Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.11.06 @ 06:59:19 Player: Judas Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (144) 720 Value Destroyed (4311) 4311 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 9371 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 296/300 Energy 99/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Faulty F-cell Engine Armored Treads Improved Medium Treads Large Storage Unit Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Matter Compressor Target Analyzer Improved Light Armor Plating Drone Bay > --- WEAPON ----------- Enhanced Autogun Precision Assault Rifle Coil Gun Coil Gun > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Angular Momentum Engine Light Treads Improved Sensor Array Heavy Reflective Plating Heavy Reflective Plating Heavy Assault Rifle Grenade Launcher Precision Rocket Launcher Remote Datajack Remote Datajack Great Maul [Rating: 64] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Recoil Stabilizer Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy Laser Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Fac Low Slots Evolved 8 | . . . 2 . 2 . . 2 2 . Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . 1 . Utility 4 | . . . . . 2 . . 1 1 . Weapon 2 | . . . 1 . . . . 1 . . Parts Attached 110 | 3 1 5 7 2 24 18 7 10 32 1 Power 10 | . . . . . 3 . 1 3 3 . Engine 5 | . . . . . 1 . . 1 3 . Core 5 | . . . . . 2 . 1 2 . . Reactor . | . . . . . . . . . . . Propulsion 31 | . . 3 2 . 8 5 . 3 10 . Treads 31 | . . 3 2 . 8 5 . 3 10 . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 26 | 1 1 . 1 . 5 3 3 3 9 . Device 10 | 1 . . . . 2 2 . 1 4 . Storage 3 | . 1 . . . . . . . 2 . Processor 5 | . . . 1 . 3 . . 1 . . Hackware . | . . . . . . . . . . . Protection 8 | . . . . . . 1 3 1 3 . Artifact . | . . . . . . . . . . . Weapon 43 | 2 . 2 4 2 8 10 3 1 10 1 Energy Gun 1 | . . . . . . . . . . 1 Energy Cannon 5 | . . . 3 . . . . . 2 . Ballistic Gun 29 | 2 . 2 1 2 7 6 3 1 5 . Ballistic Cannon 4 | . . . . . . 3 . . 1 . Launcher 2 | . . . . . . . . . 2 . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . Slashing Weapon 1 | . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 1 1 . 1 4 . Parts Lost 51 | . . . 1 . 3 1 2 16 20 8 Power 4 | . . . . . 1 . . 1 1 1 Propulsion 15 | . . . . . 1 . . 4 5 5 Utility 18 | . . . 1 . . 1 2 5 8 1 Weapon 14 | . . . . . 1 . . 6 6 1 Highest Loss Streak 13 | . . . 1 . 2 1 2 11 5 13 To Critical Strikes . | . . . . . . . . . . . Average Backups 15 | 6 8 9 15 18 19 19 18 16 9 4 Power 2 | 1 1 1 1 1 1 2 2 3 2 1 Propulsion 2 | 4 4 2 3 4 3 2 3 2 . 2 Utility 4 | . 2 3 6 7 6 7 4 2 1 1 Weapon 5 | 1 1 1 5 6 7 7 8 6 2 . Tool/Special . | . . . . . . . . . . . Unused Backups 20 | . . 5 . 1 5 3 . . 4 2 Power 3 | . . . . . . . . . 2 1 Propulsion 6 | . . 4 . . . 2 . . . . Utility 6 | . . . . 1 3 1 . . . 1 Weapon 3 | . . 1 . . 2 . . . . . Tool/Special 2 | . . . . . . . . . 2 . Average Slot Usage (%) 92 | . 100 100 93 100 99 94 98 92 88 10 Engine 3 | . 14 14 11 11 1 . . . 5 . Core 4 | . . . . . 7 9 8 6 . . Treads 23 | . . 22 30 33 26 26 27 20 23 4 Leg 1 | . 28 5 . . . . . . . . Device 9 | . 14 14 7 . 12 9 5 8 11 1 Storage 9 | . 14 14 11 11 9 9 9 7 9 3 Processor 6 | . . . 3 11 14 9 5 2 5 . Protection 5 | . . . . . . 3 15 14 4 . Ballistic Gun 24 | . 28 28 18 32 26 23 26 28 22 . Peak Build Rating 64 | 9 9 11 15 16 37 39 40 44 64 27 Average Rating 35 | 7 9 9 13 13 29 34 36 39 56 3 On Entrance 21 | 6 9 9 11 14 16 37 39 35 37 24 Naked Turns 77 | . . . . . . . . . . 77 Heaviest Build 101 | 13 48 49 55 53 62 65 68 80 101 45 Greatest Support 108 | 20 20 40 60 60 66 66 64 64 108 50 Greatest Overweight (x) 18 | . 2 2 1 . 1 2 1 18 1 13 Average Overweight (x) . | . 1 1 . . . . . 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 17 20 20 20 20 20 20 20 18 12 Most Carried 20 | 7 9 12 18 20 20 20 20 20 16 6 Average Carried 15 | 6 8 9 15 18 19 19 18 16 9 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 9 12 18 20 20 20 17 10 7 4 Class Distribution -------------------- 38% | Scavenger-Gunner 26% | Gunner 16% | Mutant 15% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Gunner | -8/Storage Gunner | -8/Garrison Tank | -7/Factory Scavenger-Gunner | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Fac Low Matter Collected 5117 | 260 22 146 201 81 559 970 408 877 1593 . Remotely . | . . . . . . . . . . . Salvage Created 5980 | 71 33 209 402 60 723 915 465 910 2192 . Parts 347 | 2 4 12 21 8 49 52 22 62 115 . Haulers Intercepted 8 | . . . . . 2 3 . 1 2 . Recyclers Shooed 4 | . . . . . 1 1 . 1 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . . 11 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Fac Low Combat Hostiles Destroyed 98 | . 1 2 9 3 14 18 12 14 25 . Melee 1 | . . . . . . 1 . . . . Guns 78 | . 1 2 3 3 14 13 12 14 16 . Cannons 15 | . . . 4 . . 4 . . 7 . AOE 2 | . . . . . . . . . 2 . Classes Destroyed 16 | 2 2 2 1 . 2 1 2 3 1 . Worker 18 | . . 2 2 1 3 1 . 3 6 . Builder 5 | . . . . . . . . 1 4 . Tunneler 2 | 1 . . . . 1 . . . . . Hauler 8 | . . . . . 2 3 . 1 2 . Recycler 9 | 1 . 1 . . 1 . . 1 5 . Mechanic 2 | . . . . . 1 . . . 1 . Operator 2 | . 1 . . . . . . 1 . . Swarmer 27 | . 1 . 3 3 8 3 3 . 6 . Grunt 20 | . . . 1 . . 5 2 6 6 . Brawler 1 | . . . . . . . 1 . . . Duelist 2 | . . . . . . 1 1 . . . Sentry 24 | . . 2 5 . 6 9 . 1 1 . Hunter 14 | . . . . . . . 5 2 7 . Programmer 7 | . . . . . . . . 4 3 . Heavy 2 | . . . . . . . . 1 1 . Behemoth 1 | . . . . . . . . . 1 . Best Kill Streak 9 | 2 1 3 9 3 4 4 3 3 7 . Combat Bots Only 7 | . 1 1 7 3 4 4 3 2 4 . Max Kills in Single Turn 2 | 1 1 1 2 1 2 1 1 2 2 . Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . . . . . 1 . Melee 1 | . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Fac Low Hostile Shots Fired 980 | . 8 16 50 12 69 106 81 192 348 98 Missed 258 | . 5 1 12 4 18 27 18 65 82 26 Damage Taken 12081 | . 25 233 575 64 579 1321 987 2551 4396 1350 Core 1997 | . 10 52 166 6 36 198 121 542 222 644 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 107 | . . . . . . . 35 72 . . Ignored by Resistances 80 | . . . . . . . . . 80 . Core Remaining (%) 57 | 100 . 75 . 57 . . 35 22 . . Volleys Fired 329 | 5 2 16 16 6 31 68 38 53 86 8 Largest 4 | 2 2 2 3 3 3 3 3 4 4 1 Hottest 234 | 40 40 43 204 66 79 111 74 102 234 69 Shots Fired 1015 | 10 4 32 48 18 88 197 108 192 310 8 Gun 892 | 10 4 32 19 18 88 152 108 192 261 8 Cannon 120 | . . . 29 . . 45 . . 46 . Launcher 3 | . . . . . . . . . 3 . Special . | . . . . . . . . . . . Kinetic 951 | 10 4 32 19 18 88 197 108 192 283 . Thermal 48 | . . . 29 . . . . . 11 8 Explosive 3 | . . . . . . . . . 3 . Electromagnetic 13 | . . . . . . . . . 13 . Robot Hit Streak 30 | 6 9 17 11 6 16 30 26 18 19 3 Robot Miss Streak 6 | 1 . 1 3 1 2 4 1 3 6 1 Penetration Max 1 | . . . . . 1 . 1 1 1 . Secondary Targets 6 | . . . . . 1 2 . 1 2 . Max Gunslinging Chain 1 | . . . . . 1 1 . 1 1 . Shots Hit Robots 682 | 8 3 24 27 10 53 136 84 132 199 6 Core Hits 277 | 3 2 8 11 4 35 41 29 47 94 3 Critical Kills 8 | . . . 2 . 1 1 2 . 2 . Critical Parts Destroyed 11 | . . . . . . . 1 3 7 . Critical Strikes 23 | . . . 2 . 1 2 3 3 11 1 Burn 1 | . . . . . . . . . . 1 Meltdown 2 | . . . 2 . . . . . . . Destroy 18 | . . . . . 1 1 3 3 10 . Blast 1 | . . . . . . 1 . . . . Corrupt 1 | . . . . . . . . . 1 . Melee Attacks 25 | . . . . . 2 18 . 5 . . Impact 10 | . . . . . . 5 . 5 . . Slashing 15 | . . . . . 2 13 . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13715 | 104 45 311 567 165 1061 2457 1237 2228 5419 121 Guns 10629 | 104 45 311 157 165 1061 1490 1237 2228 3716 115 Cannons 2087 | . . . 410 . . 725 . . 952 . Explosions 732 | . . . . . . . . . 732 . Melee 230 | . . . . . . 230 . . . . Ramming 37 | . . . . . . 12 . . 19 6 Kinetic 11661 | 104 45 311 157 165 1061 2215 1237 2228 4138 . Thermal 740 | . . . 410 . . . . . 215 115 Explosive 732 | . . . . . . . . . 732 . Electromagnetic 315 | . . . . . . . . . 315 . Impact . | . . . . . . . . . . . Slashing 230 | . . . . . . 230 . . . . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . . . . . 1 7 4 1 2 Average Corruption 1 | . . . . . . 1 3 2 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 44 | . . . . . . 9 16 10 7 2 Message Errors 12 | . . . . . . 2 4 4 1 1 Matter Fused 10 | . . . . . . 4 4 2 . . Heat Flow Errors 6 | . . . . . . 1 1 1 2 1 Energy Discharges 6 | . . . . . . . 3 2 1 . Parts Rejected 2 | . . . . . . . 2 . . . Parts Fused 1 | . . . . . . . 1 . . . Data Loss (minor) 2 | . . . . . . . 1 . 1 . Data Loss (major) 2 | . . . . . . 1 . 1 . . Misfires 1 | . . . . . . . . . 1 . Alerts 2 | . . . . . . 1 . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 51 | . . . . . . 14 . . 37 . Projectiles 28 | . . . . . . 14 . . 14 . Explosions 23 | . . . . . . . . . 23 . Melee . | . . . . . . . . . . . Knockbacks 18 | . . . . . . 13 . . 5 . Impact . | . . . . . . . . . . . Kinetic 12 | . . . . . . 8 . . 4 . Secondary 6 | . . . . . . 5 . . 1 . Self-Inflicted Damage 3 | . . . . . . . . . . 3 Shots . | . . . . . . . . . . . Rammed 9 | . . . . . . 2 . . 5 2 Targets Rammed 9 | . . . . . . 2 . . 5 2 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 758 | . . 2 758 . 77 467 193 279 617 262 Average Temperature 137 | . . 2 344 . 12 133 33 54 230 62 Received Heat Transfer 2241 | . . 63 90 . 117 333 180 336 654 468 Effects 43 | . . . 27 . . 7 . . 9 . Shutdowns 10 | . . . 5 . . 4 . . 1 . Energy Bleed 7 | . . . 5 . . 1 . . 1 . Interference 7 | . . . 3 . . 1 . . 3 . Matter Decay 3 | . . . 2 . . 1 . . . . Short Circuit 1 | . . . . . . . . . 1 . Damage (minor) 5 | . . . 3 . . . . . 2 . Damage (major) 7 | . . . 6 . . . . . 1 . Damage (core) 3 | . . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . 2 . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . Parts Melted 6 | . . . 5 . . . . . 1 . Heat Transferred 1295 | . . . 740 . . . . . 259 296 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Fac Low Maximum Alert Level 1 | . . . . . . . 1 . 1 . Low Security (%) 89 | 100 100 100 100 100 100 100 18 100 85 . Level 1 10 | . . . . . . . 81 . 14 . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 388 | 10 12 20 186 60 132 199 380 199 388 . Initial 199 | . . . . 1 . 52 105 199 17 . Average 89 | 1 2 2 47 11 30 116 282 98 76 . Influence Increases 3300 | 10 40 55 281 75 415 647 295 515 892 75 Destroy 0b10 Robot/C 1960 | . 20 40 180 60 280 360 240 280 500 . Destroy 0b10 Robot/NC 230 | 10 5 15 10 5 40 20 . 35 90 . Destroy Leader 536 | . . . 60 10 84 126 20 102 134 . Allied During Kill 2 | . . . . . 2 . . . . . Successful Hack 31 | . 15 . . . . 16 . . . . Disable Machine 90 | . . . . . . 30 . . 60 . Destroy Structure 76 | . . . 1 . 9 5 20 8 33 . Partial Spotted 15 | . . . 15 . . . . . . . Lose Combat Pursuer 360 | . . . 15 . . 90 15 90 75 75 Influence Decreases 2668 | 10 40 55 275 76 289 536 20 678 539 150 Time Decay 2062 | 10 40 55 115 76 289 526 . 518 363 70 Lost Part 456 | . . . 10 . . 10 20 160 176 80 Purge Threat 150 | . . . 150 . . . . . . . Squads Dispatched 16 | . . . . 1 1 1 . 6 7 . Investigation 2 | . . . . 1 . . . 1 . . Extermination 5 | . . . . . . . . 3 2 . Reinforcement 8 | . . . . . . 1 . 2 5 . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . Haulers Reinforced 3 | . . . . . . . . 1 2 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Fac Low Distress Signals 12 | . 1 1 2 . 1 1 . 1 5 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 174 | . 3 3 16 4 27 27 16 23 48 7 Peak Tracking Total 8 | . 3 2 8 3 6 6 3 7 8 7 Tactical Retreats 15 | . . . 1 . . 6 1 2 3 2 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Fac Low Traps Triggered 8 | . . . . . . 1 5 2 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Fac Low Machines Disabled 6 | . . . . . . 2 . . 4 . Max in Single Turn 1 | . . . . . . 1 . . 1 . Garrison Access 1 | . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Fac Low Machines Accessed 13 | . 2 . 1 1 1 5 . 2 1 . Terminals 10 | . 2 . 1 . 1 4 . 2 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . 1 . Total Hacks 24 | . 6 . 3 1 2 7 . 4 1 . Successful 11 | . 3 . 1 1 . 4 . 1 1 . Failed 13 | . 3 . 2 . 2 3 . 3 . . Catastrophic 3 | . 1 . . . . 1 . 1 . . Database Lockouts . | . . . . . . . . . . . Manual 11 | . 5 . 2 . 2 . . 2 . . Terminals 21 | . 6 . 3 . 2 6 . 4 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . 1 . Terminal Hacks 6 | . 1 . 1 1 . 3 . . . . Open Door 4 | . . . . 1 . 3 . . . . Unreport Threat 1 | . . . 1 . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . 1 . Unlock Access 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . 1 . Unauthorized Hacks 3 | . 2 . . . . . . 1 . . Terminals 3 | . 2 . . . . . . 1 . . Botnet 3 | . 2 . . . . . . 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . 1 . . Used 1 | . . . . . . . . 1 . . Hacking Detections 7 | . 2 . 1 . . 2 . 2 . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Fac Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Fac Low Total Allies 1 | . . . . 1 . . . . . . Largest Group 1 | . . . . 1 1 . . . . . Highest-Rated Group 31 | . . . . 31 31 . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . Total Orders 2 | . . . . . . . . . 2 . EXPLORE 2 | . . . . . . . . . 2 . Ally Attacks 14 | . . . . 1 13 . . . . . Total Damage 166 | . . . . 20 146 . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Fac Low Active Infowar (turns) 2590 | 17 244 382 228 . . 303 . 1267 149 . Sensors 1719 | . . . . . . 303 . 1267 149 . Terrain 871 | 17 244 382 228 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . Drone Launches 2 | . . . . . . . . . 2 . Drone Recoveries 1 | . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Fac Low Turns Passed 7764 | 41 244 382 350 366 984 1473 664 1432 1681 147 Spaces Moved 3415 | 18 110 133 154 211 481 735 252 453 702 166 Core 155 | . . . . . . . . 1 . 154 Treads 3107 | . . 108 154 211 481 735 252 452 702 12 Legs 153 | 18 110 25 . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 120 120 240 160 160 145 145 153 153 155 50 Average Speed 178 | 120 211 243 175 160 162 150 202 245 181 75 Slowest Speed 950 | 120 260 260 240 160 240 305 233 950 245 700 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 31 | 2 17 24 19 39 49 86 43 17 27 25 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 3 | . . 2 . 1 . . . . . . Known Exits Taken 2 | . . . . . 1 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . 1 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug 9 | . . . . . 2 2 . 5 . . Terrain Destroyed 57 | . . . . . 3 3 1 12 38 . Melee 9 | . . . . . 2 2 . 5 . . Projectile 15 | . . . . . 1 1 1 6 6 . AOE 31 | . . . . . . . . . 31 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Fac Low Total 4336 | 26 119 159 197 226 627 926 329 633 914 180 Wait 289 | . 3 . 9 . 51 50 17 94 65 . Move 3406 | 17 109 132 153 210 480 735 251 452 701 166 Hop . | . . . . . . . . . . . Pick Up 52 | 1 3 3 8 3 13 9 1 3 8 . Fast Attach 36 | . . . 1 . 6 7 1 3 18 . Attach 37 | 1 . . 4 . 3 1 4 13 8 3 Detach . | . . . . . . . . . . . Swap 72 | 2 1 5 4 4 15 17 3 9 12 . Drop 71 | . 1 3 2 3 26 19 4 1 11 1 Fire 329 | 5 2 16 16 6 31 68 38 53 86 8 Melee 25 | . . . . . 2 18 . 5 . . Ram 2 | . . . . . . . . . . 2 Kick . | . . . . . . . . . . . Crush 7 | . . . . . . 2 . . 5 . Escape Stasis 10 | . . . . . . . 10 . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -8/Storage (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 42 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 16) 286 | -10/Materials | Entered Mines 287 | -10/Mines | Learned location of Storage (-8) 296 | -10/Mines | Met a Derelict bent on vengeance 304 | -10/Mines | Build established: Mutant 323 | -10/Mines | Found a hidden stash of uninstalled traps 509 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 637 | -10/Mines | Discovered new exit (range 3) 668 | -10/Mines | Entered Materials 668 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 869 | -9/Materials | Discovered new exit (range 16) 972 | -9/Materials | Destroyed 7 combat bots 1018 | -9/Materials | Entered Mines 1250 | -9/Mines | Received a Mining Laser from a helpful Derelict 1269 | -9/Mines | Build established: Scavenger-Gunner 1342 | -9/Mines | Discovered new exit (range 7) 1356 | -9/Mines | Met a Derelict shopkeep closing up shop 1384 | -9/Mines | Entered Materials 1384 | -8/Materials | Accompanied by 1 ally 1384 | -8/Materials | Evolved 2 slots: Utility x2 1385 | -8/Materials | Identified exit to Storage 1535 | -8/Materials | Garrison activated, responded to threat 2368 | -8/Materials | Entered Storage 2580 | -8/Storage | Build established: Gunner 3815 | -8/Storage | Discovered new exit (range 16) 3841 | -8/Storage | Identified exit to Garrison 3841 | -8/Storage | Entered Garrison 3935 | -8/Garrison | Triggered checkpoint 3981 | -8/Garrison | Core integrity fell below 50% 4089 | -8/Garrison | Triggered checkpoint 4295 | -8/Garrison | Triggered checkpoint 4449 | -8/Garrison | Discovered new exit (range 8) 4487 | -8/Garrison | Triggered checkpoint 4505 | -8/Garrison | Entered Factory 4505 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4546 | -7/Factory | Build established: Tank 5675 | -7/Factory | Build established: Scavenger-Gunner 5773 | -7/Factory | Core integrity fell below 50% 5820 | -7/Factory | Lost 11 parts (1p2n3u5w) 5820 | -7/Factory | Discovered new exit (range 12) 5937 | -7/Factory | Entered another Factory area 5937 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6336 | -6/Factory | Lost 3 parts (2n1u) 6710 | -6/Factory | Found Hvy. Reflective Plating 6712 | -6/Factory | Found Hvy. Reflective Plating 7084 | -6/Factory | Spotted B-75 Beast 7113 | -6/Factory | Destroyed B-75 Beast 7153 | -6/Factory | Lost 5 parts (1p2n1u1w) 7448 | -6/Factory | Lost 3 parts (2u1w) 7590 | -6/Factory | Discovered new exit (range 16) 7618 | -6/Factory | Entered Lower Caves 7667 | -6/Lower Caves | Core integrity fell below 50% 7688 | -6/Lower Caves | Lost 13 parts (1p6n2u4w) 7757 | -6/Lower Caves | Core integrity fell below 20% 7765 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07619_ F-cell Engine destroyed. 07619_ Med. Treads destroyed. 07619_ Critical hit (Burn: +37). 07623_ G-50 Soldier suffers critical hit (Burn). 07624_ G-50 Soldier heat spikes uncontrollably. 07625_ G-50 Soldier heat damages Carbon-fiber Leg. 07625_ G-50 Soldier critical meltdown. 07631_ Imp. Medium Treads destroyed. 07634_ Arm. Treads destroyed. 07636_ PLONEPXOJ>5TZ3OX&FPZBUQ&K%L88Y2R2O 07636_ Imp. Sensor Array destroyed. 07638_ Hvy. Laser destroyed. 07651_ Lgt. Treads destroyed. 07657_ Arm. Treads destroyed. 07688_ Dropped Hcp. Storage Unit. 07738_ System corrupted: Heat flow error (+299). 07758_ Slammed into P-60 Hacker. 07758_ Destabilizing: Core damaged (-8). 07759_ Slammed into P-60 Hacker. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ###????????????????????? | | ??????????????????????## #????????????????????? | | ??????????????????????# # #????????????????????? | | ??????????????????????## ####??????????????????# | | ???????????????????????# #??????????????????# | | ???????????????????????# # ##???????????????##?# | | ???????????????????????# ###???????????????## ## | | ???????????????????????# # ##?????????????? | | ???????????????????????# #??????????????? | | ???????????????????????# #???????????????? | | ???????????????????????### #?????????????????# | | ???????????????????????## # ##??????????????????# | | ?????????????#######???# g ###??????????????????# | | ????????###### ## ##??# # ##?????????????????? | | ???????## # ##?## p# ##????????????????? | | ???????# # ## #### g #?????????####???? | | ??###### ### ##????????# ##??? | | ??# #?# ## # #????????# #??# | | ### ######?### ### ## ##???????# #### | | # #??###???###?# ## #### #####???# ## | | # ### ##??????# ## ##?# #??## | | # #### #??????# #### ## ### #???## | | # ### #??##### # ## #??## | | ## #???# @ # #### | | #???# ##### ### # # | | #???# #???## ##?# # | | ##???# #????## # ##### | | #????# #?????### #???#### | | ##???# ###?????# ##??????# | | #???# #?????# # ##??????? | | #???# #???? ##??????? | | # #??## #??? # #??????? | | # #?## ####??# # #??????? | | # ## ### #????? ## #?????? ## | | # #### ##?????# # #? ##????? ##? | | #####??## ##???????? ??##???????## #####?? | | ????????## ##??????????##?????????????###??????? | | ?????????#####???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 19 Energy Capacity 500 Matter Stores 408 Matter Capacity 550 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 25 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 13 Target Analysis 5 Recoil Reduction 7 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnhancedSmallActivator Manual? 0 Play Time 01:41:35 Cumulative 107.5 hours Start 2024.11.06 @ 05:17:40 End 2024.11.06 @ 06:59:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 191 Rogue 186 Adventurer 0 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 47 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b0dbb7c9-75b6-4025-b56e-8efc07c96983