | Discovered new exit (range 7) 6905 | -9/Mines | Entered Materials 6905 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6966 | -8/Materials | Discovered new exit (range 3) 7011 | -8/Materials | Identified exit to Storage 7603 | -8/Materials | Repaired Hrd. Medium Armor Plating 8138 | -8/Materials | Discovered new exit (range 6) 8637 | -8/Materials | Discovered new exit (range 14) 8836 | -8/Materials | Garrison activated, responded to threat 9025 | -8/Materials | Central database locked down 9516 | -8/Materials | Entered Factory 9516 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9658 | -7/Factory | Fabricated Hcp. Storage Unit? 9661 | -7/Factory | Identified exit to Lower Caves 9714 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 10313 | -7/Factory | Central database locked down 10506 | -7/Factory | Fabricated Lrn. Terrain Scanner (x1) 11658 | -7/Factory | Entered Lower Caves 11969 | -7/Lower Caves | Discovered new exit (range 14) 12150 | -7/Lower Caves | Learned Factory interactive machine intel 12159 | -7/Lower Caves | Entered another Lower Caves area 12252 | -7/Lower Caves | Discovered new exit (range 8) 12321 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12664 | -7/Lower Caves | Learned Factory trap positions 12668 | -7/Lower Caves | Discovered new exit (range 6) 12872 | -7/Lower Caves | Entered Zion 13107 | -7/Zion | Discovered new exit (range 8) 13163 | -7/Zion | System corruption cleaned by Quarantine Array 13408 | -7/Zion | Given A8's code to call for help 13454 | -7/Zion | Learned Factory emergency access door positions 13634 | -7/Zion | Learned location of 1 exit from Factory 13658 | -7/Zion | Given the Hacking Drone Bay 14151 | -7/Zion | Found CR-A16's Pointy Stick 14778 | -7/Zion | Imprinted 14780 | -7/Zion | Declared Zion's savior 14917 | -7/Zion | Found Prototype Device 15247 | -7/Zion | Entered Proximity Caves 15247 | -6/Proximity Caves | Accompanied by 4 allies 15861 | -6/Proximity Caves | Spotted B-75 Beast 15881 | -6/Proximity Caves | Allies destroyed B-75 Beast 16375 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16418 | -6/Proximity Caves | Discovered new exit (range 6) 16631 | -6/Proximity Caves | Entered Factory 16631 | -6/Factory | Accompanied by 3 allies 16631 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 16632 | -6/Factory | Identified exit to Lower Caves 16634 | -6/Factory | Loaded intel: 118 trap records 16636 | -6/Factory | Loaded intel: 45 interactive machine locations 16981 | -6/Factory | First assault squad dispatched 17267 | -6/Factory | Identified Hacking Drone Bay 17305 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 17306 | -6/Factory | Zion Demo squad teleported in 17501 | -6/Factory | Entered Lower Caves 17501 | -6/Lower Caves | Accompanied by 3 allies 17512 | -6/Lower Caves | Spotted B-75 Beast 17525 | -6/Lower Caves | Allies destroyed B-75 Beast 17981 | -6/Lower Caves | Discovered new exit (range 14) 18184 | -6/Lower Caves | Entered another Lower Caves area 18226 | -6/Lower Caves | Discovered new exit (range 11) 18479 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 18867 | -6/Lower Caves | Discovered new exit (range 10) 19462 | -6/Lower Caves | Entered Data Miner 19462 | -6/Data Miner | Discovered new exit (range 6) 19498 | -6/Data Miner | Met Data Miner 19537 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 19537 | -6/Data Miner | Learned location of Section 7 (-2) 19565 | -6/Data Miner | Received God Mode back door access code from Data Miner 19649 | -6/Data Miner | Entered Proximity Caves 19863 | -5/Proximity Caves | Spotted B-75 Beast 19865 | -5/Proximity Caves | Escorted by Enhanced Grunt 20439 | -5/Proximity Caves | Learned location of 1 exit from Factory 20495 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 20512 | -5/Proximity Caves | Build established: Scavenger-Mutant 20955 | -5/Proximity Caves | Learned location of Armory (-3) 21093 | -5/Proximity Caves | Discovered new exit (range 10) 21166 | -5/Proximity Caves | Entered Factory 21166 | -5/Factory | Evolved 2 slots: Utility x2 21167 | -5/Factory | Identified exit to Upper Caves 21803 | -5/Factory | Discovered new exit (range 22) 22069 | -5/Factory | Identified exit to Factory 22359 | -5/Factory | Spotted B-75 Beast 22362 | -5/Factory | Befriended a Behemoth using the annoying Tinkerer's hack 22616 | -5/Factory | Terminal network hard line cut 23074 | -5/Factory | Fabricated Adv. Armor Integrity Analyzer? 23566 | -5/Factory | First assault squad dispatched 23582 | -5/Factory | Incoming assault squad redirected 23824 | -5/Factory | Entered Upper Caves 24175 | -5/Upper Caves | Build established: Scavenger-Assassin 24822 | -5/Upper Caves | Build established: Hauler-Mutant 24945 | -5/Upper Caves | Learned Factory stockpile data 24958 | -5/Upper Caves | Discovered new exit (range 14) 25180 | -5/Upper Caves | Identified exit to Upper Caves 25185 | -5/Upper Caves | Entered another Upper Caves area 25186 | -5/Upper Caves | Identified exit to Warlord 25293 | -5/Upper Caves | Discovered exit to Factory (range 11) 25543 | -5/Upper Caves | Build established: Scavenger-Skirmisher 26336 | -5/Upper Caves | Build established: Scavenger-Mutant 26677 | -5/Upper Caves | Entered Warlord 26785 | -5/Warlord | Discovered new exit (range 12) 27018 | -5/Warlord | Found Prototype Device 27182 | -5/Warlord | Learned location of Testing (-3) 27186 | -5/Warlord | Learned Factory terminal intel 27186 | -5/Warlord | Learned Factory scanalyzer intel 27186 | -5/Warlord | Learned Armory terminal intel 27186 | -5/Warlord | Learned Armory fabricator intel 27186 | -5/Warlord | Learned Armory repair station intel 27252 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 27359 | -5/Warlord | Build established: Hauler-Assassin 27569 | -5/Warlord | Warlord's base attacked by MAIN.C 27661 | -5/Warlord | Rebuked by Warlord 27675 | -5/Warlord | Opened Warlord's prototype stash 27695 | -5/Warlord | Found Prototype Hackware 27710 | -5/Warlord | Found Prototype Reactor 27919 | -5/Warlord | Warlord forces counterattacked 27972 | -5/Warlord | Build established: Hauler-Mutant 27975 | -5/Warlord | Spotted Executioner 27987 | -5/Warlord | Allies destroyed Executioner 27987 | -5/Warlord | Spotted Striker 28023 | -5/Warlord | Destroyed 7 combat bots 28080 | -5/Warlord | Identified exit to Proximity Caves 28081 | -5/Warlord | Entered Proximity Caves 28448 | -4/Proximity Caves | Discovered exit to Factory (range 18) 28511 | -4/Proximity Caves | Entered Factory 28511 | -4/Factory | Evolved 2 slots: Utility x2 28513 | -4/Factory | Loaded intel: 22 terminal locations 28514 | -4/Factory | Loaded intel: 4 scanalyzer locations 28544 | -4/Factory | Incoming investigation squad redirected 28578 | -4/Factory | Incoming investigation squad redirected 28600 | -4/Factory | Fabricated Tactical Coordination Suite (x1) 28786 | -4/Factory | Destroyed 8 combat bots 28793 | -4/Factory | Lost 4 parts (1p1n2u) 28866 | -4/Factory | Lost 3 parts (1p2u) 29055 | -4/Factory | Zion Heavy squad teleported in 29156 | -4/Factory | Retrieved Zion intel report: Component Schematics 29157 | -4/Factory | Zion hero teleported in (1C-UTU) 29174 | -4/Factory | Discovered new exit (range 11) 29207 | -4/Factory | Identified exit to Upper Caves 29233 | -4/Factory | Entered Upper Caves 29233 | -4/Upper Caves | Accompanied by 3 allies (1C-UTU) 29236 | -4/Upper Caves | Learned Research stockpile data 29684 | -4/Upper Caves | Build established: Hauler-Skirmisher 30015 | -4/Upper Caves | Discovered new exit (range 11) 30600 | -4/Upper Caves | Build established: Scavenger-Mutant 30604 | -4/Upper Caves | Identified exit to Upper Caves 30608 | -4/Upper Caves | Entered another Upper Caves area 30608 | -4/Upper Caves | Accompanied by 3 allies (1C-UTU) 30681 | -4/Upper Caves | Learned Research stockpile data 30793 | -4/Upper Caves | Discovered new exit (range 4) 30912 | -4/Upper Caves | Build established: Hauler-Skirmisher 31021 | -4/Upper Caves | Identified exit to Research 31403 | -4/Upper Caves | Encountered a Warlord checkpoint 31615 | -4/Upper Caves | Discovered new exit (range 18) 31628 | -4/Upper Caves | Learned Research terminal intel 31689 | -4/Upper Caves | Identified exit to Zhirov 31943 | -4/Upper Caves | Destroyed 1C-UTU 31964 | -4/Upper Caves | Found Prototype Device 31964 | -4/Upper Caves | Identified Exp. Actuator Array 31977 | -4/Upper Caves | Found Prototype Slashing Weapon 31977 | -4/Upper Caves | Identified 1C-UTU's Sword "Lootmaker" 31986 | -4/Upper Caves | Entered Zhirov 31986 | -4/Zhirov | Accompanied by 2 allies 31986 | -4/Zhirov | Discovered new exit (range 3) 32040 | -4/Zhirov | Learned location of Command (-1) 32040 | -4/Zhirov | Learned location of Quarantine (-2) 32077 | -4/Zhirov | Found Alien Artifact 32077 | -4/Zhirov | Identified Integrated Dissipator 32077 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 32166 | -4/Zhirov | Found Hvy. Reflective Plating 32239 | -4/Zhirov | Cloak Generator disabled 32239 | -4/Zhirov | Attacked by Zhirov 32244 | -4/Zhirov | Identified exit to Proximity Caves 32249 | -4/Zhirov | Entered Proximity Caves 32249 | -3/Proximity Caves | Accompanied by 2 allies 32582 | -3/Proximity Caves | Found Prototype Protection 32582 | -3/Proximity Caves | Identified Zio. Heavy Carapace 32596 | -3/Proximity Caves | Found Prototype Protection 32596 | -3/Proximity Caves | Identified Zio. Weapon Casing 32893 | -3/Proximity Caves | Build established: Scavenger-Skirmisher 32978 | -3/Proximity Caves | Discovered exit to Research (range 7) 33442 | -3/Proximity Caves | Spotted B-86 Titan 33445 | -3/Proximity Caves | Befriended a Behemoth using the annoying Tinkerer's hack 33817 | -3/Proximity Caves | Entered Research 33817 | -3/Research | Evolved 2 slots: Utility x2 33818 | -3/Research | Identified exit to Armory 33820 | -3/Research | Loaded intel: 18 terminal locations 33972 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 34157 | -3/Research | Retrieved Zion intel report: Unaware Schematics 34235 | -3/Research | Incoming investigation squad redirected 34404 | -3/Research | Retrieved Zion intel report: Emergency Access 34801 | -3/Research | Identified Minesniffer Drone Bay 34810 | -3/Research | Spotted B-86 Titan 34813 | -3/Research | Revealed the true nature of CR-A16's Pointy Stick 34816 | -3/Research | Destroyed B-86 Titan 34827 | -3/Research | Found Hvy. Reflective Plating 34858 | -3/Research | Retrieved Zion intel report: Branch Access 34858 | -3/Research | Identified exit to Testing 34937 | -3/Research | Identified System Mapper 35004 | -3/Research | Fabricated Cmb. Antigrav System? 35080 | -3/Research | Fabricated Cmb. Antigrav System (x2) 35121 | -3/Research | Local fabrication network quarantined 35159 | -3/Research | Fabricated Cmb. Antigrav System (x2) 35206 | -3/Research | Terminal network hard line cut 35229 | -3/Research | Discovered new exit (range 14) 35244 | -3/Research | Build established: Hacker-Assassin 35286 | -3/Research | Found Fusion Bomb Launcher 35515 | -3/Research | Entered Testing 35779 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 35889 | -3/Testing | Retrieved Zion intel report: Component Schematics 35909 | -3/Testing | Retrieved Zion intel report: Main Access 35909 | -3/Testing | Identified exit to Research 35981 | -3/Testing | Build established: Scavenger-Ninja 35984 | -3/Testing | Retrieved Zion intel report: Active Garrisons 35996 | -3/Testing | Found Exp. Signal Interpreter 36045 | -3/Testing | Found Exp. Target Analyzer 36112 | -3/Testing | Identified Vortex Chain Reactor 36209 | -3/Testing | System corruption reached 10% 36296 | -3/Testing | Retrieved Zion intel report: Prototype Stockpiles 36343 | -3/Testing | Retrieved Zion intel report: Component Stockpiles 36542 | -3/Testing | Lost 5 parts (1p3n1u) 36582 | -3/Testing | Destroyed 9 combat bots 36664 | -3/Testing | Found Prototype Reactor 36664 | -3/Testing | Identified Zero-point Reactor 36669 | -3/Testing | Found Zero-point Reactor 36685 | -3/Testing | Found Prototype Processor 36685 | -3/Testing | Identified Exp. Targeting Computer 36729 | -3/Testing | Terminal network hard line cut 36747 | -3/Testing | Build established: Scavenger-Mutant 36765 | -3/Testing | First assault squad dispatched 36792 | -3/Testing | Incoming assault squad redirected 36831 | -3/Testing | Incoming assault squad redirected 36881 | -3/Testing | Destroyed 10 combat bots 36924 | -3/Testing | Found Prototype Energy Gun 36924 | -3/Testing | Identified Hyp. EM Gauss Rifle 36972 | -3/Testing | Assembled infested ambush trap array 36976 | -3/Testing | Scanned by Researcher 36982 | -3/Testing | Core integrity fell below 50% 37017 | -3/Testing | Lost 4 parts (1n3u) 37187 | -3/Testing | Incoming investigation squad redirected 37202 | -3/Testing | Spotted Striker 37203 | -3/Testing | Spotted Striker 37214 | -3/Testing | Spotted Alpha 7 37217 | -3/Testing | Destroyed Striker 37226 | -3/Testing | Fabricated M-36 Artificer? 37251 | -3/Testing | Destroyed Alpha 7 37269 | -3/Testing | Found Exp. Target Analyzer 37279 | -3/Testing | Found Prototype Device 37279 | -3/Testing | Identified Exp. ECM Suite 37315 | -3/Testing | Local fabrication network quarantined 37352 | -3/Testing | Destroyed Striker 37374 | -3/Testing | Found Exp. Targeting Computer 37522 | -3/Testing | Incoming investigation squad redirected 37539 | -3/Testing | Incoming assault squad redirected 37700 | -3/Testing | Found Prototype Device 37700 | -3/Testing | Identified Exp. Focal Shield 37815 | -3/Testing | Core integrity fell below 20% 37900 | -3/Testing | Destroyed 10 combat bots 37954 | -3/Testing | Entered Research 37954 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 38176 | -2/Research | Lost 4 parts (1p1u2w) 38204 | -2/Research | First assault squad dispatched 38230 | -2/Research | Incoming assault squad redirected 38241 | -2/Research | Lost 6 parts (1n4u1w) 38380 | -2/Research | System corruption reached 10% 38577 | -2/Research | Incoming assault squad redirected 38598 | -2/Research | Incoming assault squad redirected 38613 | -2/Research | Released all parts (13) 38617 | -2/Research | Core integrity fell below 50% 38628 | -2/Research | Core integrity fell below 20% 38643 | -2/Research | Lost 12 parts (1p3n5u3w) 38648 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 38620_ R-10 Processor destroyed. 38620_ K-01 Serf collects debris. 38624_ OK7ELB G#XS8 A:|ZNJWE BU 38631_ Slammed into U-05 Engineer. 38631_ U-05 Engineer destroyed. 38631_ Destabilizing: Core damaged (-43). 38635_ Triggered Stasis Trap. 38635_ A bubble of rippling energy engulfs the area. 38635_ Field strength at 94. 38636_ Field strength at 82. 38637_ Field strength at 76. 38638_ Field strength at 64. 38639_ Field strength at 58. 38640_ Field strength at 52. 38641_ Field strength at 40. 38642_ Field strength at 28. 38643_ Field strength at 17. 38644_ System corrupted: Heat flow error (+131). 38644_ Field strength at 11. 38645_ Stasis field depleted. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ### ????????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | #####????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???#?#?????????????????????????????????????????? | | #?????##???#????????????????????????????????????? | | #?###?##?###? #?????????????????????????????????? | | ##?#####?###????????????????????????????????????? | | # """" ?#?##+##????????????????????????????????? | | # """" ##? ????# ?????????????????????????????? | | # """" ## ? ?#? ????????????????????????????? | | # """" ## ??# ???????????????????????????? | | + ## #?? ???????????????????????????? | | # ! ## ?? ?????????????#??????????????? | | # ## ? #? ??????????? ???????????????? | | # ###+#?### ?????????? ????????????????? | | #? ### #?####+##+######+########??????????? | | #####+###### ###### ?????????? | | #####%###### ###### ?????????? | | % ###### ????????? | | %% ###### s k ????????? | | %%%%% % lgl gg%* s @ ????????? | | = %%%% ###############+######+###???????????????? | | ^####+############# ????????????????????????? | | %#% %%% !** ##### ???????????????????????? | | !# % !! ##### """ ? ?????????????????????? | | %# ==*= ##### """ ? ?????????????????????? | | =#"" [*=""" ##### """ #????????????????????? | | %#""=*= "" ##### ??????????????????????? | | !#""[!! ##### ????/????????????????? | | %#T ##### ?????????????????????? | | #"" " " ###############????????????????????? | | #"" """ #############?????????????????????? | | #"" """ *###########?##?????????????????????? | | !# *=[ = ##############?????????????????????? | | !# *% = #################??????????????????? | | %#########+###################???????????????????? | | # "%%%%##################????????????????????? | | *#! "! %# ###############?????????????????????? | | #[ # ###############?????????????????????? | | */%! # ###############?????????????????????? | | %#| %% # #######?#####??????????????????????? | | !# * # #############???????????????????????? | | %# # ############?#??????????????????????? | | =# ###########?###???????????????????????? | | ###+####### #############???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 145 Energy Generation 61 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 22 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 5 Jamming Range 16 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 25 Weapon Shielding 100 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 61 Targeting Accuracy 24 Target Analysis 12 Core Analysis 10 Armor Integrity Analysis 66 Recoil Reduction 4 Matter Filtering 50 Particle Charging 25 Salvage Targeting 4 Offensive Hacking 34 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Lrn. Terrain Scanner | -7/Factory | Hacked Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Barrage Gun | -7/Zion | Free Cloaking Device | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Adv. Datajack | -4/Factory | Z-intel Corruption Screen | -4/Factory | Z-intel Adv. Drone Bay | -4/Factory | Z-intel Lrn. Proton Cannon | -4/Factory | Z-intel Gyrokinetic Inverter | -4/Factory | Z-intel Field Propulsion Array | -4/Factory | Z-intel Imp. Particle Charger | -4/Factory | Z-intel Energy Filter | -4/Factory | Z-intel Imp. Utility Shielding | -4/Factory | Z-intel Adv. Cryofiber Web | -4/Factory | Z-intel Adv. Transmission Jammer | -4/Factory | Z-intel Nuclear Pulse Array | -4/Factory | Z-intel Adv. System Shield | -4/Factory | Z-intel Antigrav System | -4/Factory | Z-intel Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Plasma Sword | -3/Testing | Z-intel Mni. Fusion Reactor | -3/Testing | Z-intel Exp. Signal Interpreter | -3/Testing | Z-intel Neutron Missile Launcher | -3/Testing | Z-intel Prc. Matter Filter | -3/Testing | Z-intel Exp. Target Analyzer | -3/Testing | Z-intel Imp. Diametric Drive | -3/Testing | Z-intel Exp. Matter Compressor | -3/Testing | Z-intel Lrn. Phase Cannon | -3/Testing | Z-intel Prc. Energy Filter | -3/Testing | Z-intel Reaction Control System | -3/Testing | Z-intel Arm. Medium Treads | -3/Testing | Z-intel Hvy. Disruptor Cannon | -3/Testing | Z-intel Imp. Core Shielding | -3/Testing | Z-intel Antimissile System | -3/Testing | Z-intel Adv. Armor Integrity Analyzer | -3/Testing | Z-intel System Guard | -3/Testing | Z-intel Imp. Targeting Computer | -3/Testing | Z-intel Adv. Weight Redist. System | -3/Testing | Z-intel Fusion Bomb Launcher | -3/Testing | Z-intel Lance | -3/Testing | Z-intel Imp. Arc Projector | -3/Testing | Z-intel Hvy. Pick | -3/Testing | Z-intel Biometal Medium Treads | -3/Testing | Z-intel Lyr. Heavy Armor Plating | -3/Testing | Z-intel Robot Schematics ------------------ I-47 Archangel | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free M-36 Artificer | -3/Research | Z-intel R-06 Scavenger | -3/Research | Z-intel B-60 Warrior | -3/Research | Z-intel Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Hcp. Storage Unit | x1 | -7/Factory Lrn. Terrain Scanner | x1 | -7/Factory Adv. Armor Integrity Analyzer | x1 | -5/Factory | Preloaded Tactical Coordination Suite | x1 | -4/Factory Cmb. Antigrav System | x2 | -3/Research | Preloaded Cmb. Antigrav System | x2 | -3/Research | Preloaded Cmb. Antigrav System | x2 | -3/Research | Preloaded M-36 Artificer | x1 | -3/Testing Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed WarpBehemothManipulator Manual? 0 Play Time 04:11:11 Cumulative 653.9 hours Start 2021.09.29 @ 17:32:30 End 2021.09.29 @ 23:27:14 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 379 Rogue 379 Adventurer 0 Explorer 0 Win Type - Total 9 Types 4/2/1/1/1/0/0/0/0 Lore% 90 Gallery% 93 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a375e365-f9e4-42ba-b3cc-b3bb6062cc92