Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.30 @ 19:51:13 Player: odium reigns Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (58) 290 Value Destroyed (1334) 1334 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (504) 504 TOTAL SCORE: 9968 Bonus ------- High Alert Combat Kills 4 Entered DSFs 500 Cogmind --------- Core Integrity 0/1600 Matter 130/300 Energy 96/100 System Corruption 40% Temperature Cool (18) Movement Core (50) Location -1/Access Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (7) --- Advanced Medium Treads > --- UTILITY (7) ------ Advanced Weight Redist. System Triangulator 0b10 Decoder Chip [Skirmisher] Advanced Targeting Computer > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Impulse Thruster Array Advanced Field Recycling Unit (0) Enhanced Hardcell Cannon Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Matter Compressor Advanced Visual Processing Unit 0b10 Decoder Chip [Skirmisher] Advanced Targeting Computer Advanced Phase Shifter Improved Cloaking Device Layered Medium Armor Plating > --- WEAPON ----------- Heavy Disruptor Cannon Heavy Disruptor Cannon > --- INVENTORY -------- Improved Fusion Compressor Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads [Rating: 140] Favorites ----------- Power Enhanced Nuclear Core Engine Light Ion Engine Power Core Enhanced Nuclear Core Reactor Quantum Reactor Propulsion Centrium Leg Treads Light Treads Leg Centrium Leg Hover Unit Improved Hover Unit Flight Unit Cooled Cesium-ion Thruster Utility Advanced Visual Processing Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Power Sword Energy Gun EM Shotgun Energy Cannon Heavy Disruptor Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Mini Grenade Launcher Impact Weapon Power Maul Slashing Weapon Power Sword Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Fac Fac Res Res DSF Acc Slots Evolved 18 | . . 2 . 2 2 2 . . . . 2 2 2 2 . 2 Power 4 | . . 1 . . . 1 . . . . . . 1 . . 1 Propulsion 5 | . . . . 2 . . . . . . 1 1 . 1 . . Utility 5 | . . 1 . . 2 . . . . . 1 . . 1 . . Weapon 4 | . . . . . . 1 . . . . . 1 1 . . 1 Parts Attached 124 | 7 . 7 2 34 4 8 . 10 5 . 4 . 2 . 16 25 Power 24 | 1 . 2 1 7 1 1 . 2 1 . 1 . . . 4 3 Engine 10 | 1 . 1 1 6 . . . 1 . . . . . . . . Core 8 | . . 1 . 1 1 1 . 1 1 . 1 . . . 1 . Reactor 6 | . . . . . . . . . . . . . . . 3 3 Propulsion 42 | 2 . . . 15 1 3 . 3 1 . 1 . 1 . 6 9 Treads 7 | 2 . . . 1 . . . . . . . . . . . 4 Leg 22 | . . . . 8 1 3 . 1 . . . . . . 6 3 Wheel . | . . . . . . . . . . . . . . . . . Hover 8 | . . . . 6 . . . . . . 1 . . . . 1 Flight 5 | . . . . . . . . 2 1 . . . 1 . . 1 Utility 31 | 2 . 2 . 4 1 1 . 3 2 . 2 . 1 . 3 10 Device 21 | 1 . 2 . 2 1 1 . 1 1 . 2 . 1 . 1 8 Storage 2 | 1 . . . . . . . . . . . . . . 1 . Processor 5 | . . . . 1 . . . 2 1 . . . . . . 1 Hackware . | . . . . . . . . . . . . . . . . . Protection 3 | . . . . 1 . . . . . . . . . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 27 | 2 . 3 1 8 1 3 . 2 1 . . . . . 3 3 Energy Gun 13 | . . 2 . 6 1 3 . 1 . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . 2 . Ballistic Gun 3 | 2 . . . 1 . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . 2 Launcher 3 | . . 1 1 1 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . 1 . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . Unidentified Prototypes 5 | . . . . 3 . 1 . 1 . . . . . . . . Corrupted Parts 1 | . . . . 1 . . . . . . . . . . . . System Corruption 4 | . . . . 4 . . . . . . . . . . . . Parts Lost 71 | . . . 2 12 1 . 6 9 3 . . . 3 . 7 28 Power 18 | . . . 2 5 . . 1 2 . . . . 1 . 3 4 Propulsion 27 | . . . . 5 1 . 2 3 2 . . . . . 1 13 Utility 15 | . . . . . . . 2 2 1 . . . 1 . 2 7 Weapon 11 | . . . . 2 . . 1 2 . . . . 1 . 1 4 Highest Loss Streak 14 | . . . 1 7 1 . 3 3 2 . . . 2 . 5 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 5 | 2 5 7 8 6 6 7 7 3 4 5 4 5 4 4 4 4 Power . | 1 2 . . . 2 1 . . . 1 . . . 1 1 . Propulsion . | . . 1 6 . . . 2 . . . . . . 1 . 1 Utility 1 | . 1 1 . 2 2 1 1 1 1 1 1 3 2 1 2 1 Weapon 2 | 1 2 3 2 2 1 3 2 1 3 3 2 2 1 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 42 | . 1 5 . 1 . 2 2 15 . . 2 . 8 . 3 3 Power 5 | . 1 . . . . . . 2 . . . . . . 1 1 Propulsion 3 | . . . . . . . . 1 . . . . 1 . 1 . Utility 13 | . . 1 . . . . . 5 . . . . 5 . 1 1 Weapon 21 | . . 4 . 1 . 2 2 7 . . 2 . 2 . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 51 | . 100 98 83 84 78 92 63 42 23 22 28 31 25 13 33 38 Engine 2 | . 14 17 4 11 . . . . . . . . . . . . Core 2 | . . 3 10 . 15 19 13 2 . . 1 5 2 . . . Treads 3 | . 28 22 14 1 . . . . . . . . . . . 3 Leg 7 | . . . . 17 24 23 15 6 . . . . . . 15 9 Hover 1 | . . . . 9 . . . . . . 2 5 2 . . . Flight 1 | . . . . . . . . 4 1 . . . 1 4 . 1 Device 7 | . 14 22 22 11 1 12 11 5 4 2 4 5 6 . . 6 Storage 3 | . 14 11 11 9 7 6 4 . . . . . . . 1 1 Processor 9 | . . . . 4 7 6 6 18 11 13 11 10 9 8 8 11 Energy Gun 4 | . . 11 20 12 12 17 7 1 . . . . . . . . Ballistic Gun 1 | . 28 3 . 1 2 . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 4 6 5 5 2 . . . Peak Build Rating 140 | 9 10 16 16 29 39 62 62 28 25 25 32 29 41 22 107 140 Average Rating 29 | 5 9 14 14 22 35 55 37 24 17 16 23 29 31 22 58 66 On Entrance 25 | . 9 10 16 13 29 39 62 7 12 20 15 29 29 22 22 107 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 89 | 13 13 21 23 29 36 54 54 7 4 4 10 9 19 . 57 89 Greatest Support 180 | 40 40 40 40 56 59 56 54 26 11 3 9 9 13 13 180 180 Greatest Overweight (x) 4 | . . . 1 1 . 1 1 2 1 1 1 . 2 . . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 8 7 5 5 5 5 5 5 5 5 5 Most Carried 8 | 5 8 8 8 8 8 8 8 5 5 5 5 5 5 4 5 5 Average Carried 5 | 2 6 7 8 6 6 7 7 3 4 4 4 5 4 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 4 8 8 8 6 8 8 5 4 5 5 5 5 4 4 5 5 Class Distribution -------------------- 88% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Mutant | -2/DSF Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Fac Fac Res Res DSF Acc Matter Collected 2011 | 292 30 77 150 438 149 . . 51 377 . 18 . 1 . 272 156 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 1589 | 153 129 109 323 601 149 . . 40 37 . 18 . . . . 30 Parts 109 | 12 3 11 24 44 7 . . . 4 . 2 . . . . 2 Haulers Intercepted 2 | . . . . 2 . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . 2 . . . . . . . Prevented 2 | . . . . . . . . . 2 . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Fac Fac Res Res DSF Acc Combat Hostiles Destroyed 29 | . 3 3 6 16 1 . . . . . . . . . . . Guns 15 | . 3 2 1 8 1 . . . . . . . . . . . AOE 14 | . . 1 5 8 . . . . . . . . . . . . Classes Destroyed 13 | 2 1 2 2 5 . . . . 1 . . . . . . . Worker 5 | . . . . 3 . . . 1 . . . . . . . 1 Builder 5 | . . . 2 3 . . . . . . . . . . . . Tunneler 11 | 4 . . 5 . . . . 1 . . 1 . . . . . Hauler 2 | . . . . 2 . . . . . . . . . . . . Recycler 3 | 1 . . 1 . 1 . . . . . . . . . . . Watcher 3 | . . 1 . 2 . . . . . . . . . . . . Swarmer 4 | . . . . 4 . . . . . . . . . . . . Cutter 2 | . . . . 2 . . . . . . . . . . . . Grunt 14 | . 3 . 5 6 . . . . . . . . . . . . Duelist 2 | . . . 1 1 . . . . . . . . . . . . Sentry 5 | . . 3 . 1 1 . . . . . . . . . . . Hunter 2 | . . . . 2 . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . 1 . . . . . . . Best Kill Streak 11 | 5 3 3 11 11 1 . . 1 . . 1 . . . . 1 Combat Bots Only 6 | . 3 2 4 6 1 . . . . . . . . . . . Max Kills in Single Turn 6 | 1 1 2 6 2 1 . . 1 1 . 1 . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . 1 2 2 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Fac Fac Res Res DSF Acc Hostile Shots Fired 1112 | . 16 8 21 103 45 . 6 228 8 . 2 2 33 . 185 455 Missed 446 | . 3 4 4 29 27 . 1 123 2 . . 1 12 . 77 163 Hits 666 | . 13 4 17 74 18 . 5 105 6 . 2 1 21 . 108 292 Melee 20 | . . . 3 10 . . 5 . 1 . . . 1 . . . Projectile 646 | . 13 4 14 64 18 . . 105 5 . 2 1 20 . 108 292 AOE 2 | . . . . 2 . . . . . . . . . . . . Critical Strikes 30 | . . . 1 4 . . 2 2 . . . . 1 . 4 16 Part Disruptions 2 | . . . . . . . . . . . . . . . 1 1 Damage Taken 14687 | . 180 61 383 1534 235 . 261 1208 137 . 49 73 550 . 3822 6194 Core 3851 | . 30 46 105 166 6 . 77 647 71 . 49 . 298 . 745 1611 Absorbed by Shields 29 | . . . . . . . . . . . . . . . 23 6 Core Remaining (%) 74 | 100 88 . 62 69 99 . . . . 6 95 100 77 . 48 . Volleys Fired 113 | 11 15 9 9 50 4 1 1 7 . . . . . . . 6 Largest 3 | 2 2 2 2 2 2 3 3 1 . . . . . . . 2 Hottest 220 | 40 40 75 90 126 141 180 180 60 . . . . . . . 220 Shots Fired 202 | 22 30 15 18 86 8 3 4 7 . . . . . . . 9 Gun 155 | 22 30 8 10 63 8 3 4 7 . . . . . . . . Cannon 9 | . . . . . . . . . . . . . . . . 9 Launcher 38 | . . 7 8 23 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 68 | 22 30 4 . 10 . . . . . . . . . . . 2 Thermal 28 | . . . . 20 8 . . . . . . . . . . . Explosive 38 | . . 7 8 23 . . . . . . . . . . . . Electromagnetic 68 | . . 4 10 33 . 3 4 7 . . . . . . . 7 Robot Hit Streak 13 | 6 13 7 4 9 4 . 7 5 . . . . . . . 2 Robot Miss Streak 10 | 1 3 2 1 10 1 . 1 1 . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 134 | 18 23 9 12 51 5 . 3 6 1 . 2 . . . 1 3 Core Hits 114 | 10 9 9 21 52 4 . 1 3 . . 1 . . . . 4 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 2 | . . . . 1 . . . . . . . . . . . 1 Burn 1 | . . . . 1 . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . . . . 1 Melee Attacks 8 | . . . . . . . . 2 1 . 3 . . . 1 1 Impact 1 | . . . . . . . . . . . . . . . 1 . Slashing 4 | . . . . . . . . . 1 . 3 . . . . . Piercing 1 | . . . . . . . . . . . . . . . . 1 Sneak Attacks 3 | . . . . . . . . . 1 . 1 . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 4079 | 156 189 223 833 2017 104 . 6 149 84 . 138 . . . 30 150 Guns 1372 | 156 189 50 71 665 104 . 6 131 . . . . . . . . Cannons 66 | . . . . . . . . . . . . . . . . 66 Explosions 2287 | . . 173 762 1352 . . . . . . . . . . . . Melee 311 | . . . . . . . . . 84 . 138 . . . 30 59 Ramming 43 | . . . . . . . . 18 . . . . . . . 25 Kinetic 488 | 156 189 . . 91 . . . . . . . . . . . 52 Thermal 474 | . . . 27 343 104 . . . . . . . . . . . Explosive 2122 | . . 173 735 1214 . . . . . . . . . . . . Electromagnetic 641 | . . 50 71 369 . . 6 131 . . . . . . . 14 Impact 30 | . . . . . . . . . . . . . . . 30 . Slashing 222 | . . . . . . . . . 84 . 138 . . . . . Piercing 59 | . . . . . . . . . . . . . . . . 59 Highest Corruption 40 | . . . . 7 . . 15 17 20 20 . 1 1 . 7 40 Average Corruption 15 | . . . . 6 . . 10 15 19 20 . 1 1 . 5 16 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 129 | . . . . 6 . . 8 42 40 2 . . . . 1 30 Message Errors 32 | . . . . . . . 2 13 9 . . . . . 1 7 Matter Fused 19 | . . . . 1 . . 3 4 8 . . . . . . 3 Heat Flow Errors 18 | . . . . 3 . . . 6 4 1 . . . . . 4 Energy Discharges 16 | . . . . 1 . . 1 4 6 . . . . . . 4 Parts Rejected 3 | . . . . 1 . . . 2 . . . . . . . . Parts Fused 2 | . . . . . . . . . 1 . . . . . . 1 Data Loss (minor) 19 | . . . . . . . . 8 6 1 . . . . . 4 Data Loss (major) 2 | . . . . . . . . . 2 . . . . . . . Misfires 1 | . . . . . . . 1 . . . . . . . . . Alerts 4 | . . . . . . . . 1 2 . . . . . . 1 Misdirections 13 | . . . . . . . 1 4 2 . . . . . . 6 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 188 | . . . 8 29 . . . . 46 . 57 . . . . 48 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 37 | . . . 8 29 . . . . . . . . . . . . Melee 151 | . . . . . . . . . 46 . 57 . . . . 48 Knockbacks 1 | . . . . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 268 | . . . 117 132 . . . 8 . . . . . . . 11 Shots 9 | . . . 4 5 . . . . . . . . . . . . Rammed 11 | . . . . . . . . 4 . . . . . . . 7 Targets Rammed 11 | . . . . . . . . 4 . . . . . . . 7 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 455 | . 18 63 86 215 323 114 114 263 263 114 . . . . . 455 Average Temperature 82 | . 10 20 37 64 172 60 49 102 104 58 . . . . . 188 Received Heat Transfer 1288 | . 105 27 96 342 60 . . 243 18 . 9 . 102 . 79 207 Effects 4 | . . . . . . . . 1 1 . . . . . . 2 Shutdowns 1 | . . . . . . . . . . . . . . . . 1 Energy Bleed 2 | . . . . . . . . 1 1 . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . 2 . . . . . . . . . . . . Heat Transferred 879 | . . . 50 618 211 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 2 . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Fac Fac Res Res DSF Acc Maximum Alert Level 2 | . . . 1 2 . . . . . . . . . . . . Low Security (%) 87 | 100 100 100 84 21 100 100 100 100 . . 100 100 100 100 100 100 Level 1 11 | . . . 15 77 . . . . . . . . . . . . Level 2 . | . . . . 1 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 407 | 15 60 118 218 407 172 32 . 76 . . 27 45 50 11 80 105 Initial 172 | . . 3 42 68 172 32 . . . . . 7 23 11 8 44 Average 69 | 3 23 30 137 280 112 20 . 23 . . 4 3 14 11 31 33 Influence Increases 2345 | 25 80 158 236 725 35 . . 314 165 . 47 45 102 . 135 278 Destroy 0b10 Robot/C 580 | . 60 60 120 320 20 . . . . . . . . . . . Destroy 0b10 Robot/NC 145 | 25 . 5 40 50 5 . . 10 . . 5 . . . . 5 Destroy Leader 150 | . 20 32 10 78 10 . . . . . . . . . . . Successful Hack 88 | . . . . . . . . 49 . . 27 . 12 . . . Disable Machine 90 | . . 15 . 75 . . . . . . . . . . . . Destroy Structure 242 | . . 46 66 127 . . . . . . . . . . . 3 Partial Spotted 30 | . . . . . . . . 15 . . 15 . . . . . Lose Combat Pursuer 1020 | . . . . 75 . . . 240 165 . . 45 90 . 135 270 Influence Decreases 2263 | 25 70 60 166 524 347 65 2 264 215 . 32 15 127 9 71 271 Entered New Map 519 | . . 7 66 110 207 35 2 . 19 . . 8 22 9 3 31 Time Decay 1366 | 25 70 53 80 294 130 30 . 234 166 . 32 7 83 . . 162 Lost Part 358 | . . . 20 120 10 . . 30 30 . . . 12 . 68 68 Lost Ally 20 | . . . . . . . . . . . . . 10 . . 10 Squads Dispatched 28 | . 1 2 . 7 . . . 6 . . 1 . 5 . 2 4 Investigation 2 | . . . . . . . . 2 . . . . . . . . Extermination 6 | . . . . . . . . 3 . . . . 1 . . 2 Reinforcement 17 | . 1 2 . 4 . . . 1 . . 1 . 4 . 2 2 Assault . | . . . . . . . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Fac Fac Res Res DSF Acc Distress Signals 10 | . . 5 . 1 . . . 2 . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 162 | . 4 5 8 31 3 . 6 26 9 . 2 4 11 . 18 35 Peak Tracking Total 15 | . 4 3 3 6 2 . 6 7 4 . 1 4 7 . 12 15 Tactical Retreats 34 | . . . . 3 . . . 9 5 . . 1 3 . 4 9 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Fac Fac Res Res DSF Acc Traps Triggered 9 | . . . . . 1 1 . 2 . . 1 1 1 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Fac Fac Res Res DSF Acc Machines Disabled 6 | . . 1 . 5 . . . . . . . . . . . . Max in Single Turn 1 | . . 1 . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Fac Fac Res Res DSF Acc Machines Accessed 23 | . 2 1 . 3 1 . . 10 1 . 2 . 1 1 . 1 Terminals 19 | . 2 1 . 3 . . . 9 . . 1 . 1 1 . 1 Fabricators 2 | . . . . . 1 . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 48 | . 6 2 . 5 1 . . 23 1 . 3 . 1 4 . 2 Successful 22 | . 2 . . 4 1 . . 10 1 . 2 . 1 1 . . Failed 26 | . 4 2 . 1 . . . 13 . . 1 . . 3 . 2 Catastrophic 3 | . . . . . . . . 2 . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . Terminals 42 | . 6 2 . 5 . . . 20 . . 2 . 1 4 . 2 Fabricators 2 | . . . . . 1 . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . 3 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 17 | . 2 . . 4 . . . 7 1 . 1 . 1 1 . . Record 4 | . . . . 1 . . . 2 . . . . 1 . . . Prototype ID Bank 1 | . . . . . . . . 1 . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . . . . Open DSF 2 | . . . . . . . . 1 . . . . . 1 . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . Alert Level 2 | . 2 . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . . 2 . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . 1 . . . . . 1 . . . . . Network Status 2 | . . . . . 1 . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . 3 . . . . . . . . Recycle Component 3 | . . . . . . . . 3 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 16 | . 1 1 . 3 . . . 7 . . 2 . . 1 . 1 Full Trace Events 3 | . 1 . . . . . . 2 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled 3 | . . . . . . . . 3 . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Fac Fac Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Fac Fac Res Res DSF Acc Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Total Orders 6 | . . . . . . . . . . . . . 5 . . 1 EXPLORE 6 | . . . . . . . . . . . . . 5 . . 1 Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Fac Fac Res Res DSF Acc Active Infowar (turns) 3738 | 30 213 192 170 165 . 63 177 773 801 44 210 94 284 5 260 257 Optics 2721 | . . . . . . . . 773 801 44 210 94 284 5 260 250 Sensors 157 | . . . . 157 . . . . . . . . . . . . Terrain 1321 | 30 213 192 170 25 . 63 177 . . . 93 94 264 . . . Structural 370 | . . 192 170 8 . . . . . . . . . . . . Decoding 1784 | . . . . . . . . . 654 44 203 94 284 5 260 240 Triangulation 7 | . . . . . . . . . . . . . . . . 7 Cloaking 91 | . . . . . . . . . . . . . . . . 91 Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 2 . . . . . . . Drone Launches 14 | . . . . . . . . . . . . . 10 . . 4 Drone Recoveries 7 | . . . . . . . . . . . . . 4 . . 3 Decoded 0b10 Intel 25 | . . . . . . . . . . . 2 2 8 . 6 7 Garrisons 1 | . . . . . . . . . . . 1 . . . . . Patrols 10 | . . . . . . . . . . . . 1 2 . 4 3 Reinforcements 4 | . . . . . . . . . . . . . 2 . 2 . Guards 10 | . . . . . . . . . . . 1 1 4 . . 4 Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Fac Fac Res Res DSF Acc Turns Passed 5228 | 135 213 192 170 640 273 65 213 1016 824 44 210 94 284 5 260 590 Spaces Moved 5842 | 64 106 91 80 394 209 31 240 1652 1049 70 332 234 353 12 267 658 Core 1847 | 12 . . . . . . 71 198 710 70 142 . 63 . 129 452 Treads 332 | 52 106 91 80 . . . . . . . . . . . . 3 Legs 1200 | . . . . 246 209 31 169 241 . . . . . . 124 180 Wheels . | . . . . . . . . . . . . . . . . . Hover 692 | . . . . 148 . . . . . . 190 234 100 . . 20 Flight 1771 | . . . . . . . . 1213 339 . . . 190 12 14 3 Fastest Speed 34 | 50 160 160 160 48 120 97 50 35 34 50 40 40 40 40 40 50 Average Speed 76 | 139 160 160 164 101 120 121 87 56 75 59 53 40 71 40 81 75 Slowest Speed 305 | 160 160 160 240 190 120 190 183 150 100 100 120 40 200 40 120 305 Overloaded Moves 166 | . . . . . . . . 166 . . . . . . . . Propulsion Burnouts 1 | . . . . . . . . 1 . . . . . . . . Robots Hopped 15 | . . . . . . . . 12 2 . . . 1 . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . 2 . . . . . . . . . . . . Exploration Rate (%) 29 | 4 25 13 19 51 5 2 85 32 86 13 9 8 22 1 95 25 Regions Visited 16 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . . 1 . . . . 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 1 . . 1 . 1 1 1 1 . . . Scrap Searched 1 | . . . . . . . . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 293 | . . 53 79 160 . . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . . . . . Projectile 2 | . . . . 1 . . . . . . . . . . . 1 AOE 291 | . . 53 79 159 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Low Low Fac Fac Res Res DSF Acc Total 6409 | 92 126 126 97 544 221 57 240 1724 1075 72 359 233 387 11 305 740 Wait 104 | . . . 2 16 . 1 . 25 17 . 12 . 8 . 1 22 Move 5797 | 63 105 90 79 393 208 31 239 1627 1044 69 331 233 350 11 266 658 Hop 15 | . . . . . . . . 12 2 . . . 1 . . . Pick Up 136 | 11 5 11 . 28 4 9 . 23 4 . 3 . 9 . 16 13 Fast Attach 40 | . . . 2 5 1 2 . 3 1 . 6 . 2 . 6 12 Attach 70 | 7 . 3 . 19 1 2 . 9 4 1 . . 1 . 10 13 Detach 4 | . . . . . . . . . 1 1 . . . . . 2 Swap 30 | . . 4 5 15 2 4 . . . . . . . . . . Drop 74 | . 1 9 . 18 1 7 . 12 . 1 4 . 11 . 5 5 Fire 113 | 11 15 9 9 50 4 1 1 7 . . . . . . . 6 Melee 8 | . . . . . . . . 2 1 . 3 . . . 1 1 Ram 11 | . . . . . . . . 4 . . . . . . . 7 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . 1 Rewire 2 | . . . . . . . . . . . . . 2 . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 4 | . . . . . . . . . 1 . . . 3 . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -3/Research -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 16) 136 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 16) 349 | -10/Materials | Entered another Materials area 349 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 482 | -9/Materials | Discovered new exit (range 14) 541 | -9/Materials | Entered Mines 587 | -9/Mines | Excavation squad dispatched 587 | -9/Mines | A large section of the Mines collapsed 682 | -9/Mines | Discovered new exit (range 14) 711 | -9/Mines | Entered Materials 711 | -8/Materials | Evolved 2 slots: Propulsion x2 803 | -8/Materials | Garrison activated, responded to threat 878 | -8/Materials | Lost 7 parts (1p5n1w) 1229 | -8/Materials | Crushed by falling debris 1246 | -8/Materials | Crushed by falling debris 1263 | -8/Materials | Lost 3 parts (2p1w) 1323 | -8/Materials | Discovered new exit (range 10) 1351 | -8/Materials | Entered Factory 1351 | -7/Factory | Evolved 2 slots: Utility x2 1555 | -7/Factory | Discovered new exit (range 12) 1624 | -7/Factory | Entered another Factory area 1624 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 1689 | -6/Factory | Sucked down chute 1689 | -6/Factory | Entered Waste 1704 | -6/Waste | EMP discharged 1725 | -6/Waste | Spotted C-40 Crusher 1726 | -6/Waste | Spotted C-40 Crusher 1748 | -6/Waste | Spotted C-40 Crusher 1751 | -6/Waste | Spotted C-40 Crusher 1751 | -6/Waste | Spotted C-40 Crusher 1753 | -6/Waste | Spotted C-40 Crusher 1763 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1766 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1777 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1804 | -6/Waste | EMP discharged 1804 | -6/Waste | System corruption reached 10% 1808 | -6/Waste | Lost 3 parts (1n1u1w) 1854 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1866 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1897 | -6/Waste | Lost 3 parts (1p1n1u) 1897 | -6/Waste | Discovered new exit (range 11) 1901 | -6/Waste | Identified exit to Factory 1902 | -6/Waste | Entered Factory 2220 | -6/Factory | Lost 3 parts (2n1w) 2308 | -6/Factory | Core integrity fell below 50% 2338 | -6/Factory | Spotted B-75 Beast 2562 | -6/Factory | Discovered new exit (range 9) 2897 | -6/Factory | Core integrity fell below 20% 2915 | -6/Factory | Discovered new exit (range 7) 2918 | -6/Factory | Entered Lower Caves 3056 | -6/Lower Caves | Identified exit to Lower Caves 3553 | -6/Lower Caves | Activated DRS Beacon 3742 | -6/Lower Caves | Entered another Lower Caves area 3771 | -6/Lower Caves | Discovered new exit (range 14) 3786 | -6/Lower Caves | Entered Factory 3786 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3993 | -5/Factory | Discovered new exit (range 5) 3996 | -5/Factory | Entered another Factory area 3996 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4005 | -4/Factory | Spotted B-86 Titan 4068 | -4/Factory | Discovered new exit (range 19) 4090 | -4/Factory | Entered Research 4090 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 4181 | -3/Research | Discovered new exit (range 86) 4320 | -3/Research | Found Prototype Processor 4324 | -3/Research | Found Prototype Processor 4374 | -3/Research | Entered another Research area 4374 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4379 | -2/Research | Identified exit to DSF 4379 | -2/Research | Entered DSF 4406 | -2/DSF | Additional patrols routed to DSF 4413 | -2/DSF | Discovered new exit (range 20) 4607 | -2/DSF | Core integrity fell below 50% 4637 | -2/DSF | Lost 5 parts (2p2u1w) 4639 | -2/DSF | Entered Access 4639 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 4801 | -1/Access | Lost 14 parts (3p6n3u2w) 4803 | -1/Access | System corruption reached 10% 4846 | -1/Access | Spotted B-99 Colossus 4949 | -1/Access | Spotted B-99 Colossus 4957 | -1/Access | Core integrity fell below 50% 5133 | -1/Access | System corruption reached 30% 5184 | -1/Access | Core integrity fell below 20% 5210 | -1/Access | Lost 14 parts (1p7n4u2w) 5229 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- R-10 Processor collects Wheel. Imp. Antigrav System destroyed. K-01 Serf collects debris. R-10 Processor collects Wheel. Critical hit (Burn: +37). K-01 Serf collects debris. Nanoactuators destroyed. Centrium Leg destroyed. System corrupted: Energy discharge (-34). Drone sends a signal. P-80 Master resets P-80 Master, system corruption cleaned. Enh. Hardcell Cannon destroyed. Penetrated by Slug. Scanalyzer disabled. System corrupted: Component data lost. Slammed into K-01 Serf. Destabilizing: System corrupted (+1). Critical hit (Burn: +37). System corrupted: Matter fused (-5). Acquired Impulse Thruster Array. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????? ??????????????????????????????????????????? | | ???? ??????????????????????????????????????????? | | ??? ??????????????????????????????????????????? | | ??# ??????????##############??????????????????? | | ? ??????????# #??????????????????? | | # ??????????# #??????????????????? | | ?????????# g #??????????????????? | | ??????????# g #??????????????????? | | ???????????# gg #??????????????????? | | ###??????????????# #??????????????????? | | ?????????????????# != #??????????????????? | | #########+#####??# != +??????????????????? | | + #??# !@ #??????????????????? | | ###### ]#??# #??????????????????? | | ?????# "" #??# #??????????????????? | | ?????# "" #??# #??????????????????? | | ?????# "" ##########+###### #????????????????? | | ?????# "Y # #????????????????? | | ?????# "" # #######????????????????? | | ?????# "" # #??????????????????????? | | ?????# "" # #??????????????????????? | | ?????# # p###+####??????????????????????? | | ?????# # #? ??????????????????????? | | ###### # #? ??????????????????????? | | # # # " ?????????????????????? | | # + # """ ????????????????????? | | # # # ! """#???????????????????? | | + # # " ????????????????????? | | # # # # ?????????????????????? | | # # ! # # ??????????????????????? | | # ########## ###############???????????????? | | # ^ #???????????????? | | # #???????????????? | | # #???????????????? | | # " +???????????????? | | ######## #####+##### """ #???????????????? | | ???????# #?? ??# """ #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 59 Energy Capacity 700 Matter Stores 300 Matter Capacity 550 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 225 Resistance: EM 25 Melee Speed Boost 30 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Denied? Leap Before You Look Release The Drones! Slippery One Challenges ------------ None Game ------ Seed EfficiencySuperdenseInverter Manual? 0 Play Time 02:19:25 Cumulative 15.2 hours Start 2025.08.30 @ 04:40:54 End 2025.08.30 @ 19:51:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 38x28 Zoom Use 92% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: baac9c04-f82c-4ea8-8c5d-4f68c28fe67e