Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.17 @ 13:39:20 // AFD2019/Pay2Buy Player: chebyrekser Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (838) 838 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5143 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 787/1000 Matter 290/300 Energy 500/500 System Corruption 4% Temperature Cool (0) Movement Core (300) Ox5 Location -5/Factory Parts ------- > --- POWER (2) -------- F-cell Engine > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Gun Armor > --- WEAPON (2+2) ----- (None) > --- INVENTORY (10) --- Seismic Detector Proton Missile Launcher Hammer Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Gun Armor > --- WEAPON ----------- Small Laser Heavy Plasma Cannon > --- INVENTORY -------- Seismic Detector Proton Missile Launcher Grenade Launcher Hammer [Rating: 21] Favorites ----------- Power F-cell Engine Engine F-cell Engine Propulsion Improved Treads Treads Improved Treads Leg Improved Aluminum Leg Utility Medium Armor Plating Device Seismic Detector Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 10 | . . . . 10 Power 1 | . . . . 1 Propulsion 4 | . . . . 4 Utility 5 | . . . . 5 Weapon . | . . . . . Parts Attached 12 | . 5 3 . 4 Power . | . . . . . Engine . | . . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 2 | . 2 . . . Treads 2 | . 2 . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | . 1 2 . . Device 1 | . 1 . . . Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . 2 . . Artifact . | . . . . . Weapon 7 | . 2 1 . 4 Energy Gun 2 | . . . . 2 Energy Cannon 1 | . . . . 1 Ballistic Gun 2 | . 1 . . 1 Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 11 | . . 2 . 9 Power . | . . . . . Propulsion 3 | . . 1 . 2 Utility 2 | . . 1 . 1 Weapon 6 | . . . . 6 Highest Loss Streak 6 | . . 1 . 6 To Critical Strikes . | . . . . . Average Backups 2 | . 1 1 3 5 Power . | . . . . . Propulsion . | . . . . . Utility . | . . . 1 1 Weapon 2 | . 1 1 2 4 Tool/Special . | . . . . . Unused Backups 1 | . . . . 1 Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 65 | . 65 82 66 23 Treads 18 | . 28 25 11 2 Leg 5 | . . 2 11 3 Device 4 | . 8 11 . . Protection 12 | . . 15 22 7 Ballistic Gun 22 | . 27 25 22 5 Peak Build Rating 21 | 8 10 19 20 21 Average Rating 13 | 7 7 10 19 18 On Entrance 11 | . 8 10 19 20 Avg Prop Armor Cover (%) 5 | . . 5 5 5 Naked Turns . | . . . . . Heaviest Build 27 | 7 14 17 17 27 Greatest Support 43 | 43 43 43 23 23 Greatest Overweight (x) 8 | . . . . 8 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 10 | 10 10 10 10 10 Average Capacity 10 | 10 10 10 10 10 Most Carried 7 | 1 2 4 7 7 Average Carried 2 | . 1 1 3 5 Final Capacity 10 | 10 10 10 10 10 Final Carried 7 | 1 1 3 7 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Mutant | -5/Factory Resources | -11 -10 -10 -7 -5 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 782 | 127 391 183 . 81 Remotely . | . . . . . Salvage Created 1228 | 127 705 192 . 204 Parts . | . . . . . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 21 | . 11 4 . 6 Guns 17 | . 11 4 . 2 Cannons 1 | . . . . 1 AOE 3 | . . . . 3 Classes Destroyed 11 | 2 7 1 . 1 Worker 1 | . 1 . . . Builder 1 | . 1 . . . Tunneler 3 | 3 . . . . Hauler 1 | . 1 . . . Recycler 2 | 1 1 . . . Operator 1 | . 1 . . . Watcher 3 | . 3 . . . Swarmer 7 | . 3 . . 4 Grunt 9 | . 8 . . 1 Sentry 1 | . . . . 1 Subdweller 4 | . . 4 . . Best Kill Streak 3 | 2 3 3 . 3 Combat Bots Only 3 | . 3 3 . 3 Max Kills in Single Turn 2 | 1 1 1 . 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 108 | . 24 20 . 64 Missed 26 | . 5 4 . 17 Hits 82 | . 19 16 . 47 Melee 4 | . . . . 4 Projectile 78 | . 19 16 . 43 Damage Taken 1648 | . 256 352 . 1040 Core 242 | . 29 . . 213 Absorbed by Shields . | . . . . . Core Remaining (%) 94 | 100 . . 88 . Volleys Fired 79 | 8 30 16 . 25 Largest 2 | 2 2 2 . 2 Hottest 130 | 46 46 46 . 130 Shots Fired 153 | 16 60 32 . 45 Gun 141 | 16 59 32 . 34 Cannon 8 | . . . . 8 Launcher 4 | . 1 . . 3 Special . | . . . . . Kinetic 124 | 16 59 32 . 17 Thermal 25 | . . . . 25 Explosive 4 | . 1 . . 3 Electromagnetic . | . . . . . Robot Hit Streak 19 | 8 7 19 . 16 Robot Miss Streak 5 | 1 2 1 . 5 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 100 | 11 34 26 . 29 Core Hits 55 | 4 23 8 . 20 Critical Kills 2 | . 1 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 1 1 . . Destroy 2 | . 1 1 . . Melee Attacks 3 | . . 3 . . Impact 3 | . . 3 . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1892 | 163 544 399 . 786 Guns 1334 | 163 544 399 . 228 Cannons 255 | . . . . 255 Explosions 299 | . . . . 299 Melee . | . . . . . Ramming 4 | . . . . 4 Kinetic 1175 | 163 544 399 . 69 Thermal 414 | . . . . 414 Explosive 225 | . . . . 225 Electromagnetic 74 | . . . . 74 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 2 2 2 4 Average Corruption 1 | . 1 2 2 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 17 | . 9 7 1 . Message Errors 2 | . 2 . . . Matter Fused 9 | . 3 6 . . Heat Flow Errors 1 | . 1 . . . Data Loss (minor) 2 | . . 1 1 . Data Loss (major) 2 | . 2 . . . Misfires 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 5 | . . . . 5 Projectiles . | . . . . . Explosions 5 | . . . . 5 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 86 | . . . . 86 Shots 3 | . . . . 3 Rammed 2 | . . . . 2 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 208 | . 208 . . 99 Average Temperature 54 | . 85 . . 40 Received Heat Transfer 327 | . 108 84 . 135 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 798 | . . . . 798 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 177 | 10 177 . . 103 Initial . | . . . . . Average 71 | 2 88 . . 36 Influence Increases 636 | 20 408 . . 208 Destroy 0b10 Robot/C 340 | . 220 . . 120 Destroy 0b10 Robot/NC 60 | 20 40 . . . Destroy Leader 88 | . 58 . . 30 Successful Hack 34 | . 34 . . . Disable Machine 15 | . . . . 15 Destroy Structure 39 | . 11 . . 28 Lose Combat Pursuer 60 | . 45 . . 15 Influence Decreases 598 | 20 401 7 . 170 Entered New Map 4 | . . 4 . . Time Decay 514 | 20 401 3 . 90 Lost Part 80 | . . . . 80 Squads Dispatched 4 | . 1 . . 3 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 32 | . 18 4 . 10 Peak Tracking Total 5 | . 5 3 . 5 Tactical Retreats 3 | . 2 . . 1 Traps | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -5 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 2 | . . 1 . 1 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 11 | . 6 . 3 2 Terminals 7 | . 6 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 33 | . 17 . 11 5 Successful 25 | . 14 . 11 . Failed 8 | . 3 . . 5 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 17 | . 15 . . 2 Terminals 19 | . 17 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 3 | . . . . 3 Terminal Hacks 15 | . 4 . 11 . Record 4 | . . . 4 . Robot Analysis 7 | . . . 7 . Terminal Index 1 | . 1 . . . Alert Level 1 | . 1 . . . Locate Traps 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 10 | . 10 . . . Terminals 10 | . 10 . . . Botnet 3 | . 3 . . . Disrupt 1 | . 1 . . . Operators 1 | . 1 . . . Skim 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 4 . . 2 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -5 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 1292 | 85 638 569 . . Seismic 1292 | 85 638 569 . . Robot Analysis Total 7 | . . . 7 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -5 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 3620 | 87 1091 671 1448 323 Spaces Moved 1964 | 37 579 369 903 76 Core 22 | 3 . . . 19 Treads 1942 | 34 579 369 903 57 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 100 Average Speed 161 | 151 160 160 160 207 Slowest Speed 450 | 160 160 160 160 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 4 91 26 59 2 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . 1 . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug 6 | . 6 . . . Terrain Destroyed 18 | . 6 . . 12 Melee . | . . . . . Projectile . | . . . . . AOE 18 | . 6 . . 12 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Total 2248 | 53 683 411 906 195 Wait 178 | 8 65 19 . 86 Move 1960 | 36 578 368 902 76 Hop . | . . . . . Pick Up 6 | . 1 1 4 . Fast Attach 3 | . 3 . . . Attach 7 | . 2 1 . 4 Detach 2 | 1 1 . . . Swap 7 | . 2 3 . 2 Drop 1 | . 1 . . . Fire 79 | 8 30 16 . 25 Melee 3 | . . 3 . . Ram 2 | . . . . 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Scr) -7/Scraptown -5/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 12) 88 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 505 | -10/Materials | Discovered new exit (range 16) 658 | -10/Materials | Discovered new exit (range 11) 734 | -10/Materials | Discovered new exit (range 8) 801 | -10/Materials | Learned 2 Mines zone layouts 868 | -10/Materials | Loaded intel: 13 trap records 886 | -10/Materials | Discovered new exit (range 16) 924 | -10/Materials | Loaded intel: 8 terminal locations 969 | -10/Materials | Learned 4 Recycling zone layouts 1004 | -10/Materials | Identified exit to Materials 1030 | -10/Materials | Identified exit to Subcaves 1030 | -10/Materials | Learned location of 1 exit from Materials 1064 | -10/Materials | Learned Materials trap positions 1179 | -10/Materials | Entered Subcaves 1180 | -10/Subcaves | Approached by a straggling Scientist 1180 | -10/Subcaves | Identified exit to Materials 1193 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1194 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1382 | -10/Subcaves | Disturbed a concealed Subdweller 1540 | -10/Subcaves | Visited 4L-MR0's lab 1711 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1742 | -10/Subcaves | A Subdweller sparked back to life 1742 | -10/Subcaves | A Subdweller sparked back to life 1742 | -10/Subcaves | A Subdweller sparked back to life 1790 | -10/Subcaves | Found Prototype Protection 1793 | -10/Subcaves | Identified Gun Armor 1794 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 1850 | -10/Subcaves | Entered Scraptown 1854 | -7/Scraptown | System corruption cleaned by C-Scrubber 2001 | -7/Scraptown | Visited Awakened 2025 | -7/Scraptown | Visited Symbiants 2041 | -7/Scraptown | Visited Shadow of the Wyrm 2050 | -7/Scraptown | Visited Cyclists 2092 | -7/Scraptown | Visited Assassins FH 2122 | -7/Scraptown | Visited Cave Peace 2145 | -7/Scraptown | Visited UFD Registry 2145 | -7/Scraptown | Registered with UFD as "Matrixtorch" 2206 | -7/Scraptown | Entered Cyclist Reading Room 2348 | -7/Scraptown | Visited Science Testing Area 2380 | -7/Scraptown | Visited Junk Repository 2425 | -7/Scraptown | Visited Chapter 10 2473 | -7/Scraptown | Visited Junk Cannon Lab 2494 | -7/Scraptown | Visited Analyses Database 2529 | -7/Scraptown | Visited Scrapoid Pod Storage 2553 | -7/Scraptown | Visited LU-1G1's Boring Crew 2574 | -7/Scraptown | Visited Junk Repository 2618 | -7/Scraptown | Visited Observation Area 2641 | -7/Scraptown | Visited Science Guys 2935 | -7/Scraptown | Discovered new exit (range 5) 3206 | -7/Scraptown | Met Optimus 3206 | -7/Scraptown | Accepted into 0bPrime 3298 | -7/Scraptown | Entered Factory 3298 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x4, Utility x5 3496 | -5/Factory | Garrison activated, responded to threat 3528 | -5/Factory | Lost 6 parts (2n1u3w) 3621 | -5/Factory | Self-destructed Last Messages --------------- 03541_ U-05 Engineer lays Concrete. 03543_ U-05 Engineer builds a Wall. 03548_ U-05 Engineer lays Concrete. [Purchased: F-cell Engine] 03557_ U-05 Engineer lays Concrete. 03558_ U-05 Engineer builds a Door. 03558_ U-05 Engineer lays Concrete. 03596_ B-60 Warrior emerges from the garrison. 03596_ L-41 Fighter emerges from the garrison. 03603_ Hvy. Plasma Cannon destroyed. 03603_ System corrupted by crushing effect (+4). 03603_ Knocked back. 03609_ Neutrino Reactor explodes. 03609_ Grenade Launcher destroyed. 03609_ Destroyed Grenade Launcher. 03609_ B-60 Warrior shuts down. 03611_ Sml. Laser destroyed. 03621_ Connecting with Garrison Access... 03621_ ALERT: Suspicious activity at Garrison Access F004. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | ?????????????# " " " ?????????????????????????? | | ?????????????# " " " "????????????????????????? | | ?????????????# " " " "????????????????????????? | | ???????####### " " " " ???????????????????????? | | ???????# # " " " " ???????????????????????? | | ???????# # " " " " ???????????????????????? | | ???????# # " " " " " #????????????????????? | | ???????+ + #????????????????????? | | ???????# ##+########???????????????????????? | | ???????# #??????????????????????????????? | | ???????# #??????????????????????????????? | | ???????# #??????????????????????????????? | | ???????# #####??????????????????????????? | | ???????# #??????????????????????????? | | ???????# #??????????????????????????? | | ???????# +??????????????????????????? | | ???????# #??????????????????????????? | | ???????# #??????????????????????????? | | ???????# """ """ #??????????????????????????? | | ???????# """ """ #??????????????????????????? | | ???????# """ """ #??????????????????????????? | | ???????# ###########????????????????? | | ???????# """ # #????????????????? | | ???????# """ + " #????????????????? | | ???????# """ # "" #????????????????? | | ???????? ^ # G@ #????????????????? | | ????????? 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""" ??## ####??????????????????? | | ??????????????""" #???#u#?????????????????????? | | ???????????????? ????# #?????????????????????? | | ???????????????? ????# #?????????????????????? | | ????????????????## ????#u##????????????????????? | | ?????????????????? ????#%##????????????????????? | | ?????????????????? ??###%###???????????????????? | | ?????????????????????# % ##############??????? | | ?????????????????# ### " % ??? | | ?????????????????+ T % ??? | | ?????????????????##### % ??? | | ?????????????????????# #######+####### ???? | | ???????????????????#####+### # ???????????????? | | ???????????????????# # ??????????????? | | ???????????????????# #? ?????????????? | | ???????????????????# #?? ????????????? | | ???????????????????# #?? ???????????? | | ???????????????????# #??? ??????????? | | ???????????????????# #???? ??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Cogshop Purchases (11) ------------------------ Lgt. Treads (749) Imp. Treads (874) Grenade Launcher (899) Hvy. Assault Rifle (699) Hvy. Assault Rifle (699) Seismic Detector (599) Med. Armor Plating (795) Hammer (395) Med. Armor Plating (1000) Imp. Aluminum Leg (723) F-cell Engine (852) Game ------ Seed WarlordMolecularAutocannon Manual? 0 Play Time 00:18:38 Cumulative 329.9 hours Start 2026.01.17 @ 13:20:21 End 2026.01.17 @ 13:39:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2019/Pay2Buy Game No. 92 Rogue 86 Adventurer 0 Explorer 6 Win Type - Total 19 Types 9/1/3/1/1/0/2/1/0/1 Lore% 87 Gallery% 78 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f5d398fe-a7f4-4e75-99c9-31182b0181bd