Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.06 @ 08:41:35 // AFD2020/Player2 Player: MolePlayingNice Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (69) 345 Value Destroyed (2173) 2173 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (10049) 10049 TOTAL SCORE: 15187 Bonus ------- High Alert Combat Kills 468 Follower Combat Kills 1644 Prayed to X0-1V1 5000 Major X0-1V1 Interference 3700 Friendly Fire -763 Cogmind --------- Core Integrity 0/375 Matter 167/700 Energy 628/1300 System Corruption 35% Temperature Cool (0) Movement Walking (116) Location -7/Storage Parts ------- > --- POWER (2) -------- Enhanced Nuclear Core Enhanced Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (5) ------ Improved Cooling System Large Storage Unit Improved Light Armor Plating Improved Shield Generator X0-1V1's Piety Tracker > --- WEAPON (2) ------- Advanced EMP Blaster > --- INVENTORY (16) --- Enhanced Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Improved Cooling System Improved Cooling System High-capacity Storage Unit Recoil Stabilizer Hacking Suite Gatling Laser Gatling Laser Gatling Laser Plasma Cannon Precision Assault Rifle Precision Grenade Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Hacking Suite Hacking Suite X0-1V1's Piety Tracker > --- WEAPON ----------- Field Laser Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle > --- INVENTORY -------- Aluminum Leg Improved Cooling System Improved Cooling System Improved Cooling System High-capacity Storage Unit Recoil Stabilizer Pulse Rifle Plasma Cannon Shock Bomb Launcher Precision Grenade Launcher Plasma Cutter [Rating: 66] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Hacking Suite Device Improved Cooling System Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Precision Assault Rifle Energy Gun Pulse Rifle Energy Cannon Particle Cannon Ballistic Gun Precision Assault Rifle Launcher Rocket Launcher Impact Weapon Mace Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 3 | . . 1 1 1 . Weapon 1 | . . . 1 . . Parts Attached 62 | . 9 15 6 18 14 Power 7 | . 1 1 1 1 3 Engine 2 | . 1 1 . . . Core 5 | . . . 1 1 3 Reactor . | . . . . . . Propulsion 19 | . 3 8 2 2 4 Treads . | . . . . . . Leg 19 | . 3 8 2 2 4 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | . 3 3 . 5 3 Device 9 | . 1 1 . 5 2 Storage 1 | . 1 . . . . Processor 1 | . 1 . . . . Hackware 2 | . . 2 . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 22 | . 2 3 3 10 4 Energy Gun 6 | . . . 2 2 2 Energy Cannon 3 | . 2 . . 1 . Ballistic Gun 8 | . . 2 1 5 . Ballistic Cannon . | . . . . . . Launcher 5 | . . 1 . 2 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . 1 1 1 2 1 Parts Lost 10 | . . 1 . 7 2 Power 2 | . . 1 . 1 . Propulsion 6 | . . . . 5 1 Utility 1 | . . . . 1 . Weapon 1 | . . . . . 1 Highest Loss Streak 5 | . . 1 . 5 1 To Critical Strikes . | . . . . . . Average Backups 12 | . 6 12 14 14 14 Power 1 | . . . 1 . 1 Propulsion 2 | . 2 4 5 2 . Utility 3 | . 1 3 2 4 6 Weapon 4 | . 1 3 3 5 5 Tool/Special . | . . . . . . Unused Backups 26 | . 4 . 3 6 13 Power 6 | . 2 . 2 1 1 Propulsion 4 | . . . 1 . 3 Utility 9 | . 2 . . 2 5 Weapon 6 | . . . . 3 3 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 93 | . 93 96 99 96 83 Engine 4 | . 14 11 1 . . Core 5 | . . . 7 8 12 Leg 25 | . 28 32 27 26 13 Device 10 | . . 8 9 13 19 Storage 9 | . 14 11 9 6 6 Processor 1 | . 7 . . . . Hackware 10 | . . 10 18 14 6 Energy Gun 7 | . 12 . 5 10 11 Energy Cannon 6 | . 15 12 7 . . Ballistic Gun 8 | . . 9 11 10 8 Peak Build Rating 66 | . 23 27 25 66 64 Average Rating 33 | . 9 20 22 50 54 On Entrance 22 | 6 6 23 17 25 56 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 60 | 11 36 36 38 56 60 Greatest Support 64 | 20 20 30 30 48 64 Greatest Overweight (x) 15 | . 1 1 1 2 15 Average Overweight (x) . | . . 1 1 . 2 Largest Inventory Capacity 16 | . 15 15 15 16 16 Average Capacity 14 | . 10 15 15 15 16 Most Carried 16 | . 8 15 15 16 16 Average Carried 12 | . 6 12 14 14 14 Final Capacity 19 | 8 15 15 15 16 19 Final Carried 19 | 6 8 15 15 10 19 Class Distribution -------------------- 33% | Scavenger-Gunner 31% | Scavenger-Mutant 22% | Mutant 10% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 1651 | 164 118 220 99 627 423 Remotely . | . . . . . . Salvage Created 2464 | . 215 429 230 630 960 Parts 130 | . 11 36 8 22 53 Haulers Intercepted 4 | . 1 1 1 1 . Recyclers Shooed 5 | . 3 . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 48 | . 3 12 7 11 15 Guns 16 | . 1 3 . 5 7 Cannons 11 | . 2 7 2 . . AOE 16 | . . 2 5 2 7 Classes Destroyed 13 | . 5 4 . 1 3 Worker 4 | . . . . . 4 Builder 2 | . . 1 . 1 . Hauler 4 | . 1 1 1 1 . Recycler 3 | . 1 . . . 2 Operator 4 | . 1 . . 1 2 Watcher 4 | . . 1 1 1 1 Swarmer 14 | . 2 4 4 3 1 Grunt 15 | . 1 5 2 4 3 Brawler 1 | . . 1 . . . Duelist 1 | . . . . 1 . Sentry 10 | . . 2 1 3 4 Hunter 6 | . . . . . 6 Programmer 1 | . . . . . 1 Best Kill Streak 13 | . 3 4 4 6 13 Combat Bots Only 10 | . 2 3 4 5 10 Max Kills in Single Turn 3 | . 1 3 2 2 3 Gunslinging . | . . . . . . Exploded 3 | . . 2 2 2 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 524 | . 47 51 16 217 193 Missed 192 | . 6 10 7 92 77 Hits 332 | . 41 41 9 125 116 Projectile 332 | . 41 41 9 125 116 Critical Strikes 4 | . . . . 2 2 Damage Taken 3312 | . 395 571 117 1148 1081 Core 385 | . 53 89 17 92 134 Absorbed by Shields 205 | . . . . . 205 Core Remaining (%) 89 | 100 59 100 97 . . Volleys Fired 190 | . 27 38 19 57 49 Largest 5 | . 2 2 3 5 5 Hottest 175 | . 136 136 151 175 175 Shots Fired 391 | . 53 76 47 124 91 Gun 289 | . 27 37 30 115 80 Cannon 79 | . 26 38 13 2 . Launcher 23 | . . 1 4 7 11 Special . | . . . . . . Kinetic 143 | . . 37 29 60 17 Thermal 225 | . 53 38 14 57 63 Explosive 5 | . . 1 4 . . Electromagnetic 18 | . . . . 7 11 Robot Hit Streak 20 | . 7 10 6 14 20 Robot Miss Streak 5 | . 4 3 3 3 5 Penetration Max 1 | . . . . 1 . Secondary Targets 2 | . 1 . . 1 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 247 | . 30 48 26 80 63 Core Hits 139 | . 12 23 19 28 57 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . 1 . 1 1 . Burn 3 | . 1 . 1 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6782 | . 542 951 884 1901 2504 Guns 3345 | . 222 194 153 1433 1343 Cannons 1025 | . 265 534 226 . . Explosions 2284 | . . 198 502 445 1139 Melee . | . . . . . . Ramming 128 | . 55 25 3 23 22 Kinetic 1260 | . . 194 135 752 179 Thermal 3435 | . 487 534 244 681 1489 Explosive 700 | . . 198 502 . . Electromagnetic 1259 | . . . . 445 814 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 35 | . . 1 . 32 35 Average Corruption 17 | . . 1 . 24 32 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 80 | . . 7 . 19 54 Message Errors 14 | . . 3 . 3 8 Matter Fused 21 | . . 2 . 6 13 Heat Flow Errors 6 | . . . . 1 5 Energy Discharges 8 | . . . . 1 7 Data Loss (minor) 6 | . . . . 1 5 Data Loss (major) 7 | . . 1 . 3 3 Misfires 5 | . . 1 . 1 3 Alerts 2 | . . . . 1 1 Misdirections 1 | . . . . . 1 Weapon Failures 10 | . . . . 2 8 Overload Shots . | . . . . . . Overflow Damage 24 | . . 8 8 . 8 Projectiles 2 | . . 2 . . . Explosions 22 | . . 6 8 . 8 Melee . | . . . . . . Knockbacks 2 | . 1 . . 1 . Impact 2 | . 1 . . 1 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 126 | . . 28 . . 98 Shots 5 | . . 1 . . 4 Rammed . | . . . . . . Targets Rammed 24 | . 14 7 1 1 1 Kicked 24 | . 14 7 1 1 1 Crushed . | . . . . . . Highest Temperature 390 | . 390 188 133 328 287 Average Temperature 98 | . 139 58 61 112 87 Received Heat Transfer 1007 | . 90 219 45 357 296 Effects 3 | . 2 . . 1 . Energy Bleed 1 | . 1 . . . . Interference 2 | . 1 . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 4 | . . . . 3 1 Combat Hostiles 4 | . . . . 3 1 Parts Fried 4 | . . . . 3 1 Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . 2 . Combat Hostiles 1 | . . . . 1 . Parts Melted 15 | . 1 2 . 6 6 Heat Transferred 6889 | . 1054 934 518 1517 2866 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . . . . 2 4 Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Maximum Alert Level 4 | . . 2 2 3 4 Low Security (%) 31 | . 100 19 8 41 . Level 1 16 | . . 27 23 27 . Level 2 43 | . . 52 67 3 94 Level 3 8 | . . . . 27 5 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 1175 | . 145 529 504 955 1175 Initial 431 | . . 33 204 189 431 Average 371 | . 64 354 403 420 537 Influence Increases 4165 | . 313 864 544 1312 1132 Destroy 0b10 Robot/C 2200 | . 200 500 300 620 580 Destroy 0b10 Robot/NC 155 | . 20 40 10 25 60 Destroy Leader 406 | . 42 100 54 94 116 Allied During Kill 689 | . 51 163 90 206 179 Successful Hack 61 | . . 15 . 18 28 Disable Machine 210 | . . 15 15 75 105 Destroy Structure 145 | . . 31 45 5 64 Lose Combat Pursuer 45 | . . . 30 15 . Miscellaneous 254 | . . . . 254 . Influence Decreases 2990 | . 234 457 614 779 906 Entered New Map 1073 | . . 46 282 227 518 Time Decay 1707 | . 234 381 302 422 368 Lost Part 130 | . . 10 10 90 20 Lost Ally 80 | . . 20 20 40 . Squads Dispatched 15 | . 1 2 . 10 2 Investigation 2 | . . 2 . . . Extermination 3 | . . . . 2 1 Reinforcement 4 | . 1 . . 2 1 Assault . | . . . . . . Garrison 6 | . . . . 6 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 7 | . 1 1 1 1 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 125 | . 16 30 19 32 28 Peak Tracking Total 10 | . 6 7 7 8 10 Tactical Retreats 2 | . . . 1 1 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 8 | . . 4 . 2 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 15 | . 1 1 1 5 7 Max in Single Turn 2 | . 1 1 . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills 1 | . . . . 1 . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 15 | . . 4 1 5 5 Terminals 11 | . . 4 1 1 5 Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access 2 | . . . . 2 . Total Hacks 34 | . . 9 1 11 13 Successful 14 | . . 2 1 4 7 Failed 20 | . . 7 . 7 6 Catastrophic 4 | . . 2 . 2 . Database Lockouts . | . . . . . . Manual 19 | . 1 9 1 2 6 Terminals 25 | . . 9 1 2 13 Fabricators 2 | . . . . 2 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . . . 3 . Garrison Access 4 | . . . . 4 . Terminal Hacks 8 | . . 1 1 . 6 Open Door 3 | . . . . . 3 Branch Access Points 3 | . . 1 1 . 1 Terminal Index 1 | . . . . . 1 Alert Level 1 | . . . . . 1 Fabricator Hacks 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . 2 . Retrieve Study 2 | . . . . 2 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . . 1 . 1 1 Terminals 3 | . . 1 . 1 1 Botnet 3 | . . 1 . 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . . 4 . 5 3 Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built 2 | . . . . 2 . Authchips . | . . . . . . Time 53 | . . . . 53 . Total Part Build Rating 12 | . . . . 12 . Part Studies Acquired 2 | . . . . 2 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked 1 | . . . . 1 . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies 8 | . 1 3 . 4 . Largest Group 4 | . 1 4 3 4 1 Highest-Rated Group 211 | . 59 119 103 211 106 Highest-Rated Ally 106 | . 59 65 79 103 106 Total Orders . | . . . . . . Ally Attacks 211 | . 41 48 27 63 32 Total Damage 6149 | . 349 1127 648 2686 1339 Kills 73 | . 8 18 9 21 17 Allies Corrupted 1 | . . . . 1 . Allies Melted . | . . . . . . X0-1V1 Amusement Gains 59 | . 9 5 5 10 30 Average Entertainment 6 | . 9 8 5 2 12 Good Acts 32 | . . 4 2 26 . Bad Acts 51 | . . 2 1 45 3 Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Active Infowar (turns) 338 | . 338 . . . . Optics 338 | . 338 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 4150 | . 643 951 668 1039 849 Spaces Moved 1968 | 1 345 415 310 654 243 Core 3 | . . . . . 3 Treads . | . . . . . . Legs 1965 | 1 345 415 310 654 240 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 108 | 120 120 190 190 108 116 Average Speed 166 | 120 137 190 190 122 255 Slowest Speed 800 | 120 190 190 190 245 800 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 1 56 49 28 22 58 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 66 | . . 4 45 3 14 Melee . | . . . . . . Projectile . | . . . . . . AOE 66 | . . 4 45 3 14 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 2481 | . 460 498 360 794 369 Wait 103 | . 42 3 3 26 29 Move 1963 | . 344 414 309 653 243 Hop . | . . . . . . Pick Up 48 | . 9 6 6 11 16 Fast Attach 29 | . 4 7 3 8 7 Attach 18 | . . 4 2 9 3 Detach 7 | . 1 1 1 2 2 Swap 43 | . 5 12 6 11 9 Drop 56 | . 14 6 10 16 10 Fire 190 | . 27 38 19 57 49 Melee . | . . . . . . Ram . | . . . . . . Kick 24 | . 14 7 1 1 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory (discovered 6 exits: Fac x3 / *Sto / [*Low x2]) -7/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 7) 304 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 16) 570 | -10/Materials | Discovered new exit (range 12) 612 | -10/Materials | Prayed at D.C.S.S. Altar Unit 622 | -10/Materials | Discovered new exit (range 4) 644 | -10/Materials | Entered another Materials area 644 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 651 | -9/Materials | Discovered new exit (range 6) 933 | -9/Materials | X0-1V1 activates XOMVISION 1064 | -9/Materials | Discovered new exit (range 6) 1092 | -9/Materials | Build established: Scavenger-Mutant 1203 | -9/Materials | Sight range permanently improved by X0-1V1 (+1; -150 max core) 1321 | -9/Materials | X0-1V1 sent you to a vault 1501 | -9/Materials | Identified exit to Mines 1595 | -9/Materials | Entered another Materials area 1595 | -8/Materials | Accompanied by 2 allies 1595 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1906 | -8/Materials | Build established: Scavenger-Gunner 1970 | -8/Materials | Discovered new exit (range 19) 2149 | -8/Materials | Heat dissipation permanently improved by X0-1V1 (+15; -75 max core) 2263 | -8/Materials | Entered Factory 2263 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2377 | -7/Factory | X0-1V1 announced a LAN party 2501 | -7/Factory | Garrison activated, responded to threat 2545 | -7/Factory | Discovered new exit (range 10) 2593 | -7/Factory | Discovered new exit (range 17) 2689 | -7/Factory | X0-1V1 sent you to a vault 2712 | -7/Factory | Discovered new exit (range 15) 2829 | -7/Factory | X0-1V1 put everyone to sleep 2882 | -7/Factory | Inventory capacity permanently improved by X0-1V1 (+1; -100 max core) 2887 | -7/Factory | X0-1V1 enhanced Transport squad support 2893 | -7/Factory | X0-1V1 vaporized surrounding terrain (radius 15) 2905 | -7/Factory | X0-1V1 activates XOMVISION 2924 | -7/Factory | Hacker 4a assimilated hostile S-27 Virus 2927 | -7/Factory | X0-1V1 foreshadows a heat wave 2931 | -7/Factory | Identified exit to Factory 2931 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 2934 | -7/Factory | X0-1V1 mutated your Weapon slot to Power slot 2936 | -7/Factory | X0-1V1 rewrote Hacker 4a IFF filter 2946 | -7/Factory | System corruption reached 10% 2967 | -7/Factory | X0-1V1 vaporized surrounding terrain (radius 21) 2971 | -7/Factory | X0-1V1 redirected Transport squads to designated parking area 2973 | -7/Factory | X0-1V1 caused items to flee you 2992 | -7/Factory | X0-1V1 sent hostile L-41 Fighter (x3) 2994 | -7/Factory | Garrison activated, responded to threat 3007 | -7/Factory | X0-1V1 sent you into danger 3012 | -7/Factory | X0-1V1 added 0b10 threat records associated with you (major) 3030 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 3040 | -7/Factory | X0-1V1 tapped a No Entrance sign 3042 | -7/Factory | X0-1V1 vaporized surrounding terrain (radius 22) 3043 | -7/Factory | System corruption reached 30% 3051 | -7/Factory | Discovered new exit (range 18) 3052 | -7/Factory | X0-1V1 sent hostile Y-45 Defender (x1) 3079 | -7/Factory | X0-1V1 activates XOMVISION 3082 | -7/Factory | Ambient heat levels rising (+10) 3082 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 3097 | -7/Factory | Weapon slot count temporarily expanded by X0-1V1 (+3) 3109 | -7/Factory | Items stopped fleeing you 3118 | -7/Factory | X0-1V1 vaporized surrounding terrain (radius 20) 3121 | -7/Factory | X0-1V1 sent you into danger 3180 | -7/Factory | Lost 5 parts (1p3n1u) 3203 | -7/Factory | Cargo convoy interrupted 3302 | -7/Factory | Entered Storage 3315 | -7/Storage | Identified exit to Recycling 3365 | -7/Storage | Build established: Hacker-Gunner 3418 | -7/Storage | Core integrity fell below 50% 3605 | -7/Storage | Weapon slot count reverted to normal (-3) 4031 | -7/Storage | Build established: Scavenger-Mutant 4064 | -7/Storage | X0-1V1 enhanced Transport squad support 4111 | -7/Storage | Core integrity fell below 20% 4151 | -7/Storage | Core destroyed Last Messages --------------- 04141_ S-27 Virus destroyed. 04142_ System corrupted: Adv. EMP Blaster failed to launch. 04144_ Destroyed Terrain Scanner. 04145_ Slug penetrates Wall. 04145_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 04146_ Destroyed Welding Torch. 04147_ H-55 Commando system terminally corrupted. 04147_ Unknown Processor fried. 04147_ H-55 Commando misfires. 04147_ Slug penetrates Wall. 04148_ Slug penetrates U-05 Engineer. 04148_ U-05 Engineer destroyed. 04148_ Chain reaction triggered in Corrupted Lgt. Ion Engine. 04150_ H-55 Commando destroyed. 04151_ Slug penetrates Player 2. 04151_ X0-1V1 chuckles heartily! 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"????#!!=#=""" #???????????? | | ????????????????????????#= =+%""" %!#???????????? | | ????????????????????????# *=#!* ! #???????????? | | ????????????????????????# #? #######???????????? | | ????????????????????????# #?#######????????????? | | ????????????????????????# #? ????????????? | | ????????????????????????# # """ ""?????????????? | | ????????????????????????# # """ ""?????????????? | | ????????????????????????# + """ ""???????###???? | | ????????????????????????# # ??##T##### | | ????????????????????????# #############?# === # | | ????????????????????????# #?????????????# # | | ?????????############??## ##????????????# ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 29 Energy Capacity 1300 Matter Stores 300 Matter Capacity 700 Sight Range 22 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Arm. Medium Treads | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Aluminum Leg | -7/Factory | Hacked Pulse Rifle | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Ride The Lightning Challenges ------------ None Player 2 | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . 2 2 2 . . Power 1 | . . 1 . . . Propulsion 3 | . 1 1 1 . . Utility 1 | . 1 . . . . Weapon 1 | . . . 1 . . Parts Attached 73 | . 10 12 18 23 10 Parts Lost 3 | . . . 1 2 . Damage Taken 2733 | . 269 255 279 1051 879 Core 388 | . 48 47 67 119 107 Player 2/Cogmind (%) 50 | . 47 34 79 56 44 Absorbed by Shields . | . . . . . . Damage Inflicted 5615 | . 349 971 624 2332 1339 Player 2/Cogmind (%) 45 | . 39 50 41 55 34 Combat Hostiles Destroyed 53 | . 7 10 7 15 14 Player 2/Cogmind (%) 52 | . 70 45 50 57 48 Game ------ Seed ServoGodMagmablaster Manual? 0 Play Time 00:37:49 Cumulative 501.3 hours Start 2026.09.05 @ 16:32:51 End 2026.09.06 @ 08:41:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 190 Rogue 190 Adventurer 0 Explorer 0 Win Type - Total 18 Types 4/0/8/0/1/0/2/1/1/1 Lore% 83 Gallery% 85 Achievement% 77 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: db7ae265-05c7-4afe-8fa8-7246f916ce8e