Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.07 @ 12:24:36 Player: Guke117 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (80) 400 Value Destroyed (2299) 2299 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (84) 84 TOTAL SCORE: 5103 Bonus ------- High Alert Combat Kills 84 Cogmind --------- Core Integrity 658/700 Matter 149/300 Energy 187/265 System Corruption 0% Temperature Cool (0) Movement Flying (29) Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- VTOL Module VTOL Module VTOL Module > --- UTILITY (4) ------ Advanced Terrain Scan Processor Advanced Targeting Computer ECM Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Particle Gun Gauss Rifle Assault Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Large Storage Unit Advanced Terrain Scan Processor Advanced Targeting Computer ECM Suite > --- WEAPON ----------- Particle Gun Gauss Rifle Assault Cannon Assault Cannon > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Improved Aluminum Leg Large Storage Unit Large Matter Pod Large Matter Pod Beam Rifle Beam Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun Gauss Rifle Grenade Launcher [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit VTOL Module Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . 1 1 Weapon 2 | . . . 1 1 Parts Attached 59 | 6 8 19 18 8 Power 7 | 1 . 4 2 . Engine 6 | 1 . 3 2 . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 22 | 2 2 8 7 3 Treads . | . . . . . Leg 17 | 2 . 8 7 . Wheel . | . . . . . Hover . | . . . . . Flight 5 | . 2 . . 3 Utility 12 | 1 1 4 4 2 Device 3 | . . 1 1 1 Storage 4 | 1 . 2 1 . Processor 3 | . . . 2 1 Hackware . | . . . . . Protection 2 | . 1 1 . . Artifact . | . . . . . Weapon 18 | 2 5 3 5 3 Energy Gun 5 | 2 1 1 1 . Energy Cannon 1 | . 1 . . . Ballistic Gun 6 | . 1 1 3 1 Ballistic Cannon 5 | . 2 1 1 1 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 10 | . . 4 5 1 Power 1 | . . . 1 . Propulsion 4 | . . 2 1 1 Utility 1 | . . 1 . . Weapon 4 | . . 1 3 . Highest Loss Streak 2 | . . 2 2 1 To Critical Strikes . | . . . . . Average Backups 9 | 3 7 7 10 13 Power . | . 1 . . 1 Propulsion 1 | . 1 . 1 1 Utility 2 | . . 1 3 3 Weapon 4 | 2 4 4 5 8 Tool/Special . | . . . . . Unused Backups 24 | . 8 6 . 10 Power 4 | . 1 2 . 1 Propulsion 2 | . 2 . . . Utility 3 | . . 1 . 2 Weapon 15 | . 5 3 . 7 Tool/Special . | . . . . . Average Slot Usage (%) 94 | . 97 91 94 95 Engine 8 | . 14 4 9 7 Core 2 | . . 6 . . Leg 34 | . 28 39 35 23 Device 1 | . . 2 1 4 Storage 10 | . 14 11 9 7 Processor 5 | . . . 12 15 Protection 4 | . 11 5 . . Energy Gun 4 | . 7 2 3 7 Energy Cannon 4 | . 8 7 . . Ballistic Gun 7 | . 3 3 16 7 Ballistic Cannon 8 | . 8 8 6 14 Peak Build Rating 32 | 6 7 13 27 32 Average Rating 15 | 2 6 10 22 29 On Entrance 10 | . 6 7 12 26 Naked Turns . | . . . . . Heaviest Build 46 | 13 19 33 43 46 Greatest Support 46 | 20 20 40 46 46 Greatest Overweight (x) 5 | . . 1 1 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 11 | 6 8 8 15 14 Most Carried 15 | 6 8 11 14 15 Average Carried 9 | 4 7 7 10 13 Final Capacity 15 | 8 8 15 15 5 Final Carried 13 | 4 8 9 13 5 Class Distribution -------------------- 36% | Scavenger-Gunner 32% | Scavenger-Mutant 28% | Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2460 | 176 394 871 909 110 Remotely . | . . . . . Salvage Created 2533 | . 396 1223 797 117 Parts 163 | . 28 74 44 17 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 62 | . 6 30 20 6 Guns 22 | . . 2 16 4 Cannons 40 | . 6 28 4 2 Classes Destroyed 12 | . 4 6 1 1 Worker 3 | . . 2 1 . Builder 1 | . . 1 . . Recycler 3 | . 3 . . . Mechanic 2 | . . 1 1 . Operator 1 | . . . . 1 Watcher 8 | . 2 3 3 . Swarmer 18 | . 3 3 6 6 Grunt 30 | . 3 18 9 . Brawler 2 | . . 2 . . Duelist 1 | . . 1 . . Sentry 10 | . . 6 4 . Hunter 1 | . . . 1 . Best Kill Streak 12 | . 8 12 5 4 Combat Bots Only 12 | . 6 12 3 3 Max Kills in Single Turn 2 | . 2 2 2 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 311 | . 15 131 130 35 Missed 93 | . 3 39 41 10 Hits 218 | . 12 92 89 25 Melee 5 | . . 5 . . Projectile 213 | . 12 87 89 25 AOE 1 | . . . 1 . Critical Strikes 6 | . . 3 2 1 Damage Taken 2822 | . 109 1206 1143 364 Core 357 | . 8 188 119 42 Absorbed by Shields 80 | . . . 80 . Regen/Repaired (Parts) 146 | . . 65 81 . Core Remaining (%) 81 | 100 96 53 78 . Volleys Fired 196 | . 22 92 70 12 Largest 4 | . 2 2 3 4 Hottest 167 | . 90 93 125 167 Shots Fired 472 | . 44 177 203 48 Gun 203 | . 6 23 150 24 Cannon 269 | . 38 154 53 24 Launcher . | . . . . . Special . | . . . . . Kinetic 352 | . 22 111 183 36 Thermal 120 | . 22 66 20 12 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 16 | . 4 7 16 4 Robot Miss Streak 6 | . 4 6 4 5 Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 230 | . 16 80 116 18 Core Hits 117 | . 11 45 52 9 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 10 | . 1 3 6 . Burn 2 | . 1 . 1 . Destroy 3 | . . . 3 . Blast 5 | . . 3 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4654 | . 369 1782 2102 401 Guns 1826 | . 49 170 1349 258 Cannons 2808 | . 318 1594 753 143 Explosions . | . . . . . Melee . | . . . . . Ramming 20 | . 2 18 . . Kinetic 3636 | . 167 1183 1952 334 Thermal 998 | . 200 581 150 67 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 36 | . 14 . 2 20 Projectiles 36 | . 14 . 2 20 Explosions . | . . . . . Melee . | . . . . . Knockbacks 20 | . 2 5 11 2 Impact . | . . . . . Kinetic 18 | . 2 5 9 2 Secondary 2 | . . . 2 . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 3 | . 1 2 . . Kicked 3 | . 1 2 . . Crushed . | . . . . . Highest Temperature 506 | . 340 367 160 506 Average Temperature 113 | . 113 144 33 216 Received Heat Transfer 915 | . 18 429 468 . Effects 17 | . 2 11 . 4 Shutdowns 5 | . 1 2 . 2 Energy Bleed 4 | . . 2 . 2 Interference 5 | . . 5 . . Matter Decay 1 | . . 1 . . Damage (minor) 2 | . 1 1 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 1 1 1 Heat Transferred 2405 | . 518 1258 444 185 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 2 | . 1 2 1 1 Low Security (%) 53 | 100 94 45 20 91 Level 1 32 | . 5 13 79 8 Level 2 14 | . . 41 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 537 | . 201 537 345 204 Initial 207 | . . 53 207 137 Average 212 | . 75 284 252 162 Influence Increases 1857 | . 272 901 537 147 Destroy 0b10 Robot/C 1240 | . 120 600 400 120 Destroy 0b10 Robot/NC 90 | . 25 35 25 5 Destroy Leader 296 | . 34 146 96 20 Successful Hack 12 | . 2 10 . . Disable Machine 45 | . 30 15 . . Destroy Structure 24 | . 1 5 16 2 Partial Spotted 15 | . . 15 . . Lose Combat Pursuer 135 | . 60 75 . . Influence Decreases 1703 | . 145 536 727 295 Entered New Map 524 | . . 74 285 165 Time Decay 1079 | . 145 422 392 120 Lost Part 100 | . . 40 50 10 Squads Dispatched 10 | . 2 5 3 . Investigation 4 | . . 3 1 . Extermination . | . . . . . Reinforcement 6 | . 2 2 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . 2 2 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 88 | . 15 38 28 7 Peak Tracking Total 11 | . 7 11 5 4 Tactical Retreats 6 | . 2 4 . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . . 1 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 4 | . 3 1 . . Max in Single Turn 1 | . 1 1 . . Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 12 | . 5 3 4 . Terminals 8 | . 5 2 1 . Fabricators . | . . . . . Repair Stations 2 | . . 1 1 . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access 1 | . . . 1 . Total Hacks 30 | . 12 8 10 . Successful 22 | . 8 7 7 . Failed 8 | . 4 1 3 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 19 | . 12 6 1 . Fabricators . | . . . . . Repair Stations 7 | . . 2 5 . Recycling Units . | . . . . . Scanalyzers 3 | . . . 3 . Garrison Access 1 | . . . 1 . Terminal Hacks 14 | . 8 5 1 . Record 11 | . 6 4 1 . Robot Analysis 1 | . . 1 . . Alert Level 1 | . 1 . . . Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . . 2 3 . Scan Component 3 | . . 1 2 . Repair 2 | . . 1 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 3 2 3 . Full Trace Events 3 | . . 2 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 1 1 . Time 52 | . . 26 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 258 | . . 102 . 156 Terrain 102 | . . 102 . . ECM 156 | . . . . 156 Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2923 | 62 637 1039 931 254 Spaces Moved 1655 | 48 436 559 509 103 Core 15 | 15 . . . . Treads . | . . . . . Legs 1624 | 33 436 559 509 87 Wheels . | . . . . . Hover . | . . . . . Flight 16 | . . . . 16 Fastest Speed 50 | 50 120 120 120 120 Average Speed 125 | 98 120 122 124 177 Slowest Speed 452 | 120 120 190 190 452 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 3 37 43 43 3 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 18 | . . 2 14 2 Melee . | . . . . . Projectile 18 | . . 2 14 2 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2114 | 63 507 735 657 152 Wait 66 | . 11 22 33 . Move 1651 | 47 435 558 508 103 Hop . | . . . . . Pick Up 63 | 10 15 16 17 5 Fast Attach 24 | . 3 14 5 2 Attach 18 | 6 . 4 6 2 Detach 5 | . . . . 5 Swap 26 | . 7 5 9 5 Drop 62 | . 13 22 9 18 Fire 196 | . 22 92 70 12 Melee . | . . . . . Ram . | . . . . . Kick 3 | . 1 2 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 302 | -10/Materials | Discovered new exit (range 3) 427 | -10/Materials | Discovered new exit (range 7) 700 | -10/Materials | Entered another Materials area 700 | -9/Materials | Evolved 2 slots: Propulsion x2 1135 | -9/Materials | Build established: Scavenger-Mutant 1336 | -9/Materials | Destroyed 12 combat bots 1613 | -9/Materials | Discovered new exit (range 10) 1632 | -9/Materials | Repaired Aluminum Leg? 1739 | -9/Materials | Entered another Materials area 1739 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2386 | -8/Materials | Build established: Scavenger-Gunner 2390 | -8/Materials | Repaired Aluminum Leg 2618 | -8/Materials | Discovered new exit (range 15) 2670 | -8/Materials | Entered Factory 2670 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2924 | -7/Factory | Self-destructed Last Messages --------------- R-06 Scavenger collects Lgt. Nuclear Core. R-06 Scavenger collects VTOL Module. Acquired 15 matter. Acquired 26 matter. Dropped VTOL Module. Dropped Aluminum Leg. Acquired VTOL Module. Dropped Aluminum Leg. Dropped Assault Cannon. Dropped Gauss Rifle. Dropped Autogun. Dropped Hvy. Assault Rifle. Dropped Lgt. Assault Rifle. Dropped Beam Rifle. Dropped Lrg. Matter Pod. Dropped Lrg. Storage Unit. Dropped Imp. Aluminum Leg. Dropped Aluminum Leg. Dropped Imp. Ion Engine. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????? ???? | | ??????????????????????????????????????????? ?? | | ??????????????????????????????????????????# #? | | ?????????????????????#####??????????????### #? | | ?????????????????????# ????????????? #? | | ?????????????????????# ?????????????? #? | | ?????????????????????? ??????????????? +? | | ?????????????????????? ??????????????? #? | | ?????????????????????? ???????????????? #? | | ??????????????????????# #???????????????# #? | | ??????????????????????# #???#???????????# #? | | ??????????????????????# #???# ??????????# #? | | ??????????????????????# #???# ??????????# #? | | ??????????????????????# #??##+########### #? | | ??????????????????????# !#??# + #? | | ?????????????????????##=![#??# # #? | | ?????????????????????##[[[#??# # #? | | ??????????????????????#[]@#??# # ## | | ????????????????????###[[=#### # | | ????????????????????# =![% ## # | | ????????????????????# *! ## # | | ????????????????????# % ## # | | ????????????????????# " + !!/ # | | ????????????????????# !$ ## !!/ ######## | | ????????????????????# %% ## !// #?????# | | ????????????????????# ## #?????# | | ????????????????????####+##################?????# | | ?????????????????????? ???????????????????????# | | ????????????????????? ????????????????????????# | | ???????????????????? "?????????????????????????# | | ???????????????????# ??????????????????????????# | | ???????????????????# ???????????????????????????# | | ???????????????????#????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 210 ECM Strength 1 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 27% | -9/Materials Aluminum Leg | 10% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- 5k Club Librarian Made in Tau Ceti IV Novice Programmer Part-time Mechanic Safety First Storm Trooper Challenges ------------ None Game ------ Seed ParticleSpreadBuckler Manual? 0 Play Time 00:58:02 Cumulative 1.3 hours Start 2025.10.07 @ 10:51:08 End 2025.10.07 @ 12:24:36 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 32/Smallcaps Map View 50x35 Zoom Use 92% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4e2e316f-1529-4b24-85ee-77748a3878fc